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  • Any good C++ Component/Entity frameworks?

    - by Pat
    (Skip to the bold if you want to get straight to my question :) ) I've been dabbling in the different technologies available out there to use. I tried Unity and component based design, managing to get a little guy up and running around a map with basic pathfinding. I really loved how easy it was to program using components, but I wanted a bit more control and something more 2D friendly, so I went with LibGDX. I looked around and found 2 good frameworks for Java, which are Artemis and Apollo. I didn't like Artemis much, so I went with Apollo, which I loved. I managed to integrate it with Box2D and get a little guy running around bouncing balls. Great! But since I want to try out most of the options, there is still C++/SFML that I haven't tried yet. Coming from a Java/C# background, I've always wanted to get my hands dirty with C++. But then, after some looking around, I noticed there aren't any Component-Based frameworks for me to use. There's a somewhat done porting of Artemis, but, aside from not being completely finished, I didn't quite like Artemis even in Java. I found Apollo's approach much more.. logical. So, my question is, are there any good Component/Entity frameworks for C++ that I can use that are similar to Artemis, or preferably, Apollo?

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  • nvidia segfault crashes XServer (12.04 fresh install)

    - by Sébastien GILLES
    I am on a fresh install of 12.04, and my video card is a Quadro FX 570, which appears to be supported (see output of unity_support_test below). But my Xserver crashes randomly and causes my session to just shutdown and bring me back to the logging screen. This happens several times per hour. After checking syslog it that a segfault in the nvidia driver is the cause of the problem: Jun 13 11:14:17 lima kernel: [86569.828982] Xorg[17940]: segfault at ffebeb69 ip b4c8f7aa sp bf8076dc error 4 in nvidia_drv.so[b47a7000+706000] Jun 13 11:14:36 lima gnome-session[18119]: Gdk-WARNING: gnome-session: Fatal IO error 11 (Ressource temporairement non disponible) on X server :3.#012 The funny thing is that as I was reporting this bug, my xserver crashed again (!) and this time I got another error message: Jun 13 11:29:39 lima kernel: [87491.106441] NVRM: Xid (0000:02:00): 6, PE0001 Jun 13 11:29:39 lima gnome-session[26493]: Gdk-WARNING: gnome-session: Fatal IO error 11 (Ressource temporairement non disponible) on X server :4.#012 Any idea as to what can be the problem given that i am on a fresh install with a supported video card ? Sébastien == Output of unity_support_test $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: Quadro FX 570/PCIe/SSE2 OpenGL version string: 3.3.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes

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  • Presario r3000 hangs on boot to Ubuntu 12.04

    - by Chris
    I have a Compaq Presario r3000 laptop with Ubuntu 12.04 32 bit. 1.2GB RAM, with a nvidia Gforce 420 Go with 32MB RAM. It hangs on bootup about 3 out of 4 times at either the purple screen, or with a cursor in the upper left corner. Booting without a splash screen shows it hanging after attempting to initialize the floppy controller. Unity has never booted to 3D either, only 2D, with the additional drivers always failing to install. I searched all over this board and found similar issues, and tried everything there. Extensive vid driver install and uninstalls. Network issues that I've since resolved. I even found a very similar topic with a fix that didn't work. I'll probably try a clean install today (given how much I've probably messed up), and I would really appreciate any ideas. I'm fairly new to Ubuntu, so if you would like to see any error logs or configs, please walk me through exactly how to get and post them here. Thanks.

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  • What is a currently a good game stack for simple Javascript 2D multiplatform game?

    - by JacobusR
    I'm looking for advice from someone can help me avoid common pitfalls in developing light weight, quick-to-market games. Yeah, I've heard of Google ;-), but a trip down Google lane does not beat solid experience from someone who has been down this path. I'm looking for advice from someone who works alone, or in a small team, and has developed some 2D games for mobile. My game ideas don't require intensive graphics, just simple arcade style glyphs and collision detection. My experience is mostly with Scala, Java and web technologies (Javascript, CSS, SVG, HTML, etc). My question is: Is there a nice stack that someone can suggest that will be a good fit for my skillset? I'm considering Javascript for simple 2D shooter games with simple multiplayer games being supported with a Scala server-side written on Spray. Is this silly? Should I rather look into things such as Unity 3D, and use it in 2D mode? For the actual game engine, something like the Sparrow Framework would be great, but it needs to be multiplatform.

