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  • What Are Search Engine "Spiders" and How Do They Work?

    Although the question "What Are Search Engine "Spiders" and How Do They Work?" may seem a geeky one it is actually an important question for all internet marketers and one that you should have at least a basic understanding of the answer to. Spiders are automated software agents...

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  • SEO - A Simple Must Have Checklist

    Does SEO get you dazed and confused? If you are one of those people, like so many others, that kills themselves mastering an element of SEO only to learn that there's 10 more elements of SE you need to master or that other one doesn't matter at all?

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  • 13.04 Ringtail USB installation overwrote my username

    - by barnhillec
    I had to use an .iso USB to upgrade from 12.10 to 13.04 Ringtail. Great results, except the USB stick install app asked me to provide an identity so I provided the same one I used for 12.10 . Unfortunately it overwrote my other identity with a fresh one, so now I have no ownership of all my previous profiles, etc. A dumb mistake, but is there a way to take ownership of my previous user identity and merge it with the current?

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  • A Guide to Google PageRank

    Getting to the top of Google for search terms related to your industry is one of the main goals of many modern businesses. There are many crucial factors which can determine how high you appear in SERP (Search Engine Results Page), one of which is Google PageRank.

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  • What, Why and How of SEO

    Every day new domains are registered and new people are introducing their websites. With passing time the enthusiasm is lost when one realises it's not as easy as one thought when it comes to optimize the site.

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  • AVD Error: No compatible targets were found. Do you wish to add a new Android Virtual Device?

    - by cdonner
    I must be missing something. Help! My manifest contains: <manifest ...> <uses-sdk android:minSdkVersion="4" android:targetSdkVersion="7" android:maxSdkVersion="10" /> <application ... I have all API packages installed (through 7 - Android 2.1). Whenever I try to run or debug my app in the emulator, reglardless of which version I start, I get the message in the subject line and I have to click on Cancel in order to continue. After that, the device chooser appears: and I can select a device and the app starts up fine in the Emulator. What do the red Xs mean next to the target? When my Nexus One is cradled, I do not get the warning that there is no compatible device. I can live with the extra click, but I am concerned that my up does not properly register the target API level and that this will cause problems once uploaded to the market.

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  • Bluetooth -> service discovery failed

    - by Kaiser
    Hello, I'm writing an application which is able to communicate with my PC. I have used the Bluetooth functionalities of the SDK 2.1. I can find devices, get their MAC address, create a RFCOMM socket, but when I start the connection, I get the following error message : Service discovery failed. 1)Is it because of the UUID which is not the same on my application and on my PC ? 2)How can I get the correct UUID on my PC ? If I write a such application, is my Nexus one the client or the server ? Thanks a lot for your help !

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  • Android: ImageView scales up source image

    - by legr3c
    I can't seem to get my ImageView to display its source image in its original size. The ImageView looks like this: <ImageView android:id="@+id/Logo" android:src="@drawable/logo" android:layout_width="wrap_content" android:layout_height="wrap_content" > </ImageView> The source image is 140 pixels wide, yet on the Nexus One's screen, which is 480 pixels wide it uses up half of the width. Using absolute values in px or dp for the width and height changes nothing. The image also looks very antialiased from the upscaling. Why is this happening and how can I prevent it?

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  • android soft keyboard covers editText in landscape

    - by gabi
    I have the following layout: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:layout_height="wrap_content" android:layout_width="fill_parent" android:orientation="vertical" android:layout_above="@+id/edittext"> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line1"/> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line2"/> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line3"/> </LinearLayout> <EditText android:id="@id/edittext" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_margin="5dp" android:text="test" android:layout_alignParentBottom="true" android:imeOptions="flagNoExtractUi" /> </RelativeLayout> and in landscape on a Nexus one it looks like: Is there a way to fix this, but keep flag flagNoExtractUi ?

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  • (Android SDk 2.1) Getting error when I use setAudioSource and setVideoSource

    - by Rainfer
    I got the follow error when I run setAudioSource and setVideoSource. 03-16 10:26:25.302: ERROR/audio_input(52): unsupported parameter: x-pvmf/media-input-node/cap-config-interface;valtype=key_specific_value 03-16 10:26:25.302: ERROR/audio_input(52): VerifyAndSetParameter failed 03-16 10:26:25.302: ERROR/CameraInput(52): Unsupported parameter(x-pvmf/media-input-node/cap-config-interface;valtype=key_specific_value) 03-16 10:26:25.302: ERROR/CameraInput(52): VerifiyAndSetParameter failed on parameter #0 This error happen on both emulator and the device. (I am using Google nexus one) I have set the CAMERA and RECORD_AUDIO user permission already. I spent many days but I still cannot figure out what is the cause of this runtime error.

