Search Results

Search found 10044 results on 402 pages for 'apartment state'.

Page 38/402 | < Previous Page | 34 35 36 37 38 39 40 41 42 43 44 45  | Next Page >

  • Bitbucket SSH and iptables

    - by Astaz3l
    I'm a newbie in iptables to be honest. I have some basic rules. Everything is blocked by default. iptables -t filter -F iptables -t filter -X iptables -t filter -P INPUT DROP iptables -t filter -P FORWARD DROP iptables -t filter -P OUTPUT DROP iptables -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A OUTPUT -m state --state RELATED,ESTABLISHED -j ACCEPT ...some rules for http, ftp etc... iptables -t filter -A OUTPUT -p tcp --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -t filter -A INPUT -p tcp --sport 22 -m state --state ESTABLISHED -j ACCEPT With the last two lines i'm trying to open the access for ssh so i can connect to bitbucket. When i try to connect to bitbucket: ssh -Tv [email protected] I got the error - connection timed out. But when I disable iptables i can connect without any problems. What am i missing? Should I add any additional rules?

    Read the article

  • Apache2/mod_fcgid/PHP Process Limits Not Respected

    - by Daniel
    I've recently moved to Apache2 / mod_fcgid / PHP from nginx / php_fpm. This is the second server on which I've made this migration, but it's used much less frequently than the first, which is working like a charm. The problem is in the PHP processes that it's spawning. In looking at the mod_fcgid documentation, it appears that the default for killing idle processes is 300 seconds; I've changed that to 20. At this point, I'd be fine if 300 would work - but it's not happening. It's been running for nearly a day now, and server-status shows 12 active processes: Process name: php5 Pid Active Idle Accesses State 19243 84879 14420 11 Ready Process name: php5 Pid Active Idle Accesses State 20954 82143 149 22 Ready 20947 82149 149 22 Ready 20953 82143 149 13 Ready Process name: php5 Pid Active Idle Accesses State 20589 82765 23644 72 Ready Process name: php5 Pid Active Idle Accesses State 17663 86103 2034 117 Ready Process name: php5 Pid Active Idle Accesses State 19862 83961 1976 91 Ready Process name: php5 Pid Active Idle Accesses State 18495 85825 5164 18 Ready Process name: php5 Pid Active Idle Accesses State 25463 75109 23948 24 Ready Process name: php5 Pid Active Idle Accesses State 2466 60019 60016 2 Ready Process name: php5 Pid Active Idle Accesses State 20729 82541 12592 23 Ready Process name: php5 Pid Active Idle Accesses State 22135 80616 46361 6 Ready PHP applications are not being served at this point - Apache is returning a 503. However, it is still serving the server-status module, and mod_mono/Mono 2.10 applications are still being served. The problem is with the PHP. /etc/apache2/mods-available/fcgid.conf... <IfModule mod_fcgid.c> AddHandler fcgid-script .fcgi FcgidConnectTimeout 10 FcgidMaxRequestsPerProcess 500 FcgidIdleTimeout 20 FcgidFixPathinfo 1 FcgidMaxProcesses 10 </IfModule> (heh - Max Processes isn't being respected either...) Of course, fcgid.conf is smylinked in mods-enabled.

    Read the article

  • Centos does not open port/s after the rule/s are appended

    - by Charlie Dyason
    So after some battling and struggling with the firewall, i see that I may be doing something or the firewall isnt responding correctly there is has a port filter that is blocking certain ports. by the way, I have combed the internet, posted on forums, done almost everything and now hence the website name "serverfault", is my last resort, I need help What I hoped to achieve is create a pptp server to connect to with windows/linux clients UPDATED @ bottom Okay, here is what I did: I made some changes to my iptables file, giving me endless issues and so I restored the iptables.old file contents of iptables.old: # Firewall configuration written by system-config-firewall # Manual customization of this file is not recommended. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -m state --state NEW -m tcp -p tcp --dport 22 -j ACCEPT -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -j REJECT --reject-with icmp-host-prohibited COMMIT after iptables.old restore(back to stock), nmap scan shows: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 13:54 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.014s latency). Not shown: 997 filtered ports PORT STATE SERVICE 22/tcp open ssh 113/tcp closed ident 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 4.95 seconds if I append rule: (to accept all tcp ports incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 13:58 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.017s latency). Not shown: 858 filtered ports, 139 closed ports PORT STATE SERVICE 22/tcp open ssh 443/tcp open https 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 3.77 seconds *notice it allows and opens port 443 but no other ports, and it removes port 113...? removing previous rule and if I append rule: (allow and open port 80 incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -p tcp --dport 80 -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:01 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.014s latency). Not shown: 996 filtered ports PORT STATE SERVICE 22/tcp open ssh 80/tcp closed http 113/tcp closed ident 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 5.12 seconds *notice it removes port 443 and allows 80 but is closed without removing previous rule and if I append rule: (allow and open port 1723 incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -p tcp --dport 1723 -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:05 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.015s latency). Not shown: 996 filtered ports PORT STATE SERVICE 22/tcp open ssh 80/tcp closed http 113/tcp closed ident 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 5.16 seconds *notice no change in ports opened or closed??? after removing rules: iptables -A INPUT -i eth0 -m tcp -p tcp --dport 80 -j ACCEPT iptables -A INPUT -i eth0 -m tcp -p tcp --dport 1723 -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:07 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.015s latency). Not shown: 998 filtered ports PORT STATE SERVICE 22/tcp open ssh 113/tcp closed ident Nmap done: 1 IP address (1 host up) scanned in 5.15 seconds and returning rule: (to accept all tcp ports incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:07 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.017s latency). Not shown: 858 filtered ports, 139 closed ports PORT STATE SERVICE 22/tcp open ssh 443/tcp open https 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 3.87 seconds notice the eth0 changes the 999 filtered ports to 858 filtered ports, 139 closed ports QUESTION: why cant I allow and/or open a specific port, eg. I want to allow and open port 443, it doesnt allow it, or even 1723 for pptp, why am I not able to??? sorry for the layout, the editor was give issues (aswell... sigh) UPDATE @Madhatter comment #1 thank you madhatter in my iptables file: # Firewall configuration written by system-config-firewall # Manual customization of this file is not recommended. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i eth0 -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -m state --state NEW -m tcp -p tcp --dport 22 -j ACCEPT # ----------all rules mentioned in post where added here ONLY!!!---------- -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -j REJECT --reject-with icmp-host-prohibited COMMIT if I want to allow and open port 1723 (or edit iptables to allow a pptp connection from remote pc), what changes would I make? (please bear with me, my first time working with servers, etc.) Update MadHatter comment #2 iptables -L -n -v --line-numbers Chain INPUT (policy ACCEPT 0 packets, 0 bytes) num pkts bytes target prot opt in out source destination 1 9 660 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 2 0 0 ACCEPT icmp -- * * 0.0.0.0/0 0.0.0.0/0 3 0 0 ACCEPT all -- eth0 * 0.0.0.0/0 0.0.0.0/0 4 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 5 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:22 6 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-host-prohibited Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) num pkts bytes target prot opt in out source destination 1 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-host-prohibited Chain OUTPUT (policy ACCEPT 6 packets, 840 bytes) num pkts bytes target prot opt in out source destination just on a personal note, madhatter, thank you for the support , I really appreciate it! UPDATE MadHatter comment #3 here are the interfaces ifconfig eth0 Link encap:Ethernet HWaddr 00:1D:D8:B7:1F:DC inet addr:[server ip] Bcast:[server ip x.x.x].255 Mask:255.255.255.0 inet6 addr: fe80::21d:d8ff:feb7:1fdc/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:36692 errors:0 dropped:0 overruns:0 frame:0 TX packets:4247 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2830372 (2.6 MiB) TX bytes:427976 (417.9 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 b) TX bytes:0 (0.0 b) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 b) TX bytes:0 (0.0 b) remote nmap nmap -p 1723 [server ip] Starting Nmap 6.00 ( http://nmap.org ) at 2013-11-01 16:17 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.017s latency). PORT STATE SERVICE 1723/tcp filtered pptp Nmap done: 1 IP address (1 host up) scanned in 0.51 seconds local nmap nmap -p 1723 localhost Starting Nmap 5.51 ( http://nmap.org ) at 2013-11-01 16:19 SAST Nmap scan report for localhost (127.0.0.1) Host is up (0.000058s latency). Other addresses for localhost (not scanned): 127.0.0.1 PORT STATE SERVICE 1723/tcp open pptp Nmap done: 1 IP address (1 host up) scanned in 0.11 seconds UPDATE MadHatter COMMENT POST #4 I apologize, if there might have been any confusion, i did have the rule appended: (only after 3rd post) iptables -A INPUT -p tcp --dport 1723 -j ACCEPT netstat -apn|grep -w 1723 tcp 0 0 0.0.0.0:1723 0.0.0.0:* LISTEN 1142/pptpd There are not VPN's and firewalls between the server and "me" UPDATE MadHatter comment #5 So here is an intersting turn of events: I booted into windows 7, created a vpn connection, went through the verfication username & pword - checking the sstp then checking pptp (went through that very quickly which meeans there is no problem), but on teh verfication of username and pword (before registering pc on network), it got stuck, gave this error Connection failed with error 2147943625 The remote computer refused the network connection netstat -apn | grep -w 1723 before connecting: netstat -apn |grep -w 1723 tcp 0 0 0.0.0.0:1723 0.0.0.0:* LISTEN 1137/pptpd after the error came tried again: netstat -apn |grep -w 1723 tcp 0 0 0.0.0.0:1723 0.0.0.0:* LISTEN 1137/pptpd tcp 0 0 41.185.26.238:1723 41.13.212.47:49607 TIME_WAIT - I do not know what it means but seems like there is progress..., any thoughts???

