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  • iPhone: Grouped Table Confusion

    - by senfo
    I'm trying to follow along with this UITableView tutorial and I'm afraid I'm getting confused. What I hope to accomplish is to create a grouped table, which resembles the look and feel of the following image (image source): For each "break" in the table, I assume that I need another section. I understand there is a global NSMutableArray, which acts as the data source to the UITableView. Inside this global array, there are dictionaries for sections and for data, but this is where I start getting confused. Should I create a unique table to store each section in addition to a new table for the rows that are part of that section? In other words, if I have five sections, will I end up with ten unique collections of data (one for each section and one to store the rows related to the section), which all eventually get stored in the global array?

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  • Dataset field DBNull -> int?

    - by BobClegg
    SQLServer int field. Value sometimes null. DataAdapter fills dataset OK and can display data in DatagridView OK. When trying to retrieve the data programmatically from the dataset the Dataset field retrieval code throws a StronglyTypedException error. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] public int curr_reading { get { try { return ((int)(this[this.tableHistory.curr_readingColumn])); } catch (global::System.InvalidCastException e) { throw new global::System.Data.StrongTypingException("The value for column \'curr_reading\' in table \'History\' is DBNull.", e); } Got past this by checking for DBNull in the get accessor and returning null but... When the dataset structure is modified (Still developing) my changes (unsurprisingly) are gone. What is the best way to handle this situation? It seems I am stuck with dealing with it at the dataset level. Is there some sort of attribute that can tell the auto code generator to leave the changes in place?

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  • QPainter paints garbage

    - by DSblizzard
    Fragment of program code: def add_link(Item0Num, Item1Num): global Mw, View # Mw - MainWindow if Item0Num != Item1Num and not link_exists(Item0Num, Item1Num): append( links_to(Item1Num), Item0Num ) append( links_from(Item0Num), Item1Num ) LinkGi = TLinkGi() Mw.Scene.addItem(LinkGi) LinkGi.setZValue(200) LinkGi.scale(1 / View.Scale, 1 / View.Scale) LinkGi.Item0Num = Item0Num LinkGi.Item1Num = Item1Num class TLinkGi(QGraphicsItem): def paint(self, Painter, StyleOptionGraphicsItem, Widget): global Mw, View Pen = QPen(Qt.black, 1) Painter.setPen(Pen) X0, Y0 = task_center(self.Item0Num) self.setPos(X0, Y0) X1, Y1 = task_center(self.Item1Num) X, Y = int( (X1 - X0) * View.Scale ), int( (Y1 - Y0) * View.Scale ) Painter.drawLine(0, 0, X, Y) #Mw.Scene.update(0, 0, Plan.Size, Plan.Size) # (1) #Mw.gvMain.repaint() # (2) def boundingRect(self): global View Rect = QRectF(0, 0, Plan.Size, Plan.Size) return Rect This paints such garbage: http://img697.imageshack.us/content_round.php?page=done&l=img697/5395/qpaintergarbage1.jpg When lines (1) and (2) are uncommented things doesn't become much better: http://img63.imageshack.us/content_round.php?page=done&l=img63/9693/qpaintergarbage0.jpg Please help me to solve this problem.

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  • Why does this window object not have the eval function?

    - by Motti
    I ran into an interesting (?) problem in the YUI rich edit demo on IE. When looking at the window object for the content editable frame used as the browser I see that the eval function is undefined (by running the following). javascript:alert(document.getElementById("editor_editor").contentWindow.eval) This only happens on IE (I checked on IE6 and IE8), and it doesn't happen on Firefox or Chrome. All the other window functions and properties seem to be in order, now I realise that eval is not really defined on the window but on the global object but my understanding was that in browsers the window is the global object (also eval does appear on all other windows so why not on this one?). Does anyone know if this is a know bug/limitation in IE and how I can get to eval in the context of the global object of this frame? (I need the side effects to be available to anything running from within this frame).

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  • Scope of object properties & methods

    - by Anish
    In the article Show love to the object literal, it's said: When we have several scripts in a page, the global variables & functions will get overwritten if their name repeats. One solution is to make the variables as properties & functions as methods of an object, and access them via the object name. But will this prevent the issue of variables getting into the global namespace? <script> var movie = { name: "a", trailer: function(){ //code } }; </script> In the above code which elements gets added to the global namespace? a) Just the object name - movie b) Object name as well as the properties and methods inside it – movie, movie.name, movie.trailer()

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  • Doxygen - <X>:1: warning: return type of member X is not documented

    - by Matt Clarkson
    /*! \var GLOBAL_VAR * \brief This is my global initialisation array for MY_STRUCT */ MY_STRUCT GLOBAL_VAR = { 1, 3, 2, 1, }; I get the following error: <GLOBAL_VAR>:1: warning: return type of member GLOBAL_VAR is not documented But this shouldn't have any return type?! If I do either of the following the warning goes away: /*! \var GLOBAL_VAR * \brief This is my global initialisation array for MY_STRUCT * \returns */ MY_STRUCT GLOBAL_VAR = { 1, 3, 2, 1, }; Or: /*! \var GLOBAL_VAR * \brief This is my global initialisation array for MY_STRUCT */ MY_STRUCT GLOBAL_VAR = 3; The isn't very useful as it puts a "Returns" into my HTML documentation and the second one breaks my code! How do I remove this warning? Thanks Matt

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  • Safari extension cookies not recognized/passed

    - by Alex
    I've recently been porting a Chrome extension to Safari, and encountered this kind of error (bug, feature, etc.) So, in global page i have a XMLHTTP request to a secure page which is available only after you login. Example: I simply login using browser - as usually you do on facebook or other secure pages After that, in global page, I load a login-only-available xmlhttp - and it says i'm not logged in it seems that global page somewhat has it's own cookies, so a secure page thinks i'm new ps: in Chrome i can load that page and it thinks i'm acting on behalf of logged in user, so i guess there are some restrictions in Safari pps: i heard there's a Block third-party cookies option in Safari, but even if i checked it to "Never block" it still doesn't work

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  • File private variables in PHP

    - by kayahr
    Is it possible to define private variables in a PHP script so these variables are only visible in this single PHP script and nowhere else? I want to have an include file which does something without polluting the global namespace. It must work with PHP 5.2 so PHP namespaces are not an option. And no OOP is used here so I'm not searching for private class members. I'm searching for "somewhat-global" variables which are global in the current script but nowhere else. In C I could do it with the static keyword but is there something similar in PHP? Here is a short example of a "common.php" script: $dir = dirname(__FILE__); set_include_path($dir . PATH_SEPARATOR . get_include_path()); // Do more stuff with the $dir variable When I include this file in some script then the $dir variable is visible in all other scripts as well and I don't want that. So how can I prevent this?

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  • Push origin master error on new repository.

    - by thaiyoshi
    I just started using git with github. I followed their instructions and ran into errors on the last step. I'm checking in an existing directory that isn't currently source-controlled (project about a week old). Other than that, my use case should be pretty run of the mill. Here's what's happening: $ git push origin master error: src refspec master does not match any. fatal: The remote end hung up unexpectedly error: failed to push some refs to '[email protected]:{username}/{projectname}.git' Github's instructions: Global setup: Download and install Git git config --global user.name "Your Name" git config --global user.email {username}@gmail.com Next steps: mkdir projectname cd projectname git init touch README git add README git commit -m 'first commit' git remote add origin [email protected]:{username}/{projectname}.git git push origin master

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  • Why doesn't this work?

    - by user146780
    I'v tried to solve a memory leak in the GLU callback by creating a global variable but now it dos not draw anything: GLdouble *gluptr = NULL; void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; if(gluptr == NULL) { gluptr = (GLdouble *) malloc(6 * sizeof(GLdouble)); } vertex = (GLdouble*)gluptr; vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } basically instead of doing malloc each time in the loop (thus the memory leak) im using a global pointer, but this doesn't work (drawing to the screen). Why would using malloc to a pointer created in the function work any different than a global variable? Thanks

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  • Intentionally get a "MySQL server has gone away" error

    - by Jonathan
    I'm trying to cope with MySQL's error MySQL server has gone away in a django env. The quick workaround was to set the global wait_timeout MySQL variable to a huge value, but in the long run this would accumulate to many open connections. I figured I'll get the wait_timeout variable and poll the server in smaller intervals. After implementing this I tried to test it but am failing to get the error. I set global wait_timeout=15 and even set global interactive_timeout=15 but the connection refuses to disappear. I'm sure I'm polling the database in larger intervals than 15sec. What could be the cause for not being able to recreate this error?

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  • How to create a GUI inside a function in Matlab?

    - by Paperflyer
    Is there a possibility to write a GUI from inside a function? The Problem is: The callback of all GUI-functions work in the global workspace. But functions have their own workspace and can not access variables in the global workspace. Is there a possibility to make the GUI-functions use the workspace of the function? function myvar = myfunc() myvar = true; h_fig = figure; % create a useless button uicontrol( h_fig, 'style', 'pushbutton', ... 'string', 'clickme', ... 'callback', 'myvar = false' ); % wait for the button to be pressed while myvar pause( 0.2 ); end close( h_fig ); disp( 'this will never be displayed' ); end This event-loop will run indefinitely, since the callback will not modify myvar in the function. Instead it will create a new myvar in the global workspace.

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  • Tkinter change all color when variable change

    - by Morten Larsen
    hi i have a simpel tkinter window. consists of a small window, a timer, and a button for set timer. dont want to go in details with the code... Now all the widgets in my windows eg. button, Label Ect. will have to change color. EG. i Have a global variabel wich i will set as color "red" fx... All the widgets BACKGROUND option is associated with the global variabel. Now on button press i will change the global variable to "green" so that the background of all widgets ect. will change color, but they DONT. i thought the .mainloop() sort of UPDATED the window. how can i have the widgets to change background color when my variable change WITHOUT restarting my application??? ty Xanthar

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  • how to pass in a reference to a string in javascript?

    - by ijjo
    maybe a closure is my solution? not exactly sure how to pull it off though. the code is set up like so: var globalVar = ''; var globalVar2 = ''; function func() { if (condition) func2(globalVar) else func2(globalVar2) } in func2() i cache some HTML in a main container into the appropriate global variable that i pass to it. basically i have a main container that holds different pages depending on what tab they choose. for performance i want to cache the page into global vars so i need to know what tab is active to figure out which global var to assign the html to.

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  • How to pass a reference to a string in JavaScript?

    - by ijjo
    Maybe a closure is my solution? Not exactly sure how to pull it off though. The code is set up like so: var globalVar = ''; var globalVar2 = ''; function func() { if (condition) func2(globalVar) else func2(globalVar2) } In func2() I cache some HTML in a main container into the appropriate global variable that I pass to it. Basically I have a main container that holds different pages depending on what tab they choose. For performance I want to cache the page into global vars so I need to know what tab is active to figure out which global var to assign the HTML to.