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  • Suitable SDK to develop quick game?

    - by gRnt
    I'm currently undertaking a personal project at home that I need to turn around inside the next few months (which working full time and still learning programming makes it a tad difficult). I'm looking for suggestions on SDK's or tools (preferably free or that come with games, similar to steam tools) that I can use to develop a "game". I'm OK with coding but have no 3D development skills at all. I've very little experience with mod tools or SDK's at all but I'm hoping someone can point me in the direction of one that does the following: A decent library of prefab 3D models to build scenes. Ability to add scripting to the scene I've used Unity before and would prefer to continue to do so however I really have the worst 3D skills imaginable and can't waste time learning them. I'd be looking for pre-fab items that are both industrial and possibly more lush environments (trees etc). If it makes any difference (due to licencing and what-not) I WILL NOT be selling this game or marketing it in any way and I am a University Student if any places do educations licences. Another alternative would be to source free 3d models elsewhere but again while I'm still learning I have no idea where to look if someone could point me in the right direction I'll do the rest of the digging. Thanks

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  • How can I install Celtx 2.9.7 properly on Ubuntu 12.04 LTS?

    - by cruxfilm
    I am new to Ubuntu and Linux and I want to install and use the newest version of the screenwriting software Celtx on Ubuntu 12.04 LTS. After trying https://answers.launchpad.net/ubuntu/+source/ubiquity/+question/206295 and using sudo add-apt-repository ppa:dreamstudio/video sudo apt-get update sudo apt-get install celtx I unfortunately had to find out that was a rather old version with a fairly screwed up UI. I then downloaded the newest version from http://download.celtx.com/2.9.7/Celtx-2.9.7-64.tar.bz2 but now I don't know how to properly install it. I extracted it to /home/username/ (there was no ~/bin/) as described here and I can now launch the application by running the file celtx within that folder (I get asked whether I want to Display, run or run it in Terminal) and it works fine. But I can't get it to launch from Unity. I tried right-clicking the launcher button and going "Lock to Launcher" while it's running and it does create an icon but clicking it to launch the program does nothing. Also searching for celtx in the Dash doesn't find the app. And advice on how to properly install Celtx 2.9.7 in Ubuntu 12.04 LTS?

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  • What is the best way to restrict access to adult content on Ubuntu?

    - by Stephen Myall
    I bought my kids a PC and installed 12.04 (Unity) on it. The bottom line is, I want my children to use the computer unsupervised while I have confidence they cannot access anything inappropriate. What I have looked at: I was looking at Scrubit a tool which allows me configure my wifi router to block content and this solution would also protect my other PC and mobile devices. This may be overkill as I just want the solution to work on one PC. I also did some Google searches and came across the application called Nanny (it seems to look the part). My experience of OSS is that the best solutions frequently never appear first on a Google search list and in this case I need to trust the methods therefore my question is very specific. I want to leverage your knowledge and experience to understand “What is the best way to restrict adult content on 12.04 LTS” as this is important to me. It maybe a combination of things so please don't answer this question "try this or that", then give me some PPA unless you can share your experience of how good it is and of course if there are any contraints. Thanks in advance

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  • Virtualbox shared folder mount from fstab fails; works once bootup is complete

    - by Ben
    I've got Ubuntu 13.10 installed in Virtualbox 4.3. The host machine is Windows. I have a couple of Virtualbox shared folders being mounted by /etc/fstab. Until recently this setup worked just fine, but after upgrading from Ubuntu 13.04 and Virtualbox 4.2 (at essentially the same time) the fstab mounting stopped working. I get the following error during boot: An error occurred while mounting /home/benme/Documents. keys:Press S to skip mounting or M for manual recovery Pressing M for manual recovery and then trying to mount manually also fails: root@benme-vb:~# cd /home/benme root@benme-vb:/home/benme# mount Documents /sbin/mount.vboxsf: mounting failed with the error: No such device But if I instead skip mounting during boot, wait for Unity to start and then mount manually in a shell, everything works fine: benme-vb ~ % ls Documents benme-vb ~ % sudo mount Documents [sudo] password for benme: benme-vb ~ % ls Documents # actual file list omitted Note that when I mount manually I'm letting mount take all the options from /etc/fstab, and it works. This suggests to me that it's some sort of timing issue, where Virtualbox isn't "ready" to provide the shared file mounts at the point /etc/fstab mounts are run during bootup. Here's the fstab line, just for completeness: Documents /home/benme/Documents vboxsf uid=benme,gid=benme,dmode=774,fmode=664 0 0 Is there something I can do about this from the Ubuntu side? Or does anyone happen to know more about this from the Virtualbox angle? I've found an old report on the Virtualbox bug-tracker with identical symptoms, but in that case the user had updated Virtualbox without updating their guest additions and resolving that fixed the problem; this isn't happening here, I've definitely got the 4.3 guest additions installed.

