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  • Speed Problem - Animating Height Change in UITableView

    - by Travis
    So I have a huge UITableView, between 1000 and 3000 rows. Each row needs to, when selected, expand to include several buttons. I do this by rendering the buttons below the cell, enabling clipping on the cells, and then just animating a change in height when they're selected. So I have heightForRowAtIndex checking if the row is selected, if so it gives a different height value. To do the animation, I have the following: - (void) tableView: (UITableView *) tableView didSelectRowAtIndexPath: (NSIndexPath *) indexPath { [self.tableView beginUpdates]; [self.tableView endUpdates]; } This all works wonderfully until I get around 1000 rows, at which point the animations still work and are still quite smooth, but they lag by a second or two. My first thought was a memory problem, but everything is being autoreleased and upon inspection my application isn't even receiving a memory warning message. So...any ideas on what this might be and how I can erase this lag between selection and change in cell height? Oh, and one last thing - right now I'm testing this on the iPad, so if this is a problem there, I expect it to be worse on our other target devices (iPhone and iPod).

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  • Deploying software on compromised machines

    - by Martin
    I've been involved in a discussion about how to build internet voting software for a general election. We've reached a general consensus that there exist plenty of secure methods for two way authentication and communication. However, someone came along and pointed out that in a general election some of the machines being used are almost certainly going to be compromised. To quote: Let me be an evil electoral fraudster. I want to sample peoples votes as they vote and hope I get something scandalous. I hire a bot-net from some really shady dudes who control 1000 compromised machines in the UK just for election day. I capture the voting habits of 1000 voters on election day. I notice 5 of them have voted BNP. I look these users up and check out their machines, I look through their documents on their machine and find out their names and addresses. I find out one of them is the wife of a tory MP. I leak 'wife of tory mp is a fascist!' to some blogger I know. It hits the internet and goes viral, swings an election. That's a serious problem! So, what are the best techniques for running software where user interactions with the software must be kept secret, on a machine which is possibly compromised?

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  • How to avoid reallocation using the STL (C++)

    - by Tue Christensen
    This question is derived of the topic: http://stackoverflow.com/questions/2280655/vector-reserve-c I am using a datastructur of the type vector<vector<vector<double> > >. It is not possible to know the size of each of these vector (except the outer one) before items (doubles) are added. I can get an approximate size (upper bound) on the number of items in each "dimension". A solution with the shared pointers might be the way to go, but I would like to try a solution where the vector<vector<vector<double> > > simply has .reserve()'ed enough space (or in some other way has allocated enough memory). Will A.reserve(500) (assumming 500 is the size or, alternatively an upper bound on the size) be enough to hold "2D" vectors of large size, say [1000][10000]? The reason for my question is mainly because I cannot see any way of reasonably estimating the size of the interior of A at the time of .reserve(500). An example of my question: vector A; A.reserve(500+1); vector temp2; vector temp1 (666,666); for(int i=0;i<500;i++) { A.push_back(temp2); for(int j=0; j< 10000;j++) { A.back().push_back(temp1); } } Will this ensure that no reallocation is done for A? If temp2.reserve(100000) and temp1.reserve(1000) where added at creation will this ensure no reallocation at all will occur at all? In the above please disregard the fact that memory could be wasted due to conservative .reserve() calls. Thank you all in advance!

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  • Xpath that evaluates -all- attributes?

    - by Tres
    I maybe be trying to do something invalid here, but maybe someone smarter than me knows the correct syntax to solve my problem. Given: <group code="vehicle"> <line code="car"> <cell> <box code="price">1000.00</box> </cell> </line> <line code="car"> <cell code="sports"> <box code="price">500.00</box> </cell> </line> </group> If I use //*[@code="vehicle"]//*[@code="car"]//*[@code="price"], I will get both boxes returned (1000.00 and 500.00)--as expected but not what I want. Is there an xpath syntax that will evaluate against all nodes that have an attribute of @code rather than skipping it if it doesn't match with the end result being that I only get back the first box (price of 1000.00)? Like asking, choose the first node with @code and that @code must equal "vehicle", then choose the next node with @code and that @code must equal "car", then choose the next node with @code and @code must equal "price".

