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  • Without width printing format in C

    - by yCalleecharan
    Hi, in C if I have a printf statement containing say "%.2f", it says that the precision is 2 digits after the decimal place. I haven't explicitly specify the width. I have two questions: Is this good programming practice?; Is without specifying the width means that the width of the field will get adjusted automatically when printing the number, irrespective of the number of digits it contains? Thanks a lot...

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  • When to call selectRow: on a UIPickerView that has just loaded?

    - by ragnarius
    I am trying to learn iPhone/iOS programming. I have an UIPickerView that should dispay its selected row as soon as it becomes visible (it is contained on a flippSideView). Unfortunately, the flipSideViewController's awakeFromNib is not called. It is too early to call [pickView selectRow ..] from viewWillLoad (the pickView does not exist at that time), and somewhat too late to do it in viewDidAppear. So, how can I make the pickerView display the selected row as soon it becomes visible?

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  • Do I need JDK or only JRE?

    - by Camran
    I use Solr in my website, and now I am about to configure my VPS account. I am at the stage where I need to install java in order to make Solr work. Now, I only plan on running solr, and using it as it is (I have no java programming skills at all), so my Q is, do I need the entire JDK which includes JRE, or is JRE enough? Thanks BTW: My server OS is Linux (ubuntu 9.10). Thanks

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  • Best resources to learn JavaScript

    - by Tarks
    The question says it all really, I'm looking for book recommendations, video tutorials etc. I've been programming since I was about six so I don't need a book that spends 4 pages on for loops (thought that might be a Bad example in terms of javascript). Also I'm learning ASP.net at the moment so anything on interoperability features/issues would be welcome, though I'm guessing I just showed my ignorance with that question.

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  • Python development with Emacs?

    - by ipeev
    Anybody knows some actual documentation written? I can't find anything good for any of the 2 competing mods. Looks like Emacs is pretty much abandon when it comes to Python and it is a shame as there is no other programmable programming editor that comes close to Emacs.

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  • how to pass parameters to sql query

    - by Shiny
    Im using Sql compact server.I created table with varchar datas.But i select a particular column member to be an identity.im programming in c#. I want pass the query. how can i achieve this? Im new to this sql compact,

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  • remove repeated vaules _stack&array

    - by Fatimah
    I want to write a program to implement an array-based stack, which accept integer numbers entered by the user.the program will then identify any occurrences of a given value from user and remove the repeated values from the stack,(using Java programming language). I just need your help of writing (removing values method) e.g. input:6 2 3 4 3 8 output:6 2 4 8

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  • java:25: '.class' expected error while merging arrays

    - by user3677712
    Here is my code, it is asking me to call a class, I am confused as to do this. Noob to java, so any help would be greatly appreciated. line 25 is where the error occurs. This program is merging two arrays together into a new array. public class Merge{ public static void main(String[] args){ int[] a = {1, 1, 4, 5, 7}; int[] b = {2, 4, 6, 8}; int[] mergedArray = merge(a, b); for(int i = 0; i < mergedArray.length; i++){ System.out.print(mergedArray[i] + " "); } } public static int[] merge(int[] a, int[] b){ // WRITE CODE HERE int[] mergedArray = new int[a.length[] + b.length[]]; int i = 0, j = 0, k = 0; while (i < a.length() && j < b.length()) //error occurs at this line { if (a[i] < b[j]) { mergedArray[k] = a[i]; i++; } else { mergedArray[k] = b[j]; j++; } k++; } while (i < a.length()) { mergedArray[k] = a[i]; i++; k++; } while (j < b.length()) { mergedArray[k] = b[j]; j++; k++; } return mergedArray; } } This program is merging two arrays together into a new array.

