Search Results

Search found 996 results on 40 pages for 'increment'.

Page 38/40 | < Previous Page | 34 35 36 37 38 39 40  | Next Page >

  • Issuing Current Time Increments in StreamInsight (A Practical Example)

    The issuing of a Current Time Increment, Cti, in StreamInsight is very definitely one of the most important concepts to learn if you want your Streams to be responsive. A full discussion of how to issue Ctis is beyond the scope of this article but a very good explanation in addition to Books Online can be found in these three articles by a member of the StreamInsight team at Microsoft, Ciprian Gerea. Time in StreamInsight Series http://blogs.msdn.com/b/streaminsight/archive/2010/07/23/time-in-streaminsight-i.aspx http://blogs.msdn.com/b/streaminsight/archive/2010/07/30/time-in-streaminsight-ii.aspx http://blogs.msdn.com/b/streaminsight/archive/2010/08/03/time-in-streaminsight-iii.aspx A lot of the problems I see with unresponsive or stuck streams on the MSDN Forums are to do with how Ctis are enqueued or in a lot of cases not enqueued. If you enqueue events and never enqueue a Cti then StreamInsight will be perfectly happy. You, on the other hand, will never see data on the output as you have not told StreamInsight to flush the stream. This article deals with a specific implementation problem I had recently whilst working on a StreamInsight project. I look at some possible options and discuss why they would not work before showing the way I solved the problem. The stream of data I was dealing with on this project was very bursty that is to say when events were flowing they came through very quickly and in large numbers (1000 events/sec), but when the stream calmed down it could be a few seconds between each event. When enqueuing events into the StreamInsight engne it is best practice to do so with a StartTime that is given to you by the system producing the event . StreamInsight processes events and it doesn't matter whether those events are being pushed into the engine by a source system or the events are being read from something like a flat file in a directory somewhere. You can apply the same logic and temporal algebra to both situations. Reading from a file is an excellent example of where the time of the event on the source itself is very important. We could be reading that file a long time after it was written. Being able to read the StartTime from the events allows us to define windows that will hold the correct sets of events. I was able to do this with my stream but this is where my problems started. Below is a very simple script to create a SQL Server table and populate it with sample data that will show exactly the problem I had. CREATE TABLE [dbo].[t] ( [c1] [int] PRIMARY KEY, [c2] [datetime] NULL ) INSERT t VALUES (1,'20100810'),(2,'20100810'),(3,'20100810') Column c2 defines the StartTime of the event on the source and as you can see the values in all 3 rows of data is the same. If we read Ciprian’s articles we know that we can define how Ctis get injected into the stream in 3 different places The Stream Definition The Input Factory The Input Adapter I personally have always been a fan of enqueing Ctis through the factory. Below is code typical of what I would use to do this On the class itself I do some inheriting public class SimpleInputFactory : ITypedInputAdapterFactory<SimpleInputConfig>, ITypedDeclareAdvanceTimeProperties<SimpleInputConfig> And then I implement the following function public AdapterAdvanceTimeSettings DeclareAdvanceTimeProperties<TPayload>(SimpleInputConfig configInfo, EventShape eventShape) { return new AdapterAdvanceTimeSettings( new AdvanceTimeGenerationSettings(configInfo.CtiFrequency, TimeSpan.FromTicks(-1)), AdvanceTimePolicy.Adjust); } The configInfo .CtiFrequency property is a value I pass through to define after how many events I want a Cti to be injected and this in turn will flush through the stream of data. I usually pass a value of 1 for this setting. The second parameter determines the CTI timestamp in terms of a delay relative to the events. -1 ticks in the past results in 1 tick in the future, i.e., ahead of the event. The problem with this method though is that if consecutive events have the same StartTime then only one of those events will be enqueued. In this example I use the following to define how I assign the StartTime of my events currEvent.StartTime = (DateTimeOffset)dt.c2; If I go ahead and run my StreamInsight process with this configuration i can see on the output adapter that two events have been removed To see this in a little more depth I can use the StreamInsight Debugger and see what happens internally. What is happening here is that the first event arrives and a Cti is injected with a time of 1 tick after the StartTime of that event (Also the EndTime of the event). The second event arrives and it has a StartTime of before the Cti and even though we specified AdvanceTimePolicy.Adjust on the factory we know that a point event can never be adjusted like this and the event is dropped. The same happens for the third event as well (The second and third events get trumped by the Cti). For a more detailed discussion of why this happens look here http://www.sqlis.com/sqlis/post/AdvanceTimePolicy-and-Point-Event-Streams-In-StreamInsight.aspx We end up with a single event being pushed into the output adapter and our result now makes sense. The next way I tried to solve this problem by changing the value of the second parameter to TimeSpan.Zero Here is how my factory code now looks public AdapterAdvanceTimeSettings DeclareAdvanceTimeProperties<TPayload>(SimpleInputConfig configInfo, EventShape eventShape) { return new AdapterAdvanceTimeSettings( new AdvanceTimeGenerationSettings(configInfo.CtiFrequency, TimeSpan.Zero), AdvanceTimePolicy.Adjust); } What I am doing here is declaring a policy that says inject a Cti together with every event and stamp it with a StartTime that is equal to the start time of the event itself (TimeSpan.Zero). This method has plus points as well as a downside. The upside is that no events will be lost by having the same StartTime as previous events. The Downside is that because the Cti is declared with the StartTime of the event itself then it does not actually flush that particular event because in the StreamInsight algebra, a Cti commits only those events that occurred strictly before them. To flush the events we need a Cti to be enqueued with a greater StartTime than the events themselves. Here is what happened when I ran this configuration As you can see all we got through was the Cti and none of the events. The debugger output shows the stamps on the Cti and the events themselves. Because the Cti issued has the same timestamp (StartTime) as the events then none of the events get flushed. I was nearly there but not quite. Because my stream was bursty it was possible that the next event would not come along for a few seconds and this was far too long for an event to be enqueued and not be flushed to the output adapter. I needed another solution. Two possible solutions crossed my mind although only one of them made sense when I explored it some more. Where multiple events have the same StartTime I could add 1 tick to the first event, two to the second, three to third etc thereby giving them unique StartTime values. Add a timer to manually inject Ctis The problem with the first implementation is that I would be giving the events a new StartTime. This would cause me the following problems If I want to define windows over the stream then some events may not be captured in the right windows and therefore any calculations on those windows I did would be wrong What would happen if we had 10,000 events with the same StartTime? I would enqueue them with StartTime + n ticks. Along comes a genuine event with a StartTime of the very first event + 1 tick. It is now too far in the past as far as my stream is concerned and it would be dropped. Not what I would want to do at all. I decided then to look at the Timer based solution I created a timer on my input adapter that elapsed every 200ms. private Timer tmr; public SimpleInputAdapter(SimpleInputConfig configInfo) { ctx = new SimpleTimeExtractDataContext(configInfo.ConnectionString); this.configInfo = configInfo; tmr = new Timer(200); tmr.Elapsed += new ElapsedEventHandler(t_Elapsed); tmr.Enabled = true; } void t_Elapsed(object sender, ElapsedEventArgs e) { ts = DateTime.Now - dtCtiIssued; if (ts.TotalMilliseconds >= 200 && TimerIssuedCti == false) { EnqueueCtiEvent(System.DateTime.Now.AddTicks(-100)); TimerIssuedCti = true; } }   In the t_Elapsed event handler I find out the difference in time between now and when the last event was processed (dtCtiIssued). I then check to see if that is greater than or equal to 200ms and if the last issuing of a Cti was done by the timer or by a genuine event (TimerIssuedCti). If I didn’t do this check then I would enqueue a Cti every time the timer elapsed which is not something I wanted. If the difference between the two times is greater than or equal to 500ms and the last event enqueued was by a real event then I issue a Cti through the timer to flush the event Queue, otherwise I do nothing. When I enqueue the Ctis into my stream in my ProduceEvents method I also set the values of dtCtiIssued and TimerIssuedCti   currEvent = CreateInsertEvent(); currEvent.StartTime = (DateTimeOffset)dt.c2; TimerIssuedCti = false; dtCtiIssued = currEvent.StartTime; If I go ahead and run this configuration I see the following in my output. As we can see the first Cti gets enqueued as before but then another is enqueued by the timer and because this has a later timestamp it flushes the enqueued events through the engine. Conclusion Hopefully this has shown how the enqueuing of Ctis can have a dramatic effect on the responsiveness of your output in StreamInsight. Understanding the temporal nature of the product is for me one of the most important things you can learn. I have attached my solution for the demos. It is all in one project and testing each variation is a simple matter of commenting and un-commenting the parts in the code we have been dealing with here.

    Read the article

  • CodePlex Daily Summary for Tuesday, February 23, 2010

    CodePlex Daily Summary for Tuesday, February 23, 2010New Projects.NET Beginners: This project is a summary of project for first time developer and .net beginners. the aim is to provide tools and libraries to get startet with dev...A simple ASP.NET Currency / Money TextBox User Control: A ASP.NET TextBox control used with AJAX maskeditextender makes it possible to enter numbers but it's not very intuitive to use. CurrencyTextBox co...Academiki: Academik The project aims to be a university social network with content sharing and intellectual property. Academik makes it easier for students t...Acessando Campos com XPath Expression: Esse é um exemplo de como usar Xpath Expression na orchestration do Biztalk 2006. O Artigo do exemplo esta em www.biztalkbrasil.blogspot.comAg.CommandManager: A command manager implementation for Silverlights. Supports commanding to more or less any event using the ICommand interfaceApunta Notas: Apunta notas is just a note taking program that I created to learn WPF. Now you can write everything you need to remember or tell somebody. Or you...AzureKit: AzureKit provides a more direct approach to Azure's Table Service, which takes more advantage of the NoSQL nature of the storage medium.CRM 4.0 Distribute Workflow Activity: This plugin allows to execute a workflow for each entity that has a 1:N or N:N relationship to a given entity. For example: execute a workflow for...Dbg Shell: Dbg Shell replaces WinDbg for debugging dumps. All standard Dbg commands are supported. You can also write scripts in .Net assemblies to automated ...Egg Timer: Egg Timer is a very simple Windows Form application for setting short time-frame alarms.Enterprise Library Extensions: Extensions for the Microsoft Enterprise Library applications blocks which makes programming applications even easier.Event Calendar 2.0 Data Extractor: Really simple app to recover event calendar 2.0 information from iGoogle settings files and turn them into CSV format info for importing to other c...iTwiit: Silverlight Twitter Clientlibtym: Have your complete movie collection at a glance to manage all your movie files very comfortably!Metabolite Enterprise Libraries for EPiServer CMS using Page Type Builder: The Metabolite Enterprise libraries are a set of C# Class Libraries developed for use with EPiServer 5 R2 SP2+ projects using PageTypeBuilder. They...Metro UX: Metro UXMTI: -Personal Expense Tracker: Personal Expense Tracker helps you track your expenses. I tried to find simple win forms expense tracker but found none interesting, so i made one...rarouš: repository for rarouš.weblog articlesSacDotNetUG: SacDotNetUG is an ASP.NET MVC 2 Web application intended for the Sacramento .NET user group. This project servers 2 main goals: to promote the adop...ShellLight: ShellLight is essentially a graphical shell for Silverlight applications that enables a quick auto-complete launcher for features in your solution.Sina Weibo(Microblog): sina weibo .NET libraries and applications.Terrain Independant Navigating Automaton v2.0: This is where members of the Robot Design Team from Stony Brook University come together and work on our unique TINA. This project is for a self-go...Url Rewrite.Net: Url Rewrite.Net is an open-source SEO project which contains Custom Http Module example and Custom Configrutaion Module.It is developed in C#.NET 2...WebPart and WebService Currency Converter: This is only a sample code how to get data from yahoo finance and how to implementing on Sharepoint WebPart or WebServices. This code it is freely...WPF AutoComplete TextBox Control: A AutoComplete TextBox Control written in WPF, Looks like the system built-in auto-completion(SHAutoComplete).ZWaveAPI: This project is aim to create an open class library on ZWave. It is based on article from digiWave.dk New Releases.NET Beginners: MathLab Visual Studio Project Template: First preview to a mathlab beginners library..NET Beginners: Turtle Visual Studio Project Template: The turtle engine is a very simlpe turtle which runs over a beach and leaves a track.A simple ASP.NET Currency / Money TextBox User Control: CurrencyTextBox Source v1.0: Source code with a test project.A simple ASP.NET Currency / Money TextBox User Control: CurrencyTextBox.dll: The User Control for use in projects.Acessando Campos com XPath Expression: Source Code SampleXPathExpression: O Source code contem o Projeto em Visual Studio 2005.Actipro WPF Controls Contrib: v2009.2 build 515: Minor tweaks and updated to target Actipro WPF Studio 2009.2 (build 515).Analysis Management System: 1.0.0.1 Update: Fix - Issue 4004 Nieuw - Beschikbare klanten kunnen nu bekeken worden via Extra/Aanvragers (Ctrl R)Apunta Notas: Apunta Notas 1.0 Release Candidate: There is the Release Candidate of Apunta Notas.ARSoft.Tools.Net - C# DNS and SPF Library: 1.2.0: Added asynchronous operations for DNS client.CRM 4.0 Distribute Workflow Activity: Beta: Initial release. Complete functionality, limited testing.Dbg Shell: First Public Release: First ReleaseDnDns and PocketDnDns - A .NET DNS Client Resolver Library: DnDns Library Release 2: A DNS protocol library written completely in managed code (C#). Supports common DNS records types like A, CNAME, MX, SRV, and more. Works on Window...Egg Timer: Egg Timer v1.0: Pretty simple application. Set the time directly or use the 5 minute and 1 hour increment/decrement buttons.EnhSim: EnhSim v1.9.7.2 BETA: 1.9.7.2 BETAImportant!: This beta version includes the changes to the Flame shock damage-over-time component which are currently on the PTR. Downlo...EnhSim: EnhSim v1.9.7.3 BETA: Important!: This beta version includes the changes to the Flame shock damage-over-time component which are currently on the PTR. Download 1.9.7.1 f...Esendex SMS SDK and Downloads for Microsoft.NET languages: Esendex .NET SDK v0.4.0: Features Messaging Service: Send a single SMS message and multiple SMS messages. Send a single Voice Message and multiple Voice Messages. Send...Event Calendar 2.0 Data Extractor: V1.0: First ever build of extractorExcelDna: ExcelDna Version 0.22: An important bugfix release that fixes a critical bug in the MultiThreaded marshaling support (under Excel 2007).InfoService: InfoService v1.5 Beta 8: InfoService Beta Release Please note this is a BETA. It should be stable, but i can't gurantee that! So use it on your own risk. Please read Plugi...Krypton Palette Selectors: Release 1.2: Adds the new KryptonPaletteContextMenu and refactors the KryptonPaletteDropButton to use it.kuuy static system: kss_v1.0beta: kuuy static sytem 1.0 beta editionlibtym: libtym: First public release version. Full functionality, tested. Please notify about bugs.mojoPortal: 2.3.3.9: see release notes on mojoPortal.com http://www.mojoportal.com/mojoportal-2339-released.aspx This release makes it easy to use Artisteer html templa...Net Tool: v1.01: User interface has been changedOpen NFSe: Open NFSe 0.1 (Salvador): Open NFSe 0.1 (Salvador)Paint.NET PSD Plugin: 1.0.7: Further substantial improvements in speed of both loading and saving. In particular, loading is about 5x as fast as in version 1.0.6. Saving is ...Project Starlight: 2.0: Release 2.0 final Changes: -Numerous stability fixes -Firefox 3.5 support -Safari 64 bit support (Snow Leopard) Mac and Windows Binaries are avai...RoTwee: RoTwee 5.0.0.1: This version fix for 16620Secure Data: Secure Data 2010.02.22.01: This version has been rewritten and contains many enhancements and I encourage anyone interested to download the source code and work through the Q...TreeSizeNet: TreeSizeNet 0.10.1: - Complete Redesign - Improved Stability - Improved Performance - PieChart for directory contentUrl Rewrite.Net: Beta V0.1 Release: Includes : -Custom Http Module -Custom Configuration Section Module ( in web.config) -Rewriting ModuleVCC: Latest build, v2.1.30222.0: Automatic drop of latest buildWebPart and WebService Currency Converter: CurrencyConverter.zip: CurrencyConverter.zip Have 3 Project on this files: 1. Library Project 2. Load Library Project Using Web Services 3. Load Library Project Using We...WSUS Smart Approve: 1.0.0.2: Fix: 25903ZuneConsole: ZuneConsole: Console GUI for the Zune Customs library, which should make everything work. This is what you should download.ZuneConsole: ZuneConsole How-To Manual: A quick (only 9 pages lol) tutorial on how to add custom artist info to your Zune.Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETDotNetNuke® Community EditionImage Resizer Powertoy Clone for WindowsMicrosoft SQL Server Community & SamplesMost Active ProjectsDinnerNow.netRawrBlogEngine.NETNB_Store - Free DotNetNuke Ecommerce Catalog ModuleSharpyInfoServicejQuery Library for SharePoint Web ServicesPHPExcelpatterns & practices – Enterprise LibrarySharePoint Contrib

    Read the article

  • HPET for x86 BSP (how to build it for WCE8)