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  • [MATH]Project an axis to a plane

    - by Robert
    how do i project the X axis to a plane if the plane is defined by three points? see pic here: http://129.25.16.135:2080/v6.5/books/usb/graphics/iconventions-local-surfaces.png The default local 1-direction is the projection of the global x-axis onto the surface. If the global x-axis is within 0.1° of being normal to the surface, the local 1-direction is the projection of the global z-axis onto the surface. let's suppose that these points are: t1 = [-0.362879991531372, 0.357021987438202, -0.373737007379532] t2 = [-0.383525013923645, 0.371621012687683, -0.383549988269806] t3 = [-0.383534014225006, 0.34629300236702, -0.38544899225235] is the vector [0.78280971952246, -0.0307519963686645, 0.411184845614438] correct answer in this case? i've calculated the angle between the surf and x (1,0,0) is ~28°. and can you give the entire procedure for the calculation, because i'm just puzzled.

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  • How do you pass objects between View Controllers in Objective-C?

    - by editor
    I've been trudging through some code for two days trying to figure out why I couldn't fetch a global NSMutableArray variable I declared in the .h and implemented in .m and set in a the viewDidLoad function. It finally dawned on me: there's no such thing as a global variable in Objective-C, at least not in the PHP sense I've come to know. I didn't ever really read the XCode error warnings, but there it was, even if not quite plain English: "Instance variable 'blah' accessed in class method." My question: What am I supposed to do now? I've got two View Controllers that need to access a central NSMutableDictionary I generate from a JSON file via URL. It's basically an extended menu for all my Table View drill downs, and I'd like to have couple other "global" (non-static) variables. Do I have to grab the JSON each time I want to generate this NSMutableDictionary or is there some way to set it once and access it from various classes via #import? Do I have to write data to a file, or is there another way people usually do this?

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  • Routing a PPTP client and VMware Server instance running on the same box

    - by servermanfail
    I have a Windows 2003 SBS box. It has 2 physical NIC's: WAN and LAN. The WAN is a public IP. The LAN is a simple 192.168.2.x subnet with Microsoft DHCP Server. Microsoft Routing and Remote Access Service is used to provide NAT to LAN. The box also runs VMware Server with a virtual machine running Windows XP. I want people to be able to VPN into the box, and connect to these virtual machines on the MSRDP port. I can VPN (PPTP) into the 2003 SBS box fine, as well as ping other machines on the LAN. I can ping the VM from a physical workstation on the LAN and vice-versa. I can ping the VPN client from the a physical workstation on the LAN and vice-versa. I can ping the VPN client from the Server console and vice-versa. I can ping the VM client from the Server console and vice-versa. But I cannot ping the VPN client from the VM and vice-versa. I was hoping to set up 2 or 3 Windows XP virtual machines on our only server, so that a couple of people can remote in to work without having to leave a physical machine on in the office. You could this attempted set up a "poor mans terminal server". On the 2003 SBS Server:- C:\Documents and Settings\Administrator>route print IPv4 Route Table =========================================================================== Interface List 0x1 ........................... MS TCP Loopback interface 0x2 ...00 50 56 c0 00 08 ...... VMware Virtual Ethernet Adapter for VMnet8 0x3 ...00 50 56 c0 00 01 ...... VMware Virtual Ethernet Adapter for VMnet1 0x10004 ...00 53 45 00 00 00 ...... WAN (PPP/SLIP) Interface 0x10005 ...00 11 43 d4 69 13 ...... Broadcom NetXtreme Gigabit Ethernet 0x10006 ...00 11 43 d4 69 14 ...... Broadcom NetXtreme Gigabit Ethernet #2 =========================================================================== =========================================================================== Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 81.123.144.22 81.123.144.21 1 81.123.144.20 255.255.255.252 81.123.144.21 81.123.144.21 1 81.123.144.21 255.255.255.255 127.0.0.1 127.0.0.1 1 81.255.255.255 255.255.255.255 81.123.144.21 81.123.144.21 1 86.135.78.235 255.255.255.255 81.123.144.22 81.123.144.21 1 109.152.62.236 255.255.255.255 81.123.144.22 81.123.144.21 1 127.0.0.0 255.0.0.0 127.0.0.1 127.0.0.1 1 192.168.2.0 255.255.255.0 192.168.2.3 192.168.2.3 1 192.168.2.3 255.255.255.255 127.0.0.1 127.0.0.1 1 192.168.2.26 255.255.255.255 192.168.2.32 192.168.2.32 1 192.168.2.28 255.255.255.255 192.168.2.32 192.168.2.32 1 192.168.2.32 255.255.255.255 127.0.0.1 127.0.0.1 50 192.168.2.50 255.255.255.255 127.0.0.1 127.0.0.1 1 192.168.2.255 255.255.255.255 192.168.2.3 192.168.2.3 1 192.168.10.0 255.255.255.0 192.168.10.1 192.168.10.1 20 192.168.10.1 255.255.255.255 127.0.0.1 127.0.0.1 20 192.168.10.255 255.255.255.255 192.168.10.1 192.168.10.1 20 192.168.96.0 255.255.255.0 192.168.96.1 192.168.96.1 20 192.168.96.1 255.255.255.255 127.0.0.1 127.0.0.1 20 192.168.96.255 255.255.255.255 192.168.96.1 192.168.96.1 20 224.0.0.0 240.0.0.0 81.123.144.21 81.123.144.21 1 224.0.0.0 240.0.0.0 192.168.2.3 192.168.2.3 1 224.0.0.0 240.0.0.0 192.168.10.1 192.168.10.1 20 224.0.0.0 240.0.0.0 192.168.96.1 192.168.96.1 20 255.255.255.255 255.255.255.255 81.123.144.21 81.123.144.21 1 255.255.255.255 255.255.255.255 192.168.2.3 192.168.2.3 1 255.255.255.255 255.255.255.255 192.168.10.1 192.168.10.1 1 255.255.255.255 255.255.255.255 192.168.96.1 192.168.96.1 1 Default Gateway: 81.123.144.22 =========================================================================== Persistent Routes: None C:\Documents and Settings\Administrator>ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : 2003server Primary Dns Suffix . . . . . . . : mycompany.local Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : Yes WINS Proxy Enabled. . . . . . . . : Yes DNS Suffix Search List. . . . . . : mycompany.local gateway.2wire.net Ethernet adapter VMware Network Adapter VMnet8: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : VMware Virtual Ethernet Adapter for VMnet 8 Physical Address. . . . . . . . . : 00-50-56-C0-00-08 DHCP Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.10.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Ethernet adapter VMware Network Adapter VMnet1: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : VMware Virtual Ethernet Adapter for VMnet 1 Physical Address. . . . . . . . . : 00-50-56-C0-00-01 DHCP Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.96.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : PPP adapter RAS Server (Dial In) Interface: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : WAN (PPP/SLIP) Interface Physical Address. . . . . . . . . : 00-53-45-00-00-00 DHCP Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.2.32 Subnet Mask . . . . . . . . . . . : 255.255.255.255 Default Gateway . . . . . . . . . : NetBIOS over Tcpip. . . . . . . . : Disabled Ethernet adapter LAN: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Broadcom NetXtreme Gigabit Ethernet Physical Address. . . . . . . . . : 00-11-43-D4-69-13 DHCP Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.2.50 Subnet Mask . . . . . . . . . . . : 255.255.255.0 IP Address. . . . . . . . . . . . : 192.168.2.3 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DNS Servers . . . . . . . . . . . : 192.168.2.3 Primary WINS Server . . . . . . . : 192.168.2.3 Ethernet adapter WAN: Connection-specific DNS Suffix . : gateway.2wire.net Description . . . . . . . . . . . : Broadcom NetXtreme Gigabit Ethernet #2 Physical Address. . . . . . . . . : 00-11-43-D4-69-14 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : 81.123.144.21 Subnet Mask . . . . . . . . . . . : 255.255.255.252 Default Gateway . . . . . . . . . : 81.123.144.22 DHCP Server . . . . . . . . . . . : 10.0.0.1 DNS Servers . . . . . . . . . . . : 10.0.0.1 Primary WINS Server . . . . . . . : 192.168.2.3 NetBIOS over Tcpip. . . . . . . . : Disabled Lease Obtained. . . . . . . . . . : 25 February 2011 22:56:59 Lease Expires . . . . . . . . . . : 25 February 2011 23:06:59 C:\Documents and Settings\Administrator>ping 192.168.2.11 Pinging 192.168.2.11 with 32 bytes of data: Reply from 192.168.2.11: bytes=32 time<1ms TTL=128 Reply from 192.168.2.11: bytes=32 time<1ms TTL=128 Reply from 192.168.2.11: bytes=32 time<1ms TTL=128 Reply from 192.168.2.11: bytes=32 time<1ms TTL=128

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  • W7 routing - traffic not going to default gateway

