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  • Can't build full html table in QTextEdit with std::for_each...

    - by mosg
    Hi. Here is my code function: void ReportHistory::update(void) { ui.output->clear(); ui.output->setCurrentFont(QFont("Arial", 8, QFont::Normal)); QString title = "My Title"; QStringList headers = QString("Header1,Header2,Header3,Header4,Header5,Header6").split(","); QString html = QString( "<html>" \ "<head>" \ "<meta Content=\"Text/html; charset=Windows-1251\">" \ "<title>%1</title>" \ "</head>" \ "<body bgcolor=#ffffff link=#5000A0>" \ "<p>%1</p>" \ "<table border=1 cellspacing=0 cellpadding=2>" \ "<tr bgcolor=#f0f0f0>" ).arg(title); foreach (QString header, headers) { html.append(QString("<th>%1</th>").arg(header)); } html.append("</tr>"); struct Fill { QString html_; Analytics::NavHistory::History::value_type prev_; Fill(QString html) : html_(html) {} void operator ()(const Analytics::NavHistory::History::value_type& entry) { QStringList line = (QString( "%1|%2|%3|%4|%5|%6" ).arg(value1, 15) .arg(value2 ? ' ' : 'C', 8) .arg(value3, 15) .arg(value4, 15, 'f', 4) .arg(value5, 15) .arg(value6, 15, 'f', 4)).split("|"); html_.append("<tr>"); foreach (QString item, line) { html_.append("<td bkcolor=0>%1</td>").arg(item); } html_.append("</tr>"); prev_ = entry; } }; std::for_each(history_->data().begin(), history_->data().end(), Fill(html)); html.append( "</table>" \ "</body>" \ "</html>"); ui.output->setHtml(html); } Where: ui.output is a pointer to QTextEdit. Question: the ui.output just show me the headers, and not the full table, what is wrong? Thanks.

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  • jquery ui tabs close button beneath the text

    - by Pradyut Bhattacharya
    Hi I m using jquery ui tabs and i m using them with the function of dynamically closing them. the example page here where clicking on the link 'add tab' leads to adding of tabs in the tabs panel... now in firefox the close buttons are displayed beneath the text of the tab which is leading to garbled text in the tab panel or the body of the tabs like other browsers how can i display it in same line the css i m using is .ui-tabs { padding: .20em; zoom: 1; } .ui-tabs .ui-tabs-nav { list-style: none; position: relative; padding: .2em .2em 0; height:27px; } .ui-tabs .ui-tabs-nav li { position: relative; float: left; border-bottom-width: 0 !important; margin: 0 .2em -1px 0; padding: 0; font-size:63.5%; } .ui-tabs .ui-tabs-nav li a { float: left; text-decoration: none; padding: .5em 1em; } .ui-tabs .ui-tabs-nav li.ui-tabs-selected { padding-bottom: 1px; border-bottom-width: 0; } .ui-tabs .ui-tabs-nav li.ui-tabs-selected a, .ui-tabs .ui-tabs-nav li.ui-state-disabled a, .ui-tabs .ui-tabs-nav li.ui-state-processing a { cursor: text; } .ui-tabs .ui-tabs-nav li a, .ui-tabs.ui-tabs-collapsible .ui-tabs-nav li.ui-tabs-selected a { cursor: pointer; font: 62.5%; } .ui-tabs .ui-tabs-panel { padding: 1em 1.4em; display: block; border-width: 0; background:black; color:white; font-size: 12px; } .ui-tabs .ui-tabs-hide { display: none !important; font: 62.5%; } #tabs .ui-tabs-nav li a:hover { float: left; text-decoration: none; padding: .5em 1em; background-color: #868472; } #tabs-profile .ui-tabs-nav li { position: relative; float: left; border-bottom-width: 0 !important; margin: 0 .2em -1px 0; padding: 0; font-size:75%; } Please help thanks Pradyut India

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  • jQuery show/hide menu problem

    - by jerrygarciuh
    Hi folks, I am encountering an odd behavior using jQuery to show/hide a menu. I have an absolutely positioned div which contains an "activator " div (relatively positioned) which I want to reveal a menu on moseover. Menu div is contained by the activator div and is also relatively positioned. I was working on assumption that since it would be contained by the activator that rolloff would not be triggered when the mouse travels over into the reveled menu. When you roll onto the revealed menu however show/hide starts pulsing and does so a second or so even after the mouse clears the area. CSS looks like this #myAbsolutePos { position:absolute; height:335px; width:213px; top:508px; left:0; z-index:2; } #activator { position:relative; height:35px; margin-top:95px; text-align:center; width:inherit; cursor:pointer; } #menu { position:relative; height:255px; width:243px; top:-45px; left:190px; padding:20px 25px 20px 25px; } #menuContents { width:190px; } jQuery funcs: $('#activator').mouseover(function () { $('#menu').show('slow'); }); $('#activator').mouseout(function () { $('#menu').hide('slow'); }); HTML: <div id="myAbsolutePos"> <div id="activator"> // content <div id="menu" style="display:none"> <div id="menuContents"> // content </div> </div> </div> </div> To see problem in action roll over the current weather location (Thunder Horse) in the lower left here: http://www.karlsenner.dreamhosters.com/index.php Any advice is most appreciated! JG

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  • TVirtualStringTree - resetting non-visual nodes and memory consumption

    - by Remy Lebeau - TeamB
    I have an app that loads records from a binary log file and displays them in a virtual TListView. There are potentially millions of records in a file, and the display can be filtered by the user, so I do not load all of the records in memory at one time, and the ListView item indexes are not a 1-to-1 relation with the file record offsets (List item 1 may be file record 100, for instance). I use the ListView's OnDataHint event to load records for just the items the ListView is actually interested in. As the user scrolls around, the range specified by OnDataHint changes, allowing me to free records that are not in the new range, and allocate new records as needed. This works fine, speed is tolerable, and the memory footprint is very low. I am currently evaluating TVirtualStringTree as a replacement for the TListView, mainly because I want to add the ability to expand/collapse records that span multiple lines (I can fudge it with the TListView by incrementing/decrementing the item count dynamically, but this is not as straight forward as using a real tree). For the most part, I have been able to port the TListView logic and have everything work as I need. I notice that TVirtualStringTree's virtual paradigm is vastly different, though. It does not have the same kind of OnDataHint functionality that TListView does (I can use the OnScroll event to fake it, which allows my memory buffer logic to continue working), and I can use the OnInitializeNode event to associate nodes with records that are allocated. However, once a tree node is initialized, it sees that it remains initialized for the lifetime of the tree. That is not good for me. As the user scrolls around and I remove records from memory, I need to reset those non-visual nodes without removing them from the tree completely, or losing their expand/collapse states. When the user scrolls them back into view, I can re-allocate the records and re-initialize the nodes. Basically, I want to make TVirtualStringTree act as much like TListView as possible, as far as its virtualization is concerned. I have seen that TVirtualStringTree has a ResetNode() method, but I encounter various errors whenever I try to use it. I must be using it wrong. I also thought of just storing a data pointer inside each node to my record buffers, and I allocate and free memory, update those pointers accordingly. The end effect does not work so well, either. Worse, my largest test log file has ~5 million records in it. If I initialize the TVirtualStringTree with that many nodes at one time (when the log display is unfiltered), the tree's internal overhead for its nodes takes up a whopping 260MB of memory (without any records being allocated yet). Whereas with the TListView, loading the same log file and all the memory logic behind it, I can get away with using just a few MBs. Any ideas?