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  • Horizontal "tab"ish scroll between views

    - by Steve Pomeroy
    I'm interested in creating a horizontal scroll view that "snaps" to the viewed item, so only one item is ever shown at a time. The user can touch-drag left/right and will see previous/next views, switching to it if there's enough velocity. This interaction is exactly like what the new weather/news widget that comes with the Nexus One does for navigating between its "tabs". Are there any existing view widgets that do this? Update: found a copy of the news/weather widget (GenieWidget) and they seem to have implemented their own widget to accomplish this which they call com.google.android.apps.genie.geniewidget.ui.FlingableLinearLayout which is part of their own custom com.google.android.apps.genie.geniewidget.ui.TabView. As that source isn't available, that's not looking too hopeful a direction.

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  • Why not standard Android emulators?

    - by Gerry
    I'm new to Android, but have published iphone and bberry apps. I see that I have to create an emulator using the SDK, before I can write and test an app. Why are there no default emulators? Why not at least a Nexus one, or HTC hero emulator shipped with the product? Sure its supposed to be flexible, but why not make it easy to create hello world and play around with a virtual Android phone? Both blackberry and iphone come with default simulators when you download the sdk. Thanks, Gerry

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  • Android Emulator - Cannot get keyboard to display

    - by Ash
    Basically I cannot get the onscreen keyboard to display at all. I've tried every solution I've read to make it appear within my application, and now I've come to the conclusion that it must be the emulator as it isn't appearing when using Messages, writing e-mails etc. I've looked in Language & input within settings and checked Sample Soft Keyboard, rebooted the emulator with no change. Using Android SKD 2.3.3 3.7in WVGA (Nexus One) I'm hoping someone can maybe guess what's going on. Many thanks

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  • Stack memory in Android

    - by Matt
    I'm writing an app that has a foreground service, content provider, and a Activity front end that binds to the service and gets back a List of objects using AIDL. The service does work and updates a database. If I leave the activity open for 4-8+ hours, and go to the "Running Services" section under settings on the phone (Nexus One) an unusually large amount of memory being used is shown (~42MB). I figure there is a leak. When I check the heap memory i get Heap size:~18MB, ~2MB allocated, ~16MB free. Analyzing the hprof in Eclipse MAT seems fine, which leads me to theorize that memory is leaking on the stack. Is this even possible? If it is, what can I do to stop or investigate the leak? Is the reported memory usage on the "Running Services" section of android even correct (I assume it is)? Another note: I have been unable to reproduce this issue when the UI is not up (with only the service running)

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  • Seemingly useless debugging environment for Android

    - by mikeY
    I've just started debugging my first three line long android app and I can't seem to use the debug tool like I want to. Here's my code: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); int a = 1 / 0; } Now I expect the debugger to halt the thread and show me the line number of statement where the division by zero occurs. No, instead it shows some other method internal to the system for which I have no source. To make the matters worse, there is no exception message either. Prior to this app, I created one which would do something when a button was pressed. If any exception was raised, again no useful line number or exception message would be shown. As of right now, there is no way to debug my app. Any ideas? I'm using the latest SDK along with Eclipse ADT plugin and debugging on a real device (Nexus One).

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  • Virtual/soft buttons for (Home, menu,Back, Search) always on top?

    - by Ken
    How can I make an app or maybe service that looks like (Nexus One touch buttons) for the navigation keys (Home, menu,Back, Search) The buttons should always be visibly and always stay on top and send the command to the app thats running. Someone have ideas and sample codes how to do that? * I see an app with name (Smart Taskmanager) wich always detect when you touch the right side of the screen and then detect when you slide the finger to left. So I think its possible, with this function I think its possible to implementate the code to simulate the (Home, Meny, Back, Search) buttons. * I also see and test an app wich show a "cracked display" always ontop so that tecnic maybe shold be useful to always show the buttons/bitmanp on top. Thoose function, to show the button and catch the "touch event" and send the event to the active program, thats what i dont can figure out how to do. Thats my thought! I Hope there are some deep developer wich know this solution! Regards Ken

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  • Android - Camera functionality howto

    - by teepusink
    Hi, I'm using the example from the SDK (CameraPreview) and also the example from this site http://marakana.com/forums/android/android_examples/39.html When I run it, both gives this error "The application AppName(appname) has stopped unexpectedly. Please try again". I can't run the debugger either because it's always "Waiting for debugger. Force close". (I have debuggable=true in the manifest file) The phone I have is a Nexus One. Running on the emulator gives me the black and white squares with a moving square. (So I assume it works on the emulator?). Even on the emulator it gives me the "stopped unexpectedly" error 50% of the time. Does anyone know what caused it? Thanks, Tee

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  • Is it possible to run a MIDP application under Android

    - by SteveM
    The Google Market offers an application purporting to run J2ME MIDP applications on the Nexus One. I have tried this application but it only appears to run MIDP applications that are downloaded from particular web sites; it does not seem capable of picking up a MIDP application that is stored on the SD card in the phone. I have suggested to the developers that they might like to add such functionality, but they have not been particularly responsive to my messages. So I would like to build my own MIDP runner for Android and would like to see if I can find a pointer as to where to start, or even whether this is possible. The MIDP application in question was supplied on CD along with a security camera system and permits remote viewing and remote control over the security system. Clearly it wasn't built with the Android platform in mind. However, if it is possible somehow to run MIDP applications on Android (perhaps by creating some kind of sandbox environment for example) then I'd be quite keen to develop it.

