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  • How to merge arraylist element ?

    - by tiendv
    I have a string example = " Can somebody provide an algorithm sample code in your reply ", after token and do some i want on string example i have arraylist like : ArrayList <token > arl = " "Can somebody provide ", "code in your ", "somebody provide an algorith", " in your reply" ) "Can somebody provide ", i know position start and end in string test : star = 1 end = 3 " code in your ", i know position stat = 7 end = 10, "somebody provide an algorith", i know position stat = 7 end = 10, "in your reply" i know position stat = 11 end = 14, we can see,some element in arl overlaping :"Can somebody provide "," code in your ","somebody provide an algorith". The problem here is how can i merge overlaping element to recived arraylist like ArrayList result ="" Can somebody provide an algorithm sample code","" in your reply""; Here my code : but it only merge fist elecment if check is overloaping public ArrayList<TextChunks> finalTextChunks(ArrayList<TextChunks> textchunkswithkeyword) { ArrayList<TextChunks > result = (ArrayList<TextChunks>) textchunkswithkeyword.clone(); //System.out.print(result.size()); int j; for(int i=0;i< result.size() ;i++) { int index = i; if(i+1>=result.size()){ break; } j=i+1; if(result.get(i).checkOverlapingTwoTextchunks(result.get(j))== true) { TextChunks temp = new TextChunks(); temp = handleOverlaping(textchunkswithkeyword.get(i),textchunkswithkeyword.get(j),resultSearchEngine); result.set(i, temp); result.remove(j); i = index; continue; } } return result; } Thanks in avadce

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  • update attribute a element in arraylist on java ?

    - by tiendv
    I have a class Class TextChunks extends Token { ArrayList<Token> arrt = new ArrayList<Token>(); } extent fron class : class Token { String s; int frequency = 1 ;// Tern frequency in TextChunk } Now in token i have arraylist token , i want to update attribute frequency of token in Texchunks when have more than one tokens same . For clearly a give a example : Texchunks :" in particular in domain and range in some " So have 8 token : in,particular,in,domain,and,range,in,some i want update attribute frequency for token : in this example when i get attribute frequency of token "in" must return 3 it mean when i call : get frequency of Texchunks when dislay : in 3 particular 1 in 3 domain 1 and 1 range 1 in 3 some 1 here my code : public TextChunks updateFrequencyOfTokenInTextChunks (TextChunks tc) throws CloneNotSupportedException { TextChunks result = (TextChunks) tc.clone(); for (int i =0 ; i< result.arrt.size() ; i++ ){ int j=i+1; if (result.arrt.get(i).compareTwoToken(result.arrt.get(j))== true ) { // help here how to update attribute result.arrt.get(i) // and result.arrt.get(J) = ++ and } } return tc; } Thanks in advandce

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  • MySql stored procedure not found in PHP

    - by kaupov
    Hello, I have a trouble with MySql stored procedure that calls itself recursively using PHP (CakePHP). Calling it I receive following error: SQL Error: 1305: FUNCTION dbname.GetAdvertCounts does not exist The procedure itself is following: delimiter // DROP PROCEDURE IF EXISTS GetAdvertCounts// CREATE PROCEDURE GetAdvertCounts(IN category_id INT) BEGIN DECLARE no_more_sub_categories, advert_count INT DEFAULT 0; DECLARE sub_cat_id INT; DECLARE curr_sub_category CURSOR FOR SELECT id FROM categories WHERE parent_id = category_id; DECLARE CONTINUE HANDLER FOR NOT FOUND SET no_more_sub_categories = 1; SELECT COUNT(*) INTO advert_count FROM adverts WHERE category_id = category_id; OPEN curr_sub_category; FETCH curr_sub_category INTO sub_cat_id; REPEAT SELECT advert_count + GetAdvertCounts(sub_cat_id) INTO advert_count; FETCH curr_sub_category INTO sub_cat_id; UNTIL no_more_sub_categories = 1 END REPEAT; CLOSE curr_sub_category; SELECT advert_count; END // delimiter ; If I remove or comment out the recursive call, the procedure is working. Any idea what I'm missing here? The categories are 2 level deep.