    Read the article

  • bash/sed/awk/etc remove every other newline

    - by carillonator
    a bash commands outputs this: Runtime Name: vmhba2:C0:T3:L14 Group State: active Runtime Name: vmhba3:C0:T0:L14 Group State: active unoptimized Runtime Name: vmhba2:C0:T1:L14 Group State: active unoptimized Runtime Name: vmhba3:C0:T3:L14 Group State: active Runtime Name: vmhba2:C0:T2:L14 Group State: active I'd like to pipe it to something to make it look like this: Runtime Name: vmhba2:C0:T1:L14 Group State: active Runtime Name: vmhba3:C0:T3:L14 Group State: active unoptimized Runtime Name: vmhba2:C0:T2:L14 Group State: active [...] i.e. remove every other newline I tried ... |tr "\nGroup" " " but it removed all newlines and ate up some other letters as well. thanks

    Read the article

  • Simulated NAT Traversal on Virtual Box

    - by Sumit Arora
    I have installed virtual box ( with Two virtual Adapters(NAT-type)) - Host (Ubuntu -10.10) - Guest-Opensuse-11.4 . Objective : Trying to simulate all four types of NAT as defined here : https://wiki.asterisk.org/wiki/display/TOP/NAT+Traversal+Testing Simulating the various kinds of NATs can be done using Linux iptables. In these examples, eth0 is the private network and eth1 is the public network. Full-cone iptables -t nat -A POSTROUTING -o eth0 -j SNAT --to-source iptables -t nat -A PREROUTING -i eth0 -j DNAT --to-destination Restricted cone iptables -t nat POSTROUTING -o eth1 -p tcp -j SNAT --to-source iptables -t nat POSTROUTING -o eth1 -p udp -j SNAT --to-source iptables -t nat PREROUTING -i eth1 -p tcp -j DNAT --to-destination iptables -t nat PREROUTING -i eth1 -p udp -j DNAT --to-destination iptables -A INPUT -i eth1 -p tcp -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -i eth1 -p udp -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -i eth1 -p tcp -m state --state NEW -j DROP iptables -A INPUT -i eth1 -p udp -m state --state NEW -j DROP Port-restricted cone iptables -t nat -A POSTROUTING -o eth0 -j SNAT --to-source Symmentric echo "1" /proc/sys/net/ipv4/ip_forward iptables --flush iptables -t nat -A POSTROUTING -o eth1 -j MASQUERADE --random iptables -A FORWARD -i eth1 -o eth0 -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A FORWARD -i eth0 -o eth1 -j ACCEPT What I did : OpenSuse guest with Two Virtual adapters - eth0 and eth1 -- eth1 with address 10.0.3.15 /eth1:1 as 10.0.3.16 -- eth0 with address 10.0.2.15 now running stund(http://sourceforge.net/projects/stun/) client/server : Server eKimchi@linux-6j9k:~/sw/stun/stund ./server -v -h 10.0.3.15 -a 10.0.3.16 Client eKimchi@linux-6j9k:~/sw/stun/stund ./client -v 10.0.3.15 -i 10.0.2.15 On all Four Cases It is giving same results : test I = 1 test II = 1 test III = 1 test I(2) = 1 is nat = 0 mapped IP same = 1 hairpin = 1 preserver port = 1 Primary: Open Return value is 0x000001 Q-1 :Please let me know If any has ever done, It should behave like NAT as per description but nowhere it working as a NAT. Q-2: How NAT Implemented in Home routers (Usually Port Restricted), but those also pre-configured iptables rules and tuned Linux

    Read the article

  • Cannot create zpool, how to get rid of intel raid volume?