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  • php validate integer [updated]

    - by George Garchagudashvili
    Read B A: I'll give quick example: $a = "\n \t 34 3"; // string(9) $aint = intval($a); // int(34) var_dump($a == $aint); result: bool(true) call me noob but can you tell me why/how does these variables do pass equalization test? What I want to achieve is to check if '1989' equals 1989 would be true, but not any other case. ex: '1989 ' should not pass the test. Also I don't want to use regex. B: I need to validate if variable is integer, I've tried all the available built-in functions or helpful tips, but the only best solution would be regex which I don't want to use this time. also filter_var is not best because it also filters data, but I want to only validate it. 123 -123 '123' '-123' these inputs to be only true, false otherwise I've tried many different options: ctype_digit("-123"); // false - doesn't work is_int('123'); // false filter_var(' 123 ', FILTER_VALIDATE_INT) !== false; // true - doesn't work

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  • NEED PROGRAM in visualc++ opengl [closed]

    - by HAREEFML
    I AM NEW IN OPENGL VISUALC++ PROGRAMMING.I NEEDED A PROGRAM THAT, THE ROTATING OBJECTS.WHERE THE CUBE,CYLINDER,TRIANGLE & CONE AND THESE OBJECTS ROTATE AS THE KEYBOARD ARROW KEYS ARE PRESSED AND EACH OBJECTS START ROTATION WHEN THE KEYBOARD NUMBERS 1,2,3,4 ARE PRESSED. CAN I GET PROGRAM LIKE THIS? THANKS IN ADVANCE.

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  • Writing a script in Java?

    - by giri
    I am working with telecom company. I am familiar with Java programming language. But now I have a task to write a script, with Linux operating systems. I have to write a script for fetching data from other computer and check some conditions. How can I do that using Java?

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  • NSInvalidArgumentException accessing NSMutableArray in a UITableView

    - by kashar28
    Hello, I am a noob in iPhone programming so kindly guide me. I have 5 buttons in a custom UITableViewCell. Following is the code to determine which button was pressed. In ProductTableCustomCell.m -(IBAction) getRating:(id) sender { ProductTableView *ptv = (ProductTableView *)self.superview; if((UIButton *) sender == box1) { [ptv.totalComments addObject:@"BOX2"]; } else if((UIButton *) sender == box2){ NSLog(@"Box2"); [ptv.totalComments addObject:@"BOX2"]; NSLog(@"Am I here?"); }else if((UIButton *) sender == box3){ NSLog(@"Box3"); [ptv.totalComments addObject:@"BOX3"]; }else if((UIButton *) sender == box4){ NSLog(@"Box4"); [ptv.totalComments addObject:@"BOX4"]; }else if((UIButton *) sender == box5){ NSLog(@"Box5"); [ptv.totalComments addObject:@"BOX5"]; } } Here totalComments is a NSMutableArray in ProductTableView which is a UITableView. If for example I click button2, then I get the following error: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[UITableView totalComments]: unrecognized selector sent to instance 0x4036e00'** I don't understand the problem. I have double checked the IBOutlets and IBActions as well. Everything seems proper. I think the problem is in the superview.Any help would be appreciated.

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  • Access message editor from app

    - by user367248
    Hello, I´m thinking about writing an android app, but have no experience in programming such apps. My question is whether it is possible to access the standart message editor of android with my app and add for example additional information to it or would it be neccesary to write a complete new editor which would be started as a seperate app. greetings

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  • gnome3 and unity bug in 11.10