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  • Screen problems on 11.10 using VGA compatible controller 2nd Generation Core Processor Family Integrated Graphics Controller

    - by MorrisseyJ
    I am having problems with my display. The problem manifests as lots of screen artefacts, which seem to be worse in Unity than in Gnome 3, are worse after i have used suspend and are intolerable if i set myself up on a dual monitor. Specific issues include: icons disappearing, lines occurring all over the screen, the backgrounds of certain windows going another colour and window borders disappearing or being filled with text from other parts of the screen. The most annoying problem is lines of text disappearing from a host of word processing programmes (libreoffice, gedit, bluefish etc), as i type. In most circumstances the screen problem can be temporarily fixed (so that i can see the screen clearly) by either scrolling the text off the screen and then scrolling it back onto the screen, or highlighting the offending area of the desktop, by clicking and dragging. Errors on parts of the screen that don't seem to redraw (window borders (off the universal menu) or the screen area outside of a LO document, in print layout view, for example) can't seem to be fixed in a session. I am running 11.10, 64 bit on my Thinkpad x121e Display information is: description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:42 memory:d0000000-d03fffff memory:c0000000-cfffffff ioport:4000(size=64) There appear to be a few problems with the Intel graphics and Ubuntu but i am not sure if they are all the same. If anyone knows if this is a known bug it'd be great to know, otherwise i'll file a report. Should anyone know of a fix i would greatly appreciate hearing about it. Let me know if you need any more information. Thanks

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  • Looking for 2D Cross platform suggestions based on requirements specified

    - by MannyG
    I am an intermediate developer with minor experience on enterprise mobile applications for iphone, android and blackberry looking to build my first ever mobile game. I did a google search for some game dev forums and this popped up so I thought I would try posting here as I lack luck elsewhere. If you have ever heard of the game for the iphone and android platform entitled avatar fight then you will have an idea of the graphic capabilities I require. Basically the battles which are automated one sprite attacking another doing cool animations but all in 2d. My buddy and I have two motivations, one is to jump into mobile Dev as my experience is limited as is his so we would like some trending knowledge (html5 would be nice to learn) . The other is to make some money on the side, don't expect much but polishing the game and putting our all will hopefully reward us a bit. We have looked into corona engine, however a lot of people are saying it is limited in the graphics department, we are open to learning new languages like lua, c++, python etc. Others we have looked at include phonegap, rhomobile, unity, and the list goes on. I really have no idea what the pros and cons of these are but for a basic battle sequence and some mini games we want to chose the right one. Some more things that we will be doing include things like card games, side scrolling flying object based games, maybe fishing stuff. We want to start small with these minigames and work our way up to the idea we would like to implement in the future. We only want to work in 2D. So with these requirements please help me chose a platform to work on (cross platform is what we are ideally leaning towards). Please feel free to throw in some pieces of advice you may have for newbie game developers like myself too. Thank you for reading!

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  • How to Setup Birthday Reminders for Your Facebook Friends in Google Calendar

    - by The Geek
    If you want to keep on top of birthdays for all your Facebook friends, but you don’t want to check Facebook all the time, you can import those birthdays into Google Calendar, where you can then setup reminders. To accomplish this, we’ll use fdCal to pull the calendars from Facebook and then import them. Read on to know about how you can get this accomplished in a matter of a few minutes. Editor’s Note: of course, if you just want to get an email when your Facebook friends have a birthday coming up, Facebook has that feature under Account Settings –> Notifications. If you want to consolidate everything into Google Calendar, this also works. This is a guest post by Shankar Ganesh. Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic

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  • The Likability of Angry Birds [Infographic]