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  • android get contact phone number

    - by ng93
    hi, im trying to get a contacts name and phone number from the contacts list. im using: contactname = Curser.getString(Curser.getColumnIndex(Contacts.DISPLAY_NAME)); to get their name and it works fine. But using: contactphone = Curser.getString(Curser.getColumnIndex(ContactsContract.CommonDataKinds.Phone.NUMBER)); causes no warnings or errors and builds fine, yet force closes in both the emulator (2.1) and my htc desire (nexus one 2.2 rom/htc desire 2.1 rom). Any ideas how to fix it? oh and contactname and contactphone are both strings thanks, ng93

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  • What kind of icon should I deploy with my Android 1.x and 2.x application?

    - by licorna
    The thing is this, in Android 1.5 and 1.6 we had the Icon Design Guidelines. In this guide there are specifications for application icons. Every application should conform to this. However, in recent Android versions (2.0 and 2.1) icons have changed from the old to this new flat 2D style. Every icon in Nexus One has this style, so not even Google is conforming to the guideline. To see the differences between high and low density icons see this image and compare Evernote icon with the rest. I've been able to use different icons by using two directories with different icons: drawables-hdpi/icon.png and drawables/icon.png, BUT not every Android 2.x is going to be HDPI and not every 1.x Android device is going to be low pixel density. So the question is: Should I deploy different icons for different Android platform version within my apk file? and if I should, How do I do it?

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  • my android app runs fine in the emulator, but when i publish it it's wrong

    - by Charlie
    i have an app that has a few checkboxes in the settings and then compiles a remote sql based on the checkboxes selected. i ran it in the emulator and it's fine. but then i exported it and published it as an app, and the same checked boxes aren't being passed correctly. i wonder if it's a caching issue or something. tried deleting the apks a few times and republish but to no avail. i "fake-edited" the source java and then export again, still no difference. i'm kind of new to eclipse but is there a force build option? i only see build-automatically option under project but not sure how i can make sure that the apk exported is the same as run in the emulator edit the emulator is version 1.5, and my phone is nexus one running 2.1- not sure if that makes a difference thanks

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  • Given GPS coordinates, how do I find nearby landmarks or points-of-interest?

    - by stackoverflowuser2010
    I just bought a Google Nexus One smartphone, and I want to write a small Android application for fun. Suppose I can get my current GPS coordinates, so then how can I programmatically find nearby landmarks or points-of-interest within some radius? Is there an API to get GPS geo-tagged landmarks, like in Google Earth's database? For example, if I'm in downtown Chicago, my program would point me to all the "tourist" things to visit in that city. Ideally, it would all run on my smartphone, but if necessary, I can have the smartphone query a webserver, which would then run more queries.

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  • Programmitically accessing internal storage (not SD card) on Verizon HTC Droid Incredible (Android)

    - by tliebeck
    Hello, I'm trying to find information on how to programmatically access the HTC Droid Incredible's supposed 8GB of internal storage. To determine the external storage (SD Card) location, I'm using android.os.Environment.getExternalStorageDirectory(). I've not been able to find any corollary for internal phone storage. In examining HTC/Google Nexus One, Motorola Droid, and HTC Dream/G1 phones, there (as would be expected) does not appear to be any mount point for such arbitrary internal storage. On these phones the internal storage is divided amongst /data, /system, and /cache partitions. The Incredible's internal storage is certainly not going to be located in /system. /cache is also unlikely given that it is globally non-readable/non-executable. I'd read in reviews that the phone will still be limited to 512MB or so for apps, suggesting that it is not simply a subdirectory of /data. Any suggestions would be greatly appreciated. I do not have access to a Droid Incredible unit myself, of course.

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  • Android webview cookie problem

    - by Tori
    I have a video link in a web view, on the emulator, I hear the audio and no video is displayed. I think this is an emulator issue. I tried on my Nexus One, when I click the link, it opens a new webview and tries to access the server almost immediately reverts back to the webview and does not show the video. Logcat says: WARN/ResponseProcessCookies(486): Cookie rejected: "BasicClientCookie[version=0,name=GX,domain=mail.google.com,path=/proxy/gmail/mail,expiry=Tue Mar 22 19:55:33 EDT 2011]". Illegal domain attribute "mail.google.com". Domain of origin: "android.clients.google.com" How can I fix this?

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  • Why is my launcher icon smaller when placed on the Android desktop?

    - by Richard
    I have an application built for 1.5 and I am adding higher resolution drawables to support hdpi devices in 1.6 and above. My original application icon is 48x48. I created a second launcher icon that is 72x72 and placed it in a res/drawable-hdpi/ directory. When I install the application on my Nexus One the icon looks good when I view it in the application menu. But when I place it on the desktop it appears small relative to other icons, my guess is I'm seeing the 48x48 version with no scaling. These are my two resource directories: res/drawable/appicon.png res/drawable-hdpi/appicon.png Do I need to do something differently either with my directory structure or my manifest file to get things to display correctly? Thanks!

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