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  • How well does Scala Perform Comapred to Java?

    - by Teja Kantamneni
    The Question actually says it all. The reason behind this question is I am about to start a small side project and want to do it in Scala. I am learning scala for the past one month and now I am comfortable working with it. The scala compiler itself is pretty slow (unless you use fsc). So how well does it perform on JVM? I previously worked on groovy and I had seen sometimes over performed than java. My Question is how well scala perform on JVM compared to Java. I know scala has some very good features(FP, dynamic lang, statically typed...) but end of the day we need the performance...

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  • Any merit to a lazy-ish juxt function?

    - by NielsK
    In answering a question about a function that maps over multiple functions with the same arguments (A: juxt), I came up with a function that basically took the same form as juxt, but used map: (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply %1 %2) funs (repeat args)))) => ((juxt inc dec str) 1) [2 0 "1"] => ((could-be-lazy-juxt inc dec str) 1) (2 0 "1") => ((juxt * / -) 6 2) [12 3 4] => ((could-be-lazy-juxt * / -) 6 2) (12 3 4) As posted in the original question, I have little clue about the laziness or performance of it, but timing in the REPL does suggest something lazy-ish is going on. => (time (apply (juxt + -) (range 1 100))) "Elapsed time: 0.097198 msecs" [4950 -4948] => (time (apply (could-be-lazy-juxt + -) (range 1 100))) "Elapsed time: 0.074558 msecs" (4950 -4948) => (time (apply (juxt + -) (range 10000000))) "Elapsed time: 1019.317913 msecs" [49999995000000 -49999995000000] => (time (apply (could-be-lazy-juxt + -) (range 10000000))) "Elapsed time: 0.070332 msecs" (49999995000000 -49999995000000) I'm sure this function is not really that quick (the print of the outcome 'feels' about as long in both). Doing a 'take x' on the function only limits the amount of functions evaluated, which probably is limited in it's applicability, and limiting the other parameters by 'take' should be just as lazy in normal juxt. Is this juxt really lazy ? Would a lazy juxt bring anything useful to the table, for instance as a compositing step between other lazy functions ? What are the performance (mem / cpu / object count / compilation) implications ? Is that why the Clojure juxt implementation is done with a reduce and returns a vector ? Edit: Somehow things can always be done simpler in Clojure. (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply % args) funs)))

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  • Using MonadPlus in FRP.Reactive.FieldTrip

    - by ony
    I'm studying FRP at this moment through FieldTrip adaptor. And hit the problem with strange way of frames scheduling and integration. So now I'm trying to build own marker Event for aligning Behaviour stepping. So... flipflop :: Behavior String flipflop = stepper "none" (xflip 2) where xflip t0 = do t <- withTimeE_ (atTime t0) return "flip" `mplus` xflop (t+3) xflop t0 = do t <- withTimeE_ (atTime t0) return "flop" `mplus` xflip (t+2) txtGeom = ((uscale2 (0.5::Float) *%) . utext . show <$>) main = anim2 (txtGeom . pure flipflop) Questions is: Why this example leads to memory leak? Is there safe way to build sequence of events where each next one is scheduled depending on previous?

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  • Explicit method tables in C# instead of OO - good? bad?