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  • C++ arrays as parameters, EDIT: now includes variable scoping

    - by awshepard
    Alright, I'm guessing this is an easy question, so I'll take the knocks, but I'm not finding what I need on google or SO. I'd like to create an array in one place, and populate it inside a different function. I define a function: void someFunction(double results[]) { for (int i = 0; i<100; ++i) { for (int n = 0; n<16; ++n) //note this iteration limit { results[n] += i * n; } } } That's an approximation to what my code is doing, but regardless, shouldn't be running into any overflow or out of bounds issues or anything. I generate an array: double result[16]; for(int i = 0; i<16; i++) { result[i] = -1; } then I want to pass it to someFunction someFunction(result); When I set breakpoints and step through the code, upon entering someFunction, results is set to the same address as result, and the value there is -1.000000 as expected. However, when I start iterating through the loop, results[n] doesn't seem to resolve to *(results+n) or *(results+n*sizeof(double)), it just seems to resolve to *(results). What I end up with is that instead of populating my result array, I just get one value. What am I doing wrong? EDIT Oh fun, I have a typo: it wasn't void someFunction(double results[]). It was: void someFunction(double result[])... So perhaps this is turning into a scoping question. If my double result[16] array is defined in a main.cpp, and someFunction is defined in a Utils.h file that's included by the main.cpp, does the result variable in someFunction then wreak havoc on the result array in main?

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  • Why it's can be compiled in GNU/C++, can't compiled in VC++2010 RTM?

    - by volnet
    #include #include #include #include "copy_of_auto_ptr.h" #ifdef _MSC_VER #pragma message("#include ") #include // http://gcc.gnu.org/onlinedocs/gcc/Diagnostic-Pragmas.html#Diagnostic-Pragmas #endif /* case 1-4 is the requirement of the auto_ptr. which form http://ptgmedia.pearsoncmg.com/images/020163371X/autoptrupdate/auto_ptr_update.html */ /* case 1. (1) Direct-initialization, same type, e.g. */ std::auto_ptr source_int() { // return std::auto_ptr(new int(3)); std::auto_ptr tmp(new int(3)); return tmp; } /* case 2. (2) Copy-initialization, same type, e.g. */ void sink_int(std::auto_ptr p) { std::cout source_derived() { // return std::auto_ptr(new Derived()); std::auto_ptr tmp(new Derived()); return tmp; } /* case 4. (4) Copy-initialization, base-from-derived, e.g. */ void sink_base( std::auto_ptr p) { p-go(); } int main(void) { /* // auto_ptr */ // case 1. // auto_ptr std::auto_ptr p_int(source_int()); std::cout p_derived(source_derived()); p_derived-go(); // case 4. // auto_ptr sink_base(source_derived()); return 0; } In Eclipse(GNU C++.exe -v gcc version 3.4.5 (mingw-vista special r3)) it's two compile error: Description Resource Path Location Type initializing argument 1 of void sink_base(std::auto_ptr<Base>)' from result ofstd::auto_ptr<_Tp::operator std::auto_ptr<_Tp1() [with _Tp1 = Base, _Tp = Derived]' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem Description Resource Path Location Type no matching function for call to `std::auto_ptr::auto_ptr(std::auto_ptr)' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem But it's right in VS2010 RTM. Questions: Which compiler stand for the ISO C++ standard? The content of case 4 is the problem "auto_ptr & auto_ptr_ref want to resolve?"

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  • Should try...catch go inside or outside a loop?

    - by mmyers
    I have a loop that looks something like this: for(int i = 0; i < max; i++) { String myString = ...; float myNum = Float.parseFloat(myString); myFloats[i] = myNum; } This is the main content of a method whose sole purpose is to return the array of floats. I want this method to return null if there is an error, so I put the loop inside a try...catch block, like this: try { for(int i = 0; i < max; i++) { String myString = ...; float myNum = Float.parseFloat(myString); myFloats[i] = myNum; } } catch (NumberFormatException ex) { return null; } But then I also thought of putting the try...catch block inside the loop, like this: for(int i = 0; i < max; i++) { String myString = ...; try { float myNum = Float.parseFloat(myString); } catch (NumberFormatException ex) { return null; } myFloats[i] = myNum; } So my question is: is there any reason, performance or otherwise, to prefer one over the other? EDIT: The consensus seems to be that it is cleaner to put the loop inside the try/catch, possibly inside its own method. However, there is still debate on which is faster. Can someone test this and come back with a unified answer? (EDIT: did it myself, but voted up Jeffrey and Ray's answers)

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  • How to implement a multi-threaded asynchronous operation?

