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  • XML in Authorware 7.01

    - by Mikael
    Let me explain the setup that is being used. Right now I have an authorware program which loads an ocx control. This control receives data in the form on an XML string. This part is working properly. However I need parse this XML string in authorware and have not been successful. I have been trying to use the XMLParser Xtra. The documentation listed here shows how to create a new XMLParser object and then shows how to call the object but never explains how to link the Parser to a XML file or XML string. The information I have been using can be found here https://www.adobe.com/livedocs/authorware/7/using_aw_en/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Using_Authorware_7&file=09_va110.htm#224295 I need more information on how to Parse XML with this function or if there is another way to do this in Authorware. As a side note the documentation says it cannot create or append to XML, I will need to do this also inside of Authorware. Is this possible and if so, how?

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  • Pourquoi ne pas laisser les développeurs et le public choisir ? Le PDG d'Adobe répond à la lettre ou

    Mise à jour du 30/04/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Pourquoi ne pas laisser les développeurs et le public choisir ? Le PDG d'Adobe répond à la lettre ouverte anti-flash de Steve Jobs C'est en substance la réponse de Shantanu Narayen : si notre technologie est si mauvaise et si « inadaptée à l'iPhone » (comme l'écrit noir sur blanc Steve Jobs - lire ci-avant), les développeurs ne l'utiliseront pas et les consommateurs s'en détourneront.

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  • Android 3 : pas de Flash sur les tablettes avant plusieurs semaines, mais Adobe annonce une version améliorée et optimisée

    Android 3 : pas de Flash sur les tablettes avant plusieurs semaines Mais Adobe annonce des améliorations et une version optimisée de sa technologie Beaucoup d'agitation se fait sentir actuellement dans la presse IT autour d'une publicité de l'opérateur télécom américain Verizon pour Xoom, la première tablette PC sous Android 3, la nouvelle version de l'OS adaptée aux tablettes PC. Cette publicité annonce (en marge et en petits caractères) le report de l'intégration de Flash sur la tablette de Motorola au printemps proch...

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  • Top/left edges of screen, in Virtualbox, act like bottom/right edges

    - by Ken
    I have Virtualbox running on Windows Vista, and Debian running inside Virtualbox. Everything's running great, for the most part. Everything looks correct. But when I'm in full-screen mode, the top edge seems to act (to the mouse) like it's the bottom edge, and the left edge seems to act like the right edge. For example, if I click in the middle of the desktop and drag left, as if to select some icons, when I hit the very leftmost pixel of the screen, the selection (but not the mouse pointer) jumps to the far right edge of the screen). For the left edge, it's not such a big deal, but not having the top edge is kind of annoying: it means I can't select things from the menu in my top panel by slamming the mouse against the top of the screen. Anyone seen this before? Is there some way to make this work? Thanks!

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  • How to scan convert right edges and slopes less than one?

    - by Zachary
    I'm writing a program which will use scan conversion on triangles to fill in the pixels contained within the triangle. One thing that has me confused is how to determine the x increment for the right edge of the triangle, or for slopes less than or equal to one. Here is the code I have to handle left edges with a slope greater than one (obtained from Computer Graphics: Principles and Practice second edition): for(y=ymin;y<=ymax;y++) { edge.increment+=edge.numerator; if(edge.increment>edge.denominator) { edge.x++; edge.increment -= edge.denominator; } } The numerator is set from (xMax-xMin), and the denominator is set from (yMax-yMin)...which makes sense as it represents the slope of the line. As you move up the scan lines (represented by the y values). X is incremented by 1/(denomniator/numerator) ...which results in x having a whole part and a fractional part. If the fractional part is greater than one, then the x value has to be incremented by 1 (as shown in edge.incrementedge.denominator). This works fine for any left handed lines with a slope greater than one, but I'm having trouble generalizing it for any edge, and google-ing has proved fruitless. Does anyone know the algorithm for that?

