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  • How to deal with a flaw in System.Data.DataTableExtensions.CopyToDataTable()

    - by andy
    Hey guys, so I've come across something which is perhaps a flaw in the Extension method .CopyToDataTable. This method is used by Importing (in VB.NET) System.Data.DataTableExtensions and then calling the method against an IEnumerable. You would do this if you want to filter a Datatable using LINQ, and then restore the DataTable at the end. i.e: Imports System.Data.DataRowExtensions Imports System.Data.DataTableExtensions Public Class SomeClass Private Shared Function GetData() As DataTable Dim Data As DataTable Data = LegacyADO.NETDBCall Data = Data.AsEnumerable.Where(Function(dr) dr.Field(Of Integer)("SomeField") = 5).CopyToDataTable() Return Data End Function End Class In the example above, the "WHERE" filtering might return no results. If this happens CopyToDataTable throws an exception because there are no DataRows. Why? The correct behavior should be to return a DataTable with Rows.Count = 0. Can anyone think of a clean workaround to this, in such a way that whoever calls CopyToDataTable doesn't have to be aware of this issue? System.Data.DataTableExtensions is a Static Class so I can't override the behavior....any ideas? Have I missed something? cheers UPDATE: I have submitted this as an issue to Connect. I would still like some suggestions, but if you agree with me, you could vote up the issue at Connect via the link above cheers

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  • Stuck trying to get Log4Net to work with Dependency Injection

    - by Pure.Krome
    I've got a simple winform test app i'm using to try some Log4Net Dependency Injection stuff. I've made a simple interface in my Services project :- public interface ILogging { void Debug(string message); // snip the other's. } Then my concrete type will be using Log4Net... public class Log4NetLogging : ILogging { private static ILog Log4Net { get { return LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); } } public void Debug(string message) { if (Log4Net.IsDebugEnabled) { Log4Net.Debug(message); } } } So far so good. Nothing too hard there. Now, in a different project (and therefore namesapce), I try and use this ... public partial class Form1 : Form { public Form1() { FileInfo fileInfo = new FileInfo("Log4Net.config"); log4net.Config.XmlConfigurator.Configure(fileInfo); } private void Foo() { // This would be handled with DI, but i've not set it up // (on the constructor, in this code example). ILogging logging = new Log4NetLogging(); logging.Debug("Test message"); } } Ok .. also pretty simple. I've hardcoded the ILogging instance but that is usually dependency injected via the constructor. Anyways, when i check this line of code... return LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); the DeclaringType type value is of the Service namespace, not the type of the Form (ie. X.Y.Z.Form1) which actually called the method. Without passing the type INTO method as another argument, is there anyway using reflection to figure out the real method that called it?

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  • Releasing Autoreleasepool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • JSF 2 - clearing component attributes on page load?

    - by jamiebarrow
    Hi, The real question: Is there a way to clear certain attributes for all components on an initial page load? Background info: In my application, I have a JSF 2.0 frontend layer that speaks to a service layer (the service layer is made up of Spring beans that get injected to the managed beans). The service layer does its own validation, and I do the same validation in the frontend layer using my own validator classes to try and avoid code duplication somehow. These validator classes aren't JSF validators, they're just POJOs. I'm only doing validation on an action, so in the action method, I perform validation, and only if it's valid do I call through to the service layer. When I do my validation, I set the styleClass and title on the UIComponents using reflection (so if the UIComponent has the setStyleClass(:String) or setTitle(:String) methods, then I use them). This works nicely, and on a validation error I see a nicely styled text box with a popup containing the error message if I hover over it. However, since the component is bound to a Session Scoped Managed Bean, it seems that these attributes stick. So if I navigate away and come back to the same page, the styleClass and title are still in the error state. Is there a way to clear the styleClass and title attributes on each initial page load? Thanks, James P.S. I'm using the action method to validate because of some issues I had before with JSF 1.2 and it's validation methods, but can't remember why... so that's why I'm using the action method to validate.

