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  • What's the difference between initializing this structure with these strategies?

    - by mystify
    // the malloc style, which returns a pointer: struct Cat *newCat = malloc(sizeof(struct Cat)); // no malloc...but isn't it actually the same thing? uses memory as well, or not? struct Cat cat = {520.0f, 680.0f, NULL}; Basically, I can get a initialized structure in these two ways. My guess is: It's the same thing, but when I use malloc I also have to free() that. In the second case I don't have to think about memory, because I don't call malloc. Maybe. When should I use the malloc style, and when the other?

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  • Separate one-off code paths

    - by DeadMG
    I'm implementing an application with different code paths that shall be chosen once at startup and then fixed forevermore for that execution- for example, choosing D3D11 or D3D9 rendering path. Obviously I don't want to duplicate all my other code. Is run-time inheritance (no virtual inheritance) a fair solution? I don't want to waste a bunch of performance making virtual lookups when the type was fixed long ago. Not just that, but it makes me nervous that the functions can't be inlined and whether or not it affects RVO and NRVO and such. Am I just being over-concerned about this?

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  • Data Annotations validation Built into model

    - by Josh
    I want to build an object model that automatically wires in validation when I attempt to save an object. I am using DataAnnotations for my validation, and it all works well, but I think my inheritance is whacked. I am looking here for some guidance on a better way to wire in my validation. So, to build in validation I have this interface public interface IValidatable { bool IsValid { get; } ValidationResponse ValidationResults { get; } void Validate(); } Then, I have a base class that all my objects inherit from. I did a class because I wanted to wire in the validation calls automatically. The issue is that the validation has to know the type of the class is it validating. So I use Generics like so. public class CoreObjectBase<T> : IValidatable where T : CoreObjectBase<T> { #region IValidatable Members public virtual bool IsValid { get { // First, check rules that always apply to this type var result = new Validator<T>().Validate((T)this); // return false if any violations occurred return !result.HasViolations; } } public virtual ValidationResponse ValidationResults { get { var result = new Validator<T>().Validate((T)this); return result; } } public virtual void Validate() { // First, check rules that always apply to this type var result = new Validator<T>().Validate((T)this); // throw error if any violations were detected if (result.HasViolations) throw new RulesException(result.Errors); } #endregion } So, I have this circular inheritance statement. My classes look like this then: public class MyClass : CoreObjectBase<MyClass> { } But the problem occurs when I have a more complicated model. Because I can only inherit from one class, when I have a situation where inheritance makes sense I believe the child classes won't have validation on their properties. public class Parent : CoreObjectBase<Parent> { //properties validated } public class Child : Parent { //properties not validated? } I haven't really tested the validation in these cases yet, but I am pretty sure that anything in child with a data annotation on it will not be automatically validated when I call Child.Validate(); due to the way the inheritance is configured. Is there a better way to do this?

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  • Displaying same icon in 2 different sizes on c#

    - by ET
    My goal is to display the same icon twice, but each time in different size. I tried the following: FileStream fs = new FileStream("name_of_the_icon_file.ico", FileMode.Open); Icon ico = new Icon(fs, 32, 32); //create an in-memory instance of the icon, size 32x32 Icon ico2 = new Icon(fs, 16, 16); //create an in-memory instance of the icon, size 16x16 ... Graphics.DrawIcon(ico, /*some point*/); Graphics.DrawIcon(ico2, /*some other point*/); The last line throws an ArgumentException: Value does not fall within the expected range. Can some one explain me whats wrong and whats the way to do this right?

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  • How to Dispose myClass with Garbage Collecter C#

    - by Ibrahim AKGUN
    Hi, I have a class and got a method that doin so many things in memory and need to be disposed when its jobs done.But i have looked for MSDN for solution.There is an example thats not solved my problem.When my Class is instanced and run this method my memory is getting bigger and bigger.How can i Dispose it when its job done ? Here is my CODES ; class Deneme { public Deneme() { } ~Deneme() { GC.Collect(); GC.SuppressFinalize(this); } public void TestMetodu() { System.Windows.Forms.MessageBox.Show("Test"); // This is my method that doing big jobs :) } } Deneme CCCX = new Deneme(); CCCX.TestMetodu(); CCCX = null; So i cant dispose it with this.

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  • iOS Downloading Videos and saving in Application Support folder

    - by Satyam svv
    In my application, i've to download videos around 10 to my application and play accordingly. Each video is around 50 MB. I'm using following code and then after downloading the video, i'm saving it to Application support folder to avoid icloud sync. But the problem is that when downloading the videos its crashing. [NSURLConnection sendAsynchronousRequest:req queue:[[NSOperationQueue alloc] init] completionHandler:^(NSURLResponse *response, NSData *rcvdDat, NSError * err) { . . . } What I'm thinking is that, while downloading the video, it resides in memory and so the total memory occupying by the app is increasing. Finally iOS is making the app to close. I would like to download the video and when ever a stream of data received, write to temp file and when completes move it to application support folder. Can some one help me on how to write it to file and save it at the end? I cannot use 3rd party libraries (unless its small) due to legal issues.