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  • Concurrency problem with arrays (Java)

    - by Johannes
    For an algorithm I'm working on I tried to develop a blacklisting mechanism that can blacklist arrays in a specific way: If "1, 2, 3" is blacklisted "1, 2, 3, 4, 5" is also considered blacklisted. I'm quite happy with the solution I've come up with so far. But there seem to be some serious problems when I access a blacklist from multiple threads. The method "contains" (see code below) sometimes returns true, even if an array is not blacklisted. This problem does not occur if I only use one thread, so it most likely is a concurrency problem. I've tried adding some synchronization, but it didn't change anything. I also tried some slightly different implementations using java.util.concurrent classes. Any ideas on how to fix this? public class Blacklist { private static final int ARRAY_GROWTH = 10; private final Node root = new Node(); private static class Node{ private volatile Node[] childNodes = new Node[ARRAY_GROWTH]; private volatile boolean blacklisted = false; public void blacklist(){ this.blacklisted = true; this.childNodes = null; } } public void add(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return; else if(currentNode.childNodes.length <= edge) { currentNode.childNodes = Arrays.copyOf(currentNode.childNodes, edge + ARRAY_GROWTH); } if(currentNode.childNodes[edge] == null) { currentNode.childNodes[edge] = new Node(); } currentNode = currentNode.childNodes[edge]; } currentNode.blacklist(); } } public boolean contains(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return true; else if(currentNode.childNodes.length <= edge || currentNode.childNodes[edge] == null) return false; currentNode = currentNode.childNodes[edge]; } return currentNode.blacklisted; } } }

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  • Drawing Directed Acyclic Graphs: Using DAG property to improve layout/edge routing?

    - by Robert Fraser
    Hi, Laying out the verticies in a DAG in a tree form (i.e. verticies with no in-edges on top, verticies dependent only on those on the next level, etc.) is rather simple. However, is there a simple algorithm to do this that minimizes edge crossing? (For some graphs, it may be impossible to completely eliminate edge crossing.) A picture says a thousand words, so is there an algorithm that would suggest: instead of:

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  • LINQ, creating unique collection of a collection

    - by Wish
    I have class Vertex and a class Edge (Edge holds 2 properties - Vertex Source and Vertex Target); Edges and Vertexes are collected into lists Some example: A-->B // edge from vertex A to B B-->C // edge from vertex B to C C-->A // edge from vertex C to A A-->C // edge from vertex A to C -- this is two way edge So I would like to make IDictionary<Edge, bool> which would hold edges (A--B and B--A would be like 1), and bool - if it is two way or no. I need it because when I draw them now, it draws 2 arrows under one another. I would better make 1 arrow. So I'm pretty stuck right here... May anybody help me a bit ?

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  • Attaching .swf assets to Flex3 by calling getDefinitionByName()

    - by Alexander Farber
    Hello! Does anybody please know, how could you attach symbols from an .swf file in the Actionscript part of your Flex3 file? I've prepared a simple test case demonstrating my problem. Everything works (there are icons at the 4 buttons, there is a red circle) - except the getDefinitionByName() part. My target is to attach a symbol from library "dynamically" - i.e. depending at the value of the suit variable at the runtime. Thank you, Alex Symbols.as: package { public class Symbols { [Embed('../assets/symbols.swf', symbol='spades')] public static const SPADES:Class; [Embed('../assets/symbols.swf', symbol='clubs')] public static const CLUBS:Class; [Embed('../assets/symbols.swf', symbol='diamonds')] public static const DIAMONDS:Class; [Embed('../assets/symbols.swf', symbol='hearts')] public static const HEARTS:Class; } } TestCase.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="onCreationComplete();"> <mx:Script> <![CDATA[ private function onCreationComplete():void { var sprite:Sprite = new Sprite(); var g:Graphics = sprite.graphics; g.lineStyle(1, 0xFF0000); g.beginFill(0xFF0000); g.drawCircle(100, 100, 20); g.endFill(); spriteHolder.addChild(sprite); // XXX stuff below not working, can it be fixed? var suit:String = "SPADES"; var mc:MovieClip = new (getDefinitionByName("Symbols.SPADES") as Class); spriteHolder.addChild(mc); } ]]> </mx:Script> <mx:VBox width="100%"> <mx:Button label="1" icon="{Symbols.SPADES}" /> <mx:Button label="2" icon="{Symbols.CLUBS}" /> <mx:Button label="3" icon="{Symbols.DIAMONDS}" /> <mx:Button label="4" icon="{Symbols.HEARTS}" /> <mx:UIComponent id="spriteHolder" width="200" height="200"/> </mx:VBox> </mx:Application>