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  • camera picturecallback intent not work

    - by Simon
    After I take the photo, the program automatically goes back like onBackPressed(). When I remove the putExtra, the intent runs. When I put startActivity() after takePicture(), it transfers null data.... I just want to put the image data to another activity to have other use. How can it be achieved? private PictureCallback picture = new PictureCallback(){ @Override public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub Intent intent = new Intent(CameraFilming.this, PhotoPreview.class); intent.putExtra("imageByte", data); //Picture data transfer to next activity startActivity(intent); } }; //take photo by pressing button private class captureBtnListener implements View.OnClickListener{ @Override public void onClick(View v){ capture.setOnClickListener(null); CountDownTimer timer = new CountDownTimer(10000, 1000){ @Override public void onTick(long millisUntilFinished) { // TODO Auto-generated method stub countdown.setText(millisUntilFinished/1000+""); } @Override public void onFinish() { // TODO Auto-generated method stub countdown.setText("0"); camera.takePicture(null, null, picture); } }; timer.start(); } } public class PhotoPreview extends Activity{ private RelativeLayout layout; private ImageView overlay, texture, face1, face2; @Override public void onCreate (Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.photo_preview); layout = (RelativeLayout)findViewById(R.id.preview_layout); byte[] data = getIntent().getByteArrayExtra("imageByte"); if (data == null){ Log.d("PhotoPreview", "no image data"); finish(); } Bitmap rawPhotoBitmap = BitmapFactory.decodeByteArray(data, 0, data.length); ImageProcess imgProcess = new ImageProcess(this); Bitmap resizedFace = imgProcess.scaleAccordingWidth(imgProcess.cropImage(rawPhotoBitmap, 840, 125, 440, 560), 77); face1 = new ImageView(this); face1.setImageBitmap(resizedFace); Log.d("testing", "testing"); } }

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  • Python 3, urllib ... Reset Connection Possible?

    - by Rhys
    In the larger scale of my program the goal of the below code is to filter out all dynamic html in a web-page source code code snippet: try: deepreq3 = urllib.request.Request(deepurl3) deepreq3.add_header("User-Agent","etc......") deepdata3 = urllib.request.urlopen(deepurl3).read().decode("utf8", 'ignore') The following code is looped 3 times in order to identify whether the target web-page is Dynamic (source code is changed at intervals) or not. If the page IS dynamic, the above code loops another 15 times and attempts to filter out the dynamic content. QUESTION: While this filtering method works 80% of the time, some pages will reload ALL 15 times and STILL contain dynamic code. HOWEVER. If I manually close down the Python Shell and re-execute my program, the dynamic html that my 'refresh-page method' could not shake off is no longer there ... it's been replaced with new dynamic html that my 'refresh-page method' cannot shake off. So I need to know, what is going on here? How is re-running my program causing the dynamic content of a page to change. AND, is there any way, any 'reset connection' command I can use to recreate this ... without manually restarting my app. Thanks for your response.

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  • What to pass parameters to start an workflow through WCF

    - by Rubens Farias
    It's possible to define some start values to an workflow using WorkflowInstance.CreateWorkflow, like this: using(WorkflowRuntime runtime = new WorkflowRuntime()) { Dictionary<string, object> parameters = new Dictionary<string, object>(); parameters.Add("First", "something"); parameters.Add("Second", 42); WorkflowInstance instance = runtime.CreateWorkflow(typeof(MyStateMachineWorkflow), parameters); instance.Start(); waitHandle.WaitOne(); } This way, a MyStateMachineWorkflow instance is created and First and Second public properties gets that dictionary values. But I'm using WCF; so far, I managed to create a Start method which accepts that two arguments and I set that required fields by using bind on my ReceiveActivity: using (WorkflowServiceHost host = new WorkflowServiceHost(typeof(MyStateMachineWorkflow))) { host.Open(); ChannelFactory<IMyStateMachineWorkflow> factory = new ChannelFactory<IMyStateMachineWorkflow>("MyStateMachineWorkflow"); IMyStateMachineWorkflow proxy = factory.CreateChannel(); // set this values through binding on my ReceiveActivity proxy.Start("something", 42); } While this works, that create an anomaly: that method should be called only and exactly once. How can I start an workflow instance through WCF passing those arguments? On my tests, I just actually interact with my workflow through wire after I call that proxy method. Is there other way?