    - by Werner Willemsens
    Originally posted on: http://geekswithblogs.net/WernerWillemsens/archive/2014/08/02/157895.aspx"I needed a timer". That is how we started a few blogs ago our series about APIC and ACPI. Well, here it is. HPET (High Precision Event Timer) was introduced by Intel in early 2000 to: Replace old style Intel 8253 (1981!) and 8254 timers Support more accurate timers that could be used for multimedia purposes. Hence Microsoft and Intel sometimes refers to HPET as Multimedia timers. An HPET chip consists of a 64-bit up-counter (main counter) counting at a frequency of at least 10 MHz, and a set of (at least three, up to 256) comparators. These comparators are 32- or 64-bit wide. The HPET is discoverable via ACPI. The HPET circuit in recent Intel platforms is integrated into the SouthBridge chip (e.g. 82801) All HPET timers should support one-shot interrupt programming, while optionally they can support periodic interrupts. In most Intel SouthBridges I worked with, there are three HPET timers. TIMER0 supports both one-shot and periodic mode, while TIMER1 and TIMER2 are one-shot only. Each HPET timer can generate interrupts, both in old-style PIC mode and in APIC mode. However in PIC mode, interrupts cannot freely be chosen. Typically IRQ11 is available and cannot be shared with any other interrupt! Which makes the HPET in PIC mode virtually unusable. In APIC mode however more IRQs are available and can be shared with other interrupt generating devices. (Check the datasheet of your SouthBridge) Because of this higher level of freedom, I created the APIC BSP (see previous posts). The HPET driver code that I present you here uses this APIC mode. Hpet.reg [HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Hpet] "Dll"="Hpet.dll" "Prefix"="HPT" "Order"=dword:10 "IsrDll"="giisr.dll" "IsrHandler"="ISRHandler" "Priority256"=dword:50 Because HPET does not reside on the PCI bus, but can be found through ACPI as a memory mapped device, you don't need to specify the "Class", "SubClass", "ProgIF" and other PCI related registry keys that you typically find for PCI devices. If a driver needs to run its internal thread(s) at a certain priority level, by convention in Windows CE you add the "Priority256" registry key. Through this key you can easily play with the driver's thread priority for better response and timer accuracy. See later. Hpet.cpp (Hpet.dll) This cpp file contains the complete HPET driver code. The file is part of a folder that you typically integrate in your BSP (\src\drivers\Hpet). It is written as sample (example) code, you most likely want to change this code to your specific needs. There are two sets of #define's that I use to control how the driver works. _TRIGGER_EVENT or _TRIGGER_SEMAPHORE: _TRIGGER_EVENT will let your driver trigger a Windows CE Event when the timer expires, _TRIGGER_SEMAPHORE will trigger a Windows CE counting Semaphore. The latter guarantees that no events get lost in case your application cannot always process the triggers fast enough. _TIMER0 or _TIMER2: both timers will trigger an event or semaphore periodically. _TIMER0 will use a periodic HPET timer interrupt, while _TIMER2 will reprogram a one-shot HPET timer after each interrupt. The one-shot approach is interesting if the frequency you wish to generate is not an even multiple of the HPET main counter frequency. The sample code uses an algorithm to generate a more correct frequency over a longer period (by reducing rounding errors). _TIMER1 is not used in the sample source code. HPT_Init() will locate the HPET I/O memory space, setup the HPET counter (_TIMER0 or _TIMER2) and install the Interrupt Service Thread (IST). Upon timer expiration, the IST will run and on its turn will generate a Windows CE Event or Semaphore. In case of _TIMER2 a new one-shot comparator value is calculated and set for the timer. The IRQ of the HPET timers are programmed to IRQ22, but you can choose typically from 20-23. The TIMERn_INT_ROUT_CAP bits in the TIMn_CONF register will tell you what IRQs you can choose from. HPT_IOControl() can be used to set a new HPET counter frequency (actually you configure the counter timeout value in microseconds), start and stop the timer, and request the current HPET counter value. The latter is interesting because the Windows CE QueryPerformanceCounter() and QueryPerformanceFrequency() APIs implement the same functionality, albeit based on other counter implementations. HpetDrvIst() contains the IST code. DWORD WINAPI HpetDrvIst(LPVOID lpArg) { psHpetDeviceContext pHwContext = (psHpetDeviceContext)lpArg; DWORD mainCount = READDWORD(pHwContext->g_hpet_va, GenCapIDReg + 4); // Main Counter Tick period (fempto sec 10E-15) DWORD i = 0; while (1) { WaitForSingleObject(pHwContext->g_isrEvent, INFINITE); #if defined(_TRIGGER_SEMAPHORE) LONG p = 0; BOOL b = ReleaseSemaphore(pHwContext->g_triggerEvent, 1, &p); #elif defined(_TRIGGER_EVENT) BOOL b = SetEvent(pHwContext->g_triggerEvent); #else #pragma error("Unknown TRIGGER") #endif #if defined(_TIMER0) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD comparator = READDWORD(pHwContext->g_hpet_va, Tim0_ComparatorReg + 0); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 0); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 0 %06d %08X %08X", pHwContext->g_id, i++, currentCount, comparator)); #elif defined(_TIMER2) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD previousComparator = READDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0); pHwContext->g_counter2.QuadPart += pHwContext->g_comparator.QuadPart; // increment virtual counter (higher accuracy) DWORD comparator = (DWORD)(pHwContext->g_counter2.QuadPart >> 8); // "round" to real value WRITEDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0, comparator); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 2); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 2 %06d %08X %08X (%08X)", pHwContext->g_id, i++, currentCount, comparator, comparator - previousComparator)); #else #pragma error("Unknown TIMER") #endif } return 1; } The following figure shows how the HPET hardware interrupt via ISR -> IST is translated in a Windows CE Event or Semaphore by the HPET driver. The Event or Semaphore can be used to trigger a Windows CE application. HpetTest.cpp (HpetTest.exe)This cpp file contains sample source how to use the HPET driver from an application. The file is part of a separate (smart device) VS2013 solution. It contains code to measure the generated Event/Semaphore times by means of GetSystemTime() and QueryPerformanceCounter() and QueryPerformanceFrequency() APIs. HPET evaluation If you scan the internet about HPET, you'll find many remarks about buggy HPET implementations and bad performance. Unfortunately that is true. I tested the HPET driver on an Intel ICH7M SBC (release date 2008). When a HPET timer expires on the ICH7M, an interrupt indeed is generated, but right after you clear the interrupt, a few more unwanted interrupts (too soon!) occur as well. I tested and debugged it for a loooong time, but I couldn't get it to work. I concluded ICH7M's HPET is buggy Intel hardware. I tested the HPET driver successfully on a more recent NM10 SBC (release date 2013). With the NM10 chipset however, I am not fully convinced about the timer's frequency accuracy. In the long run - on average - all is fine, but occasionally I experienced upto 20 microseconds delays (which were immediately compensated on the next interrupt). Of course, this was all measured by software, but I still experienced the occasional delay when both the HPET driver IST thread as the application thread ran at CeSetThreadPriority(1). If it is not the hardware, only the kernel can cause this delay. But Windows CE is an RTOS and I have never experienced such long delays with previous versions of Windows CE. I tested and developed this on WCE8, I am not heavily experienced with it yet. Internet forum threads however mention inaccurate HPET timer implementations as well. At this moment I haven't figured out what is going on here. Useful references: http://www.intel.com/content/dam/www/public/us/en/documents/technical-specifications/software-developers-hpet-spec-1-0a.pdf http://en.wikipedia.org/wiki/High_Precision_Event_Timer http://wiki.osdev.org/HPET Windows CE BSP source file package for HPET in MyBsp Note that this source code is "As Is". It is still under development and I cannot (and never will) guarantee the correctness of the code. Use it as a guide for your own HPET integration.

    Read the article

  • A DirectoryCatalog class for Silverlight MEF (Managed Extensibility Framework)

    - by Dixin
    In the MEF (Managed Extension Framework) for .NET, there are useful ComposablePartCatalog implementations in System.ComponentModel.Composition.dll, like: System.ComponentModel.Composition.Hosting.AggregateCatalog System.ComponentModel.Composition.Hosting.AssemblyCatalog System.ComponentModel.Composition.Hosting.DirectoryCatalog System.ComponentModel.Composition.Hosting.TypeCatalog While in Silverlight, there is a extra System.ComponentModel.Composition.Hosting.DeploymentCatalog. As a wrapper of AssemblyCatalog, it can load all assemblies in a XAP file in the web server side. Unfortunately, in silverlight there is no DirectoryCatalog to load a folder. Background There are scenarios that Silverlight application may need to load all XAP files in a folder in the web server side, for example: If the Silverlight application is extensible and supports plug-ins, there would be a /ClinetBin/Plugins/ folder in the web server, and each pluin would be an individual XAP file in the folder. In this scenario, after the application is loaded and started up, it would like to load all XAP files in /ClinetBin/Plugins/ folder. If the aplication supports themes, there would be a /ClinetBin/Themes/ folder, and each theme would be an individual XAP file too. The application would qalso need to load all XAP files in /ClinetBin/Themes/. It is useful if we have a DirectoryCatalog: DirectoryCatalog catalog = new DirectoryCatalog("/Plugins"); catalog.DownloadCompleted += (sender, e) => { }; catalog.DownloadAsync(); Obviously, the implementation of DirectoryCatalog is easy. It is just a collection of DeploymentCatalog class. Retrieve file list from a directory Of course, to retrieve file list from a web folder, the folder’s “Directory Browsing” feature must be enabled: So when the folder is requested, it responses a list of its files and folders: This is nothing but a simple HTML page: <html> <head> <title>localhost - /Folder/</title> </head> <body> <h1>localhost - /Folder/</h1> <hr> <pre> <a href="/">[To Parent Directory]</a><br> <br> 1/3/2011 7:22 PM 185 <a href="/Folder/File.txt">File.txt</a><br> 1/3/2011 7:22 PM &lt;dir&gt; <a href="/Folder/Folder/">Folder</a><br> </pre> <hr> </body> </html> For the ASP.NET Deployment Server of Visual Studio, directory browsing is enabled by default: The HTML <Body> is almost the same: <body bgcolor="white"> <h2><i>Directory Listing -- /ClientBin/</i></h2> <hr width="100%" size="1" color="silver"> <pre> <a href="/">[To Parent Directory]</a> Thursday, January 27, 2011 11:51 PM 282,538 <a href="Test.xap">Test.xap</a> Tuesday, January 04, 2011 02:06 AM &lt;dir&gt; <a href="TestFolder/">TestFolder</a> </pre> <hr width="100%" size="1" color="silver"> <b>Version Information:</b>&nbsp;ASP.NET Development Server 10.0.0.0 </body> The only difference is, IIS’s links start with slash, but here the links do not. Here one way to get the file list is read the href attributes of the links: [Pure] private IEnumerable<Uri> GetFilesFromDirectory(string html) { Contract.Requires(html != null); Contract.Ensures(Contract.Result<IEnumerable<Uri>>() != null); return new Regex( "<a href=\"(?<uriRelative>[^\"]*)\">[^<]*</a>", RegexOptions.IgnoreCase | RegexOptions.CultureInvariant) .Matches(html) .OfType<Match>() .Where(match => match.Success) .Select(match => match.Groups["uriRelative"].Value) .Where(uriRelative => uriRelative.EndsWith(".xap", StringComparison.Ordinal)) .Select(uriRelative => { Uri baseUri = this.Uri.IsAbsoluteUri ? this.Uri : new Uri(Application.Current.Host.Source, this.Uri); uriRelative = uriRelative.StartsWith("/", StringComparison.Ordinal) ? uriRelative : (baseUri.LocalPath.EndsWith("/", StringComparison.Ordinal) ? baseUri.LocalPath + uriRelative : baseUri.LocalPath + "/" + uriRelative); return new Uri(baseUri, uriRelative); }); } Please notice the folders’ links end with a slash. They are filtered by the second Where() query. The above method can find files’ URIs from the specified IIS folder, or ASP.NET Deployment Server folder while debugging. To support other formats of file list, a constructor is needed to pass into a customized method: /// <summary> /// Initializes a new instance of the <see cref="T:System.ComponentModel.Composition.Hosting.DirectoryCatalog" /> class with <see cref="T:System.ComponentModel.Composition.Primitives.ComposablePartDefinition" /> objects based on all the XAP files in the specified directory URI. /// </summary> /// <param name="uri"> /// URI to the directory to scan for XAPs to add to the catalog. /// The URI must be absolute, or relative to <see cref="P:System.Windows.Interop.SilverlightHost.Source" />. /// </param> /// <param name="getFilesFromDirectory"> /// The method to find files' URIs in the specified directory. /// </param> public DirectoryCatalog(Uri uri, Func<string, IEnumerable<Uri>> getFilesFromDirectory) { Contract.Requires(uri != null); this._uri = uri; this._getFilesFromDirectory = getFilesFromDirectory ?? this.GetFilesFromDirectory; this._webClient = new Lazy<WebClient>(() => new WebClient()); // Initializes other members. } When the getFilesFromDirectory parameter is null, the above GetFilesFromDirectory() method will be used as default. Download the directory’s XAP file list Now a public method can be created to start the downloading: /// <summary> /// Begins downloading the XAP files in the directory. /// </summary> public void DownloadAsync() { this.ThrowIfDisposed(); if (Interlocked.CompareExchange(ref this._state, State.DownloadStarted, State.Created) == 0) { this._webClient.Value.OpenReadCompleted += this.HandleOpenReadCompleted; this._webClient.Value.OpenReadAsync(this.Uri, this); } else { this.MutateStateOrThrow(State.DownloadCompleted, State.Initialized); this.OnDownloadCompleted(new AsyncCompletedEventArgs(null, false, this)); } } Here the HandleOpenReadCompleted() method is invoked when the file list HTML is downloaded. Download all XAP files After retrieving all files’ URIs, the next thing becomes even easier. HandleOpenReadCompleted() just uses built in DeploymentCatalog to download the XAPs, and aggregate them into one AggregateCatalog: private void HandleOpenReadCompleted(object sender, OpenReadCompletedEventArgs e) { Exception error = e.Error; bool cancelled = e.Cancelled; if (Interlocked.CompareExchange(ref this._state, State.DownloadCompleted, State.DownloadStarted) != State.DownloadStarted) { cancelled = true; } if (error == null && !cancelled) { try { using (StreamReader reader = new StreamReader(e.Result)) { string html = reader.ReadToEnd(); IEnumerable<Uri> uris = this._getFilesFromDirectory(html); Contract.Assume(uris != null); IEnumerable<DeploymentCatalog> deploymentCatalogs = uris.Select(uri => new DeploymentCatalog(uri)); deploymentCatalogs.ForEach( deploymentCatalog => { this._aggregateCatalog.Catalogs.Add(deploymentCatalog); deploymentCatalog.DownloadCompleted += this.HandleDownloadCompleted; }); deploymentCatalogs.ForEach(deploymentCatalog => deploymentCatalog.DownloadAsync()); } } catch (Exception exception) { error = new InvalidOperationException(Resources.InvalidOperationException_ErrorReadingDirectory, exception); } } // Exception handling. } In HandleDownloadCompleted(), if all XAPs are downloaded without exception, OnDownloadCompleted() callback method will be invoked. private void HandleDownloadCompleted(object sender, AsyncCompletedEventArgs e) { if (Interlocked.Increment(ref this._downloaded) == this._aggregateCatalog.Catalogs.Count) { this.OnDownloadCompleted(e); } } Exception handling Whether this DirectoryCatelog can work only if the directory browsing feature is enabled. It is important to inform caller when directory cannot be browsed for XAP downloading. private void HandleOpenReadCompleted(object sender, OpenReadCompletedEventArgs e) { Exception error = e.Error; bool cancelled = e.Cancelled; if (Interlocked.CompareExchange(ref this._state, State.DownloadCompleted, State.DownloadStarted) != State.DownloadStarted) { cancelled = true; } if (error == null && !cancelled) { try { // No exception thrown when browsing directory. Downloads the listed XAPs. } catch (Exception exception) { error = new InvalidOperationException(Resources.InvalidOperationException_ErrorReadingDirectory, exception); } } WebException webException = error as WebException; if (webException != null) { HttpWebResponse webResponse = webException.Response as HttpWebResponse; if (webResponse != null) { // Internally, WebClient uses WebRequest.Create() to create the WebRequest object. Here does the same thing. WebRequest request = WebRequest.Create(Application.Current.Host.Source); Contract.Assume(request != null); if (request.CreatorInstance == WebRequestCreator.ClientHttp && // Silverlight is in client HTTP handling, all HTTP status codes are supported. webResponse.StatusCode == HttpStatusCode.Forbidden) { // When directory browsing is disabled, the HTTP status code is 403 (forbidden). error = new InvalidOperationException( Resources.InvalidOperationException_ErrorListingDirectory_ClientHttp, webException); } else if (request.CreatorInstance == WebRequestCreator.BrowserHttp && // Silverlight is in browser HTTP handling, only 200 and 404 are supported. webResponse.StatusCode == HttpStatusCode.NotFound) { // When directory browsing is disabled, the HTTP status code is 404 (not found). error = new InvalidOperationException( Resources.InvalidOperationException_ErrorListingDirectory_BrowserHttp, webException); } } } this.OnDownloadCompleted(new AsyncCompletedEventArgs(error, cancelled, this)); } Please notice Silverlight 3+ application can work either in client HTTP handling, or browser HTTP handling. One difference is: In browser HTTP handling, only HTTP status code 200 (OK) and 404 (not OK, including 500, 403, etc.) are supported In client HTTP handling, all HTTP status code are supported So in above code, exceptions in 2 modes are handled differently. Conclusion Here is the whole DirectoryCatelog’s looking: Please click here to download the source code, a simple unit test is included. This is a rough implementation. And, for convenience, some design and coding are just following the built in AggregateCatalog class and Deployment class. Please feel free to modify the code, and please kindly tell me if any issue is found.