    - by ETC
    Any player of the oddly addictive physics game Angry Birds can attest to the range of likability among the bird munitions you are supplied with. This infographic from The Oatmeal puts the love and loathing on a scale. If you’re in need of any Angry Birds graphics, hit up the link below. The Oatmeal released the Angry Birds graphics they created for public consumption, available for both commercial and non-commercial use at the link below. The Likability of Angry Birds [The Oatmeal] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic

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  • forcing upgrade or how to upgrade packages after update failed

    - by Orosjopie
    How do I continue upgrade or fix upgrade as upgrading in 13.04 to 13.10 failed. I'm currently running terminal in restore mode. I get the error unmet dependencies, but tried to install apt-get -f install, but get this error: unable to fetch some archives. using apt-get update also brings errors for example: failed to fetch http: archive.canonical.com/ubuntu/dists/quantal/release.gpg Could not resolve 'archive.canonical.com. Is it my internet connection? Its currently connected via a network cable and internet is on other computers. If internet on my ubuntu 13.10, how do I switch it on? or how can fix my upgrade problem that I can boot ubuntu normal, backup, then format and reload ubuntu 13.10 properly? I posted this problem that has also linked to this problem I mentioned: upgrading to ubuntu 13.10 failed/crashed. I did manager to install/upgrade some of the files and got ubuntu 13.10 to reboot, but not 100%, as it is slow and the unity desktop is not showing 100%. in trying some of the commands online, I get the error that the activity manager is not installed, when trying to install it, it conflicts with activity-log-manager-common. Please assist.

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  • Desktop switcher appears to be broken for quick double-switches

    - by Jon Blackburn
    I'm wondering if anyone else has seen this. I have three virtual desktops aligned in a horizontal row. In the middle desktop I have only a single application window. I have keyboard shortcuts mapping to navigate between the desktops. Obviously, I never use the up/down arrows because I only have one row of workspaces. Here's the problem, which only started to happen after I installed 12.04.1: When I rapidly hit to go from workspace 1 to workspace 3, the window on workspace 2 gets moved to workspace 1. I have checked using both Unity and Gnome3, and the behavior is the same under both. If I change back to the default workspace setup (a 2x2 grid of desktops) things seem to settle down (i.e., no wandering windows). Not every type of application window behaves the same way. I couldn't get a Chrome browser to jump from 2 to 1, but both Terminal and Terminator exhibit the behavior. Any thoughts? Better workarounds? Thanks in advance.

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  • How do I make the PolicyKit authentication agent window not dissapear when I enter faulty password in Ubuntu 12.04?

    - by Petar
    As far as I remember in previous versions of Ubuntu, whenever authentication was required and when the PolicyKit authentication agent window was presented, it stayed there even after I would enter a faulty password. But now, whenever I make a mistake, the window is closed immediately. I find this behaviour irritating. For instance I use Synaptic rather frequently, and I prefer to start it using Synapse. I press Ctrl+Space to invoke Synapse, then I enter "syn" (s-shows SMplayer, sy- shows System Monitor) and than I press Enter so that Synaptic is invoked. Then I'm presented with the PolicyKit authentication agent window. As my password is rather complicated - using special characters and big letters, it's easy to make a mistake. If I do make a mistake while typing my password, I'm forced to redo all the previous steps. It's annoying as hell, knowing that this is not the way the PolicyKit authentication agent window behaved before. It used to warn me that the password was not correct and than wait for the correct input. I'm not sure if it allowed trying for the correct password indefinitely, or it was limited to 3 retries which is a much saner behaviour than the current one. I'm using Gnome 3, but the same thing happens in Unity too, although the window looks different.

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  • UPDATE MANAGER UNABLE TO UPDATE