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  • EF4 POCO Not Updating Navigation Property On Save

    - by Gavin Draper
    I'm using EF4 with POCO objects the 2 tables are as follows Service ServiceID, Name, StatusID Status StatusID, Name The POCO objects look like this Service ServiceID, Status, Name Status StatusID, Name With Status on the Service object being a Navigation Property and of type Status. In my Service Repository I have a save method that takes a service objects attaches it to the context and calls save. This works fine for the service, but if the status for that service has been changed it does not get updated. My Save method looks like this public static void SaveService(Service service) { using (var ctx = Context.CreateContext()) { ctx.AttachModify("Services", service); ctx.AttachTo("Statuses",service.Status); ctx.SaveChanges(); } } The AttachModify method attaches an object to the context and sets it to modified it looks like this public void AttachModify(string entitySetName, object entity) { if (entity != null) { AttachTo(entitySetName, entity); SetModified(entity); } } public void SetModified(object entity) { ObjectStateManager.ChangeObjectState(entity, EntityState.Modified); } If I look at a SQL profile its not even including the navigation property in the update for the service table, it never touches the StatusID. Its driving me crazy. Any idea what I need to do to force the Navigation Property to update?

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  • different thread accessing MemoryStream

    - by Wayne
    There's a bit of code which writes data to a MemoryStream object directly into it's data buffer by calling GetBuffer(). It also uses and updates the Position and SetLength() properties appropriately. This code works purposes 99.9999% of the time. Literally. Only every so many 100,000's of iterations it will barf. The specific problem is that the memory.Position property suddenly returns zero instead of the appropriate value. However, code was added that checks for the 0 and throws an exception which include log of the MemoryStream properties like Position and Length in a separate method. Those return the correct value. Further addition shows that when this rare condition occurs, the memory.Position only has zero inside this particular method. Okay. Obviously, this must be a threading issue. But this code is well locked. However, the nature of this software is that it's organized by "tasks" with a scheduler and so any one of several actual O/S thread may run this code at any give time--but never more than one at a time. So it's my guess that ordinarily it so happens that the same thread keeps getting used for this method and then on a rare occasion a different thread get used. Then due to compiler optimizations, the different thread never gets the correct value. It gets a "stale" value. Ordinarily in a situation like this I would apply a "volatile" keyword to the variable in question. But that (those) variables are inside the MemoryStream object. Does anyone have any other idea? Or does this mean we have to implement our own MemoryStream object? (Just like we end up having to do with practically every collection in .NET?) It's a shame to have such an awesome platform as .NET and have virtually the entire system useless as-is for seriously parallelized applications. If I'm wrong or you have other ideas, please advise. Sincerely, Wayne

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  • Sencha : how to pass parameter to php using Ext.data.HttpProxy?

    - by Lauraire Jérémy
    I have successfully completed this great tutorial : http://www.sencha.com/learn/ext-js-grids-with-php-and-sql/ I just can't use the baseParams field specified with the proxy... Here is my code that follows tutorial description : __ My Store : Communes.js ____ Ext.define('app.store.Communes', { extend: 'Ext.data.Store', id: 'communesstore', requires: ['app.model.Commune'], config: { model: 'app.model.Commune', departement:'var', // the proxy with POST method proxy: new Ext.data.HttpProxy({ url: 'app/php/communes.php', // File to connect to method: 'POST' }), // the parameter passed to the proxy baseParams:{ departement: "VAR" }, // the JSON parser reader: new Ext.data.JsonReader({ // we tell the datastore where to get his data from rootProperty: 'results' }, [ { name: 'IdCommune', type: 'integer' }, { name: 'NomCommune', type: 'string' } ]), autoLoad: true, sortInfo:{ field: 'IdCommune', direction: "ASC" } } }); _____ The php file : communes.php _____ <?php /** * CREATE THE CONNECTION */ mysql_connect("localhost", "root", "pwd") or die("Could not connect: " . mysql_error()); mysql_select_db("databasename"); /** * INITIATE THE POST */ $departement = 'null'; if ( isset($_POST['departement'])){ $departement = $_POST['departement']; // Get this from Ext } getListCommunes($departement); /** * */ function getListCommunes($departement) { [CODE HERE WORK FINE : just a connection and query but $departement is NULL] } ?> There is no parameter passed as POST method... Any idea?