    - by drowneath
    Here's how my current approach looks like: // Somewhere in a UI class // Called when a button called "Start" clicked MyWindow::OnStartClicked(Event &sender) { _thread = new boost::thread(boost::bind(&MyWindow::WorkToDo, this)); } MyWindow::WorkToDo() { for(int i = 1; i < 10000000; i++) { int percentage = (int)((float)i / 100000000.f); _progressBar->SetValue(percentage); _statusText->SetText("Working... %d%%", percentage); printf("Pretend to do something useful...\n"); } } // Called on every frame MyWindow::OnUpdate() { if(_thread != 0 && _thread->timed_join(boost::posix_time::seconds(0)) { _progressBar->SetValue(100); _statusText->SetText("Completed!"); delete _thread; _thread = 0; } } But I'm afraid this is far from safe since I keep getting unhandled exception at the end of the program execution. I basically want to separate a heavy task into another thread without blocking the GUI part.

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  • How can I modify the value of a string defined in a struct?

    - by Eric
    Hi, I have the following code in c++: #define TAM 4000 #define NUMPAGS 512 struct pagina { bitset<12> direccion; char operacion; char permiso; string *dato; int numero; }; void crearPagina(pagina* pag[], int pos, int dir) { pagina * paginas = (pagina*)malloc(sizeof(char) * TAM); paginas -> direccion = bitset<12> (dir); paginas -> operacion = 'n'; paginas -> permiso = 'n'; string **tempDato = &paginas -> dato; char *temp = " "; **tempDato = temp; paginas -> numero = 0; pag[pos] = paginas; } I want to modify the value of the variable called "string *dato" in the struct pagina but, everytime I want to assing a new value, the compiler throws a segmentation fault. In this case I'm using a pointer to string, but I have also tried with a string. In a few words I want to do the following: pagina - dato = "test"; Any idea? Thanks in advance!!!

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  • Attempted GCF app for Android

    - by Aaron
    I am new to Android and am trying to create a very basic app that calculates and displays the GCF of two numbers entered by the user. Here is a copy of my GCF.java: package com.example.GCF; import java.util.Arrays; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class GCF extends Activity { private TextView mAnswer; private EditText mA, mB; private Button ok; private String A, B; private int iA, iB; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mA = (EditText) findViewById(R.id.entry); mB = (EditText) findViewById(R.id.entry1); ok = (Button) findViewById(R.id.ok); mAnswer = (TextView) findViewById(R.id.answer1); ok.setOnClickListener(new OnClickListener() { public void onClick(View v) { A = mA.getText().toString(); B = mB.getText().toString(); } }); // the String to int conversion happens here iA = Integer.parseInt(A.trim()); iB = Integer.parseInt(B.trim()); while (iA != iB) { int[] nums={ iA, iB, Math.abs(iA-iB) }; Arrays.sort(nums); iA=nums[0]; iB=nums[1]; } updateDisplay(); } private void updateDisplay() { mAnswer.setText( new StringBuilder().append(iA)); } } Any Suggestions? Thank you!

