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  • App delegate doesn't work after starting using Storyboards -iOS

    - by user968173
    I have a small problem with my game.. I wanna stop my game whenever it's interrupted. My stopGame method was working when I called it in applicationWillResignActive when I was using xib files. When I changed it to storyboards, it stopped working.. applicationWillResignActive still works with storyboards and my stopGame method is called, but for some reason, my game does not stop.. Has someone faced a problem like this? And possible solutions please.. Thanks in advance..

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  • [JAVA] Activity Stream- Producing X amount of objects in a panel on app load

    - by Matthew De'Loughry
    Hi guys, Just wondering if you could help wanting to produce an activity stream in Java, the idea was to have a JLabel and text area followed by a divider be displayed on a screen and then repeated X amount of times according to what data was in a database. What I was wondering is how could I possibly repeat the placing the jlabel, text area, and diveder on the screen above the last rendered objects on the fly and all displayed correctly no matter the size of the text area of each set of object sort of like the image below. Hope I made it clear as I could thanks

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  • iphone view-based app

    - by ms
    I've created a view based application and have connected all of my buttons through Interface Builder (and saved)...however upon launch all I have is a white screen on the simulator. I've uncommented the viewDidLoad, and my header file has IBOutlet UIlabels defined. I'm kind of baffled.

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  • Do I need to store a generic rotation point/radius for rotating around a point other than the origin for object transforms?

    - by Casey
    I'm having trouble implementing a non-origin point rotation. I have a class Transform that stores each component separately in three 3D vectors for position, scale, and rotation. This is fine for local rotations based on the center of the object. The issue is how do I determine/concatenate non-origin rotations in addition to origin rotations. Normally this would be achieved as a Transform-Rotate-Transform for the center rotation followed by a Transform-Rotate-Transform for the non-origin point. The problem is because I am storing the individual components, the final Transform matrix is not calculated until needed by using the individual components to fill an appropriate Matrix. (See GetLocalTransform()) Do I need to store an additional rotation (and radius) for world rotations as well or is there a method of implementation that works while only using the single rotation value? Transform.h #ifndef A2DE_CTRANSFORM_H #define A2DE_CTRANSFORM_H #include "../a2de_vals.h" #include "CMatrix4x4.h" #include "CVector3D.h" #include <vector> A2DE_BEGIN class Transform { public: Transform(); Transform(Transform* parent); Transform(const Transform& other); Transform& operator=(const Transform& rhs); virtual ~Transform(); void SetParent(Transform* parent); void AddChild(Transform* child); void RemoveChild(Transform* child); Transform* FirstChild(); Transform* LastChild(); Transform* NextChild(); Transform* PreviousChild(); Transform* GetChild(std::size_t index); std::size_t GetChildCount() const; std::size_t GetChildCount(); void SetPosition(const a2de::Vector3D& position); const a2de::Vector3D& GetPosition() const; a2de::Vector3D& GetPosition(); void SetRotation(const a2de::Vector3D& rotation); const a2de::Vector3D& GetRotation() const; a2de::Vector3D& GetRotation(); void SetScale(const a2de::Vector3D& scale); const a2de::Vector3D& GetScale() const; a2de::Vector3D& GetScale(); a2de::Matrix4x4 GetLocalTransform() const; a2de::Matrix4x4 GetLocalTransform(); protected: private: a2de::Vector3D _position; a2de::Vector3D _scale; a2de::Vector3D _rotation; std::size_t _curChildIndex; Transform* _parent; std::vector<Transform*> _children; }; A2DE_END #endif Transform.cpp #include "CTransform.h" #include "CVector2D.h" #include "CVector4D.h" A2DE_BEGIN Transform::Transform() : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(nullptr), _children() { /* DO NOTHING */ } Transform::Transform(Transform* parent) : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(parent), _children() { /* DO NOTHING */ } Transform::Transform(const Transform& other) : _position(other._position), _scale(other._scale), _rotation(other._rotation), _curChildIndex(0), _parent(other._parent), _children(other._children) { /* DO NOTHING */ } Transform& Transform::operator=(const Transform& rhs) { if(this == &rhs) return *this; this->_position = rhs._position; this->_scale = rhs._scale; this->_rotation = rhs._rotation; this->_curChildIndex = 0; this->_parent = rhs._parent; this->_children = rhs._children; return *this; } Transform::~Transform() { _children.clear(); _parent = nullptr; } void Transform::SetParent(Transform* parent) { _parent = parent; } void Transform::AddChild(Transform* child) { if(child == nullptr) return; _children.push_back(child); } void Transform::RemoveChild(Transform* child) { if(_children.empty()) return; _children.erase(std::remove(_children.begin(), _children.end(), child), _children.end()); } Transform* Transform::FirstChild() { if(_children.empty()) return nullptr; return *(_children.begin()); } Transform* Transform::LastChild() { if(_children.empty()) return nullptr; return *(_children.end()); } Transform* Transform::NextChild() { if(_children.empty()) return nullptr; std::size_t s(_children.size()); if(_curChildIndex >= s) { _curChildIndex = s; return nullptr; } return _children[_curChildIndex++]; } Transform* Transform::PreviousChild() { if(_children.empty()) return nullptr; if(_curChildIndex == 0) { return nullptr; } return _children[_curChildIndex--]; } Transform* Transform::GetChild(std::size_t index) { if(_children.empty()) return nullptr; if(index > _children.size()) return nullptr; return _children[index]; } std::size_t Transform::GetChildCount() const { if(_children.empty()) return 0; return _children.size(); } std::size_t Transform::GetChildCount() { return static_cast<const Transform&>(*this).GetChildCount(); } void Transform::SetPosition(const a2de::Vector3D& position) { _position = position; } const a2de::Vector3D& Transform::GetPosition() const { return _position; } a2de::Vector3D& Transform::GetPosition() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetPosition()); } void Transform::SetRotation(const a2de::Vector3D& rotation) { _rotation = rotation; } const a2de::Vector3D& Transform::GetRotation() const { return _rotation; } a2de::Vector3D& Transform::GetRotation() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetRotation()); } void Transform::SetScale(const a2de::Vector3D& scale) { _scale = scale; } const a2de::Vector3D& Transform::GetScale() const { return _scale; } a2de::Vector3D& Transform::GetScale() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetScale()); } a2de::Matrix4x4 Transform::GetLocalTransform() const { Matrix4x4 p((_parent ? _parent->GetLocalTransform() : a2de::Matrix4x4::GetIdentity())); Matrix4x4 t(a2de::Matrix4x4::GetTranslationMatrix(_position)); Matrix4x4 r(a2de::Matrix4x4::GetRotationMatrix(_rotation)); Matrix4x4 s(a2de::Matrix4x4::GetScaleMatrix(_scale)); return (p * t * r * s); } a2de::Matrix4x4 Transform::GetLocalTransform() { return static_cast<const Transform&>(*this).GetLocalTransform(); } A2DE_END