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  • Dataset holds a table called "Table", not the table I pass in?

    - by dotnetdev
    Hi, I have the code below: string SQL = "select * from " + TableName; using (DS = new DataSet()) using (SqlDataAdapter adapter = new SqlDataAdapter()) using (SqlConnection sqlconn = new SqlConnection(connectionStringBuilder.ToString())) using (SqlCommand objCommand = new SqlCommand(SQL, sqlconn)) { sqlconn.Open(); adapter.SelectCommand = objCommand; adapter.Fill(DS); } System.Windows.Forms.MessageBox.Show(DS.Tables[0].TableName); return DS; However, every time I run this code, the dataset (DS) is filled with one table called "Table". It does not represent the table name I pass in as the parameter TableName and this parameter does not get mutated so I don't know where the name Table comes from. I'd expect the table to be the same as the tableName parameter I pass in? Any idea why this is not so? EDIT: Important fact: This code needs to return a dataset because I use the dataRelation object in another method, which is dependent on this, and without using a dataset, that method throws an exception. The code for that method is: DataRelation PartToIntersection = new DataRelation("XYZ", this.LoadDataToTable(tableName).Tables[tableName].Columns[0], // Treating the PartStat table as the parent - .N this.LoadDataToTable("PartProducts").Tables["PartProducts"].Columns[0]); // 1 // PartsProducts (intersection) to ProductMaterial DataRelation ProductMaterialToIntersection = new DataRelation("", ds.Tables["ProductMaterial"].Columns[0], ds.Tables["PartsProducts"].Columns[1]); Thanks

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  • N Tiers with SubSonic 3, Dirty Columns collection is alwayes empty on update

    - by Adel
    Hello guys here is what i am doing, and not working for me. I have a DAL generated with SubSonic 3 ActiveRecord template, i have a service layer (business layer if you well) that have mixture of facade and some validation. say i have a method on the Service layer like public void UpdateClient(Client client); in my GUI i create a Client object fill it with some data with ID and pass it to the service method and this never worked, the dirty columns collection (that track which columns are altered in order to use more efficant update statment) is alwayes empty. if i tried to get the object from database inside my GUI then pass it to the service method it's not working either. the only scenario i find working is if i query the object from the database and call Update() on the same context all inside my GUI and this defeats the whole service layer i've created. however for insert and delete everything working fine, i wonder if this have to do something with object tracking but what i know is SubSonic don't do that. please advice. thanks. Adel.

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  • ActionScript / AIR - One Button Limit (Exclusive Touch) For Mobile Devices?

    - by TheDarkIn1978
    two years ago, when i was developing an application for the iPhone, i used the following built-in system method on all of my buttons: [button setExclusiveTouch:YES]; essentially, if you had many buttons on screen, this method insured that the application wouldn't be permitted do crazy things when several button events firing at the same time as any new button press would cancel all others. problematic: ButtonA and ButtonB are available. each button has a mouse up event which fire a specific animated (tweened) reorganization/layout of the UI. if both button's events are fired at the same time, their events will likely conflict, causing a strange new layout, perhaps a runtime error. solution: application buttons cancel any current pending mouse up events when said button enters mouse down. private function mouseDownEventHandler(evt:MouseEvent):void { //if other buttons are currently in a mouse down state ready to fire //a mouse up event, cancel them all here. } of course it's simple to manually handle this if there are only a few buttons on stage, but managing buttons becomes more and more complicated / bug-prone if there are several / many buttons available. is there a convenience method available in AIR specifically for this functionality?

