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  • Twitter friends timeline not returning full history

    - by twofivesevenzero
    I am using twitter4J to get a user's friends timeline, but it is not returning the full available history. I know there are pagination limits (200 per request and 3200 total as per http://bit.ly/ck8ysq) and I am well within those. I make a request like so: private static final int MAX_COUNT = 200; private List<Status> getAllStatuses(long sinceID) throws TwitterException { Twitter twitter = new Twitter(username, password); List<Status> friendsTimelineList = new ArrayList<Status>(); List<Status> tempList; int page = 0; do { page++; tempList = twitter.getFriendsTimeline( new Paging(page, MAX_COUNT, sinceID)); if(tempList == null ) break; friendsTimelineList.addAll(tempList); } while(true); return friendsTimelineList; } This results in only 423 statuses being returned across 3 pages. Any idea why this might be happening?

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  • How to track folder permission event?

    - by Sushant
    Hi, This is about folder level permissions. We have a document library with break inheritance. While adding folders, sub folders through code, again we coded for break inheritance. Now the requirement is, when a user/group is added to subfolder permission list, we need to track this event. Which sharepoint event do we use and on what level. Please help.

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • MAC OS X: How to determine if filesystem is case sensitive?

    - by trojanfoe
    I have used the statfs(2) system call to get many characteristics of a Mac OS X filesystem, but it doesn't tell me if the filesystem is case-sensitive or not. I need this information as the application I am developing will be moving many files around and I want to detect potential loss of data due to files being moved from a case-sensitive filesystem to a case-insensitive filesystem. Can anyone suggest a way of detecting this?

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  • What access token should i use?

    - by user548458
    I made a posting scores. It worked normaly sometimes. But, now I cant post any score. If I use user accessToken: string path = meID + "/scores"; var parameters = new Dictionary<string, object> (){ { "score", score.ToString () }, { "access_token", accessToken } }; facebook.post (path, parameters, ( error, obj ) => I get error: {"error":{"message":"(#15) This method must be called with an app access_token.", "type":"OAuthException", "code":15}} If I use an app access token: string path = meID + "/scores"; var parameters = new Dictionary<string, object> () { { "score", score.ToString () }, { "access_token", appAccessToken } }; facebook.post (path, parameters, ( error, obj ) => I get other error: {"error":{"message":"A user access token is required to request this resource.", "type":"OAuthException", "code":102}} Help me please, what am i doing wrong? PS: I worked well recently, but now - dont. Cant explain it...

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  • Where are good examples of Web applications built for skilled and intense use?

    - by ProfK
    I have spent most of my development career writing backend code, or front-end apps for used as daily business tools, by at least semi-skilled staff, e.g. order-tracking, sales capture, etc. That those I helped build peformed their tasks well is comfort enough, but I am still seeking excellence in the building of these kind of apps, versus the more trendy emphasis on slow and sensual interpersonal relationships with the UI. Can anyone recommend reading on this type of application (LOB?) on the web today? Any available examples to study?

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  • Solving problems with near infinite potential solutions

    - by Zonda333
    Today I read the following problem: Use the digits 2, 0, 1, 1 and the operations +, -, x, ÷, sqrt, ^ , !, (), combinations, and permutations to write equations for the counting numbers 1 through 100. All four digits must be used in each expression. Only the digits 2, 0, 1, 1 may be used, and each must be used exactly once. Decimals may be used, as in .1, .02, etc. Digits may be combined; numbers such as 20 or 101 may be used. Example: 60 = 10*(2+1)!, 54 = ¹¹C2 - 0! Though I was able to quickly find around 50 solutions quite easily in my head, I thought programming it would be a far superior solution. However, I then realized I had no clue how to go about solving a problem like this. I am not asking for complete code for me to copy and paste, but for ideas about how I would solve this problems, and others like it that have nearly infinite potential solutions. As I will be writing it in python, where I have the most experience, I would prefer if the answers were more python based, but general ideas are great too.

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  • Is this the best way to get the size of a Paper via CUPS?

    - by Lawrence Johnston
    I've got a CUPS job control file. I need to get the actual dimensions of the print that was made. This is the way I've figure out to do it: Get the paper name using the media attribute. (e.g. Letter) Get the printer uri from the printer-uri attribute. (e.g. ipp://localhost/printers/MyPrinter) Get the printer name by passing the printer uri to the IPP_GET_PRINTER_ATTRIBUTES operation and getting the printer-name attribute. (e.g. MyPrinter) Get the path to the PPD passing the printer name to the the cupsGetPPD method. Open the PPD passing the path to the PPD to the ppdOpenFile method. Get the paper size by passing the PPD and paper name to the ppdPageSize method. This will work, but it seems a bit roundabout. Is there a more efficient way of getting what I need?

