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  • Common Lisp's equivalent of \r inside the format function?

    - by liszt
    Basically, I'd like to do the following, only using Common Lisp instead of Python: print("Hello world.\r\n") I can do this, but it only outputs the #\newline character and skips #\return: (format t "Hello world.~%") I believe I could accomplish this using an outside argument, like this: (format t "Hello world.~C~%" #\return) But is seems awkward to me. Surely I can somehow embed #\return into the very format string, like I can #\newline? Yeah ehh, I'm nitpicking. Thanks for any help!

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  • how to effectively keep/update postal and telephone code format for each country?

    - by melaos
    hi there, currently we have a table for regex format for phone and postal code for countries that we use to validate when the user register through our forms. but the problem remains on the maintenance on the correctness of these format, thus what's a good way to ensure that we always have the latest copy of this information? is there a web service/etc that i can use to get this? or does it even make sense to keep all these format but instead use a relaxed method to ensure that the user just keys in something which roughly matches the format? the information is used solely for shipping and billing address. we're using asp.net 2.0 btw. thanks ~steve

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  • How can I determine if a composite format string is invalid?

    - by Tinister
    Per the documentation, String.Format will throw a FormatException if either (A) the format string is invalid or (B) the format string contains an index that cannot be found in the args array. I want to be able to determine which (if either) of those conditions fail on any arbitrary string and array of arguments. Is there anything that can do that for me? Thanks!

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  • Access .accdb format’s

    - by wisecarver
    Were you aware there are two versions of the Access .accdb file format? The 2007 “ACE” version and the 2010 “ACE” version both use different drivers. If you’ve tried to use the Access Database .accdb format on DiscountASP.NET servers and it failed you must have been using a Data file created with the 2010 version of Access. OK, you’re shouting at me right now for even suggesting Access Databases for Shared hosting, right? I agree, SQL Server is the way to go and I personally help a lot of developers...(read more)

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  • Strategy for restoring state via URL in web apps

    - by JW01
    This is a question about modern web apps, where a single page is loaded, and all subsequent navigation is done by XHR calls and modifying the DOM. We can use libraries that manipulate the hash string, which let us navigate by URL and support the back/forward buttons. But to use those libraries, we need to be able to move the UI from any one state to any other. Is there a good strategy for moving between UI states, that also allows them to be restored from scratch when you load a new URL? In a complex app, you might have a lot of different states. You don't want to reload the entire UI each time you change states. But you also don't want to require separate methods for moving from every state to each every state. Typically we need to: Restore a state from scratch, when you enter a new URL or hit Reload. Move from one state to another, when you use the Back/Forward buttons. Move from one state to another, when you perform an action within your app (like clicking a link). Move to certain states that shouldn't be added to the history, like ones that appear after form submissions. Move to some states that are built on the previous state, like a drill-down list. When you perform actions within your app, there's the additional question of which comes first: Do you change the URL, listen for the URL change, and change your state in response to it? Or do you change your state, then change the URL, but don't do anything in response? Does anyone have some experience to share on this topic?

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  • Bohemia Interactive's bio2s format

    - by Jaime Soto
    Does anyone have specifications for the bio2s scripting language from Bohemia Interactive? They develop Operation Flashpoint, Armed Assault (ArmA), and Virtual Battlespace. These scripts are sometimes called O2 or Oxygen scripts and are used in their terrain and modeling tools. Oxygen is Bohemia Interactive's modeling tool. I found additional examples of the format in this VBS2 tutorial and this ArmA forum thread. EDIT: I clarified the purpose of the bio2s format and provided some links to examples.

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  • parameters in a seo url

    - by Marius
    This should be a very simple question for seo experts. Let's say we have the following URLs: http://www.test.com/some-sort-of-page http://www.test.com/some-sort-of-page?pgid1189 http://www.test.com/some-sort-of-page/page/1189 http://www.test.com/page/1189/some-sort-of-page The first one is an ideal solution. What i need to do is to somehow pass a resource identifier in the url to know exactly what this url is pointing to, since it can be pointing to a lot of different things. In the second URL, "pgid" specifies that the resource is a "page". URLs 3 and 4 specify the same thing differently. I do not care if the URL is friendly to people, because, let's face it - 99.9% of people will never ever ever bother to remember such url no matter how "friendly" it is. So the question is: which of the last 3 URLs would be the best solution for search engines? My guess is it would be the 2nd with query string, but i might be wrong. Thanks for your thoughts P.S. please don't offer using the first url. There's no problem using it, but the question is not about that.