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  • Incorrect syntax inserting data into table

    - by SelectDistinct
    I am having some trouble with my update() method. The idea is that the user Provides a recipe name, ingredients, instructions and then selects an image using Filestream. Once the user clicks 'Add Recipe' this will call the update method, however as things stand I am getting an error which is mentioning the contents of the text box: Here is the update() method code: private void updatedata() { // filesteam object to read the image // full length of image to a byte array try { // try to see if the image has a valid path if (imagename != "") { FileStream fs; fs = new FileStream(@imagename, FileMode.Open, FileAccess.Read); // a byte array to read the image byte[] picbyte = new byte[fs.Length]; fs.Read(picbyte, 0, System.Convert.ToInt32(fs.Length)); fs.Close(); //open the database using odp.net and insert the lines string connstr = @"Server=mypcname\SQLEXPRESS;Database=RecipeOrganiser;Trusted_Connection=True"; SqlConnection conn = new SqlConnection(connstr); conn.Open(); string query; query = "insert into Recipes(RecipeName,RecipeImage,RecipeIngredients,RecipeInstructions) values (" + textBox1.Text + "," + " @pic" + "," + textBox2.Text + "," + textBox3.Text + ")"; SqlParameter picparameter = new SqlParameter(); picparameter.SqlDbType = SqlDbType.Image; picparameter.ParameterName = "pic"; picparameter.Value = picbyte; SqlCommand cmd = new SqlCommand(query, conn); cmd.Parameters.Add(picparameter); cmd.ExecuteNonQuery(); MessageBox.Show("Image successfully saved"); cmd.Dispose(); conn.Close(); conn.Dispose(); Connection(); } } catch (Exception ex) { MessageBox.Show(ex.Message); } } Can anyone see where I have gone wrong with the insert into Recipes query or suggest an alternative approach to this part of the code?

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  • Is there a way to automatically load navigational property using the .NET Entity Framework?

    - by René Wolferink
    Stepping away more and more from writing SQL for my applications, I decided to give the Entity Framework a try. However, I've run into something I believe is causing me to write more code than I think is strictly necessary. When I accessed some navigational properties, I discovered that all many-to-one relations (simple references) were null and all one-to-many and many-to-many relations (EntityCollections) were empty. For example: I have a User with a reference to a Group. When I have retieved a User, by using a simple select-by-id, the Group property is null. If I want to access the Group I have to manually load it (using User.GroupReference.Load()). So I added a GetGroup() method in User which checks whether the Group is loaded already and, if not, does so and then returns the Group. Now this will result in a lot of highly similar methods for all navigational properties. And it all results in the navigational properties not being used, only my custom-made Get"PropertyName"() method's are now being used. I don't want to expand my queries (linq to entities) to immediately load all these properties, because it's not always known at first what is needed. And besides, it would cause a lot of queries to have to be made. Is there a way to configure the Entity Framework to load these objects when they happen to not be present? So when I access User.Group and the group is not loaded yet, it is loaded automatically? Or am I stuck using my own Get"PropertyName"() method's as long as I'm trying to load objects only on demand (or "just-in-time")? Some extra info: I'm using VS2008 SP1 with .NET 3.5 SP1. The Entity Framework I'm using is the one that got shipped with it.