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  • How can I get a property as an Entity in Action of Asp.Net Mvc ?

    - by Felipe
    Hi all, i'd like to know how can I get a property like an entity, for example: My Model: public class Product { public int Id { get; set; } public string Name { get; set; } public Category Category { get; set; } } View: Name: <%=Html.TextBoxFor(x => x.Name) %> Category: <%= Html.DropDownList("Category", IEnumerable<SelectListItem>)ViewData["Categories"]) %> Controller: public ActionResult Save(Product product) { /// produtct.Category ??? } and how is the category property ? It's fill by the view ? ASP.Net MVC know how to fill this object by ID ? Thanks!

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  • How to make 2 incompatible types, but with the same members, interchangeable?

    - by Quigrim
    Yesterday 2 of the guys on our team came to me with an uncommon problem. We are using a third-party component in one of our winforms applications. All the code has already been written against it. They then wanted to incorporate another third-party component, by the same vender, into our application. To their delight they found that the second component had the exact same public members as the first. But to their dismay, the 2 components have completely separate inheritance hierarchies, and implement no common interfaces. Makes you wonder... Well, makes me wonder. An example of the problem: public class ThirdPartyClass1 { public string Name { get { return "ThirdPartyClass1"; } } public void DoThirdPartyStuff () { Console.WriteLine ("ThirdPartyClass1 is doing its thing."); } } public class ThirdPartyClass2 { public string Name { get { return "ThirdPartyClass2"; } } public void DoThirdPartyStuff () { Console.WriteLine ("ThirdPartyClass2 is doing its thing."); } } Gladly they felt copying and pasting the code they wrote for the first component was not the correct answer. So they were thinking of assigning the component instant into an object reference and then modifying the code to do conditional casts after checking what type it was. But that is arguably even uglier than the copy and paste approach. So they then asked me if I can write some reflection code to access the properties and call the methods off the two different object types since we know what they are, and they are exactly the same. But my first thought was that there goes the elegance. I figure there has to be a better, graceful solution to this problem.

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  • How do I manipulate a tree of immutable objects?

    - by Frederik
    I'm building an entire application out of immutable objects so that multi-threading and undo become easier to implement. I'm using the Google Collections Library which provides immutable versions of Map, List, and Set. My application model looks like a tree: Scene is a top-level object that contains a reference to a root Node. Each Node can contain child Nodes and Ports. An object graph might look like this: Scene | +-- Node | +-- Node | +- Port +-- Node | +- Port +- Port If all of these objects are immutable, controlled by a top-level SceneController object: What is the best way to construct this hierarchy? How would I replace an object that is arbitrarily deep in the object tree? Is there a way to support back-links, e.g. a Node having a "parent" attribute?

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  • Game Objects Talking To Each Other

    - by PhilCK
    What is a good way of dealing with objects and having them talk to each other? Up until now all my games hobby/student have been small so this problem was generally solved in a rather ugly way, which lead to tight integration and circular dependencies. Which was fine for the size of projects I was doing. However my projects have been getting bigger in size and complexity and now I want to start re-using code, and making my head a simpler place. The main problem I have is generally along the lines of Player needs to know about the Map and so does the Enemy, this has usually descended into setting lots of pointers and having lots of dependencies, and this becomes a mess quickly. I have thought along the lines of a message style system. but I cant really see how this reduces the dependencies, as I would still be sending the pointers everywhere. Thanks. PS: I guess this has been discussed before, but I don't know what its called just the need I have.

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  • Web UI prototyping tools

    - by AlexKelos
    Can anyone recomend me a simple web UI prototyping tool, so I could quicky prototype the look of a my web site. I have tried to use MS Visio for this, but found it very "user un-friendly". What I really need is to be able quicky sketch the layout of the page, put some links, images and buttons on in, play a little bit with a colors (CSS), and it would be great it this tool could support navigation between the pages - but it is not essential. I would rather consider a low-cost or an open-source solution, since I am not a web designer and not going to use that tool on a daily basis.