    Read the article

  • Need help with BOOST_FOREACH/compiler bug

    - by Jacek Lawrynowicz
    I know that boost or compiler should be last to blame, but I can't see another explanation here. I'm using msvc 2008 SP1 and boost 1.43. In the following code snippet execution never leaves third BOOST_FOREACH loop typedef Graph<unsigned, unsigned>::VertexIterator Iter; Graph<unsigned, unsigned> g; g.createVertex(0x66); // works fine Iter it = g.getVertices().first, end = g.getVertices().second; for(; it != end; ++it) ; // fine std::pair<Iter, Iter> p = g.getVertices(); BOOST_FOREACH(unsigned handle, p) ; // fine unsigned vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; // oops, infinite loop vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; // ... last block repeated 7 times Iterator code: class Iterator : public boost::iterator_facade<Iterator, unsigned const, boost::bidirectional_traversal_tag> { public: Iterator() : list(NULL), handle(INVALID_ELEMENT_HANDLE) {} explicit Iterator(const VectorElementsList &list, unsigned handle = INVALID_ELEMENT_HANDLE) : list(&list), handle(handle) {} friend std::ostream& operator<<(std::ostream &s, const Iterator &it) { s << "[list: " << it.list <<", handle: " << it.handle << "]"; return s; } private: friend class boost::iterator_core_access; void increment() { handle = list->getNext(handle); } void decrement() { handle = list->getPrev(handle); } unsigned const& dereference() const { return handle; } bool equal(Iterator const& other) const { return handle == other.handle && list == other.list; } const VectorElementsList<T> *list; unsigned handle; }; Some ASM fun: vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) // initialization 013E1369 mov edi,dword ptr [___defaultmatherr+8 (13E5034h)] // end iterator handle: 0xFFFFFFFF 013E136F mov ebp,dword ptr [esp+0ACh] // begin iterator handle: 0x0 013E1376 lea esi,[esp+0A8h] // begin iterator list pointer 013E137D mov ebx,esi 013E137F nop // forever loop begin 013E1380 cmp ebp,edi 013E1382 jne main+238h (13E1388h) 013E1384 cmp ebx,esi 013E1386 je main+244h (13E1394h) 013E1388 lea eax,[esp+18h] 013E138C push eax // here iterator is incremented in ram 013E138D call boost::iterator_facade<detail::VectorElementsList<Graph<unsigned int,unsigned int>::VertexWrapper>::Iterator,unsigned int const ,boost::bidirectional_traversal_tag,unsigned int const &,int>::operator++ (13E18E0h) 013E1392 jmp main+230h (13E1380h) vertex_count++; // forever loop end It's easy to see that iterator handle is cached in EBP and it never gets incremented despite of a call to iterator operator++() function. I've replaced Itarator implmentation with one deriving from std::iterator and the issue persisted, so this is not iterator_facade fault. This problem exists only on msvc 2008 SP1 x86 and amd64 release builds. Debug builds on msvc 2008 and debug/release builds on msvc 2010 and gcc 4.4 (linux) works fine. Furthermore the BOOST_FOREACH block must be repeaded exacly 10 times. If it's repeaded 9 times, it's all OK. I guess that due to BOOST_FOREACH use of template trickery (const auto_any), compiler assumes that iterator handle is constant and never reads its real value again. I would be very happy to hear that my code is wrong, correct it and move on with BOOST_FOREACH, which I'm very found of (as opposed to BOOST_FOREVER :). May be related to: http://stackoverflow.com/questions/1275852/why-does-boost-foreach-not-work-sometimes-with-c-strings

    Read the article

  • CodePlex Daily Summary for Thursday, May 20, 2010

    CodePlex Daily Summary for Thursday, May 20, 2010New ProjectsAlphaChannel: Closed projectAragon Online Client: The Aragon Online Client is a front-end application allowing users to play the online game http://aragon-online.net The client fetches game data a...BISBCarManager: Car managerBlammo.Net: Blammo.Net is a simple logging system that allows for multiple files, has simple configuration, and is modular.C# IMAPI2 Samples: This project is my effort to port the VB Script IMAPI2 samples to C# 4.0 and provide CD/DVD Burning capabilities in C#. This takes advantage of th...DemotToolkit: A toolbox to help you enjoy the demotivators.FMI Silverlight Course: This is the site for the final project of the Silverlight course taught at the Sofia University in the summer semester of 2010.InfoPath Publisher Helper: Building a large set of InfoPath Templates? Bored of the repetive stsadm commands to deploy an online form? This tool will allow you to submit ...JSBallBounce - HTML5 Stereocopy: A demo of basic stereoscopy in HTML5Kindler: Kindler allows you to easily convert simply HTML into documents that can be easily read on the Amazon Kindle.Maybe: Maybe or IfNotNull using lambdas for deep expressions. int? CityId= employee.Maybe(e=>e.Person.Address.City);PopCorn Project : play music with system beeps: PopCorn is an application that can play monophonic music through system beeps. You can launch music on the local machine, or on a remote server thr...RuneScape 2 Chronos - Emulation done right.: RuneScape 2 Chronos is a RuneScape 2 Emulator framework. It is completely open-source and is programmed in a way in which should be simpler for it'...RWEntregas: Projeto do Rogrigo e Wender referente a entregasSilverAmp: A media player to demonstrate lots of new Silverlight 4 features. Running out of browser and reading files from the MyMusic folder are two of them....Silverlight Scheduler: A light-weight silverlight scheduler control.SimpleContainer: SimpleContainer is very simple IoC container that consists of one class that implements two remarkable methods: one for registration and one for re...sqlserverextensions: This project will provide some use operations for files and directories. Further development will include extended string operations.TechWorks Portugal Sample BI Project: Techworks is a complete Microsoft BI sample project customized for Portugal to be used in demo and learning scenarios. It is based in SQL Server 20...Test4Proj: Test4ProjTV Show Renamer: TV Show Renamer is a program that is designed to take files downloaded off the internet and rename them to a more user friendly file name. It is fo...UnFreeZeMouSeW7: This small application disable or enable the standby mode on Windows 7 devices. As the mouse pointer freezes or the latency increase on some device...VianaNET - Videoanalysis for physical motion: The VianaNET project targets physics education. The software enables to analyze the motion of colored objects in life-video and video files. The da...Visual Studio 2010 extension for helping SharePoint 2010 debugging: This is a Visual Studio 2010 extensibility project that extends the debugging support for the built-in SharePoint 2010 tools with new menu items an...Visual Studio 2010 Load Test Plugins Library: Useful plugin library for Visual Studio Load Test 2010 version. (Best for web tests).VMware Lab Manager Powershell Cmdlet: This is a simple powershell cmdlet which connects you with the VMware lab manager internal soap api.Webgame UI: Bot to webgameNew ReleasesActipro WPF Controls Contrib: v2010.1: Minor tweaks and updated to target Actipro WPF Studio 2010.1. Addition of Editors.Interop.Datagrid project, which allows Actipro Editors for WPF t...Blammo.Net: Blammo.Net 1.0: This is the initial release of Blammo.Net.Build Version Increment Add-In Visual Studio: Shared Assembly Info Setup: Example solution that makes use of one shared assembly info file.CSS 360 Planetary Calendar: Zero Feature Release: =============================================================================== Zero Feature Release Version: 0.0 Description: This is a binar...DotNetNuke® Community Edition: 05.04.02: Updated the Installation Wizard's Polish & German language packs. Improved performance of Sql script for listing modules by portal. Improved De...DotNetNuke® Store: 02.01.36: What's New in this release? Bugs corrected: - The reference to resource.zip has been commented in the Install package. Sorry for that it's my mista...Extend SmallBasic: Teaching Extensions v.016: added turtle tree quizExtremeML: ExtremeML v1.0 Beta 2: Following the decision to terminate development of the Premium Edition of ExtremeML, this release includes all code previously restricted to the Pr...InfoPath Publisher Helper: 1st Release: InfoPath Publisher Helper Tool The version is mostly stable. There are some UI errors, which can be ignored. The code has not been cleaned up so t...JSBallBounce - HTML5 Stereocopy: HTML5 Stereoscopic Bouncing Balls Demo: Stereoscopic rendering in HTML5kdar: KDAR 0.0.22: KDAR - Kernel Debugger Anti Rootkit - signature's bases updated - ALPC port jbject check added - tcpip internal critical area checks added - some ...Lightweight Fluent Workflow: Objectflow core: Release Notes Fixed minor defects Framework changes Added IsFalse for boolean conditions Defects fixed IsTrue works with Not operator Installati...LiquidSilver SharePoint Framework: LiquidSilver 0.2.0.0 Beta: Changes in this version: - Fixed a bug in HgListItem when parsing double and int fields. - Added the LiquidSilver.Extra project. - Added the Liquid...Matrix: MatrixPlugin-0.5.1: Works with UniqueRoutes plugin on Google Code Works in Linux (path changes, variable usage etc) Builds .st2plugin by default Adapted to ST3MRDS Samples: MRDS Samples 1.0: Initial Release Please read the installation instructions on the Read Me page carefully before you unzip the samples. This ZIP file contains sourc...PopCorn Project : play music with system beeps: Popcorn v0.1: 1st beta releaseRuneScape 2 Chronos - Emulation done right.: Revision 0: Alpha stage of the Chronos source.SCSI Interface for Multimedia and Block Devices: Release 13 - Integrated Shell, x64 Fixes, and more: Changes from the previous version: - Added an integrated shell browser to the program and removed the Add/Remove File/Folder buttons, since the she...Silverlight Console: Silverlight Console Release 2: Release contains: - Orktane.Console.dll - Orktane.ScriptActions.dll Release targets: - Silverlight 4 Dependencies: - nRoute.Toolkit for Silverlig...SimpleContainer: SimpleContainer: Initial release of SimpleContainer library.Springshield Sample Site for EPiServer CMS: Springshield 1.0: City of Springshield - The accessible sample site for EPiServer CMS 6. Read the readme.txt on how to install.SQL Trim: 20100519: Improved releasesqlserverextensions: V 0.1 alpha: Version 0.1 Alphasvchost viewer: svchost viewer ver. 0.5.0.1: Got some feedback from a user, with some nice ideas so here they are: • Made the program resizable. • Program now saves the size and position when...Tribe.Cache: Tribe.Cache RC: Release Candidate There are breaking changes between BETA and RC :- 1) Cache Dictionary is now not exposed to the client. 2) Completly Thread Sa...TV Show Renamer: TV Show Renamer: This is the first public release. Don't worry that it is version 2.1 that is because i keep adding features to it and then upping the version numbe...UnFreeZeMouSeW7: UnFreeZeMouSeW7 0.1: First releaseVCC: Latest build, v2.1.30519.0: Automatic drop of latest buildVianaNET - Videoanalysis for physical motion: VianaNET V1.1 - alpha: This is the first alpha release of the completely rewritten Viana. Known issues are: - sometimes black frame at initial load of video - no abilit...visinia: visinia_1: The beta is gone, the visinia is here with visinia 1. now you can confidently install visinia use visinia and enjoy visinia. This version of visini...visinia: visinia_1_Src: The beta is gone, the visinia is here with visinia 1. now you can confidently install visinia use visinia and enjoy visinia. This version of visini...Visual Studio 2010 extension for helping SharePoint 2010 debugging: 1.0 First public release: The extension is released as a Visual Studio 2010 solution. See my related blog post at http://pholpar.wordpress.com/2010/05/20/visual-studio-2010-...Visual Studio 2010 Load Test Plugins Library: version 1 stable: version 1 stableVMware Lab Manager Powershell Cmdlet: LMCmdlet 1.0.0: first Release. You need to be an Administrator to install this cmdlet. After you run setup open powershell type: Get-PSSnapin -Registered you sh...WF Personalplaner: Personalplaner v1.7.29.10139: - Wenn ein Schema erstellt wird mit der Checkbox "Als neues Schema speichern" wurde pro Person ein Schema erstellt - Wenn ein Pensum geändert wurde...XAM.NET: XAM 1.0p2 + Issue Tracker 8396: Patch release for Issue Tracker 8396Xrns2XMod: Xrns2XMod 1.2: Fixed 32 bit flac conversion - Thanks to Yuri for updating FlacBox librariesMost Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryRawrPHPExcelGMap.NET - Great Maps for Windows Forms & PresentationCustomer Portal Accelerator for Microsoft Dynamics CRMBlogEngine.NETWindows Azure Command-line Tools for PHP DevelopersCassiniDev - Cassini 3.5/4.0 Developers EditionSQL Server PowerShell ExtensionsFluent Ribbon Control Suite

    Read the article

  • Trouble calculating correct decimal digits.

    - by Crath
    I am trying to create a program that will do some simple calculations, but am having trouble with the program not doing the correct math, or placing the decimal correctly, or something. Some other people I asked cannot figure it out either. Here is the code: http://pastie.org/887352 When you enter the following data: Weekly Wage: 500 Raise: 3 Years Employed: 8 It outputs the following data: Year Annual Salary 1 $26000.00 2 $26780.00 3 $27560.00 4 $28340.00 5 $29120.00 6 $29900.00 7 $30680.00 8 $31460.00 And it should be outputting: Year Annual Salary 1 $26000.00 2 $26780.00 3 $27583.40 4 $28410.90 5 $29263.23 6 $30141.13 7 $31045.36 8 $31976.72 Here is the full description of the task: 8.17 ( Pay Raise Calculator Application) Develop an application that computes the amount of money an employee makes each year over a user- specified number of years. Assume the employee receives a pay raise once every year. The user specifies in the application the initial weekly salary, the amount of the raise (in percent per year) and the number of years for which the amounts earned will be calculated. The application should run as shown in Fig. 8.22. in your text. (fig 8.22 is the output i posted above as what my program should be posting) Opening the template source code file. Open the PayRaise.cpp file in your text editor or IDE. Defining variables and prompting the user for input. To store the raise percentage and years of employment that the user inputs, define int variables rate and years, in main after line 12. Also define double variable wage to store the user’s annual wage. Then, insert statements that prompt the user for the raise percentage, years of employment and starting weekly wage. Store the values typed at the keyboard in the rate, years and wage variables, respectively. To find the annual wage, multiply the new wage by 52 (the number of weeks per year) and store the result in wage. Displaying a table header and formatting output. Use the left and setw stream manipulators to display a table header as shown in Fig. 8.22 in your text. The first column should be six characters wide. Then use the fixed and setprecision stream manipulators to format floating- point values with two positions to the left of the decimal point. Writing a for statement header. Insert a for statement. Before the first semicolon in the for statement header, define and initialize the variable counter to 1. Before the second semicolon, enter a loop- continuation condition that will cause the for statement to loop until counter has reached the number of years entered. After the second semicolon, enter the increment of counter so that the for statement executes once for each number of years. Calculating the pay raise. In the body of the for statement, display the value of counter in the first column and the value of wage in the second column. Then calculate the new weekly wage for the following year, and store the resulting value in the wage variable. To do this, add 1 to the percentage increase (be sure to divide the percentage by 100.0 ) and multiply the result by the current value in wage. Save, compile and run the application. Input a raise percentage and a number of years for the wage increase. View the results to ensure that the correct years are displayed and that the future wage results are correct. Close the Command Prompt window. We can not figure it out! Any help would be greatly appreciated, thanks!