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  • using yield in C# like I would in Ruby

    - by Sarah Vessels
    Besides just using yield for iterators in Ruby, I also use it to pass control briefly back to the caller before resuming control in the called method. What I want to do in C# is similar. In a test class, I want to get a connection instance, create another variable instance that uses that connection, then pass the variable to the calling method so it can be fiddled with. I then want control to return to the called method so that the connection can be disposed. I guess I'm wanting a block/closure like in Ruby. Here's the general idea: private static MyThing getThing() { using (var connection = new Connection()) { yield return new MyThing(connection); } } [TestMethod] public void MyTest1() { // call getThing(), use yielded MyThing, control returns to getThing() // for disposal } [TestMethod] public void MyTest2() { // call getThing(), use yielded MyThing, control returns to getThing() // for disposal } ... This doesn't work in C#; ReSharper tells me that the body of getThing cannot be an iterator block because MyThing is not an iterator interface type. That's definitely true, but I don't want to iterate through some list. I'm guessing I shouldn't use yield if I'm not working with iterators. Any idea how I can achieve this block/closure thing in C# so I don't have to wrap my code in MyTest1, MyTest2, ... with the code in getThing()'s body?

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  • Calling private constructors with Reflection.Emit?

    - by Jakob Botsch Nielsen
    I'm trying to emit the following IL: LocalBuilder pointer = il.DeclareLocal(typeof(IntPtr)); il.Emit(OpCodes.Ldarg_0); il.Emit(OpCodes.Stloc, pointer); il.Emit(OpCodes.Ldloca, pointer); il.Emit(OpCodes.Call, typeof(IntPtr).GetMethod("ToPointer")); il.Emit(OpCodes.Ret); The delegate I bind with has the signature void* TestDelegate(IntPtr ptr) It throws the exception Operation could destabilize the runtime. Anyone knows what's wrong? EDIT: Alright, so I got the IL working now. The entire goal of this was to be able to call a private constructor. The private constructor takes a pointer so I can't use normal reflection. Now.. When I call it, I get an exception saying Attempt by method <built method> to access method <private constructor> failed. Apparently it's performing security checks - but from experience I know that Reflection is able to do private stuff like this normally, so hopefully there is a way to disable that check?

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  • how do I best create a set of list classes to match my business objects

    - by ken-forslund
    I'm a bit fuzzy on the best way to solve the problem of needing a list for each of my business objects that implements some overridden functions. Here's the setup: I have a baseObject that sets up database, and has its proper Dispose() method All my other business objects inherit from it, and if necessary, override Dispose() Some of these classes also contain arrays (lists) of other objects. So I create a class that holds a List of these. I'm aware I could just use the generic List, but that doesn't let me add extra features like Dispose() so it will loop through and clean up. So if I had objects called User, Project and Schedule, I would create UserList, ProjectList, ScheduleList. In the past, I have simply had these inherit from List< with the appropriate class named and then written the pile of common functions I wanted it to have, like Dispose(). this meant I would verify by hand, that each of these List classes had the same set of methods. Some of these classes had pretty simple versions of these methods that could have been inherited from a base list class. I could write an interface, to force me to ensure that each of my List classes has the same functions, but interfaces don't let me write common base functions that SOME of the lists might override. I had tried to write a baseObjectList that inherited from List, and then make my other Lists inherit from that, but there are issues with that (which is really why I came here). One of which was trying to use the Find() method with a predicate. I've simplified the problem down to just a discussion of Dispose() method on the list that loops through and disposes its contents, but in reality, I have several other common functions that I want all my lists to have. What's the best practice to solve this organizational matter?

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  • Linq to SQL duplicating entry when referencing FK

    - by Oscar
    Hi! I am still facing some problems when using LINQ-to-SQL. I am also looking for answers by myself, but this problem is so akward that I am having problems to find the right keywords to look for it. I have this code here: public CustomTask SaveTask(string token, CustomTask task) { TrackingDataContext dataConext = new TrackingDataContext(); //Check the token for security if (SessionTokenBase.Instance.ExistsToken(Convert.ToInt32(token)) == null) return null; //Populates the Task - the "real" Linq to SQL object Task t = new Task(); t.Title = task.Title; t.Description = task.Description; //****The next 4 lines are important**** if (task.Severity != null) t.Severity = task.Severity; else t.SeverityID = task.SeverityID; t.StateID = task.StateID; if (task.TeamMember != null) t.TeamMember = task.TeamMember; else t.ReporterID = task.ReporterID; if (task.ReporterTeam != null) t.Team = task.ReporterTeam; else t.ReporterTeamID = task.ReporterTeamID; //Saves/Updates the task dataConext.Tasks.InsertOnSubmit(t); dataConext.SubmitChanges(); task.ID = t.ID; return task; } The problem is that I am sending the ID of the severity, and then, when I get this situation: DB State before calling the method: ID Name 1 high 2 medium 3 low Call the method selecting "medium" as severity DB State after calling the method: ID Name 1 high 2 medium 3 low 4 medium The point is: -It identified that the ID was related to the Medium entry (and for this reason it could populate the "Name" Column correctly), but if duplicated this entry. The problem is: Why?!! Some explanation about the code: CustomTask is almost the same as Task, but I was having problems regarding serialization as can be seen here I don't want to send the Severity property populated because I want my message to be as small as possible. Could anyone clear to my, why it recognize the entry, but creates a new entry in the DB?