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  • Problem launching Flex Builder 3.x

    - by Vlad
    I have been using Flex Builder for while, then this just happen, and now it would not launch again. !SESSION 2009-09-01 11:24:33.517 ----------------------------------------------- eclipse.buildId=unknown java.version=1.5.0_11 java.vendor=Sun Microsystems Inc. BootLoader constants: OS=win32, ARCH=x86, WS=win32, NL=en_US Command-line arguments: -os win32 -ws win32 -arch x86 !ENTRY org.eclipse.equinox.app 2009-09-01 11:25:45.449 !MESSAGE Product com.adobe.flexbuilder.standalone.product could not be found. !ENTRY org.eclipse.osgi 4 0 2009-09-01 11:25:45.464 !MESSAGE Application error !STACK 1 java.lang.RuntimeException: No application id has been found. at org.eclipse.equinox.internal.app.EclipseAppContainer.startDefaultApp(EclipseAppContainer.java:236) at org.eclipse.equinox.internal.app.EclipseAppContainer.start(EclipseAppContainer.java:98) at org.eclipse.equinox.internal.app.Activator.addingService(Activator.java:112) at org.osgi.util.tracker.ServiceTracker$Tracked.trackAdding(ServiceTracker.java:1064) at org.osgi.util.tracker.ServiceTracker$Tracked.trackInitialServices(ServiceTracker.java:926) at org.osgi.util.tracker.ServiceTracker.open(ServiceTracker.java:330) at org.osgi.util.tracker.ServiceTracker.open(ServiceTracker.java:274) at org.eclipse.equinox.internal.app.Activator.start(Activator.java:54) at org.eclipse.osgi.framework.internal.core.BundleContextImpl$2.run(BundleContextImpl.java:999) at java.security.AccessController.doPrivileged(Native Method) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(BundleContextImpl.java:993) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextImpl.java:974) at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java:346) at org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.java:260) at org.eclipse.osgi.framework.util.SecureAction.start(SecureAction.java:400) at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass(EclipseLazyStarter.java:111) at org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathManager.java:417) at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(DefaultClassLoader.java:189) at org.eclipse.osgi.framework.internal.core.BundleLoader.findLocalClass(BundleLoader.java:340) at org.eclipse.osgi.framework.internal.core.SingleSourcePackage.loadClass(SingleSourcePackage.java:37) at org.eclipse.osgi.framework.internal.core.BundleLoader.findClassInternal(BundleLoader.java:405) at org.eclipse.osgi.framework.internal.core.BundleLoader.findClass(BundleLoader.java:369) at org.eclipse.osgi.framework.internal.core.BundleLoader.findClass(BundleLoader.java:357) at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClassLoader.java:83) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) at org.eclipse.core.internal.runtime.PlatformActivator.startAppContainer(PlatformActivator.java:47) at org.eclipse.core.internal.runtime.PlatformActivator.start(PlatformActivator.java:32) at org.eclipse.osgi.framework.internal.core.BundleContextImpl$2.run(BundleContextImpl.java:999) at java.security.AccessController.doPrivileged(Native Method) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(BundleContextImpl.java:993) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextImpl.java:974) at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java:346) at org.eclipse.osgi.framework.internal.core.AbstractBundle.resume(AbstractBundle.java:350) at org.eclipse.osgi.framework.internal.core.Framework.resumeBundle(Framework.java:1118) at org.eclipse.osgi.framework.internal.core.StartLevelManager.resumeBundles(StartLevelManager.java:634) at org.eclipse.osgi.framework.internal.core.StartLevelManager.incFWSL(StartLevelManager.java:508) at org.eclipse.osgi.framework.internal.core.StartLevelManager.doSetStartLevel(StartLevelManager.java:282) at org.eclipse.osgi.framework.internal.core.StartLevelManager.dispatchEvent(StartLevelManager.java:468) at org.eclipse.osgi.framework.eventmgr.EventManager.dispatchEvent(EventManager.java:195) at org.eclipse.osgi.framework.eventmgr.EventManager$EventThread.run(EventManager.java:297) Has anyone seen this before? Please let me know, thanks.