    - by Ian Macintosh
    I have a really strange Windows 7 IPv4 routing issue that I can't get to the bottom of. The summary of the issue is that the default gateway is set to 192.168.254.253, but that it is actually using a default gateway of 192.168.254.254. Here's a network diagram: .-,( ),-. .-( )-. .-----( internet )----.--------------------------. | '-( ).-' | | | '-.( ).-' | | v v v .------------. .------. .------. | 10mb Fibre | | ADSL | | ADSL | '------------' '------' '------' | | | | | | v v v .---------------------. .--------------------. .--------------------. | Juniper Box | | Draytek DSL Router | | Draytek DSL Router | |---------------------| |--------------------| |--------------------| | (public IP address) | | 172.16.0.x | | 172.16.0.x | '---------------------' '--------------------' '--------------------' | | | | | .-------------------' | v v v .-------------------------. .-----------------. | Draytek Dual WAN Router | | Untangle GW | |-------------------------| |-----------------| | 192.168.254.254 | | 192.168.254.253 | '-------------------------' '-----------------' | | | | | v v =================================== LAN =================================== | | | | v v .----------------. .----------------. | Windows 7 W/S | | Windows 7 W/S | |----------------| |----------------| | 192.168.254.38 | | 192.168.254.77 | '----------------' '----------------' This is a recently (a few weeks ago) converted fibre site with the original 2 DSL lines still attached and running. An Untangle (firewall) was installed with the fibre line. Here is the affected PC network configuration: C:\>ipconfig /allcompartments /all Windows IP Configuration ============================================================================== Network Information for Compartment 1 (ACTIVE) ============================================================================== Host Name . . . . . . . . . . . . : COMP36 Primary Dns Suffix . . . . . . . : XXXXXX.local Node Type . . . . . . . . . . . . : Broadcast IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : XXXXXX.local Ethernet adapter Local Area Connection 2: Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Realtek PCIe GBE Family Controller #2 Physical Address. . . . . . . . . : C8-9C-DC-33-F1-65 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::3925:86a5:7066:ab92%15(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.254.38(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : 22 August 2012 10:20:32 Lease Expires . . . . . . . . . . : 30 August 2012 10:20:31 Default Gateway . . . . . . . . . : 192.168.254.253 DHCP Server . . . . . . . . . . . : 192.168.254.200 DHCPv6 IAID . . . . . . . . . . . : 315137244 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-14-4A-17-8D-10-78-D2-74-2F-8A DNS Servers . . . . . . . . . . . : 192.168.254.200 Primary WINS Server . . . . . . . : 192.168.254.200 NetBIOS over Tcpip. . . . . . . . : Enabled Tunnel adapter isatap.XXXXXX.local: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Microsoft ISATAP Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes The routing table: C:\>route print =========================================================================== Interface List 15...c8 9c dc 33 f1 65 ......Realtek PCIe GBE Family Controller #2 1...........................Software Loopback Interface 1 10...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter 11...00 00 00 00 00 00 00 e0 Teredo Tunneling Pseudo-Interface =========================================================================== IPv4 Route Table =========================================================================== Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 192.168.254.253 192.168.254.38 10 127.0.0.0 255.0.0.0 On-link 127.0.0.1 306 127.0.0.1 255.255.255.255 On-link 127.0.0.1 306 127.255.255.255 255.255.255.255 On-link 127.0.0.1 306 192.168.254.0 255.255.255.0 On-link 192.168.254.38 266 192.168.254.38 255.255.255.255 On-link 192.168.254.38 266 192.168.254.255 255.255.255.255 On-link 192.168.254.38 266 224.0.0.0 240.0.0.0 On-link 127.0.0.1 306 224.0.0.0 240.0.0.0 On-link 192.168.254.38 266 255.255.255.255 255.255.255.255 On-link 127.0.0.1 306 255.255.255.255 255.255.255.255 On-link 192.168.254.38 266 =========================================================================== Persistent Routes: None IPv6 Route Table =========================================================================== Active Routes: If Metric Network Destination Gateway 1 306 ::1/128 On-link 15 266 fe80::/64 On-link 15 266 fe80::3925:86a5:7066:ab92/128 On-link 1 306 ff00 ::/8 On-link 15 266 ff00::/8 On-link =========================================================================== Persistent Routes: None And the strange routing as demonstrated by tracert: C:\>tracert -d www.bbc.co.uk Tracing route to www.bbc.net.uk [212.58.246.95] over a maximum of 30 hops: 1 1 ms 1 ms <1 ms 192.168.254.254 2 1 ms 1 ms 1 ms 172.16.0.254 3 17 ms 18 ms 16 ms XXXXXXXXXXXXXXX 4 18 ms 19 ms 19 ms XXXXXXXXXXXXXXX 5 22 ms 22 ms 22 ms XXXXXXXXXXXXXXX 6 22 ms 21 ms 22 ms XXXXXXXXXXXXXXX 7 21 ms 21 ms 22 ms 217.41.169.109 8 30 ms 32 ms 57 ms 109.159.251.227 9 46 ms 39 ms 35 ms 109.159.251.137 10 27 ms 66 ms 30 ms 109.159.254.116 ^C However, when done from another Windows 7 workstation: C:\Users\administrator>ipconfig /allcompartments /all Windows IP Configuration ============================================================================== Network Information for Compartment 1 (ACTIVE) ============================================================================== Host Name . . . . . . . . . . . . : PABX-BACKUP Primary Dns Suffix . . . . . . . : XXXXXX.local Node Type . . . . . . . . . . . . : Broadcast IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : XXXXXX.local Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Realtek PCIe GBE Family Controller Physical Address. . . . . . . . . : 8C-89-A5-94-43-84 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::9479:1c11:6f9f:ae0b%11(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.254.77(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : 15 August 2012 08:27:18 Lease Expires . . . . . . . . . . : 27 August 2012 08:27:31 Default Gateway . . . . . . . . . : 192.168.254.253 DHCP Server . . . . . . . . . . . : 192.168.254.200 DHCPv6 IAID . . . . . . . . . . . : 244091301 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-16-C2-79-BE-8C-89-A5-94-43-84 DNS Servers . . . . . . . . . . . : 192.168.254.200 Primary WINS Server . . . . . . . : 192.168.254.200 NetBIOS over Tcpip. . . . . . . . : Enabled Tunnel adapter isatap.XXXXXX.local: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Microsoft ISATAP Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Local Area Connection* 9: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft 6to4 Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes C:\Users\administrator> And finally, doing a tracert from the 2nd workstation yields expected results: C:\Users\administrator>tracert -d www.bbc.co.uk Tracing route to www.bbc.net.uk [212.58.244.67] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.254.253 2 1 ms 1 ms 1 ms 141.0.xxx.xxx 3 2 ms 2 ms 2 ms 141.0.xxx.xxx 4 7 ms 2 ms 2 ms 109.204.xxx.xxx 5 2 ms 2 ms 2 ms 95.177.0.7 6 3 ms 2 ms 2 ms 95.177.0.9 7 30 ms 2 ms 2 ms 95.177.0.2 8 2 ms 2 ms 2 ms 195.66.224.103 9 ^C As expected, it is routing via .253, and the 2nd hop is the inside interface of the Juniper NTU. I've not inspected the traffic yet. In particular, I was going to look for ICMP redirects, though why there would be an ICMP redirect at all is not really sensible? .254 used to be the default gateway before the fibre was installed. Any ideas? Doesn't make sense to me why there should be this routing issue :( The Draytek Dual WAN Router was rebooted, the PC was rebooted. The PC had the network disabled and then re-enabled. All the standard stuff when Windows looses the plot. Hopefully somebody recognises the symptoms! PS: Sorry for the long post, but I didn't want to leave something potentially relevant out. PPS: No iSCSI involved on/at this or any other workstation so Windows 7 routing traffic through the gateway for local addresses isn't the issue.

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  • custom collection in property grid

    - by guyl
    Hi guys. I'm using this article as a reference to use custom collection in propertygrid: LINK When I open the collectioneditor and remove all items then I press OK, I get an exception if null. How can i solve that ? I am using: public T this[int index] { get { if (List.Count == 0) { return default(T); } else { return (T)this.List[index]; } } } as a getter for an item, of course if I have no object how can i restart the whole collection ? this is the whole code /// <summary> /// A generic folder settings collection to use in a property grid. /// </summary> /// <typeparam name="T">can be import or export folder settings.</typeparam> [Serializable] [TypeConverter(typeof(FolderSettingsCollectionConverter)), Editor(typeof(FolderSettingsCollectionEditor), typeof(UITypeEditor))] public class FolderSettingsCollection_New<T> : CollectionBase, ICustomTypeDescriptor { private bool m_bRestrictNumberOfItems; private int m_bNumberOfItems; private Dictionary<string, int> m_UID2Idx = new Dictionary<string, int>(); private T[] arrTmp; /// <summary> /// C'tor, can determine the number of objects to hold. /// </summary> /// <param name="bRestrictNumberOfItems">restrict the number of folders to hold.</param> /// <param name="iNumberOfItems">The number of folders to hold.</param> public FolderSettingsCollection_New(bool bRestrictNumberOfItems = false , int iNumberOfItems = 1) { m_bRestrictNumberOfItems = bRestrictNumberOfItems; m_bNumberOfItems = iNumberOfItems; } /// <summary> /// Add folder to collection. /// </summary> /// <param name="t">Folder to add.</param> public void Add(T t) { if (m_bRestrictNumberOfItems) { if (this.List.Count >= m_bNumberOfItems) { return; } } int index = this.List.Add(t); if (t is WriteDataFolderSettings || t is ReadDataFolderSettings) { FolderSettingsBase tmp = t as FolderSettingsBase; m_UID2Idx.Add(tmp.UID, index); } } /// <summary> /// Remove folder to collection. /// </summary> /// <param name="t">Folder to remove.</param> public void Remove(T t) { this.List.Remove(t); if (t is WriteDataFolderSettings || t is ReadDataFolderSettings) { FolderSettingsBase tmp = t as FolderSettingsBase; m_UID2Idx.Remove(tmp.UID); } } /// <summary> /// Gets ot sets a folder. /// </summary> /// <param name="index">The index of the folder in the collection.</param> /// <returns>A folder object.</returns> public T this[int index] { get { //if (List.Count == 0) //{ // return default(T); //} //else //{ return (T)this.List[index]; //} } } /// <summary> /// Gets or sets a folder. /// </summary> /// <param name="sUID">The UID of the folder.</param> /// <returns>A folder object.</returns> public T this[string sUID] { get { if (this.Count == 0 || !m_UID2Idx.ContainsKey(sUID)) { return default(T); } else { return (T)this.List[m_UID2Idx[sUID]]; } } } /// <summary> /// /// </summary> /// <param name="sUID"></param> /// <returns></returns> public bool ContainsItemByUID(string sUID) { return m_UID2Idx.ContainsKey(sUID); } /// <summary> /// /// </summary> /// <returns></returns> public String GetClassName() { return TypeDescriptor.GetClassName(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public AttributeCollection GetAttributes() { return TypeDescriptor.GetAttributes(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public String GetComponentName() { return TypeDescriptor.GetComponentName(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public TypeConverter GetConverter() { return TypeDescriptor.GetConverter(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public EventDescriptor GetDefaultEvent() { return TypeDescriptor.GetDefaultEvent(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public PropertyDescriptor GetDefaultProperty() { return TypeDescriptor.GetDefaultProperty(this, true); } /// <summary> /// /// </summary> /// <param name="editorBaseType"></param> /// <returns></returns> public object GetEditor(Type editorBaseType) { return TypeDescriptor.GetEditor(this, editorBaseType, true); } /// <summary> /// /// </summary> /// <param name="attributes"></param> /// <returns></returns> public EventDescriptorCollection GetEvents(Attribute[] attributes) { return TypeDescriptor.GetEvents(this, attributes, true); } /// <summary> /// /// </summary> /// <returns></returns> public EventDescriptorCollection GetEvents() { return TypeDescriptor.GetEvents(this, true); } /// <summary> /// /// </summary> /// <param name="pd"></param> /// <returns></returns> public object GetPropertyOwner(PropertyDescriptor pd) { return this; } /// <summary> /// /// </summary> /// <param name="attributes"></param> /// <returns></returns> public PropertyDescriptorCollection GetProperties(Attribute[] attributes) { return GetProperties(); } /// <summary> /// Called to get the properties of this type. /// </summary> /// <returns></returns> public PropertyDescriptorCollection GetProperties() { // Create a collection object to hold property descriptors PropertyDescriptorCollection pds = new PropertyDescriptorCollection(null); // Iterate the list of employees for (int i = 0; i < this.List.Count; i++) { // Create a property descriptor for the employee item and add to the property descriptor collection CollectionPropertyDescriptor_New<T> pd = new CollectionPropertyDescriptor_New<T>(this, i); pds.Add(pd); } // return the property descriptor collection return pds; } public T[] ToArray() { if (arrTmp == null) { arrTmp = new T[List.Count]; for (int i = 0; i < List.Count; i++) { arrTmp[i] = (T)List[i]; } } return arrTmp; } } /// <summary> /// Enable to display data about a collection in a property grid. /// </summary> /// <typeparam name="T">Folder object.</typeparam> public class CollectionPropertyDescriptor_New<T> : PropertyDescriptor { private FolderSettingsCollection_New<T> collection = null; private int index = -1; /// <summary> /// /// </summary> /// <param name="coll"></param> /// <param name="idx"></param> public CollectionPropertyDescriptor_New(FolderSettingsCollection_New<T> coll, int idx) : base("#" + idx.ToString(), null) { this.collection = coll; this.index = idx; } /// <summary> /// /// </summary> public override AttributeCollection Attributes { get { return new AttributeCollection(null); } } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override bool CanResetValue(object component) { return true; } /// <summary> /// /// </summary> public override Type ComponentType { get { return this.collection.GetType(); } } /// <summary> /// /// </summary> public override string DisplayName { get { if (this.collection[index] != null) { return this.collection[index].ToString(); } else { return null; } } } public override string Description { get { return ""; } } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override object GetValue(object component) { if (this.collection[index] != null) { return this.collection[index]; } else { return null; } } /// <summary> /// /// </summary> public override bool IsReadOnly { get { return false; } } public override string Name { get { return "#" + index.ToString(); } } /// <summary> /// /// </summary> public override Type PropertyType { get { return this.collection[index].GetType(); } } public override void ResetValue(object component) { } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override bool ShouldSerializeValue(object component) { return true; } /// <summary> /// /// </summary> /// <param name="component"></param> /// <param name="value"></param> public override void SetValue(object component, object value) { // this.collection[index] = value; } }

