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  • Web application development platform recommendation

    - by TK.Maxi
    Hi all I did a year's worth of Pascal, Visual Basic and C++ 15 years ago, so suffice it to say that I'm a complete n00b & lamer when it comes to this. I really do hope that this question doesn't canned, but if it does, please be so kind as to point me in the direction of where it should be posted. I have an idea, like so many others, for a web app. I don't necessarily have the capital to outsource the development of the app right now, and I probably wouldn't want to, since non-disclosure agreements can be expensive to enforce, especially in this day and age of intercontinental outsourcing. I need the app to be usable on any mobile device (eventually), primarily on the major mobile platforms at first, on the web, (pc/mac/*ix) obviously, on mobile web browsers like opera mobile, etc. I envisage the app interacting with the major social networks like fb, orkut, msn im, twitter, et al in a way where friend's are messaged and/or wall posted, a message is posted to the users wall. Geo-location functionality is a plus, considering the service/app can be location sensitive in two ways, 1, the immediate location of the user, 2. the desired location of the user. I'd like to incorporate OpenID sign on, and the flip-side, the service will require that people (service providers) list their specialities/specialisations/interests/areas of expertise, so that matches to user requests can be made by the service, while users' requests are posted into the web universe. I've probably described a glut of apps out there, but I'd appreciate feedback on the sort of platform that I should look at using, be it hosted on something like Google's app engine, or written in android friendly code, or whatever. I'm a firm believer in herd mentality, especially at the start of a project that I have very little experience in. The more opinions, the merrier! I can't get very much more specific, since that would give the idea away. Thanks for your time and I look forward to hearing from wise and experienced and the fresh and innovative alike. Thanks

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  • Measuring "real" phone signal strength on a mobile phone

    - by Serafeim
    I want to programmatically measure the phone signal strength in a mobile phone. I don't actually care about the mobile phone or the programming environment: It can be based on android or windows mobile or even J2ME and can be from any manufacturer (please no iPhone). However, it needs to be a real, commercial mobile phone and not a special measurement device. This problem is not as easy as it seems with a first look. I am aware that there already exist a number of methods that claim to return the phone signal strength. Some of these are: SystemState.PhoneSignalStrength for WM6 RIL_GetCellTowerInfo for WinCe (dwRxLevel member of returned RILCELLTOWERINFO struct) android.telephony.NeighboringCellInfo.getRssi() for android The problem with the above is that they only return a few (under 10) discrete values, meaning that, for instance, the return values of SystemState.PhoneSignalStrength can only be translated to (for instance) -100 dbm, -90 dbm, -80 dbm, -70 dbm and -60 dbm, something that is not useful for my application, since I'd like to have as much precision as possible. It doesn't matter if there is an undocumented solution that only works on only one phone, if you can tell me a way I'd be grateful. Thanks in advance

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  • Reset scale/width/zoom of Safari on iPhone using JavaScript/onorientationchange

    - by dwarbi
    I am displaying different content depending on how the user is holding his/her phone using the onorientationchange call in the body tag. This works great - I hide one div while making the other visible. The div in portrait mode looks great on first load. I use this to get the right scale/zoom: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;" /> Even if the content in portrait mode run over, the width is correct and the user can scroll down. The display in landscape mode is perfect too. However, if content in landscape mode requires the user the scroll down, then when the user returns to portrait mode, the screen is "zoomed out" so to speak. This happens whether or not the user scrolled down while in landscape mode. I've tried many different things to try to get the scale/zoom/width of the screen right, but no luck. Is there any way to do this? Thanks in advance!

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  • Apk Expansion Files - Application Licensing - Developer account - NOT_LICENSED response

