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  • Using ToArgb() followed by FromArgb() does not result in the original color

    - by hayrob
    This does not work int blueInt = Color.Blue.ToArgb(); Color fred = Color.FromArgb(blueInt); Assert.AreEqual(Color.Blue,fred); Any suggestions? [Edit] I'm using NUnit and the output is failed: Expected: Color [Blue] But was: Color [A=255, R=0, G=0, B=255] [Edit] This works! int blueInt = Color.Blue.ToArgb(); Color fred = Color.FromArgb(blueInt); Assert.AreEqual(Color.Blue.ToArgb(),fred.ToArgb());

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  • Deserializing classes from XML generated using XSD.exe

    - by heap
    I have classes generated (using xsd.exe) from an .xsd that I can serialize just fine, but when I try and deserialize it, I get the error: {"<XMLLanguages xmlns='http://tempuri.org/XMLLanguages.xsd'> was not expected."} I've searched for a couple of hours and found most peoples problems lie in not declaring namespaces in their xsd/xml, not defining namespaces in their classes, etc, but I can't find a solution for my problem. Here are code snippets for the relevant classes. <?xml version="1.0" encoding="utf-8"?> <xs:schema id="SetupData" targetNamespace="http://tempuri.org/XMLLanguages.xsd" elementFormDefault="qualified" xmlns="http://tempuri.org/XMLLanguages.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" > <xs:element name="XMLLanguages"> <xs:complexType> <xs:sequence> <xs:element name="Tier" minOccurs="1" maxOccurs="unbounded"> <xs:complexType> <xs:sequence> <xs:element name="L" minOccurs="1" maxOccurs="unbounded" type="Language"/> </xs:sequence> <xs:attribute name="TierID" type="xs:int"/> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> <xs:complexType name="Language"> <xs:sequence> <xs:element name="LangID" type="xs:int"/> <xs:element name="Tier" type="xs:int"/> <xs:element name ="Name" type="xs:string"/> </xs:sequence> <xs:attribute name ="PassRate" type="xs:int"/> </xs:complexType> </xs:schema> And the class: /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("xsd", "4.0.30319.1")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(Namespace = "http://tempuri.org/XMLLanguages.xsd")] [System.Xml.Serialization.XmlRootAttribute(Namespace = "http://tempuri.org/XMLLanguages.xsd", IsNullable = false)] public partial class XMLLanguages { private List<XMLLanguagesTier> tierField; /// <remarks/> [System.Xml.Serialization.XmlElementAttribute("Tier")] public List<XMLLanguagesTier> Tiers { get { return this.tierField; } set { this.tierField = value; } } } And a the line in XML causing the error: <XMLLanguages xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://tempuri.org/XMLLanguages.xsd">

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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • problem with a join

    - by Luca Romagnoli
    I have this code: int se = (int) settings.GruppoSegreteria; var acc = db.USR_Accounts.Where( p => p.ID_Gruppo == se); var segreterie = from s in db.USR_Utenti join h in acc on s.ID equals h.USR_UtentiReference select s; And this error: The type of one of the expressions in the join clause is incorrect. Type inference failed in the call to 'Join' I don't understand it. Can you help me? thanks

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  • How to create nonclustered index in Create Table.

    - by isthatacode
    Create table FavoriteDish ( FavID int identity (1,1) primary key not null, DishID int references Dishes(DishID) not null , CelebrityName nvarchar(100) nonclustered not null ) This results in - Incorrect syntax near the keyword 'nonclustered'. I referred the MSDN help for create table syntax. I am not sure whats wrong here? Thanks for reading.

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  • Unable to execute stored Procedure using Java and JDBC on SQL server