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  • C# Freq. Table with Random Values

    - by Sef
    Hello, I am trying to write a frequency program that will represent a bar diagram (in console code). The problem is i have no idea how exactly to caculate this frequency or how do i exactly then give the bars different heights according to there frequency (trough calculation). The frequency height is capped at 21. (meaning the bars go from 1 to 21, so the max bar height would be for example 21 stars(* as display sign for the bar itself). A calculation i have so far (although not sure if correct) for frequency: This array takes the random values generated: for (int j = 0; j < T.Length; j++) { T[j] = (MaxHeight* T[j]) / Ber.GreatestElement(T); Console.Write("{0,7}", T[j]); } This results in values between 0 and 21 -- Based on the values my bars should give a certain height compared to all the other frequency values. (for example 8000 could have 21 in height where 39 could have 1). To represent this diagram i used 2 for loops to display height and width (keep in mind i only wish to use Using System; to keep it to the "basics"). for (int height= 1; height<= 21; height++) { for (int width= 0; width<= 10; width++) { if(...??) { Console.Write("{0,7}", bar); // string bar= ("*"); } else { Console.Write("{0,7}", empty); } } Console.WriteLine(); } So so far i have a entire field filled with * and the random values generated along with their frequency value (although i have no idea if the freq value is properly calculated). I assume i need a if (.....) in the second for but i cannot seem to get further then this. Thanks in advance!

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  • C++ STL: How to iterate vector while requiring access to element and its index?

    - by Ashwin
    I frequently find myself requiring to iterate over STL vectors. While I am doing this I require access to both the vector element and its index. I used to do this as: typedef std::vector<Foo> FooVec; typedef FooVec::iterator FooVecIter; FooVec fooVec; int index = 0; for (FooVecIter i = fooVec.begin(); i != fooVec.end(); ++i, ++index) { Foo& foo = *i; if (foo.somethingIsTrue()) // True for most elements std::cout << index << ": " << foo << std::endl; } After discovering BOOST_FOREACH, I shortened this to: typedef std::vector<Foo> FooVec; FooVec fooVec; int index = -1; BOOST_FOREACH( Foo& foo, fooVec ) { ++index; if (foo.somethingIsTrue()) // True for most elements std::cout << index << ": " << foo << std::endl; } Is there a better or more elegant way to iterate over STL vectors when both reference to the vector element and its index is required? I am aware of the alternative: for (int i = 0; i < fooVec.size(); ++i) But I keep reading about how it is not a good practice to iterate over STL containers like this.

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  • Calling base class constructor

    - by The Void
    In the program below, is the line Derived(double y): Base(), y_(y) correct/allowed? That is, does it follow ANSI rules? #include <iostream> class Base { public: Base(): x_(0) { std::cout << "Base default constructor called" << std::endl; } Base(int x): x_(x) { std::cout << "Base constructor called with x = " << x << std::endl; } void display() const { std::cout << x_ << std::endl; } protected: int x_; }; class Derived: public Base { public: Derived(): Base(1), y_(1.2) { std::cout << "Derived default constructor called" << std::endl; } Derived(double y): Base(), y_(y) { std::cout << "Derived constructor called with y = " << y << std::endl; } void display() const { std::cout << Base::x_ << ", " << y_ << std::endl; } private: double y_; }; int main() { Base b1; b1.display(); Derived d1; d1.display(); std::cout << std::endl; Base b2(-9); b2.display(); Derived d2(-8.7); d2.display(); return 0; }

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  • Same random numbers from instantiated class

    - by user1797202
    I'm learning C# and created a class within my program that holds a random number generator: class RandomNumberGenerator { Random RNG = new Random(); // A bunch of methods that use random numbers are in here } Inside this class are a few methods that use the RNG. Data gets sent here from other parts of the program, gets processed, then gets returned. One of the methods does the following: // Method works something like this int Value1 = RNG.Next(x, y); int Value2 = RNG.Next(x, y); int Value3 = RNG.Next(x, y); The x, y values are to be sent here from another class. So, I have to create an instance of the RandomNumberGenerator within that class so I can call its methods and pass the x and y values to it. class DoStuff { RandomNumberGenerator Randomizer = new RandomNumberGenerator // Here I call a bunch of Randomizer methods that give me values I need } The problem in the above method is that I get the same numbers every time for all three values. I'm not sure if it's because they're so close together and Randomizer's seed value hasn't had time to change or if I'm doing something wrong when I create a new instance of the RandomNumberGenerator class. I've gone through a bunch of answers on here already and typically problems like this are due to people creating many new Random objects when they run methods (thus setting the seed for all of them to the same value), but the only new Random object I create is within the RandomNumberGenerator class. I then instantiate that once within the other class so I can pass it data and use its methods. Why is this happening and how would I fix this?