    - by nagylzs
    This is a FreeBSD 9.1 amd64 computer. It has 5 disks installed. The ada0 and ada1 disks are used with a hw raid to provide the root filesystem: root@gw:/home/gandalf # ls /dev | grep ada ada0 ada1 ada2 ada3 ada4 root@gw:/home/gandalf # zpool status pool: zroot state: ONLINE scan: none requested config: NAME STATE READ WRITE CKSUM zroot ONLINE 0 0 0 raid/r0s1a ONLINE 0 0 0 errors: No known data errors I want to create a raidz pool for the remaining disks: root@gw:/home/gandalf # zpool create -f data raidz1 ada2 ada3 ada4 cannot create 'data': one or more devices is currently unavailable root@gw:/home/gandalf # dmesg | grep ada2 ada2 at ata4 bus 0 scbus6 target 0 lun 0 ada2: <WDC WD20EARS-00MVWB0 51.0AB51> ATA-8 SATA 2.x device ada2: 300.000MB/s transfers (SATA 2.x, UDMA5, PIO 8192bytes) ada2: 1907729MB (3907029168 512 byte sectors: 16H 63S/T 16383C) ada2: Previously was known as ad16 root@gw:/home/gandalf # dmesg | grep ada3 ada3 at ata5 bus 0 scbus7 target 0 lun 0 ada3: <SAMSUNG HD103UJ 1AA01118> ATA-7 SATA 2.x device ada3: 300.000MB/s transfers (SATA 2.x, UDMA5, PIO 8192bytes) ada3: 953868MB (1953523055 512 byte sectors: 16H 63S/T 16383C) ada3: Previously was known as ad18 GEOM_RAID: Intel-fb8732fa: Disk ada3 state changed from NONE to ACTIVE. GEOM_RAID: Intel-fb8732fa: Subdisk Volume0:0-ada3 state changed from NONE to ACTIVE. root@gw:/home/gandalf # dmesg | grep ada4 ada4 at ata6 bus 0 scbus8 target 0 lun 0 ada4: <TOSHIBA DT01ACA100 MS2OA750> ATA-8 SATA 3.x device ada4: 300.000MB/s transfers (SATA 2.x, UDMA5, PIO 8192bytes) ada4: 953869MB (1953525168 512 byte sectors: 16H 63S/T 16383C) ada4: Previously was known as ad20 root@gw:/home/gandalf # dmesg | grep GEOM_RAID Aha, so ada3 is already part of another raid volume? Let's see: root@gw:/home/gandalf # dmesg | grep GEOM_RAID GEOM_RAID: SiI-130628113902: Array SiI-130628113902 created. GEOM_RAID: SiI-130628113902: Disk ada0 state changed from NONE to ACTIVE. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:1-ada0 state changed from NONE to STALE. GEOM_RAID: SiI-130628113902: Disk ada1 state changed from NONE to ACTIVE. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:0-ada1 state changed from NONE to STALE. GEOM_RAID: SiI-130628113902: Array started. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:0-ada1 state changed from STALE to ACTIVE. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:1-ada0 state changed from STALE to RESYNC. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:1-ada0 rebuild start at 0. GEOM_RAID: SiI-130628113902: Volume SiI Raid1 Set state changed from STARTING to SUBOPTIMAL. GEOM_RAID: SiI-130628113902: Provider raid/r0 for volume SiI Raid1 Set created. GEOM_RAID: Intel-fb8732fa: Array Intel-fb8732fa created. GEOM_RAID: Intel-fb8732fa: Force array start due to timeout. GEOM_RAID: Intel-fb8732fa: Disk ada3 state changed from NONE to ACTIVE. GEOM_RAID: Intel-fb8732fa: Subdisk Volume0:0-ada3 state changed from NONE to ACTIVE. GEOM_RAID: Intel-fb8732fa: Array started. GEOM_RAID: Intel-fb8732fa: Volume Volume0 state changed from STARTING to DEGRADED. GEOM_RAID: Intel-fb8732fa: Provider raid/r1 for volume Volume0 created. root@gw:/home/gandalf # Yes, indeed. I want to get rid of raid/r1 completely. However, the controller was already set to "IDE" mode in the BIOS. So why it is creating a raid volume??? I have also tried overwritting the first 16k data of ada3 and reboot the computer, but it did not help. How can I delete /dev/raid/r1 ? root@gw:/home/gandalf # graid status Name Status Components raid/r0 SUBOPTIMAL ada0 (ACTIVE (RESYNC 4%)) ada1 (ACTIVE (ACTIVE)) raid/r1 DEGRADED ada3 (ACTIVE (ACTIVE)) root@gw:/home/gandalf # graid delete raid/r1 graid: Array 'raid/r1' not found. root@gw:/home/gandalf # graid delete /dev/raid/r1 graid: Array '/dev/raid/r1' not found. root@gw:/home/gandalf # Thanks

    Read the article

  • After connecting wlan0 to bridge interface (and then removing it), can't connect to AP