    - by jwmajors81
    I have been trying to execute a MS SQL Server stored procedure via JDBC today and have been unsuccessful thus far. The stored procedure has 1 input and 1 output parameter. With every combination I use when setting up the stored procedure call in code I get an error stating that the stored procedure couldn't be found. I have provided the stored procedure I'm executing below (NOTE: this is vendor code, so I cannot change it). set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROC [dbo].[spWCoTaskIdGen] @OutIdentifier int OUTPUT AS BEGIN DECLARE @HoldPolicyId int DECLARE @PolicyId char(14) IF NOT EXISTS ( SELECT * FROM UniqueIdentifierGen (UPDLOCK) ) INSERT INTO UniqueIdentifierGen VALUES (0) UPDATE UniqueIdentifierGen SET CurIdentifier = CurIdentifier + 1 SELECT @OutIdentifier = (SELECT CurIdentifier FROM UniqueIdentifierGen) END The code looks like: CallableStatement statement = connection .prepareCall("{call dbo.spWCoTaskIdGen(?)}"); statement.setInt(1, 0); ResultSet result = statement.executeQuery(); I get the following error: SEVERE: Could not find stored procedure 'dbo.spWCoTaskIdGen'. I have also tried CallableStatement statement = connection .prepareCall("{? = call dbo.spWCoTaskIdGen(?)}"); statement.registerOutParameter(1, java.sql.Types.INTEGER); statement.registerOutParameter(2, java.sql.Types.INTEGER); statement.executeQuery(); The above results in: SEVERE: Could not find stored procedure 'dbo.spWCoTaskIdGen'. I have also tried: CallableStatement statement = connection .prepareCall("{? = call spWCoTaskIdGen(?)}"); statement.registerOutParameter(1, java.sql.Types.INTEGER); statement.registerOutParameter(2, java.sql.Types.INTEGER); statement.executeQuery(); The code above resulted in the following error: Could not find stored procedure 'spWCoTaskIdGen'. Finally, I should also point out the following: I have used the MS SQL Server Management Studio tool and have been able to successfully run the stored procedure. The sql generated to execute the stored procedure is provided below: GO DECLARE @return_value int, @OutIdentifier int EXEC @return_value = [dbo].[spWCoTaskIdGen] @OutIdentifier = @OutIdentifier OUTPUT SELECT @OutIdentifier as N'@OutIdentifier ' SELECT 'Return Value' = @return_value GO The code being executed runs with the same user id that was used in point #1 above. In the code that creates the Connection object I log which database I'm connecting to and the code is connecting to the correct database. Any ideas? Thank you very much in advance.

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  • c declaring variables in blocks

    - by anon
    I know that in C++, I can declare variables pretty much everywhere. I recall once reading that in C, variables must be declared at the top of a function i.e. the following is invalid: void foo() { int good; if (...) { int bad; } } In the above code, is the declaraing of the bad varaible legal by C standards, or only legal due to a gcc extension? Thanks!

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  • drawPosText() in android.graphics.Canvas, What is origin?

    - by vladikoff
    drawPosText(char[] text, int index, int count, float[] pos, Paint paint) Draw the text in the array, with each character's origin specified by the pos array. Does anyone know where exactly does drawPosText consider the "origin" to be, since you are specifying "origin" as coordinate pairs; i.e., is it bottom-left of character, center, what? Also how does drawPosText calculate character height when it draws?

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  • Cache front end for the JetS3t API

    - by Joshua
    Storage via JetS3t REST API seems to be very slow. Is there a caching front end for the JetS3t API for avoiding a network hit on the fetch calls [link text][1] [1]: http://jets3t.s3.amazonaws.com/api/org/jets3t/service/S3Service.html#getObject(org.jets3t.service.model.S3Bucket, java.lang.String, java.util.Calendar, java.util.Calendar, java.lang.String[], java.lang.String[], java.lang.Long, java.lang.Long)

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  • a problem in socks.h

    - by janathan
    i use this (http://www.codeproject.com/KB/IP/Socks.aspx) lib in my socket programing in c++ and copy the socks.h in include folder and write this code: include include include include include include "socks.h" define PORT 1001 // the port client will be connecting to define MAXDATASIZE 100 static void ReadThread(void* lp); int socketId; int main(int argc, char* argv[]) { const char temp[]="GET / HTTP/1.0\r\n\r\n"; CSocks cs; cs.SetVersion(SOCKS_VER4); cs.SetSocksPort(1080); cs.SetDestinationPort(1001); cs.SetDestinationAddress("192.168.11.97"); cs.SetSocksAddress("192.168.11.97"); //cs.SetVersion(SOCKS_VER5); //cs.SetSocksAddress("128.0.21.200"); socketId = cs.Connect(); // if failed if (cs.m_IsError) { printf( "\n%s", cs.GetLastErrorMessage()); getch(); return 0; } // send packet for requesting to a server if(socketId > 0) { send(socketId, temp, strlen(temp), 0); HANDLE ReadThreadID; // handle for read thread id HANDLE handle; // handle for thread handle handle = CreateThread ((LPSECURITY_ATTRIBUTES)NULL, // No security attributes. (DWORD)0, // Use same stack size. (LPTHREAD_START_ROUTINE)ReadThread, // Thread procedure. (LPVOID)(void*)NULL, // Parameter to pass. (DWORD)0, // Run immediately. (LPDWORD)&ReadThreadID); WaitForSingleObject(handle, INFINITE); } else { printf("\nSocks Server / Destination Server not started.."); } closesocket(socketId); getch(); return 0; } // Thread Proc for reading from server socket. static void ReadThread(void* lp) { int numbytes; char buf[MAXDATASIZE]; while(1) { if ((numbytes=recv(socketId, buf, MAXDATASIZE-1, 0)) == -1) { printf("\nServer / Socks Server has been closed Receive thread Closed\0"); break; } if (numbytes == 0) break; buf[numbytes] = '\0'; printf("Received: %s\r\n",buf); send(socketId,buf,strlen(buf),0); } } but when compile this i get an error . pls help me thanks