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  • jQuery Globalization Plugin from Microsoft

    - by ScottGu
    Last month I blogged about how Microsoft is starting to make code contributions to jQuery, and about some of the first code contributions we were working on: jQuery Templates and Data Linking support. Today, we released a prototype of a new jQuery Globalization Plugin that enables you to add globalization support to your JavaScript applications. This plugin includes globalization information for over 350 cultures ranging from Scottish Gaelic, Frisian, Hungarian, Japanese, to Canadian English.  We will be releasing this plugin to the community as open-source. You can download our prototype for the jQuery Globalization plugin from our Github repository: http://github.com/nje/jquery-glob You can also download a set of samples that demonstrate some simple use-cases with it here. Understanding Globalization The jQuery Globalization plugin enables you to easily parse and format numbers, currencies, and dates for different cultures in JavaScript. For example, you can use the Globalization plugin to display the proper currency symbol for a culture: You also can use the Globalization plugin to format dates so that the day and month appear in the right order and the day and month names are correctly translated: Notice above how the Arabic year is displayed as 1431. This is because the year has been converted to use the Arabic calendar. Some cultural differences, such as different currency or different month names, are obvious. Other cultural differences are surprising and subtle. For example, in some cultures, the grouping of numbers is done unevenly. In the "te-IN" culture (Telugu in India), groups have 3 digits and then 2 digits. The number 1000000 (one million) is written as "10,00,000". Some cultures do not group numbers at all. All of these subtle cultural differences are handled by the jQuery Globalization plugin automatically. Getting dates right can be especially tricky. Different cultures have different calendars such as the Gregorian and UmAlQura calendars. A single culture can even have multiple calendars. For example, the Japanese culture uses both the Gregorian calendar and a Japanese calendar that has eras named after Japanese emperors. The Globalization Plugin includes methods for converting dates between all of these different calendars. Using Language Tags The jQuery Globalization plugin uses the language tags defined in the RFC 4646 and RFC 5646 standards to identity cultures (see http://tools.ietf.org/html/rfc5646). A language tag is composed out of one or more subtags separated by hyphens. For example: Language Tag Language Name (in English) en-AU English (Australia) en-BZ English (Belize) en-CA English (Canada) Id Indonesian zh-CHS Chinese (Simplified) Legacy Zu isiZulu Notice that a single language, such as English, can have several language tags. Speakers of English in Canada format numbers, currencies, and dates using different conventions than speakers of English in Australia or the United States. You can find the language tag for a particular culture by using the Language Subtag Lookup tool located here:  http://rishida.net/utils/subtags/ The jQuery Globalization plugin download includes a folder named globinfo that contains the information for each of the 350 cultures. Actually, this folder contains more than 700 files because the folder includes both minified and un-minified versions of each file. For example, the globinfo folder includes JavaScript files named jQuery.glob.en-AU.js for English Australia, jQuery.glob.id.js for Indonesia, and jQuery.glob.zh-CHS for Chinese (Simplified) Legacy. Example: Setting a Particular Culture Imagine that you have been asked to create a German website and want to format all of the dates, currencies, and numbers using German formatting conventions correctly in JavaScript on the client. The HTML for the page might look like this: Notice the span tags above. They mark the areas of the page that we want to format with the Globalization plugin. We want to format the product price, the date the product is available, and the units of the product in stock. To use the jQuery Globalization plugin, we’ll add three JavaScript files to the page: the jQuery library, the jQuery Globalization plugin, and the culture information for a particular language: In this case, I’ve statically added the jQuery.glob.de-DE.js JavaScript file that contains the culture information for German. The language tag “de-DE” is used for German as spoken in Germany. Now that I have all of the necessary scripts, I can use the Globalization plugin to format the product price, date available, and units in stock values using the following client-side JavaScript: The jQuery Globalization plugin extends the jQuery library with new methods - including new methods named preferCulture() and format(). The preferCulture() method enables you to set the default culture used by the jQuery Globalization plugin methods. Notice that the preferCulture() method accepts a language tag. The method will find the closest culture that matches the language tag. The $.format() method is used to actually format the currencies, dates, and numbers. The second parameter passed to the $.format() method is a format specifier. For example, passing “c” causes the value to be formatted as a currency. The ReadMe file at github details the meaning of all of the various format specifiers: http://github.com/nje/jquery-glob When we open the page in a browser, everything is formatted correctly according to German language conventions. A euro symbol is used for the currency symbol. The date is formatted using German day and month names. Finally, a period instead of a comma is used a number separator: You can see a running example of the above approach with the 3_GermanSite.htm file in this samples download. Example: Enabling a User to Dynamically Select a Culture In the previous example we explicitly said that we wanted to globalize in German (by referencing the jQuery.glob.de-DE.js file). Let’s now look at the first of a few examples that demonstrate how to dynamically set the globalization culture to use. Imagine that you want to display a dropdown list of all of the 350 cultures in a page. When someone selects a culture from the dropdown list, you want all of the dates in the page to be formatted using the selected culture. Here’s the HTML for the page: Notice that all of the dates are contained in a <span> tag with a data-date attribute (data-* attributes are a new feature of HTML 5 that conveniently also still work with older browsers). We’ll format the date represented by the data-date attribute when a user selects a culture from the dropdown list. In order to display dates for any possible culture, we’ll include the jQuery.glob.all.js file like this: The jQuery Globalization plugin includes a JavaScript file named jQuery.glob.all.js. This file contains globalization information for all of the more than 350 cultures supported by the Globalization plugin.  At 367KB minified, this file is not small. Because of the size of this file, unless you really need to use all of these cultures at the same time, we recommend that you add the individual JavaScript files for particular cultures that you intend to support instead of the combined jQuery.glob.all.js to a page. In the next sample I’ll show how to dynamically load just the language files you need. Next, we’ll populate the dropdown list with all of the available cultures. We can use the $.cultures property to get all of the loaded cultures: Finally, we’ll write jQuery code that grabs every span element with a data-date attribute and format the date: The jQuery Globalization plugin’s parseDate() method is used to convert a string representation of a date into a JavaScript date. The plugin’s format() method is used to format the date. The “D” format specifier causes the date to be formatted using the long date format. And now the content will be globalized correctly regardless of which of the 350 languages a user visiting the page selects.  You can see a running example of the above approach with the 4_SelectCulture.htm file in this samples download. Example: Loading Globalization Files Dynamically As mentioned in the previous section, you should avoid adding the jQuery.glob.all.js file to a page whenever possible because the file is so large. A better alternative is to load the globalization information that you need dynamically. For example, imagine that you have created a dropdown list that displays a list of languages: The following jQuery code executes whenever a user selects a new language from the dropdown list. The code checks whether the globalization file associated with the selected language has already been loaded. If the globalization file has not been loaded then the globalization file is loaded dynamically by taking advantage of the jQuery $.getScript() method. The globalizePage() method is called after the requested globalization file has been loaded, and contains the client-side code to perform the globalization. The advantage of this approach is that it enables you to avoid loading the entire jQuery.glob.all.js file. Instead you only need to load the files that you need and you don’t need to load the files more than once. The 5_Dynamic.htm file in this samples download demonstrates how to implement this approach. Example: Setting the User Preferred Language Automatically Many websites detect a user’s preferred language from their browser settings and automatically use it when globalizing content. A user can set a preferred language for their browser. Then, whenever the user requests a page, this language preference is included in the request in the Accept-Language header. When using Microsoft Internet Explorer, you can set your preferred language by following these steps: Select the menu option Tools, Internet Options. Select the General tab. Click the Languages button in the Appearance section. Click the Add button to add a new language to the list of languages. Move your preferred language to the top of the list. Notice that you can list multiple languages in the Language Preference dialog. All of these languages are sent in the order that you listed them in the Accept-Language header: Accept-Language: fr-FR,id-ID;q=0.7,en-US;q=0.3 Strangely, you cannot retrieve the value of the Accept-Language header from client JavaScript. Microsoft Internet Explorer and Mozilla Firefox support a bevy of language related properties exposed by the window.navigator object, such as windows.navigator.browserLanguage and window.navigator.language, but these properties represent either the language set for the operating system or the language edition of the browser. These properties don’t enable you to retrieve the language that the user set as his or her preferred language. The only reliable way to get a user’s preferred language (the value of the Accept-Language header) is to write server code. For example, the following ASP.NET page takes advantage of the server Request.UserLanguages property to assign the user’s preferred language to a client JavaScript variable named acceptLanguage (which then allows you to access the value using client-side JavaScript): In order for this code to work, the culture information associated with the value of acceptLanguage must be included in the page. For example, if someone’s preferred culture is fr-FR (French in France) then you need to include either the jQuery.glob.fr-FR.js or the jQuery.glob.all.js JavaScript file in the page or the culture information won’t be available.  The “6_AcceptLanguages.aspx” sample in this samples download demonstrates how to implement this approach. If the culture information for the user’s preferred language is not included in the page then the $.preferCulture() method will fall back to using the neutral culture (for example, using jQuery.glob.fr.js instead of jQuery.glob.fr-FR.js). If the neutral culture information is not available then the $.preferCulture() method falls back to the default culture (English). Example: Using the Globalization Plugin with the jQuery UI DatePicker One of the goals of the Globalization plugin is to make it easier to build jQuery widgets that can be used with different cultures. We wanted to make sure that the jQuery Globalization plugin could work with existing jQuery UI plugins such as the DatePicker plugin. To that end, we created a patched version of the DatePicker plugin that can take advantage of the Globalization plugin when rendering a calendar. For example, the following figure illustrates what happens when you add the jQuery Globalization and the patched jQuery UI DatePicker plugin to a page and select Indonesian as the preferred culture: Notice that the headers for the days of the week are displayed using Indonesian day name abbreviations. Furthermore, the month names are displayed in Indonesian. You can download the patched version of the jQuery UI DatePicker from our github website. Or you can use the version included in this samples download and used by the 7_DatePicker.htm sample file. Summary I’m excited about our continuing participation in the jQuery community. This Globalization plugin is the third jQuery plugin that we’ve released. We’ve really appreciated all of the great feedback and design suggestions on the jQuery templating and data-linking prototypes that we released earlier this year.  We also want to thank the jQuery and jQuery UI teams for working with us to create these plugins. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. You can follow me at: twitter.com/scottgu