    - by gmonk
    I'm on a laptop running Debian Jessie with kernel 3.13-1-amd64; lspci shows that my wireless NIC + driver is 04:00.0 Network controller: Intel Corporation Wireless 3160 (rev 83) Subsystem: Intel Corporation Dual Band Wireless-AC 3160 Kernel driver in use: iwlwifi This has been working without any problems, until I tried creating a bridge for lxc containers to use. I did the same thing as this person here: How-to set up a network bridge on a laptop for LXC use? -- and ended up having the same problem as this poster did, so I decided to "undo" my actions. This hasn't been successful. Actions taken so far: To configure the bridge: #> ip link add type veth #> iw dev wlan0 set 4addr on #> ifconfig veth0 up #> brctl addbr br0 #> brctl addif br0 wlan0 #> brctl addif br0 veth0 #> ifconfig br0 192.168.0.4/24 #> ifconfig wlan0 0.0.0.0 To "deconfigure": #> brctl delif br0 wlan0 #> brctl delif br0 veth0 #> iw dev wlan0 set 4addr off #> ifconfig veth0 down #> ifconfig wlan0 down #> ifconfig br0 down #> brctl delbr br0 Now, dmesg and /var/log/syslog show repeated attempts at connecting to the AP that was working before, which fail after authentication: May 27 09:16:01 myhostname kernel: [11350.757172] wlan0: authenticate with 00:18:f8:54:a3:d6 May 27 09:16:01 myhostname kernel: [11350.759036] wlan0: send auth to 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:01 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: scanning -> authenticating May 27 09:16:01 myhostname wpa_supplicant[8946]: wlan0: Trying to associate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:01 myhostname kernel: [11350.762615] wlan0: authenticated May 27 09:16:01 myhostname kernel: [11350.762753] iwlwifi 0000:04:00.0 wlan0: disabling HT as WMM/QoS is not supported by the AP May 27 09:16:01 myhostname kernel: [11350.762755] iwlwifi 0000:04:00.0 wlan0: disabling VHT as WMM/QoS is not supported by the AP May 27 09:16:01 myhostname kernel: [11350.765080] wlan0: associate with 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:01 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: authenticating -> associating May 27 09:16:01 myhostname kernel: [11350.767474] wlan0: RX AssocResp from 00:18:f8:54:a3:d6 (capab=0x411 status=12 aid=0) May 27 09:16:01 myhostname kernel: [11350.767476] wlan0: 00:18:f8:54:a3:d6 denied association (code=12) May 27 09:16:01 myhostname wpa_supplicant[8946]: wlan0: CTRL-EVENT-ASSOC-REJECT bssid=00:18:f8:54:a3:d6 status_code=12 May 27 09:16:01 myhostname kernel: [11350.788475] wlan0: deauthenticating from 00:18:f8:54:a3:d6 by local choice (reason=3) May 27 09:16:01 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: associating -> disconnected May 27 09:16:01 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: disconnected -> scanning May 27 09:16:02 myhostname dhclient: DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 14 May 27 09:16:04 myhostname wpa_supplicant[8946]: wlan0: SME: Trying to authenticate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:04 myhostname kernel: [11354.559579] wlan0: authenticate with 00:18:f8:54:a3:d6 May 27 09:16:04 myhostname kernel: [11354.561458] wlan0: send auth to 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:04 myhostname wpa_supplicant[8946]: wlan0: Trying to associate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:04 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: scanning -> associating May 27 09:16:04 myhostname kernel: [11354.563445] wlan0: authenticated May 27 09:16:04 myhostname kernel: [11354.563631] iwlwifi 0000:04:00.0 wlan0: disabling HT as WMM/QoS is not supported by the AP May 27 09:16:04 myhostname kernel: [11354.563633] iwlwifi 0000:04:00.0 wlan0: disabling VHT as WMM/QoS is not supported by the AP May 27 09:16:04 myhostname kernel: [11354.565727] wlan0: associate with 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:04 myhostname wpa_supplicant[8946]: wlan0: Associated with 00:18:f8:54:a3:d6 May 27 09:16:04 myhostname kernel: [11354.568091] wlan0: RX AssocResp from 00:18:f8:54:a3:d6 (capab=0x411 status=0 aid=9) May 27 09:16:04 myhostname kernel: [11354.569030] wlan0: associated May 27 09:16:04 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: associating -> associated May 27 09:16:05 myhostname kernel: [11354.978204] wlan0: deauthenticated from 00:18:f8:54:a3:d6 (Reason: 15) May 27 09:16:05 myhostname wpa_supplicant[8946]: wlan0: CTRL-EVENT-DISCONNECTED bssid=00:18:f8:54:a3:d6 reason=15 May 27 09:16:05 myhostname kernel: [11354.992729] cfg80211: Calling CRDA to update world regulatory domain May 27 09:16:05 myhostname kernel: [11354.995004] cfg80211: World regulatory domain updated: May 27 09:16:05 myhostname kernel: [11354.995005] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) May 27 09:16:05 myhostname kernel: [11354.995006] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (N/A, 2000 mBm) May 27 09:16:05 myhostname kernel: [11354.995007] cfg80211: (2457000 KHz - 2482000 KHz @ 40000 KHz), (N/A, 2000 mBm) May 27 09:16:05 myhostname kernel: [11354.995007] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (N/A, 2000 mBm) May 27 09:16:05 myhostname kernel: [11354.995008] cfg80211: (5170000 KHz - 5250000 KHz @ 80000 KHz), (N/A, 2000 mBm) May 27 09:16:05 myhostname kernel: [11354.995009] cfg80211: (5735000 KHz - 5835000 KHz @ 80000 KHz), (N/A, 2000 mBm) May 27 09:16:05 myhostname kernel: [11354.995010] cfg80211: (57240000 KHz - 63720000 KHz @ 2160000 KHz), (N/A, 0 mBm) May 27 09:16:05 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: associated -> disconnected May 27 09:16:05 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: disconnected -> scanning May 27 09:16:09 myhostname wpa_supplicant[8946]: wlan0: SME: Trying to authenticate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:09 myhostname kernel: [11358.763968] wlan0: authenticate with 00:18:f8:54:a3:d6 May 27 09:16:09 myhostname kernel: [11358.765796] wlan0: send auth to 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:09 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: scanning -> authenticating May 27 09:16:09 myhostname wpa_supplicant[8946]: wlan0: Trying to associate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:09 myhostname kernel: [11358.769957] wlan0: authenticated May 27 09:16:09 myhostname kernel: [11358.770102] iwlwifi 0000:04:00.0 wlan0: disabling HT as WMM/QoS is not supported by the AP May 27 09:16:09 myhostname kernel: [11358.770104] iwlwifi 0000:04:00.0 wlan0: disabling VHT as WMM/QoS is not supported by the AP May 27 09:16:09 myhostname kernel: [11358.770846] wlan0: associate with 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:09 myhostname kernel: [11358.773358] wlan0: RX AssocResp from 00:18:f8:54:a3:d6 (capab=0x411 status=12 aid=0) May 27 09:16:09 myhostname kernel: [11358.773361] wlan0: 00:18:f8:54:a3:d6 denied association (code=12) May 27 09:16:09 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: authenticating -> associating May 27 09:16:09 myhostname wpa_supplicant[8946]: wlan0: CTRL-EVENT-ASSOC-REJECT bssid=00:18:f8:54:a3:d6 status_code=12 May 27 09:16:09 myhostname kernel: [11358.802187] wlan0: deauthenticating from 00:18:f8:54:a3:d6 by local choice (reason=3) May 27 09:16:09 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: associating -> disconnected May 27 09:16:09 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: disconnected -> scanning May 27 09:16:12 myhostname wpa_supplicant[8946]: wlan0: SME: Trying to authenticate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:12 myhostname kernel: [11362.573442] wlan0: authenticate with 00:18:f8:54:a3:d6 May 27 09:16:12 myhostname kernel: [11362.575270] wlan0: send auth to 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:12 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: scanning -> authenticating May 27 09:16:12 myhostname wpa_supplicant[8946]: wlan0: Trying to associate with 00:18:f8:54:a3:d6 (SSID='myaccesspoint' freq=2437 MHz) May 27 09:16:12 myhostname kernel: [11362.580334] wlan0: authenticated May 27 09:16:12 myhostname kernel: [11362.580503] iwlwifi 0000:04:00.0 wlan0: disabling HT as WMM/QoS is not supported by the AP May 27 09:16:12 myhostname kernel: [11362.580516] iwlwifi 0000:04:00.0 wlan0: disabling VHT as WMM/QoS is not supported by the AP May 27 09:16:12 myhostname kernel: [11362.583508] wlan0: associate with 00:18:f8:54:a3:d6 (try 1/3) May 27 09:16:12 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: authenticating -> associating May 27 09:16:12 myhostname wpa_supplicant[8946]: wlan0: Associated with 00:18:f8:54:a3:d6 May 27 09:16:12 myhostname kernel: [11362.585908] wlan0: RX AssocResp from 00:18:f8:54:a3:d6 (capab=0x411 status=0 aid=9) May 27 09:16:12 myhostname kernel: [11362.586781] wlan0: associated May 27 09:16:12 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: associating -> associated May 27 09:16:13 myhostname kernel: [11362.947693] wlan0: deauthenticated from 00:18:f8:54:a3:d6 (Reason: 15) May 27 09:16:13 myhostname wpa_supplicant[8946]: wlan0: CTRL-EVENT-DISCONNECTED bssid=00:18:f8:54:a3:d6 reason=15 May 27 09:16:13 myhostname kernel: [11362.973461] cfg80211: Calling CRDA to update world regulatory domain May 27 09:16:13 myhostname kernel: [11362.975673] cfg80211: World regulatory domain updated: May 27 09:16:13 myhostname kernel: [11362.975675] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) May 27 09:16:13 myhostname kernel: [11362.975676] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (N/A, 2000 mBm) May 27 09:16:13 myhostname kernel: [11362.975677] cfg80211: (2457000 KHz - 2482000 KHz @ 40000 KHz), (N/A, 2000 mBm) May 27 09:16:13 myhostname kernel: [11362.975678] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (N/A, 2000 mBm) May 27 09:16:13 myhostname kernel: [11362.975678] cfg80211: (5170000 KHz - 5250000 KHz @ 80000 KHz), (N/A, 2000 mBm) May 27 09:16:13 myhostname kernel: [11362.975679] cfg80211: (5735000 KHz - 5835000 KHz @ 80000 KHz), (N/A, 2000 mBm) May 27 09:16:13 myhostname kernel: [11362.975679] cfg80211: (57240000 KHz - 63720000 KHz @ 2160000 KHz), (N/A, 0 mBm) May 27 09:16:13 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: associated -> disconnected May 27 09:16:13 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: disconnected -> scanning May 27 09:16:14 myhostname NetworkManager[13992]: <warn> Activation (wlan0/wireless): association took too long. May 27 09:16:14 myhostname NetworkManager[13992]: <info> (wlan0): device state change: config -> failed (reason 'no-secrets') [50 120 7] May 27 09:16:14 myhostname NetworkManager[13992]: <info> Marking connection 'Auto myaccesspoint' invalid. May 27 09:16:14 myhostname NetworkManager[13992]: <warn> Activation (wlan0) failed for connection 'Auto myaccesspoint' May 27 09:16:14 myhostname NetworkManager[13992]: <info> (wlan0): device state change: failed -> disconnected (reason 'none') [120 30 0] May 27 09:16:14 myhostname NetworkManager[13992]: <info> (wlan0): deactivating device (reason 'none') [0] May 27 09:16:14 myhostname NetworkManager[13992]: <info> (wlan0): supplicant interface state: scanning -> disconnected The things that jump out at me are "deauthenticating ... by local choice( reason=3)" and the lines that contain "(reason=15)". I've tried various fixes: iwconfig wlan0 power off killing wpa_supplicant connecting with iwconfig + dhclient instead of gnome's network -manager explicitly configuring wlan0 in /etc/network/interfaces creating a /etc/wpa_supplicant.conf file ...but nothing seems to work. I'm not sure what I did wrong, or what step I've skipped in trying to get wlan0 back as a non-bridged device -- I removed it from the bridge and then deleted the bridge itself. Any ideas?