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  • Why doesn't ADL find function templates?

    - by Huw Giddens
    What part of the C++ specification restricts argument dependent lookup from finding function templates in the set of associated namespaces? In other words, why won't the following compile? namespace ns { struct foo {}; template<int i> void frob(foo const&) {} } int main() { ns::foo f; frob<0>(f); }

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  • Error: default parameter given for parameter 1

    - by pocoa
    Here is my class definition: class MyClass { public: void test(int val = 0); } void MyClass::test(int val = 0) { // } When I try to compile this code I get the error: "default parameter given for parameter 1" It's just a simple function, I don't know what's wrong. I'm using Eclipse + MinGW.

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  • Issue with angular gradient algorithm

    - by user146780
    I have an angular gradient algorithm: GLuint OGLENGINEFUNCTIONS::CreateAngularGradient( std::vector<ARGBCOLORF> &input,POINTFLOAT start, POINTFLOAT end, int width, int height ) { std::vector<GLubyte> pdata(width * height * 4); float pi = 3.1415; float cx; float cy; float r1; float r2; float ang; float px; float py; float t; cx = start.x; cy = start.y; r1 = 0; r2 = 500; ang = end.x / 100; ARGBCOLORF color; for (unsigned int i = 0; i < height; i++) { for (unsigned int j = 0; j < width; j++) { px = j; py = i; if( px * px + py * py <= r2 * r2 && px * px + py * py >= r1 * r1 ) { t= atan2(py-cy,px-cx) + ang; t= t+ pi; if (t > 2* pi) { t=t-2*pi; t=t/(2*pi); } } //end + start color.r = (0 * t) + (120 * (1 - t)); color.g = (50 * t) + (255 * (1 - t)); color.b = (0 * t) + (50 * (1 - t)); color.a = (255 * t) + (200 * (1 - t)); pdata[i * 4 * width + j * 4 + 0] = (GLubyte) color.r; pdata[i * 4 * width + j * 4 + 1] = (GLubyte) color.g; pdata[i * 4 * width + j * 4 + 2] = (GLubyte) 12; pdata[i * 4 * width + j * 4 + 3] = (GLubyte) 255; } } It works fine except the ang variable only controls the end sweep, not the start sweep. The start sweep is always facing the middle left as seen here: http://img810.imageshack.us/img810/9623/uhoh.png Basically I have no control over the end one going this <- way. How could I control this one? Thanks

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  • How to move a struct into a class?

    - by Kache4
    I've got something like: typedef struct Data_s { int field1; int field2; } Data; class Foo { void useData(Data& data); } Is there a way to move the struct into the class without creating a new class? Currently, just pasting it inside the class and replacing Data with Foo::Data everywhere doesn't work.

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  • fwrite write an integer

    - by user149100
    I'm trying to write a word to a file using this function: extern void write_int(FILE * out, int num) { fwrite(&num,sizeof(int),1, out); if(ferror(out)){ perror(__func__); exit(EXIT_FAILURE); } } But I get a segmentation fault whenever it tries to run the fwrite. I looked at the man page for fwrite(3) and I feel like I used it correctly, is there something I'm missing?

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  • i don't understand how...