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  • Manipulating columns of numbers in elisp

    - by ~unutbu
    I have text files with tables like this: Investment advisory and related fees receivable (161,570 ) (71,739 ) (73,135 ) Net purchases of trading investments (93,261 ) (30,701 ) (11,018 ) Other receivables 61,216 (10,352 ) (69,313 ) Restricted cash 20,658 (20,658 ) - Other current assets (39,643 ) 14,752 64 Other non-current assets 71,896 (26,639 ) (26,330 ) Since these are accounting numbers, parenthesized numbers indicate negative numbers. Dashes represent 0 or no number. I'd like to be able to mark a rectangular region such as third column above, call a function (format-column), and automatically have (-73135-11018-69313+64-26330)/1000 sitting in my kill-ring. Even better would be -73.135-11.018-69.313+0.064-26.330 but I couldn't figure out a way to transform 64 -- 0.064. This is what I've come up with: (defun format-column () "format accounting numbers in a rectangular column. format-column puts the result in the kill-ring" (interactive) (let ((p (point)) (m (mark)) ) (copy-rectangle-to-register 0 (min m p) (max m p) nil) (with-temp-buffer (insert-register 0) (goto-char (point-min)) (while (search-forward "-" nil t) (replace-match "" nil t)) (goto-char (point-min)) (while (search-forward "," nil t) (replace-match "" nil t)) (goto-char (point-min)) (while (search-forward ")" nil t) (replace-match "" nil t)) (goto-char (point-min)) (while (search-forward "(" nil t) (replace-match "-" nil t) (just-one-space) (delete-backward-char 1) ) (goto-char (point-min)) (while (search-forward "\n" nil t) (replace-match " " nil t)) (goto-char (point-min)) (kill-new (mapconcat 'identity (split-string (buffer-substring (point-min) (point-max))) "+")) (kill-region (point-min) (point-max)) (insert "(") (yank 2) (goto-char (point-min)) (while (search-forward "+-" nil t) (replace-match "-" nil t)) (goto-char (point-max)) (insert ")/1000") (kill-region (point-min) (point-max)) ) ) ) (global-set-key "\C-c\C-f" 'format-column) Although it seems to work, I'm sure this function is poorly coded. The repetitive calls to goto-char, search-forward, and replace-match and the switching from buffer to string and back to buffer seems ugly and inelegant. My entire approach may be wrong-headed, but I don't know enough elisp to make this more beautiful. Do you see a better way to write format-column, and/or could you make suggestions on how to improve this code?

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  • Javascript help fixing a working time ago date function to simply show seconds ago.

    - by Scarface
    Hey guys quick question, I am using a javascript function and it works except I can only make it say 0 seconds ago, when the time is under a minute. Can anyone quickly explain what I am doing wrong? function handleDate( timestamp ) { var n=new Date(), t, ago = " "; if( timestamp ) { t = Math.round( (n.getTime()/1000 - timestamp)/60 ); ago += handleSinceDateEndings( t, timestamp ); } else { ago += ""; } return ago; } function handleSinceDateEndings( t, original_timestamp ) { var ago = " ", date; if( t <= 1 ) { ago += t + " seconds ago"; } else if( t<60) { ago += t + " mins ago"; } else if( t>= 60 && t<= 120) { ago += Math.floor( t / 60 ) + " hour ago" } else if( t<1440 ) { //console.log(t) ago += Math.floor( t / 60 ) + " hours ago"; } else if( t< 2880) { ago += "1 day ago"; } else if( t > 2880 && t < 4320 ) { ago += "2 days ago"; } else { date = new Date( parseInt( original_timestamp )*1000 ) ago += months[ date.getMonth() ] + " " + date.getDate(); } return ago; } var months = ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"];

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  • Auto load a specific link at various time intervals