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  • starting with flex - please let me know if the direction is right (ActionScript vs MXML separation)

    - by Piotr
    Hi, I've just started learning flex using OReilly "Programming Flex 3.0". After completing three chapters and starting fourth (ActionScript), and not having enough patience to wait till completing chapter 22 I started to practice :) One bit that I have most worries about right now is the the dual coding mode (MXML vs ActionScript) Please have a look at my code below (it compiles via mxmlc design.mxml, second file 'code.as' should be in same directory) and advise if the separation I used between visual design and code is appropriate. Also - if some smart guy could show me how to recode same example with *.as being a class file [package?] it would be highly appreciated. I got lost with creating directory structure for package - and did not find it most intuitive, especially for small project that has two files like my example. Code: design.mxml <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script source="code.as"/> <mx:VBox> <mx:TextInput creationComplete="initializeCalculator()" id="txtScreen"/> <mx:HBox> <mx:Button click="click('7')" id="btn7" label="7"/> <mx:Button click="click('8')" id="btn8" label="8"/> <mx:Button click="click('9')" id="btn9" label="9"/> <mx:Button click="click('C')" id="btnClear" label="C"/> </mx:HBox> <mx:HBox> <mx:Button click="click('4')" id="btn4" label="4"/> <mx:Button click="click('5')" id="btn5" label="5"/> <mx:Button click="click('6')" id="btn6" label="6"/> <mx:Button click="click('/')" id="btnDivide" label="/"/> </mx:HBox> <mx:HBox> <mx:Button click="click('1')" id="btn1" label="1"/> <mx:Button click="click('2')" id="btn2" label="2"/> <mx:Button click="click('3')" id="btn3" label="3"/> <mx:Button click="click('*')" id="btnMultiply" label="*"/> </mx:HBox> <mx:HBox> <mx:Button click="click('0')" id="btn0" label="0"/> <mx:Button click="click('=')" id="btnEqual" label="="/> <mx:Button click="click('-')" id="btnMinus" label="-"/> <mx:Button click="click('+')" id="btnPlus" label="+"/> </mx:HBox> </mx:VBox> </mx:Application> code: code.as public var res:int = 0; public var previousOperator:String = ""; public var previousRes:int=0; public function initializeCalculator():void{ txtScreen.text = res.toString(); } public function click(code:String):void{ if (code=="1" || code=="2" || code=="3" || code=="4" || code=="5" || code=="6" || code=="7" || code=="8" || code=="9" || code=="0"){ res = res*10 + int(code); txtScreen.text = res.toString(); } else if (code=="C"){ res = 0; previousOperator =""; previousRes = 0; txtScreen.text = res.toString(); } else{ calculate(code); } } public function calculate(operator:String):void{ var tmpRes:int; if (previousOperator=="+"){ tmpRes = previousRes + res; } else if (previousOperator=="-"){ tmpRes = previousRes - res; } else if (previousOperator=="/"){ tmpRes = previousRes / res; } else if (previousOperator=="*"){ tmpRes = previousRes * res; } else{ tmpRes = res; } previousOperator = operator; previousRes = tmpRes; txtScreen.text = previousRes.toString(); res = 0; if (previousOperator=="=") { res = tmpRes; txtScreen.text=res.toString(); } } PS. If you have comments that this calculator does not calculate properly, they are also appreciated, yet most important are comments on best practices in Flex.