    - by Hristo
    how can something print 3 times when it only goes the printing code twice? I'm coding in C and the code is in a SIGCHLD signal handler I created. void chld_signalHandler() { int pidadf = (int) getpid(); printf("pidafdfaddf: %d\n", pidadf); while (1) { int termChildPID = waitpid(-1, NULL, WNOHANG); if (termChildPID == 0 || termChildPID == -1) { break; } dll_node_t *temp = head; while (temp != NULL) { printf("stuff\n"); if (temp-pid == termChildPID && temp-type == WORK) { printf("inside if\n"); // read memory mapped file b/w WORKER and MAIN // get statistics and write results to pipe char resultString[256]; // printing TIME int i; for (i = 0; i < 24; i++) { sprintf(resultString, "TIME; %d ; %d ; %d ; %s\n",i,1,2,temp->stats->mboxFileName); fwrite(resultString, strlen(resultString), 1, pipeFD); } remove_node(temp); break; } temp = temp-next; } printf("done printing from sigchld \n"); } return; } the output for my MAIN process is this: MAIN PROCESS 16214 created WORKER PROCESS 16220 for file class.sp10.cs241.mbox pidafdfaddf: 16214 stuff stuff inside if done printing from sigchld MAIN PROCESS 16214 created WORKER PROCESS 16221 for file class.sp10.cs225.mbox pidafdfaddf: 16214 stuff stuff inside if done printing from sigchld and the output for the MONITOR process is this: MONITOR: pipe is open for reading MONITOR PIPE: TIME; 0 ; 1 ; 2 ; class.sp10.cs225.mbox MONITOR PIPE: TIME; 0 ; 1 ; 2 ; class.sp10.cs225.mbox MONITOR PIPE: TIME; 0 ; 1 ; 2 ; class.sp10.cs241.mbox MONITOR: end of readpipe ( I've taken out repeating lines so I don't take up so much space ) Thanks, Hristo

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  • Java Collections Sort not accepting comparator constructor with arg

    - by harmzl
    I'm getting a compiler error for this line: Collections.sort(terms, new QuerySorter_TFmaxIDF(myInteger)); My customized Comparator is pretty basic; here's the signature and constructor: public class QuerySorter_TFmaxIDF implements Comparator<Term>{ private int numberOfDocs; QuerySorter_TFmaxIDF(int n){ super(); numberOfDocs = n; } } Is there an error because I'm passing an argument into the Comparator? I need to pass an argument...

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  • In C, do braces act as a stack frame?

    - by Claudiu
    If I create a variable within a new set of curly braces, is that variable popped off the stack on the closing brace, or does it hang out until the end of the function? For example: void foo() { int c[100]; { int d[200]; } //code that takes a while return; } Will d be taking up memory during the code that takes a while section?

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  • Problem wth paging ObjectDataSource

    - by funky
    asp page code: <asp:ObjectDataSource runat="server" ID="odsResults" OnSelecting="odsResults_Selecting" /> <tr><td> <wssawc:SPGridViewPager ID="sgvpPagerTop" runat="server" GridViewId="sgvConversionResults" /> </td></tr> <tr> <td colspan="2" class="ms-vb"> <wssawc:SPGridView runat="server" ID="sgvConversionResults" AutoGenerateColumns="false" RowStyle-CssClass="" AlternatingRowStyle-CssClass="ms-alternating" /> </td> </tr> Class code: public partial class Convert : System.Web.UI.Page { ... private DataTable resultDataSource = new DataTable(); ... protected void Page_Init(object sender, EventArgs e) { ... resultDataSource.Columns.Add("Column1"); resultDataSource.Columns.Add("Column2"); resultDataSource.Columns.Add("Column3"); resultDataSource.Columns.Add("Column4"); ... odsResults.TypeName = GetType().AssemblyQualifiedName; odsResults.SelectMethod = "SelectData"; odsResults.SelectCountMethod = "GetRecordCount"; odsResults.EnablePaging = true; sgvConversionResults.DataSourceID = odsResults.ID; ConversionResultsCreateColumns(); sgvConversionResults.AllowPaging = true; ... } protected void btnBTN_Click(object sender, EventArgs e) { // add rows into resultDataSource } public DataTable SelectData(DataTable ds,int startRowIndex,int maximumRows) { DataTable dt = new DataTable(); dt.Columns.Add("Column1"); dt.Columns.Add("Column2"); dt.Columns.Add("Column3"); dt.Columns.Add("Column4"); for (int i =startRowIndex; i<startRowIndex+10 ;i++) { if (i<ds.Rows.Count) { dt.Rows.Add(ds.Rows[i][0].ToString(), ds.Rows[i][1].ToString(), ds.Rows[i][2].ToString(), ds.Rows[i][3].ToString()); } } return dt; } public int GetRecordCount(DataTable ds) { return ds.Rows.Count; } protected void odsResults_Selecting(object sender, ObjectDataSourceSelectingEventArgs e) { e.InputParameters["ds"] = resultDataSource; } } On click BTN button resultDataSource receive some rows. Page reload and we can see result in sgvConversionResults. First 10 rows. But after click next page in pager we have message "There are no items to show in this view". When I try debug I find that after postBack page (on click next page) input params "ds" is blank, ds.Rows.Count = 0 and etc... As though resultDataSource became empty(( What do I do not correctly?. Sorry my English.