    - by user228837
    Here's what I need to do. I'm using Google Chrome. I have page that auto-reloads every 5 seconds using a script: javascript: timeout=prompt("Set timeout [s]"); current=location.href; if(timeout>0) setTimeout('reload()',1000*timeout); else location.replace(current); function reload() { setTimeout('reload()',1000*timeout); fr4me='<frameset cols=\'*\'>\n<frame src=\''+current+'\'/>'; fr4me+='</frameset>'; with(document){write(fr4me);void(close())}; } I found that script by Googling. The reason why the page auto-reloads every 5 seconds is I'm waiting for a specific link or url to appear in the page. It appears at random times. Once I see the link I'm waiting for, I immediately click the link. That's fine. But I want more. What I want is the page will auto-reload and I want it to auto-detect the the link I'm waiting for. Once the script finds the link I'm waiting for, it automatically loads that link on a new tab or page. For example, I'm auto-reloading www.example.com. I'm waiting for a specific url "BUY NOW". When the page auto-reloads, it checks if there's a url "BUY NOW". If it sees one, it should automatically open that link. Thanks.

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  • Replace Temp with Query

    - by student
    The Replace Temp with Query refactoring method is recommended quite widely now but seems to be very inefficient for very little gain. The method from the Martin Fowler's site gives the following example: Extract the expression into a method. Replace all references to the temp with the expression. The new method can then be used in other methods. double basePrice = _quantity * _itemPrice; if (basePrice > 1000) return basePrice * 0.95; else return basePrice * 0.98; becomes if (basePrice() > 1000) return basePrice() * 0.95; else return basePrice() * 0.98; double basePrice() { return _quantity * _itemPrice; } Why is this a good idea? surely it means the calculation is needlessly repeated and you have the overhead of calling a function. I know CPU cycles are cheap but throwing them away like this seems careless? Am I missing something?

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  • Need help converting a C++ header file to delphi

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. ///////////////////////// C++ header file //////////////////////////////////// if _MSC_VER 1000 pragma once endif // _MSC_VER 1000 ifdef DVP7010BDLL_EXPORTS define DVP7010BDLL_API __declspec(dllexport) else define DVP7010BDLL_API __declspec(dllimport) endif define MAXBOARDS 4 define MAXDEVS 4 define ID_NEW_FRAME 37810 define ID_MUX0_NEW_FRAME 37800 define ID_MUX1_NEW_FRAME 37801 define ID_MUX2_NEW_FRAME 37802 define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; /////////////////// delphi /////////////////////////////////////// unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER 1000} //pragma once //{$endif} // _MSC_VER 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

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  • How to keep text inside a circle using Cairo?

    - by miguelrios
    I a drawing a graph using Cairo (pycairo specifically) and I need to know how can I draw text inside a circle without overlapping it, by keeping it inside the bounds of the circle. I have this simple code snippet that draws a letter "a" inside the circle: ''' Created on May 8, 2010 @author: mrios ''' import cairo, math WIDTH, HEIGHT = 1000, 1000 #surface = cairo.PDFSurface ("/Users/mrios/Desktop/exampleplaces.pdf", WIDTH, HEIGHT) surface = cairo.ImageSurface (cairo.FORMAT_ARGB32, WIDTH, HEIGHT) ctx = cairo.Context (surface) ctx.scale (WIDTH/1.0, HEIGHT/1.0) # Normalizing the canvas ctx.rectangle(0, 0, 1, 1) # Rectangle(x0, y0, x1, y1) ctx.set_source_rgb(255,255,255) ctx.fill() ctx.arc(0.5, 0.5, .4, 0, 2*math.pi) ctx.set_source_rgb(0,0,0) ctx.set_line_width(0.03) ctx.stroke() ctx.arc(0.5, 0.5, .4, 0, 2*math.pi) ctx.set_source_rgb(0,0,0) ctx.set_line_width(0.01) ctx.set_source_rgb(255,0,255) ctx.fill() ctx.set_source_rgb(0,0,0) ctx.select_font_face("Georgia", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_BOLD) ctx.set_font_size(1.0) x_bearing, y_bearing, width, height = ctx.text_extents("a")[:4] print ctx.text_extents("a")[:4] ctx.move_to(0.5 - width / 2 - x_bearing, 0.5 - height / 2 - y_bearing) ctx.show_text("a") surface.write_to_png ("/Users/mrios/Desktop/node.png") # Output to PNG The problem is that my labels have variable amount of characters (with a limit of 20) and I need to set the size of the font dynamically. It must fit inside the circle, no matter the size of the circle nor the size of the label. Also, every label has one line of text, no spaces, no line breaks. Any suggestion?