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  • « iAd Producer » l'éditeur visuel gratuit d'Apple pour réaliser des publicités avec les standards Web, une alternative à Adobe Flash ?

    « iAd Producer » l'éditeur visuel gratuit d'Apple pour réaliser des publicités Avec les standards Web, une nouvelle alternative à Adobe Flash ? Apple vient de lancer un nouveau logiciel qui devrait faciliter la création d'annonces média riches pour sa plate-forme publicitaire iAd et ses appareils mobiles sous iOS. Baptisé iAd Producer, il s'agit d'un éditeur graphique tournant sous Mac OS X 10.5 ou supérieure. Il prend en charge toutes les étapes de la création des publicités riches, de la sélection de la plate-forme cible (iPhone, iPad...) jusqu'à la création du splash screen, des menus, voir de plusieurs pages de contenu en définissant le type de transition permet...

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  • How do I get adobe flash working in Chrome or Chromium on Ringtail?

    - by Matt H
    I have recently upgraded to Ringtail and for some reason flash isn't working on either Chrome or Chromium. It works in firefox but I prefer Chrome as my browser so switching to firefox when a website containing flash appears is a bit annoying. According to just about every source, flash it built into Chrome and should just work even on Ubuntu. I tried removing chrome and reinstalling it, but the problem persists. I've checked about://plugins and flash is enabled. Yet when you visit http://www.adobe.com/shockwave/welcome/ What I see is "No plugin available to display this content". about://version shows Google Chrome 28.0.1500.52 (Official Build 207119) OS Linux Blink 537.36 (@152651) JavaScript V8 3.18.5.8 Flash 11.7.700.203 User Agent Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/28.0.1500.52 Safari/537.36 Command Line /opt/google/chrome/google-chrome --blacklist-accelerated-compositing --flag-switches-begin --enable-sync-favicons --sync-keystore-encryption --flag-switches-end Executable Path /opt/google/chrome/google-chrome How do I get flash working in Chrome or Chromium?

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  • what's best language to mate with Adobe Flex-based GUI for math crunching?

    - by gkdsp
    Hi, I'm not a software expert but need to outsource a web-based scientific GUI application, and I'm considering Adobe Flex. My math routines are currently in Javascript and C/C+. Having no experience with Flex, was hoping someone could help me understand what options are available for performing (preferably fast and efficient) CLIENT-side calculations. That is, can Flex interact with Javascript and/or C easily? If not, is actionscript or other language preferred? Downsides/tradeoffs? Need functions like LOG10, LN, SQRT, and would be nice to also have the error function (ERF) and complementary error function (ERFC), although I may be able to derive these last two from more basic functions if necessary. Thanks!

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  • How do I stop that launcher from popping up when mouse goes to the left edge?

    - by Michael
    This is what it says on the help.ubuntu.com website, but when i go to system settings, it does not have a Launcher & Menus option. I wish I could revert back to the old Ubuntu, I hate this launcher. Does any know a fix plz? "Stop the launcher from showing when I point to the left side of the screen The launcher unhides when you move your mouse or touchpad pointer to the left side of the screen. If you prefer, you can tell Unity to only show the launcher when you click the top left Ubuntu button instead. Click the icon at the very right of the top bar and select System Settings. In the Personal section, click Launcher & Menus. Choose Touches the top left corner of the screen"

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  • What would be a good topic for research on "edge of multiple processors / computers programming" topic?

    - by Kabumbus
    This is a subjective discussion so we can express our dreams and hopes here. A "topic" must be like a task with point to have as end result a software poduct. A "topic" must be mainly about "Software engineering", "Algorithm and data structure concepts" and perhaps "Design patterns". I mean let us try to look what is not already there? What can be developed in fiew month and give a breakthrue / start a new leap / show somethig not realized before in science of f multiple computers programming? What i see is already there: LAN / wire and other infrastractural programms for connecting on device level MPI/ Bit torrent/Jabber protocols / APIs / servers for messaging on top Boost and analogs on evry OS in most languages for multithreading there are lots of CUDA like on computer frameworks for fast calculating on computers GPUs What I personally do not see out there is a crossplatform framework for multiple processes interaction. Meaning one that would allow easy creation of multyple processes running in paralell inside one hoster app on one machine. In level not harder than needed for threads creation (so no seprate server apps - just one lib doing it all) Is there ny such lib and what can you propose for research topic?