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  • C++ How to deep copy a struct with unknown datatype?

    - by Ewald Peters
    hi, i have a "data provider" which stores its output in a struct of a certain type, for instance struct DATA_TYPE1{ std::string data_string; }; then this struct has to be casted into a general datatype, i thought about void * or char *, because the "intermediate" object that copies and stores it in its binary tree should be able to store many different types of such struct data. struct BINARY_TREE_ENTRY{ void * DATA; struct BINARY_TREE_ENTRY * next; }; this void * is then later taken by another object that casts the void * back into the (struct DATA_TYPE1 *) to get the original data. so the sender and the receiver know about the datatype DATA_TYPE1 but not the copying object inbetween. but how can the intermidiate object deep copy the contents of the different structs, when it doesn't know the datatype, only void * and it has no method to copy the real contents; dynamic_cast doesn't work for void *; the "intermediate" object should do something like: void store_data(void * CASTED_DATA_STRUCT){ void * DATA_COPY = create_a_deepcopy_of(CASTED_DATA_STRUCT); push_into_bintree(DATA_COPY); } a simple solution would be that the sending object doesn't delete the sent data struct, til the receiving object got it, but the sending objects are dynamically created and deleted, before the receiver got the data from the intermediate object, for asynchronous communication, therefore i want to copy it. instead of converting it to void * i also tried converting to a superclass pointer of which the intermediate copying object knows about, and which is inherited by all the different datatypes of the structs: struct DATA_BASE_OBJECT{ public: DATA_BASE_OBJECT(){} DATA_BASE_OBJECT(DATA_BASE_OBJECT * old_ptr){ std::cout << "this should be automatically overridden!" << std::endl; } virtual ~DATA_BASE_OBJECT(){} }; struct DATA_TYPE1 : public DATA_BASE_OBJECT { public: string str; DATA_TYPE1(){} ~DATA_TYPE1(){} DATA_TYPE1(DATA_TYPE1 * old_ptr){ str = old_ptr->str; } }; and the corresponding binary tree entry would then be: struct BINARY_TREE_ENTRY{ struct DATA_BASE_OBJECT * DATA; struct BINARY_TREE_ENTRY * next; }; and to then copy the unknown datatype, i tried in the class that just gets the unknown datatype as a struct DATA_BASE_OBJECT * (before it was the void *): void * copy_data(DATA_BASE_OBJECT * data_that_i_get_in_the_sub_struct){ struct DATA_BASE_OBJECT * copy_sub = new DATA_BASE_OBJECT(data_that_i_get_in_the_sub_struct); push_into_bintree(copy_sub); } i then added a copy constructor to the DATA_BASE_OBJECT, but if the struct DATA_TYPE1 is first casted to a DATA_BASE_OBJECT and then copied, the included sub object DATA_TYPE1 is not also copied. i then thought what about finding out the size of the actual object to copy and then just memcopy it, but the bytes are not stored in one row and how do i find out the real size in memory of the struct DATA_TYPE1 which holds a std::string? Which other c++ methods are available to deepcopy an unknown datatype (and to maybe get the datatype information somehow else during runtime) thanks Ewald

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  • PCRE multi line matche problem

    - by Simone Margaritelli
    Hi guys, i have this C++ program (actually it's just a snippet) : #include <iostream> #include <pcre.h> #include <string> using namespace std; int main(){ string pattern = "<a\\s+href\\s*=\\s*\"([^\"]+)\"", html = "<html>\n" "<body>\n" "<a href=\"example_link_1\"/>\n" "<a href=\"example_link_2\"/>\n" "<a href=\"example_link_3\"/>\n" "</body>\n" "</html>"; int i, ccount, rc, *offsets, eoffset; const char *error; pcre *compiled; compiled = pcre_compile( pattern.c_str(), PCRE_CASELESS | PCRE_MULTILINE, &error, &eoffset, 0 ); if( !compiled ){ cerr << "Error compiling the regexp!!" << endl; return 0; } rc = pcre_fullinfo( compiled, 0, PCRE_INFO_CAPTURECOUNT, &ccount ); offsets = new int[ 3 * (ccount + 1) ]; rc = pcre_exec( compiled, 0, html.c_str(), html.length(), 0, 0, offsets, 3 * (ccount + 1) ); if( rc >= 0 ){ for( i = 1; i < rc; ++i ){ cout << "Match : " << html.substr( offsets[2*i], offsets[2*i+1] - offsets[2*i] ) << endl; } } else{ cout << "Sorry, no matches!" << endl; } delete [] offsets; return 0; } As you can see, i'm trying to match html links inside a buffer with the given regular expression (the \\s is \s escaped for C/C++ strings). But, even if in the buffer there are 3 links and the regexp is compiled with the PCRE_CASELESS and PCRE_MULTILINE flags, i match only one element : Match : example_link_1 Note: I start the loop fro index 1 because the pcre library returns the string that matched (not the match itself) as the first element, and the matches follows. What's wrong with this code? The regexp itself i think it's correct (tried in PHP for instance).

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  • Problems with makeObjectsPerformSelector inside and outside a class?

    - by QuakAttak
    A friend and I are creating a card game for the iPhone, and in these early days of the project, I'm developing a Deck class and a Card class to keep up with the cards. I'm wanting to test the shuffle method of the Deck class, but I am not able to show the values of the cards in the Deck class instance. The Deck class has a NSArray of Card objects that have a method called displayCard that shows the value and suit using console output(printf or NSLog). In order to show what cards are in a Deck instance all at once, I am using this, [deck makeObjectsPerformSelector:@selector(displayCard)], where deck is the NSArray in the Deck class. Inside of the Deck class, nothing is displayed on the console output. But in a test file, it works just fine. Here's the test file that creates its own NSArray: #import <Foundation/Foundation.h> #import "card.h" int main (int argc, char** argv) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; Card* two = [[Card alloc] initValue:2 withSuit:'d']; Card* three = [[Card alloc] initValue:3 withSuit:'h']; Card* four = [[Card alloc] initValue:4 withSuit:'c']; NSArray* deck = [NSArray arrayWithObjects:two,three,four,nil]; //Ok, what if we release the objects in the array before they're used? //I don't think this will work... [two release]; [three release]; [four release]; //Ok, it works... I wonder how... //Hmm... how will this work? [deck makeObjectsPerformSelector:@selector(displayCard)]; //Yay! It works fine! [pool release]; return 0; } This worked beautifully, so I created an initializer around this idea, creating 52 card objects one at a time and adding them to the NSArray using deck = [deck arrayByAddingObject:newCard]. Is the real problem with how I'm using makeObjectsPerformSelector or something before/after it?