    - by muguro
    Requires installation of untrusted packages The action would require the installation of packages from not authenticated sources. i get this error every time i try updating. the system shows that it has 466 updates but fails after clicking update more details have this accountsservice apparmor apport apport-gtk apt apt-transport-https apt-utils aptdaemon aptdaemon-data at-spi2-core bamfdaemon base-files bcmwl-kernel-source bind9-host compiz compiz-core compiz-gnome compiz-plugins-default cron cups cups-bsd cups-client cups-common cups-filters cups-ppdc dbus dbus-x11 dconf-gsettings-backend dconf-service desktop-file-utils dmsetup dnsutils empathy empathy-common eog evince evince-common evolution-data-server evolution-data-server-common firefox firefox-globalmenu firefox-gnome-support firefox-locale-en fontconfig fontconfig-config fonts-liberation fonts-opensymbol foomatic-filters gcalctool gdb ghostscript ghostscript-cups ghostscript-x ginn gir1.2-atspi-2.0 gir1.2-dbusmenu-glib-0.4 gir1.2-dbusmenu-gtk-0.4 gir1.2-gst-plugins-base-0.10 gir1.2-gtk-3.0 gir1.2-gtksource-3.0 gir1.2-gudev-1.0 gir1.2-javascriptcoregtk-3.0 gir1.2-launchpad-integration-3.0 gir1.2-pango-1.0 gir1.2-rb-3.0 gir1.2-totem-1.0 gir1.2-ubuntuoneui-3.0 gir1.2-unity-5.0 gir1.2-webkit-3.0 glib-networking glib-networking-common glib-networking-services gnome-accessibility-themes gnome-control-center gnome-control-center-data gnome-desktop3-data gnome-games-data gnome-icon-theme gnome-media gnome-orca gnome-settings-daemon gnome-sudoku gnomine gnupg google-talkplugin gpgv grub-common grub-pc grub-pc-bin grub2-common gstreamer0.10-alsa gstreamer0.10-plugins-base gstreamer0.10-plugins-base-apps gstreamer0.10-x gvfs gvfs-backends gvfs-bin gvfs-common gvfs-daemons gvfs-fuse gvfs-libs gwibber gwibber-service gwibber-service-facebook gwibber-service-identica gwibber-service-twitter hdparm hplip hplip-data indicator-sound initscripts isc-dhcp-client isc-dhcp-common jockey-common jockey-gtk krb5-locales landscape-client-ui-install language-pack-en language-pack-en-base language-pack-gnome-en language-pack-gnome-en-base launchpad-integration libaccountsservice0 libapt-inst1.4 libapt-pkg4.12 libart-2.0-2 libasound2 libatspi2.0-0 libbamf0 libbamf3-0 libbind9-80 libc-bin libc-dev-bin libc6 libc6-dev libcairo-gobject2 libcairo2

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  • FULL LIST Difference Edubuntu over Ubuntu

    - by Richard Kemp
    I have always used Edubuntu rather than Ubuntu because I have many children including home educated ones who casually use the education offerings. I appreciate many but not all of the extra offerings. I never got beyond 8.04.4 LTS, so am considering updating. I note now with Edubuntu 12.04 it is 2GB i.e.4 times bigger, even apparently using squashfs. I do now have to consider whether the extra resources are worth it in each computer in my household. I am sick of reading over and over again 'Edubuntu is Unbuntu with extras such as blah blah', and in a different place the same thing but with a different blah blah. I downloaded Edubuntu 12.04 and ran it 'live'. Can't say I got on at all with the Unity Interface (this can be changed when installed), but the apparent education stuff seemed quite small and pathetic, I am obviously not finding it. Is there anywhere a FULL LIST of what Edubuntu has pre-installed has over Ubuntu, so a sensible decision can be made whether to go for it, or just add packages that look relevant to me to Ubuntu. Is there truly no other difference between Unbuntu/Edubuntu but the extra educational packages? (I for example have no school server, but if I understood exactly what is involved, with the number of computers in the house, it may be worth creating one!) Please advise. Thank You.

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  • HTG Explains: What Is Bitcoin, the Virtual Digital Currency?

    - by YatriTrivedi
    Bitcoin is a virtual currency that employs some very interesting principles. Here’s the skinny on what exactly it is and how the fascinating technology behind it works. Disclaimer: This is NOT financial or legal advice. This. Is. NOT. Financial. Or. Legal. Advice. This is not, in any way, shape, or form, financial or legal advice. We’re covering this topic because of the technological implementations it uses and the innovations it attempts to make. If you do anything because of this post, we are not responsible because this is NOT financial or legal advice. ^_^ Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 The History Of Operating Systems [Infographic] DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7

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  • Diablo 3 "freezes" periodically