    - by LinuxNoob
    Yes I am new to Linux but am learning stuff daily as I finally migrated my work systems to Ubuntu 11.10 and they works pretty decent given the fact that some of the application I have to use to do my job are not supported by Linux ... yet. Anyways, I was working with Unity, not even knowing there was a Gnome3 environment until I ran across a post while searching for a fix on another unrelated issue. Lo and behold, I was able after much searching to log in Gnome 3 after installing the required packages. I don't know how many articles I had to read for someone to tell me how to log into Gnome3 or into Unity by selecting the little wheel on the login screen to get the drop down for the different environments ...(I know... I'm such a Noob but I'm sure we all were at one time or another). Again, after using Unity, I was hooked on Linux and decided if I can get it to work with all the Apps I need at work and play a little WOW every now and again, I'm good to go. But again to the point. I logged into Gnome3. No icons but just a cool experience to see what the heck this thing does. I eventually figured out how to use it and I love Gnome 3 but it is as buggy as the C++ programs I first learned to write in college. I don't know if it's because i installed the packages after I was up and running in Unity or what. The issues I have are that it locks the desktop up randomly..just locks it up. Usually when i have a lot of screens opened. Never fails that it does it when i put the mouse up in the top/left corner to swap Apps. Then I can't get to the windows in the back to shut them down. A few times i just have to turn the power off on my PC ( sigh, what a POS I say to myself every time I decide "oh it was an isolated incidence"...try it again..it's so cool and designed the way I would design a desktop .. intuitive...just cool man cool) but it fails me again and again. If I had to guess I would say it's a memory problem..i do have 2gigs but nevertheless it just stops working. The mouse doesn't respond ...eventually the keyboard doesn't respond. Just the Power Off button is the only way out. Never had an issue like this in Unity. Using the same Apps in the same way and I bet the system will crash in 45 minutes to an hour. Usually, I have 7-10 windows opened. I wish I knew enough to get the correct logs, I'm sure it's a bug. I'm not doing anything fancy..just running email, word docs, jave apps, vpn, pidgin, maybe some SQL stuff or communication Apps, etc. Anyways I've decided to wait for another major release to try it again... until then I'm sticking with Unity which is also very cool.

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  • Expert F# &ndash; Pattern Matching with Adam and Eve

    - by MarkPearl
    So I am loving my Expert F# book. I wish I had more time with it, but the little time I get I really enjoy. However today I was completely stumped by what the book was trying to get across with regards to pattern matching. On Page 38 – Chapter 3, it briefly describes F# option values. On this page it gives the code snippet along the code lines below and then goes on to speak briefly about pattern matching... open System type 'a option = | None | Some of 'a let people = [ ("Adam", None); ("Eve", None); ("Cain", Some("Adam", "Eve")); ("Abel", Some("Adam", "Eve")) ] let showParents(name, parents) = match parents with | Some(dad, mum) -> printfn "%s has father %s, mother %s" name dad mum | None -> printfn "%s has no parents!" name Console.WriteLine(showParents("Adam", None))   Originally when I read this code I think I misunderstood the purpose of the example code. I for some reason thought that the showParents function would magically be parsing the people array and looking for a match of name and then showing the parents. But obviously it cannot do this since there is no reference to the people array in the showParents method. After rereading the page I realized that I had just combined the two segments of code together, possibly incorrectly, and that a better example would have been to have a code snippet like the following. let showParents(name, parents) = match parents with | Some(dad, mum) -> printfn "%s has father %s, mother %s" name dad mum | None -> printfn "%s has no parents!" name Console.WriteLine(showParents("Adam", None)) Console.WriteLine(showParents("Cain", Some("Adam", "Eve"))) Console.ReadLine()   However, what if I wanted to have a function that was passed a list of people and a name would then show the parents of the name if there were any, and if not would show that they had no parents… so that doesnt seem to difficult does it… lets look at my very unoptimized noob F# code to try and achieve this… open System let people = [ ("Adam", None); ("Eve", None); ("Cain", Some("Adam", "Eve")); ("Abel", Some("Adam", "Eve")) ] // // returns the name of the person // let showName(person : string * (string * string) option) = let name = fst(person) name // // Returns a string with the parents details or not // let showParents(itemData : string * (string * string) option) = let name = fst(itemData) let parents = snd(itemData) match parents with | Some(dad, mum) -> "Father " + dad + " and Mother " + mum | None -> "Has no parents!" // // Prints the details // let showDetails(person : string * (string * string) option) = Console.WriteLine(showName(person)) Console.WriteLine(showParents(person)) // // Check if the name matches the first portion of person // if so, return true, else return false // let nameMatch(name : string , person : string * (string * string) option) = match name with | x when x = fst(person) -> true | _ -> false // // Searches an array of people and looks for a match of names // let findPerson(name : string, people : (string * (string * string) option) list) = let o = Seq.tryFind(fun x -> nameMatch(name, x)) people if Option.isSome o then o else Option.None // // Try and find a person, if found show their details // else show no match // let FoundPerson = findPerson("Cain", people) match FoundPerson with | None -> Console.WriteLine("Not found") | Some(x) -> showDetails(x) Console.ReadLine() So, my code isn’t the cleanest but it did teach me a bit more F#. The area that I learnt about was the option keyword. The challenge being, if a match of the name isn’t found – and if a name is found but the person doesn’t have parents it should react accordingly. I’m pretty sure I can optimize this code quite a bit more and I think I may come back to it sometime in the future and relook at it, but for now at least I was able to achieve what I wanted.. and my brain has gone just that wee little bit more functional.