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  • conversion of DNA to Protein - c structure issue

    - by sam
    I am working on conversion of DNA sequence to Protein sequence. I had completed all program only one error I found there is of structure. dna_codon is a structure and I am iterating over it.In first iteration it shows proper values of structure but from next iteration, it dont show the proper value stored in structure. Its a small error so do not think that I havnt done anything and downvote. I am stucked here because I am new in c for structures. CODE : #include <stdio.h> #include<string.h> void main() { int i, len; char short_codons[20]; char short_slc[1000]; char sequence[1000]; struct codons { char amino_acid[20], slc[20], dna_codon[40]; }; struct codons c1 [20]= { {"Isoleucine", "I", "ATT, ATC, ATA"}, {"Leucine", "L", "CTT, CTC, CTA, CTG, TTA, TTG"}, {"Valine", "V", "GTT, GTC, GTA, GTG"}, {"Phenylalanine", "F", "TTT, TTC"}, {"Methionine", "M", "ATG"}, {"Cysteine", "C", "TGT, TGC"}, {"Alanine", "A", "GCT, GCC, GCA, GCG"}, {"Proline", "P", "CCT, CCC, CCA,CCG "}, {"Threonine", "T", "ACT, ACC, ACA, ACG"}, {"Serine", "S", "TCT, TCC, TCA, TCG, AGT, AGC"}, {"Tyrosine", "Y", "TAT, TAC"}, {"Tryptophan", "W", "TGG"}, {"Glutamine", "Q", "CAA, CAG"}, {"Aspargine","N" "AAT, AAC"}, {"Histidine", "H", "CAT, CAC"}, {"Glutamic acid", "E", "GAA, GAG"}, {"Aspartic acid", "D", "GAT, GAC"}, {"Lysine", "K", "AAA, AAG"}, {"Arginine", "R", "CGT, CGC, CGA, CGG, AGA, AGG"}, {"Stop codons", "Stop", "AA, TAG, TGA"} }; int count = 0; printf("Enter the sequence: "); gets(sequence); char *input_string = sequence; char *tmp_str = input_string; int k; char *pch; while (*input_string != '\0') { char string_3l[4] = {'\0'}; strncpy(string_3l, input_string, 3); printf("\n-----------%s & %s----------", string_3l, tmp_str ); for(k=0;k<20;k++) { //printf("@REAL - %s", c1[0].dna_codon); printf("@ %s", c1[k].dna_codon); int x; x = c1[k].dna_codon; pch = strtok(x, ","); while (pch != NULL) { printf("\n%d : %s with %s", k, string_3l, pch); count=strcmp(string_3l, pch); if(count==0) { strcat(short_slc, c1[k].slc); printf("\n==>%s", short_slc); } pch = strtok (NULL, " ,.-"); } } input_string = input_string+3; } printf("\nProtien sequence is : %s\n", short_slc); } INPUT : TAGTAG OUTPUT : If you see output of printf("\n-----------%s & %s----------", string_3l, tmp_str ); in both iterations, we found that values defined in structure are reduced. I want to know why structure reduces it or its my mistake? because I am stucked here

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  • Testing chess game

    - by mousey
    There is a software for chess game and we need to test the following method: boolean canMoveTo(int x, int y) x and y are the coordinates of the chess board and it returns true/false whether the piece can move to that position or not. We need to test this method for a pawn piece and you can set up the board any way you like prior to running a test case. Source code is not provided

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  • c declaraing varibles in blocks

    - by anon
    I know that in C++, I can declare variables pretty much everywhere. I recall once reading that in C, variables must be declared at the top of a function i.e. the following is invalid: void foo() { int good; if (...) { int bad; } } In the above code, is the declaraing of the bad varaible legal by C standards, or only legal due to a gcc extension? Thanks!

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