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  • How does the bitwise operator '^' work?

    - by SpawnCxy
    I'm a little confused when I see the output of following code: $x = "a"; $y = "b"; $x ^= $y; $y ^= $x; $x ^= $y; echo $x; //got b echo $y; //got a And I wonder how does the operator ^ work here?Explanations with clarity would be greatly appreciated!

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  • What does the ^ operator do in Java?

    - by joroj
    What function does the "^" operator serve in Java? When I try this: int a = 5^n; ...it gives me: for n = 5, returns 0 for n = 4, returns 1 for n = 6, returns 3 ...so I guess it doesn't indicate exponentiation. But what is it then?

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  • Which namespace does operator<< (stream) go to?

    - by aaa
    If I have have some overloaded ostream operators, defined for library local objects, is its okay for them to go to std namespace? If I do not declare them in std namespace, then I must use using ns:: operator <<. As a possible follow-up question, are there any operators which should go to standard or global namespace?

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  • C++ delete[] operator

    - by Betamoo
    Is this the right way to use delete[] operator? int* a=new int[size]; delete[] a; If yes, Who (compiler or GC or whoever) will determine the size of the newly created array? and where will it store the array size? Thanks

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  • Versant OQL Statement with an Arithmetic operator

    - by Pascal
    I'm working on a c# project that use a Versant Object Database back end and I'm trying to build a query that contains an arithmetic operator. The documentation states that it is supported but lack any example. I'm trying to build something like this: SELECT * FROM _orderItemObject WHERE _qtyOrdered - _qtySent > 0 If I try this statement in the Object Inspector I get a synthax error near the '-'. Anyone has an example of a working VQL with that kind of statement? Thanks

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  • Can I use the [] operator in C++ to create virtual arrays

    - by Shane MacLaughlin
    I have a large code base, originally C ported to C++ many years ago, that is operating on a number of large arrays of spatial data. These arrays contain structs representing point and triangle entities that represent surface models. I need to refactor the code such that the specific way these entities are stored internally varies for specific scenarios. For example if the points lie on a regular flat grid, I don't need to store the X and Y coordinates, as they can be calculated on the fly, as can the triangles. Similarly, I want to take advantage of out of core tools such as STXXL for storage. The simplest way of doing this is replacing array access with put and get type functions, e.g. point[i].x = XV; becomes Point p = GetPoint(i); p.x = XV; PutPoint(i,p); As you can imagine, this is a very tedious refactor on a large code base, prone to all sorts of errors en route. What I'd like to do is write a class that mimics the array by overloading the [] operator. As the arrays already live on the heap, and move around with reallocs, the code already assumes that references into the array such as point *p = point + i; may not be used. Is this class feasible to write? For example writing the methods below in terms of the [] operator; void MyClass::PutPoint(int Index, Point p) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); StoreGridPoint(xoffs,yoffs,p.z); } else m_PointArray[Index] = p; } } Point MyClass::GetPoint(int Index) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); return GetGridPoint(xoffs,yoffs); // GetGridPoint returns Point } else return m_PointArray[Index]; } } My concern is that all the array classes I've seen tend to pass by reference, whereas I think I'll have to pass structs by value. I think it should work put other than performance, can anyone see any major pitfalls with this approach. n.b. the reason I have to pass by value is to get point[a].z = point[b].z + point[c].z to work correctly where the underlying storage type varies.

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  • Cannot use ternary operator in LINQ query

    - by Nissan Fan
    I can't figure out why I get a Object reference not set to an instance of an object. error if I use a ternary operator in my LINQ query. var courses = from d in somesource orderby d.SourceName, d.SourceType select new { ID = d.InternalCode, Name = string.Format("{0} - {1}{2}", d.InternalCode, d.SourceName, (d.SourceType.Length > 0 ? ", " + d.SourceType : string.Empty)) }; Any thoughts?

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  • new operator overwriting an existing object

    - by dvpdiner2
    I have a custom FastStack class, implemented as a fixed size array and an index into that array. In my copy constructor, I allocate the array and then assign each object from the copy's array into the new array. There's some refcounting in the objects on the stack, hence assignment is used rather than a simple copy. The problem is that when allocating the array, it sometimes overwrites part of the other stack's array. As can be expected, this leads to eventual segmentation faults when that data is dereferenced. class FastStack { private: int m_size, m_ptr; ObjectRef* m_stack; public: FastStack(int size) : m_size(size), m_ptr(-1) { m_stack = new ObjectRef[m_size]; } FastStack(const FastStack& copy) : m_size(copy.m_size), m_ptr(copy.m_ptr) { long a = (long)copy.m_stack[0]; m_stack = new ObjectRef[m_size]; if ((long)copy.m_stack[0] != a) fprintf(stderr, "\nWe have a serious problem!\n\n"); for (int i = 0; i <= m_ptr; i++) m_stack[i] = copy.m_stack[i]; } ~FastStack() { delete[] m_stack; } }; class ObjectRef { private: DataObj* m_obj; public: ObjectRef() : m_obj(0) { } ObjectRef(DataObj* obj) : m_obj(obj) { if (m_obj) m_obj->addRef(); } ObjectRef(const ObjectRef& obj) : m_obj(obj.m_obj) { if (m_obj) m_obj->addRef(); } ~ObjectRef() { if (m_obj) m_obj->delRef(); } ObjectRef& operator=(DataObj* obj) { if (obj) obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj; return *this; } ObjectRef& operator=(const ObjectRef& obj) { if (obj.m_obj) obj.m_obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj.m_obj; return *this; } }; I see that "We have a serious problem!" line shortly before a segfault, and stepping through it with gdb I can see that one of the ObjectRefs created by new has the same address as the other stack's array. My first instinct is to say that new should never be allocating memory that is already in use, but that clearly seems to be the case here and I am at a complete loss as to what can be done. Added: At the time that I see this happen, m_size = 2 and m_ptr = 0.

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  • How to use the IN operator in linq

    - by Hallaghan
    I'm querying a view and filtering the results with a column named status. I'd like to query it so I can search for rows with different status, by using the IN operator as I'd do in SQL. As so: SELECT * FROM VIEW WHERE Status in ('....', '.....') How can I achieve this?

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  • How to user IN operator in Linq?

    - by Umapathy
    Query: Select * from pu_Products where Part_Number in ('031832','027861', '028020', '033378') and User_Id = 50 and Is_Deleted = 0 The above mentioned query is in SQL and i need the query might be converted into Linq. Is there any option using the "IN" operator in Linq?. can you convert above mentioned query into Linq?

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  • any stl/boost functors to call operator()

    - by Voivoid
    template <typename T> struct Foo { void operator()(T& t) { t(); } }; Is there any standart or boost functor with the similar implementation? I need it to iterate over container of functors: std::for_each(beginIter, endIter, Foo<Bar>()); Or maybe there are other way to do it?

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  • Regarding address operator C/C++

    - by iSight
    Hi, What does address operator mean. say in the method below. what should be passed in the method as parameter value of integer or the address of an integer variable. void func1(int&)// method declaration void func1(int& inNumber)//method definition { //some code }

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  • C++ operator ','

    - by user286215
    what is result of operator ',' by standard? Last argument? in code like this, for example: int a = 0; int b = 1; while(a,b); or using it like this is not allowed? MSVS thiks that result is b, is it true?

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