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  • directshow Renderstream fails with grayscale bitmaps

    - by Roey
    Hi all. I'm trying to create a directshow graph to playback a video composed of 8bit grayscale bitmaps. (using directshow.net.) I'm using a source filter and the vmr9 renderer. The source filter's output pin is defined using the following code : bmi.Size = Marshal.SizeOf(typeof(BitmapInfoHeader)); bmi.Width = width; bmi.Height = height;; bmi.Planes = 1; bmi.BitCount = (short)bitcount; bmi.Compression = 0; bmi.ImageSize = Math.Abs(bmi.Height) * bmi.Width * bmi.BitCount / 8; bmi.ClrUsed = bmi.BitCount <= 8 ? 256 : 0; bmi.ClrImportant = 0; //bmi.XPelsPerMeter = 0; //bmi.YPelsPerMeter = 0; bool isGrayScale = bmi.BitCount <= 8 ? true : false; int formatSize = Marshal.SizeOf(typeof(BitmapInfoHeader)); if (isGrayScale == true) { MessageWriter.Log.WriteTrace("Playback is grayscale."); /// Color table holds an array of 256 RGBQAD values /// Those are relevant only for grayscale bitmaps formatSize += Marshal.SizeOf(typeof(RGBQUAD)) * bmi.ClrUsed; } IntPtr ptr = Marshal.AllocHGlobal(formatSize); Marshal.StructureToPtr(bmi, ptr, false); if (isGrayScale == true) { /// Adjust the pointer to the beginning of the /// ColorTable address and create the grayscale color table IntPtr ptrNext = (IntPtr)((int)ptr + Marshal.SizeOf(typeof(BitmapInfoHeader))); for (int i = 0; i < bmi.ClrUsed; i++) { RGBQUAD rgbCell = new RGBQUAD(); rgbCell.rgbBlue = rgbCell.rgbGreen = rgbCell.rgbRed = (byte)i; rgbCell.rgbReserved = 0; Marshal.StructureToPtr(rgbCell, ptrNext, false); ptrNext = (IntPtr)((int)ptrNext + Marshal.SizeOf(typeof(RGBQUAD))); } } This causes Renderstream to return "No combination of intermediate filters could be found to make the connection." Please help! Thanks.

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  • reset, Tweener, AS3

    - by VideoDnd
    How do I reset my numbers after they count? I want something like an onComplete function. DESCRIPTION My animation advances 120 pixels from it's current position, then flys off the stage. It was looping, and would yoyo to the bottom before advancing. I don't want my numbers yoyoing or flying off the stage. My numbers must move 120 pixels forward each count, then return. NumbersView.as 'the code works, but in a messed up way as described' package { import flash.display.DisplayObject; import flash.display.MovieClip; import flash.utils.Dictionary; import flash.events.Event; import caurina.transitions.Tweener; public class NumbersView extends MovieClip { private var _listItems:Array; private var previousNums:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); previousNums = new Array(); //Tweener.init(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } } public function setTime($number:String):void { var nums:Array = $number.split(""); //trace("$number = " + $number); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); //newY:int = -numHeight; var newY:int = int(nums[i]) * -numHeight; trace("newY = " + newY); trace("currY = " + _listItems[i].y); /*----------------------PROBLEM AREA, RIGHT HERE------------------------*/ //if (_listItems[i].y < 0) _listItems[i].y = numHeight;// //Tweener.addTween(_listItems[i], { y:newY, time:3 } );// Tweener.addTween(_listItems[i], { y:_listItems[i].y+newY, time:3 } );// } previousNums = nums; } } } Tweener Example http://hosted.zeh.com.br/tweener/docs/en-us/parameters/onComplete.html

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  • Problem with bootstrap loader and kernel

    - by dboarman-FissureStudios
    We are working on a project to learn how to write a kernel and learn the ins and outs. We have a bootstrap loader written and it appears to work. However we are having a problem with the kernel loading. I'll start with the first part: bootloader.asm: [BITS 16] [ORG 0x0000] ; ; all the stuff in between ; ; the bottom of the bootstrap loader datasector dw 0x0000 cluster dw 0x0000 ImageName db "KERNEL SYS" msgLoading db 0x0D, 0x0A, "Loading Kernel Shell", 0x0D, 0x0A, 0x00 msgCRLF db 0x0D, 0x0A, 0x00 msgProgress db ".", 0x00 msgFailure db 0x0D, 0x0A, "ERROR : Press key to reboot", 0x00 TIMES 510-($-$$) DB 0 DW 0xAA55 ;************************************************************************* The bootloader.asm is too long for the editor without causing it to chug and choke. In addition, the bootloader and kernel do work within bochs as we do get the message "Welcome to our OS". Anyway, the following is what we have for a kernel at this point. kernel.asm: [BITS 16] [ORG 0x0000] [SEGMENT .text] ; code segment mov ax, 0x0100 ; location where kernel is loaded mov ds, ax mov es, ax cli mov ss, ax ; stack segment mov sp, 0xFFFF ; stack pointer at 64k limit sti mov si, strWelcomeMsg ; load message call _disp_str mov ah, 0x00 int 0x16 ; interrupt: await keypress int 0x19 ; interrupt: reboot _disp_str: lodsb ; load next character or al, al ; test for NUL character jz .DONE mov ah, 0x0E ; BIOS teletype mov bh, 0x00 ; display page 0 mov bl, 0x07 ; text attribute int 0x10 ; interrupt: invoke BIOS jmp _disp_str .DONE: ret [SEGMENT .data] ; initialized data segment strWelcomeMsg db "Welcome to our OS", 0x00 [SEGMENT .bss] ; uninitialized data segment Using nasm 2.06rc2 I compile as such: nasm bootloader.asm -o bootloader.bin -f bin nasm kernel.asm -o kernel.sys -f bin We write bootloader.bin to the floppy as such: dd if=bootloader.bin bs=512 count=1 of/dev/fd0 We write kernel.sys to the floppy as such: cp kernel.sys /dev/fd0 As I stated, this works in bochs. But booting from the floppy we get output like so: Loading Kernel Shell ........... ERROR : Press key to reboot Other specifics: OpenSUSE 11.2, GNOME desktop, AMD x64 Any other information I may have missed, feel free to ask. I tried to get everything in here that would be needed. If I need to, I can find a way to get the entire bootloader.asm posted somewhere. We are not really interested in using GRUB either for several reasons. This could change, but we want to see this boot successful before we really consider GRUB.