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  • Suggest a good method with least lookup time complexity

    - by Amrish
    I have a structure which has 3 identifier fields and one value field. I have a list of these objects. To give an analogy, the identifier fields are like the primary keys to the object. These 3 fields uniquely identify an object. Class { int a1; int a2; int a3; int value; }; I would be having a list of say 1000 object of this datatype. I need to check for specific values of these identity key values by passing values of a1, a2 and a3 to a lookup function which would check if any object with those specific values of a1, a2 and a3 is present and returns that value. What is the most effective way to implement this to achieve a best lookup time? One solution I could think of is to have a 3 dimensional matrix of length say 1000 and populate the value in it. This has a lookup time of O(1). But the disadvantages are. 1. I need to know the length of array. 2. For higher identity fields (say 20), then I will need a 20 dimension matrix which would be an overkill on the memory. For my actual implementation, I have 23 identity fields. Can you suggest a good way to store this data which would give me the best look up time?

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  • SQL Joining on a one-to-many relationship

    - by Harley
    Ok, here was my original question; Table one contains ID|Name 1 Mary 2 John Table two contains ID|Color 1 Red 1 Blue 2 Blue 2 Green 2 Black I want to end up with is ID|Name|Red|Blue|Green|Black 1 Mary Y Y 2 John Y Y Y It seems that because there are 11 unique values for color and 1000's upon 1000's of records in table one that there is no 'good' way to do this. So, two other questions. Is there an efficient way to query to get this result? I can then create a crosstab in my application to get the desired result. ID|Name|Color 1 Mary Red 1 Mary Blue 2 John Blue 2 John Green 2 John Black If I wanted to limit the number of records returned how could I do a query to do something like this? Where ((color='blue') AND (color<>'red' OR color<>'green')) So using the above example I would then get back ID|Name|Color 1 Mary Blue 2 John Blue 2 John Black I connect to Visual FoxPro tables via ADODB to use SQL. Thanks!

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  • Marquee style progressbar in wxPython

    - by Mridang Agarwalla
    Hi, Could anyone tell me how to implement a marquee style progress bar in wxPython? As stated on MSDN: you can animate it in a way that shows activity but does not indicate what proportion of the task is complete. Thank you. I tried this but it doesn't seem to work. The timer ticks but the gauge doesn't scroll. Any help? import wx import time class MyForm(wx.Frame): def __init__(self): wx.Frame.__init__(self, None, wx.ID_ANY, "Timer Tutorial 1", size=(500,500)) # Add a panel so it looks the correct on all platforms panel = wx.Panel(self, wx.ID_ANY) self.timer = wx.Timer(self) self.Bind(wx.EVT_TIMER, self.update, self.timer) self.gauProgress = wx.Gauge(panel, range=1000, pos=(30, 50), size=(440, 20)) self.toggleBtn = wx.Button(panel, wx.ID_ANY, "Start") self.toggleBtn.Bind(wx.EVT_BUTTON, self.onToggle) def onToggle(self, event): btnLabel = self.toggleBtn.GetLabel() if btnLabel == "Start": print "starting timer..." self.timer.Start(1000) self.toggleBtn.SetLabel("Stop") else: print "timer stopped!" self.timer.Stop() self.toggleBtn.SetLabel("Start") def update(self, event): print "\nupdated: ", print time.ctime() self.gauProgress.Pulse() # Run the program if __name__ == "__main__": app = wx.PySimpleApp() frame = MyForm().Show() app.MainLoop()

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  • Input boxes with transparent background are not clickable in IE8

