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  • Sort a list of dicts by dict values

    - by ensnare
    I have a list of dictionaries: [{'title':'New York Times', 'title_url':'New_York_Times','id':4}, {'title':'USA Today','title_url':'USA_Today','id':6}, {'title':'Apple News','title_url':'Apple_News','id':2}] I'd like to sort it by the title, so elements with A go before Z: [{'title':'Apple News','title_url':'Apple_News','id':2}, {'title':'New York Times', 'title_url':'New_York_Times','id':4}, {'title':'USA Today','title_url':'USA_Today','id':6}] What's the best way to do this? Also, is there a way to ensure the order of each dictionary key stays constant, e.g., always title, title_url, then id? Thank you.

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  • How to catch YouTube embed code and turn into URL

    - by Jonathan Vanasco
    I need to strip YouTube embed codes down to their URL only. This is the exact opposite of all but one question on StackOverflow. Most people want to turn the URL into an embed code. This question addresses the usage patttern I want, but is tied to a specific embed code's regex ( Strip YouTube Embed Code Down to URL Only ) I'm not familiar with how YouTube has offered embeds over the years - or how the sizes differ. According to their current site, there are 2 possible embed templates and a variety of options. If that's it, I can handle a regex myself -- but I was hoping someone had more knowledge they could share, so I could write a proper regex pattern that matches them all and not run into endless edge-cases. The full use case scenario : user enters content in web based wysiwig editor backend cleans out youtube & other embed codes; reformats approved embeds into an internal format as the text is all converted to markdown. on display, appropriate current template/code display for youtube or other 3rd party site is generated At a previous company, our tech-team devised a plan where YouTube videos were embedded by listing the URL only. That worked great , but it was in a CMS where everyone was trained. I'm trying to create a similar storage, but for user-generated-content.

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  • Can anyone tell me why these lines are not working?

    - by user343934
    I am trying to generate tree with fasta file input and Alignment with MuscleCommandline import sys,os, subprocess from Bio import AlignIO from Bio.Align.Applications import MuscleCommandline cline = MuscleCommandline(input="c:\Python26\opuntia.fasta") child= subprocess.Popen(str(cline), stdout = subprocess.PIPE, stderr=subprocess.PIPE, shell=(sys.platform!="win32")) align=AlignIO.read(child.stdout,"fasta") outfile=open('c:\Python26\opuntia.phy','w') AlignIO.write([align],outfile,'phylip') outfile.close() I always encounter with these problems Traceback (most recent call last): File "", line 244, in run_nodebug File "C:\Python26\muscleIO.py", line 11, in align=AlignIO.read(child.stdout,"fasta") File "C:\Python26\Lib\site-packages\Bio\AlignIO_init_.py", line 423, in read raise ValueError("No records found in handle") ValueError: No records found in handle

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  • Can some explain why this wont draw a circle? It is drawing roughly 3/4?

    - by Brandon Shockley
    If we want to use n small lines to outline our circle then we can just divide both the circumference and 360 degrees by n (i.e , (2*pi*r)/n and 360/n). Did I not do that? import turtle, math window = turtle.Screen() window.bgcolor('blue') body = turtle.Turtle() body.pencolor('black') body.fillcolor('white') body.speed(10) body.width(3) body.hideturtle() body.up() body.goto(0, 200) lines = 40 toprad = 40 top_circum = 2 * math.pi * toprad sol = top_circum / lines circle = 360 / lines for stops in range(lines): body.pendown() body.left(sol) body.forward(circle) window.exitonclick()

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  • slicing 2d numpy array

    - by MedicalMath
    I have a 2d numpy array called FilteredOutput that has 2 columns and 10001 rows, though the number of rows is a variable. I am trying to take the 2nd column of FilteredOutput and use it to populate a new 1d numpy array called timeSeriesArray using the following line of code: timeSeriesArray=p.array(FilteredOutput[:,0]) I got this syntax from the following link. But the problem is that I am getting the following error message: TypeError: list indices must be integers, not tuple Can anyone show me the proper syntax for populating the 1d array timeSeriesArray with the contents of the second column of the 2d array FilteredOutput?