    Read the article

  • [iptables] Why do 'iptables -A OUTPUT -j REJECT' at the end of the chain OUTPUT override the previous rules??

    - by Serge
    Those are my IPTABLES rules: iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A OUTPUT -p tcp --dport 22 -j ACCEPT iptables -A OUTPUT -p udp --dport 22 -j ACCEPT iptables -A OUTPUT -p tcp --dport 80 -j ACCEPT iptables -A OUTPUT -p udp --dport 53 -j ACCEPT iptables -A OUTPUT -p tcp --dport 53 -j ACCEPT iptables -A INPUT -p tcp --dport 80 -j ACCEPT iptables -A INPUT -p tcp -m tcp --dport 22 -m state --state NEW -m recent --set --name DEFAULT --rsource iptables -A INPUT -p tcp -m tcp --dport 22 -m state --state NEW -m recent --update --seconds 180 --hitcount 4 --name DEFAULT --rsource -j DROP iptables -A INPUT -p tcp -m state --state NEW --dport 22 -j ACCEPT iptables -A OUTPUT -j REJECT iptables -A INPUT -j REJECT iptables -A FORWARD -j REJECT Im using a remote ssh conetion to set them up, but after i set: iptables -A OUTPUT -j REJECT My connection get lost. I have read all the documentation for Iptables and i can figure out anything, the global Rejects for INPUT work well because i can access to the web page but i get a timeout for ssh. Any idea? Thanks

    Read the article

  • Can not open ports in iptables on CentOS 5??

    - by abszero
    I am trying to open up ports in CentOS's firewall and am having a terrible go at it. I have followed the "HowTo" here: http://wiki.centos.org/HowTos/Network/IPTables as well as a few other places on the Net but I still can't get the bloody thing to work. Basically I wanted to get two things working: VNC and Apache over the internal network. The problem is that the firewall is blocking all attempts to connect to these services. Now if I issue service iptables stop and then try to access the server via VNC or hit the webserver everything works as expected. However the moment I turn iptables back on all of my access is blocked. Below is a truncated version of my iptables file as it appears in vi -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5801 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5901 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 6001 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5900 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 80 -j ACCEPT Really I would just be happy if I could get port 80 opened up for Apache since I can do most stuff via putty but if I could figure out VNC as well that would be cool. As far as VNC goes there is just a single/user desktop that I am trying to connect to via: [ipaddress]:1 Any help would be greatly appreciated!

    Read the article

  • Is a computer's DRAM size not as important once we get a Solid State Drive?

    - by Jian Lin
    I am thinking of getting a Dell X11 netbook, and it can go up to 8GB of DRAM, together with a 256GB Solid State Drive. So in that case, it can handle quite a bit of Virtual PC running Linux, and Win XP, etc. But is the 8GB of RAM not so important any more? Won't 2GB or 4GB be quite good if a Solid State Drive is used? I think the most worrying thing is that the memory is not enough and the less often used data is swapped to the pagefile on hard disk and it will become really slow, but with an SSD drive, the problem is a lot less of a concern? Is there a comparison as to, if DRAM speed is n, then SSD drive speed is how many n and hard disk speed is how many n just as a ball park comparison?

    Read the article

  • CentOS 5.7 issues with iptables

    - by Corey Whitaker
    I'm trying to set up IPTables on a new CentOS server. This server will function as an FTP server that I need to be accessible from the outside, however, I want to lock down SSH to only accept internal IP connections. I need to allow SSH for 10.0.0.0/8 and 172.16.132.0/24. Below I've posted my /etc/sysconfig/iptables file. Whenever I apply this, I essentially lock myself out and I have to access it via console using Vsphere. Can somebody show me what I'm doing wrong? I'm connecting from my laptop with an IP of 172.16.132.226. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [115:15604] :RH-Firewall-1-INPUT - [0:0] -A INPUT -j RH-Firewall-1-INPUT -A FORWARD -j RH-Firewall-1-INPUT -A RH-Firewall-1-INPUT -i lo -j ACCEPT -A RH-Firewall-1-INPUT -p icmp -m icmp --icmp-type any -j ACCEPT -A RH-Firewall-1-INPUT -p esp -j ACCEPT -A RH-Firewall-1-INPUT -p ah -j ACCEPT -A RH-Firewall-1-INPUT -d 224.0.0.251 -p udp -m udp --dport 5353 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -s 10.0.0.0/8 -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -s 172.16.132.0/24 -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 20 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 21 -j ACCEPT -A RH-Firewall-1-INPUT -j REJECT --reject-with icmp-host-prohibited COMMIT

    Read the article

  • Problems forwarding port 3306 on iptables with CentOS

    - by BoDiE2003
    Im trying to add a forward to the mysql server at 200.58.126.52 to allow the access from 200.58.125.39, and Im using the following rules (its my whole iptables of the VPS of my hosting). I can connect locally at the server that holds the mysql service as localhost, but not from outside. Can someone check if the following rules are fine? Thank you # Firewall configuration written by system-config-securitylevel # Manual customization of this file is not recommended. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :RH-Firewall-1-INPUT - [0:0] -A INPUT -j RH-Firewall-1-INPUT -A FORWARD -j RH-Firewall-1-INPUT -A RH-Firewall-1-INPUT -i lo -j ACCEPT -A RH-Firewall-1-INPUT -p icmp --icmp-type any -j ACCEPT -A RH-Firewall-1-INPUT -p 50 -j ACCEPT -A RH-Firewall-1-INPUT -p 51 -j ACCEPT -A RH-Firewall-1-INPUT -p udp --dport 5353 -d 224.0.0.251 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT -A RH-Firewall-1-INPUT -m state --state NEW -m tcp -p tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -j REJECT --reject-with icmp-host-prohibited -A RH-Firewall-1-INPUT -m state --state NEW -m tcp -p tcp -s 200.58.125.39 --dport 3306 -j ACCEPT -A INPUT -p tcp -s 200.58.125.39 --sport 1024:65535 -d localhost --dport 3306 -m state --state NEW,ESTABLISHED -j ACCEPT -A OUTPUT -p tcp -s localhost --sport 3306 -d 200.58.125.39 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT COMMIT And this is the output of the connection trial. [root@qwhosti /home/qwhosti/public_html/admin/config] # mysql -u user_db -p -h 200.58.126.52 Enter password: ERROR 2003 (HY000): Can't connect to MySQL server on '200.58.126.52' (113)

    Read the article

  • Hosting a website on Heroku.... I know how to, but im running into problems!

