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  • Http post with basic authorization don't work in java

    - by glebreutov
    This code work without exceptions but post request does not work. What I do wrong? I use Java 1.6, JBoss 4.2.3 String xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>" + "<message><service id=\"210\"/><to>+"+phone+"</to>" + "<body content-type=\"text/plain\">"+message+"</body></message>"; String userPassword = "login:password"; URL url = new URL(ksGateUrl); URLConnection urlc = url.openConnection(); urlc.setDoOutput(true); urlc.setUseCaches(false); urlc.setAllowUserInteraction(false); urlc.setRequestProperty("Authorization", "Basic " + new sun.misc.BASE64Encoder().encode (userPassword.getBytes())); OutputStreamWriter wr = new OutputStreamWriter(urlc.getOutputStream(), "UTF-8"); wr.write(xml); wr.flush();

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  • Weird Animation when inserting a row in UITableView

    - by svveet
    I have tableview which holds a list of data, when users press "Edit" i add an extra row at the bottom saying "add new" - (void)setEditing:(BOOL)editing animated:(BOOL)animated { [super setEditing:editing animated:animated]; NSArray *paths = [NSArray arrayWithObject: [NSIndexPath indexPathForRow:1 inSection:0]]; if (editing) { [[self tableView] insertRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationTop]; } else { [[self tableView] deleteRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationTop]; } } and of course the UITableView transform with animation, but weird thing is the row before the row that i just added, has different animation than all others. all rows perform "slides in" animation, but that 2nd last one did a "fade in" animation. and i didnt set any animation on the 2nd last row (or any other row), and if i didnt add the new row in, the animation slides in as normal when i switch to editing mode. somehow i cant find an answer, i check with contact app on my phone, it didnt have that weird animation as i have, when they adding a new row on editing mode. Any help would be appreciated. Thanks

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  • Property Scope (Iphone)

    - by Hank
    Hello All. I am having trouble accessing a declared property and I think I am missing something fundamental about the nature of properties and perhaps view controllers. Here's what I'm doing so far: declaring a property "myPhone" in a root view controller called RootViewController. grabbing a phone number from a modally presented people picker setting "myPhone" to the value from the people picker (from within shouldContinueAfterSelectingPerson of ABPeoplePickerNavigationController) trying to access "myPhone" from another modally presented view controller "myPhone" continues to NSLog to null despite trying every permutation of self.myPhone, super, RootViewController, etc. to try and access the value I set. What am I missing?

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  • Downloading and Reading

    - by Jan Evans
    First I am a complete novice and need answers in plain and simple terms. I am trying to get the users manual for my Samsung galaxy s4 phone. Samsung "help" sent me a link to click but when I received it it was in Spanish tho the doc I'd said "english". The Samsung support line timed me out because I couldn't type fast enough when I told them I received it in Spanish. I explored the translator and didn't see how to translate a doc. Asked Google how to get the manual they gave a different doc I'd and sent it to clipboards. How can I read it? Now what? Tried to send this message and asking me for a tag and I have no idea what that means so I just clicked one. That's why I need the manual so desperately. It would be so much easier for me to get a paper copy of it but they want

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  • Why does my app not work on Android 2.3?

    - by user455141
    Hi all, just a quick question about Android 2.3. I've been receiving reports from people using my app that it crashes on startup in Android 2.3. It works absolutely fine on the other SDK versions as far as I can tell. Since I don't have a phone running Android 2.3 I can't test out where the error is, which makes it very frustrating to deal with! Has anyone got any ideas what might have changed in Android 2.3 to mean the app crashes? Has anyone else had a similar problem? The following are ideas I've had for what might be causing it... Splash screen - on my main activity I trigger this in onCreate and it displays for 3 secs before finishing I'm using the GPS capability of Android, has this vastly changed in 2.3 to mean that something's going wrong? There's been a fundamental change in application startup in 2.3 that I'm not aware of. Any feedback would be much appreciated!

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  • Getter/Setter from separate class file in Java

    - by Crystal
    I'm new to Java and for a HW assignment, we had to create a Person class that has a constructor, getter/setter for the attributes of firstName, lastName, phone. That is in a separate file from an old HW assignment (Person.java). Now we have to use that Person class in our new HW assignment (LoanApplication.java). So if one of the attributes is private Person client do I need to create getter/setters or a constructor again? Otherwise, how does each LoanApplicaiton instance know which Person attribute it is to go with? How does the JVM know that it can use the Person.class even though my LoanApplicaiton.class does not extend Person.class? Thanks.

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  • How do open source projects obtain license for commercial software without spending a lot of money?