    Read the article

  • Trace flags - TF 1117

    - by Damian
    I had a session about trace flags this year on the SQL Day 2014 conference that was held in Wroclaw at the end of April. The session topic is important to most of DBA's and the reason I did it was that I sometimes forget about various trace flags :). So I decided to prepare a presentation but I think it is a good idea to write posts about trace flags, too. Let's start then - today I will describe the TF 1117. I assume that we all know how to setup a TF using starting parameters or registry or in the session or on the query level. I will always write if a trace flag is local or global to make sure we know how to use it. Why do we need this trace flag? Let’s create a test database first. This is quite ordinary database as it has two data files (4 MB each) and a log file that has 1MB. The data files are able to expand by 1 MB and the log file grows by 10%: USE [master] GO CREATE DATABASE [TF1117]  ON  PRIMARY ( NAME = N'TF1117',      FILENAME = N'C:\Program Files\Microsoft SQL Server\MSSQL12.SQL2014\MSSQL\DATA\TF1117.mdf' ,      SIZE = 4096KB ,      MAXSIZE = UNLIMITED,      FILEGROWTH = 1024KB ), ( NAME = N'TF1117_1',      FILENAME = N'C:\Program Files\Microsoft SQL Server\MSSQL12.SQL2014\MSSQL\DATA\TF1117_1.ndf' ,      SIZE = 4096KB ,      MAXSIZE = UNLIMITED,      FILEGROWTH = 1024KB )  LOG ON ( NAME = N'TF1117_log',      FILENAME = N'C:\Program Files\Microsoft SQL Server\MSSQL12.SQL2014\MSSQL\DATA\TF1117_log.ldf' ,      SIZE = 1024KB ,      MAXSIZE = 2048GB ,      FILEGROWTH = 10% ) GO Without the TF 1117 turned on the data files don’t grow all up at once. When a first file is full the SQL Server expands it but the other file is not expanded until is full. Why is that so important? The SQL Server proportional fill algorithm will direct new extent allocations to the file with the most available space so new extents will be written to the file that was just expanded. When the TF 1117 is enabled it will cause all files to auto grow by their specified increment. That means all files will have the same percent of free space so we still have the benefit of evenly distributed IO. The TF 1117 is global flag so it affects all databases on the instance. Of course if a filegroup contains only one file the TF does not have any effect on it. Now let’s do a simple test. First let’s create a table in which every row will fit to a single page: The table definition is pretty simple as it has two integer columns and one character column of fixed size 8000 bytes: create table TF1117Tab (      col1 int,      col2 int,      col3 char (8000) ) go Now I load some data to the table to make sure that one of the data file must grow: declare @i int select @i = 1 while (@i < 800) begin       insert into TF1117Tab  values (@i, @i+1000, 'hello')        select @i= @i + 1 end I can check the actual file size in the sys.database_files DMV: SELECT name, (size*8)/1024 'Size in MB' FROM sys.database_files  GO   As you can see only the first data file was  expanded and the other has still the initial size:   name                  Size in MB --------------------- ----------- TF1117                5 TF1117_log            1 TF1117_1              4 There is also other methods of looking at the events of file autogrows. One possibility is to create an Extended Events session and the other is to look into the default trace file:     DECLARE @path NVARCHAR(260); SELECT    @path = REVERSE(SUBSTRING(REVERSE([path]),          CHARINDEX('\', REVERSE([path])), 260)) + N'log.trc' FROM    sys.traces WHERE   is_default = 1; SELECT    DatabaseName,                 [FileName],                 SPID,                 Duration,                 StartTime,                 EndTime,                 FileType =                         CASE EventClass                                     WHEN 92 THEN 'Data'                                    WHEN 93 THEN 'Log'             END FROM sys.fn_trace_gettable(@path, DEFAULT) WHERE   EventClass IN (92,93) AND StartTime >'2014-07-12' AND DatabaseName = N'TF1117' ORDER BY   StartTime DESC;   After running the query I can see the file was expanded and how long did the process take which might be useful from the performance perspective.    Now it’s time to turn on the flag 1117. DBCC TRACEON(1117)   I dropped the database and recreated it once again. Then I ran the queries and observed the results. After loading the records I see that both files were evenly expanded: name                  Size in MB --------------------- ----------- TF1117                5 TF1117_log            1 TF1117_1              5 I found also information in the default trace. The query returned three rows. The last one is connected to my first experiment when the TF was turned off.  The two rows shows that first file was expanded by 1MB and right after that operation the second file was expanded, too. This is what is this TF all about J  

    Read the article

  • Ho to make Histogram Normalize and Equalize in java using JAI library?

    - by Jay
    I m making App in java using Swing component and JAI library. I make histogram of black and white or gray scale image.Is this method of making histogram correct? iif it is correct then how can i do normalization and Equalization of histogram in my App in java using JAI library?my code is below. in my code i make BufferedImage object and then make and plot histogram of that image . enter code here import java.awt.Color; import java.awt.Graphics; import java.awt.image.BufferedImage; import java.io.IOException; import javax.media.jai.JAI; import javax.media.jai.PlanarImage; import javax.swing.*; public class FinalHistogram extends JPanel { static int[] bins = new int[256]; static int[] newBins = new int[256]; static int x1 = 0, y1 = 0; static PlanarImage image = JAI.create("fileload", "alp_finger.tiff"); static BufferedImage bi = image.getAsBufferedImage(); FinalHistogram(int[] pbins) { for (int i = 0; i < 256; i++) { bins[i] = pbins[i]; newBins[i] = 0; } repaint(); } @Override protected void paintComponent(Graphics g) { for (int i = 0; i < 256; i++) { g.drawLine(150 + i, 300, 150 + i, 300 - (bins[i] / 300)); if (i == 0 || i == 255) { String sr = new Integer((i)).toString(); g.drawString(sr, 150 + i, 305); } System.out.println("bin[" + i + "]===" + bins[i]); } } public static void main(String[] args) throws IOException { int[] sbins = new int[256]; int pixel = 0; int k = 0; for (int x = 0; x < bi.getWidth(); x++) { for (int y = 0; y < bi.getHeight(); y++) { pixel = bi.getRaster().getSample(x, y, 0); k = (int) (pixel / 256); sbins[k]++; //pixel = bi.getRGB(x, y) & 0x000000ff; //k=pixel; //int[] pixels = m_image.getRGB(0, 0, m_image.getWidth(), m_image.getHeight(), null, 0, m_image.getWidth()); //short currentValue = 0; //int red,green,blue; //for(int i = 0; i<pixels.length; i++){ //red = (pixels[i] >> 16) & 0x000000FF; //green = (pixels[i] >>8 ) & 0x000000FF; //blue = pixels[i] & 0x000000FF; //currentValue = (short)((red + green + blue) / 3); //Current value gives the average //Disregard the alpha //assert(currentValue >= 0 && currentValue <= 255); //Something is awfully wrong if this goes off... //m_histogramArray[currentValue] += 1; //Increment the specific value of the array //} } } JTabbedPane jtp = new JTabbedPane(); jtp.addTab("Histogram", new JScrollPane(new FinalHistogram(sbins))); JFrame frame = new JFrame(); frame.setSize(500, 500); frame.add(new JScrollPane(jtp)); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

    Read the article

  • The best cross platform (portable) arbitrary precision math library

    - by Siu Ching Pong - Asuka Kenji
    Dear ninjas / hackers / wizards, I'm looking for a good arbitrary precision math library in C or C++. Could you please give me some advices / suggestions? The primary requirements: It MUST handle arbitrarily big integers (my primary interest is on integers). In case that you don't know what the word arbitrarily big means, imagine something like 100000! (the factorial of 100000). The precision MUST NOT NEED to be specified during library initialization / object creation. The precision should ONLY be constrained by the available resources of the system. It SHOULD utilize the full power of the platform, and should handle "small" numbers natively. That means on a 64-bit platform, calculating 2^33 + 2^32 should use the available 64-bit CPU instructions. The library SHOULD NOT calculate this in the same way as it does with 2^66 + 2^65 on the same platform. It MUST handle addition (+), subtraction (-), multiplication (*), integer division (/), remainder (%), power (**), increment (++), decrement (--), gcd(), factorial(), and other common integer arithmetic calculations efficiently. Ability to handle functions like sqrt() (square root), log() (logarithm) that do not produce integer results is a plus. Ability to handle symbolic computations is even better. Here are what I found so far: Java's BigInteger and BigDecimal class: I have been using these so far. I have read the source code, but I don't understand the math underneath. It may be based on theories / algorithms that I have never learnt. The built-in integer type or in core libraries of bc / Python / Ruby / Haskell / Lisp / Erlang / OCaml / PHP / some other languages: I have ever used some of these, but I have no idea on which library they are using, or which kind of implementation they are using. What I have already known: Using a char as a decimal digit, and a char* as a decimal string and do calculations on the digits using a for-loop. Using an int (or a long int, or a long long) as a basic "unit" and an array of it as an arbitrary long integer, and do calculations on the elements using a for-loop. Booth's multiplication algorithm What I don't know: Printing the binary array mentioned above in decimal without using naive methods. Example of a naive method: (1) add the bits from the lowest to the highest: 1, 2, 4, 8, 16, 32, ... (2) use a char* string mentioned above to store the intermediate decimal results). What I appreciate: Good comparisons on GMP, MPFR, decNumber (or other libraries that are good in your opinion). Good suggestions on books / articles that I should read. For example, an illustration with figures on how a un-naive arbitrarily long binary to decimal conversion algorithm works is good. Any help. Please DO NOT answer this question if: you think using a double (or a long double, or a long long double) can solve this problem easily. If you do think so, it means that you don't understand the issue under discussion. you have no experience on arbitrary precision mathematics. Thank you in advance! Asuka Kenji

    Read the article

  • CodePlex Daily Summary for Tuesday, October 22, 2013

    CodePlex Daily Summary for Tuesday, October 22, 2013Popular ReleasesLINQ to Twitter: LINQ to Twitter v2.1.10: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Grauers Hide Ribbon Items: Grauers Hide Ribbon Items: Hiding ribbon items in a SharePoint libraryMedia Companion: Media Companion MC3.584b: IMDB changes fixed. Fixed* mc_com.exe - Fixed to using new profile entries. * Movie - fixed rename movie and folder if use foldername selected. * Movie - Alt Edit Movie, trailer url check if changed and confirm valid. * Movie - Fixed IMDB poster scraping * Movie - Fixed outline and Plot scraping, including removal of Hyperlink's. * Movie Poster refactoring, attempts to catch gdi+ errors Revision HistoryJayData -The unified data access library for JavaScript: JayData 1.3.4: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like WebAPI, OData, MongoDB, WebSQL, SQLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with KendoUI, Angular.js, Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video KendoUI examples: JayData example site Examples for map integration JayData example site What's new in JayData 1.3.4 For detailed release notes check ...TerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsIsWiX: IsWiX 2.2.13293.1: This a minor enhancement of the 2.1 release. IsWiX Merge Module projects now include a second wxs fragment file that is useful for inserting `custom` components not supposed by the IsWiX UI.Simple Injector: Simple Injector v2.3.6: This patch releases fixes one bug concerning resolving open generic types that contain nested generic type arguments. Nested generic types were handled incorrectly in certain cases. This affects RegisterOpenGeneric and RegisterDecorator. (work item 20332)Virtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksMoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falsePowerShell Community Extensions: 3.1 Production: PowerShell Community Extensions 3.1 Release NotesOct 17, 2013 This version of PSCX supports Windows PowerShell 3.0 and 4.0 See the ReleaseNotes.txt download above for more information.Social Network Importer for NodeXL: SocialNetImporter(v.1.9): This new version includes: - Download latest status update and use it as vertex tooltip - Limit the timelines to parse to me, my friends or both - Fixed some reported bugs about the fan page and group importer - Fixed the login bug reported latelyPython Tools for Visual Studio: 2.0: PTVS 2.0 We’re pleased to announce the release of Python Tools for Visual Studio 2.0 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, IPython, and cross platform and cross language debugging support. QUICK VIDEO OVERVIEW For a quick overview of the general IDE experience, please watch this v...New Projects40FINGERS NB_Store Menumanipulator: This component allows you to add the categories of your NB_Store webshop to your DotNetNuke website's menu.ABCat: ??????? ?????????? ???????????? ????????, ?????????????? ??????? ??? ????????? ????????? ?????????? ? ?????????? ????? ?????????.AUTOFIX: This is a project related to Web Application development for University of HertfordshireAutomated service accounts creation for SharePoint 2010 and 2013 and SQL Server: Purpose of this project is just to automate the creation of SharePoint Service accounts in Active Directory.BeatportPro: Windows version of Beatport ProCasaNet: CasaNetFree Cascaded Dropdown lists JQuery Plugin for SharePoint Forms: SPCascade lets you create multi-level cascaded dropdown lists on a SharePoint form using easy JQuery code.GODspeed - FTP client for JTAG/RGH Xbox 360 consoles: Total Commander like FTP client designed to fasten and clarify file management of JTAG/RGH/DevKit Xbox 360 consoles.HCI Web Search: This project seaches for using alternative ways to handle and to visualize Web search results in a 3D environment, by interacting with gestures and speech reco.HengbeiVillage: ASP.Net + EF + AjaxToolkit ControlsIntegração Cielo Nopcommerce: Realizar a integração nopcommerce com a Cielo. Maiores detalhes são bem vindo.juzgadosdelaciudad: Mapa con Juzgados de la ciudad de buenos airesLeapJanken: LeapMotion?????、Windows Store Apps??????????????????。Looking tester for Template Engine: -VALIDATE TEMPLATE SYNTAX - no template parsing overhead, only compiles once. - unlimited nesting of sections, conditionals, etc.MQTT Broker for .NET: Project to develop a broker (server) for the MQTT protocol, an M2M Internet-of-Things communication protocol.NC MKT DNT: NC MKTNet Imobiliaria: Projeto Integrador IV SenacNewBiz: NewBiz Java Web ApplicationOAuthServer: OAuthServer is an Open Authentication server that allows you to securely authenticate your Active Directory users directly on the internet.QlikBar SDK for .NET 2.0: QlikBar SDK for .NET 2.0RainNoise - The Sound of Rain, without the wet feet.: Making some rain noise for Android device.Redsys / Sermepa gateway for Asp.Net MVC4: Coming soon....Restore Exchange 2003 Data to Exchange 2010: SysTools Exchange Recovery tool which proffers efficient and beneficial features in order to restore or migrate Exchange mailboxes from one server to anotherTimely: A library to fluently work with DateTime and TimeSpan objectstutorials_online: This is a project that is associated with my progress in tutorials in Web Scripting and Application Development in for the University of HertfordshireUQBuy ?????: ??????,?????,????,??????Voxel To Mesh Converter: Converts voxel models into mesh models.

    Read the article

  • maxItemsInObjectGraph ignored...

    - by Palantir
    Hi! I have a problem with a WCF service, which tries to serialize too much data. From the trace I get an error which says that the maximum number of elements that can be serialized or unserialized is '65536', try to increment the MaxItemsInObjectGraph quota. So I went and modified this value, but it is just ignored (the error is the same, with the same number). All this is server-side. I am calling the service via wget for the moment. My web config is like this: <system.serviceModel> <behaviors> <serviceBehaviors> <behavior name="AlgoMap.Web.MapService.MapServiceBehavior"> <dataContractSerializer maxItemsInObjectGraph="131072" /> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <customBinding> <binding name="customBinding0" closeTimeout="00:02:00" openTimeout="00:02:00" receiveTimeout="00:02:00"> <binaryMessageEncoding> <readerQuotas maxDepth="64" maxStringContentLength="16384" maxArrayLength="16384" maxBytesPerRead="16384" maxNameTableCharCount="16384" /> </binaryMessageEncoding> <httpTransport /> </binding> </customBinding> </bindings> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" /> <services> <service behaviorConfiguration="AlgoMap.Web.MapService.MapServiceBehavior" name="AlgoMap.Web.MapService.MapService"> <endpoint address="" binding="customBinding" bindingConfiguration="customBinding0" contract="AlgoMap.Web.MapService.MapService" /> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> </system.serviceModel> Version 2, not working either: <system.serviceModel> <behaviors> <endpointBehaviors> <behavior name="AlgoMap.Web.MapService.MapServiceEndpointBehavior"> <dataContractSerializer maxItemsInObjectGraph="131072" /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="AlgoMap.Web.MapService.MapServiceBehavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <customBinding> <binding name="customBinding0" closeTimeout="00:02:00" openTimeout="00:02:00" receiveTimeout="00:02:00"> <binaryMessageEncoding> <readerQuotas maxDepth="64" maxStringContentLength="16384" maxArrayLength="16384" maxBytesPerRead="16384" maxNameTableCharCount="16384" /> </binaryMessageEncoding> <httpTransport /> </binding> </customBinding> </bindings> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" /> <services> <service behaviorConfiguration="AlgoMap.Web.MapService.MapServiceBehavior" name="AlgoMap.Web.MapService.MapService"> <endpoint address="" binding="customBinding" bindingConfiguration="customBinding0" contract="AlgoMap.Web.MapService.MapService" behaviorConfiguration="AlgoMap.Web.MapService.MapServiceEndpointBehavior" /> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" behaviorConfiguration="AlgoMap.Web.MapService.MapServiceEndpointBehavior" /> </service> </services> </system.serviceModel> Can anyone help?? Thanks!!