    - by Viliam
    I have an absolutely positioned input box in a form. The input box has transparent background: .form-page input[type="text"] { border: none; background-color: transparent; /* Other stuff: font-weight, font-size */ } Surprisingly, I cannot select this input box by clicking on it in IE8. It works perfectly in Firefox however. The same happens for background: none. When I change the background color: background-color: red; It works fine, so this is issue associated with transparent background. Setting a border makes the input box selectable by clicking on its border only. Is there a workaround to have clickable input box with transparent background working in IE8? Update: Example. Uncomment background-color and the inputbox is selectable. You can also click on the select box, and focus the input box by pressing Shift+Tab. <!DOCTYPE HTML PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html><head></head><body> <style type="text/css"> input[type="text"] { border: none; background: transparent; /*background-color: blue;*/ } #elem528 { position:absolute; left:155px; top:164px; width:60px; height:20px; } #elem529 { position:absolute; left:218px; top:164px; width:40px; height:20px; } </style> <img src="xxx.png" alt="" width="1000" height="1000"> <input id="elem528" maxlength="7" type="text"> <select id="elem529"></select> </body></html>

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  • stock management of assemblys and its sub parts

    - by The Disintegrator
    I have to track the stock of individual parts and kits (assembly) and can't find a satisfactory way of doing this. Sample bogus and hyper simplified database: Table prod: prodID 1 prodName Flux capacitor prodCost 900 prodPrice 1350 (900*1.5) prodStock 3 - prodID 2 prodName Mr Fusion prodCost 300 prodPrice 600 (300*2) prodStock 2 - prodID 3 prodName Time travel kit prodCost 1650 (1350+300) prodPrice 2145 (1650*1.3) prodStock 2 Table rels relID 1 relSrc 1 (Flux capacitor) relType 4 (is a subpart of) relDst 3 (Time travel kit) - relID 2 relSrc 2 (Mr Fusion) relType 4 (is a subpart of) relDst 3 (Time travel kit) prodPrice: it's calculated based on the cost but not in a linear way. In this example for costs of 500 or less, the markup is a 200%. For costs of 500-1000 the markup is 150%. For costs of 1000+ the markup is 130% That's why the time travel kit is much cheaper than the individual parts prodStock: here is my problem. I can sell kits or the individual parts, So the stock of the kits is virtual. The problem when I buy: Some providers sell me the Time Travel kit as a whole (with one barcode) and some sells me the individual parts (with a different barcode) So when I load the stock I don't know how to impute it. The problem when I sell: If I only sell kits, calculate the stock would be easy: "I have 3 Flux capacitors and 2 Mr Fusions, so I have 2 Time travel kits and a Flux Capacitor" But I can sell Kits or individual parts. I have to track the stock of the individual parts and the possible kits at the same time (and I have to compensate for the sell price) Probably this is really simple, but I can't see a simple solution. Resuming: I have to find a way of tracking the stock and the database/program is the one who has to do it (I cant ask the clerk to correct the stock) I'm using php+MySql. But this is more a logical problem than a programing one

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  • Why can't the compiler/JVM just make autoboxing "just work"?

    - by Pyrolistical
    Autoboxing is rather scary. While I fully understand the difference between == and .equals I can't but help have the follow bug the hell out of me: final List<Integer> foo = Arrays.asList(1, 1000); final List<Integer> bar = Arrays.asList(1, 1000); System.out.println(foo.get(0) == bar.get(0)); System.out.println(foo.get(1) == bar.get(1)); That prints true false Why did they do it this way? It something to do with cached Integers, but if that is the case why don't they just cache all Integers used by the program? Or why doesn't the JVM always auto unbox to primitive? Printing false false or true true would have been way better. EDIT I disagree about breakage of old code. By having foo.get(0) == bar.get(0) return true you already broke the code. Can't this be solved at the compiler level by replacing Integer with int in byte code (as long as it is never assigned null)

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  • Catching MediaPlayer Exceptions from WPF MediaElement Control