    - by mUncescu
    I am trying to use the APK Expansion Files extension for Android. I have uploaded the APK to the server along with the extension files. If the application was previously published i get a response from the server saying NOT_LICENSED: The code I use is: APKExpansionPolicy aep = new APKExpansionPolicy(mContext, new AESObfuscator(getSALT(), mContext.getPackageName(), deviceId)); aep.resetPolicy(); LicenseChecker checker = new LicenseChecker(mContext, aep, getPublicKey(); checker.checkAccess(new LicenseCheckerCallback() { @Override public void allow(int reason) { @Override public void dontAllow(int reason) { try { switch (reason) { case Policy.NOT_LICENSED: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_UNLICENSED); break; case Policy.RETRY: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); break; } } finally { setServiceRunning(false); } } @Override public void applicationError(int errorCode) { try { mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); } finally { setServiceRunning(false); } } }); So if the application wasn't previously published the Allow method is called. If the application was previously published and now it isn't the dontAllow method is called. I have tried: http://developer.android.com/guide/google/play/licensing/setting-up.html#test-response Here it says that if you use a developer or test account on your test device you can set a specific response, I use LICENSED as response and still get NOT_LINCESED. Resetting the phone, clearing google play store cache, application data. Changing the versioncode number in different combinations still doesn't work. Edit: In case someone else was facing this problem I received an mail from the google support team We are aware that newly created accounts for testing in-app billing and Google licensing server (LVL) return errors, and are working on resolving this problem. Please stay tuned. In the meantime, you can use any accounts created prior to August 1st, 2012, for testing. So it seems to be a problem with their server, if I use the main developer thread everything works fine.

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  • Eclipse Blackberry Preprocessor Not Working?

    - by Jessica
    I've already followed the directions @ http://stackoverflow.com/questions/1383277/using-preprocessor-directives-in-blackberry-jde-plugin-for-eclipse for making sure the blackberry plugin preprocessing hook is (theoretically) enabled. I'm using Eclipse 3.5.1 with Blackberry Plugin 1.1 with BB SDKs 4.7.0 and 4.6.0. I have my preprocessor defines set (and I've tried in both the Project's Blackberry Properties as well as the Workspace Blackberry Build settings), and checked their capitalization and spelling carefully too. I'm fairly confident the actual code to say "this stuff should be preprocessed" is good, because including/excluding preprocessed code seems to work fine on command line builds: //#preprocess --- at beginning of file and then code blocks like this throughout: //#ifndef jde_4_7 /* //#endif //#ifdef jde_4_7 import net.rim.device.api.ui.TouchEvent; //#endif //#ifndef jde_4_7 */ //#endif So what I can't figure out what else could be wrong that would cause Eclipse to not compile in my preprocessed code unless I remove the comments that are supposed to prevent the touch code from building into a build for blackberries that don't support touch. At one point it used to work (and no I haven't updated Eclipse), but sometime in the last couple of weeks it seemed to just stop working. And I'm getting kind of tired of the error-prone process of searching for ifdefs and manually commenting/uncommenting touch code and looking for a better solution while I do testing and initial development requiring testing both touch and non-touch functionality. Any other ideas on what could be wrong or how to fix it?

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  • WCF, Metadata and BIGIP - Can I force the correct url for the WSDL items?

    - by Yossi Dahan
    We have a WCF service hosted on ServerA which is a server with no-direct Internet access and has a non-Internet routable IP address. The service is fronted by BIGIP which handles SSL encryption and decryption and forwards the unencrypted request to ServerA (at the moment it does NOT actually do any load balancing, but that is likely to be added in the future) on a specific port. What that means is that our clients would be calling the service through https://www.OurDomain.com/ServiceUrl and would get to our service on http://SeverA:85/ServiceUrl through the BIGIP device; When we browse to the WSDL published on https://www.OurDomain.com/ServiceUrl all the addresses contained in the WSDL are based on the http://SeverA:85/ServiceUrl base address We figured out that we could use the host headers setting to set the domain, but our problem is that while this would sort out the domain, we would still be using the wrong scheme – it would use http://www.OurDomain.com/ServiceUrl while we need it to be Https. Also – as we have other services (asmx based) hosted on that server we had some issues setting the host headers, and so we thought we could get away with creating another site on the server (using, say, port 82) and set the host header on that; now, on top of the http/https problem we have an issue as the WSDL contains the port number in all the urls, where BigIP works on port 443 (for the SSL) Is there a more flexible solution than implementing Host Headers? Ideally we need to retain flexibility and ease of supportability. Thanks for any help…

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  • RubyQT QGraphicsview scale images to fit window