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  • How can I merge two lists and sort them working in 'linear' time?

    - by Sergio Tapia
    I have this, and it works: # E. Given two lists sorted in increasing order, create and return a merged # list of all the elements in sorted order. You may modify the passed in lists. # Ideally, the solution should work in "linear" time, making a single # pass of both lists. def linear_merge(list1, list2): finalList = [] for item in list1: finalList.append(item) for item in list2: finalList.append(item) finalList.sort() return finalList # +++your code here+++ return But, I'd really like to learn this stuff well. :) What does 'linear' time mean?

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  • Append to list of lists

    - by Joel
    Hello, I am trying to build a list of lists using the following code: list=3*[[]] Now I am trying to append a string to the list in position 0: list[0].append("hello") However, instead of receiving the list [ ["hello"] , [], [] ] I am receiving the list: [ ["hello"] ,["hello"] , ["hello"] ] Am I missing something? Thanks, Joel

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  • How do I create a Status Icon / System Tray Icon with custom text and transparent background using P

    - by Raugturi
    Here is the code that I have so far to define the icon: icon_bg = gtk.gdk.pixbuf_new_from_file('gmail.png') w, h = icon_bg.get_width(), icon_bg.get_height() cmap = gtk.gdk.Colormap(gtk.gdk.visual_get_system(), False) drawable = gtk.gdk.Pixmap(None, w, h, 24) drawable.set_colormap = cmap gc = drawable.new_gc() drawable.draw_pixbuf(gc, icon_bg, 0, 0, 0, 0, w, h) drawn_icon = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, False, 8, w, h) drawn_icon.get_from_drawable(drawable, cmap, 0, 0, 0, 0, w, h) icon = gtk.status_icon_new_from_pixbuf(drawn_icon) This works to get the png into the icon, but falls short in two areas. First, transparency is not working. If I use a 22x22 png with transparent background and the image centered, I end up with sections of other active icons showing up inside of mine, like this: http://i237.photobucket.com/albums/ff311/Raugturi/22x22_image_with_transparency.png The icon it choose to steal from is somewhat random. Sometimes it's part of the dropbox icon, others the NetworkManager Applet. If I instead use this code: icon_bg = gtk.gdk.pixbuf_new_from_file('gmail.png') w, h = icon_bg.get_width(), icon_bg.get_height() cmap = gtk.gdk.Colormap(gtk.gdk.visual_get_system(), False) drawable = gtk.gdk.Pixmap(None, w, h, 24) drawable.set_colormap = cmap gc = drawable.new_gc() drawable.draw_pixbuf(gc, icon_bg, 0, 0, 0, 0, w, h) drawn_icon = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, False, 8, 22, 22) drawn_icon.get_from_drawable(drawable, cmap, 0, 0, 3, 6, w, h) icon = gtk.status_icon_new_from_pixbuf(drawn_icon) And an image that is only 16x11 with the transparent edges removed, what I end up with is this: Same URL but file is 16x11_image_positioned_in_middle.png So how do I end up with a transparent block like the 1st one that doesn't pull in stuff from other icons? As for the second problem, I need the ability to write on the image before converting it to the icon. I tried using draw_glyphs and it told me I should be using Pango layout/context instead. Unfortunately all the Pango tutorials I could find deal with actual windows, not the status icon. Is there a good tutorial out there for Pango that would apply to this issue (and also maybe have at least some explanation of how to tell it what font to use as all of them that I found seem to lack this and it won't write anything without it). Note: Sorry for the lack of actual images and only one working link, apparently this is a spam prevention feature due to my lack of reputation.

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  • What's the straightforward way to implement one to many editing in list_editable in django admin?

    - by Nate Pinchot
    Given the following models: class Store(models.Model): name = models.CharField(max_length=150) class ItemGroup(models.Model): group = models.CharField(max_length=100) code = models.CharField(max_length=20) class ItemType(models.Model): store = models.ForeignKey(Store, on_delete=models.CASCADE, related_name="item_types") item_group = models.ForeignKey(ItemGroup) type = models.CharField(max_length=100) Inline's handle adding multiple item_types to a Store nicely when viewing a single Store. The content admin team would like to be able to edit stores and their types in bulk. Is there a simple way to implement Store.item_types in list_editable which also allows adding new records, similar to horizontal_filter? If not, is there a straightforward guide that shows how to implement a custom list_editable template? I've been Googling but haven't been able to come up with anything. Also, if there is a simpler or better way to set up these models that would make this easier to implement, feel free to comment.