    - by Thomas Miller
    I'm starting to learn more on the back-end scale of programing. Recently I started up Heroku for the second or third time. This time I actually installed the Git update to my Mac and installed Heroku in the terminal. I wanted to upload a static html site with the sinatra gem. Everything worked out fine inside the terminal, though I added sinatra after I got everything working and the file with the site hooked up to Heroku. In my logs I did see that I was missing the sinatra gem, so I installed it. My site contains both the proper app.rb and config.ru files. I have nothing showing up online. Just a blank screen! Contacting Heroku on this problem has been very difficult. I get a responce every day, and on every day I respond with a question to the answer that didn't help me at all. 2011-05-18T00:25:20+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:20] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:20+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T00:25:26+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:26] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:26+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=5ms bytes=313 2011-05-17T18:25:51-07:00 heroku[web.1]: Idling 2011-05-17T18:26:01-07:00 heroku[web.1]: State changed from up to down 2011-05-18T01:26:01+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T01:26:01+00:00 app[web.1]: Stopping ... 2011-05-18T01:26:02+00:00 heroku[web.1]: Process exited 2011-05-17T20:12:46-07:00 heroku[web.1]: Unidling 2011-05-17T20:12:47-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T03:12:48+00:00 heroku[web.1]: Starting process with command: thin -p 40055 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T03:12:49+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T03:12:49+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T03:12:49+00:00 app[web.1]: Listening on 0.0.0.0:40055, CTRL+C to stop 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=9954ms service=6ms bytes=565 2011-05-18T03:12:50+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:50] "GET /style.css HTTP/1.1" 200 - 0.0012 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-17T20:12:50-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T03:12:51+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:51] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T03:12:51+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET / HTTP/1.1" 200 293 0.0011 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET / HTTP/1.1" 200 293 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=4ms bytes=565 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET /style.css HTTP/1.1" 200 - 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T03:57:08+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:08] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-17T21:58:27-07:00 heroku[web.1]: Idling 2011-05-18T04:58:30+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T04:58:30+00:00 app[web.1]: Stopping ... 2011-05-18T04:58:30+00:00 heroku[web.1]: Process exited 2011-05-17T21:58:33-07:00 heroku[web.1]: State changed from up to down 2011-05-17T23:11:58-07:00 heroku[web.1]: Unidling 2011-05-17T23:11:58-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T06:12:00+00:00 heroku[web.1]: Starting process with command: thin -p 40091 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T06:12:01+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T06:12:01+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T06:12:01+00:00 app[web.1]: Listening on 0.0.0.0:40091, CTRL+C to stop 2011-05-18T06:12:01+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:01] "GET / HTTP/1.1" 200 293 0.0017 2011-05-18T06:12:02+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=3209ms service=5ms bytes=565 2011-05-18T06:12:03+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:03] "GET /style.css HTTP/1.1" 200 - 0.0019 2011-05-17T23:12:08-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T00:13:13-07:00 heroku[web.1]: Idling 2011-05-18T00:13:16-07:00 heroku[web.1]: State changed from up to down 2011-05-18T07:13:16+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T07:13:16+00:00 app[web.1]: Stopping ... 2011-05-18T07:13:17+00:00 heroku[web.1]: Process exited 2011-05-18T01:54:21-07:00 heroku[web.1]: Unidling 2011-05-18T01:54:21-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T08:54:23+00:00 heroku[web.1]: Starting process with command: thin -p 59491 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T08:54:24+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T08:54:24+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T08:54:24+00:00 app[web.1]: Listening on 0.0.0.0:59491, CTRL+C to stop 2011-05-18T01:54:28-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=6943ms service=6ms bytes=565 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /style.css HTTP/1.1" 200 - 0.0014 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T02:55:23-07:00 heroku[web.1]: Idling 2011-05-18T02:55:33-07:00 heroku[web.1]: State changed from up to down 2011-05-18T09:55:34+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T09:55:34+00:00 app[web.1]: Stopping ... 2011-05-18T09:55:34+00:00 heroku[web.1]: Process exited 2011-05-18T07:23:10-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T14:23:12+00:00 heroku[web.1]: Starting process with command: thin -p 20560 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T14:23:13+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T14:23:13+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T14:23:13+00:00 app[web.1]: Listening on 0.0.0.0:20560, CTRL+C to stop 2011-05-18T07:23:13-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=7ms bytes=565 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /style.css HTTP/1.1" 200 - 0.0015 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /favicon.ico HTTP/1.1" 404 18 0.0009 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T08:24:03-07:00 heroku[web.1]: Idling 2011-05-18T08:24:07-07:00 heroku[web.1]: State changed from up to down 2011-05-18T15:24:07+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T15:24:07+00:00 app[web.1]: Stopping ... 2011-05-18T17:34:27-07:00 heroku[web.1]: Unidling 2011-05-18T17:34:28-07:00 heroku[web.1]: State changed from created to starting 2011-05-19T00:34:29+00:00 heroku[web.1]: Starting process with command: thin -p 57621 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T17:34:31-07:00 heroku[web.1]: State changed from starting to up 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET / HTTP/1.1" 200 293 0.0016 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET /style.css HTTP/1.1" 200 - 0.0011 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-19T00:34:34+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-19T00:34:34+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:34] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T18:35:48-07:00 heroku[web.1]: Idling 2011-05-18T18:35:51-07:00 heroku[web.1]: State changed from up to down

    Read the article

  • Hosting a website on Heroku.... I know how to, but im running into problems!