    - by ScottCate
    I'm playing video in a MediaElement in WPF. It's working 1000's of times, over and over again. Once in a blue moon (like once a week), I get a windows exception (you know the dialog Dr. Watson Crash??) that happens. The MediaElment doesn't expose an error, it just crashes and sits there with an ugly Crash report on the screen. If you "view this report" you can see it is in fact MediaPlayer that has crashed. I know I can disable the crash reports from popping up - but I'm more interested in finding out what's going wrong. I'm not sure how to capture the results of the Dr. Watson capture, but I have the dialog open now if someone has advice on a better way to capture. Here is the opening line of data, that points to my application, then to wmvdecod.dll AppName: ScottApp.exe AppVer: 2.2009.2291.805 AppStamp:4a36c812 ModName: wmvdecod.dll ModVer: 11.0.5721.5145 ModStamp:453711a3 fDebug: 0 Offset: 000cbc88 And from the Win Event Log. (same information) Event Type: Error Event Source: .NET Runtime 2.0 Error Reporting Event Category: None Event ID: 1000 Date: 7/13/2009 Time: 10:20:27 AM User: N/A Computer:28022 Description: Faulting application ScottApp.exe, version 2.2009.2291.805, stamp 4a36c812, faulting module wmvdecod.dll, version 11.0.5721.5145, stamp 453711a3, debug? 0, fault address 0x000cbc88.

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  • Sharing large objects between ruby processes without a performance hit

    - by Gdeglin
    I have a Ruby hash that reaches approximately 10 megabytes if written to a file using Marshal.dump. After gzip compression it is approximately 500 kilobytes. Iterating through and altering this hash is very fast in ruby (fractions of a millisecond). Even copying it is extremely fast. The problem is that I need to share the data in this hash between Ruby on Rails processes. In order to do this using the Rails cache (file_store or memcached) I need to Marshal.dump the file first, however this incurs a 1000 millisecond delay when serializing the file and a 400 millisecond delay when serializing it. Ideally I would want to be able to save and load this hash from each process in under 100 milliseconds. One idea is to spawn a new Ruby process to hold this hash that provides an API to the other processes to modify or process the data within it, but I want to avoid doing this unless I'm certain that there are no other ways to share this object quickly. Is there a way I can more directly share this hash between processes without needing to serialize or deserialize it? Here is the code I'm using to generate a hash similar to the one I'm working with: @a = [] 0.upto(500) do |r| @a[r] = [] 0.upto(10_000) do |c| if rand(10) == 0 @a[r][c] = 1 # 10% chance of being 1 else @a[r][c] = 0 end end end @c = Marshal.dump(@a) # 1000 milliseconds Marshal.load(@c) # 400 milliseconds

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  • Stock management of assemblies and its sub parts

    - by The Disintegrator
    I have to track the stock of individual parts and kits (assemblies) and can't find a satisfactory way of doing this. Sample bogus and hyper simplified database: Table prod: prodID 1 prodName Flux capacitor prodCost 900 prodPrice 1350 (900*1.5) prodStock 3 - prodID 2 prodName Mr Fusion prodCost 300 prodPrice 600 (300*2) prodStock 2 - prodID 3 prodName Time travel kit prodCost 1650 (1350+300) prodPrice 2145 (1650*1.3) prodStock 2 Table rels relID 1 relSrc 1 (Flux capacitor) relType 4 (is a subpart of) relDst 3 (Time travel kit) - relID 2 relSrc 2 (Mr Fusion) relType 4 (is a subpart of) relDst 3 (Time travel kit) prodPrice: it's calculated based on the cost but not in a linear way. In this example for costs of 500 or less, the markup is a 200%. For costs of 500-1000 the markup is 150%. For costs of 1000+ the markup is 130% That's why the time travel kit is much cheaper than the individual parts prodStock: here is my problem. I can sell kits or the individual parts, So the stock of the kits is virtual. The problem when I buy: Some providers sell me the Time Travel kit as a whole (with one barcode) and some sells me the individual parts (with a different barcode) So when I load the stock I don't know how to impute it. The problem when I sell: If I only sell kits, calculate the stock would be easy: "I have 3 Flux capacitors and 2 Mr Fusions, so I have 2 Time travel kits and a Flux Capacitor" But I can sell Kits or individual parts. So, I have to track the stock of the individual parts and the possible kits at the same time (and I have to compensate for the sell price) Probably this is really simple, but I can't see a simple solution. Resuming: I have to find a way of tracking the stock and the database/program is the one who has to do it (I cant ask the clerk to correct the stock) I'm using php+MySql. But this is more a logical problem than a programing one

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  • Can you notice what's wrong with my PHP or MYSQL code?