    - by Ikaso
    I just joined an open source project on codeplex. The project is based on the .NET compact framework. So the development tool is Visual Studio. Currently I am using some trial version of Visual Studio which is going to end and I wondered how can I obtain a valid license to work on the project without spending a lot of money. Please pay attention that the Express edition does not help me since my application is running on Windows Mobile 6.5 which is not supported on the Express edition (and the 2010 Express edition supports only Windows Mobile Phone 7 series development). In the general sense, are there some organizations that donate software licenses for open source projects?

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  • How do I create a multiple-table check constraint?

    - by Zack Peterson
    Please imagine this small database... Diagram Tables Volunteer Event Shift EventVolunteer ========= ===== ===== ============== Id Id Id EventId Name Name EventId VolunteerId Email Location VolunteerId Phone Day Description Comment Description Start End Associations Volunteers may sign up for multiple events. Events may be staffed by multiple volunteers. An event may have multiple shifts. A shift belongs to only a single event. A shift may be staffed by only a single volunteer. A volunteer may staff multiple shifts. Check Constraints Can I create a check constraint to enforce that no shift is staffed by a volunteer that's not signed up for that shift's event? Can I create a check constraint to enforce that two overlapping shifts are never staffed by the same volunteer?

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  • What jquery based table plugin can hide sub rows?

    - by user1458290
    I'm in the need to convert excel macros into jquery code, the function is that you need to click on the plus sign to unfold and show the sub rows to modify column2 if you want to type values in column2, the other columns can't be modified. You can't straightly modify values of column2 until you unfold the parent row, because there are many sub rows belonging to parent row,say Car. The values of Name, Model, Code are existing, they are master data, no need to type or modify. please see the snapshot at folded and unfolded, besides modifying values in sub rows , I need to be able to know which sub rows are modified and values of those rows.Initially the editable columns are blank. And when you click on the minus sign, the sub rows can be folded again,but the modified values won't be lost,they are still there when unfolded again. One last requirement is it's cross devices, the code must run well on pc,mobile phone,pad. Is that possible? Many thanks.

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  • Android animation doesn't work, probably some kind of screen redraw problem.

    - by BenIOs
    I have created a custom component in my program by extending a ViewGroup. This component listens to touch events and are supposed to start animations when the user has move their finger past some certain points. I'm able to start animations while the user is touching the screen. But I'm not able to start animations if the user doesn't move their finger. It's probably that the phone thinks it doesn't have to update the screen if the user isn't moving their finger. I added some logs and according to them the animation starts and ends but it doesn't draw on the screen. I have the same problems when starting an animation with a timer. I use AlphaAnimations and TranslateAnimations on ImageViews. I have tried to use invalidate() both on the component and the ImageView but it doesn't help. Anyone who has an idea how to solve this?

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  • Are SqlCipher open cursors a security concern?

    - by user1178479
    I'm using SqlCipher with content providers. Right now, when I want to lock the app I just clear out the cached password. However, the app can continue to work with any open cursors. This means that re-opening the app grants access to the sensitive data. I fix this issue on the surface by redirecting to a login screen if the app doesn't have passwords. However, I'm concerned if there are any security issues with these open cursors or if I should just continue to block UI access and not worry? SqlCipher's docs say that it reads/writes encrypted pages on the fly, as opposed to decrypting the entire DB, this makes me think that open cursors are still secure. The main concern here is that someone loses their phone and then a knowledgeable individual can use these open cursors to extract sensitive data.

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  • How can I change the default GECOS fields under Ubuntu?

    - by Arkevius
    I was wondering if there was a way to change the default GECOS fields on a user. Now, I don't mean change their name, number, shell, etc. What I mean is change the field-type/name itself. Like, for example, since I never use the "Work-Phone" field, could I say, rename it to something else, like "Address" ? Also, is it possible to add completely new field entries as well? All I could really find through searching is how to change the fields that are already set.

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  • Textfield being dequeued before textFieldDidEndEditing is called?

    - by Tony
    I am using a uitableview with a bunch of dynamically created custom cells each with a label and textfield similar to the settings app on the phone. Problem occurs when i have a lot of textfields say 20, the user selects the first textfield, changes its value then scrolls to the end of the table and selects the last textfield to edit. I get a EXEC_BAD_ACCESS in the textFieldDidEndEditing method because i think the textfield value is nil?? I think this might be happending because the 1st textfield that was being edited is being dequeued when the table is scrolled. Everything works fine if you select textfields that are next to each other. Any ideas how to fix this?

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  • How can I setup Eclipse for better Android Widget development?