    - by Thomas Miller
    I'm starting to learn more on the back-end scale of programing. Recently I started up Heroku for the second or third time. This time I actually installed the Git update to my Mac and installed Heroku in the terminal. I wanted to upload a static html site with the Sinatra gem. Everything worked out fine inside the terminal, though I added Sinatra after I got everything working and the file with the site hooked up to Heroku. In my logs I did see that I was missing the Sinatra gem, so I installed it. My site contains both the proper app.rb and config.ru files. I have nothing showing up online. Just a blank screen! Contacting Heroku on this problem has been very difficult. I get a response every day, and on every day I respond with a question to the answer that didn't help me at all. 2011-05-18T00:25:20+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:20] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:20+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T00:25:26+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:26] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:26+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=5ms bytes=313 2011-05-17T18:25:51-07:00 heroku[web.1]: Idling 2011-05-17T18:26:01-07:00 heroku[web.1]: State changed from up to down 2011-05-18T01:26:01+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T01:26:01+00:00 app[web.1]: >> Stopping ... 2011-05-18T01:26:02+00:00 heroku[web.1]: Process exited 2011-05-17T20:12:46-07:00 heroku[web.1]: Unidling 2011-05-17T20:12:47-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T03:12:48+00:00 heroku[web.1]: Starting process with command: `thin -p 40055 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T03:12:49+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T03:12:49+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T03:12:49+00:00 app[web.1]: >> Listening on 0.0.0.0:40055, CTRL+C to stop 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=9954ms service=6ms bytes=565 2011-05-18T03:12:50+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:50] "GET /style.css HTTP/1.1" 200 - 0.0012 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-17T20:12:50-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T03:12:51+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:51] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T03:12:51+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET / HTTP/1.1" 200 293 0.0011 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET / HTTP/1.1" 200 293 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=4ms bytes=565 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET /style.css HTTP/1.1" 200 - 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T03:57:08+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:08] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-17T21:58:27-07:00 heroku[web.1]: Idling 2011-05-18T04:58:30+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T04:58:30+00:00 app[web.1]: >> Stopping ... 2011-05-18T04:58:30+00:00 heroku[web.1]: Process exited 2011-05-17T21:58:33-07:00 heroku[web.1]: State changed from up to down 2011-05-17T23:11:58-07:00 heroku[web.1]: Unidling 2011-05-17T23:11:58-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T06:12:00+00:00 heroku[web.1]: Starting process with command: `thin -p 40091 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T06:12:01+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T06:12:01+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T06:12:01+00:00 app[web.1]: >> Listening on 0.0.0.0:40091, CTRL+C to stop 2011-05-18T06:12:01+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:01] "GET / HTTP/1.1" 200 293 0.0017 2011-05-18T06:12:02+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=3209ms service=5ms bytes=565 2011-05-18T06:12:03+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:03] "GET /style.css HTTP/1.1" 200 - 0.0019 2011-05-17T23:12:08-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T00:13:13-07:00 heroku[web.1]: Idling 2011-05-18T00:13:16-07:00 heroku[web.1]: State changed from up to down 2011-05-18T07:13:16+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T07:13:16+00:00 app[web.1]: >> Stopping ... 2011-05-18T07:13:17+00:00 heroku[web.1]: Process exited 2011-05-18T01:54:21-07:00 heroku[web.1]: Unidling 2011-05-18T01:54:21-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T08:54:23+00:00 heroku[web.1]: Starting process with command: `thin -p 59491 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T08:54:24+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T08:54:24+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T08:54:24+00:00 app[web.1]: >> Listening on 0.0.0.0:59491, CTRL+C to stop 2011-05-18T01:54:28-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=6943ms service=6ms bytes=565 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /style.css HTTP/1.1" 200 - 0.0014 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T02:55:23-07:00 heroku[web.1]: Idling 2011-05-18T02:55:33-07:00 heroku[web.1]: State changed from up to down 2011-05-18T09:55:34+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T09:55:34+00:00 app[web.1]: >> Stopping ... 2011-05-18T09:55:34+00:00 heroku[web.1]: Process exited 2011-05-18T07:23:10-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T14:23:12+00:00 heroku[web.1]: Starting process with command: `thin -p 20560 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T14:23:13+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T14:23:13+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T14:23:13+00:00 app[web.1]: >> Listening on 0.0.0.0:20560, CTRL+C to stop 2011-05-18T07:23:13-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=7ms bytes=565 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /style.css HTTP/1.1" 200 - 0.0015 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /favicon.ico HTTP/1.1" 404 18 0.0009 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T08:24:03-07:00 heroku[web.1]: Idling 2011-05-18T08:24:07-07:00 heroku[web.1]: State changed from up to down 2011-05-18T15:24:07+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T15:24:07+00:00 app[web.1]: >> Stopping ... 2011-05-18T17:34:27-07:00 heroku[web.1]: Unidling 2011-05-18T17:34:28-07:00 heroku[web.1]: State changed from created to starting 2011-05-19T00:34:29+00:00 heroku[web.1]: Starting process with command: `thin -p 57621 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T17:34:31-07:00 heroku[web.1]: State changed from starting to up 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET / HTTP/1.1" 200 293 0.0016 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET /style.css HTTP/1.1" 200 - 0.0011 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-19T00:34:34+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-19T00:34:34+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:34] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T18:35:48-07:00 heroku[web.1]: Idling 2011-05-18T18:35:51-07:00 heroku[web.1]: State changed from up to down

    Read the article

  • How do I draw a scrolling background?

    - by droidmachine
    How can I draw background tile in my 2D side-scrolling game? Is that loop logical for OpenGL es? My tile 2400x480. Also I want to use parallax scrolling for my game. batcher.beginBatch(Assets.background); for(int i=0; i<100; i++) batcher.drawSprite(0+2400*i, 240, 2400, 480, Assets.backgroundRegion); batcher.endBatch(); UPDATE And thats my onDrawFrame.I'm sending deltaTime for fps control. public void onDrawFrame(GL10 gl) { GLGameState state = null; synchronized(stateChanged) { state = this.state; } if(state == GLGameState.Running) { float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); screen.present(deltaTime); } if(state == GLGameState.Paused) { screen.pause(); synchronized(stateChanged) { this.state = GLGameState.Idle; stateChanged.notifyAll(); } } if(state == GLGameState.Finished) { screen.pause(); screen.dispose(); synchronized(stateChanged) { this.state = GLGameState.Idle; stateChanged.notifyAll(); } } }

    Read the article

  • Is it possible to share session state between asp.net aspx page making a call to an asp.net webservi

    - by Greg Balajewicz
    My Situation: I have 1 asp.net application with both aspx pages AND webservices I make calls (using ajax) to the webservice from an aspx page - all within the same asp.net application! Here is my problem/question Is there any way to share the session state? I.e. - the aspx page has a sessionID and the state is being maintained. When the call to the webservice is made, is there a way to automatically send the seesionID to the webservice and then be able to access the same session state from the webservice? -- That would greatly simplify my work! :) Many thanks for your ideas!!

    Read the article

  • How do you reach a "flow" state while programming?

    - by acrosman
    I'm not talking about program flow, but as in the state of working called flow, the state where you can get great work done the most effectively. I find that my current work environment while good in many ways does not allow me to get into a good state of mind for writing code most of the time (my job includes many other functions). If it's critical to get something done I'll often put on head-phones with classical music and try to drown out the office noise around me (and discourage co-workings from asking me questions). I am best able to get work done late in the evening when the house is quite and I've been thinking about the project for most of the day. What tricks have you found when working in less then perfect office environments?

    Read the article

  • How to disable UI control based on domain object's state?

    - by Subb
    Here's my problem. I have a somewhat complex domain object, which, depending on its state, responds to certain actions. I think the state pattern is pretty much the solution for that. However, I need to display which actions are possible at any moment in the UI. Ex: The domain object is an audio player. Some songs can't be skipped (like ads), so I need to disable the "next" and "previous" buttons in the GUI so the user have some kind of feedback of which action he can execute. I've looked at Swing's Action class (note: this is not a Java project), but I think I would need to keep every Actions in my domain object class (audio player), so it can enable or disable them depending on its own state (thus, affecting the UI). Is it the way to do it?

    Read the article

  • When is it appropriate to do interaction based testing as opposed to state based testing?

    - by Praneeth
    Hi, When I use Easymock(or a similar mocking framework) to implement my unit tests, I'm forced to do interaction-based testing (as I don't get to assert on the state of my dependencies. Or am I mistaken?). On the other hand if I use a hand written stub (instead of using easymock) I can implement state based testing. I'm quite unclear if I want to go with interaction based testing or state based testing. I'm biased and I want to use Easymock, but I'm not sure if there would be any side-effects that I may have to face in the future. Can anyone please throw some light on this? Thanks in advance!

    Read the article

  • XML Schema - how do you conditionally require address elements? (street, city, state, etc)

    - by Sly
    If an address can be composed of child elements: Street, City, State, PostalCode...how do you allow this XML: <Address> <Street>Somestreet</Street> <PostalCode>zip</PostalCode> </Address> and allow this: <Address> <Street>Somestreet</Street> <City>San Jose</City> <State>CA</State> </Address> but not this: <Address> <Street>Somestreet</Street> <City>San Jose</City> </Address> What schema will do such things!?

    Read the article

  • What is the best way to restore(rollback) data in an application to a specified state(date) ?