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  • Why does XCode convert PNGs to CgBI format?

    - by Gdeglin
    According to the research done here http://imageoptim.com/tweetbot.html, Xcode's conversion of PNGs to the proprietary Apple CgBI format does not create a noticeable performance improvement. Their claim is that the conversion only reduces PNG loading speed by 1 nanosecond. If this is true, why does apple bother with the CgBI format at all? Has anyone else benchmarked loading CgBI images vs regular PNG images on iOS devices to see if they perform differently?

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  • audio cd s not burning to mp3 format-burning to wav format in k3b and brasero using ubuntu 12.04.2

    - by robert
    It started in ubuntu 13.04-I was doing what I usually do,I opened brasero to make an audio cd from a few mp3 audio files..When burned I noticed the files on cd were in wav format.I then tried k3b with the same result.At that point and because of several issues with 13.04 I formatted my hdd and dropped back to ubuntu 12.04.On 12.04 I tried brasero and k3b once again with same results.I know that when I used to burn cd s using brasero they were burned to cd in mp3 format not wave.Can anyone tell me a fix for this?I have restricted codecs installed.

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  • Permanent links format in wordpress: How to Choose?

    - by BrownAndFriendly
    n wordpress, I have the option to choose how the permanent URL looks like. The common format is Year/Month/Day or Year/Month for blogs. However, I’ve occasionally seen some successful blogs take the date out: such as http://mixergy.com/dane-maxwell-zannee-interview/ What’s the impact of the above format on SEO? Obviously, it’s more pleasant on the eye but does it negatively impact search ranking? Thank you

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  • How to unmangle PDF format into a usable text or spreadsheet document?

    - by Chuck
    Upon requesting some daily/hourly sales data from a coworker who is responsible for such requests, I was given a series of PDF files. The point of sale program that is used, for some reason, answers requests for this type of information in the form of PDF files. The issue: The PDF files look to be in a format that should easily be copy and pasted into a spreadsheet. There are three columns that look to be neatly organized across two pages. When copy/pasting the first page, all three columns from the PDF's first page are dumped into a single column consisting of the Date followed by the Hours for the transactions on that day. The end of this Date/Time information is followed by all of the Total Sales values that should be attached a Date and Time of the transaction. (NOTE: There are no duplicated Dates in the Date column, ie, Multiple transactions for a day only have one yyyy/mm/dd listed for the first row but not the following rows.) While it was a huge pain, it was possible to, in about four or five steps, get the single column of data broken out into three columns that matched the PDF. The second page of the PDF file, when attempting to copy/paste into a spreadsheet, creates a single column with the first third of the cells being the Dates from the PDF, the second third of the cells being the Hours of the transactions and the final third of the cells being filled with the Total Sales. After the copy/paste there is no way to figure out which Hours belong to which Dates or Total Sales due to the lack of the duplicated Dates in the Date column as mentioned above. My PDF-fu is next to non-existent. I've just now started to work with PDF editors and some www.convertmyPDFforfree.com websites, so far, with absolutely nothing remotely coming anywhere near usable output. (Both methods have so far done nothing but product blank documents.) Before I go back and pester my co-worker into figuring out a way to create a report in some other format than PDF, is there any method by which to take the data that looks to be formatted correctly in a PDF and copy/paste it into a spreadsheet that will look the same? I appreciate any help that can be made available. The sales data isn't so sensitive that I couldn't part with a bit to let somebody actually see what it is that needs to be dealt with, just let me know. The PDF's are less than 100kb each so sending them shouldn't be a burden to any interested party.

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  • What video format works both on Windows and all Apple products out-of-the-box?

    - by Seppo Silaste
    What format and encoding should I use for video that would play out-of-the-box on both Windows and all Apple products (iPad, iPhone, etc.)? I know that the correct way to render an animation, is to first render it as images, but this is overkill when rendering short animations of a work in progress for the client to comment on. I have one client that views the vids on Windows and another that views them on iPad and iPhone. I'm hoping I could render just one video instead of rendering in two different formats.