    - by MBonig
    I'm trying to develop a widget for Android. I'm using Eclipse but I can't get the view editor setup to match what I'm going to see when I deploy to my phone. I'm creating a 4x1 widget. I've gone through and tried setting up a new "Device" so that I can preview what the widget will look like before I deploy. I said the device is landscape, setup a 240dpi for the x and y on the device and set the dimensions to 294x72 (also tried 72x294 but that didn't work any better). I've done some googling and I can't seem to find any guides for setting up Eclipse. Any help is greatly appreciated. Thanks

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  • How to stop an activity with GL view. Application not responding

    - by David
    I have an activity that I want to programmatically stop after some elapsed time. I have a GL view running. My understanding is that the GLSurfaceView.renderer is running in its own thread, so I created a handler instantiated from the activity. In the GLSurfaceView I post a message. The handler then attempts to stop the activity with the following: onStop(); finish(); The activity seems to close. However, if I try to restart the application, I get a blank screen, the phone is practically locked up and eventually I get a message that the activity in the application is not responding. I'm also getting geting a wake lock, ie PowerManager.newWakeLock(...). When I try to release it, I get an exception. Not sure if its the GL view of the wake lock which is causing me troubles. Any ideas appreciated.

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  • Dynamic Button Layout without hard coding positions

    - by mmc
    I would like to implement a view (it will actually be going into the footer of a UITableView) that implements 1-3 buttons. I would like the layout of these buttons (and the size of the buttons themselves) to change depending on which ones are showing. An example of almost the exact behavior I would want is at the bottom of the Info screen in the Contacts application when you are looking at a specific contact ("Add to Favorites" disappears when it is clicked, and the other buttons expand to take up the available space in a nice animation). As I'm running through the different layout scenarios, I'm hard coding all these values and I just think... "this is NOT the way I'm supposed to be doing this." It even APPEARS that Interface Builder has some features that may do this for me in the ruler tab, but I'll be darned if I can figure out how they work (if they work) on the phone. Does anyone have any suggestions, or a tutorial online that I could look at to point me in the right direction? Thanks much.

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  • Will html5 and Javascript replace native applications?

    - by nimo
    I recently attended a conference on future of the web and web development and it was a lot of focus on HTML5 and how it will impact the way we look at the web and how we will use it. The majority of the speakers meant that it will replace native application on your desktop as well as in your mobile phone. I agree that you will be able to make a lot of great stuff with the new technology take bespin for example and the <video> and <canvas> tag will be amazing, but will it completely remove the need for native applications? Is there something you cannot do with Javascript and HTML5?

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  • Android Samsung S2 spannablestringbuilder error

    - by Bilal Akmal
    I'm working on an app which fetches data from server using JSON. It is working fine in emulator but in my phone, it is giving error and not getting data. The error comes at this point in JSON Parser.... HttpPost httpPost = new HttpPost(url); httpPost.setEntity(new UrlEncodedFormEntity(params)); HttpResponse httpResponse = httpClient.execute(httpPost);//Error Point httpEntity = httpResponse.getEntity(); On the third line logcat shows.... SPAN_EXCLUSIVE_EXCLUSIVE spans cannot have a zero length I have searched a lot but it doesn't help me.

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  • What Android tools and methods work best to find memory/resource leaks?

    - by jottos
    I've got an Android app developed, and I'm at the point of a phone app development where everything seems to be working well and you want to declare victory and ship, but you know there just have to be some memory and resource leaks in there; and there's only 16mb of heap on the Android and its apparently surprisingly easy to leak in an Android app. I've been looking around and so far have only been able to dig up info on 'hprof' and 'traceview' and neither gets a lot of favorable reviews. What tools or methods have you come across or developed and care to share maybe in an OS project?

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  • Android Video Camera : still picture