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  • Can I move beaker.SessionMiddleware to handle method somehow?

    - by Alexander A.Sosnovskiy
    It's a bit ugly that many lines of code fall into "__main__". Can someone give me a tip of how to move SessionMiddleware into handle method? I should notice that I use session in CoreXmlParser. Thanks in advance ! def handle(environ, start_response): req = webob.Request(environ) c = CoreXmlParser(req) resp = webob.Response(body=c(), charset = 'utf-8', status='200 OK', \ request=req, content_type='text/xml') resp(environ, start_response) return resp.app_iter if __name__ == '__main__': #parse config file for session options app = SessionMiddleware(handle, some_session_opts_here) from flup.server.fcgi import WSGIServer WSGIServer(app).run()

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  • Removing a node from a linked list

    - by lost_with_coding
    I would like to create a delete_node function that deletes the node at the location in the list as a count from the first node. So far this is the code I have: class node: def __init__(self): self.data = None # contains the data self.next = None # contains the reference to the next node class linked_list: def __init__(self): self.cur_node = None def add_node(self, data): new_node = node() # create a new node new_node.data = data new_node.next = self.cur_node # link the new node to the 'previous' node. self.cur_node = new_node # set the current node to the new one. def list_print(self): node = ll.cur_node while node: print node.data node = node.next def delete_node(self,location): node = ll.cur_node count = 0 while count != location: node = node.next count+=1 delete node ll = linked_list() ll.add_node(1) ll.add_node(2) ll.add_node(3) ll.list_print()

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  • When to use \A in regex?

    - by S.Mark
    End of line anchor $ match even there is extra trailing \n in matched string, so we use \Z instead of $ For example ^\w+$ will match the string abcd\n but ^\w+\Z is not How about \A and when to use?

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  • Sending file over socket

    - by johannix
    I'm have a problem sending data as a file from one end of a socket to the other. What's happening is that both the server and client are trying to read the file so the file never gets sent. I was wondering how to have the client block until the server's completed reading the file sent from the client. I have this working with raw packets using send and recv, but figured this was a cleaner solution... Client: connects to server creating socket connection creates a file on socket and sends data waits for file from server Server: waits for file from client Complete interraction: client sends data to server server sends data to client

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  • Pickling a class definition

    - by Giorgio
    Is there a way to pickle a class definition? What I'd like to do is pickle the definition (which may created dynamically), and then send it over a TCP connection so that an instance can be created on the other end. I understand that there may be dependencies, like modules and global variables that the class relies on. I'd like to bundle these in the pickling process as well, but I'm not concerned about automatically detecting the dependencies because it's okay if the onus is on the user to specify them.

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  • Should I use a metaclass, class decorator, or override the __new__ method?

    - by 007brendan
    Here is my problem. I want the following class to have a bunch of property attributes. I could either write them all out like foo and bar, or based on some other examples I've seen, it looks like I could use a class decorator, a metaclass, or override the __new__ method to set the properties automagically. I'm just not sure what the "right" way to do it would be. class Test(object): def calculate_attr(self, attr): # do calculaty stuff return attr @property def foo(self): return self.calculate_attr('foo') @property def bar(self): return self.calculate_attr('bar')

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  • Django: Update order attribute for objects in a queryset

    - by lazerscience
    I'm having a attribute on my model to allow the user to order the objects. I have to update the element's order depending on a list, that contains the object's ids in the new order; right now I'm iterating over the whole queryset and set one objects after the other. What would be the easiest/fastest way to do the same with the whole queryset? def update_ordering(model, order): """ order is in the form [id,id,id,id] for example: [8,4,5,1,3] """ id_to_order = dict((order[i], i) for i in range(len(order))) for x in model.objects.all(): x.order = id_to_order[x.id] x.save()

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  • wsgi-served page does not refresh