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  • Is there something like a Filestorage class to store files in?

    - by nebukadnezzar
    Is there something like a class that might be used to store Files and directories in, just like the way Zip files might be used? Since I haven't found any "real" class to write Zip files (real class as in real class), It would be nice to be able to store Files and Directories in a container-like file. A perfect API would probably look like this: int main() { ContainerFile cntf("myContainer.cnt", ContainerFile::CREATE); cntf.addFile("data/some-interesting-stuff.txt"); cntf.addDirectory("data/foo/"); cntf.addDirectory("data/bar/", ContainerFile::RECURSIVE); cntf.close(); } ... I hope you get the Idea. Important Requirements are: The Library must be crossplatform anything *GPL is not acceptable in this case (MIT and BSD License are) I already played with the thought of creating an Implentation based on SQLite (and its ability to store binary blobs). Unfortunately, it seems impossible to store Directory structures in a SQLite Database, which makes it pretty much useless in this case. Is it useless to hope for such a class library?

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  • Alt-Tab in 12.04 requires pressing Enter to select app, can I disable that?

    - by Brett Hoerner
    Alt+Tab quickly opens the switcher for me, but tabbing over to the next app and releasing the keys will just leave it selected, not switch to it. I have to press Enter to actually switch to the app. How do I make it automatically switch when I release like every other switcher out there? Same behavior occurs when using Super+Tab with either the Compiz Ring Switcher or Shift Switcher. This seems different from the 11.10 behavior.

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  • Google ouvre la beta d'Analytics Mobile App et sort deux SDK pour le Google Analytics des applications Android et iOS

    Google ouvre la beta d'Analytics Mobile App Le Google Analytics pour applications Android et iOS En juin, Google avait lancé une beta privée de « Mobile Analytics App », son service permettant à la fois d'évaluer l'audience des applications mobiles et différents éléments (versions, etc.). Cette beta est désormais disponible en version publique. Première amélioration qui accompagne cette arrivée, les deux SDK pour Android et iOS ont été entièrement refaits et simplifiés pour générer des rapports en 5 minutes. [IMG]http://ftp-developpez.com/gordon-fowler/GoogleAppAnalytics.png[/IMG] Des rapports qui contiennent à présent beaucoup plus ...