    - by FunctorSalad
    Hi! I hope the title doesn't sound too subjective; I absolutely do not mean to start a debate on OO in general. I'd merely like to discuss the basic pros and cons for different ways of solving the following sort of problem. Let's take this minimal example: you want to express an abstract datatype T with functions that may take T as input, output, or both: f1 : Takes a T, returns an int f2 : Takes a string, returns a T f3 : Takes a T and a double, returns another T I'd like to avoid downcasting and any other dynamic typing. I'd also like to avoid mutation whenever possible. 1: Abstract-class-based attempt abstract class T { abstract int f1(); // We can't have abstract constructors, so the best we can do, as I see it, is: abstract void f2(string s); // The convention would be that you'd replace calls to the original f2 by invocation of the nullary constructor of the implementing type, followed by invocation of f2. f2 would need to have side-effects to be of any use. // f3 is a problem too: abstract T f3(double d); // This doesn't express that the return value is of the *same* type as the object whose method is invoked; it just expresses that the return value is *some* T. } 2: Parametric polymorphism and an auxilliary class (all implementing classes of TImpl will be singleton classes): abstract class TImpl<T> { abstract int f1(T t); abstract T f2(string s); abstract T f3(T t, double d); } We no longer express that some concrete type actually implements our original spec -- an implementation is simply a type Foo for which we happen to have an instance of TImpl. This doesn't seem to be a problem: If you want a function that works on arbitrary implementations, you just do something like: // Say we want to return a Bar given an arbitrary implementation of our abstract type Bar bar<T>(TImpl<T> ti, T t); At this point, one might as well skip inheritance and singletons altogether and use a 3 First-class function table class /* or struct, even */ TDictT<T> { readonly Func<T,int> f1; readonly Func<string,T> f2; readonly Func<T,double,T> f3; TDict( ... ) { this.f1 = f1; this.f2 = f2; this.f3 = f3; } } Bar bar<T>(TDict<T> td; T t); Though I don't see much practical difference between #2 and #3. Example Implementation class MyT { /* raw data structure goes here; this class needn't have any methods */ } // It doesn't matter where we put the following; could be a static method of MyT, or some static class collecting dictionaries static readonly TDict<MyT> MyTDict = new TDict<MyT>( (t) => /* body of f1 goes here */ , // f2 (s) => /* body of f2 goes here */, // f3 (t,d) => /* body of f3 goes here */ ); Thoughts? #3 is unidiomatic, but it seems rather safe and clean. One question is whether there are any performance concerns with it. I don't usually need dynamic dispatch, and I'd prefer if these function bodies get statically inlined in places where the concrete implementing type is known statically. Is #2 better in that regard?

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  • Translate imperative control flow with break-s/continue-s to haskell

    - by dorserg
    Consider the following imperative code which finds the largest palindrome among products of 3-digit numbers (yes, it's the one of the first tasks from "Project of [outstanding mathematician of 18th century]" site): curmax = 0 for i in range(999,100): for j in range(999,100): if ((i*j) < curmax): break if (pal(i*j)): curmax = i*j break print curmax As I'm learning Haskell currently, my question is, how do you translate this (and basically any imperative construct that contains something more complex than just plain iteration, e.g. breaks, continues, temporary variables and all this) to Haskell? My version is maxpal i curmax | i < 100 = curmax | otherwise = maxpal (i-1) (innerloop 999) where innerloop j | (j < 100) || (p < curmax) = curmax | pal p = p | otherwise = innerloop (j-1) where p = i*j main = print $ maxpal 999 0 but this looks like we're still in imperative uglytown. So what could you advise, what are the approaches of dealing with such cases FP-style?

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  • How to initialize F# list when size is unknown, using while..do loop

    - by James Black
    I have a function that will parse the results of a DataReader, and I don't know how many items are returned, so I want to use a while..do loop to iterate over the reader, and the outcome should be a list of a certain type. (fun(reader) -> [ while reader.Read() do new CityType(Id=(reader.GetInt32 0), Name=(reader.GetString 1), StateName=(reader.GetString 2)) ]) This is what I tried, but the warning I get is: This expression should have type 'unit', but has type 'CityType'. Use 'ignore' to discard the result of the expression, or 'let' to bind the result to a name. So what is the best way to iterate over a DataReader and create a list?

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  • By-name repeated parameters

    - by Green Hyena
    How to pass by-name repeated parameters in Scala? The following code fails to work: scala> def foo(s: (=> String)*) = { <console>:1: error: no by-name parameter type allowed here def foo(s: (=> String)*) = { ^ Is there any other way I could pass a variable number of by name parameters to the method?

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  • scheme2lisp::define function and pass it as parameter

    - by Stas
    Hi! Im need translate some code from scheme to common lisp. Now I have something like this (defun sum (term a next b) (if (> a b) 0 (+ (term a) (sum term (next a) b)))) (defun sum-int (a b) (defun (ident x) x ) (sum ident a 1+ b)) But it doesn't interprete with out errors. * - DEFUN: the name of a function must be a symbol, not (IDENT X) Help me plese. Thanks

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  • C++ Program Flow: Sockets in an Object and the Main Function

    - by jfm429
    I have a rather tricky problem regarding C++ program flow using sockets. Basically what I have is this: a simple command-line socket server program that listens on a socket and accepts one connection at a time. When that connection is lost it opens up for further connections. That socket communication system is contained in a class. The class is fully capable of receiving the connections and mirroring the data received to the client. However, the class uses UNIX sockets, which are not object-oriented. My problem is that in my main() function, I have one line - the one that creates an instance of that object. The object then initializes and waits. But as soon as a connection is gained, the object's initialization function returns, and when that happens, the program quits. How do I somehow wait until this object is deleted before the program quits? Summary: main() creates instance of object Object listens Connection received Object's initialization function returns main() exits (!) What I want is for main() to somehow delay until that object is finished with what it's doing (aka it will delete itself) before it quits. Any thoughts?