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  • error about ACPI _OSC request failed (AE_NOT_FOUND)

    - by Yavuz Maslak
    I have ubuntu server 11.10 64 bit I see an error in kernel.log. This error comes out when the server reboot. some port of grep APCI in kernel.log; Dec 5 09:08:51 www kernel: [ 0.588605] pci0000:00: Requesting ACPI _OSC control (0x1d) Dec 5 09:08:51 www kernel: [ 0.588667] pci0000:00: ACPI _OSC request failed (AE_NOT_FOUND), returned control mask: 0x1d Dec 5 09:08:51 www kernel: [ 0.588746] ACPI _OSC control for PCIe not granted, disabling ASPM Which hardware may be cause this error ? root@www:# grep -r ACPI /var/log/kern.log Dec 5 09:08:51 www kernel: [ 0.000000] BIOS-e820: 00000000bf780000 - 00000000bf798000 (ACPI data) Dec 5 09:08:51 www kernel: [ 0.000000] BIOS-e820: 00000000bf798000 - 00000000bf7dc000 (ACPI NVS) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: RSDP 00000000000fb1a0 00014 (v00 ACPIAM) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: RSDT 00000000bf780000 00040 (v01 022410 RSDT1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: FACP 00000000bf780200 00084 (v01 022410 FACP1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: DSDT 00000000bf7804b0 0C359 (v01 A1279 A1279001 00000001 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: FACS 00000000bf798000 00040 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: APIC 00000000bf780390 000D8 (v01 022410 APIC1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: MCFG 00000000bf780470 0003C (v01 022410 OEMMCFG 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: OEMB 00000000bf798040 00072 (v01 022410 OEMB1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: HPET 00000000bf78f4b0 00038 (v01 022410 OEMHPET 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: OSFR 00000000bf78f4f0 000B0 (v01 022410 OEMOSFR 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: SSDT 00000000bf798fe0 00363 (v01 DpgPmm CpuPm 00000012 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: PM-Timer IO Port: 0x808 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x02] lapic_id[0x02] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x03] lapic_id[0x04] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x04] lapic_id[0x06] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x05] lapic_id[0x84] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x06] lapic_id[0x85] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x07] lapic_id[0x86] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x08] lapic_id[0x87] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x09] lapic_id[0x88] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0a] lapic_id[0x89] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0b] lapic_id[0x8a] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0c] lapic_id[0x8b] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0d] lapic_id[0x8c] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0e] lapic_id[0x8d] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0f] lapic_id[0x8e] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x10] lapic_id[0x8f] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x01] address[0xfec00000] gsi_base[0]) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x03] address[0xfec8a000] gsi_base[24]) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IRQ0 used by override. Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IRQ2 used by override. Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IRQ9 used by override. Dec 5 09:08:51 www kernel: [ 0.000000] Using ACPI (MADT) for SMP configuration information Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: HPET id: 0x8086a301 base: 0xfed00000 Dec 5 09:08:51 www kernel: [ 0.009507] ACPI: Core revision 20110413 Dec 5 09:08:51 www kernel: [ 0.499129] PM: Registering ACPI NVS region at bf798000 (278528 bytes) Dec 5 09:08:51 www kernel: [ 0.500749] ACPI: bus type pci registered Dec 5 09:08:51 www kernel: [ 0.502747] ACPI: EC: Look up EC in DSDT Dec 5 09:08:51 www kernel: [ 0.503788] ACPI: Executed 1 blocks of module-level executable AML code Dec 5 09:08:51 www kernel: [ 0.520435] ACPI: SSDT 00000000bf7980c0 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.520863] ACPI: Dynamic OEM Table Load: Dec 5 09:08:51 www kernel: [ 0.520990] ACPI: SSDT (null) 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.521308] ACPI: Interpreter enabled Dec 5 09:08:51 www kernel: [ 0.521366] ACPI: (supports S0 S1 S3 S4 S5) Dec 5 09:08:51 www kernel: [ 0.521611] ACPI: Using IOAPIC for interrupt routing Dec 5 09:08:51 www kernel: [ 0.522622] PCI: MMCONFIG at [mem 0xe0000000-0xefffffff] reserved in ACPI motherboard resources Dec 5 09:08:51 www kernel: [ 0.554150] ACPI: No dock devices found. Dec 5 09:08:51 www kernel: [ 0.554267] PCI: Using host bridge windows from ACPI; if necessary, use "pci=nocrs" and report a bug Dec 5 09:08:51 www kernel: [ 0.555231] ACPI: PCI Root Bridge [PCI0] (domain 0000 [bus 00-ff]) Dec 5 09:08:51 www kernel: [ 0.588224] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0._PRT] Dec 5 09:08:51 www kernel: [ 0.588398] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P1._PRT] Dec 5 09:08:51 www kernel: [ 0.588451] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P4._PRT] Dec 5 09:08:51 www kernel: [ 0.588473] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P6._PRT] Dec 5 09:08:51 www kernel: [ 0.588492] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P7._PRT] Dec 5 09:08:51 www kernel: [ 0.588512] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P8._PRT] Dec 5 09:08:51 www kernel: [ 0.588540] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE1._PRT] Dec 5 09:08:51 www kernel: [ 0.588559] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE3._PRT] Dec 5 09:08:51 www kernel: [ 0.588579] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE7._PRT] Dec 5 09:08:51 www kernel: [ 0.588605] pci0000:00: Requesting ACPI _OSC control (0x1d) Dec 5 09:08:51 www kernel: [ 0.588667] pci0000:00: ACPI _OSC request failed (AE_NOT_FOUND), returned control mask: 0x1d Dec 5 09:08:51 www kernel: [ 0.588746] ACPI _OSC control for PCIe not granted, disabling ASPM Dec 5 09:08:51 www kernel: [ 0.597666] ACPI: PCI Interrupt Link [LNKA] (IRQs 3 4 6 7 10 11 12 14 *15) Dec 5 09:08:51 www kernel: [ 0.598142] ACPI: PCI Interrupt Link [LNKB] (IRQs *5) Dec 5 09:08:51 www kernel: [ 0.598336] ACPI: PCI Interrupt Link [LNKC] (IRQs 3 4 6 7 10 *11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.598810] ACPI: PCI Interrupt Link [LNKD] (IRQs 3 4 6 7 *10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.599284] ACPI: PCI Interrupt Link [LNKE] (IRQs 3 4 6 7 10 11 12 *14 15) Dec 5 09:08:51 www kernel: [ 0.599762] ACPI: PCI Interrupt Link [LNKF] (IRQs *3 4 6 7 10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.600236] ACPI: PCI Interrupt Link [LNKG] (IRQs 3 4 6 *7 10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.600709] ACPI: PCI Interrupt Link [LNKH] (IRQs 3 *4 6 7 10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.601931] PCI: Using ACPI for IRQ routing Dec 5 09:08:51 www kernel: [ 0.628146] pnp: PnP ACPI init Dec 5 09:08:51 www kernel: [ 0.628211] ACPI: bus type pnp registered Dec 5 09:08:51 www kernel: [ 0.628417] pnp 00:00: Plug and Play ACPI device, IDs PNP0a08 PNP0a03 (active) Dec 5 09:08:51 www kernel: [ 0.628859] system 00:01: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 5 09:08:51 www kernel: [ 0.628915] pnp 00:02: Plug and Play ACPI device, IDs PNP0200 (active) Dec 5 09:08:51 www kernel: [ 0.628951] pnp 00:03: Plug and Play ACPI device, IDs PNP0b00 (active) Dec 5 09:08:51 www kernel: [ 0.628975] pnp 00:04: Plug and Play ACPI device, IDs PNP0800 (active) Dec 5 09:08:51 www kernel: [ 0.629004] pnp 00:05: Plug and Play ACPI device, IDs PNP0c04 (active) Dec 5 09:08:51 www kernel: [ 0.629229] system 00:06: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.629779] system 00:07: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.629849] pnp 00:08: Plug and Play ACPI device, IDs PNP0103 (active) Dec 5 09:08:51 www kernel: [ 0.629901] pnp 00:09: Plug and Play ACPI device, IDs INT0800 (active) Dec 5 09:08:51 www kernel: [ 0.630030] system 00:0a: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.630254] system 00:0b: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.630304] pnp 00:0c: Plug and Play ACPI device, IDs PNP0303 PNP030b (active) Dec 5 09:08:51 www kernel: [ 0.630359] pnp 00:0d: Plug and Play ACPI device, IDs PNP0f03 PNP0f13 (active) Dec 5 09:08:51 www kernel: [ 0.630492] system 00:0e: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.630986] system 00:0f: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 5 09:08:51 www