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  • What are the app file size limitations for different smartphone OSes & carriers?

    - by Nick Gotch
    I know the iPhone App Store limits how large an app can be in general and there are also limitations with AT&T over the size it can be to transmit over a data plan vs WiFi. I have no idea what, if any, these limits are for Android apps and what I'm finding online is a mix of different numbers. Does anyone know these numbers definitively? The Android game I'm porting is in the 20-30MB range and we'd like to know if we need to further reduce its size.

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  • Is a startup revolving around a web app still viable?

    - by NRUTA
    I have an idea for a startup that revolves around a web app. I plan to incorporate a mobile app in the future but, unlike something like instagram, users will be more likely to access with a desktop computer. I am learning Ruby On Rails currently but wonder if, starting in the 4th quarter of 2012, I am focusing on a technology (web development) that is becoming obsolete. Should I dump the idea for something that revolves around mobile technologies and spend my time learning something like iOS development instead?

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  • How to store <TR> id value in array, when I toggle?

    - by James123
    I am toggling 'tr.subCategory1'and its siblings .RegText. at the same time I am trying to store its ids in the array like this list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; (When I collapsed I need store 'null' in array at its id place, If I expand I need store I need store 1 at its id place). But everytime alert($(this).css('display')) showing block. How can I handle this?. So When I collapsed or expanded it is storing 1 only. $(document).ready(function() { $('tr[@class^=RegText]').hide().children('td'); list_Visible_Ids = []; var idsString, idsArray; idsString = $('#myVisibleRows').val(); idsArray = idsString.split(','); $.each(idsArray, function() { if (this != "" || this != null) { $('#' + this).siblings('.RegText').toggle(); list_Visible_Ids[this] = 1; } }); $('tr.subCategory1') .css("cursor", "pointer") .attr("title", "Click to expand/collapse") .click(function() { $(this).siblings('.RegText').toggle(); $(this).siblings('.VolumeRegText').toggle(); //alert($(this).css('display')) list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; }); $('#form1').submit(function() { idsString = ''; for (var index in list_Visible_Ids) { idsString += (idsString != '' ? ',' : '') + index; } $('#myVisibleRows').val(idsString); form1.submit(); }); });

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  • Microsoft met à jour Windows App Studio, la plateforme de développement Web en ligne compte désormais 1,1 million d'utilisateurs

    Microsoft met à jour Windows App Studio La plateforme de développement Web en ligne compte désormais 1,1 million d'utilisateursWindows App Studio, la plateforme de développement en ligne de Microsoft évolue encore pour répondre aux besoins de ses utilisateurs.Microsoft vient d'annoncer le déploiement d'une nouvelle mise à jour qui ajoute des nouvelles fonctionnalités pour faciliter le déploiement d'applications Windows et Windows Phone sur le store.Désormais, après la création de votre application,...

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  • Is there a client for Google Talk, for Mac, that allows phone calls?

    - by xtraorange
    I'm having no luck finding a client for Google Talk that is both for Mac (OSX) and that allows phone calls (not just chatting with other Google Talk users). If I leave the browser page open to gmail, it will ring when I receive a call to my Google Voice number, and I can call out from my Google Voice number, but I don't want to use the browser. Is there any sort of client, for Mac, that will allow calls through Google Talk?

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  • Windows Server 2008 - one MAC Address, assign multiple external IP's to VirtualBoxes running as guests on host