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  • How can I solve this SAT direct corner intersection edge case?

    - by ssb
    I have a working SAT implementation, but I am running into a problem where direct collisions at a corner do not work for tiled surfaces. That is, it clips on the surface when going in a certain direction because it gets hung up on one of the tiles, and so, for example, if I walk across a floor while holding both down and left, the player will stop when meeting the next shape because the player will be colliding with the right side rather than with the top of the floor tile. This illustration shows what I mean: The top block will translate right first and then up. I have checked here and here which are helpful, but this does not address what I should do in a situation where I don't have a tile-based world. My usage of the term "tile" before isn't really accurate since what I'm doing here is manually placing square obstacles next to each other, not assigning them spots on a grid. What can I do to fix this?

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  • How to load a text file from a server into iPhone game with AS3 in Adobe AIR?

    - by Phil
    Im creating an iPhone game with Adobe AIR, and I want to be able to load a simple text msg into an dynamic text box on the games front screen from my server (and then be able to update that text file on the server, so it updates automatically in the game after the game is on the app store) How would I go about acheiving that? is it as simple as using a getURL? are there any specifical issues with trying to do this on the iPhone via AIR that I should be aware of? Thanks for any advice.

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  • How do I install Adobe Acrobat Pro From Web Premium CS4,....?

    - by RedBunny
    I am Running the new Ubuntu 12.04 Beta 2, and am looking to install Adobe Acrobat Pro from My CS4 Web Premium CD. Whenever I try and install the setup.exe I get the following error: Internal Error - invalid parameters recieved. in a Wine Program Crash box. I am running wine 1.5 and have tried 1.4 also. I have used winetricks and PlayOnLinux, and cannot get it to install with either program. Any help would be appreciated,.... Also If I cant get it installed does anyone know any programs that can link .PDF files to MySql databases in Linux ,....? I really need this to be able to host some web forms for work. Thanx in Advance,..... ~RedBunny

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  • Windows 7: How to disable auto-maximize/resize window (aero-snap) when near screen edge?

    - by glenneroo
    Whenever I drag or resize a window near any edge or corner of either monitor, Windows wants to maximize or resize the window for me in several different ways: dragging a window near a corner offers resize to full-screen dragging directly to the corner offers half-screen maximize resizing to top or bottom edges offers a vertical maximize (one long strip from top to bottom) Actually, now that I think about it the 3rd one isn't so bad, its just the full and half-screen maximize features that drives me mad. Is there a registry hack to disable these settings, preferably independently?

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  • How can I get textures on edge of walls like in Super Metroid and Aquaria?

    - by meds
    Games like Super Metroid and Aquaria present the terrain with the other facing parts having rocks and stuff while deeper behind them (i.e. underground) there's different detail or just black. I would like to do something similar using polygons. Terrain is created in my current level as a set of overlapping square boxes. I'm not sure if this rendering method will work such a system for creating terrain but if anyone has ideas I'd love to hear them. Otherwise I'd like to know how I should re-write the terrain rendering system so it actually works to draw terrain in this manner...

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  • How do I balance program CPU reverse compatibility whist still being able to use cutting edge features?

    - by TheLQ
    As I learn more about C and C++ I'm starting to wonder: How can a compiler use newer features of processors without limiting it just to people with, for example, Intel Core i7's? Think about it: new processors come out every year with lots of new technologies. However you can't just only target them since a significant portion of the market will not upgrade to the latest and greatest processors for a long time. I'm more or less wondering how this is handled in general by C and C++ devs and compilers. Do compilers make code similar to if SSE is supported, do this using it, else do that using the slower way or do developers have to implement their algorithm twice, or what? More or less how do you release software that takes advantage of newer processor technologies while still keeping a low common denominator?

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