    - by Steve
    I recently got my first app to work in uWSGI with Cherokee. I used the following code taken from the uWSGI docs: def application(environ, start_response): start_response('200 OK', [('Content-Type', 'text/plain')]) yield 'Hello World\n' The page correctly reads Hello World. When I change that text to New Thing and refresh, nothing changes. What am I forgetting? What I've tried: clearing browser history and cache stopping and starting Cherokee

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  • about the post_save signal and created argument

    - by panchicore
    the docs says: post_save django.db.models.signals.post_save created A boolean; True if a -new- record was create. and I have this: from django.db.models.signals import post_save def handle_new_user(sender, instance, created, **kwargs): print "--------> save() "+str(created) post_save.connect(handle_new_user, sender=User) when I do in shell: u = User(username="cat") u.save() >>> --------> save() True u.username = "dog" u.save() >>> --------> save() True I expect a -------- save() False when I save() the second time because is an update? not?

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  • JQuery cookie access has stopped working for GAE app

    - by Greg
    I have a google app engine app that has been running for some time, and some javascript code that checks for a login cookie has suddenly stopped working. As far as I can tell, NO code has changed. The relevant code uses the jquery cookies plugin (jquery.cookies.2.2.0.min.js)... // control the default screen depending // if someone is logged in if( $.cookies.get('dev_appserver_login') != null || $.cookies.get('ACSID') != null ) { alert("valid cookie!") $("#inventory-container").show(); } else { alert("INvalid cookie!") $("#welcome-container").show(); } The reason for the two checks is that in the GAE SDK, the cookies are named differently. The production system uses 'ACSID'. This if statement works in the SDK and now fails 100% of the time in production. I have verified that the cookie is, in fact, present when I inspect the page. Thoughts?

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  • How do I create a Django ModelForm, so that it's fields are sometimes required, sometimes not?

    - by Graf
    Ok, here is the question. Imagine I have a ModelForm which have only two fields. like this one: class ColorForm(forms.Form): color_by_name = forms.CharField() color = forms.IntegerField(widget = forms.Select(choices=COLOR_CHOICES)) So a user can either input a color name, a choose it from a list. Color is required, but that doesn't mean, that user should enter it manually. There do I put validation, so that my code checks if user selected color in dropdownlist and if not then he should write it manually?

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  • How to repeatedly show a Dialog with PyGTK / Gtkbuilder?

    - by Julian
    I have created a PyGTK application that shows a Dialog when the user presses a button. The dialog is loaded in my __init__ method with: builder = gtk.Builder() builder.add_from_file("filename") builder.connect_signals(self) self.myDialog = builder.get_object("dialog_name") In the event handler, the dialog is shown with the command self.myDialog.run(), but this only works once, because after run() the dialog is automatically destroyed. If I click the button a second time, the application crashes. I read that there is a way to use show() instead of run() where the dialog is not destroyed, but I feel like this is not the right way for me because I would like the dialog to behave modally and to return control to the code only after the user has closed it. Is there a simple way to repeatedly show a dialog using the run() method using gtkbuilder? I tried reloading the whole dialog using the gtkbuilder, but that did not really seem to work, the dialog was missing all child elements (and I would prefer to have to use the builder only once, at the beginning of the program). [SOLUTION] As pointed out by the answer below, using hide() does the trick. But one has to take care that the dialog is in fact destroyed if one does not catch its "delete-event". A simple example that works is: import pygtk import gtk class DialogTest: def rundialog(self, widget, data=None): self.dia.show_all() result = self.dia.run() def destroy(self, widget, data=None): gtk.main_quit() def closedialog(self, widget, data=None): self.dia.hide() return True def __init__(self): self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) self.window.connect("destroy", self.destroy) self.dia = gtk.Dialog('TEST DIALOG', self.window, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT) self.dia.vbox.pack_start(gtk.Label('This is just a Test')) self.dia.connect("delete-event", self.closedialog) self.button = gtk.Button("Run Dialog") self.button.connect("clicked", self.rundialog, None) self.window.add(self.button) self.button.show() self.window.show() if __name__ == "__main__": testApp = DialogTest() gtk.main()

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