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  • Right rotate of tree in Haskell: how is it work?

    - by Roman
    I don't know haskell syntax, but I know some FP concepts (like algebraic data types, pattern matching, higher-order functions ect). Can someone explain please, what does this code mean: data Tree ? = Leaf ? | Fork ? (Tree ?) (Tree ?) rotateR tree = case tree of Fork q (Fork p a b) c -> Fork p a (Fork q b c) As I understand, first line is something like Tree-type declaration (but I don't understand it exactly). Second line includes pattern matching (I don't understand as well why do we need to use pattern matching here). And third line does something absolutely unreadable for non-haskell developer. I've found definition of Fork as fork (f,g) x = (f x, g x) but I can't move further anymore.

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  • Problem with pattern matching in ocaml

    - by Antony
    I wrote the function used to decompose a Boolean function, the problem is that the compilation I get this : "Warning 5: this function application is partial, maybe some arguments are missing." How can I solve this problem? I've set wrong the patter matching or I can not run this operation with pattern matching The code is the following: let rec decomposition state_init state prec formula = match formula with And form -> (fun () -> let f1 = List.hd form in let f2 = And(List.tl form )in let new_state = Forms (state_init,f1) in decomposition state_init new_state state f1; decomposition state_init new_state state f2; Hashtbl.add graph new_state (("",false,state :: []) , []) ; let x = Hashtbl.find graph state in let succ = state :: snd x in let (desc,last,ptrs) = fst x in Hashtbl.replace graph state ( ("And-node",last,ptrs) , succ))

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  • Explain Type Classes in Haskell

    - by Tsubasa Gomamoto
    Hi, I am a C++ / Java programmer and the main paradigm I happen to use in everyday programming is OOP. In some thread I read a comment that Type classes are more intuitive in nature than OOP. Can someone explain the concept of type classes in simple words so that an OOP guy like me can understand it?

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  • Why doesn't infinite recursion hit a stack overflow exception in F#?

    - by Amazingant
    I know this is somewhat the reverse of the issue people are having when they ask about a stack overflow issue, but if I create a function and call it as follows, I never receive any errors, and the application simply grinds up a core of my CPU until I force-quit it: let rec recursionTest x = recursionTest x recursionTest 1 Of course I can change this out so it actually does something like this: let rec recursionTest (x: uint64) = recursionTest (x + 1UL) recursionTest 0UL This way I can occasionally put a breakpoint in my code and see the value of x is going up rather quickly, but it still doesn't complain. Does F# not mind infinite recursion?

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  • Should I invest time in learning Java language these days? (question from a greenhorn)

    - by dave-keiture
    Hi experts, Assuming you've already had a chance to look through the lambda syntax proposed for Java7 (and the other things that have happened with Java, after Oracle has bought Sun + obvious problems in Java Community Process), what do you think is the future of Java language? Should I, as a Java greenhorn, invest time in learning Java language (not talking about the core JVM, which definitely will survive anything, and worth investments), or concentrate on Scala, Groovy, or other hybrid languages on the JVM platform (I've came into Java world from PHP/Ruby). Thanks in advance.

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  • F# replace ref variable with something fun

    - by Stephen Swensen
    I have the following F# functions which makes use of a ref variable to seed and keep track of a running total, something tells me this isn't in the spirit of fp or even particular clear on its own. I'd like some direction on the clearest (possible fp, but if an imperative approach is clearer I'd be open to that) way to express this in F#. Note that selectItem implements a random weighted selection algorithm. type WeightedItem(id: int, weight: int) = member self.id = id member self.weight = weight let selectItem (items: WeightedItem list) (rand:System.Random) = let totalWeight = List.sumBy (fun (item: WeightedItem) -> item.weight) items let selection = rand.Next(totalWeight) + 1 let runningWeight = ref 0 List.find (fun (item: WeightedItem) -> runningWeight := !runningWeight + item.weight !runningWeight >= selection) items let items = [new WeightedItem(1,100); new WeightedItem(2,50); new WeightedItem(3,25)] let selection = selectItem items (new System.Random())