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  • how do I download a large file (via HTTP) in .NET

    - by nickcartwright
    I need to download a LARGE file (2GB) over HTTP in a C# console app. Problem is, after about 1.2GB, the app runs out of memory. Here's the code I'm using: WebClient request = new WebClient(); request.Credentials = new NetworkCredential(username, password); byte[] fileData = request.DownloadData(baseURL + fName); As you can see... I'm reading the file directly into memory. I'm pretty sure I could solve this if I were to read the data back from HTTP in chunks and write it to a file on disk. Does anyone know how I could do this?

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  • Getting set accessor for property in abstract class, not possible?

    - by Lars Udengaard
    Given the class': public abstract class AbstractEntity { public virtual Guid Id { get; private set; } } public class Entity { public virtual Guid Id { get; private set; } } And a PropertyInfo for the property 'Id'. When calling the method: PropertyInfo.GetAccessors() It returns both the get-method and the set-method when the class is not abstract (Entity), but only the get-method when the class is abstract (AbstractEntity). Why is this? And is there another way to get the set-method from a property with a private set?

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  • When should one let an application crash because of an exception in Java (design issue)?

    - by JVerstry
    In most cases, it is possible to catch exceptions in Java, even unchecked ones. But, it is not necessarily possible to do something about it (for example out of memory). For other cases, the issue I am trying to solve is a design principle one. I am trying to set-up a design principle or a set of rules indicating when one should give up on an exceptional situation, even if it is detected in time. The objective is trying to not crash the application as much as possible. Has someone already brainstormed and communicated about this? I am looking for specific generic cases and possible solutions, or thumb-rules. UPDATE Suggestions so far: Stop running if data coherency can be compromised Stop running if data can be deleted Stop running if you can't do anything about it (Out of memory...) Stop running if key service is not available or becomes unavailable and cannot be restarted If application must be stopped, degrade as gracefully as possible Use rollbacks in db transactions Log as much relevant information as you can Notify the developers

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  • Is it a problem if i query again and again to SQL Server 2005 and 2000?

    - by learner
    Window app i am constructing is for very low end machines (Celeron with max 128 RAM). From the following two approaches which one is the best (I don't want that application becomes memory hog for low end machines):- Approach One:- Query the database Select GUID from Table1 where DateTime <= @givendate which is returning me more than 300 thousands records (but only one field i.e. GUID - 300 thousands GUIDs). Now running a loop to achieve next process of this software based on GUID. Second Approach:- Query the database Select Top 1 GUID from Table1 where DateTime <= @givendate with top 1 again and again until all 300 thousands records done. It will return me only one GUID at a time, and I can do my next step of operation. What do you suggest which approach will use the less Memory Resources?? (Speed / performance is not the issue here).

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  • When machine code is generated from a program how does it translates to hardware level operations ??

    - by user553492
    Like if say the instruction is something like 100010101 1010101 01010101 011101010101. Now how is this translating to an actual job of deleting something from memory? Memory consists of actual physical transistors the HOLD data. What causes them to lose that data is some external signal? I want to know how that signal is generated. Like how some binary numbers change the state of a physical transistor. Is there a level beyond machine code that isn't explicitly visible to a programmer? I have heard of microcode that handle code at hardware level, even below assembly language. But still I pretty much don't understand. Thanks!

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  • Force to reimplement a static function in inherit classes

    - by pacopepe
    Hi, I have a program in C++ with plugins (dynamic libs). In the main program, I want to execute a static function to check if i can create a object of this type. An example without dynamic libs (aren't neccesary to understand the problem): #include "libs/parent.h" #include "libs/one.h" #include "libs/two.h" int main(int argc, char * argv[]) { Parent obj; if (One.match(argv[1])) { obj = new One(); else if (Two.match(argv[1])) { obj = new Two(); } Now, i have a interface class named Parent. All plugins inherit from this class. Ideally, I have a virtual static function in Parent named match, and all the plugins need to reimplement this function. The problem with this code is that i can't do a static virtual function in C++, so i don't know how to solve the problem. Sorry for mi english, i did my best

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  • WPF Prism deactivate ?

    - by 2Fast4YouBR
    Hi all, I have an problem and would like to know if it is common problem or jsut with me. I am using Wpf with Prism and Unity, all with the pattern MvvM. I am loading a viewModel that has a reference to a dropdown with few items, my idea is that each time that the user click in some place to open the view that has this dropdown is that the dropdown will be shown with diferent values. The problem is that I see is that after I show the view for the first time and after the first DEACTIVATE, when I try to load it again looks like it is already in the memory (was not deactivated/disposed), so as is already in memory, it not call the constructor again of the modelView and the dropdown is shown with tha same old values. public BranchSelectionViewModel(IUnityContainer unityContainer) { this.unityContainer = unityContainer; User user = this.unityContainer.Resolve<User>(); this.branches = new ObservableCollection<Department>(user.Departments .Where(department => department.DepartmentId != user.SelectedDepartment.DepartmentId)); }

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  • Delphi 2010 - Why can't I declare an abstract method with a generic type parameter?