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  • Android Canvas.drawString display problem

    - by Arkaha
    Hello everyone! I encounter this problem when displaying text on SurfaceView, some chars can climb up on others, code is here: private static void fakeDraw(Canvas c) { Paint mPaint = new Paint(); int color = 0xff000000; mPaint.setColor(color); mPaint.setStrokeWidth(2); mPaint.setStyle(Style.FILL); mPaint.setAntiAlias(true); FontMetricsInt fm = mPaint.getFontMetricsInt(); int fh = Math.abs(fm.top); int left = 0; int top = 100; Rect smallClip = new Rect(left, top-fh, left + 200, top + 30); Rect bigClip = new Rect(0, 0, getW(), getH()); c.drawRect(bigClip, mPaint); String text1 = "Evi"; String text2 = ">>"; String text3 = "Tom"; color = 0xff303030; mPaint.setColor(color); c.drawRect(smallClip, mPaint); color = 0xffffffff; mPaint.setColor(color); c.drawText(text1, left, top, mPaint); Rect bounds = new Rect(); mPaint.getTextBounds(text1, 0, text1.length(), bounds); left += bounds.width(); c.drawText(text2, left, top, mPaint); left -= bounds.width(); top += 12; c.drawText(text3, left, top, mPaint); mPaint.getTextBounds(text3, 0, text3.length(), bounds); left += bounds.width(); c.drawText(text2, left, top, mPaint); } In the case of a second text Tom all displayed correctly, but the first text Evi not. The problem is that the chars draws in Evi draw space(last char "i")!! It is possible to see if you zoom the picture, what am I doing wrong and how to fix this? screen shot can be found here:

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  • Segmentation fault when creating a Phonon MediaObject

    - by Luke Hansford
    I have music playing program made using PySide which uses Phonon to playback audio. I updated to MacOS X Mavericks a few days ago, which meant I needed to reinstall PySide. I'm not sure which of these actions has caused this, but now whenever I try to create a Phonon MediaObject I get a Segmentation Fault: 11 from Python. It's not just in my program, it happens when trying to create a MediaObject in Python without any other actions. I'm getting the following error message from my Mac whenever it crashes: Process: Python [13711] Path: /usr/local/Cellar/python/2.7.5/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python Identifier: org.python.python Version: 2.7.5 (2.7.5) Code Type: X86-64 (Native) Parent Process: bash [13707] Responsible: Terminal [13704] User ID: 501 Date/Time: 2013-11-01 19:47:53.164 +1000 OS Version: Mac OS X 10.9 (13A603) Report Version: 11 Anonymous UUID: C2686854-18CA-9D37-26E9-60050E3C4DA6 Sleep/Wake UUID: BB983BF6-CCE2-44D1-82A0-1C73382DFFE4 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000008 VM Regions Near 0x8: --> __TEXT 00000001082e8000-00000001082e9000 [ 4K] r-x/rwx SM=COW /usr/local/Cellar/python/2.7.5/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 QtCore 0x000000010a1b34cb QObject::moveToThread(QThread*) + 17 1 QtDBus 0x000000010d55f98b QDBusDefaultConnection::QDBusDefaultConnection(QDBusConnection::BusType, char const*) + 171 2 QtDBus 0x000000010d55ebdf QDBusConnection::sessionBus() + 71 3 phonon 0x000000010d50228d Phonon::FactoryPrivate::FactoryPrivate() + 189 4 phonon 0x000000010d5024d5 Phonon::$_249::operator->() + 99 5 phonon 0x000000010d502991 Phonon::Factory::registerFrontendObject(Phonon::MediaNodePrivate*) + 17 6 phonon 0x000000010d50b27e Phonon::MediaNodePrivate::MediaNodePrivate(Phonon::MediaNodePrivate::CastId) + 80 7 phonon 0x000000010d50f570 Phonon::MediaObjectPrivate::MediaObjectPrivate() + 24 8 phonon 0x000000010d50be9d Phonon::MediaObject::MediaObject(QObject*) + 45 9 phonon.so 0x000000010d42f24a Sbk_Phonon_MediaObject_Init + 458 10 org.python.python 0x0000000108338707 type_call + 189 11 org.python.python 0x00000001082f74fd PyObject_Call + 101 12 org.python.python 0x00000001083714f0 PyEval_EvalFrameEx + 15525 13 org.python.python 0x0000000108373aaf fast_function + 182 14 org.python.python 0x0000000108370919 PyEval_EvalFrameEx + 12494 15 org.python.python 0x000000010836d721 PyEval_EvalCodeEx + 1638 16 org.python.python 0x000000010836d0b5 PyEval_EvalCode + 54 17 org.python.python 0x000000010838beb8 run_mod + 53 18 org.python.python 0x000000010838bf5f PyRun_FileExFlags + 137 19 org.python.python 0x000000010838baad PyRun_SimpleFileExFlags + 718 20 org.python.python 0x000000010839c58b Py_Main + 3039 21 libdyld.dylib 0x00007fff8e4fb5fd start + 1 Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x00007fff8c938662 kevent64 + 10 1 libdispatch.dylib 0x00007fff923e743d _dispatch_mgr_invoke + 239 2 libdispatch.dylib 0x00007fff923e7152 _dispatch_mgr_thread + 52 Thread 2: 0 libsystem_kernel.dylib 0x00007fff8c937e6a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff90bd8f08 _pthread_wqthread + 330 2 libsystem_pthread.dylib 0x00007fff90bdbfb9 start_wqthread + 13 Thread 3: 0 libsystem_kernel.dylib 0x00007fff8c937e6a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff90bd8f08 _pthread_wqthread + 330 2 libsystem_pthread.dylib 0x00007fff90bdbfb9 start_wqthread + 13 Thread 4: 0 libsystem_kernel.dylib 0x00007fff8c937e6a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff90bd8f08 _pthread_wqthread + 330 2 libsystem_pthread.dylib 0x00007fff90bdbfb9 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00007feba0d19700 rbx: 0x000000010d5b7098 rcx: 0x00000000002f4180 rdx: 0x000000000012c040 rdi: 0x0000000000000000 rsi: 0x00007feba0d19700 rbp: 0x00007fff57917210 rsp: 0x00007fff579171d0 r8: 0x00007feba0fd5d10 r9: 0x00007feba0ff5310 r10: 0x0000000019c04cbe r11: 0x0000000070769b38 r12: 0x00007fff57917220 r13: 0x00007feba0c07190 r14: 0x0000000000000000 r15: 0x00007feba0fe1430 rip: 0x000000010a1b34cb rfl: 0x0000000000010202 cr2: 0x0000000000000008 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Anyone have any ideas about what is happening?