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  • Avoiding explicit recursion in Haskell

    - by Travis Brown
    The following simple function applies a given monadic function iteratively until it hits a Nothing, at which point it returns the last non-Nothing value. It does what I need, and I understand how it works. lastJustM :: (Monad m) => (a -> m (Maybe a)) -> a -> m a lastJustM g x = g x >>= maybe (return x) (lastJustM g) As part of my self-education in Haskell I'm trying to avoid explicit recursion (or at least understand how to) whenever I can. It seems like there should be a simple non-explicitly recursive solution in this case, but I'm having trouble figuring it out. I don't want something like a monadic version of takeWhile, since it could be expensive to collect all the pre-Nothing values, and I don't care about them anyway. I checked Hoogle for the signature and nothing shows up. The m (Maybe a) bit makes me think a monad transformer might be useful here, but I don't really have the intuitions I'd need to come up with the details (yet). It's probably either embarrassingly easy to do this or embarrassingly easy to see why it can't or shouldn't be done, but this wouldn't be the first time I've used self-embarrassment as a pedagogical strategy. Background: Here's a simplified working example for context: suppose we're interested in random walks in the unit square, but we only care about points of exit. We have the following step function: randomStep :: (Floating a, Ord a, Random a) => a -> (a, a) -> State StdGen (Maybe (a, a)) randomStep s (x, y) = do (a, gen') <- randomR (0, 2 * pi) <$> get put gen' let (x', y') = (x + s * cos a, y + s * sin a) if x' < 0 || x' > 1 || y' < 0 || y' > 1 then return Nothing else return $ Just (x', y') Something like evalState (lastJustM (randomStep 0.01) (0.5, 0.5)) <$> newStdGen will give us a new data point.

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  • Getting notification / listener when action is performed (chimpChat / monkeyrunner tool)

    - by Dr. AtZe
    I want to get a notification if someone has performed an action in an android app from outside of the app. I don't want to make any (android) code changes. To do the actions I use the Chimpchat.jar, the .jar that the monkeyrunner tool uses. To be clear: Can I get a notification or register listeners on components from outside of the app? e.g. Run my android app My java application links into the device with chimpChat via the adb The user touches a button My java application gets a notification what was performed = am I able to get that information? If not, am I able to get the information on which position the tab was? Hopefully it's clear what I want to do. Thanks, soeren

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  • Error in merging two sequences of timestamps to yield strings

    - by AruniRC
    The code sorts two input sequences - seq01 and seq02 - on the basis of their timestamp values and returns a sequence that denotes which sequence is to be read for the values to be in order. For cases where seq02's timestamp value is lesser than seq01's timestamp value we yield a "2" to the sequence being returned, else a "1". These denote whether at that point seq01 is to be taken or seq02 is to be taken for the data to be in order (by timestamp value). let mergeSeq (seq01:seq<_>) (seq02:seq<_>) = seq { use iter01 = seq01.GetEnumerator() use iter02 = seq02.GetEnumerator() while iter01.MoveNext() do let _,_,time01 = iter01.Current let _,_,time02 = iter02.Current while time02 < time01 && iter02.MoveNext() do yield "2" yield "1" } To test it in the FSI created two sequences a and b, a={1;3;5;...} and b={0;2;4;...}. So the expected values for let c = mergeSeq a b would have been {"2","1","2","1"...}. However I am getting this error: error FS0001: The type ''a * 'b * 'c' does not match the type 'int' EDIT After correcting: let mergeSeq (seq01:seq<_>) (seq02:seq<_>) = seq { use iter01 = seq01.GetEnumerator() use iter02 = seq02.GetEnumerator() while iter01.MoveNext() do let time01 = iter01.Current let time02 = iter02.Current while time02 < time01 && iter02.MoveNext() do yield "2" yield "1" } After running this, there's another error: call MoveNext. Somehow the iteration is not being performed.

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  • PHP string to object name.

    - by Smickie
    Ok I have a string... $a_string = "Product"; and I want to use this string in a call to a object like this: $this->$a_string->some_function(); How the dickens do I dynamically call that object? (don't think Im on php 5 mind)

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