    - by Sise
    Couldn't find any help @ google or here. The scenario: Windows Server 2008 Std x64 on i7-975, 12 GB RAM. The server is running in a data centre. One hardware NIC - RealTek PCIe GBE - one MAC Address. The data centre provides us 4 static external IP's. The first is assigned to the host by default of course. I have ordered all 4 IP's, the data centre can assign the available IP's to the physical MAC address of the given NIC only. This means one NIC, one MAC Address, 4 IP's. Everything works fine so far. Now, what I would like to have: Installed VirtualBox with 1-3 guests running, each gets it's own external IP assigned. Each of it should be an standalone Win Server 2008. It looks like the easiest way would be to put the guests into an virtual subnet and routing all data coming to the 2nd till 4th external IP through to this guests using there subnet IP's. I have been through the VirtualBox User Manuel regarding networking. What's not working: I can't use bridged networking without anything else, because the IP's are assigned to the one MAC address only. I can't use NAT networking because it does not allow access from outside or the host to the guest. I do not wanna use port forwarding. Host-only networking itself would not allow internet access, by sharing the default internet connection of the host, internet is granted from the guest to the outside but not from outside or the host to the guest. InternalNetworking is not really an option here. What I have tried is to create an additional MS Loopback adapter for a routed subnet, where the Vbox guests are in, now the idea was to NAT the internet connection to the loopback 'subnet'. But I can't ping the gateway from the guests. By using route command in the command shell or RRAS (static route, NAT) I didn't get there as well. Solutions like the following do work for the one way, but not for the way back: For your situation, it might be best to use the Host-Only adapter for ICS. Go to the preferences of VB itself and select network. There you can change the configuration for the interface. Set the IP address to 192.168.0.1, netmask 255.255.255.0. Disable the DHCP server if it isn't already and that's it. Now the Guest should get an IP from Windows itself and be able to get onto the internet, while you can also access the Host. Slowly I'm pretty stucked with this topic. There is a possibility I've just overlooked something or just didn't getting it by trying, especially using RRAS, but it's kinda hard to find useful howto's or something in the web. Thanks in advance! Best regards, Simon

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  • What is the best BitTorrent client for Mac OS X?

    - by deddebme
    I am using uTorrent in Mac OS X but I wasn't happy about it at all. It is much worse than its Windows version and it hasn't been updated for quite a while. I tried Azureus but its interface isn't good, probably because it is Java based. Any recommendation on which BitTorrent client to use in Mac OS X?

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  • How to Grant IIS 7.5 access to a certificate in certificate store?

    - by thames
    In Windows 2003 it was simple to do and one could use the winhttpcertcfg.exe (download) to give "NETWORK SERVICE" account access to a certificate. I'm now using Windows Server 2008 R2 with IIS 7.5 and I am unable to find where and how to set permissions access permissions to a certificate in the certificate store. This Post showed how to do it in Vista and that winhttpcertcfg features were added into the certificates mmc however it doesn't seem to work with imported certificates or doesn't work anymore on Server 2008 R2. So does anyone have any idea on how give IIS 7.5 the correct permissions to read a certificate from the certificate store? And also what account from IIS 7.5 that needs the permission.

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  • Can Mac KeyNote presentations exported for Windows be shown in good quality and be edited?

    - by Edward Tanguay
    A friend asked me this: ...I stopped using KeyNote for one simple reason – contrary to the Mac marketing blurb, the final presentations do NOT work fine on Windows PCs – they look distorted and have formatting quirks which cannot be corrected because the Windows/Powerpoint file it has supposedly been saved as is in fact a non-editable file, kind of like a pdf. Is there a way to create Mac KeyNote presentation files so they look nice on Windows and can be edited?

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  • Paypal Express Checkout api credentials - How to store them properly?

    - by Sequence
    I've been searching the internet and I've come up with a lot of answers of how to store paypal API credentials(Used in Paypal Express Checkout.) They say to hash the credentials using salt. But what I don't understand is how and where to store the salt. If they get access to the salt, can't they just un-hash the credentials? That doesn't seem very secure to me. They say not to hard-code the API credentials, but any other way still seems really vulnerable. Thanks for taking the time to look at my questions. I'd really appreciate help.

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  • Why can't I see installed AIR applications in /Applications on Mac OS Lion?

    - by Damir Zekic
    Yesterday I did a clean install of Mac OS Lion, and installed bunch of apps, including HipChat Desktop Application (an Adobe AIR app). I used it for some time and eventually closed it. Today I wanted to start it again, but couldn't find it in Launchpad. I looked in /Applications folder, but I couldn't find it there either (I still don't have ~/Applications). I went back to HipChat website (from where I installed) and a Flash plugin allowed me to run the app immediately. It shows up in my Dock and if I "keep it" there, I can launch it again (it still doesn't appear in my /Applications dir). However, it asks me for confirmation about launching an app that has been downloaded from the Internet (every time I start it, it's annoying). I also see the app in Adobe AIR uninstaller. I then went to my old Snow Leopard installation and found HipChat in my /Applications folder there. Copied it to the Lion disk and it works. Now I have two HipChat entries in Adobe AIR uninstaller. I guess I solved the issue at hand, but I still don't understand where the original app is located and how I can access it and move it to Applications. I couldn't find it anywhere with both Finder search nor find command in terminal (I used $find / -name "HipChat*" -print). So, how does Adobe AIR store the installed applications (on OSX Lion) and is there any way to get them to show up in Launchpad?

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