    Read the article

  • CodePlex Daily Summary for Saturday, March 31, 2012

    CodePlex Daily Summary for Saturday, March 31, 2012Popular ReleasesAuto-LiMPoT: Auto-LiMPoT - v.1.1 - binary: Changelog: +Now patches updater-script with correct packager name and version number +Added option to choose position of java.exe manually if not found automaticallyExtended WPF Toolkit: Extended WPF Toolkit - 1.6.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's in the 1.6.0 Release?BusyIndicator ButtonSpinner Calculator CalculatorUpDown CheckListBox - Breaking Changes CheckComboBox - New Control ChildWindow CollectionEditor CollectionEditorDialog ColorCanvas ColorPicker DateTimePicker DateTimeUpDown DecimalUpDown DoubleUpDown DropDownButton IntegerUpDown Magnifier MaskedTextBox MessageBox MultiLineTex...ScriptIDE: Release 4.4: ...Media Companion: MC 3.434b Release: General This release should be the last beta for 3.4xx. If there are no major problems, by the end of the week it will upgraded to 3.500 Stable! The latest mc_com.exe should be included too! TV Bug fix - crash when using XBMC scraper for TV episodes. Bug fix - episode count update when adding new episodes. Bug fix - crash when actors name was missing. Enhanced TV scrape progress text. Enhancements made to missing episodes display. Movies Bug fix - hide "Play Trailer" when multisaev...Better Explorer: Better Explorer 2.0.0.831 Alpha: - A new release with: - many bugfixes - changed icon - added code for more failsafe registry usage on x64 systems - not needed regfix anymore - added ribbon shortcut keys - Other fixes Note: If you have problems opening system libraries, a suggestion was given to copy all of these libraries and then delete the originals. Thanks to Gaugamela for that! (see discussion here: 349015 ) Note2: I was upload again the setup due to missing file!XAML Dialect Comparer Tool: Beta 1: This is a first beta version of this tool (as shown at DevConncetions in Vegas, March 2012). Community participation and suggestions are appreciated.LINQ Extensions Library: 1.0.2.7: Append and Prepend extensions (1.0.2.7) IndexOf extensions (1.0.2.7) New Align/Match extensions (1.0.2.6) Ready to use stable code with comprehensive unit tests and samples New Pivot extensions New Filter ExtensionsMonoGame - Write Once, Play Everywhere: MonoGame 2.5: The MonoGame team are pleased to announce that MonoGame v2.5 has been released. This release contains important bug fixes, implements optimisations and adds key features. MonoGame now has the capability to use OpenGLES 2.0 on Android and iOS devices, meaning it now supports custom shaders across mobile and desktop platforms. Also included in this release are native orientation animations on iOS devices and better Orientation support for Android. There have also been a lot of bug fixes since t...callisto: callisto 2.0.23: Patched Script static class and peak user count bug fix.Circuit Diagram: Circuit Diagram 2.0 Alpha 3: New in this release: Added components: Microcontroller Demultiplexer Flip & rotate components Open XML files from older versions of Circuit Diagram Text formatting for components New CDDX syntax Other fixesUmbraco CMS: Umbraco 5.1 CMS (Beta): Beta build for testing - please report issues at issues.umbraco.org (Latest uploaded: 5.1.0.123) What's new in 5.1? The full list of changes is on our http://progress.umbraco.org task tracking page. It shows items complete for 5.1, and 5.1 includes items for 5.0.1 and 5.0.2 listed there too. Here's two headline acts: Members5.1 adds support for backoffice editing of Members. We support the pairing up of our content type system in Hive with regular ASP.NET Membership providers (we ship a def...51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.2.11: One Click Install from NuGet Changes to Version 2.1.2.11Code Changes 1. The project is now licenced under the Mozilla Public Licence 2. 2. User interface control and associated data access layer classes have been added to aid developers integrating 51Degrees.mobi into wider projects such as content management systems or web hosting management solutions. Use the following in a web form or user control to access these new UI components. <%@ Register Assembly="FiftyOne.Foundation" Namespace="...JSON Toolkit: JSON Toolkit 3.1: slight performance improvement (5% - 10%) new JsonException classPicturethrill: Version 2.3.28.0: Straightforward image selection. New clean UI look. Super stable. Simplified user experience.SQL Monitor - managing sql server performance: SQL Monitor 4.2 alpha 16: 1. finally fixed problem with logic fault checking for temporary table name... I really mean finally ...ScintillaNET: ScintillaNET 2.5: A slew of bug-fixes with a few new features sprinkled in. This release also upgrades the SciLexer and SciLexer64 DLLs to version 3.0.4. The official stuff: Issue # Title 32402 32402 27137 27137 31548 31548 30179 30179 24932 24932 29701 29701 31238 31238 26875 26875 30052 30052 Mugen MVVM Toolkit: Mugen MVVM Toolkit ver 1.1: Added Design mode support.Harness: Harness 2.0.2: change to .NET Framework Client Profile bug fix the download dialog auto answer. bug fix setFocus command. add "SendKeys" command. remove "closeAll" command. minor bugs fixed.BugNET Issue Tracker: BugNET 0.9.161: Below is a list of fixes in this release. Bug BGN-2092 - Link in Email "visit your profile" not functional BGN-2083 - Manager of bugnet can not edit project when it is not public BGN-2080 - clicking on a link in the project summary causes error (0.9.152.0) BGN-2070 - Missing Functionality On Feed.aspx BGN-2069 - Calendar View does not work BGN-2068 - Time tracking totals not ok BGN-2067 - Issues List Page Size Bug: Index was out of range. Must be non-negative and less than the si...YAF.NET (aka Yet Another Forum.NET): v1.9.6.1 RTW: v1.9.6.1 FINAL is .NET v4.0 ONLY v1.9.6.1 has: Performance Improvements .NET v4.0 improvements Improved FaceBook Integration KNOWN ISSUES WITH THIS RELEASE: ON INSTALL PLEASE DON'T CHECK "Upgrade BBCode Extensions...". More complete change list and discussion here: http://forum.yetanotherforum.net/yaf_postst14201_v1-9-6-1-RTW-Dated--3-26-2012.aspxNew ProjectsAlloCiné API: API AlloCiné v3 This is a library to use the API of AlloCiné. It covers the version 3 of the AlloCiné service as described here GroWiki API AlloCiné v3. The data-interchange format used behind the scene is JSON. Auto-LiMPoT: An automated tool to convert an N1 MIUI Rom to an AcerLiquid-compatible Rom.Azure Management API (via F#): This lib is a wrapper for Azure Management REST API. Can be used by .Net languages but adapted for F# (used asyncs and other). Supported operations: AffinityGroups (all), HostedServices (all), StorageServices (all), Azure Sql (all = manage server + firewall rules), AsyncOperationCraigsPack: This is a Light weight and Expandable library that helps search through craigslist ads but not bound to only one website. It includes interfaces and base classes to help create custom web providers for other specific websites. Written in c#Cygnus v3: Cygnus internal.DataHelperCS: Porject about DataHelper for rapid development and Simplist Architectur Model.Datewise Picture Arranger: Arranges/Renames pictures based on the date taken. d? án web: Ð? án môn phát tri?n ?ng d?ng webDrawbot: IRC Bot for /r/sketchdaily on reddit.FONIS prezenter: FONIS prezenter je aplikacija koja omogucava korisniku da odredenom kombinacijom sa tastature pozove odgovarajucu PowerPoint prezentaciju. Program je razvijen u C#. Za instaliranje i pokretanje ovog programa, potrebno je instalirati .NET Framework 4. Grammars: Grammars makes it easy to design regular, context-free and context-dependent grammars and apply various tools for parsing and language analysis. It is developed in C# and provides a BNF-like syntax with operator overloading and semantic rules as delegates, allowing you to design and code your grammar right in the middle of your C# code. It fleets with a fully-functional LR parser generator.iConference: Conference Management System.IQCare: IQCare is a Open Source, data capture and reporting system with patient management tools designed to measure patient outcomes. Having the ability to analyze data and then use the resulting analysis to provide improved care is the end goal of IQCare. IQCare has all of the key features needed to collect clean data and to do patient and facility analysis and reporting.Memory Management: General purpose memory management in C++ with policy-based architecture.Metro Style App Study Project: Metro Style App demos from QQ Group 95331609OpenNETCF CAB Installer SDK: The OpenNETCF CAB Installer SDK provides programmatic access to the extraction of CAB files under Windows CE, Windows Mobile, Windows Embedded Compact and Windows Embedded HandheldOrchard Private Content: Allows content items to be displayed by only users with roles that have permission.Pete Brown NETMF and Gadgeteer Code: Module drivers and other code for my .NET Micro Framework projects.QuanLyBanHang-Nhom100: Qu?n lý bán hàng - nhóm 100 Bùi vi?t sang Nguy?n van longRegeXml: This is about a Framework that allow you to transform a bunch of dirty data into a one and well formated XML.SSIS Row Number Component: This Rownumber component allows you to add a rownumber in the case your destination doesn't support auto-increment.Sunburn XNA advanced help custom samples: This project will include samples I do using sunburns engine. If you use it correctly it is a very powerful engine i found out. I will post samples for things that people have been trying to do in xna 4 and above with sunburn for awhile. THE webpage: gffgfgdhhgghdj91Transbin for anyone: Transbin makes it easier to contorl your computer anywhere.Wazzup module for DotNetNuke: Wazzup is a simple module for the DotNetNuke CMS to display the newest content added to your site. It leverage's DNN's search indexer and displays a simple link with publishing date and text summary. Developed in VB. Fits well into narrow vertical content areasWLCompus: WLCompusXNA Game Studio 3.0 Unleashed Book Source Code: C# Source Code and Assets from the XNA Game Studio 3.0 Unleashed book. The code is released under the Ms-PL license.

    Read the article

  • The counter doesnt seem to increase when ever the edittext changes

    - by Mabulhuda
    Im using Edit-texts and i need when ever an edit-text is changed to increment a counter by one but the counter isnt working , I mean the app starts and everything but the counter doesnt seem to change please help here is the code public class Numersys extends Activity implements TextWatcher { EditText mark1 ,mark2, mark3,mark4,mark5,mark6 , hr1 ,hr2,hr3,hr4,hr5,hr6; EditText passed, currentavg; TextView tvnewavg ; Button calculate; double marks , curAVG , NewAVG ; String newCumAVG; int counter , hrs , curHr , NewHr; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.numersys); mark1=(EditText)findViewById(R.id.mark1n); mark2=(EditText)findViewById(R.id.mark2n); mark3=(EditText)findViewById(R.id.mark3n); mark4=(EditText)findViewById(R.id.mark4n); mark5=(EditText)findViewById(R.id.mark5n); mark6=(EditText)findViewById(R.id.mark6n); hr1=(EditText)findViewById(R.id.ethour1); hr2=(EditText)findViewById(R.id.ethour2); hr3=(EditText)findViewById(R.id.ethour3); hr4=(EditText)findViewById(R.id.ethour4); hr5=(EditText)findViewById(R.id.ethour5); hr6=(EditText)findViewById(R.id.ethour6); passed=(EditText)findViewById(R.id.etPassCn); currentavg=(EditText)findViewById(R.id.etCavgn); tvnewavg=(TextView)findViewById(R.id.tvcAVGn); mark1.addTextChangedListener(this); mark2.addTextChangedListener(this); mark3.addTextChangedListener(this); mark4.addTextChangedListener(this); mark5.addTextChangedListener(this); mark6.addTextChangedListener(this); calculate=(Button)findViewById(R.id.bAvgCalcn); @Override public void onClick(View arg0) { // TODO Auto-generated method stub switch(arg0.getId()) { case 0: break; case 1: hrs=Integer.valueOf(hr1.getText().toString()); marks=Double.valueOf(mark1.getText().toString())*Integer.valueOf(hr1.getText().toString()); curHr=Integer.valueOf(passed.getText().toString()); curAVG=Double.valueOf(currentavg.getText().toString())*curHr; NewHr= curHr+hrs; NewAVG= (marks+curAVG)/NewHr; break; case 2: hrs=Integer.valueOf(hr1.getText().toString())+Integer.valueOf(hr2.getText().toString()); marks=Double.valueOf(mark1.getText().toString())*Integer.valueOf(hr1.getText().toString()) +Double.valueOf(mark2.getText().toString())*Integer.valueOf(hr2.getText().toString()); curHr=Integer.valueOf(passed.getText().toString()); curAVG=Double.valueOf(currentavg.getText().toString())*curHr; NewHr= curHr+hrs; NewAVG= (marks+curAVG)/NewHr; break; case 3: hrs=Integer.valueOf(hr1.getText().toString())+Integer.valueOf(hr2.getText().toString()) +Integer.valueOf(hr3.getText().toString()); marks=Double.valueOf(mark1.getText().toString())*Integer.valueOf(hr1.getText().toString()) +Double.valueOf(mark2.getText().toString())*Integer.valueOf(hr2.getText().toString()) +Double.valueOf(mark3.getText().toString())*Integer.valueOf(hr3.getText().toString()); curHr=Integer.valueOf(passed.getText().toString()); curAVG=Double.valueOf(currentavg.getText().toString())*curHr; NewHr= curHr+hrs; NewAVG= (marks+curAVG)/NewHr; break; case R.id.bAvgCalcn: newCumAVG=String.valueOf(NewAVG); tvnewavg.setText(newCumAVG); } } }); } @Override public void afterTextChanged(Editable arg0) { // TODO Auto-generated method stub } @Override public void beforeTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } @Override public void onTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub if(mark1.hasFocus()) { counter = counter+1; } if(mark2.hasFocus()) { counter = counter+1; } if(mark3.hasFocus()) { counter = counter+1; } if(mark4.hasFocus()) { counter = counter+1; } if(mark5.hasFocus()) { counter = counter+1; } if(mark6.hasFocus()) { counter = counter+1; } }

    Read the article

  • CodePlex Daily Summary for Saturday, October 26, 2013

    CodePlex Daily Summary for Saturday, October 26, 2013Popular ReleasesEvent-Based Components AppBuilder: AB3.AppDesigner.57.10: Iteration 57.10 (Redesign): Edit of wire points for complex wires with N points redesigned. Nice side effect because of new design: Now the related wire segment and arrow moves as well! Improved: WireDecoratorMoreTerra (Terraria World Viewer): MoreTerra 1.11.4: Release 1.11.4 =========== = Compatibility = =========== Updated to add the new tiles/walls in 1.2.1Gac Library -- C++ Utilities for GPU Accelerated GUI and Script: Gaclib 0.5.5.0: Gaclib.zip contains the following content GacUIDemo Demo solution and projects Public Source GacUI library Document HTML document. Please start at reference_gacui.html Content Necessary CSS/JPG files for document. Improvements to the previous release Add 1 demos Editor.Toolstrip.Document Added new features GuiDocumentViewer and GuiDocumentLabel is editable like an RichTextEdit control.Emptycanvas: Emptycanvas v21: Maintenant plusieurs lumières possibles.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.0.7: This is a bug fix release, containing some important fixes! Fixed issue where Session 0 was not detected correctly, resulting in issues when attempting to display a UI when none was allowed Fixed Installation Prompt and Installation Restart Prompt appearing when deploy mode was non-interactive or silent Fixed issue where defer prompt is displayed after force closing multiple applications Fixed issue executing blocked app execution dialog from UNC path (executed instead from local tempo...BlackJumboDog: Ver5.9.7: 2013.10.24 Ver5.9.7 (1)FTP???????、2?????????????shift-jis????????????? (2)????HTTP????、???????POST??????????????????CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.1.0.34322 Alpha 4: This experimental release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Based on Firestorm viewer 4.4.2 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-1-0-34322-alpha-4 Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or sup...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 32 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) This release has been tested with Visual Studio 2008, 2010, 2012 and 2013, using TortoiseSVN 1.6, 1.7 and 1.8. It should also still work with Visual Studio 2005, but I couldn't find anyone to test it in VS2005. Build 32 (beta) changelogNew: Added Visual Studio 2013 support New: Added Visual Studio 2012 support New: Added SVN 1.8 support New: Added 'Ch...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store v2.3.8 Rel3: vv2.3.8 Rel3 updates the version number in the ManagerMenuDefault.xml. Simply update the version setting in the Back Office to 02.03.08 if you have already installed Rel2. v2.3.8 Is now DNN6 and DNN7 compatible NOTE: NB_Store v2.3.8 is NOT compatible with DNN5. SOURCE CODE : https://github.com/leedavi/NB_Store (Source code has been moved to GitHub, due to issues with codeplex SVN and the inability to move easily to GIT on codeplex)patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxLINQ to Twitter: LINQ to Twitter v2.1.10: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Media Companion: Media Companion MC3.584b: IMDB changes fixed. Fixed* mc_com.exe - Fixed to using new profile entries. * Movie - fixed rename movie and folder if use foldername selected. * Movie - Alt Edit Movie, trailer url check if changed and confirm valid. * Movie - Fixed IMDB poster scraping * Movie - Fixed outline and Plot scraping, including removal of Hyperlink's. * Movie Poster refactoring, attempts to catch gdi+ errors Revision HistoryJayData -The unified data access library for JavaScript: JayData 1.3.4: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like WebAPI, OData, MongoDB, WebSQL, SQLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with KendoUI, Angular.js, Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video KendoUI examples: JayData example site Examples for map integration JayData example site What's new in JayData 1.3.4 For detailed release notes check ...TerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsSimple Injector: Simple Injector v2.3.6: This patch releases fixes one bug concerning resolving open generic types that contain nested generic type arguments. Nested generic types were handled incorrectly in certain cases. This affects RegisterOpenGeneric and RegisterDecorator. (work item 20332)Virtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...New ProjectsASP.NET Web 2.0 Project: This is a project for a simple ASP.NET page that takes in two numbers and displays their sum - part of practical work for online MSc course, Herts University.CJQ: Internet information collectorCppUtility: Originally Function and Bind to make more people could be aware, then became CppUtility, a supplement to the existing STL library.DruDot CMS: The Project is a attempt to create a .Net CMS in parallel line to Drupal in PHP EventBrokR (Event broker): Event Broker - Publish and Take asynchronous event from multiple consumersHP Agile Management Lite: HP Agile Management LiteJohnny's Web Browser: wb aka Johnny's Web Browser is a free and open source web-browser that implement .NET framework classes only. Works with all Windows version with .NET frameworkKingSurvival: King Survival Game - examples for High-Quality Programming Code and Spaghetti codeNow We're Talking - BizTalk automated testing framework: The NWT framework for BizTalk allows developpers to automate testing of business processes, based on detailed scenarios.Pescar2013Shop: Proyecto basico de electrodomesticos.Pescar2013ShopLucasEzequielAyrton: asdasdasdasdsdadPescar2013Shop-MatiasyMaru: Página web de electrodomésticos.ProConfig: This is a project for Professional Project Configuration, which is based on .NET reflection.Regional Map for AWS / Amazon Cloud VPC: RegionalMap for Amazon Web Services creates an graphical overview of your VPC configuration of a region. Sams Simple Calculator: Sams Simple CalculatorSharePoint 2013 - Set App Master Page: Simple powershell script for setting a SharePoint 2013 app master page urlSimpleParser: Simple one pass parser that finds a words in text.SudokuConsoleApp: Sample C# console application solving sudoku with recursive algorithm.Team[ORC]: Simple Web Application Movies RoomTFS Event Manager: Allows you to manage Team Foundation Server event subscriptions as well as help troubleshoot event job processing.Wechat Dot Net: .NET based utility for Wechat platformWindows Phone Title Localization Tool: Windows Phone Tile Localization Tool is a Visual Studio extension that helps to generate and manage title and tile title resource dllsWPF TextBox provides only digits input: You can select what type of input you need - normal, only digits or digits with decimal point.wsscMarvelHeroes2013: This is the project related to module Web Scripting and Application Development, a web 2.0 site about Marvel's superheroes.