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  • iphone initializing tab bar controller view programatically

    - by unsorted
    I want to initialize my tab bar controller programatically, but I just get a blank screen with the code I have. I tried to imitate TheElements sample app, and stuff seems comparable going line-by-line, but obviously something's wrong. Any suggestions? Thanks... In main.m: #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"DubbleWrapAppDelegate"); [pool release]; return retVal; } In DubbleWrapAppDelegate.h: @interface DubbleWrapAppDelegate : NSObject <UIApplicationDelegate, UITabBarControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end In DubbleWrapAppDelegate.m: @implementation DubbleWrapAppDelegate @synthesize window; @synthesize tabBarController; - init { if (self = [super init]){ // initialize to nil window = nil; tabBarController = nil; } return self; } - (void)applicationDidFinishLaunching:(UIApplication *)application { SafeTableViewController *vc1 = [[SafeTableViewController alloc] initWithStyle:UITableViewStylePlain]; [vc1 setSafeItems:[SafeItem knownSafeItems]]; // Set the list of known SafeItems: UINavigationController *nc1; nc1 = [[UINavigationController alloc] initWithRootViewController:vc1]; [vc1 release]; BoxXRayTableViewController *vc2 = [[BoxXRayTableViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *nc2; nc2 = [[UINavigationController alloc] initWithRootViewController:vc2]; [vc2 release]; AboutLibertyViewController *vc3 = [[AboutLibertyViewController alloc] init]; UINavigationController *nc3; nc3 = [[UINavigationController alloc] initWithRootViewController:vc3]; [vc3 release]; NSArray* controllers = [NSArray arrayWithObjects:nc1, nc2, nc3, nil]; tabBarController = [[UITabBarController alloc] init]; tabBarController.viewControllers = controllers; [controllers release]; // Add the tab bar controller's current view as a subview of the window window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease]; [window setBackgroundColor:[UIColor redColor]]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; [nc1 release]; [nc2 release]; [nc3 release]; } The plist is set so that there is no NIB file referenced.

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  • jquery plus minus sign on collaps and expand

    - by user295189
    hi I am using the code below. What I wanted is to have a + or - sign on expanded or collapsed view. How can I do that. Here is the code Thanks in advance! XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX <!--//---------------------------------+ // Developed by Roshan Bhattarai | // http://roshanbh.com.np | // Fell Free to use this script | //---------------------------------+--> <title>Collapsible Message Panels</title> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> $(document).ready(function(){ //hide the all of the element with class msg_body $(".msg_body").show(); //toggle the componenet with class msg_body $(".msg_head").click(function(){ $(this).next(".msg_body").slideToggle(100); }); }); </script> <style type="text/css"> body { margin: 10px auto; width: 570px; font: 75%/120% Verdana,Arial, Helvetica, sans-serif; } p { padding: 0 0 1em; } .msg_list { margin: 0px; padding: 0px; width: 383px; } .msg_head { padding: 5px 10px; cursor: pointer; position: relative; background-color:#FFCCCC; margin:1px; } .msg_body { padding: 5px 10px 15px; background-color:#F4F4F8; } </style> </head> <body> <div align="center"> <p>Click on the each news head to toggle </p> </div> <div class="msg_list"> <p class="msg_head">Header-1 </p> <div class="msg_body"> orem ipsum dolor sit amet, consectetuer adipiscing elit orem ipsum dolor sit amet, consectetuer adipiscing elit </div> <p class="msg_head">Header-2</p> <div class="msg_body"> orem ipsum dolor sit amet, consectetuer adipiscing elit orem ipsum dolor sit amet, consectetuer adipiscing elit </div> </div> </body> </html>

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  • Stack Overflow problem in a recursive program in C

    - by Adi
    Hi all, I am getting a stack overflow in one of the recursive functions i am running.. Here is the code.. void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Consider the initial value of index to be 4. and it first do index-1 till it reaches 0 index. and then it comes back to index 4 by incrementing..This is wht i want to implement. But it gives a stack overflow with memory map in the command prompt : Here is the output from my shell : * glibc detected * ./473_mem: free(): invalid pointer: 0x00c274c0 * ======= Backtrace: ========= /lib/tls/i686/cmov/libc.so.6[0xb50ff1] /lib/tls/i686/cmov/libc.so.6[0xb526f2] /lib/tls/i686/cmov/libc.so.6(cfree+0x6d)[0xb557cd] ./473_mem[0x8048b44] ./473_mem[0x8048b74] ./473_mem[0x8048b74] ./473_mem[0x8048944] ./473_mem[0x8048c87] ./473_mem[0x8048d31] ./473_mem[0x8048f79] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xafcb56] ./473_mem[0x8048671] ======= Memory map: ======== 0017c000-00198000 r-xp 00000000 08:01 5224 /lib/libgcc_s.so.1 00198000-00199000 r--p 0001b000 08:01 5224 /lib/libgcc_s.so.1 00199000-0019a000 rw-p 0001c000 08:01 5224 /lib/libgcc_s.so.1 00260000-00284000 r-xp 00000000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 00284000-00285000 r--p 00023000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 00285000-00286000 rw-p 00024000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 006cd000-006e8000 r-xp 00000000 08:01 6662 /lib/ld-2.10.1.so 006e8000-006e9000 r--p 0001a000 08:01 6662 /lib/ld-2.10.1.so 006e9000-006ea000 rw-p 0001b000 08:01 6662 /lib/ld-2.10.1.so 00aa9000-00aaa000 r-xp 00000000 00:00 0 [vdso] 00ae6000-00c24000 r-xp 00000000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c24000-00c25000 ---p 0013e000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c25000-00c27000 r--p 0013e000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c27000-00c28000 rw-p 00140000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c28000-00c2b000 rw-p 00000000 00:00 0 08048000-0804a000 r-xp 00000000 00:14 2176 /media/windows-share/OS/Project2/473_mem 0804a000-0804b000 r--p 00001000 00:14 2176 /media/windows-share/OS/Project2/473_mem 0804b000-0804c000 rw-p 00002000 00:14 2176 /media/windows-share/OS/Project2/473_mem 08483000-084a4000 rw-p 00000000 00:00 0 [heap] b7600000-b7621000 rw-p 00000000 00:00 0 b7621000-b7700000 ---p 00000000 00:00 0 b7716000-b7819000 rw-p 00000000 00:00 0 b7827000-b782a000 rw-p 00000000 00:00 0 bfb96000-bfbab000 rw-p 00000000 00:00 0 [stack] Aborted Thanks in advance adi

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  • How can I move the close button to the top-right corner of the box in slimbox (jQuery)