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  • Rotate a linked list

    - by user408041
    I want to rotate a linked list that contains a number. 123 should be rotated to 231. The function created 23 but the last character stays empty, why? typedef struct node node; struct node{ char digit; node* p; }; void rotate(node** head){ node* walk= (*head); node* prev= (*head); char temp= walk->digit; while(walk->p!=NULL){ walk->digit=walk->p->digit; walk= walk->p; } walk->digit=temp; } How I create the list: node* convert_to_list(int num){ node * curr, * head; int i=0,length=0; char *arr=NULL; head = NULL; length =(int) log10(((double) num))+1; arr =(char*) malloc((length)*sizeof(char)); //allocate memory sprintf (arr, "%d" ,num); //(num, buf, 10); for(i=length;i>=0;i--) { curr = (node *)malloc(sizeof(node)); (curr)->digit = arr[i]; (curr)->p = head; head = curr; } curr = head; return curr; }

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  • C++ string.substr() function problem

    - by VaioIsBorn
    I want to make a program that will read some number in string format and output it like this: if the number is 12345 it should then output 12 23 34 45 . I tried using the substr() function from the c++ string library, but it gives me strange results - it outputs 1 23 345 45 instead of the expected result. Why ? #include <iostream> #include <string> #include <cstdlib> using namespace std; int main(void) { string a;cin >> a; string b;int c; for(int i=0;i<a.size()-1;++i) { b = a.substr(i,i+1); c = atoi(b.c_str()); cout << c << " "; } cout << endl; return 0; }

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  • Assigning a value to an integer in a C linked list

    - by Drunk On Java
    Hello all. I have a question regarding linked lists. I have the following structs and function for example. struct node { int value; struct node *next; }; struct entrynode { struct node *first; struct node *last; int length; }; void addnode(struct entrynode *entry) { struct node *nextnode = (struct node *)malloc(sizeof(struct node)); int temp; if(entry->first == NULL) { printf("Please enter an integer.\n"); scanf("%d", &temp); nextnode->value = temp; nextnode->next = NULL; entry->first = nextnode; entry->last = nextnode; entry->length++; } else { entry->last->next = nextnode; printf("Please enter an integer.\n"); scanf("%d", nextnode->value); nextnode->next = NULL; entry->last = nextnode; entry->length++; } } In the first part of the if statement, I store input into a temp variable and then assign that to a field in the struct. The else branch, I tried to assign it directly which did not work. How would I go about assigning it directly? Thanks for your time.

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  • Mysql - Help me alter this query to apply AND logic instead of OR in searching?

    - by sandeepan-nath
    First execute these tables and data dumps :- CREATE TABLE IF NOT EXISTS `Tags` ( `id_tag` int(10) unsigned NOT NULL auto_increment, `tag` varchar(255) default NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=18 ; INSERT INTO `Tags` (`id_tag`, `tag`) VALUES (1, 'key1'), (2, 'key2'); CREATE TABLE IF NOT EXISTS `Tutors_Tag_Relations` ( `id_tag` int(10) unsigned NOT NULL default '0', `id_tutor` int(10) default NULL, KEY `Tutors_Tag_Relations` (`id_tag`), KEY `id_tutor` (`id_tutor`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `Tutors_Tag_Relations` (`id_tag`, `id_tutor`) VALUES (1, 1), (2, 1); The following query finds all the tutors from Tutors_Tag_Relations table which have reference to at least one of the terms "key1" or "key2". SELECT td . * FROM Tutors_Tag_Relations AS td INNER JOIN Tags AS t ON t.id_tag = td.id_tag WHERE t.tag LIKE "%key1%" OR t.tag LIKE "%key2%" Group by td.id_tutor LIMIT 10 Please help me modify this query so that it returns all the tutors from Tutors_Tag_Relations table which have reference to both the terms "key1" and "key2" (AND logic instead of OR logic). Please suggest an optimized query considering huge number of data records (the query should NOT individually fetch two sets of tutors matching each keyword and then find the intersection).