    - by shadowskill
    I'm trying to make an image scale inside of a QGraphicsView and having zero success. I did find this C++ question with what seemed to be the same problem:http://stackoverflow.com/questions/2489754/qgraphicsview-scrolling-and-image-scaling-cropping I borrowed the approach of overriding the drawback/foreground. However when I run the script I'm greeted with a method_missing error: method_missing: undefined method drawPixmap for #<Qt::Painter:0x7ff11eb9b088> QPaintDevice: Cannot destroy paint device that is being painted What should I be doing to get the QGraphicsView to behave the way I want? class Imageview < Qt::GraphicsView attr_reader :pixmap def initialize(parent=nil) # @parent=parent super() @pixmap=pixmap Qt::MetaObject.connectSlotsByName(self) end def loadimage(pixmap) @pixmap=pixmap end def drawForeground(painter, rect) #size=event.size() #item= self.items()[0] #Qt::GraphicsPixmapItem.new #pixmap=@pixmap #painter=Qt::Painter.new [email protected](Qt::Size.new(rect.width,rect.height),Qt::KeepAspectRatio, Qt::SmoothTransformation) # painter.begin(self) painter.drawPixmap(rect,sized,Qt::Rect.new(0.0, 0.0, sized.width,sized.height)) #painter.end() # item.setPixmap(sized) #painter.end self.centerOn(1.0,1.0) #item.scale() # item.setTransformationMode(Qt::FastTransformation) # self.fitInView(item) end def updateSceneRect painter=Qt::Painter.new() drawForeground(painter,self.sceneRect) end end app=Qt::Application.new(ARGV) #grview=Imageview.new pic=Qt::Pixmap.new('pic') grview=Imageview.new() grview.loadimage(pic) scene=Qt::GraphicsScene.new #scene.addPixmap(pic) grview.setScene(scene) #grview.fitInView(scene) grview.renderHint=Qt::Painter::Antialiasing | Qt::Painter::SmoothPixmapTransform grview.backgroundBrush = Qt::Brush.new(Qt::Color.new(230, 200, 167)) grview.show app.exec

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  • C# - Possible to use IOCTL

    - by theblip
    I'm trying to code for a Point Of Sale system which allows for a "Cash Drawer" attachment. Code is provided in the manual for opening the cash drawer (in C++ using IOCTL). Since I am coding in C# .NET, is it possible to perform something similar from within C# or will I have to write some unmanaged code? Am I able to get a handle to "\\.\ADVANSYS" from within C#? Do I need to use DLLImport? Would appreciate it if someone could point me in the right direction. // IOCTL Codes #define GPD_TYPE 56053 #define ADV_OPEN_CTL_CODE CTL_CODE(GPD_TYPE, 0x920, METHOD_BUFFERED, FILE_ANY_ACCESS) #define ADV_STATUS_CTL_CODE CTL_CODE(GPD_TYPE, 0x900, METHOD_BUFFERED, FILE_ANY_ACCESS) void OpenDrawer(UCHAR uWhichDrawer) // uWhichDrawer = 1 => CD#1, uWhichDrawer = 2 => CD#2 { HANDLE hFile; BOOL bRet UCHAR uDrawer = uWhichDrawer; // Open the driver hFile = CreateFile(TEXT("\\\\.\\ADVSYS"), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0); if (m_hFile == INVALID_HANDLE_VALUE) { AfxMessageBox("Unable to open Cash Drawer Device Driver!"); return; } // Turn on the Cash Drawer Output (Fire the required solenoid) bRet = DeviceIoControl(hFile, ADV_CD_OPEN_CTL_CODE, &uDrawer, sizeof(uDrawer), NULL, 0, &ulBytesReturned, NULL); if (bRet == FALSE || ulBytesReturned != 1) { AfxMessageBox("Failed to write to cash drawer driver"); CloseHandle(hFile); return; } CloseHandle(hFile); }

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  • UIImagePickerController crashing

    - by Mike
    I am developing a project based on iPhone OS 3.2 This project uses UIImagePickerController to pick videos. I have managed to put a video inside the iPad simulator. Photos.app can see and play the video, that was created using an iPhone 3GS, but whey I try to use the UIImagePickerController, it simply crashes my app. THis is the code I am using: if ([UIImagePickerController isSourceTypeAvailable: UIImagePickerControllerSourceTypePhotoLibrary]) { UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; picker.mediaTypes = [UIImagePickerController availableMediaTypesForSourceType:picker.sourceType];//shows movies and photos on iPhone picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; UIPopoverController *popover = [[UIPopoverController alloc] initWithContentViewController:picker]; CGRect myRect = CGRectMake(0,0,100,100); // this is a random rect just for testing [popover presentPopoverFromRect:myRect inView:myMainView permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES]; } after running this, the app crashes miserably with the following message Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Popovers cannot be presented from a view which does not have a window.' Is there something wrong with the code or it is just the simulator crashing because it is unable to pick videos? please refrain from recommending me to test on a real device. The problem is that I live outside the US and there's no iPad here soon. thanks.