    - by janoChen
    I want to have my button in the top-right corner, I tried position: absolute, but I think the position of the box is not relative so I can't use top: 0;. Any suggestions? CSS: /* SLIMBOX */ #lbOverlay { position: fixed; z-index: 9999; left: 0; top: 0; width: 100%; height: 100%; background-color: #000; cursor: pointer; } #lbCenter, #lbBottomContainer { position: absolute; z-index: 9999; overflow: hidden; background-color: #fff; } .lbLoading { background: #fff url(slimbox2/loading.gif) no-repeat center; } #lbImage { position: absolute; left: 0; top: 0; border: 10px solid #fff; background-repeat: no-repeat; } #lbPrevLink, #lbNextLink { display: block; position: absolute; top: 0; width: 50%; outline: none; } #lbPrevLink { left: 0; } #lbPrevLink:hover { background: transparent url(slimbox2/prevlabel.gif) no-repeat 0 15%; } #lbNextLink { right: 0; } #lbNextLink:hover { background: transparent url(slimbox2/nextlabel.gif) no-repeat 100% 15%; } #lbBottom { font-family: Verdana, Arial, Geneva, Helvetica, sans-serif; font-size: 10px; color: #666; line-height: 1.4em; text-align: left; border: 10px solid #fff; border-top-style: none; } #lbCloseLink { display: block; float: right; width: 31px; height: 32px; background: transparent url(slimbox2/closelabel.gif) no-repeat center; margin: 5px 0; outline: none; } #lbCloseLink:hover { background: transparent url(slimbox2/closelabel_hover.gif) no-repeat center; border-bottom: 0px; } #lbCaption, #lbNumber { margin-right: 71px; } #lbCaption { font-weight: bold; }

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  • Installing PyGraphViz on Windows, Python 2.7

    - by user574043
    I can't install pygraphviz on Windows XP. I'm using Python27. Before to launch the setup I've changet these two variables of the setup.py file library_path="C:\\Archivos de programa\\Graphviz 2.28\\bin" include_path="C:\\Archivos de programa\\Graphviz 2.28\\include\\graphviz" Then I've launched the setup. I'm using mingw32 as a compiler. I don't know what can I do now. I'm using the following command: C:\Python27\pygraphviz-1.1>c:\python27\python setup.py build -c mingw32 And I've got the folling result library_path=C:\Archivos de programa\Graphviz 2.28\bin include_path=C:\Archivos de programa\Graphviz 2.28\include\graphviz running build running build_py running build_ext building 'pygraphviz._graphviz' extension C:\MinGW\bin\gcc.exe -mno-cygwin -mdll -O -Wall "-IC:\Archivos de programa\Graphviz 2.28\include\graphviz" -Ic:\python27\include -Ic:\python 27\PC -c pygraphviz/graphviz_wrap.c -o build\temp.win32-2.7\Release\pygraphviz\graphviz_wrap.o pygraphviz/graphviz_wrap.c: In function 'agattr_label': pygraphviz/graphviz_wrap.c:2855:5: warning: return makes integer from pointer without a cast writing build\temp.win32-2.7\Release\pygraphviz\_graphviz.def Traceback (most recent call last): File "setup.py", line 146, in <module> package_data = package_data File "c:\python27\lib\distutils\core.py", line 152, in setup dist.run_commands() File "c:\python27\lib\distutils\dist.py", line 953, in run_commands self.run_command(cmd) File "c:\python27\lib\distutils\dist.py", line 972, in run_command cmd_obj.run() File "c:\python27\lib\distutils\command\build.py", line 127, in run self.run_command(cmd_name) File "c:\python27\lib\distutils\cmd.py", line 326, in run_command self.distribution.run_command(command) File "c:\python27\lib\distutils\dist.py", line 972, in run_command cmd_obj.run() File "c:\python27\lib\distutils\command\build_ext.py", line 340, in run self.build_extensions() File "c:\python27\lib\distutils\command\build_ext.py", line 449, in build_extensions self.build_extension(ext) File "c:\python27\lib\distutils\command\build_ext.py", line 531, in build_extension target_lang=language) File "c:\python27\lib\distutils\ccompiler.py", line 741, in link_shared_object extra_preargs, extra_postargs, build_temp, target_lang) File "c:\python27\lib\distutils\cygwinccompiler.py", line 260, in link target_lang) File "c:\python27\lib\distutils\unixccompiler.py", line 218, in link libraries) File "c:\python27\lib\distutils\ccompiler.py", line 1121, in gen_lib_options opt = compiler.runtime_library_dir_option(dir) File "c:\python27\lib\distutils\unixccompiler.py", line 285, in runtime_library_dir_option compiler = os.path.basename(sysconfig.get_config_var("CC")) File "c:\python27\lib\ntpath.py", line 198, in basename return split(p)[1] File "c:\python27\lib\ntpath.py", line 170, in split d, p = splitdrive(p) File "c:\python27\lib\ntpath.py", line 125, in splitdrive if p[1:2] == ':': TypeError: 'NoneType' object is not subscriptable Any idea on how to solve it over windows? In other computer with Ubuntu I've installed without problems.

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  • Why does Visual Studio 2010 throw this error with Boost 1.42.0?

    - by ra170
    I'm trying to recompile application, that compiles fine with warning level 4 in visual studio 2005 and visual studio 2008. Since the errors (look below) are coming from std:tr1, I'm thinking there's some conflict, but not sure how to fix. My first thought was to remove all references to boost, such as but then I get an error that it can't find format method. So here's one of the errors: (not sure what it means) Any ideas, suggestions, solutions? Thanks! > c:\program files (x86)\microsoft > visual studio > 10.0\vc\include\type_traits(197): error C2752: > 'std::tr1::_Remove_reference<_Ty>' : > more than one partial specialization > matches the template argument list 1> > with 1> [ 1> > _Ty=bool (__cdecl &)(const BlahBlah &) 1> ] 1> c:\program > files (x86)\microsoft visual studio > 10.0\vc\include\xtr1common(356): could be > 'std::tr1::_Remove_reference<_Ty&&>' > 1> c:\program files > (x86)\microsoft visual studio > 10.0\vc\include\xtr1common(350): or 'std::tr1::_Remove_reference<_Ty&>' 1> > c:\program files (x86)\microsoft > visual studio > 10.0\vc\include\type_traits(962) : see reference to class template > instantiation > 'std::tr1::remove_reference<_Ty>' > being compiled 1> with

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  • How to read the 3D chart data with directX?

    - by MemoryLeak
    I am reading a open source project, and I found there is a function which read 3D data(let's say a character) from obj file, and draw it . the source code: List<Vertex3f> verts=new List<Vertex3f>(); List<Vertex3f> norms=new List<Vertex3f>(); Groups=new List<ToothGroup>(); //ArrayList ALf=new ArrayList();//faces always part of a group List<Face> faces=new List<Face>(); MemoryStream stream=new MemoryStream(buffer); using(StreamReader sr = new StreamReader(stream)){ String line; Vertex3f vertex; string[] items; string[] subitems; Face face; ToothGroup group=null; while((line = sr.ReadLine()) != null) { if(line.StartsWith("#")//comment || line.StartsWith("mtllib")//material library. We build our own. || line.StartsWith("usemtl")//use material || line.StartsWith("o")) {//object. There's only one object continue; } if(line.StartsWith("v ")) {//vertex items=line.Split(new char[] { ' ' }); vertex=new Vertex3f();//float[3]; if(flipHorizontally) { vertex.X=-Convert.ToSingle(items[1],CultureInfo.InvariantCulture); } else { vertex.X=Convert.ToSingle(items[1],CultureInfo.InvariantCulture); } vertex.Y=Convert.ToSingle(items[2],CultureInfo.InvariantCulture); vertex.Z=Convert.ToSingle(items[3],CultureInfo.InvariantCulture); verts.Add(vertex); continue; } And why it need to read the data manually in directX? As far as I know, in XDA programming, we just need to call a function a load the resource. Is this because it is in DirectX, there is no function to read resource? If yes, then how to prepare the 3D resource ? in XDA we just need to use other software draw the 3D picture and then export. but what should I do in DirectX?