    - by Shauna
    I'm running Diablo 3 (start edition, digital download) on the following: Ubuntu 12.04 64-bit (stock Unity, Gnome, etc; kernel version 3.2.0-29-generic) Wine version 1.5.11 (base, from Wine's PPA, game started with setarch i386 -3) Intel i7 920 CPU nVidia GTX260 with driver version 295.49 ("post-release updates" entry within the proprietary drivers tool), dual monitors 6GB RAM Every so often (and what appears to be at random), the game video will freeze up. I can still move the mouse, and it reacts to ctrl+alt+f2 to drop into text mode, but I can't get back to the desktop (which means I can check terminal to see what's going on after launching from terminal, especially since even in windowed mode, the secondary screen gets shut off by the game), and I can't continue to play the game. In order to get it running again, I have to restart lightdm, then relaunch the game (or, in a couple of rare cases, I had to restart the computer entirely, because running sudo service lightdmn [stop/start] doesn't appear to react). Turning down the video settings seems to have helped in some cases, but not all of them. Times it's frozen on me: The beginning of The Fallen Start quest part 6 - kill the Wretched Mother, right as you walk out of New Tristram and engage in the monsters on the northern path (repeatedly froze here until I adjusted the graphics down) Within the cinematic/event upon finding Deckard Cain While fighting the skeletons to protect Deckard Cain When about to enter Leoric's passage after Cain sends you back to where you found him That's as far as I've gotten through the game so far. Additionally, this doesn't happen on other games I play and seems to only occur with Diablo 3. Has anyone else run into this issue and know a possible cause or fix, or at least know where I can look (and what to look for) to figure out why this is happening?

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  • Ubuntu 12.10 ATI Driver 12.11 fails after compiz and xorg update

    - by Lukasz W.
    I updated my system via the package manager from Unity and next restart was just blackness. After being here: http://linux.hootip.com/amd-catalyst-12-11-beta-fix-and-installation-the-drivers-on-ubuntu-12-11/ I had the Catalyst 12.11 Beta driver installed. I checked my /var/log/apt/history.log and the update I received was of compiz and xorg packages. I tried to get latest release info, but all I get from their pages are commit info; I can't tell what was n the package update I got served. Anyone knows what was in the latest xorg/compiz release that broke the driver? Which driver should I use now? For completeness this is how I got the system back to boot (probably lame and not elegant): Boot with GRUB selection "More Ubuntu options (or sth like that), From secondary screen select 3.5.0-19 with boot options, When system prompts on stuff you'd like to do, select "root" - Drop to root shell, There: # mount -o remount,rw / # mv /etc/X11/xorg.conf /etc/X11/xorg.conf.failed # /usr/share/ati/fglrx-uninstall.sh # reboot This got be back on my feet.

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  • How do I restore the original color scheme, icons, and theme?

    - by katya sehgal
    I'd like the original colour scheme, icon style of 12.04. I somehow lost the Ambiance theme (possible error or upgrade error). I re-installed 'light-themes' from the terminal and got it back. But the panel on the top that shows the options of sound, battery and wi-fi has changed and I can-not get the original setting back. In the windows, the close, minimize tools have shifted to the right instead of the original left side. I had installed MyUnity and Ubuntu Tweak but deleted them. As such, I want the original setting back. Kindly help me with the commands. I have searched for solutions; there are multiple and I need to be sure if I should follow the same. Kindly bear before marking duplicate. Discoveries: The appearance is gray and boxy as outlined here. Not sure same problem. Similar 'gray and boxy' article here. Desktop forgets theme. I have also tried the unity --reset command. It never completes. I gave it 20 minutes.

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  • Can anyone recommend an AI sandbox?

    - by user19433
    I'm passionate person, who has been around AI from a long time [1] but never going in deep enough. Now it's time! I've been really looking for some way to concentrate on AI coding but couldn't succeeded to find an AI environment I can focus on. I just want to use an AI sandbox environment which would let me have tools like: visibility information character controller able to easily define a level, with obstacles of course physics collider management triggers management don't need to be a shiny, eye candy graphical render : this is about pathfinding, tactical reasoning, etc.. I have tried : Unreal Dev Kit : while the new release announce is about C++ coding, this is about external tools and will be released in 2013 Cry Engine : really interesting as AI is presents here but coding with it appears to be an hell: did I got it wrong ? Half Life source, C4, Torque, Dx Studio : either quite old, not very useful or costly these imply to dig in documentation (when provided) to code everything, graphics included. Unity 3D : the most promising platform. While you also need to create your own environment, there are lot of examples. The disadvantage is, in addition to spend time to have this env. working, is the languages choice : C#, Javascript or Boo. C# is not that hard, but this implies you'll allways have to convert papers (I love those from Lars Linden) books codes, or anything you can have in Aigamedev are most often in C++. This is extra work. I've look at "Simple Path", the very good Arong Greenberg work but no source provided and AngryAnt work. AI Sandbox : this seems to be exactly what as AI coder I want to use. I saw some preview but from 2009 we still don't know what it will be about precisely, will it be opensource or free (I strongly doubt), will I be able to buy it? will it really provide me tools I need to focus on AI ? That being said, what is the best environment to be able to focus on AI coding only, is it even possible?