kernel: [ 0.631078] pnp: PnP ACPI: found 16 devices Dec 5 09:08:51 www kernel: [ 0.631135] ACPI: ACPI bus type pnp unregistered Dec 5 09:08:51 www kernel: [ 0.726291] ACPI: Power Button [PWRB] Dec 5 09:08:51 www kernel: [ 0.726452] ACPI: Power Button [PWRF] Dec 5 09:08:51 www kernel: [ 0.726527] ACPI: acpi_idle yielding to intel_idle Dec 7 21:45:22 www kernel: [ 0.000000] BIOS-e820: 00000000bf780000 - 00000000bf798000 (ACPI data) Dec 7 21:45:22 www kernel: [ 0.000000] BIOS-e820: 00000000bf798000 - 00000000bf7dc000 (ACPI NVS) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: RSDP 00000000000fb1a0 00014 (v00 ACPIAM) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: RSDT 00000000bf780000 00040 (v01 022410 RSDT1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: FACP 00000000bf780200 00084 (v01 022410 FACP1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: DSDT 00000000bf7804b0 0C359 (v01 A1279 A1279001 00000001 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: FACS 00000000bf798000 00040 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: APIC 00000000bf780390 000D8 (v01 022410 APIC1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: MCFG 00000000bf780470 0003C (v01 022410 OEMMCFG 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: OEMB 00000000bf798040 00072 (v01 022410 OEMB1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: HPET 00000000bf78f4b0 00038 (v01 022410 OEMHPET 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: OSFR 00000000bf78f4f0 000B0 (v01 022410 OEMOSFR 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: SSDT 00000000bf798fe0 00363 (v01 DpgPmm CpuPm 00000012 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: PM-Timer IO Port: 0x808 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x02] lapic_id[0x02] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x03] lapic_id[0x04] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x04] lapic_id[0x06] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x05] lapic_id[0x84] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x06] lapic_id[0x85] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x07] lapic_id[0x86] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x08] lapic_id[0x87] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x09] lapic_id[0x88] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0a] lapic_id[0x89] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0b] lapic_id[0x8a] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0c] lapic_id[0x8b] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0d] lapic_id[0x8c] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0e] lapic_id[0x8d] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0f] lapic_id[0x8e] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x10] lapic_id[0x8f] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x01] address[0xfec00000] gsi_base[0]) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x03] address[0xfec8a000] gsi_base[24]) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IRQ0 used by override. Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IRQ2 used by override. Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IRQ9 used by override. Dec 7 21:45:22 www kernel: [ 0.000000] Using ACPI (MADT) for SMP configuration information Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: HPET id: 0x8086a301 base: 0xfed00000 Dec 7 21:45:22 www kernel: [ 0.009505] ACPI: Core revision 20110413 Dec 7 21:45:22 www kernel: [ 0.499203] PM: Registering ACPI NVS region at bf798000 (278528 bytes) Dec 7 21:45:22 www kernel: [ 0.500819] ACPI: bus type pci registered Dec 7 21:45:22 www kernel: [ 0.503121] ACPI: EC: Look up EC in DSDT Dec 7 21:45:22 www kernel: [ 0.504162] ACPI: Executed 1 blocks of module-level executable AML code Dec 7 21:45:22 www kernel: [ 0.520821] ACPI: SSDT 00000000bf7980c0 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.521247] ACPI: Dynamic OEM Table Load: Dec 7 21:45:22 www kernel: [ 0.521374] ACPI: SSDT (null) 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.521691] ACPI: Interpreter enabled Dec 7 21:45:22 www kernel: [ 0.521748] ACPI: (supports S0 S1 S3 S4 S5) Dec 7 21:45:22 www kernel: [ 0.521993] ACPI: Using IOAPIC for interrupt routing Dec 7 21:45:22 www kernel: [ 0.523002] PCI: MMCONFIG at [mem 0xe0000000-0xefffffff] reserved in ACPI motherboard resources Dec 7 21:45:22 www kernel: [ 0.554533] ACPI: No dock devices found. Dec 7 21:45:22 www kernel: [ 0.554649] PCI: Using host bridge windows from ACPI; if necessary, use "pci=nocrs" and report a bug Dec 7 21:45:22 www kernel: [ 0.555620] ACPI: PCI Root Bridge [PCI0] (domain 0000 [bus 00-ff]) Dec 7 21:45:22 www kernel: [ 0.588224] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0._PRT] Dec 7 21:45:22 www kernel: [ 0.588398] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P1._PRT] Dec 7 21:45:22 www kernel: [ 0.588451] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P4._PRT] Dec 7 21:45:22 www kernel: [ 0.588473] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P6._PRT] Dec 7 21:45:22 www kernel: [ 0.588492] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P7._PRT] Dec 7 21:45:22 www kernel: [ 0.588512] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P8._PRT] Dec 7 21:45:22 www kernel: [ 0.588540] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE1._PRT] Dec 7 21:45:22 www kernel: [ 0.588559] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE3._PRT] Dec 7 21:45:22 www kernel: [ 0.588579] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE7._PRT] Dec 7 21:45:22 www kernel: [ 0.588606] pci0000:00: Requesting ACPI _OSC control (0x1d) Dec 7 21:45:22 www kernel: [ 0.588667] pci0000:00: ACPI _OSC request failed (AE_NOT_FOUND), returned control mask: 0x1d Dec 7 21:45:22 www kernel: [ 0.588746] ACPI _OSC control for PCIe not granted, disabling ASPM Dec 7 21:45:22 www kernel: [ 0.597661] ACPI: PCI Interrupt Link [LNKA] (IRQs 3 4 6 7 10 11 12 14 *15) Dec 7 21:45:22 www kernel: [ 0.598137] ACPI: PCI Interrupt Link [LNKB] (IRQs *5) Dec 7 21:45:22 www kernel: [ 0.598331] ACPI: PCI Interrupt Link [LNKC] (IRQs 3 4 6 7 10 *11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.598804] ACPI: PCI Interrupt Link [LNKD] (IRQs 3 4 6 7 *10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.599278] ACPI: PCI Interrupt Link [LNKE] (IRQs 3 4 6 7 10 11 12 *14 15) Dec 7 21:45:22 www kernel: [ 0.599756] ACPI: PCI Interrupt Link [LNKF] (IRQs *3 4 6 7 10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.600230] ACPI: PCI Interrupt Link [LNKG] (IRQs 3 4 6 *7 10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.600704] ACPI: PCI Interrupt Link [LNKH] (IRQs 3 *4 6 7 10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.601926] PCI: Using ACPI for IRQ routing Dec 7 21:45:22 www kernel: [ 0.624115] pnp: PnP ACPI init Dec 7 21:45:22 www kernel: [ 0.624179] ACPI: bus type pnp registered Dec 7 21:45:22 www kernel: [ 0.624382] pnp 00:00: Plug and Play ACPI device, IDs PNP0a08 PNP0a03 (active) Dec 7 21:45:22 www kernel: [ 0.624821] system 00:01: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 7 21:45:22 www kernel: [ 0.624875] pnp 00:02: Plug and Play ACPI device, IDs PNP0200 (active) Dec 7 21:45:22 www kernel: [ 0.624911] pnp 00:03: Plug and Play ACPI device, IDs PNP0b00 (active) Dec 7 21:45:22 www kernel: [ 0.624933] pnp 00:04: Plug and Play ACPI device, IDs PNP0800 (active) Dec 7 21:45:22 www kernel: [ 0.624962] pnp 00:05: Plug and Play ACPI device, IDs PNP0c04 (active) Dec 7 21:45:22 www kernel: [ 0.625186] system 00:06: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.625733] system 00:07: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.625803] pnp 00:08: Plug and Play ACPI device, IDs PNP0103 (active) Dec 7 21:45:22 www kernel: [ 0.625856] pnp 00:09: Plug and Play ACPI device, IDs INT0800 (active) Dec 7 21:45:22 www kernel: [ 0.625984] system 00:0a: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.626206] system 00:0b: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.626256] pnp 00:0c: Plug and Play ACPI device, IDs PNP0303 PNP030b (active) Dec 7 21:45:22 www kernel: [ 0.626312] pnp 00:0d: Plug and Play ACPI device, IDs PNP0f03 PNP0f13 (active) Dec 7 21:45:22 www kernel: [ 0.626445] system 00:0e: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.626936] system 00:0f: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 7 21:45:22 www kernel: [ 0.627027] pnp: PnP ACPI: found 16 devices Dec 7 21:45:22 www kernel: [ 0.627084] ACPI: ACPI bus type pnp unregistered Dec 7 21:45:22 www kernel: [ 0.722086] ACPI: Power Button [PWRB] Dec 7 21:45:22 www kernel: [ 0.722246] ACPI: Power Button [PWRF] Dec 7 21:45:22 www kernel: [ 0.722320] ACPI: acpi_idle yielding to intel_idle