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  • Delphi: Minimize application to systray

    - by marco92w
    I want to minimize a Delphi application to the systray instead of the task bar. The necessary steps seem to be the following: Create icon which should then be displayed in the systray. When the user clicks the [-] to minimize the application, do the following: Hide the form. Add the icon (step #1) to the systray. Hide/delete the application's entry in the task bar. When the user double-clicks the application's icon in the systray, do the following: Show the form. Un-minimize the application again and bring it to the front. If "WindowState" is "WS_Minimized" set to "WS_Normal". Hide/delete the application's icon in the systray. When the user terminates the application, do the following: Hide/delete the application's icon in the systray. That's it. Right? How could one implement this in Delphi? I've found the following code but I don't know why it works. It doesn't follow my steps described above ... unit uMinimizeToTray; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, ShellApi; const WM_NOTIFYICON = WM_USER+333; type TMinimizeToTray = class(TForm) procedure FormCreate(Sender: TObject); procedure FormClose(Sender: TObject; var Action: TCloseAction); procedure CMClickIcon(var msg: TMessage); message WM_NOTIFYICON; private { Private-Deklarationen } public { Public-Deklarationen } end; var MinimizeToTray: TMinimizeToTray; implementation {$R *.dfm} procedure TMinimizeToTray.CMClickIcon(var msg: TMessage); begin if msg.lparam = WM_LBUTTONDBLCLK then Show; end; procedure TMinimizeToTray.FormCreate(Sender: TObject); VAR tnid: TNotifyIconData; HMainIcon: HICON; begin HMainIcon := LoadIcon(MainInstance, 'MAINICON'); Shell_NotifyIcon(NIM_DELETE, @tnid); tnid.cbSize := sizeof(TNotifyIconData); tnid.Wnd := handle; tnid.uID := 123; tnid.uFlags := NIF_MESSAGE or NIF_ICON or NIF_TIP; tnid.uCallbackMessage := WM_NOTIFYICON; tnid.hIcon := HMainIcon; tnid.szTip := 'Tooltip'; Shell_NotifyIcon(NIM_ADD, @tnid); end; procedure TMinimizeToTray.FormClose(Sender: TObject; var Action: TCloseAction); begin Action := caNone; Hide; end; end.

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  • What should I do or don't do to avoid Delphi "push dword" bug.

    - by Maksee
    I found that Delphi 5 generates invalid assembly code in specific cases. I can't understand in what cases in general. The example below produces access violation since a very strange optimization occurs. For a byte in a record or array Delphi generates push dword [...], pop ebx, mov .., bl that works correctly if there are data after this byte (we need at least three to push dword correctly), but fails if the data is inaccessible. I emulated the strict boundaries here with win32 Virtual* functions Specifically the error occurs when the last byte from the block accessed inside FeedBytesToClass procedure. And if I try to change something like using data array instead of object property of remove actionFlag variable, Delphi generates correct assembly instructions. const BlockSize = 4096; type TSomeClass = class private fBytes: PByteArray; public property Bytes: PByteArray read fBytes; constructor Create; destructor Destroy;override; end; constructor TSomeClass.Create; begin inherited Create; GetMem(fBytes, BlockSize); end; destructor TSomeClass.Destroy; begin FreeMem(fBytes); inherited; end; procedure FeedBytesToClass(SrcDataBytes: PByteArray; Count: integer); var j: integer; Ofs: integer; actionFlag: boolean; AClass: TSomeClass; begin AClass:=TSomeClass.Create; try actionFlag:=true; for j:=0 to Count-1 do begin Ofs:=j; if actionFlag then begin AClass.Bytes[Ofs]:=SrcDataBytes[j]; end; end; finally AClass.Free; end; end; procedure TForm31.Button1Click(Sender: TObject); var SrcDataBytes: PByteArray; begin SrcDataBytes:=VirtualAlloc(Nil, BlockSize, MEM_COMMIT, PAGE_READWRITE); try if VirtualLock(SrcDataBytes, BlockSize) then try FeedBytesToClass(SrcDataBytes, BlockSize); finally VirtualUnLock(SrcDataBytes, BlockSize); end; finally VirtualFree(SrcDataBytes, MEM_DECOMMIT, BlockSize); end; end; Initially the error occured when I used access to RGB data of bitmap bits, but the code there is too complex so I narrowed it to this fragment. So the question is what is here so specific that makes Delphi produce push,pop,mov optimization. I need to know this in order to avoid such side effects in general.

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  • ISQLQuery using AddJoin not loading related instance

    - by Remi Despres-Smyth
    I've got a problem using an ISQLQuery with an AddJoin. The entity I'm trying to return is RegionalFees, which has a composite-id which includes a Province instance. (This is the the instance being improperly loaded.) Here's the mapping: <class name="Project.RegionalFees, Project" table="tblRegionalFees"> <composite-id name="Id" class="Project.RegionalFeesId, project" unsaved-value="any" access="property"> <key-many-to-one class="Project.Province, Project" name="Region" access="property" column="provinceId" not-found="exception" /> <key-property name="StartDate" access="property" column="startDate" type="DateTime" /> </composite-id> <property name="SomeFee" column="someFee" type="Decimal" /> <property name="SomeOtherFee" column="someOtherFee" type="Decimal" /> <!-- Other unrelated stuff --> </class> <class name="Project.Province, Project" table="trefProvince" mutable="false"> <id name="Id" column="provinceId" type="Int64" unsaved-value="0"> <generator class="identity" /> </id> <property name="Code" column="code" access="nosetter.pascalcase-m-underscore" /> <property name="Label" column="label" access="nosetter.pascalcase-m-underscore" /> </class> Here's my query method: public IEnumerable<RegionalFees> GetRegionalFees() { // Using an ISQLQuery cause there doesn't appear to be an equivalent of // the SQL HAVING clause, which would be optimal for loading this set const String qryStr = "SELECT * " + "FROM tblRegionalFees INNER JOIN trefProvince " + "ON tblRegionalFees.provinceId=trefProvince.provinceId " + "WHERE EXISTS ( " + "SELECT provinceId, MAX(startDate) AS MostRecentFeesDate " + "FROM tblRegionalFees InnerRF " + "WHERE tblRegionalFees.provinceId=InnerRF.provinceId " + "AND startDate <= ? " + "GROUP BY provinceId " + "HAVING tblRegionalFees.startDate=MAX(startDate))"; var qry = NHibernateSessionManager.Instance.GetSession().CreateSQLQuery(qryStr); qry.SetDateTime(0, DateTime.Now); qry.AddEntity("RegFees", typeof(RegionalFees)); qry.AddJoin("Region", "RegFees.Id.Region"); return qry.List<RegionalFees>(); } The odd behavior here is that when I call GetRegionalFees (whose goal is to load just the most recent fee instances per region), it all loads fine if the Province instance is a proxy. If, however, Province is not loaded as a transparent proxy, the Province instance which is part of RegionalFees' RegionalFeesId property has null Code and Region values, although the Id value is set correctly. It looks to me like I have a problem in how I'm joining the Province class - since if it's lazy loaded the id is set from tblRegionalFees, and it gets loaded independently afterwards - but I haven't been able to figure out the solution.