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  • How do I implement a quaternion based camera?

    - by kudor gyozo
    I looked at several tutorials about this and when I thought I understood I tried to implement a quaternion based camera. The problem is it doesn't work correctly, after rotating for approx. 10 degrees it jumps back to -10 degrees. I have no idea what's wrong. I'm using openTK and it already has a quaternion class. I'm a noob at opengl, I'm doing this just for fun, and don't really understand quaternions, so probably I'm doing something stupid here. Here is some code: (Actually almost all the code except the methods that load and draw a vbo (it is taken from an OpenTK sample that demonstrates vbo-s)) I load a cube into a vbo and initialize the quaternion for the camera protected override void OnLoad(EventArgs e) { base.OnLoad(e); cameraPos = new Vector3(0, 0, 7); cameraRot = Quaternion.FromAxisAngle(new Vector3(0,0,-1), 0); GL.ClearColor(System.Drawing.Color.MidnightBlue); GL.Enable(EnableCap.DepthTest); vbo = LoadVBO(CubeVertices, CubeElements); } I load a perspective projection here. This is loaded at the beginning and every time I resize the window. protected override void OnResize(EventArgs e) { base.OnResize(e); GL.Viewport(0, 0, Width, Height); float aspect_ratio = Width / (float)Height; Matrix4 perpective = Matrix4.CreatePerspectiveFieldOfView(MathHelper.PiOver4, aspect_ratio, 1, 64); GL.MatrixMode(MatrixMode.Projection); GL.LoadMatrix(ref perpective); } Here I get the last rotation value and create a new quaternion that represents only the last rotation and multiply it with the camera quaternion. After this I transform this into axis-angle so that opengl can use it. (This is how I understood it from several online quaternion tutorials) protected override void OnRenderFrame(FrameEventArgs e) { base.OnRenderFrame(e); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); double speed = 1; double rx = 0, ry = 0; if (Keyboard[Key.A]) { ry = -speed * e.Time; } if (Keyboard[Key.D]) { ry = +speed * e.Time; } if (Keyboard[Key.W]) { rx = +speed * e.Time; } if (Keyboard[Key.S]) { rx = -speed * e.Time; } Quaternion tmpQuat = Quaternion.FromAxisAngle(new Vector3(0,1,0), (float)ry); cameraRot = tmpQuat * cameraRot; cameraRot.Normalize(); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); Vector3 axis; float angle; cameraRot.ToAxisAngle(out axis, out angle); GL.Rotate(angle, axis); GL.Translate(-cameraPos); Draw(vbo); SwapBuffers(); } Here are 2 images to explain better: I rotate a while and from this: it jumps into this Any help is appreciated. Update1: I add these to a streamwriter that writes into a file: sw.WriteLine("camerarot: X:{0} Y:{1} Z:{2} W:{3} L:{4}", cameraRot.X, cameraRot.Y, cameraRot.Z, cameraRot.W, cameraRot.Length); sw.WriteLine("ry: {0}", ry); The log is available here: http://www.pasteall.org/26133/text. At line 770 the cube jumps from right to left, when camerarot.Y changes signs. I don't know if this is normal. Update2 Here is the complete project.

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