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  • Server socket programming in Android 1.5, most power efficient way?

    - by Antek
    Hello people, I am doing a project where I have too develop an application that listens for incoming events by a service. The device that has to listen too events is an Android phone with Android SDK 1.5 on it. Currently the services that call events only implement communication trough UDP or TCP sockets. I can solve my problem by setting up a ServerSocket, but i doubt that's the most power efficient way. This application will be running most of the time, with Wi-Fi on, and I'd like too reach an long battery duration. I've been looking for options on the internet for my question for a while but i couldn't get a real answer. I've got the following questions: What is the most efficient way too listen to incoming events? Should I make an ServerSocket? or what are my options? Are there any other implementations that are more power efficient? Ive been also thinking of implementing communication trough XMPP. Not sure if this is the best way. I'm not forced too an specific implementation. All suggestions are welcome! Thanks for the help, Antek

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  • Image not showing in UIImageView in Interface Builder / iPhone

    - by dbonneville
    I have a UIView with an UIImageView dragged onto the view. All of a sudden, for all my xibs, the image no longer shows up. There is a blue X. However, when it builds, the image is there. At one point, I deleted and regenerated all my images and moved some into a subfolder in XCode. Normally, when you go to select an image for an UIImageView, IB allows you to pick from any image in the project. But, I can't see any of the images I had put in the folder anymore in the dropdown. All I see in the dropdown on the Inspector is the one image I want, but that is also the one that is not showing up. And like I said, if I build it on the device or simulator, it all works. There is some cache or something screwed up somewhere. Everything builds with no errors. I cleared the caches and rebuilt. It all works. No error or warnings. But...I can't see any other images and IB still thinks it's missing the image that is clearly selected in the dropdown. So how do I get XCode and IB back on track and see what assets it properly should be seeing in the XIBs?

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  • SIGABRT error when running on iPad

    - by user324881
    Hello, all. I've been banging my head for a few hours because of this problem. I have a universal project that's a mix of iPhone and iPad projects. I put these codebases together into the universal project and, after a lot of "#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 30200" checks, got the project to run in both the iPhone (OS 3.0 to 3.1.3) and iPad simulators. After doing a more finagling with the project settings of external libraries that I load, I got the app to load on an iPhone (which runs OS 3.1.3). However, when I run the app on my iPad, I get an immediate SIGABRT error. I've tried running it under Debug, under Release, with Active Architecture of both armv6 and armv7. I've checked and double-checked that the app has the right nib files set up (but, again, this app runs fine in the simulator). I've gone through the external libraries I'm using and set them up to have the same base SDK (3.2), same architectures (Optimized (armv6 armv7)), the same targeted device family (iPhone/iPad), and the same iPhone OS deployment target (iPhone OS 3.0). So, to summarize... I have a universal app that works in the simulator for iPhone and iPad, runs on an actual iPhone, but doesn't run on an iPad. It doesn't get far on the iPad -- there's an immediate SIGABRT error that stops execution. Help??

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  • Problems with MediaRecorder class setting audio source - setAudioSource() - unsupported parameter

    - by arakn0
    Hello everybody, I'm new in Android development and I have the next question/problem. I'm playing around with the MediaRecorder class to record just audio from the microphone. I'm following the steps indicated in the official site: http://developer.android.com/reference/android/media/MediaRecorder.html So I have a method that initializes and configure the MediaRecorder object in order to start recording. Here you have the code: this.mr = new MediaRecorder(); this.mr.setAudioSource(MediaRecorder.AudioSource.MIC); this.mr.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); this.mr.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); this.mr.setOutputFile(this.path + this.fileName); try { this.mr.prepare(); } catch (IllegalStateException e) { Log.d("Syso", e.toString()); e.printStackTrace(); } catch (IOException e) { Log.d("Syso", e.toString()); e.printStackTrace(); } When I execute this code in the simulator, thanks to logcat, I can see that the method setAudioSource(MediaRecorder.AudioSource.MIC) gives the next error (with the tag audio_ipunt) when it is called: ERROR/audio_input(34): unsupported parameter: x-pvmf/media-input-node/cap-config-interface;valtype=key_specific_value ERROR/audio_input(34): VerifyAndSetParameter failed And then when the method prepare() is called, I get the another error again: ERROR/PVOMXEncNode(34): PVMFOMXEncNode-Audio_AMRNB::DoPrepare(): Got Component OMX.PV.amrencnb handle If I start to record bycalling the method start()... I get lots of messages saying: AudioFlinger(34):RecordThread: buffer overflow Then...after stop and release,.... I can see that a file has been created, but it doesn't seem that it been well recorderd. Anway, if i try this in a real device I can record with no problems, but I CAN'T play what I just recorded. I gues that the key is in these errors that I've mentioned before. How can I fix them? Any suggestion or help?? Thanks in advanced!!