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  • Mouse scroll not working in a scroll viewer with a wpf datagrid and additional UI elements

    - by paladugu457
    I am trying to figure out how to get the mouse scroll working on a wpf window with a scrollviewer and a datagrid within it. The WPF and C# code is below <ScrollViewer HorizontalScrollBarVisibility="Disabled" VerticalScrollBarVisibility="Auto"> <Grid> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <Grid Grid.Row="0"> <Border Name="DataGridBorder" BorderThickness="2" Margin="1" CornerRadius="4" BorderBrush="#FF080757"> <dg:DataGrid AutoGenerateColumns="False" Name="ValuesDataGrid" BorderThickness="0" CanUserResizeColumns="True" FontWeight="Bold" HorizontalScrollBarVisibility="Auto" CanUserReorderColumns="False" IsReadOnly="True" IsTextSearchEnabled="True" AlternationCount="2" SelectionMode="Extended" GridLinesVisibility="All" HeadersVisibility="Column" CanUserAddRows="False" CanUserDeleteRows="False" CanUserResizeRows="False" CanUserSortColumns="False" RowDetailsVisibilityMode="Collapsed" SelectedIndex="0" RowStyle="{StaticResource CognitiDataGridRowStyle}" > <dg:DataGrid.Columns> <dg:DataGridTemplateColumn Header="Title" > <dg:DataGridTemplateColumn.CellTemplate> <DataTemplate> <StackPanel Orientation="Horizontal" > <TextBlock HorizontalAlignment="Left" VerticalAlignment="Center" Text="{Binding Path=Name}" FontWeight="Normal" /> </StackPanel> </DataTemplate> </dg:DataGridTemplateColumn.CellTemplate> </dg:DataGridTemplateColumn> </dg:DataGrid.Columns> </dg:DataGrid> </Border> </Grid> <Button Grid.Row="1" Height="90" >hello world</Button> </Grid> </ScrollViewer> and the C# code is as follows public partial class Window1 : Window { public Window1() { InitializeComponent(); initialize(); } public void initialize() { ObservableCollection<MyObject> testList = new ObservableCollection<MyObject>(); for (int i = 0; i < 20; i++) { MyObject my = new MyObject("jack " + i); testList.Add(my); } ValuesDataGrid.ItemsSource = testList; } } public class MyObject { public string Name { get; set; } public MyObject(string name) { Name = name; } } The problem i am facing is that when using the mouse to scroll, it works fine when it is over the button but as soon as i move the mouse pointer over the grid and try to scroll, nothing happens. I am able to move the scrollbar of the scrollviewer directly though. I am still a wpf novice so any help on how to get the mouse scroll to work over the datagrid would be appreciated. I am guessing there should be a pretty easy solution for this but I havent been able to figure it out

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  • Automatically generate table of function pointers in C.

    - by jeremytrimble
    I'm looking for a way to automatically (as part of the compilation/build process) generate a "table" of function pointers in C. Specifically, I want to generate an array of structures something like: typedef struct { void (*p_func)(void); char * funcName; } funcRecord; /* Automatically generate the lines below: */ extern void func1(void); extern void func2(void); /* ... */ funcRecord funcTable[] = { { .p_func = &func1, .funcName = "func1" }, { .p_func = &func2, .funcName = "func2" } /* ... */ }; /* End automatically-generated code. */ ...where func1 and func2 are defined in other source files. So, given a set of source files, each of which which contain a single function that takes no arguments and returns void, how would one automatically (as part of the build process) generate an array like the one above that contains each of the functions from the files? I'd like to be able to add new files and have them automatically inserted into the table when I re-compile. I realize that this probably isn't achievable using the C language or preprocessor alone, so consider any common *nix-style tools fair game (e.g. make, perl, shell scripts (if you have to)). But Why? You're probably wondering why anyone would want to do this. I'm creating a small test framework for a library of common mathematical routines. Under this framework, there will be many small "test cases," each of which has only a few lines of code that will exercise each math function. I'd like each test case to live in its own source file as a short function. All of the test cases will get built into a single executable, and the test case(s) to be run can be specified on the command line when invoking the executable. The main() function will search through the table and, if it finds a match, jump to the test case function. Automating the process of building up the "catalog" of test cases ensures that test cases don't get left out (for instance, because someone forgets to add it to the table) and makes it very simple for maintainers to add new test cases in the future (just create a new source file in the correct directory, for instance). Hopefully someone out there has done something like this before. Thanks, StackOverflow community!

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  • CSS class not having an effect on a div

    - by ETFairfax
    Hi Peeps, The following is an section of my css file plus some HTML. Can anyone tell me when I put class="containerHeader selected" (as is on Test Header A) the background colour is not being set to Red??? Cheers, ET Fairfax. div#builderContainer { margin-top: 15px; width: 390px; height: 700px; border: solid 0px #CCCCCC; background-repeat: no-repeat; } div#builderContainer .container { display: none; -moz-border-radius: 4px; -webkit-border-radius: 4px; border-radius: 4px; /* Corner radius */ border: solid 1px #999999; } div#builderContainer .container div:hover { background-color: #EEEEEE; } div#builderContainer .containerHeader { -moz-border-radius: 4px; -webkit-border-radius: 4px; border-radius: 4px; background: #93c3cd url(images/ui-bg_diagonals-small_50_93c3cd_40x40.png) 50% 50% repeat; border-bottom: solid 0px #999999; margin: 0px; margin-top: 25px; padding: 10px; /* display: none; */ border: solid 1px #999999; font-weight: bold; font-family: Verdana; background-color: #FFF; cursor: pointer; vertical-align: middle; } div#builderContainer .containerHeader:hover { background: #ccd232 url(images/ui-bg_diagonals-small_75_ccd232_40x40.png) 50% 50% repeat; } div#builderContainer .containerHeader:active { background: #db4865 url(images/ui-bg_diagonals-small_40_db4865_40x40.png) 50% 50% repeat; } div#builderContainer .containerHeader .selected { background-color: Red; } <div id="builderContainer"> <div class="containerHeader selected" id="CHA">Test Header A</div> <div class="container" id="CA"></div> <div class="containerHeader" id="CHB">Test Header B</div> <div class="container" id="CB"></div> </div>

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