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  • OpenVPN not connecting

    - by LandArch
    There have been a number of post similar to this, but none seem to satisfy my need. Plus I am a Ubuntu newbie. I followed this tutorial to completely set up OpenVPN on Ubuntu 12.04 server. Here is my server.conf file ################################################# # Sample OpenVPN 2.0 config file for # # multi-client server. # # # # This file is for the server side # # of a many-clients <-> one-server # # OpenVPN configuration. # # # # OpenVPN also supports # # single-machine <-> single-machine # # configurations (See the Examples page # # on the web site for more info). # # # # This config should work on Windows # # or Linux/BSD systems. Remember on # # Windows to quote pathnames and use # # double backslashes, e.g.: # # "C:\\Program Files\\OpenVPN\\config\\foo.key" # # # # Comments are preceded with '#' or ';' # ################################################# # Which local IP address should OpenVPN # listen on? (optional) local 192.168.13.8 # Which TCP/UDP port should OpenVPN listen on? # If you want to run multiple OpenVPN instances # on the same machine, use a different port # number for each one. You will need to # open up this port on your firewall. port 1194 # TCP or UDP server? proto tcp ;proto udp # "dev tun" will create a routed IP tunnel, # "dev tap" will create an ethernet tunnel. # Use "dev tap0" if you are ethernet bridging # and have precreated a tap0 virtual interface # and bridged it with your ethernet interface. # If you want to control access policies # over the VPN, you must create firewall # rules for the the TUN/TAP interface. # On non-Windows systems, you can give # an explicit unit number, such as tun0. # On Windows, use "dev-node" for this. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. dev tap0 up "/etc/openvpn/up.sh br0" down "/etc/openvpn/down.sh br0" ;dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel if you # have more than one. On XP SP2 or higher, # you may need to selectively disable the # Windows firewall for the TAP adapter. # Non-Windows systems usually don't need this. ;dev-node MyTap # SSL/TLS root certificate (ca), certificate # (cert), and private key (key). Each client # and the server must have their own cert and # key file. The server and all clients will # use the same ca file. # # See the "easy-rsa" directory for a series # of scripts for generating RSA certificates # and private keys. Remember to use # a unique Common Name for the server # and each of the client certificates. # # Any X509 key management system can be used. # OpenVPN can also use a PKCS #12 formatted key file # (see "pkcs12" directive in man page). ca "/etc/openvpn/ca.crt" cert "/etc/openvpn/server.crt" key "/etc/openvpn/server.key" # This file should be kept secret # Diffie hellman parameters. # Generate your own with: # openssl dhparam -out dh1024.pem 1024 # Substitute 2048 for 1024 if you are using # 2048 bit keys. dh dh1024.pem # Configure server mode and supply a VPN subnet # for OpenVPN to draw client addresses from. # The server will take 10.8.0.1 for itself, # the rest will be made available to clients. # Each client will be able to reach the server # on 10.8.0.1. Comment this line out if you are # ethernet bridging. See the man page for more info. ;server 10.8.0.0 255.255.255.0 # Maintain a record of client <-> virtual IP address # associations in this file. If OpenVPN goes down or # is restarted, reconnecting clients can be assigned # the same virtual IP address from the pool that was # previously assigned. ifconfig-pool-persist ipp.txt # Configure server mode for ethernet bridging. # You must first use your OS's bridging capability # to bridge the TAP interface with the ethernet # NIC interface. Then you must manually set the # IP/netmask on the bridge interface, here we # assume 10.8.0.4/255.255.255.0. Finally we # must set aside an IP range in this subnet # (start=10.8.0.50 end=10.8.0.100) to allocate # to connecting clients. Leave this line commented # out unless you are ethernet bridging. server-bridge 192.168.13.101 255.255.255.0 192.168.13.105 192.168.13.200 # Configure server mode for ethernet bridging # using a DHCP-proxy, where clients talk # to the OpenVPN server-side DHCP server # to receive their IP address allocation # and DNS server addresses. You must first use # your OS's bridging capability to bridge the TAP # interface with the ethernet NIC interface. # Note: this mode only works on clients (such as # Windows), where the client-side TAP adapter is # bound to a DHCP client. ;server-bridge # Push routes to the client to allow it # to reach other private subnets behind # the server. Remember that these # private subnets will also need # to know to route the OpenVPN client # address pool (10.8.0.0/255.255.255.0) # back to the OpenVPN server. push "route 192.168.13.1 255.255.255.0" push "dhcp-option DNS 192.168.13.201" push "dhcp-option DOMAIN blahblah.dyndns-wiki.com" ;push "route 192.168.20.0 255.255.255.0" # To assign specific IP addresses to specific # clients or if a connecting client has a private # subnet behind it that should also have VPN access, # use the subdirectory "ccd" for client-specific # configuration files (see man page for more info). # EXAMPLE: Suppose the client # having the certificate common name "Thelonious" # also has a small subnet behind his connecting # machine, such as 192.168.40.128/255.255.255.248. # First, uncomment out these lines: ;client-config-dir ccd ;route 192.168.40.128 255.255.255.248 # Then create a file ccd/Thelonious with this line: # iroute 192.168.40.128 255.255.255.248 # This will allow Thelonious' private subnet to # access the VPN. This example will only work # if you are routing, not bridging, i.e. you are # using "dev tun" and "server" directives. # EXAMPLE: Suppose you want to give # Thelonious a fixed VPN IP address of 10.9.0.1. # First uncomment out these lines: ;client-config-dir ccd ;route 10.9.0.0 255.255.255.252 # Then add this line to ccd/Thelonious: # ifconfig-push 10.9.0.1 10.9.0.2 # Suppose that you want to enable different # firewall access policies for different groups # of clients. There are two methods: # (1) Run multiple OpenVPN daemons, one for each # group, and firewall the TUN/TAP interface # for each group/daemon appropriately. # (2) (Advanced) Create a script to dynamically # modify the firewall in response to access # from different clients. See man # page for more info on learn-address script. ;learn-address ./script # If enabled, this directive will configure # all clients to redirect their default # network gateway through the VPN, causing # all IP traffic such as web browsing and # and DNS lookups to go through the VPN # (The OpenVPN server machine may need to NAT # or bridge the TUN/TAP interface to the internet # in order for this to work properly). ;push "redirect-gateway def1 bypass-dhcp" # Certain Windows-specific network settings # can be pushed to clients, such as DNS # or WINS server addresses. CAVEAT: # http://openvpn.net/faq.html#dhcpcaveats # The addresses below refer to the public # DNS servers provided by opendns.com. ;push "dhcp-option DNS 208.67.222.222" ;push "dhcp-option DNS 208.67.220.220" # Uncomment this directive to allow different # clients to be able to "see" each other. # By default, clients will only see the server. # To force clients to only see the server, you # will also need to appropriately firewall the # server's TUN/TAP interface. ;client-to-client # Uncomment this directive if multiple clients # might connect with the same certificate/key # files or common names. This is recommended # only for testing purposes. For production use, # each client should have its own certificate/key # pair. # # IF YOU HAVE NOT GENERATED INDIVIDUAL # CERTIFICATE/KEY PAIRS FOR EACH CLIENT, # EACH HAVING ITS OWN UNIQUE "COMMON NAME", # UNCOMMENT THIS LINE OUT. ;duplicate-cn # The keepalive directive causes ping-like # messages to be sent back and forth over # the link so that each side knows when # the other side has gone down. # Ping every 10 seconds, assume that remote # peer is down if no ping received during # a 120 second time period. keepalive 10 120 # For extra security beyond that provided # by SSL/TLS, create an "HMAC firewall" # to help block DoS attacks and UDP port flooding. # # Generate with: # openvpn --genkey --secret ta.key # # The server and each client must have # a copy of this key. # The second parameter should be '0' # on the server and '1' on the clients. ;tls-auth ta.key 0 # This file is secret # Select a cryptographic cipher. # This config item must be copied to # the client config file as well. ;cipher BF-CBC # Blowfish (default) ;cipher AES-128-CBC # AES ;cipher DES-EDE3-CBC # Triple-DES # Enable compression on the VPN link. # If you enable it here, you must also # enable it in the client config file. comp-lzo # The maximum number of concurrently connected # clients we want to allow. ;max-clients 100 # It's a good idea to reduce the OpenVPN # daemon's privileges after initialization. # # You can uncomment this out on # non-Windows systems. user nobody group nogroup # The persist options will try to avoid # accessing certain resources on restart # that may no longer be accessible because # of the privilege downgrade. persist-key persist-tun # Output a short status file showing # current connections, truncated # and rewritten every minute. status openvpn-status.log # By default, log messages will go to the syslog (or # on Windows, if running as a service, they will go to # the "\Program Files\OpenVPN\log" directory). # Use log or log-append to override this default. # "log" will truncate the log file on OpenVPN startup, # while "log-append" will append to it. Use one # or the other (but not both). ;log openvpn.log ;log-append openvpn.log # Set the appropriate level of log # file verbosity. # # 0 is silent, except for fatal errors # 4 is reasonable for general usage # 5 and 6 can help to debug connection problems # 9 is extremely verbose verb 3 # Silence repeating messages. At most 20 # sequential messages of the same message # category will be output to the log. ;mute 20 I am using Windows 7 as the Client and set that up accordingly using the OpenVPN GUI. That conf file is as follows: ############################################## # Sample client-side OpenVPN 2.0 config file # # for connecting to multi-client server. # # # # This configuration can be used by multiple # # clients, however each client should have # # its own cert and key files. # # # # On Windows, you might want to rename this # # file so it has a .ovpn extension # ############################################## # Specify that we are a client and that we # will be pulling certain config file directives # from the server. client # Use the same setting as you are using on # the server. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. dev tap0 up "/etc/openvpn/up.sh br0" down "/etc/openvpn/down.sh br0" ;dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel # if you have more than one. On XP SP2, # you may need to disable the firewall # for the TAP adapter. ;dev-node MyTap # Are we connecting to a TCP or # UDP server? Use the same setting as # on the server. proto tcp ;proto udp # The hostname/IP and port of the server. # You can have multiple remote entries # to load balance between the servers. blahblah.dyndns-wiki.com 1194 ;remote my-server-2 1194 # Choose a random host from the remote # list for load-balancing. Otherwise # try hosts in the order specified. ;remote-random # Keep trying indefinitely to resolve the # host name of the OpenVPN server. Very useful # on machines which are not permanently connected # to the internet such as laptops. resolv-retry infinite # Most clients don't need to bind to # a specific local port number. nobind # Downgrade privileges after initialization (non-Windows only) user nobody group nobody # Try to preserve some state across restarts. persist-key persist-tun # If you are connecting through an # HTTP proxy to reach the actual OpenVPN # server, put the proxy server/IP and # port number here. See the man page # if your proxy server requires # authentication. ;http-proxy-retry # retry on connection failures ;http-proxy [proxy server] [proxy port #] # Wireless networks often produce a lot # of duplicate packets. Set this flag # to silence duplicate packet warnings. ;mute-replay-warnings # SSL/TLS parms. # See the server config file for more # description. It's best to use # a separate .crt/.key file pair # for each client. A single ca # file can be used for all clients. ca "C:\\Program Files\OpenVPN\config\\ca.crt" cert "C:\\Program Files\OpenVPN\config\\ChadMWade-THINK.crt" key "C:\\Program Files\OpenVPN\config\\ChadMWade-THINK.key" # Verify server certificate by checking # that the certicate has the nsCertType # field set to "server". This is an # important precaution to protect against # a potential attack discussed here: # http://openvpn.net/howto.html#mitm # # To use this feature, you will need to generate # your server certificates with the nsCertType # field set to "server". The build-key-server # script in the easy-rsa folder will do this. ns-cert-type server # If a tls-auth key is used on the server # then every client must also have the key. ;tls-auth ta.key 1 # Select a cryptographic cipher. # If the cipher option is used on the server # then you must also specify it here. ;cipher x # Enable compression on the VPN link. # Don't enable this unless it is also # enabled in the server config file. comp-lzo # Set log file verbosity. verb 3 # Silence repeating messages ;mute 20 Not sure whats left to do.

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  • Coherence - How to develop a custom push replication publisher