    Read the article

  • nextSibling issues...

    - by SoLoGHoST
    Ok, this has been killing me all night, I mean I've been working on this code for atleast 8 hours now. What is the problem with this, argggg. I am trying to update all <span id="column_[some number]"> to increment it by one after the next id="row_" tr element, but for some god knows what reason, it gives me issues. It's updating the same <span> tag 2x, and this changes it from the desired value to 1 more than it should be... argggg. Here's my code someone please help me here... // Reorder all columns, if any, in the other rows after this 1. if (aRowId != 0 && lId.indexOf("tr_" + aRowId) == 0 && rowComplete != aRowId) { var tempTr = lTable.childNodes[i].childNodes[p]; while(tempTr.nodeType == 1 && tempTr.nextSibling != null) { var tempId = tempTr.getAttribute("id"); if (!tempId) continue; if (tempId.indexOf("row_") == 0) { // All done this row, set it to completed! rowComplete = aRowId; break; } if (tempTr.hasChildNodes) { var doneChilds = false; // grab the id where tdcolumn_{aRowId}.indexOf = 0. for (fcTd = 0; fcTd<tempTr.childNodes.length; fcTd++) { if (tempTr.childNodes[fcTd].nodeName == '#text') continue; var tempfcId = tempTr.childNodes[fcTd].getAttribute("id"); if (!tempfcId) continue; if (tempfcId.indexOf("tdcolumn_" + aRowId) != 0) continue; // looping through the children in the <td> element here. if (tempTr.childNodes[fcTd].hasChildNodes) { for (x = tempTr.childNodes[fcTd].childNodes.length-1; x>0; x--) { if (tempTr.childNodes[fcTd].childNodes[x].nodeName == '#text') continue; var tempSpanId = tempTr.childNodes[fcTd].childNodes[x].getAttribute("id"); if (!tempSpanId) continue; if (tempSpanId.indexOf("column_") != 0) continue; // alert(tempSpanId); alert(tempTr.childNodes[fcTd].childNodes[x].nodeName); var tSpanId = new Array(); tSpanId = tempSpanId.split("_"); if (currColumnId == 0) { currColumnId = parseInt(tSpanId[1]); var incCol = currColumnId; } incCol++; // alert("currColumnId = " + currColumnId + "\n\ntSpanId[1] = " + tSpanId[1] + "\n\nincCol = " + incCol); // Set the new Id's and Text, after which we can exit the for loop. tempTr.childNodes[fcTd].childNodes[x].setAttribute("id", "column_" + incCol); tempTr.childNodes[fcTd].childNodes[x].setAttribute("class", "dp_edit_column"); tempTr.childNodes[fcTd].childNodes[x].innerHTML = oColumnText + " " + incCol; // tempTr.childNodes[fcTd].setAttribute("id", "tdcolumn_" + aRowId + "_" + (parseInt(tSpanId[1])+1) + "_" + tSpanId[3]); doneChilds = true; break; } } else continue; if (doneChilds = true) continue; } } else continue; tempTr = tempTr.nextSibling; } } Please help me, thanks.

    Read the article

  • Problem displaying tiles using tiled map loader with SFML

    - by user1905192
    I've been searching fruitlessly for what I did wrong for the past couple of days and I was wondering if anyone here could help me. My program loads my tile map, but then crashes with an assertion error. The program breaks at this line: spacing = atoi(tilesetElement-Attribute("spacing")); Here's my main game.cpp file. #include "stdafx.h" #include "Game.h" #include "Ball.h" #include "level.h" using namespace std; Game::Game() { gameState=NotStarted; ball.setPosition(500,500); level.LoadFromFile("meow.tmx"); } void Game::Start() { if (gameState==NotStarted) { window.create(sf::VideoMode(1024,768,320),"game"); view.reset(sf::FloatRect(0,0,1000,1000));//ball drawn at 500,500 level.SetDrawingBounds(sf::FloatRect(view.getCenter().x-view.getSize().x/2,view.getCenter().y-view.getSize().y/2,view.getSize().x, view.getSize().y)); window.setView(view); gameState=Playing; } while(gameState!=Exiting) { GameLoop(); } window.close(); } void Game::GameLoop() { sf::Event CurrentEvent; window.pollEvent(CurrentEvent); switch(gameState) { case Playing: { window.clear(sf::Color::White); window.setView(view); if (CurrentEvent.type==sf::Event::Closed) { gameState=Exiting; } if ( !ball.IsFalling() &&!ball.IsJumping() &&sf::Keyboard::isKeyPressed(sf::Keyboard::Space)) { ball.setJState(); } ball.Update(view); level.Draw(window); ball.Draw(window); window.display(); break; } } } And here's the file where the error happens: /********************************************************************* Quinn Schwab 16/08/2010 SFML Tiled Map Loader The zlib license has been used to make this software fully compatible with SFML. See http://www.sfml-dev.org/license.php This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *********************************************************************/ #include "level.h" #include <iostream> #include "tinyxml.h" #include <fstream> int Object::GetPropertyInt(std::string name) { int i; i = atoi(properties[name].c_str()); return i; } float Object::GetPropertyFloat(std::string name) { float f; f = strtod(properties[name].c_str(), NULL); return f; } std::string Object::GetPropertyString(std::string name) { return properties[name]; } Level::Level() { //ctor } Level::~Level() { //dtor } using namespace std; bool Level::LoadFromFile(std::string filename) { TiXmlDocument levelFile(filename.c_str()); if (!levelFile.LoadFile()) { std::cout << "Loading level \"" << filename << "\" failed." << std::endl; return false; } //Map element. This is the root element for the whole file. TiXmlElement *map; map = levelFile.FirstChildElement("map"); //Set up misc map properties. width = atoi(map->Attribute("width")); height = atoi(map->Attribute("height")); tileWidth = atoi(map->Attribute("tilewidth")); tileHeight = atoi(map->Attribute("tileheight")); //Tileset stuff TiXmlElement *tilesetElement; tilesetElement = map->FirstChildElement("tileset"); firstTileID = atoi(tilesetElement->Attribute("firstgid")); spacing = atoi(tilesetElement->Attribute("spacing")); margin = atoi(tilesetElement->Attribute("margin")); //Tileset image TiXmlElement *image; image = tilesetElement->FirstChildElement("image"); std::string imagepath = image->Attribute("source"); if (!tilesetImage.loadFromFile(imagepath))//Load the tileset image { std::cout << "Failed to load tile sheet." << std::endl; return false; } tilesetImage.createMaskFromColor(sf::Color(255, 0, 255)); tilesetTexture.loadFromImage(tilesetImage); tilesetTexture.setSmooth(false); //Columns and rows (of tileset image) int columns = tilesetTexture.getSize().x / tileWidth; int rows = tilesetTexture.getSize().y / tileHeight; std::vector <sf::Rect<int> > subRects;//container of subrects (to divide the tilesheet image up) //tiles/subrects are counted from 0, left to right, top to bottom for (int y = 0; y < rows; y++) { for (int x = 0; x < columns; x++) { sf::Rect <int> rect; rect.top = y * tileHeight; rect.height = y * tileHeight + tileHeight; rect.left = x * tileWidth; rect.width = x * tileWidth + tileWidth; subRects.push_back(rect); } } //Layers TiXmlElement *layerElement; layerElement = map->FirstChildElement("layer"); while (layerElement) { Layer layer; if (layerElement->Attribute("opacity") != NULL)//check if opacity attribute exists { float opacity = strtod(layerElement->Attribute("opacity"), NULL);//convert the (string) opacity element to float layer.opacity = 255 * opacity; } else { layer.opacity = 255;//if the attribute doesnt exist, default to full opacity } //Tiles TiXmlElement *layerDataElement; layerDataElement = layerElement->FirstChildElement("data"); if (layerDataElement == NULL) { std::cout << "Bad map. No layer information found." << std::endl; } TiXmlElement *tileElement; tileElement = layerDataElement->FirstChildElement("tile"); if (tileElement == NULL) { std::cout << "Bad map. No tile information found." << std::endl; return false; } int x = 0; int y = 0; while (tileElement) { int tileGID = atoi(tileElement->Attribute("gid")); int subRectToUse = tileGID - firstTileID;//Work out the subrect ID to 'chop up' the tilesheet image. if (subRectToUse >= 0)//we only need to (and only can) create a sprite/tile if there is one to display { sf::Sprite sprite;//sprite for the tile sprite.setTexture(tilesetTexture); sprite.setTextureRect(subRects[subRectToUse]); sprite.setPosition(x * tileWidth, y * tileHeight); sprite.setColor(sf::Color(255, 255, 255, layer.opacity));//Set opacity of the tile. //add tile to layer layer.tiles.push_back(sprite); } tileElement = tileElement->NextSiblingElement("tile"); //increment x, y x++; if (x >= width)//if x has "hit" the end (right) of the map, reset it to the start (left) { x = 0; y++; if (y >= height) { y = 0; } } } layers.push_back(layer); layerElement = layerElement->NextSiblingElement("layer"); } //Objects TiXmlElement *objectGroupElement; if (map->FirstChildElement("objectgroup") != NULL)//Check that there is atleast one object layer { objectGroupElement = map->FirstChildElement("objectgroup"); while (objectGroupElement)//loop through object layers { TiXmlElement *objectElement; objectElement = objectGroupElement->FirstChildElement("object"); while (objectElement)//loop through objects { std::string objectType; if (objectElement->Attribute("type") != NULL) { objectType = objectElement->Attribute("type"); } std::string objectName; if (objectElement->Attribute("name") != NULL) { objectName = objectElement->Attribute("name"); } int x = atoi(objectElement->Attribute("x")); int y = atoi(objectElement->Attribute("y")); int width = atoi(objectElement->Attribute("width")); int height = atoi(objectElement->Attribute("height")); Object object; object.name = objectName; object.type = objectType; sf::Rect <int> objectRect; objectRect.top = y; objectRect.left = x; objectRect.height = y + height; objectRect.width = x + width; if (objectType == "solid") { solidObjects.push_back(objectRect); } object.rect = objectRect; TiXmlElement *properties; properties = objectElement->FirstChildElement("properties"); if (properties != NULL) { TiXmlElement *prop; prop = properties->FirstChildElement("property"); if (prop != NULL) { while(prop) { std::string propertyName = prop->Attribute("name"); std::string propertyValue = prop->Attribute("value"); object.properties[propertyName] = propertyValue; prop = prop->NextSiblingElement("property"); } } } objects.push_back(object); objectElement = objectElement->NextSiblingElement("object"); } objectGroupElement = objectGroupElement->NextSiblingElement("objectgroup"); } } else { std::cout << "No object layers found..." << std::endl; } return true; } Object Level::GetObject(std::string name) { for (int i = 0; i < objects.size(); i++) { if (objects[i].name == name) { return objects[i]; } } } void Level::SetDrawingBounds(sf::Rect<float> bounds) { drawingBounds = bounds; cout<<tileHeight; //Adjust the rect so that tiles are drawn just off screen, so you don't see them disappearing. drawingBounds.top -= tileHeight; drawingBounds.left -= tileWidth; drawingBounds.width += tileWidth; drawingBounds.height += tileHeight; } void Level::Draw(sf::RenderWindow &window) { for (int layer = 0; layer < layers.size(); layer++) { for (int tile = 0; tile < layers[layer].tiles.size(); tile++) { if (drawingBounds.contains(layers[layer].tiles[tile].getPosition().x, layers[layer].tiles[tile].getPosition().y)) { window.draw(layers[layer].tiles[tile]); } } } } I really hope that one of you can help me and I'm sorry if I've made any formatting issues. Thanks!

    Read the article

  • In XSLT is it possible to use the value of an xpath expression in a call to a template using an par

    - by Cell
    I am performing an xsl transform and in it I call a template with a param using the following code <xsl:call-template name="GenerateColumns"> <xsl:with-param name="curRow" select="$curRow"/> <xsl:with-param name="curCol" select="$curCol + 1"/> </xsl:call-template> This calls a template function which outputs part of a table element in HTML. The curRow and curCol are used to determine which row and column we are in the table. gbl_maxCols is set to the number of columns in an html table <xsl:template name="GenerateColumns"> <xsl:when test="$curCol &lt;= $gbl_maxCols"> <td> <xsl:attribute="colspan"> <xsl:value-of select="/page/column/@skipColumns"/> </xsl:attribute> </xsl:when> </xsl:template> The result of this function is a set of td elements, however some of these elements (those with a skipColumn attribute greater than 1 span more than 1 column, I need to skip this many columns with the next call to generateColumns. this works just like I would expect in the case where I simply increment the curCol param but I have a case where I need to use the value from the xml attribute skipColumns in the math to calculate the value for curCol. In the above case I iterate through all the columns and this works for the majority of my use cases. However in same cases I need to skip over some of the columns and need to pass in that value from the xml attribute to calculate how many columns I need to skip. My naive first attempt was something like this <xsl:call-template name="GenerateColumns"> <xsl:with-param name="curRow" select="$curRow"/> <xsl:with-param name="curCol" select="$curCol + /page/column/@skipColumns"/> </xsl:call-template> But unforutnately this does not seem to work. Is there any way to use an attribute from an xml page in the calculation for the value of a param in xsl. My xml page is something like this (edited heavily since the xml file is rather large) <page> <column name="blank" skipColumns="1"/> <column name="blank" skipColumns="1"/> <column name="test" skipColumns="3"/> <column name="blank" skipColumns="1"/> <column name="test2" skipColumns="6"/> </page> after all of this I would like to have a set of td elements like the following <td></td><td></td><td colSpan="3"></td><td></td><td colSpan="6"></td> if I just iterate through the columns I instead end up with something like this which gives me more td elements than I should have <td></td><td></td><td colSpan="3"></td><td></td><td colSpan="6"></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td> Edited to provide more information

    Read the article

  • E.T. Phone "Home" - Hey I've discovered a leak..!