    - by Jenna
    I am trying to create a category menu with sub categories. I have the following MySQL table: -- -- Table structure for table `categories` -- CREATE TABLE IF NOT EXISTS `categories` ( `ID` int(11) NOT NULL AUTO_INCREMENT, `name` varchar(1000) NOT NULL, `slug` varchar(1000) NOT NULL, `parent` int(11) NOT NULL, `type` varchar(255) NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=66 ; -- -- Dumping data for table `categories` -- INSERT INTO `categories` (`ID`, `name`, `slug`, `parent`, `type`) VALUES (63, 'Party', '/category/party/', 0, ''), (62, 'Kitchen', '/category/kitchen/', 61, 'sub'), (59, 'Animals', '/category/animals/', 0, ''), (64, 'Pets', '/category/pets/', 59, 'sub'), (61, 'Rooms', '/category/rooms/', 0, ''), (65, 'Zoo Creatures', '/category/zoo-creatures/', 59, 'sub'); And the following PHP: <?php include("connect.php"); echo "<ul>"; $query = mysql_query("SELECT * FROM categories"); while ($row = mysql_fetch_assoc($query)) { $catId = $row['id']; $catName = $row['name']; $catSlug = $row['slug']; $parent = $row['parent']; $type = $row['type']; if ($type == "sub") { $select = mysql_query("SELECT name FROM categories WHERE ID = $parent"); while ($row = mysql_fetch_assoc($select)) { $parentName = $row['name']; } echo "<li>$parentName >> $catName</li>"; } else if ($type == "") { echo "<li>$catName</li>"; } } echo "</ul>"; ?> Now Here's the Problem, It displays this: * Party * Rooms >> Kitchen * Animals * Animals >> Pets * Rooms * Animals >> Zoo Creatures I want it to display this: * Party * Rooms >> Kitchen * Animals >> Pets >> Zoo Creatures Is there something wrong with my loop? I just can't figure it out.

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  • More than one location provider at same time

    - by Rabarama
    I have some problems with location systems. I have a service that implements locationlistener. I want to get the best location using network when possible, gps if network is not enough accurate (accuracy greater than 300mt). The problem is this. I need location (accurate if possible, inaccuarte otherways) every 5 minutes. I start with a : LocationManager lm=(LocationManager)getApplicationContext().getSystemService(LOCATION_SERVICE); Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_COARSE); criteria.setAltitudeRequired(false); criteria.setBearingRequired(false); String provider=lm.getBestProvider(criteria, true); if(provider!=null){ lm.requestLocationUpdates( provider,5*60*1000,0,this); In "onLocationChanged" i listen to locations and when i get a location with accuracy greater than 300mt, i want to change to gps location system. If I remove allupdates and then request for gps updates, like this: lm.removeUpdates((android.location.LocationListener) this); Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); criteria.setAltitudeRequired(false); criteria.setBearingRequired(false); String provider=lm.getBestProvider(criteria, true); if(provider!=null){ lm.requestLocationUpdates( provider,5*60*1000,0,this); } system stops waiting for gpsupdate, and if i'm in a close room it can stay without location updates for hours, ignoring timeupdate indications. Is there a way to tell locationprovider to switch to network if gps is not giving a location in "x" seconds? or how to understand when gps is not localizing? or if i requestlocationupdates from 2 providers at same time (network and gps), can be a problem? Any suggestion?

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  • jQuery image preload/cache halting browser

    - by Nathan Loding
    In short, I have a very large photo gallery and I'm trying to cache as many of the thumbnail images as I can when the first page loads. There could be 1000+ thumbnails. First question -- is it stupid to try to preload/cache that many? Second question -- when the preload() function fires, the entire browser stops responding for a minute to two. At which time the callback fires, so the preload is complete. Is there a way to accomplish "smart preloading" that doesn't impede on the user experience/speed when attempting to load this many objects? The $.preLoadImages function is take from here: http://binarykitten.me.uk/dev/jq-plugins/107-jquery-image-preloader-plus-callbacks.html Here's how I'm implementing it: $(document).ready(function() { setTimeout("preload()", 5000); }); function preload() { var images = ['image1.jpg', ... 'image1000.jpg']; $.preLoadImages(images, function() { alert('done'); }); } 1000 images is a lot. Am I asking too much?