    - by panzerschreck
    Hello, An example would set the context right, the example below captures the various states of the entity, which needs to be reverted(rolled back) . State 1 - Recorded on 01-Mar-2010 Column1 Column2 Data1 0.56 State 2 - Recorded on 02-Mar-2010 Column1 Column2 Data1 0.57 State 3 - Recorded on 03-Mar-2010 Column1 Column2 Data1 0.58 User notices that state3 is not what he intended to be in, decides to revert back to state2. One approach that I can think of, without modifying the entity is via "auditing" all the inserts/updates, as below, the rollback information captures the data just before the updates/modifications on the entity, so that it can be applied in an order when you need to revert.Please note that changing the entity's schema, is not an option. Rollback - R1 recorded on 01-Mar-2010 Column1 Column2 Data1 0.56 Rollback - R2 Recorded on 02-Mar-2010 Column1 Column2 Data1 0.56 Rollback - R3 Recorded on 03-Mar-2010 Column1 Column2 Data1 0.57 So, to get to state2 , we would start with rollback information R1,apply R2 onto it. Is there a better approach to achieve this ? Thanks for your time.

    Read the article

  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

    Read the article

  • What's the best/most efficent way to create a semi-intelligent AI for a tic tac toe game?

    - by Link
    basically I am attempting to make a a efficient/smallish C game of Tic-Tac-Toe. I have implemented everything other then the AI for the computer so far. my squares are basically structs in an array with an assigned value based on the square. For example s[1].value = 1; therefore it's a x, and then a value of 3 would be a o. My question is whats the best way to create a semi-decent game playing AI for my tic-tac-toe game? I don't really want to use minimax, since It's not what I need. So how do I avoid a a lot of if statments and make it more efficient. Here is the rest of my code: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> struct state{ // defined int state; // 0 is tie, 1 is user loss, 2 is user win, 3 is ongoing game int moves; }; struct square{ // one square of the board int value; // 1 is x, 3 is o char sign; // no space used }; struct square s[9]; //set up the struct struct state gamestate = {0,0}; //nothing void setUpGame(){ // setup the game int i = 0; for(i = 0; i < 9; i++){ s[i].value = 0; s[i].sign = ' '; } gamestate.moves=0; printf("\nHi user! You're \"x\"! I'm \"o\"! Good Luck :)\n"); } void displayBoard(){// displays the game board printf("\n %c | %c | %c\n", s[6].sign, s[7].sign, s[8].sign); printf("-----------\n"); printf(" %c | %c | %c\n", s[3].sign, s[4].sign, s[5].sign); printf("-----------\n"); printf(" %c | %c | %c\n\n", s[0].sign, s[1].sign, s[2].sign); } void getHumanMove(){ // get move from human int i; while(1){ printf(">>:"); char line[255]; // input the move to play fgets(line, sizeof(line), stdin); while(sscanf(line, "%d", &i) != 1) { //1 match of defined specifier on input line printf("Sorry, that's not a valid move!\n"); fgets(line, sizeof(line), stdin); } if(s[i-1].value != 0){printf("Sorry, That moves already been taken!\n\n");continue;} break; } s[i-1].value = 1; s[i-1].sign = 'x'; gamestate.moves++; } int sum(int x, int y, int z){return(x*y*z);} void getCompMove(){ // get the move from the computer } void checkWinner(){ // check the winner int i; for(i = 6; i < 9; i++){ // check cols if((sum(s[i].value,s[i-3].value,s[i-6].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[i].value,s[i-3].value,s[i-6].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} } for(i = 0; i < 7; i+=3){ // check rows if((sum(s[i].value,s[i+1].value,s[i+2].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[i].value,s[i+1].value,s[i+2].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} } if((sum(s[0].value,s[4].value,s[8].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[0].value,s[4].value,s[8].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} if((sum(s[2].value,s[4].value,s[6].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[2].value,s[4].value,s[6].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} } void playGame(){ // start playing the game gamestate.state = 3; //set-up the gamestate srand(time(NULL)); int temp = (rand()%2) + 1; if(temp == 2){ // if two comp goes first temp = (rand()%2) + 1; if(temp == 2){ s[4].value = 2; s[4].sign = 'o'; gamestate.moves++; }else{ s[2].value = 2; s[2].sign = 'o'; gamestate.moves++; } } displayBoard(); while(gamestate.state == 3){ if(gamestate.moves<10); getHumanMove(); if(gamestate.moves<10); getCompMove(); checkWinner(); if(gamestate.state == 3 && gamestate.moves==9){ printf("The game is a tie :p\n"); break; } displayBoard(); } } int main(int argc, const char *argv[]){ printf("Welcome to Tic Tac Toe\nby The Elite Noob\nEnter 1-9 To play a move, standard numpad\n1 is bottom-left, 9 is top-right\n"); while(1){ // while game is being played printf("\nPress 1 to play a new game, or any other number to exit;\n>>:"); char line[255]; // input whether or not to play the game fgets(line, sizeof(line), stdin); int choice; // user's choice about playing or not while(sscanf(line, "%d", &choice) != 1) { //1 match of defined specifier on input line printf("Sorry, that's not a valid option!\n"); fgets(line, sizeof(line), stdin); } if(choice == 1){ setUpGame(); // set's up the game playGame(); // Play a Game }else {break;} // exit the application } printf("\nThank's For playing!\nHave a good Day!\n"); return 0; }

    Read the article

  • transfer database from local machine to hosting server

    - by c11ada
    hey all, im trying to transfer my database from local machine to server, im using the publish to provider wizard in visual web developer to generate a scrip, im then using the generated script on the serever database. i keep getting the following error can some one please tell where im going wrong Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 53 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 58 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 87 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 92 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 48 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 52 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 79 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 83 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 93 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 15151, Level 16, State 1, Line 1 Cannot find the object 'aspnet_UsersInRoles_AddUsersToRoles', because it does not exist or you do not have permission. Msg 15151, Level 16, State 1, Line 1 Cannot find the object 'aspnet_UsersInRoles_RemoveUsersFromRoles', because it does not exist or you do not have permission. thanks

    Read the article

  • Returning the same type the function was passed

    - by Ken Bloom
    I have the following code implementation of Breadth-First search. trait State{ def successors:Seq[State] def isSuccess:Boolean = false def admissableHeuristic:Double } def breadthFirstSearch(initial:State):Option[List[State]] = { val open= new scala.collection.mutable.Queue[List[State]] val closed = new scala.collection.mutable.HashSet[State] open.enqueue(initial::Nil) while (!open.isEmpty){ val path:List[State]=open.dequeue() if(path.head.isSuccess) return Some(path.reverse) closed += path.head for (x <- path.head.successors) if (!closed.contains(x)) open.enqueue(x::path) } return None } If I define a subtype of State for my particular problem class CannibalsState extends State { //... } What's the best way to make breadthFirstSearch return the same subtype as it was passed? Supposing I change this so that there are 3 different state classes for my particular problem and they share a common supertype: abstract class CannibalsState extends State { //... } class LeftSideOfRiver extends CannibalsState { //... } class InTransit extends CannibalsState { //... } class RightSideOfRiver extends CannibalsState { //... } How can I make the types work out so that breadthFirstSearch infers that the correct return type is CannibalsState when it's passed an instance of LeftSideOfRiver? Can this be done with an abstract type member, or must it be done with generics?

    Read the article

< Previous Page | 34 35 36 37 38 39 40 41 42 43 44 45  | Next Page >