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  • I'm new to OOP/PHP. What's the practicality of visibility and extensibility in classes?

    - by marcdev
    I'm obviously brand new to these concepts. I just don't understand why you would limit access to properties or methods. It seems that you would just write the code according to intended results. Why would you create a private method instead of simply not calling that method? Is it for iterative object creation (if I'm stating that correctly), a multiple developer situation (don't mess up other people's work), or just so you don't mess up your own work accidentally?

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  • Am I just not understanding TDD unit testing (Asp.Net MVC project)?

    - by KallDrexx
    I am trying to figure out how to correctly and efficiently unit test my Asp.net MVC project. When I started on this project I bought the Pro ASP.Net MVC, and with that book I learned about TDD and unit testing. After seeing the examples, and the fact that I work as a software engineer in QA in my current company, I was amazed at how awesome TDD seemed to be. So I started working on my project and went gun-ho writing unit tests for my database layer, business layer, and controllers. Everything got a unit test prior to implementation. At first I thought it was awesome, but then things started to go downhill. Here are the issues I started encountering: I ended up writing application code in order to make it possible for unit tests to be performed. I don't mean this in a good way as in my code was broken and I had to fix it so the unit test pass. I mean that abstracting out the database to a mock database is impossible due to the use of linq for data retrieval (using the generic repository pattern). The reason is that with linq-sql or linq-entities you can do joins just by doing: var objs = select p from _container.Projects select p.Objects; However, if you mock the database layer out, in order to have that linq pass the unit test you must change the linq to be var objs = select p from _container.Projects join o in _container.Objects on o.ProjectId equals p.Id select o; Not only does this mean you are changing your application logic just so you can unit test it, but you are making your code less efficient for the sole purpose of testability, and getting rid of a lot of advantages using an ORM has in the first place. Furthermore, since a lot of the IDs for my models are database generated, I proved to have to write additional code to handle the non-database tests since IDs were never generated and I had to still handle those cases for the unit tests to pass, yet they would never occur in real scenarios. Thus I ended up throwing out my database unit testing. Writing unit tests for controllers was easy as long as I was returning views. However, the major part of my application (and the one that would benefit most from unit testing) is a complicated ajax web application. For various reasons I decided to change the app from returning views to returning JSON with the data I needed. After this occurred my unit tests became extremely painful to write, as I have not found any good way to write unit tests for non-trivial json. After pounding my head and wasting a ton of time trying to find a good way to unit test the JSON, I gave up and deleted all of my controller unit tests (all controller actions are focused on this part of the app so far). So finally I was left with testing the Service layer (BLL). Right now I am using EF4, however I had this issue with linq-sql as well. I chose to do the EF4 model-first approach because to me, it makes sense to do it that way (define my business objects and let the framework figure out how to translate it into the sql backend). This was fine at the beginning but now it is becoming cumbersome due to relationships. For example say I have Project, User, and Object entities. One Object must be associated to a project, and a project must be associated to a user. This is not only a database specific rule, these are my business rules as well. However, say I want to do a unit test that I am able to save an object (for a simple example). I now have to do the following code just to make sure the save worked: User usr = new User { Name = "Me" }; _userService.SaveUser(usr); Project prj = new Project { Name = "Test Project", Owner = usr }; _projectService.SaveProject(prj); Object obj = new Object { Name = "Test Object" }; _objectService.SaveObject(obj); // Perform verifications There are many issues with having to do all this just to perform one unit test. There are several issues with this. For starters, if I add a new dependency, such as all projects must belong to a category, I must go into EVERY single unit test that references a project, add code to save the category then add code to add the category to the project. This can be a HUGE effort down the road for a very simple business logic change, and yet almost none of the unit tests I will be modifying for this requirement are actually meant to test that feature/requirement. If I then add verifications to my SaveProject method, so that projects cannot be saved unless they have a name with at least 5 characters, I then have to go through every Object and Project unit test to make sure that the new requirement doesn't make any unrelated unit tests fail. If there is an issue in the UserService.SaveUser() method it will cause all project, and object unit tests to fail and it the cause won't be immediately noticeable without having to dig through the exceptions. Thus I have removed all service layer unit tests from my project. I could go on and on, but so far I have not seen any way for unit testing to actually help me and not get in my way. I can see specific cases where I can, and probably will, implement unit tests, such as making sure my data verification methods work correctly, but those cases are few and far between. Some of my issues can probably be mitigated but not without adding extra layers to my application, and thus making more points of failure just so I can unit test. Thus I have no unit tests left in my code. Luckily I heavily use source control so I can get them back if I need but I just don't see the point. Everywhere on the internet I see people talking about how great TDD unit tests are, and I'm not just talking about the fanatical people. The few people who dismiss TDD/Unit tests give bad arguments claiming they are more efficient debugging by hand through the IDE, or that their coding skills are amazing that they don't need it. I recognize that both of those arguments are utter bullocks, especially for a project that needs to be maintainable by multiple developers, but any valid rebuttals to TDD seem to be few and far between. So the point of this post is to ask, am I just not understanding how to use TDD and automatic unit tests?

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  • can use more than 1 column in MySQL Group BY?

    - by Am1rr3zA
    Hi, I want write these SQL Query: CREATE VIEW `uniaverage` AS select `averagegrade`.`mjr`,`averagegrade`.`lev` , avg(`averagegrade`.`average`) AS `uniAVG` from `averagegrade` group by `averagegrade`.`lev`, `averagegrade`.`mjr`; But MySQL Query Browser give this error: Operand Should Contain 1 column(s) I somewhere read can use group by on more than 1 column!!! How can I solve this error? or how can I change the Query to get the same result?

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  • Help me in choosing framework.