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  • Why is T() = T() allowed?

    - by Rimo
    I believe the expression T() creates an rvalue (by the Standard). However, the following code compiles (at least on gcc4.0): class T {}; int main() { T() = T(); } I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the rvalue temporary created from the first T(). But conceptually this is like assigning a new value to an rvalue. Is there a good reason why this is allowed? Edit: The reason I find this odd is it's strictly forbidden on built-in types yet allowed on user-defined types. For example, int(2) = int(3) won't compile because that is an "invalid lvalue in assignment". So I guess the real question is, was this somewhat inconsistent behavior built into the language for a reason? Or is it there for some historical reason? (E.g it would be conceptually more sound to allow only const member functions to be invoked on rvalue expressions, but that cannot be done because that might break some existing code.)

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  • How to implement button in a vector

    - by user1880497
    In my table. I want to put some buttons into each row that I can press. But I do not know how to do it public static DefaultTableModel buildTableModel(ResultSet rs) throws SQLException { java.sql.ResultSetMetaData metaData = rs.getMetaData(); // names of columns Vector<String> columnNames = new Vector<String>(); int columnCount = metaData.getColumnCount(); for (int column = 1; column <= columnCount; column++) { columnNames.add(metaData.getColumnName(column)); } // data of the table Vector<Vector<Object>> data = new Vector<Vector<Object>>(); while (rs.next()) { Vector<Object> vector = new Vector<Object>(); for (int columnIndex = 1; columnIndex <= columnCount; columnIndex++) { vector.add(rs.getObject(columnIndex)); } data.add(vector); } return new DefaultTableModel(data, columnNames); }

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  • C Static Function Confusion

    - by Lime
    I am trying to make the s_cord_print function visible in the cord_s.c file only. Currently the function is visible/runnable in main.c even when it is declared static. How do I make the s_cord_print function private to cord_s.c? Thanks! s_cord.c typedef struct s_cord{ int x; int y; struct s_cord (*print)(); } s_cord; void* VOID_THIS; #define $(EL) VOID_THIS=&EL;EL static s_cord s_cord_print(){ struct s_cord *THIS; THIS = VOID_THIS; printf("(%d,%d)\n",THIS->x,THIS->y); return *THIS; } const s_cord s_cord_default = {1,2,s_cord_print}; main.c #include <stdio.h> #include <stdlib.h> #include "s_cord.c" int main(){ s_cord mycord = s_cord_default; mycord.x = 2; mycord.y = 3; $(mycord).print().print(); //static didn't seem to hide the function s_cord_print(); return 0; } ~

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  • How to call a method in another class using the arraylist index in java?

    - by Puchatek
    Currently I have two classes. A Classroom class and a School class. public void addTeacherToClassRoom(Classroom myClassRoom, String TeacherName) I would like my method addTeacherToClassRoom to use the Classroom Arraylist index number to setTeacherName e.g. int 0 = maths int 1 = science I would like to setTeacherName "Daniel" in int 1 science. many, thanks public class Classroom { private String classRoomName; private String teacherName; public void setClassRoomName(String newClassRoomName) { classRoomName = newClassRoomName; } public String returnClassRoomName() { return classRoomName; } public void setTeacherName(String newTeacherName) { teacherName = newTeacherName; } public String returnTeacherName() { return teacherName; } } import java.util.ArrayList; public class School { private ArrayList<Classroom> classrooms; private String classRoomName; private String teacherName; public School() { classrooms = new ArrayList<Classroom>(); } public void addClassRoom(Classroom newClassRoom, String theClassRoomName) { classrooms.add(newClassRoom); classRoomName = theClassRoomName; } public void addTeacherToClassRoom(Classroom myClassRoom, String TeacherName) { myClassRoom.setTeacherName(TeacherName); } }

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  • Risky Business with LINQ to SQL and OR Designer?