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  • Xcode: how to know a header file is actually imported?

    - by Philip007
    To be specific, I am using RestKit framework. I want to use a framework class category called RKObjectManager+RKTableController in my view controller mainTVC. Here is my #import section in mainTVC.m: // framework headers, which should be enough #import <RestKit/RestKit.h> #import <RestKit/UI.h> // my project headers, not relating to framework #import "MainTVC.h" #import "Photo.h" // Do this to guarantee import does happen. But still got error, see below #import <RestKit/RKObjectManager+RKTableController.h> However, Xcode issue an error: No known class method for selector 'fetchRequest:groupedBy:inContext:' For reference, this method is a class method declared only in category header RKObjectManager+RKTableController.h, but not in 'RKObjectManager.h`. Also, I added -ObjC and -all_load to "other linker flags" in build settings, if that's relevant. I suspect the error is caused by the fact that category header is not actually imported somehow. How can I verify that? Or the error is caused by other reasons that I am not aware of. What am I doing wrong?

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  • [Rails] checkbox to update attribute

    - by Jeff
    [Updated a bit] I have a Task model that has a :completed boolean attribute. If I click on it I want it to execute the 'finish' method. The main problem is that I am displays a series of checkboxes in a list and subsequent checkboxes after the first one are ignored. The method is never called for the given task/checkbox combo. I have this chunk of code in my view: <% current_user.tasks.each do |t|%> <% if t.completed == false %> <%= check_box_tag :completed, true, checked = false %> <%= observe_field :completed, :url => { :controller => 'tasks', :action => :finish , :id => t.id }, :frequency => 0.25, :update => :completed, :with => true %> and my finish method looks like this: def finish @task = Task.find(params[:id]) new = {:completed => true} @task.update_attributes(new) render :update do |page| page.replace_html "taskListing", :partial => 'home/task_listing' end

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  • Ruby on Rails user login form in main layout

    - by Jimmy
    Hey guys I have a simple ror application for some demo stuff. I am running into a problem with trying to move my login form from the users controller and just have it displayed in the main navigation so that a user can easily log in from anywhere. The problem is the form doesn't generate the correct action for the html form. Ruby code: <% form_for(url_for(:action => 'login'), :method => 'post') do |f| %> <li><%= f.text_field("username") %></li> <li><%= f.password_field("password") %></li> <li><%= submit_tag("Login")%></li> <% end %> The problem is depending on the controller I am currently in this generates HTML actions like <form action="/home" method="post">...</form> when it should be generating HTML like so <form action="/login" method="post">...</form> I know I could simply do an HTML form here but I want to keep things as easy to maintain as possible. Any help?