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  • Which database should I use for best performance

    - by _simon_
    Hello, I am working in Visual Studio 2005, .NET 2.0. I need to write an application, which listens on COM port and saves incoming data to a database. Main feature: save incoming data (series of 13-digits numbers), if this number allready exists, then mark it as double. For example, there could be these records in database: 0000000000001 OK 0000000000002 OK 0000000000002 Double 0000000000003 OK 0000000000004 OK I could use SQL database, but I don't know if it is fast enough... Database should be able to store up to 10.000.000 records and write up to 100 records per minute (so it needs to check 100 times per minute if this record allready exists). Which database should I use? Maybe the whole database would need to be in RAM. Where could I learn more about this? Thanks

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  • How to write this in better way?

    - by dario
    Hi all. Let's look at this code: IList<IHouseAnnouncement> list = new List<IHouseAnnouncement>(); var table = adapter.GetData(); //get data from repository object -> DataTable if (table.Rows.Count >= 1) { for (int i = 0; i < table.Rows.Count-1; i++) { var anno = new HouseAnnouncement(); anno.Area = float.Parse(table.Rows[i][table.powierzchniaColumn].ToString()); anno.City = table.Rows[i][table.miastoColumn].ToString(); list.Add(anno); } } return list; Is it better way to write this in less code and better fashion (must be :-) )? Maybe using labda (but let mi know how)? Thanks in advance!

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  • setfirstresult & setmaxresult in child collection

    - by Miguel Marques
    I have and entity lets call it Entity, and a Child collection Children. I have a screen where the user has the Entity information, and a list with the Children collection, but that collection can be get very big, so i was thinking about using paging: get the first 20 elements, and lazy load the next only if the user explicitly presses the next button. So i created in the Entity Repository a function with this signature: IEnumerable<Child> GetChildren(Entity entity, int actualPage, int numberOfRecordsPerPage) I need to use the setfirstresult and setmaxresult, not in the Agregate root Entity, but in the child collection. But when i use those two configurations, they allways refer to the entity type of the HQL/Criteria query. Other alternative would be to create a HQL/Criteria query for the Child type, set the max and first result, then filter the ones who are in the Entity Children collection (by using subquery). But i wasn't able to do this filter. If it was a bidirectional association (Child refering the parent Entity) it would be easier. Any suggestions? Any

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  • What's the best way to handle modules that use each other?

    - by Axeman
    What's the best way to handle modules that use each other? Let's say I have a module which has functions for hashes: # Really::Useful::Functions::On::Hash.pm use base qw<Exporter>; use strict; use warnings; use Really::Useful::Functions::On::List qw<transform_list>; our @EXPORT_OK = qw<transform_hash transform_hash_as_list ...>; #... sub transform_hash { ... } #... sub transform_hash_as_list { return transform_list( %{ shift() } ); } #... 1 And another module has been segmented out for lists: # Really::Useful::Functions::On::List.pm use base qw<Exporter>; use strict; use warnings; use Really::Useful::Functions::On::Hash qw<transform_hash>; our @EXPORT_OK = qw<transform_list some_func ...>; #... sub transform_list { ... } #... sub some_func { my %params = transform_hash @_; #... } #... 1 Suppose that enough of these utility functions are handy enough that I'll want to use them in BEGIN statements and import functions to process parameter lists or configuration data. I have been putting sub definitions into BEGIN blocks to make sure they are ready to use whenever somebody includes the module. But I have gotten into hairy race conditions where a definition is not completed in a BEGIN block. I put evolving code idioms into modules so that I can reuse any idiom I find myself coding over and over again. For instance: sub list_if { my $condition = shift; return unless $condition; my $more_args = scalar @_; my $arg_list = @_ > 1 ? \@_ : @_ ? shift : $condition; if (( reftype( $arg_list ) || '' ) eq 'ARRAY' ) { return wantarray ? @$arg_list : $arg_list; } elsif ( $more_args ) { return $arg_list; } return; } captures two idioms that I'm kind of tired of typing: @{ func_I_hope_returns_a_listref() || [] } and ( $condition ? LIST : ()) The more I define functions in BEGIN blocks, the more likely I'll use these idiom bricks to express the logic the more likely that bricks are needed in BEGIN blocks. Do people have standard ways of dealing with this sort of language-idiom-brick model? I've been doing mostly Pure-Perl; will XS alleviate some of this?

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  • Is passing a struct value to a method by-reference in C# an acceptable optimization?

    - by Arc
    Say I have a struct: struct MyStruct { public int X public int Y } And a method in some class that is iterated over many times elsewhere: public bool MyMethod( MyStruct myStruct ) { return ... } Is changing the MyMethod signature to the following an acceptable optimization? public bool MyMethod( ref MyStruct myStruct ) If so, how much of an advantage would it really be? If not, about how many fields would a struct need for a big enough advantage using ref this way?

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