    - by cosmin.tudor(at)oracle.com
    CoherencePushReplicationDB.zipIn the example bellow I'm describing a way of developing a custom push replication publisher that publishes data to a database via JDBC. This example can be easily changed to publish data to other receivers (JMS,...) by performing changes to step 2 and small changes to step 3, steps that are presented bellow. I've used Eclipse as the development tool. To develop a custom push replication publishers we will need to go through 6 steps: Step 1: Create a custom publisher scheme class Step 2: Create a custom publisher class that should define what the publisher is doing. Step 3: Create a class data is performing the actions (publish to JMS, DB, etc ) for the custom publisher. Step 4: Register the new publisher against a ContentHandler. Step 5: Add the new custom publisher in the cache configuration file. Step 6: Add the custom publisher scheme class to the POF configuration file. All these steps are detailed bellow. The coherence project is attached and conclusions are presented at the end. Step 1: In the Coherence Eclipse project create a class called CustomPublisherScheme that should implement com.oracle.coherence.patterns.pushreplication.publishers.AbstractPublisherScheme. In this class define the elements of the custom-publisher-scheme element. For instance for a CustomPublisherScheme that looks like that: <sync:publisher> <sync:publisher-name>Active2-JDBC-Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:custom-publisher-scheme> <sync:jdbc-string>jdbc:oracle:thin:@machine-name:1521:XE</sync:jdbc-string> <sync:username>hr</sync:username> <sync:password>hr</sync:password> </sync:custom-publisher-scheme> </sync:publisher-scheme> </sync:publisher> the code is: package com.oracle.coherence; import java.io.DataInput; import java.io.DataOutput; import java.io.IOException; import com.oracle.coherence.patterns.pushreplication.Publisher; import com.oracle.coherence.configuration.Configurable; import com.oracle.coherence.configuration.Mandatory; import com.oracle.coherence.configuration.Property; import com.oracle.coherence.configuration.parameters.ParameterScope; import com.oracle.coherence.environment.Environment; import com.tangosol.io.pof.PofReader; import com.tangosol.io.pof.PofWriter; import com.tangosol.util.ExternalizableHelper; @Configurable public class CustomPublisherScheme extends com.oracle.coherence.patterns.pushreplication.publishers.AbstractPublisherScheme { /** * */ private static final long serialVersionUID = 1L; private String jdbcString; private String username; private String password; public String getJdbcString() { return this.jdbcString; } @Property("jdbc-string") @Mandatory public void setJdbcString(String jdbcString) { this.jdbcString = jdbcString; } public String getUsername() { return username; } @Property("username") @Mandatory public void setUsername(String username) { this.username = username; } public String getPassword() { return password; } @Property("password") @Mandatory public void setPassword(String password) { this.password = password; } public Publisher realize(Environment environment, ClassLoader classLoader, ParameterScope parameterScope) { return new CustomPublisher(getJdbcString(), getUsername(), getPassword()); } public void readExternal(DataInput in) throws IOException { super.readExternal(in); this.jdbcString = ExternalizableHelper.readSafeUTF(in); this.username = ExternalizableHelper.readSafeUTF(in); this.password = ExternalizableHelper.readSafeUTF(in); } public void writeExternal(DataOutput out) throws IOException { super.writeExternal(out); ExternalizableHelper.writeSafeUTF(out, this.jdbcString); ExternalizableHelper.writeSafeUTF(out, this.username); ExternalizableHelper.writeSafeUTF(out, this.password); } public void readExternal(PofReader reader) throws IOException { super.readExternal(reader); this.jdbcString = reader.readString(100); this.username = reader.readString(101); this.password = reader.readString(102); } public void writeExternal(PofWriter writer) throws IOException { super.writeExternal(writer); writer.writeString(100, this.jdbcString); writer.writeString(101, this.username); writer.writeString(102, this.password); } } Step 2: Define what the CustomPublisher should basically do by creating a new java class called CustomPublisher that implements com.oracle.coherence.patterns.pushreplication.Publisher package com.oracle.coherence; import com.oracle.coherence.patterns.pushreplication.EntryOperation; import com.oracle.coherence.patterns.pushreplication.Publisher; import com.oracle.coherence.patterns.pushreplication.exceptions.PublisherNotReadyException; import java.io.BufferedWriter; import java.util.Iterator; public class CustomPublisher implements Publisher { private String jdbcString; private String username; private String password; private transient BufferedWriter bufferedWriter; public CustomPublisher() { } public CustomPublisher(String jdbcString, String username, String password) { this.jdbcString = jdbcString; this.username = username; this.password = password; this.bufferedWriter = null; } public String getJdbcString() { return this.jdbcString; } public String getUsername() { return username; } public String getPassword() { return password; } public void publishBatch(String cacheName, String publisherName, Iterator<EntryOperation> entryOperations) { DatabasePersistence databasePersistence = new DatabasePersistence( jdbcString, username, password); while (entryOperations.hasNext()) { EntryOperation entryOperation = (EntryOperation) entryOperations .next(); databasePersistence.databasePersist(entryOperation); } } public void start(String cacheName, String publisherName) throws PublisherNotReadyException { System.err .printf("Started: Custom JDBC Publisher for Cache %s with Publisher %s\n", new Object[] { cacheName, publisherName }); } public void stop(String cacheName, String publisherName) { System.err .printf("Stopped: Custom JDBC Publisher for Cache %s with Publisher %s\n", new Object[] { cacheName, publisherName }); } } In the publishBatch method from above we inform the publisher that he is supposed to persist data to a database: DatabasePersistence databasePersistence = new DatabasePersistence( jdbcString, username, password); while (entryOperations.hasNext()) { EntryOperation entryOperation = (EntryOperation) entryOperations .next(); databasePersistence.databasePersist(entryOperation); } Step 3: The class that deals with the persistence is a very basic one that uses JDBC to perform inserts/updates against a database. package com.oracle.coherence; import com.oracle.coherence.patterns.pushreplication.EntryOperation; import java.sql.*; import java.text.SimpleDateFormat; import com.oracle.coherence.Order; public class DatabasePersistence { public static String INSERT_OPERATION = "INSERT"; public static String UPDATE_OPERATION = "UPDATE"; public Connection dbConnection; public DatabasePersistence(String jdbcString, String username, String password) { this.dbConnection = createConnection(jdbcString, username, password); } public Connection createConnection(String jdbcString, String username, String password) { Connection connection = null; System.err.println("Connecting to: " + jdbcString + " Username: " + username + " Password: " + password); try { // Load the JDBC driver String driverName = "oracle.jdbc.driver.OracleDriver"; Class.forName(driverName); // Create a connection to the database connection = DriverManager.getConnection(jdbcString, username, password); System.err.println("Connected to:" + jdbcString + " Username: " + username + " Password: " + password); } catch (ClassNotFoundException e) { e.printStackTrace(); } // driver catch (SQLException e) { e.printStackTrace(); } return connection; } public void databasePersist(EntryOperation entryOperation) { if (entryOperation.getOperation().toString() .equalsIgnoreCase(INSERT_OPERATION)) { insert(((Order) entryOperation.getPublishableEntry().getValue())); } else if (entryOperation.getOperation().toString() .equalsIgnoreCase(UPDATE_OPERATION)) { update(((Order) entryOperation.getPublishableEntry().getValue())); } } public void update(Order order) { String update = "UPDATE Orders set QUANTITY= '" + order.getQuantity() + "', AMOUNT='" + order.getAmount() + "', ORD_DATE= '" + (new SimpleDateFormat("dd-MMM-yyyy")).format(order .getOrdDate()) + "' WHERE SYMBOL='" + order.getSymbol() + "'"; System.err.println("UPDATE = " + update); try { Statement stmt = getDbConnection().createStatement(); stmt.execute(update); stmt.close(); } catch (SQLException ex) { System.err.println("SQLException: " + ex.getMessage()); } } public void insert(Order order) { String insert = "insert into Orders values('" + order.getSymbol() + "'," + order.getQuantity() + "," + order.getAmount() + ",'" + (new SimpleDateFormat("dd-MMM-yyyy")).format(order .getOrdDate()) + "')"; System.err.println("INSERT = " + insert); try { Statement stmt = getDbConnection().createStatement(); stmt.execute(insert); stmt.close(); } catch (SQLException ex) { System.err.println("SQLException: " + ex.getMessage()); } } public Connection getDbConnection() { return dbConnection; } public void setDbConnection(Connection dbConnection) { this.dbConnection = dbConnection; } } Step 4: Now we need to register our publisher against a ContentHandler. In order to achieve that we need to create in our eclipse project a new class called CustomPushReplicationNamespaceContentHandler that should extend the com.oracle.coherence.patterns.pushreplication.configuration.PushReplicationNamespaceContentHandler. In the constructor of the new class we define a new handler for our custom publisher. package com.oracle.coherence; import com.oracle.coherence.configuration.Configurator; import com.oracle.coherence.environment.extensible.ConfigurationContext; import com.oracle.coherence.environment.extensible.ConfigurationException; import com.oracle.coherence.environment.extensible.ElementContentHandler; import com.oracle.coherence.patterns.pushreplication.PublisherScheme; import com.oracle.coherence.environment.extensible.QualifiedName; import com.oracle.coherence.patterns.pushreplication.configuration.PushReplicationNamespaceContentHandler; import com.tangosol.run.xml.XmlElement; public class CustomPushReplicationNamespaceContentHandler extends PushReplicationNamespaceContentHandler { public CustomPushReplicationNamespaceContentHandler() { super(); registerContentHandler("custom-publisher-scheme", new ElementContentHandler() { public Object onElement(ConfigurationContext context, QualifiedName qualifiedName, XmlElement xmlElement) throws ConfigurationException { PublisherScheme publisherScheme = new CustomPublisherScheme(); Configurator.configure(publisherScheme, context, qualifiedName, xmlElement); return publisherScheme; } }); } } Step 5: Now we should define our CustomPublisher in the cache configuration file according to the following documentation. <cache-config xmlns:sync="class:com.oracle.coherence.CustomPushReplicationNamespaceContentHandler" xmlns:cr="class:com.oracle.coherence.environment.extensible.namespaces.InstanceNamespaceContentHandler"> <caching-schemes> <sync:provider pof-enabled="false"> <sync:coherence-provider /> </sync:provider> <caching-scheme-mapping> <cache-mapping> <cache-name>publishing-cache</cache-name> <scheme-name>distributed-scheme-with-publishing-cachestore</scheme-name> <autostart>true</autostart> <sync:publisher> <sync:publisher-name>Active2 Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:remote-cluster-publisher-scheme> <sync:remote-invocation-service-name>remote-site1</sync:remote-invocation-service-name> <sync:remote-publisher-scheme> <sync:local-cache-publisher-scheme> <sync:target-cache-name>publishing-cache</sync:target-cache-name> </sync:local-cache-publisher-scheme> </sync:remote-publisher-scheme> <sync:autostart>true</sync:autostart> </sync:remote-cluster-publisher-scheme> </sync:publisher-scheme> </sync:publisher> <sync:publisher> <sync:publisher-name>Active2-Output-Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:stderr-publisher-scheme> <sync:autostart>true</sync:autostart> <sync:publish-original-value>true</sync:publish-original-value> </sync:stderr-publisher-scheme> </sync:publisher-scheme> </sync:publisher> <sync:publisher> <sync:publisher-name>Active2-JDBC-Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:custom-publisher-scheme> <sync:jdbc-string>jdbc:oracle:thin:@machine_name:1521:XE</sync:jdbc-string> <sync:username>hr</sync:username> <sync:password>hr</sync:password> </sync:custom-publisher-scheme> </sync:publisher-scheme> </sync:publisher> </cache-mapping> </caching-scheme-mapping> <!-- The following scheme is required for each remote-site when using a RemoteInvocationPublisher --> <remote-invocation-scheme> <service-name>remote-site1</service-name> <initiator-config> <tcp-initiator> <remote-addresses> <socket-address> <address>localhost</address> <port>20001</port> </socket-address> </remote-addresses> <connect-timeout>2s</connect-timeout> </tcp-initiator> <outgoing-message-handler> <request-timeout>5s</request-timeout> </outgoing-message-handler> </initiator-config> </remote-invocation-scheme> <!-- END: com.oracle.coherence.patterns.pushreplication --> <proxy-scheme> <service-name>ExtendTcpProxyService</service-name> <acceptor-config> <tcp-acceptor> <local-address> <address>localhost</address> <port>20002</port> </local-address> </tcp-acceptor> </acceptor-config> <autostart>true</autostart> </proxy-scheme> </caching-schemes> </cache-config> As you can see in the red-marked text from above I've:       - set new Namespace Content Handler       - define the new custom publisher that should work together with other publishers like: stderr and remote publishers in our case. Step 6: Add the com.oracle.coherence.CustomPublisherScheme to your custom-pof-config file: <pof-config> <user-type-list> <!-- Built in types --> <include>coherence-pof-config.xml</include> <include>coherence-common-pof-config.xml</include> <include>coherence-messagingpattern-pof-config.xml</include> <include>coherence-pushreplicationpattern-pof-config.xml</include> <!-- Application types --> <user-type> <type-id>1901</type-id> <class-name>com.oracle.coherence.Order</class-name> <serializer> <class-name>com.oracle.coherence.OrderSerializer</class-name> </serializer> </user-type> <user-type> <type-id>1902</type-id> <class-name>com.oracle.coherence.CustomPublisherScheme</class-name> </user-type> </user-type-list> </pof-config> CONCLUSIONSThis approach allows for publishers to publish data to almost any other receiver (database, JMS, MQ, ...). The only thing that needs to be changed is the DatabasePersistence.java class that should be adapted to the chosen receiver. Only minor changes are needed for the rest of the code (to publishBatch method from CustomPublisher class).

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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