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  • Efficient database access when dealing with multiple abstracted repositories

    - by Nathan Ridley
    I want to know how most people are dealing with the repository pattern when it involves hitting the same database multiple times (sometimes transactionally) and trying to do so efficiently while maintaining database agnosticism and using multiple repositories together. Let's say we have repositories for three different entities; Widget, Thing and Whatsit. Each repository is abstracted via a base interface as per normal decoupling design processes. The base interfaces would then be IWidgetRepository, IThingRepository and IWhatsitRepository. Now we have our business layer or equivalent (whatever you want to call it). In this layer we have classes that access the various repositories. Often the methods in these classes need to do batch/combined operations where multiple repositories are involved. Sometimes one method may make use of another method internally, while that method can still be called independently. What about, in this scenario, when the operation needs to be transactional? Example: class Bob { private IWidgetRepository _widgetRepo; private IThingRepository _thingRepo; private IWhatsitRepository _whatsitRepo; public Bob(IWidgetRepository widgetRepo, IThingRepository thingRepo, IWhatsitRepository whatsitRepo) { _widgetRepo = widgetRepo; _thingRepo= thingRepo; _whatsitRepo= whatsitRepo; } public void DoStuff() { _widgetRepo.StoreSomeStuff(); _thingRepo.ReadSomeStuff(); _whatsitRepo.SaveSomething(); } public void DoOtherThing() { _widgetRepo.UpdateSomething(); DoStuff(); } } How do I keep my access to that database efficient and not have a constant stream of open-close-open-close on connections and inadvertent invocation of MSDTS and whatnot? If my database is something like SQLite, standard mechanisms like creating nested transactions are going to inherently fail, yet the business layer should not have to be concerning itself with such things. How do you handle such issues? Does ADO.Net provide simple mechanisms to handle this or do most people end up wrapping their own custom bits of code around ADO.Net to solve these types of problems?

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  • C++ socket protocol design issue (ring inclusion)

    - by Martin Lauridsen
    So I have these two classes, mpqs_client and client_protocol. The mpqs_client class handles a Boost socket connection to a server (sending and receiving messages with some specific format. Upon receiving a message, it calls a static method, parse_message(..), in the class client_protocol, and this method should analyse the message received and perform some corresponding action. Given some specific input, the parse_message method needs to send some data back to the server. As mentioned, this happens through the class mpqs_client. So I could, from mpqs_client, pass "this" to parse_message(..) in client_protocol. However, this leads to a two-way association relationship between the two classes. Something which I reckon is not desireable. Also, to implement this, I would need to include the other in each one, and this gives me a terrible pain. I am thinking this is more of a design issue. What is the best solution here? Code is posted below. Class mpqs_client: #include "mpqs_client.h" mpqs_client::mpqs_client(boost::asio::io_service& io_service, tcp::resolver::iterator endpoint_iterator) : io_service_(io_service), socket_(io_service) { ... } ... void mpqs_client::write(const network_message& msg) { io_service_.post(boost::bind(&mpqs_client::do_write, this, msg)); } Class client_protocol: #include "../network_message.hpp" #include "../protocol_consts.h" class client_protocol { public: static void parse_message(network_message& msg, mpqs_sieve **instance_, mpqs_client &client_) { ... switch (type) { case MPQS_DATA: ... break; case POLYNOMIAL_DATA: ... break; default: break; } }

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  • this is my first time asking here, I wanted to create a linked list while sorting it thanks

    - by user2738718
    package practise; public class Node { // node contains data and next public int data; public Node next; //constructor public Node (int data, Node next){ this.data = data; this.next = next; } //list insert method public void insert(Node list, int s){ //case 1 if only one element in the list if(list.next == null && list.data > s) { Node T = new Node(s,list); } else if(list.next == null && list.data < s) { Node T = new Node(s,null); list.next = T; } //case 2 if more than 1 element in the list // 3 elements present I set prev to null and curr to list then performed while loop if(list.next.next != null) { Node curr = list; Node prev = null; while(curr != null) { prev = curr; curr = curr.next; if(curr.data > s && prev.data < s){ Node T = new Node(s,curr); prev.next = T; } } // case 3 at the end checks for the data if(prev.data < s){ Node T = new Node(s,null); prev.next = T; } } } } // this is a hw problem, i created the insert method so i can check and place it in the correct order so my list is sorted This is how far I got, please correct me if I am wrong, I keep inserting node in the main method, Node root = new Node(); and root.insert() to add.

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