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • ASP.NET Routing (in WebForms)not working when deployed under IIS,Works in IDE

    - by Shyju
    I have an ASP.NET web application(webforms,not MVC) developed in VS 2008 and i have implemented ASP.NET web forms URL routing by following this link http://www.4guysfromrolla.com/articles/051309-1.aspx#postadlink It works pretty good when i run it on the Visual studion IDE.But does not works when i created a site under my IIS (IIS 5.1 in XP) and deployed the same files there.I have set ASP.NET version as 2.0 in the Properties window of my application too.But does not work. Any idea Why ? Is there anything else to be setup ? Thanks in advance

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  • ASP.NET MVC: Making routes/URLs IIS6 and IIS7-friendly

    - by Seb Nilsson
    I have an ASP.NET MVC-application which I want deployable on both IIS6 and IIS7 and as we all know, IIS6 needs the ".mvc"-naming in the URL. Will this code work to make sure it works on all IIS-versions? Without having to make special adjustments in code, global.asax or config-files for the different IIS-versions. bool usingIntegratedPipeline = HttpRuntime.UsingIntegratedPipeline; routes.MapRoute( "Default", usingIntegratedPipeline ? "{controller}/{action}/{id}" : "{controller}.mvc/{action}/{id}", new { controller = "Home", action = "Index", id = "" } ); Update: Forgot to mention. No ISAPI. Hosted website, no control over the IIS-server.

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  • How to deal with routing when developing a custom CMS in Codeigniter

    - by Ashley Ward
    Hi All - I’m a recent user of Codeigniter and am developing a simple backend CMS to manage pages. Based on a URL (in this example I have hidden “index.php”) : mysite.com/pagename I would like the system to detect if there is a value of “pagename” in my database, if there is, I need the system to re-route to a custom controller (eg: Pagemaker) and if there is no record called pagename, just do it’s normal thing (i.e. find a controller called pagename) Currently I have: $route['(:any)'] = "pagemaker/create/$1"; whereby all requests are forwarded to my custom function. However I want to change this structure so that if the page does NOT exist in the db, the traditional codeigniter request process is followed. Can anyone offer any advice about how to complete this? Or any advice about routing custom CMS’s in codeigniter in general?

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  • Can you suggest good ways of generating URLS for viewing tagged content

    - by rikh
    For example, here on stack overflow the URL http://stackoverflow.com/questions/tagged/javascript+php will give you all questions tagged with javascript and php. The system I have allows tags with spaces in them, so the approach used here would not be a good fit for me. What character would you use to separate the tags, so the URLs are still human readable, google readable and web browser compatible. My gut feeling was to use commas. eg http://example.com/tagged/first+tag,second+tag Any feedback or suggestions would be welcome.

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  • XCode iPhone Programming: Loading a jpg into a UIImageView from URL

    - by Antonio Murgia
    My app has to load an image from a http server and displaying it into an UIImageView How can i do that?? I tried this: NSString *temp = [NSString alloc]; [temp stringwithString:@"http://192.168.1.2x0/pic/LC.jpg"] temp=[(NSString *)CFURLCreateStringByAddingPercentEscapes( nil, (CFStringRef)temp, NULL, NULL, kCFStringEncodingUTF8) autorelease]; NSData *dato = [NSData alloc]; dato=[NSData dataWithContentsOfURL:[NSURL URLWithString:temp]]; pic = [pic initWithImage:[UIImage imageWithData:dato]]; This code is in viewdidload of the view but nothing is displayed! The server is working because i can load xml files from it. but i can't display that image! I need to load the image programmatically because it has to change depending on the parameter passed! Thank you in advance. Antonio

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  • want to add url links to .csv datafeed using python

    - by abs
    Hi all ive looked through the current related questions but have not managed to find anything similar to my needs. Im in the process of creating a affiliate store using zencart - now one of the issues is that zencart is not designed for redirects and affiliate stores but it can be done. I will be changing the store so it acts like a showcase store showing prices. There is a mod called easy populate which allows me to upload datafeeds. This is all well and good however my affiliate link will not be in each product. I can do it manually after uploading the data feed and going to each product and then adding it as an image with a redirect link - However when there are over 500 items its going to be a long repetitive and time consuming job. I have been told that I can add the links to the data feed before uploading it to zencart and this should be done using python. Ive been reading about python for several days now and feel im looking for the wrong things. I was wondering if someone could please advise the simplest way for me to get this done. I hope the question makes sense thanks abs

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