    - by Vinayak Phal
    I'm a php developer from last 3-4 months. I used to write direct applications. Now i've decided to use a php framework. Which is the best suitable framework for me? Currently i'm developing a application side by side i want to learn framework by doing some simple stuff and to use it in next project.

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  • Sharepoint, ajax and page title

    - by drax
    Hi, I have strange problem with sharepoint and ajax functionality. We have an UpdatePanel placed inside webpart. When partial postback occurs, page title gets missing. We have found that temporary partial solution is to write title element into one line and not use any spaces or controls inside it..not even a literal control. But we need some way to provide sommon title for all pages, so title would look like this: My default title - Current page title Any ideas how to solve this?

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • Drawing on top of every windows on X11

    - by Vítor Baptista
    Hi, I am trying to make an arcade machine. The user will purchase credits, which will allow him to play for X minutes. I want to write "9:42 minutes left" at the left corner of the screen, even if he's playing a full screen game (UrbanTerror, for example). I would really like if I could do this with Ruby, but any other language is OK. Any ideas? Thanks in advance.

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  • Found % character in a SQL query

    - by Jensen
    Hi, I've an SQL database and I would like to do a query who show all the datas containing the sign "%". Normally, to find a character (for example: "z") in a database I use a query like this : mysql_query("SELECT * FROM mytable WHERE tag LIKE '%z%'"); But here, I want to found the % character, but in SQL it's a joker so when I write: mysql_query("SELECT * FROM mytable WHERE tag LIKE '%%%'"); It show me all my datas. So how to found the % character in my SQL datas ? Thanks

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  • Using Page anchors on Google AppEngine?

    - by codingJoe
    I would like to have AppEngine render an html page that auto scrolls to an html anchor point. I'm not how and where to put the that type of instruction. template_values = { 'foo' : 'foo', 'bar': 'bar', 'anchor' : '#MyPageAnchor' # ?? Something like this... } path = os.path.join(os.path.dirname(__file__), fileName) self.response.out.write(template.render(path, template_values)) Is this possible? How do I accomplish this?

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  • HQL Insert Query in Grails

    - by WaZ
    I want to write an insert query in Grails. I have tried all possible combinations but cant get the syntax correct. Can anybody please help? class Person { int age int name } i tried the following: Person.executeUpdate("insert into Person values (20,30)") p.s.:Please do not mention using save()

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  • and or operator in validates_presence_of of a Ruby on Rails model

    - by user284194
    I have an entry.rb model and I'm trying to make a semi-complicated validation. I want it to require one or more of the following fields: phone, phone2, mobile, fax, email or website. How would you write the intended code? Would something like this work? validates_presence_of :phone and or :phone2 and or :mobile and or :fax and or :email and or :website

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  • Can I use declare-const to eliminate the forall universal quantifier?

    - by monica
    I have some confusion of using universal quantifier and declare-const without using forall (set-option :mbqi true) (declare-fun f (Int Int) Int) (declare-const a Int) (declare-const b Int) (assert (forall ((x Int)) (>= (f x x) (+ x a)))) I can write like this: (declare-const x Int) (assert (>= (f x x) (+ x a)))) with Z3 will explore all the possible values of type Int in this two cases. So what's the difference? Can I really use the declare-const to eliminate the forall quantifier?

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • How can I use a new Perl module without install permissions?

    - by James Dean
    Here is my situation: I know almost nothing about Perl but it is the only language available on a porting machine. I only have permissions to write in my local work area and not the Perl install location. I need to use the Parallel::ForkManager Perl module from CPAN How do I use this Parallel::ForkManager without doing a central install? Is there an environment variable that I can set so it is located? Thanks JD

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  • Which style is preferable when writing this boolean expression?

    - by Jeppe Stig Nielsen
    I know this question is to some degree a matter of taste. I admit this is not something I don't understand, it's just something I want to hear others' opinion about. I need to write a method that takes two arguments, a boolean and a string. The boolean is in a sense (which will be obvious shortly) redundant, but it is part of a specification that the method must take in both arguments, and must raise an exception with a specific message text if the boolean has the "wrong" value. The bool must be true if and only if the string is not null or empty. So here are some different styles to write (hopefully!) the same thing. Which one do you find is the most readable, and compliant with good coding practice? // option A: Use two if, repeat throw statement and duplication of message string public void SomeMethod(bool useName, string name) { if (useName && string.IsNullOrEmpty(name)) throw new SomeException("..."); if (!useName && !string.IsNullOrEmpty(name)) throw new SomeException("..."); // rest of method } // option B: Long expression but using only && and || public void SomeMethod(bool useName, string name) { if (useName && string.IsNullOrEmpty(name) || !useName && !string.IsNullOrEmpty(name)) throw new SomeException("..."); // rest of method } // option C: With == operator between booleans public void SomeMethod(bool useName, string name) { if (useName == string.IsNullOrEmpty(name)) throw new SomeException("..."); // rest of method } // option D1: With XOR operator public void SomeMethod(bool useName, string name) { if (!(useName ^ string.IsNullOrEmpty(name))) throw new SomeException("..."); // rest of method } // option D2: With XOR operator public void SomeMethod(bool useName, string name) { if (useName ^ !string.IsNullOrEmpty(name)) throw new SomeException("..."); // rest of method } Of course you're welcome to suggest other possibilities too. Message text "..." would be something like "If 'useName' is true a name must be given, and if 'useName' is false no name is allowed".

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  • Wait function in Java

    - by user220755
    So I am writing a Java code to represent a heap sort and to represent the operation I need to have a waiting function which will wait between different operation but I am not sure if there is a function in Java that does that or do I need to write the function by myself and how would i do that. Representing heap sport is a homework but writing the waiting function isn't so I appreciate your help

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