    - by Martin Deh
    Being a member of the WebCenter ATEAM, we are often asked to performance tune a WebCenter custom portal application or a WebCenter Spaces deployment.  Most of the time, the process is pretty much the same.  For example, we often use tools like httpWatch and FireBug to monitor the application, and then perform load tests using JMeter or Selenium.  In addition, there are the fine tuning of the different performance based tuning parameters that are outlined in the documentation and by blogs that have been written by my fellow ATEAMers (click on the "performance" tag in this ATEAM blog).  While performing the load test where the outcome produces a significant reduction in the systems resources (memory), one of the causes that plays a role in memory "leakage" is due to the implementation of the navigation menu UI.  OOTB in both JDeveloper and WebCenter Spaces, there are sample (page) templates that include a "default" navigation menu.  In WebCenter Spaces, this is through the SpacesNavigationModel taskflow region, and in a custom portal (i.e. pageTemplate_globe.jspx) the menu UI is contructed using standard ADF components.  These sample menu UI's basically enable the underlying navigation model to visualize itself to some extent.  However, due to certain limitations of these sample menu implementations (i.e. deeper sub-level of navigations items, look-n-feel, .etc), many customers have developed their own custom navigation menus using a combination of HTML, CSS and JQuery.  While this is supported somewhat by the framework, it is important to know what are some of the best practices in ensuring that the navigation menu does not leak.  In addition, in this blog I will point out a leak (BUG) that is in the sample templates.  OK, E.T. the suspence is killing me, what is this leak? Note: for those who don't know, info on E.T. can be found here In both of the included templates, the example given for handling the navigation back to the "Home" page, will essentially provide a nice little memory leak every time the link is clicked. Let's take a look a simple example, which uses the default template in Spaces. The outlined section below is the "link", which is used to enable a user to navigation back quickly to the Group Space Home page. When you (mouse) hover over the link, the browser displays the target URL. From looking initially at the proposed URL, this is the intended destination.  Note: "home" in this case is the navigation model reference (id), that enables the display of the "pretty URL". Next, notice the current URL, which is displayed in the browser.  Remember, that PortalSiteHome = home.  The other highlighted item adf.ctrl-state, is very important to the framework.  This item is basically a persistent query parameter, which is used by the (ADF) framework to managing the current session and page instance.  Without this parameter present, among other things, the browser back-button navigation will fail.  In this example, the value for this parameter is currently 95K25i7dd_4.  Next, through the navigation menu item, I will click on the Page2 link. Inspecting the URL again, I can see that it reports that indeed the navigation is successful and the adf.ctrl-state is also in the URL.  For those that are wondering why the URL displays Page3.jspx, instead of Page2.jspx. Basically the (file) naming convention for pages created ar runtime in Spaces start at Page1, and then increment as you create additional pages.  The name of the actual link (i.e. Page2) is the page "title" attribute.  So the moral of the story is, unlike design time created pages, run time created pages the name of the file will 99% never match the name that appears in the link. Next, is to click on the quick link for navigating back to the Home page. Quick investigation yields that the navigation was indeed successful.  In the browser's URL there is a home (pretty URL) reference, and there is also a reference to the adf.ctrl-state parameter.  So what's the issue?  Can you remember what the value was for the adf.ctrl-state?  The current value is 3D95k25i7dd_149.  However, the previous value was 95k25i7dd_4.  Here is what happened.  Remember when (mouse) hovering over the link produced the following target URL: http://localhost:8888/webcenter/spaces/NavigationTest/home This is great for the browser as this URL will navigate to the intended targer.  However, what is missing is the adf.ctrl-state parameter.  Since this parameter was not present upon navigation "within" the framework, the ADF framework produced another adf.ctrl-state (object).  The previous adf.ctrl-state basically is orphaned while continuing to be alive in memory.  Note: the auto-creation of the adf.ctrl state does happen initially when you invoke the Spaces application  for the first time.  The following is the line of code which produced the issue: <af:goLink destination="#{boilerBean.globalLogoURIInSpace} ... Here the boilerBean is responsible for returning the "string" url, which in this case is /spaces/NavigationTest/home. Unfortunately, again what is missing is adf.ctrl-state. Note: there are more than one instance of the goLinks in the sample templates. So E.T. how can I correct this? There are 2 simple fixes.  For the goLink's destination, use the navigation model to return the actually "node" value, then use the goLinkPrettyUrl method to add the current adf.ctrl-state: <af:goLink destination="#{navigationContext.defaultNavigationModel.node['home'].goLinkPrettyUrl}"} ... />  Note: the node value is the [navigation model id]  Using a goLink does solve the main issue.  However, since the link basically does a redirect, some browsers like IE will produce a somewhat significant "flash".  In a Spaces application, this may be an annoyance to the users.  Another way to solve the leakage problem, and also remove the flash between navigations is to use a af:commandLink.  For example, here is the code example for this scenario: <af:commandLink id="pt_cl2asf" actionListener="#{navigationContext.processAction}" action="pprnav">    <f:attribute name="node" value="#{navigationContext.defaultNavigationModel.node['home']}"/> </af:commandLink> Here, the navigation node to where home is located is delivered by way of the attribute to the commandLink.  The actual navigation is performed by the processAction, which is needing the "node" value. E.T. OK, you solved the OOTB sample BUG, what about my custom navigation code? I have seen many implementations of creating a navigation menu through custom code.  In addition, there are some blog sites that also give detailed examples.  The majority of these implementations are very similar.  The code usually involves using standard HTML tags (i.e. DIVS, UL, LI, .,etc) and either CSS or JavaScript (JQuery) to produce the flyout/drop-down effect.  The navigation links in these cases are standard <a href... > tags.  Although, this type of approach is not fully accepted by the ADF community, it does work.  The important thing to note here is that the <a> tag value must use the goLinkPrettyURL method of contructing the target URL.  For example: <a href="${contextRoot}${menu.goLinkPrettyUrl}"> The main reason why this type of approach is popular is that links that are created this way (also with using af:goLinks), the pages become crawlable by search engines.  CommandLinks are currently not search friendly.  However, in the case of a Spaces instance this may be acceptable.  So in this use-case, af:commandLinks, which would replace the <a>  (or goLink) tags. The example code given of the af:commandLink above is still valid. One last important item.  If you choose to use af:commandLinks, special attention must be given to the scenario in which java script has been used to produce the flyout effect in the custom menu UI.  In many cases that I have seen, the commandLink can only be invoked once, since there is a conflict between the custom java script with the ADF frameworks own scripting to control the view.  The recommendation here, would be to use a pure CSS approach to acheive the dropdown effects. One very important thing to note.  Due to another BUG, the WebCenter environement must be patched to BP3 (patch  p14076906).  Otherwise the leak is still present using the goLinkPrettyUrl method.  Thanks E.T.!  Now I can phone home and not worry about my application running out of resources due to my custom navigation! 

    Read the article

  • Applications: The mathematics of movement, Part 1

    - by TechTwaddle
    Before you continue reading this post, a suggestion; if you haven’t read “Programming Windows Phone 7 Series” by Charles Petzold, go read it. Now. If you find 150+ pages a little too long, at least go through Chapter 5, Principles of Movement, especially the section “A Brief Review of Vectors”. This post is largely inspired from this chapter. At this point I assume you know what vectors are, how they are represented using the pair (x, y), what a unit vector is, and given a vector how you would normalize the vector to get a unit vector. Our task in this post is simple, a marble is drawn at a point on the screen, the user clicks at a random point on the device, say (destX, destY), and our program makes the marble move towards that point and stop when it is reached. The tricky part of this task is the word “towards”, it adds a direction to our problem. Making a marble bounce around the screen is simple, all you have to do is keep incrementing the X and Y co-ordinates by a certain amount and handle the boundary conditions. Here, however, we need to find out exactly how to increment the X and Y values, so that the marble appears to move towards the point where the user clicked. And this is where vectors can be so helpful. The code I’ll show you here is not ideal, we’ll be working with C# on Windows Mobile 6.x, so there is no built-in vector class that I can use, though I could have written one and done all the math inside the class. I think it is trivial to the actual problem that we are trying to solve and can be done pretty easily once you know what’s going on behind the scenes. In other words, this is an excuse for me being lazy. The first approach, uses the function Atan2() to solve the “towards” part of the problem. Atan2() takes a point (x, y) as input, Atan2(y, x), note that y goes first, and then it returns an angle in radians. What angle you ask. Imagine a line from the origin (0, 0), to the point (x, y). The angle which Atan2 returns is the angle the positive X-axis makes with that line, measured clockwise. The figure below makes it clear, wiki has good details about Atan2(), give it a read. The pair (x, y) also denotes a vector. A vector whose magnitude is the length of that line, which is Sqrt(x*x + y*y), and a direction ?, as measured from positive X axis clockwise. If you’ve read that chapter from Charles Petzold’s book, this much should be clear. Now Sine and Cosine of the angle ? are special. Cosine(?) divides x by the vectors length (adjacent by hypotenuse), thus giving us a unit vector along the X direction. And Sine(?) divides y by the vectors length (opposite by hypotenuse), thus giving us a unit vector along the Y direction. Therefore the vector represented by the pair (cos(?), sin(?)), is the unit vector (or normalization) of the vector (x, y). This unit vector has a length of 1 (remember sin2(?) + cos2(?) = 1 ?), and a direction which is the same as vector (x, y). Now if I multiply this unit vector by some amount, then I will always get a point which is a certain distance away from the origin, but, more importantly, the point will always be on that line. For example, if I multiply the unit vector with the length of the line, I get the point (x, y). Thus, all we have to do to move the marble towards our destination point, is to multiply the unit vector by a certain amount each time and draw the marble, and the marble will magically move towards the click point. Now time for some code. The application, uses a timer based frame draw method to draw the marble on the screen. The timer is disabled initially and whenever the user clicks on the screen, the timer is enabled. The callback function for the timer follows the standard Update and Draw cycle. private double totLenToTravelSqrd = 0; private double startPosX = 0, startPosY = 0; private double destX = 0, destY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     destX = e.X;     destY = e.Y;     double x = marble1.x - destX;     double y = marble1.y - destY;     //calculate the total length to be travelled     totLenToTravelSqrd = x * x + y * y;     //store the start position of the marble     startPosX = marble1.x;     startPosY = marble1.y;     timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) {     UpdatePosition();     DrawMarble(); } Form1_MouseUp() method is called when ever the user touches and releases the screen. In this function we save the click point in destX and destY, this is the destination point for the marble and we also enable the timer. We store a few more values which we will use in the UpdatePosition() method to detect when the marble has reached the destination and stop the timer. So we store the start position of the marble and the square of the total length to be travelled. I’ll leave out the term ‘sqrd’ when speaking of lengths from now on. The time out interval of the timer is set to 40ms, thus giving us a frame rate of about ~25fps. In the timer callback, we update the marble position and draw the marble. We know what DrawMarble() does, so here, we’ll only look at how UpdatePosition() is implemented; private void UpdatePosition() {     //the vector (x, y)     double x = destX - marble1.x;     double y = destY - marble1.y;     double incrX=0, incrY=0;     double distanceSqrd=0;     double speed = 6;     //distance between destination and current position, before updating marble position     distanceSqrd = x * x + y * y;     double angle = Math.Atan2(y, x);     //Cos and Sin give us the unit vector, 6 is the value we use to magnify the unit vector along the same direction     incrX = speed * Math.Cos(angle);     incrY = speed * Math.Sin(angle);     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;     }     //distance between destination and current point, after updating marble position     x = destX - marble1.x;     y = destY - marble1.y;     double newDistanceSqrd = x * x + y * y;     //length from start point to current marble position     x = startPosX - (marble1.x);     y = startPosY - (marble1.y);     double lenTraveledSqrd = x * x + y * y;     //check for end conditions     if ((int)lenTraveledSqrd >= (int)totLenToTravelSqrd)     {         System.Console.WriteLine("Stopping because destination reached");         timer1.Enabled = false;     }     else if (Math.Abs((int)distanceSqrd - (int)newDistanceSqrd) < 4)     {         System.Console.WriteLine("Stopping because no change in Old and New position");         timer1.Enabled = false;     } } Ok, so in this function, first we subtract the current marble position from the destination point to give us a vector. The first three lines of the function construct this vector (x, y). The vector (x, y) has the same length as the line from (marble1.x, marble1.y) to (destX, destY) and is in the direction pointing from (marble1.x, marble1.y) to (destX, destY). Note that marble1.x and marble1.y denote the center point of the marble. Then we use Atan2() to get the angle which this vector makes with the positive X axis and use Cosine() and Sine() of that angle to get the unit vector along that same direction. We multiply this unit vector with 6, to get the values which the position of the marble should be incremented by. This variable, speed, can be experimented with and determines how fast the marble moves towards the destination. After this, we check for bounds to make sure that the marble stays within the screen limits and finally we check for the end condition and stop the timer. The end condition has two parts to it. The first case is the normal case, where the user clicks well inside the screen. Here, we stop when the total length travelled by the marble is greater than or equal to the total length to be travelled. Simple enough. The second case is when the user clicks on the very corners of the screen. Like I said before, the values marble1.x and marble1.y denote the center point of the marble. When the user clicks on the corner, the marble moves towards the point, and after some time tries to go outside of the screen, this is when the bounds checking comes into play and corrects the marble position so that the marble stays inside the screen. In this case the marble will never travel a distance of totLenToTravelSqrd, because of the correction is its position. So here we detect the end condition when there is not much change in marbles position. I use the value 4 in the second condition above. After experimenting with a few values, 4 seemed to work okay. There is a small thing missing in the code above. In the normal case, case 1, when the update method runs for the last time, marble position over shoots the destination point. This happens because the position is incremented in steps (which are not small enough), so in this case too, we should have corrected the marble position, so that the center point of the marble sits exactly on top of the destination point. I’ll add this later and update the post. This has been a pretty long post already, so I’ll leave you with a video of how this program looks while running. Notice in the video that the marble moves like a bot, without any grace what so ever. And that is because the speed of the marble is fixed at 6. In the next post we will see how to make the marble move a little more elegantly. And also, if Atan2(), Sine() and Cosine() are a little too much to digest, we’ll see how to achieve the same effect without using them, in the next to next post maybe. Ciao!

    Read the article

  • Testing a Non-blocking Queue

    - by jsw
    I've ported the non-blocking queue psuedocode here to C#. The code below is meant as a near verbatim copy of the paper. What approach would you take to test the implementation? Note: I'm running in VS2010 so I don't have CHESS support yet. using System.Threading; #pragma warning disable 0420 namespace ConcurrentCollections { class QueueNodePointer<T> { internal QueueNode<T> ptr; internal QueueNodePointer() : this(null) { } internal QueueNodePointer(QueueNode<T> ptr) { this.ptr = ptr; } } class QueueNode<T> { internal T value; internal QueueNodePointer<T> next; internal QueueNode() : this(default(T)) { } internal QueueNode(T value) { this.value = value; this.next = new QueueNodePointer<T>(); } } public class ConcurrentQueue<T> { private volatile int count = 0; private QueueNodePointer<T> qhead = new QueueNodePointer<T>(); private QueueNodePointer<T> qtail = new QueueNodePointer<T>(); public ConcurrentQueue() { var node = new QueueNode<T>(); node.next.ptr = null; this.qhead.ptr = this.qtail.ptr = node; } public int Count { get { return this.count; } } public void Enqueue(T value) { var node = new QueueNode<T>(value); node.next.ptr = null; QueueNodePointer<T> tail; QueueNodePointer<T> next; while (true) { tail = this.qtail; next = tail.ptr.next; if (tail == this.qtail) { if (next.ptr == null) { var newtail = new QueueNodePointer<T>(node); if (Interlocked.CompareExchange(ref tail.ptr.next, newtail, next) == next) { Interlocked.Increment(ref this.count); break; } else { Interlocked.CompareExchange(ref this.qtail, new QueueNodePointer<T>(next.ptr), tail); } } } } Interlocked.CompareExchange(ref this.qtail, new QueueNodePointer<T>(node), tail); } public T Dequeue() { T value; while (true) { var head = this.qhead; var tail = this.qtail; var next = head.ptr.next; if (head == this.qhead) { if (head.ptr == tail.ptr) { if (next.ptr == null) { return default(T); } Interlocked.CompareExchange(ref this.qtail, new QueueNodePointer<T>(next.ptr), tail); } else { value = next.ptr.value; var newhead = new QueueNodePointer<T>(next.ptr); if (Interlocked.CompareExchange(ref this.qhead, newhead, head) == head) { Interlocked.Decrement(ref this.count); break; } } } } return value; } } } #pragma warning restore 0420

    Read the article

  • PostgreSQL, Ubuntu, NetBeans IDE (Part 3)

    - by Geertjan
    To complete the picture, let's use the traditional (that is, old) Hibernate mechanism, i.e., via XML files, rather than via the annotations shown yesterday. It's definitely trickier, with many more places where typos can occur, but that's why it's the old mechanism. I do not recommend this approach. I recommend the approach shown yesterday. The other players in this scenario include PostgreSQL, as outlined in the previous blog entries in this series. Here's the structure of the module, replacing the code shown yesterday: Here's the Employee class, notice that it has no annotations: import java.io.Serializable; import java.util.Date; public class Employees implements Serializable {         private int employeeId;     private String firstName;     private String lastName;     private Date dateOfBirth;     private String phoneNumber;     private String junk;     public int getEmployeeId() {         return employeeId;     }     public void setEmployeeId(int employeeId) {         this.employeeId = employeeId;     }     public String getFirstName() {         return firstName;     }     public void setFirstName(String firstName) {         this.firstName = firstName;     }     public String getLastName() {         return lastName;     }     public void setLastName(String lastName) {         this.lastName = lastName;     }     public Date getDateOfBirth() {         return dateOfBirth;     }     public void setDateOfBirth(Date dateOfBirth) {         this.dateOfBirth = dateOfBirth;     }     public String getPhoneNumber() {         return phoneNumber;     }     public void setPhoneNumber(String phoneNumber) {         this.phoneNumber = phoneNumber;     }     public String getJunk() {         return junk;     }     public void setJunk(String junk) {         this.junk = junk;     } } And here's the Hibernate configuration file: <?xml version="1.0"?> <!DOCTYPE hibernate-configuration PUBLIC       "-//Hibernate/Hibernate Configuration DTD 3.0//EN"     "http://hibernate.sourceforge.net/hibernate-configuration-3.0.dtd"> <hibernate-configuration>     <session-factory>         <property name="hibernate.connection.driver_class">org.postgresql.Driver</property>         <property name="hibernate.connection.url">jdbc:postgresql://localhost:5432/smithdb</property>         <property name="hibernate.connection.username">smith</property>         <property name="hibernate.connection.password">smith</property>         <property name="hibernate.connection.pool_size">1</property>         <property name="hibernate.default_schema">public"</property>         <property name="hibernate.transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</property>         <property name="hibernate.current_session_context_class">thread</property>         <property name="hibernate.dialect">org.hibernate.dialect.PostgreSQLDialect</property>         <property name="hibernate.show_sql">true</property>         <mapping resource="org/db/viewer/employees.hbm.xml"/>     </session-factory> </hibernate-configuration> Next, the Hibernate mapping file: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC       "-//Hibernate/Hibernate Mapping DTD 3.0//EN"       "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <hibernate-mapping>     <class name="org.db.viewer.Employees"            table="employees"            schema="public"            catalog="smithdb">         <id name="employeeId" column="employee_id" type="int">             <generator class="increment"/>         </id>         <property name="firstName" column="first_name" type="string" />         <property name="lastName" column="last_name" type="string" />         <property name="dateOfBirth" column="date_of_birth" type="date" />         <property name="phoneNumber" column="phone_number" type="string" />         <property name="junk" column="junk" type="string" />             </class>     </hibernate-mapping> Then, the HibernateUtil file, for providing access to the Hibernate SessionFactory: import java.net.URL; import org.hibernate.cfg.AnnotationConfiguration; import org.hibernate.SessionFactory; public class HibernateUtil {     private static final SessionFactory sessionFactory;         static {         try {             // Create the SessionFactory from standard (hibernate.cfg.xml)             // config file.             String res = "org/db/viewer/employees.cfg.xml";             URL myURL = Thread.currentThread().getContextClassLoader().getResource(res);             sessionFactory = new AnnotationConfiguration().configure(myURL).buildSessionFactory();         } catch (Throwable ex) {             // Log the exception.             System.err.println("Initial SessionFactory creation failed." + ex);             throw new ExceptionInInitializerError(ex);         }     }         public static SessionFactory getSessionFactory() {         return sessionFactory;     }     } Finally, the "createKeys" in the ChildFactory: @Override protected boolean createKeys(List list) {     Session session = HibernateUtil.getSessionFactory().getCurrentSession();     Transaction transac = null;     try {         transac = session.beginTransaction();         Query query = session.createQuery("from Employees");         list.addAll(query.list());     } catch (HibernateException he) {         Exceptions.printStackTrace(he);         if (transac != null){             transac.rollback();         }     } finally {         session.close();     }     return true; } Note that Constantine Drabo has a similar article here. Run the application and the result should be the same as yesterday.