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  • delphi post 'illegal access' error

    - by paul
    hello all im making some delphi simple software which using Idhttp module in indy. i want to access ' http://mybuddy.buddybuddy.co.kr/userinfo/UserInfo.asp ' this page by use idhttp's post function. to open this webpage firstly have to login(http://user.buddybuddy.co.kr/Login/Login.asp), so i was logged in but problem is after logged in webpage i can see another login page but when try to login(http://user.buddybuddy.co.kr/usercheck/UserCheckPWExec.asp) , i encountered some error message 'illegal access'. if anyone help me much appreciate! begin sl.Clear; sl.Add('ID=ph896011'); sl.add('PWD=pk1089'); sl.add('SECCHK=0'); IdHTTP1.HandleRedirects := True; IdHTTP1.Request.ContentType := 'application/x-www-form-urlencoded'; memo1.Text:=idhttp1.Post('http://user.buddybuddy.co.kr/Login/Login.asp',sl); if pos('top.location =',Memo1.Text)> 0 then begin application.ProcessMessages; sleep(1000); Memo1.Text:= ''; sleep(300); sl2.Clear; sl2.Add('PASSWD=pk1089' ); Memo2.Text := IdHTTP1.Post('http://user.buddybuddy.co.kr/usercheck/UserCheckPWExec.asp', sl2); result.Caption := 'login success' ; sleep(300); Memo1.Text := ''; //memo1.Text := IdHTTP1.Get('https://user.buddybuddy.co.kr/Login/Logout.asp'); //Sleep(1000); end;

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  • calloc v/s malloc and time efficiency

    - by yCalleecharan
    Hi, I've read with interest the post "c difference between malloc and calloc". I'm using malloc in my code and would like to know what difference I'll have using calloc instead. My present (pseudo)code with malloc: Scenario 1 int main() { allocate large arrays with malloc INITIALIZE ALL ARRAY ELEMENTS TO ZERO for loop //say 1000 times do something and write results to arrays end for loop FREE ARRAYS with free command } //end main If I use calloc instead of malloc, then I'll have: Scenario2 int main() { for loop //say 1000 times ALLOCATION OF ARRAYS WITH CALLOC do something and write results to arrays FREE ARRAYS with free command end for loop } //end main I have three questions: Which of the scenarios is more efficient if the arrays are very large? Which of the scenarios will be more time efficient if the arrays are very large? In both scenarios,I'm just writing to arrays in the sense that for any given iteration in the for loop, I'm writing each array sequentially from the first element to the last element. The important question: If I'm using malloc as in scenario 1, then is it necessary that I initialize the elements to zero? Say with malloc I have array z = [garbage1, garbage2, garbage 3]. For each iteration, I'm writing elements sequentially i.e. in the first iteration I get z =[some_result, garbage2, garbage3], in the second iteration I get in the first iteration I get z =[some_result, another_result, garbage3] and so on, then do I need specifically to initialize my arrays after malloc?

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  • Keybd is not working right =(

    - by user302131
    i can't get this to work right this should press left for 1sec then wait 10secs then right 1sec. keybd_event(0x25, 0xCB, 0, 0); // press left cout << "Ldown\n"; // so i know it worked Sleep(1000); // hold it for 1sec keybd_event(0x25, 0xCB, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Lup\n"; // so i know i let go Sleep(10000); // Sleep for 10secs keybd_event(0x27, 0xCD, 0, 0); // press right cout << "Rdown\n"; // so i know i pressed right Sleep(1000); // sleep 1sec keybd_event(0x27, 0xCD, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Rdown\n"; // so i know i let go. this is in a loop but it wont do anything :( unless i close the program before the key is let go then it will just keep the keydown until i press the key again. i know you can use only one key code if you want but i need to use both. so what i'm i missing?

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