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  • Chrome window controls in xubuntu 12.04

    - by Norbert
    I'm a long time ubuntu 10.04 LTS user, very used to having window controls on top left borders. New computer with new video card requires newer kernel. Unity doesn't suit and much googling turned up recommendations for xubuntu. Installed 12.04 and first aggravation is window controls at upper right a la Windows. No problem ... Settings Manager - Windows Manager - rearrange button layout Fixes everything until ... I abandoned firefox long ago because of memory leak issues and general fat. I fetch a current version of chrome (19.0.1084.52) and install. Once adblock is added and it's the default browser, everything's great. Except ... Alone among all applications, chrome will not honour the window manager's preferred button layout. Buttons are at upper right no matter what I try. Uninstall and then reinstall: nope. Trawl through /home/user/.config/google-chrome/* looking for a likely setting: nope. Search the web: nothing useful. How do I get chrome's window decoration in sync? Thanks very much for any and all help.

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  • How can I add a custom item to the Sound Indicator (and make it clickable more than once)?

    - by con-f-use
    The original question One of the strength of Unity are the various standardized indicators. I want to customize the sound indicator with an additional menu entry that runs a small shell script. I'm not afraid of a little Python code and I hope someone can point me to the right subroutine in the right file. I suspect that will be fairly easy but all the indicators are just so bloated that I can't look through their code in a reasonable time. Any help is appreciated. I know it is possible as the marvelous Skype-Wrapper does it. Edit 2 - Now a dirty DBus hack The one click problem from one edit before has now turned into a DBus problem. Basically we have to tell the sound indicator that our bogus player has terminated now. A dirty hack navigates around that problem: #!/bin/bash # This is '/home/confus/bin/toggleSpeaker.sh' notify-send "Toggle Speaker" "$(date)" qdbus \ com.canonical.indicator.sound \ /org/ayatana/indicator/service \ org.ayatana.indicator.service.Shutdown exit 0 Help from the community is appreciated as I don't have experience any with DBus whatsoever. Edit 1 - Takkat found a solution but only clickable once? For some reason the solution proposed by Takkat has the drawback that the resulting entry in indicator sound can only be clicked once per session. If someone has a fix for, than please comment or answer, you will be upvoted. Here you can see the result: I strongly suspect the issue is related to the .desktop-file in /home/confus/.local/share/application/toggleSpeaker.desktop, which is this: [Desktop Entry] Type=Application Name=toggleSpeaker GenericName=Toggle Speaker Icon=gstreamer-properties Exec=/home/confus/bin/toggleSpeaker.sh Terminal=false And here is a minimal example of the script in /home/confus/bin/toggleSpeaker.sh for your consideration: #!/bin/bash # This is '/home/confus/bin/toggleSpeaker.sh' notify-send "Toggle Speaker" "$(date)" exit 0

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  • Laggy Graphics After Upgrade to Ubuntu 13.10

    - by John bracciano
    I noticed some issues concerning the graphics after I upgraded from Ubuntu 13.04 to 13.10. More specifically: Dash tends to be more "laggy" than it used to be. When I switch desktops you can clearly see the screen going frame by frame. Menu bar is also "laggy". When I open GIMP, the menu bar is useless after a while - it takes seconds to refresh. The problems seem to appear after some seconds of use. When I boot the system everything works fine, until some more graphics-intensive program starts (Firefox, GIMP, etc). /usr/lib/nux/unity_support_test -p reports: OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile OpenGL version string: 3.0 Mesa 9.2.1 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes I use an Asus Zenbook UX31A with: Intel® Core i5 Ivy Bridge Integrated Intel® HD Graphics 4000 Intel® HM76 Express Chipset Thank you in advance for any answer!

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