    Read the article

  • Parallel Classloading Revisited: Fully Concurrent Loading

    - by davidholmes
    Java 7 introduced support for parallel classloading. A description of that project and its goals can be found here: http://openjdk.java.net/groups/core-libs/ClassLoaderProposal.html The solution for parallel classloading was to add to each class loader a ConcurrentHashMap, referenced through a new field, parallelLockMap. This contains a mapping from class names to Objects to use as a classloading lock for that class name. This was then used in the following way: protected Class loadClass(String name, boolean resolve) throws ClassNotFoundException { synchronized (getClassLoadingLock(name)) { // First, check if the class has already been loaded Class c = findLoadedClass(name); if (c == null) { long t0 = System.nanoTime(); try { if (parent != null) { c = parent.loadClass(name, false); } else { c = findBootstrapClassOrNull(name); } } catch (ClassNotFoundException e) { // ClassNotFoundException thrown if class not found // from the non-null parent class loader } if (c == null) { // If still not found, then invoke findClass in order // to find the class. long t1 = System.nanoTime(); c = findClass(name); // this is the defining class loader; record the stats sun.misc.PerfCounter.getParentDelegationTime().addTime(t1 - t0); sun.misc.PerfCounter.getFindClassTime().addElapsedTimeFrom(t1); sun.misc.PerfCounter.getFindClasses().increment(); } } if (resolve) { resolveClass(c); } return c; } } Where getClassLoadingLock simply does: protected Object getClassLoadingLock(String className) { Object lock = this; if (parallelLockMap != null) { Object newLock = new Object(); lock = parallelLockMap.putIfAbsent(className, newLock); if (lock == null) { lock = newLock; } } return lock; } This approach is very inefficient in terms of the space used per map and the number of maps. First, there is a map per-classloader. As per the code above under normal delegation the current classloader creates and acquires a lock for the given class, checks if it is already loaded, then asks its parent to load it; the parent in turn creates another lock in its own map, checks if the class is already loaded and then delegates to its parent and so on till the boot loader is invoked for which there is no map and no lock. So even in the simplest of applications, you will have two maps (in the system and extensions loaders) for every class that has to be loaded transitively from the application's main class. If you knew before hand which loader would actually load the class the locking would only need to be performed in that loader. As it stands the locking is completely unnecessary for all classes loaded by the boot loader. Secondly, once loading has completed and findClass will return the class, the lock and the map entry is completely unnecessary. But as it stands, the lock objects and their associated entries are never removed from the map. It is worth understanding exactly what the locking is intended to achieve, as this will help us understand potential remedies to the above inefficiencies. Given this is the support for parallel classloading, the class loader itself is unlikely to need to guard against concurrent load attempts - and if that were not the case it is likely that the classloader would need a different means to protect itself rather than a lock per class. Ultimately when a class file is located and the class has to be loaded, defineClass is called which calls into the VM - the VM does not require any locking at the Java level and uses its own mutexes for guarding its internal data structures (such as the system dictionary). The classloader locking is primarily needed to address the following situation: if two threads attempt to load the same class, one will initiate the request through the appropriate loader and eventually cause defineClass to be invoked. Meanwhile the second attempt will block trying to acquire the lock. Once the class is loaded the first thread will release the lock, allowing the second to acquire it. The second thread then sees that the class has now been loaded and will return that class. Neither thread can tell which did the loading and they both continue successfully. Consider if no lock was acquired in the classloader. Both threads will eventually locate the file for the class, read in the bytecodes and call defineClass to actually load the class. In this case the first to call defineClass will succeed, while the second will encounter an exception due to an attempted redefinition of an existing class. It is solely for this error condition that the lock has to be used. (Note that parallel capable classloaders should not need to be doing old deadlock-avoidance tricks like doing a wait() on the lock object\!). There are a number of obvious things we can try to solve this problem and they basically take three forms: Remove the need for locking. This might be achieved by having a new version of defineClass which acts like defineClassIfNotPresent - simply returning an existing Class rather than triggering an exception. Increase the coarseness of locking to reduce the number of lock objects and/or maps. For example, using a single shared lockMap instead of a per-loader lockMap. Reduce the lifetime of lock objects so that entries are removed from the map when no longer needed (eg remove after loading, use weak references to the lock objects and cleanup the map periodically). There are pros and cons to each of these approaches. Unfortunately a significant "con" is that the API introduced in Java 7 to support parallel classloading has essentially mandated that these locks do in fact exist, and they are accessible to the application code (indirectly through the classloader if it exposes them - which a custom loader might do - and regardless they are accessible to custom classloaders). So while we can reason that we could do parallel classloading with no locking, we can not implement this without breaking the specification for parallel classloading that was put in place for Java 7. Similarly we might reason that we can remove a mapping (and the lock object) because the class is already loaded, but this would again violate the specification because it can be reasoned that the following assertion should hold true: Object lock1 = loader.getClassLoadingLock(name); loader.loadClass(name); Object lock2 = loader.getClassLoadingLock(name); assert lock1 == lock2; Without modifying the specification, or at least doing some creative wordsmithing on it, options 1 and 3 are precluded. Even then there are caveats, for example if findLoadedClass is not atomic with respect to defineClass, then you can have concurrent calls to findLoadedClass from different threads and that could be expensive (this is also an argument against moving findLoadedClass outside the locked region - it may speed up the common case where the class is already loaded, but the cost of re-executing after acquiring the lock could be prohibitive. Even option 2 might need some wordsmithing on the specification because the specification for getClassLoadingLock states "returns a dedicated object associated with the specified class name". The question is, what does "dedicated" mean here? Does it mean unique in the sense that the returned object is only associated with the given class in the current loader? Or can the object actually guard loading of multiple classes, possibly across different class loaders? So it seems that changing the specification will be inevitable if we wish to do something here. In which case lets go for something that more cleanly defines what we want to be doing: fully concurrent class-loading. Note: defineClassIfNotPresent is already implemented in the VM as find_or_define_class. It is only used if the AllowParallelDefineClass flag is set. This gives us an easy hook into existing VM mechanics. Proposal: Fully Concurrent ClassLoaders The proposal is that we expand on the notion of a parallel capable class loader and define a "fully concurrent parallel capable class loader" or fully concurrent loader, for short. A fully concurrent loader uses no synchronization in loadClass and the VM uses the "parallel define class" mechanism. For a fully concurrent loader getClassLoadingLock() can return null (or perhaps not - it doesn't matter as we won't use the result anyway). At present we have not made any changes to this method. All the parallel capable JDK classloaders become fully concurrent loaders. This doesn't require any code re-design as none of the mechanisms implemented rely on the per-name locking provided by the parallelLockMap. This seems to give us a path to remove all locking at the Java level during classloading, while retaining full compatibility with Java 7 parallel capable loaders. Fully concurrent loaders will still encounter the performance penalty associated with concurrent attempts to find and prepare a class's bytecode for definition by the VM. What this penalty is depends on the number of concurrent load attempts possible (a function of the number of threads and the application logic, and dependent on the number of processors), and the costs associated with finding and preparing the bytecodes. This obviously has to be measured across a range of applications. Preliminary webrevs: http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.hotspot/ http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.jdk/ Please direct all comments to the mailing list [email protected].

    Read the article

  • C - circular character buffer w/ pthreads

    - by Matt
    I have a homework assignment where I have to implement a circular buffer and add and remove chars with separate threads: #include <pthread.h> #include <stdio.h> #define QSIZE 10 pthread_cond_t full,/* count == QSIZE */ empty,/* count == 0 */ ready; pthread_mutex_t m, n; /* implements critical section */ unsigned int iBuf, /* tail of circular queue */ oBuf; /* head of circular queue */ int count; /* count characters */ char buf [QSIZE]; /* the circular queue */ void Put(char s[]) {/* add "ch"; wait if full */ pthread_mutex_lock(&m); int size = sizeof(s)/sizeof(char); printf("size: %d", size); int i; for(i = 0; i < size; i++) { while (count >= QSIZE) pthread_cond_wait(&full, &m);/* is there empty slot? */ buf[iBuf] = s[i]; /* store the character */ iBuf = (iBuf+1) % QSIZE; /* increment mod QSIZE */ count++; if (count == 1) pthread_cond_signal(&empty);/* new character available */ } pthread_mutex_unlock(&m); } char Get() {/* remove "ch" from queue; wait if empty */ char ch; pthread_mutex_lock(&m); while (count <= 0) pthread_cond_wait(&empty, &m);/* is a character present? */ ch = buf[oBuf]; /* retrieve from the head of the queue */ oBuf = (oBuf+1) % QSIZE; count--; if (count == QSIZE-1) pthread_cond_signal(&full);/* signal existence of a slot */ pthread_mutex_unlock(&m); return ch; } void * p1(void *arg) { int i; for (i = 0; i < 5; i++) { Put("hella"); } } void * p2(void *arg) { int i; for (i = 0; i < 5; i++) { Put("goodby"); } } int main() { pthread_t t1, t2; void *r1, *r2; oBuf = 0; iBuf = 0; count=0; /* all slots are empty */ pthread_cond_init(&full, NULL); pthread_cond_init(&empty, NULL); pthread_mutex_init(&m, NULL); pthread_create(&t1, NULL, p1, &r1); pthread_create(&t2, NULL, p2, &r2); printf("Main"); char c; int i = 0; while (i < 55) { c = Get(); printf("%c",c); i++; } pthread_join(t1, &r1); pthread_join(t2, &r2); return 0; } I shouldn't have to change the logic much at all, the requirements are pretty specific. I think my problem lies in the Put() method. I think the first thread is going in and blocking the critical section and causing a deadlock. I was thinking I should make a scheduling attribute? Of course I could be wrong. I am pretty new to pthreads and concurrent programming, so I could really use some help spotting my error.

    Read the article

  • CodePlex Daily Summary for Monday, October 21, 2013

    CodePlex Daily Summary for Monday, October 21, 2013Popular ReleasesVirtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderABCat: ABCat v.2.0a: ?????? ????? ??? ????????? ????????????. ???????? ???, ?? ?? ????? ???? :) ?? ??????? ??????????? ???????? ?? Windows 7 - ????? ??????? ????????? ?? ???? ??? ?????? ??????.Magick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksMedia Companion: Media Companion MC3.583b: As before release but fixed for no movie poster sourcesNew* Both - Added 'An' as option to ignore in title * Movie - Renaming - added %Z - Sorttitle to Legend * Movie - Renaming - added %O - Audio Channels to Legend * Movie - Remove a poster source from priority list. Reset List back to defaults. * Made Media Companion truly portable application. Fixed* Movie - browse for Poster Or Fanart, allows for jpg, tbn, png and bmp images * Movie - Alt Fanart Browser - Url or Browse window now fully...MoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falsePowerShell Community Extensions: 3.1 Production: PowerShell Community Extensions 3.1 Release NotesOct 17, 2013 This version of PSCX supports Windows PowerShell 3.0 and 4.0 See the ReleaseNotes.txt download above for more information.SQL Power Doc: Version 1.0.2.1: Misc. bug fixes Added logic to resolve members of a Windows Group server login Added columns to Excel workbooks to show definitions for server permissions, server roles, database permissions, and database rolesSocial Network Importer for NodeXL: SocialNetImporter(v.1.9): This new version includes: - Download latest status update and use it as vertex tooltip - Limit the timelines to parse to me, my friends or both - Fixed some reported bugs about the fan page and group importer - Fixed the login bug reported latelyTerrariViewer: TerrariViewer v7.1 [Terraria Inventory Editor]: You can now backspace in number fields Items added in 1.2.0.3 no longer corrupt player files Buff durations capped at 9999999 Item stacks capped at 9999999 Version info added Prefix IDs corrected Shoe and Eye color box are now properly clickable Moved Bank and Safe into their own tab Users will now be notified of new updatesPython Tools for Visual Studio: 2.0: PTVS 2.0 We’re pleased to announce the release of Python Tools for Visual Studio 2.0 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, IPython, and cross platform and cross language debugging support. QUICK VIDEO OVERVIEW For a quick overview of the general IDE experience, please watch this v...LINQ to Twitter: LINQ to Twitter v2.1.09: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Sandcastle Help File Builder: SHFB v1.9.8.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...C++ REST SDK (codename "Casablanca"): C++ REST SDK 1.3.0: This release fixes multiple customer reported issues as well as the following: Full support for Dev12 binaries and project files Full support for Windows XP New sample highlighting the Client and Server APIs : BlackJack Expose underlying native handle to set custom options on http_client Improvements to Listener Library Note: Dev10 binaries have been dropped as of this release, however the Dev10 project files are still available in the Source CodeNew Projects4Elements game project: Project for a game were players will be able to earn money by just playingBible: This project aims to deliver an awesome Bible application for as many platforms as possible.cIFrex: cIFrexConnecting SharePoint with Exchange Server 2010/2013 using remote sessions: The project focuses on connecting SharePoint 2013 with Exchange Server 2010/2013 via Remote PowerShell with C# API Crzy Cms: Crzy CMS is a content management system created in ASP.NET using MVC/Entity Framework.DownloadsArchiver: Kann automatisch das Downloads-Verzeichnis aufräumen.GatePass: Gatepass SystemGenerate PowerShell scripts for SharePoint 2010 Site Collection Administration: Winform tool to generate PowerShell scripts, to move, create, backup and restore site collections It needs to be run on SharePoint Server 2010Generate PowerShell scripts for SharePoint 2013 Site Collection Administration: Winform tool to generate PowerShell scripts, to move, create, backup and restore site collections It needs to be run on SharePoint Server 2013GTerm: GTerm is alternative Terminal for Windows Vista/XP/7 and 8.Ignitron Chess: A newly created software product for playing chess by Ignitron Development Team.Introduccion a C# con VS2012: El curso de Introducción a C# con Visual Studio 2012, tiene como objetivo principal enseñar al estudiante los conceptos básicos de programación utilizando C#Punch Clock: Punch Clock is a online tool for any employee to sign up and calculate their daily,weekly monthly hours and download the report in PDF/Excel format. PVMonitor: This project will provide a monitoring dashboard for PV systems.qttexteditor: qttexteditorRegister Interest app: Register Interest is an app template where you can use to record interest of attendees, useful in marketing distribution.SharePoint Simple Developer: Project allows to simply SharePoint 2010 and SharePoint 2013 daily developers tasks. Main goal is to implement validation of built solutions. Silverlight QB Rating Calculator: Silverlight QB Rating Calculator is a Silverlight 5 App that calculates a QB's NFL and NCAA passing efficiency ratings.SimpleAdditionPage: This projects consists of a simple ASP.NET in VB.NET page that allows users to enter 2 numbers, and display their sum.SP SIN Store: SP SIN Store is an extension to SP SIN that allows users to install solutions in SharePoint similar to the WordPress plugins. Project is in Alpha stage.

    Read the article

< Previous Page | 34 35 36 37 38 39 40  | Next Page >