    - by Alex
    I use the camera intent to capture video. Here is the problem: If I use this line of code, I can record video. But onActivityResult doesn't work. Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); If I use this line of code, after press the recording button, the camera is freezed, I mean, the picture is still. Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); BTW, when I use $Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); to capture a picture, it works fine. The java file is as follows: package com.camera.picture; import java.io.File; import java.text.SimpleDateFormat; import java.util.Date; import android.app.Activity; import android.content.ContentValues; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.provider.MediaStore; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import android.widget.VideoView; public class PictureCameraActivity extends Activity { private static final int IMAGE_CAPTURE = 0; private static final int VIDEO_CAPTURE = 1; private Button startBtn; private Button videoBtn; private Uri imageUri; private Uri videoUri; private ImageView imageView; private VideoView videoView; /** Called when the activity is first created. * sets the content and gets the references to * the basic widgets on the screen like * {@code Button} or {@link ImageView} */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView = (ImageView)findViewById(R.id.img); videoView = (VideoView)findViewById(R.id.videoView); startBtn = (Button) findViewById(R.id.startBtn); startBtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { startCamera(); } }); videoBtn = (Button) findViewById(R.id.videoBtn); videoBtn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startVideoCamera(); } }); } public void startCamera() { Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testphoto.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); values.put(MediaStore.Images.Media.DESCRIPTION, "Image capture by camera"); values.put(MediaStore.Images.Media.MIME_TYPE, "image/jpeg"); imageUri = getContentResolver().insert( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); startActivityForResult(intent, IMAGE_CAPTURE); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == IMAGE_CAPTURE) { if (resultCode == RESULT_OK){ Log.d("ANDROID_CAMERA","Picture taken!!!"); imageView.setImageURI(imageUri); } } if (requestCode == VIDEO_CAPTURE) { if (resultCode == RESULT_OK) { Log.d("ANDROID_CAMERA","Video taken!!!"); Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); videoView.setVideoURI(videoUri); } } } private void startVideoCamera() { // TODO Auto-generated method stub //create new Intent Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testvideo.mp4"; ContentValues values = new ContentValues(); values.put(MediaStore.Video.Media.TITLE, fileName); values.put(MediaStore.Video.Media.DESCRIPTION, "Video captured by camera"); values.put(MediaStore.Video.Media.MIME_TYPE, "video/mp4"); videoUri = getContentResolver().insert( MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); //Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, videoUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); // start the Video Capture Intent startActivityForResult(intent, VIDEO_CAPTURE); } private static File getOutputMediaFile() { // TODO Auto-generated method stub // To be safe, you should check that the SDCard is mounted // using Environment.getExternalStorageState() before doing this. File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory( Environment.DIRECTORY_PICTURES), "MyCameraApp"); // This location works best if you want the created images to be shared // between applications and persist after your app has been uninstalled. // Create the storage directory if it does not exist if (! mediaStorageDir.exists()){ if (! mediaStorageDir.mkdirs()){ Log.d("MyCameraApp", "failed to create directory"); return null; } } // Create a media file name String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); File mediaFile; mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_"+ timeStamp + ".mp4"); return mediaFile; } /** Create a file Uri for saving an image or video */ private static Uri getOutputMediaFileUri(){ return Uri.fromFile(getOutputMediaFile()); } }

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  • How to force Share Intent to open a specific app?

    - by AndroidUser99
    I like share intent, it is perfect to open sharing apps with image and text parameters. But now i'm researching the way to force share intent to open a specific app from the list, with the paramters given to the share intent. This is my actual code, it shows the list of sharing apps installed on the phone. Please, can somedone tell me what i should add to the code to force for example official twitter app? and official faccebok app? Intent sharingIntent = new Intent(Intent.ACTION_SEND); Uri screenshotUri = Uri.parse("file:///sdcard/test.jpg"); sharingIntent.setType("image/*"); sharingIntent.putExtra(Intent.EXTRA_TEXT, "body text"); sharingIntent.putExtra(Intent.EXTRA_STREAM, screenshotUri); startActivity(Intent.createChooser(sharingIntent, "Share image using")); Thanks

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • PHP 2d array question

    - by Neral
    Hello, So i have a 2 dimensional array that is used over several pages (session) $_SESSION ["Table"][$_SESSION ["count"]] [0] = $filename; $_SESSION ["Table"][$_SESSION ["count"]] [1] = $size; $_SESSION ["Table"][$_SESSION ["count"]] [2] = $floor; $_SESSION ["Table"][$_SESSION ["count"]] [3] = $phone; $_SESSION ["Table"][$_SESSION ["count"]] [4] = $network; $_SESSION ["Table"][$_SESSION ["count"]] [5] = $totalprice; This is used with a form so i can give in multiple input wich gets stored. But my question is how exactly can i calculate the AVERAGE of $total price of all given in results? Meaning for example i have 5 rows so this would mean 5 total prices. How exactly can i acces this value and count everything up / 5? This will happen in a other page so i would like to use sessions for this. /5 simply by count($_Session["table"]) , but really not sure about the other values. Kind Regards.

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  • Making a FTP connection in Android

    - by Elisha Khan
    i am working to make a Android application that can upload and download data from android phone to server using this link. As i am new to connection Android with server. is my local host works as a server to download and upload. i am using Uri ftpUri = Uri.parse("ftp://10.0.2.2"); But its not working help me to get out of this problem. I need your help just to sucessfullt connect to server, As i already said i aam new to connect Android Application to server. I am learning Programing myself and Internet is my teacher. Thank You Very Much

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  • How do I determine if Android can handle PDF

    - by jasonshah
    Hi all, I know Android cannot handle PDFs natively. However, the Nexus One (and possibly other phones) come pre-installed with QuickOffice Viewer. How would I determine whether the user has a PDF viewer installed? Currently, the code to start the PDF download looks pretty simple: Intent intent = new Intent(Intent.ACTION_VIEW); intent.setData(Uri.parse(url)); startActivity(intent); After download, the user clicks on the downloaded file to invoke the viewer. However, if there is no PDF viewer, Android reports "Cannot download. The content is not supported on the phone." I want to determine if the user will get this message, and if so, direct them to PDF apps in the Android Market. Thanks!

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