    - by James
    I am trying to do the following in Delphi 2010: TDataConverter = class abstract public function Convert<T>(const AData: T): string; virtual; abstract; end; However, I keep getting the following compiler error: E2533 Virtual, dynamic and message methods cannot have type parameters I don't quite understand the reason why I can't do this. I can do this in C# e.g. public abstract class DataConverter { public abstract string Convert<T>(T data); } Anyone know the reasoning behind this?

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  • Friendness and derived class

    - by ereOn
    Hi, Let's say I have the following class hierarchy: class Base { protected: virtual void foo() = 0; friend class Other; }; class Derived : public Base { protected: void foo() { /* Some implementation */ }; }; class Other { public: void bar() { Derived* a = new Derived(); a->foo(); // Compiler error: foo() is protected within this context }; }; I guess I could change it too a->Base::foo() but since foo() is pure virtual in the Base class, the call will result in calling Derived::foo() anyway. However, the compiler seems to refuse a->foo(). I guess it is logical, but I can't really understand why. Am I missing something ? Can't (shouldn't) it handle this special case ? Thank you.

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  • Java: empty ArrayLists in a foor loop

    - by Patrick
    hi, I'm reusing the same ArrayList in a for loop, and I use for loop results = new ArrayList<Integer>(); experts = new ArrayList<Integer>(); output = new ArrayList<String>(); .... to create new ones. I guess this is wrong, because I'm allocating new memory. Is this correct ? If yes, how can I empty them ? Added: another example I'm creating new variables each time I call this method. Is this good practice ? I mean to create new precision, relevantFound.. etc ? Or should I declare them in my class, outside the method to not allocate more and more memory ? public static void computeMAP(ArrayList results, ArrayList experts) { //compute MAP double precision = 0; int relevantFound = 0; double sumprecision = 0; thanks

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  • 'Caching' a large table in ASP.NET

    - by TheNewGuy
    I understand that each page refresh, especially in 'AjaxLand', causes my back-end/code-behind class to be called from scratch... This is a problem because my class (which is a member object in System.Web.UI.Page) contains A LOT of data that it sources from a database. So now every page refresh in AjaxLand is causing me to making large backend DB calls, rather than just to reuse a class object from memory. Any fix for this? Is this where session variables come into play? Are session variables the only option I have to retain an object in memory that is linked to a single-user and a single-session instance?

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  • fastest c++ file compression library available?

    - by Fabien Hure
    I have a need to find the best library to compress in memory data. I am currently using zlib but I am wondering if there is a better compression library; better in terms of performance and memory footprint. It should be able to handle multiple files in the same archive. I am looking for a C/C++ library. Performance is the key factor. The files that are being compressed are small to large XML files.

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  • C++ enforce conditions on inherited classes

    - by user231536
    I would like to define an abstract base class X and enforce the following: a) every concrete class Y that inherits from X define a constructor Y(int x) b) it should be possible to test whether two Y objects are equal. For a, one not very good solution is to put a pure virtual fromInt method in X which concrete class will have to define. But I cannot enforce construction. For b), I cannot seem to use a pure virtual method in X bool operator == (const X& other) const =0; because in overridden classes this remains undefined. It is not enough to define bool operator == (const Y& other) const { //stuff} because the types don't match. How do I solve these problems?

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  • Shared data in an ASP.NET application

    - by Barguast
    I have a basic ASP.NET application which is used to request data which is stored on disk. This is loaded from files and sent as the response. I want to be able to store the data loaded from these files in memory to reduce the number of reads from disk. All of the requests will be asking for the same data, so it makes sense to have a single cache of in-memory data which is accessible to all requests. What is the best way to create a single accessible object instance which I can use to store and access this cached data? I've looked into HttpApplication, but apparently a new instance of this is created for parallel requests and so it doesn't fit my needs.

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  • Tie destruction of an object (sealed) to destruction of an unmanaged buffer

    - by testtestSO
    I'll explain my situation first: I'm interested of using the Bitmap constructor that takes scan0, stride and format, because I'm decoding tiled images and I'd like to choose my own stride so I can decode the tiles without caring about the bounds in the decoder part. Anyway, the problem is that the documentation says: The caller is responsible for allocating and freeing the block of memory specified by the scan0 parameter. However, the memory should not be released until the related Bitmap is released. I can't release the buffer easily, because the Bitmap is then passed to another class that will eventually destroy it and I don't have control over it. Is there some way (hacky, I know) to tell the GC to also release my buffer when the Bitmap is destroyed? (Also, any alternative solution is welcome).

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