    - by Toadmyster
    I have two tables with a one to many relationship in SQL 2008. The first table (BBD) PK | BBDataID | int       | Floor_Qty | tinyint       | Construct_Year | char(4)       | etc, etc describes the data common to all buildings and the second (BBDCerts) PK | BBDCertsID | int       | BBDataID | int       | Certification_Type | varchar(20)       | etc, etc is a collection of certifications for a particular building. Thus, the primary key in BBD (BBDataID) is mapped to the corresponding field in BBDCerts via an FK relationship, but BBDCertsID is the second table's primary key and BBDataID is not because it will not be unique. My problem is that I want to be able to use the OR generated data context to get at the list of certs when I access a particular record in the BBD table. For instance: Dim vals = (From q in db.BBD Where q.BBDataID = x Select q.Floor_Qty, q.Construct_Year, q.BBDCerts).SingleOrDefault and later be able to access a particular certification like this: vals.BBDCerts.Certification_Type.First Now, the automatic associations created when the SQL tables are dropped on the design surface don't generate the EntityRef associations that are needed to access the other table using the dot notation. So, I have to use the OR designer to make the BBDCerts BBDataID a primary key (this doesn't affect the actual database), and then manually change the association properties to the appropriate OneToMany settings. There might be a better way to approach this solution but my question is, is the way I've done it safe? I've done a barrage of tests and the correct cert is referenced or updated every time. Frankly, the whole thing makes me nervous.

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  • Recursion problem overloading an operator

    - by Tronfi
    I have this: typedef string domanin_name; And then, I try to overload the operator< in this way: bool operator<(const domain_name & left, const domain_name & right){ int pos_label_left = left.find_last_of('.'); int pos_label_right = right.find_last_of('.'); string label_left = left.substr(pos_label_left); string label_right = right.substr(pos_label_right); int last_pos_label_left=0, last_pos_label_right=0; while(pos_label_left!=string::npos && pos_label_right!=string::npos){ if(label_left<label_right) return true; else if(label_left>label_right) return false; else{ last_pos_label_left = pos_label_left; last_pos_label_right = pos_label_right; pos_label_left = left.find_last_of('.', last_pos_label_left); pos_label_right = right.find_last_of('.', last_pos_label_left); label_left = left.substr(pos_label_left, last_pos_label_left); label_right = right.substr(pos_label_right, last_pos_label_right); } } } I know it's a strange way to overload the operator <, but I have to do it this way. It should do what I want. That's not the point. The problem is that it enter in an infinite loop right in this line: if(label_left<label_right) return true; It seems like it's trying to use this overloading function itself to do the comparision, but label_left is a string, not a domain name! Any suggestion?

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  • multiple inheritance

    - by hitech
    when we say "a member declated as protected is accessible to any class imediately derived from it" what does this mean. in the follwing example get_number function can be accessible by the result class , as per the statement it sould only be accessile to test class. class student { protected: int roll_number; public: void get_number(int){ cout<< "hello"; } void put_number(void) {cout<< "hello"; } }; class test : public student { protected : float sub1; float sub2; public: void get_marks(float, float) {cout<< "hello"; roll_number = 10; } void put_marks(void) {cout<< "hello"; cout << "roll_number = " << roll_number ; } }; class result :public test { float total; public: void display(){cout<< "hello"; roll_number = 10; } }; int main() { result student; student.get_marks(2.2, 2.2); student.put_marks(); return 0; } i changed the code as per the first statement the protected variable roll_number not be accessible upto the result class ?

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  • Can the size of a structure change after compiled?

    - by Sarah Altiva
    Hi, suppose you have the following structure: #include <windows.h> // BOOL is here. #include <stdio.h> typedef struct { BOOL someBool; char someCharArray[100]; int someIntValue; BOOL moreBools, anotherOne, yetAgain; char someOthercharArray[23]; int otherInt; } Test; int main(void) { printf("Structure size: %d, BOOL size: %d.\n", sizeof(Test), sizeof(BOOL)); } When I compile this piece of code in my machine (32-bit OS) the output is the following: Structure size: 148, BOOL size: 4. I would like to know if, once compiled, these values may change depending on the machine which runs the program. E.g.: if I ran this program in a 64-bit machine, would the output be the same? Or once it's compiled it'll always be the same? Thank you very much, and forgive me if the answer to this question is obvious...

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