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  • Blackberry storm 9530 tracing touch events while scrolling

    - by SWATI
    hey in my screen there is a an edit field and 2 custom button fields as "OK" and "CANCEL" Below buttonfield there are some more focussable label fields when i write a name in edit field and press enter then focus comes to "OK" button but how to set focus on "CANCEL" button. Moreover while scrolling the focus does not automatically move ahead??? what to do may be i m confused with touch events and their handling!!! Kindly help!!!!!!!!!!!! Code: txt_Name = new EditField(TextField.NO_NEWLINE) { public void paint(net.rim.device.api.ui.Graphics g) { g.setColor(Color.MAROON); super.paint(g); } }; txt_Name.setFont(font); v1 = new VerticalFieldManager(); v1.add(txt_Name ); ButtonField btn1 = new ButtonField("OK",ButtonField.CONSUME_CLICK); ButtonField btn2 = new ButtonField("CANCEL",ButtonField.CONSUME_CLICK); v2 = new VerticalFieldManager(); v2.add(btn1); v2.add(btn2); LabelField l1 = new LabelField("Hello Moon ",Field.Focussable); LabelField l2 = new LabelField("Hello Citizen",Field.Focussable); LabelField l3 = new LabelField("Hello People",Field.Focussable); LabelField l4 = new LabelField("Hello world",Field.Focussable); v3 = new VerticalFieldManager(); v3.add(l1); v3.add(l2); v3.add(l3); v3.add(l4); add(v1); add(v2); add(v3); } protected boolean navigationClick(int status, int time) { if(OK.isFocus()) { //execute some code return true; } if(CANCEL.isFocus()) { //execute some code return true; } }

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  • Using UIScreen to drive a VGA display - doesn't seem to show the UIWindow?

    - by Peter Hajas
    HI there, I'm trying to use UIScreen to drive a separate screen with the VGA dongle on my iPad. Here's what I've got in my root view controller's viewDidLoad: //Code to detect if an external display is connected to the iPad. NSLog(@"Number of screens: %d", [[UIScreen screens]count]); //Now, if there's an external screen, we need to find its modes, itereate through them and find the highest one. Once we have that mode, break out, and set the UIWindow. if([[UIScreen screens]count] > 1) //if there are more than 1 screens connected to the device { CGSize max; UIScreenMode *maxScreenMode; for(int i = 0; i < [[[[UIScreen screens] objectAtIndex:1] availableModes]count]; i++) { UIScreenMode *current = [[[[UIScreen screens]objectAtIndex:1]availableModes]objectAtIndex:i]; if(current.size.width > max.width); { max = current.size; maxScreenMode = current; } } //Now we have the highest mode. Turn the external display to use that mode. UIScreen *external = [[UIScreen screens] objectAtIndex:1]; external.currentMode = maxScreenMode; //Boom! Now the external display is set to the proper mode. We need to now set the screen of a new UIWindow to the external screen external_disp = [externalDisplay alloc]; external_disp.drawImage = drawViewController.drawImage; UIWindow *newwindow = [UIWindow alloc]; [newwindow addSubview:external_disp.view]; newwindow.screen = external; }

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  • Ext3 fs: Block bitmap for group 1 not in group (block 0). is fs dead?

    - by ip
    Hi, My company has a server with one big partition with Mysql database and php files. Now this partition seems to be corrupted, as reported from kernel messages when I tried to mount it manually: [329862.817837] EXT3-fs error (device loop1): ext3_check_descriptors: Block bitmap for group 1 not in group (block 0)! [329862.817846] EXT3-fs: group descriptors corrupted! I've tried to recovery it running tools from a PLD livecd. These are the tools I have tested: - e2retrieve - testdisk - photorec - dd_rescue/dd_rhelp - ddrescue - fsck.ext2 - e2salvage without any success. dumpe2fs 1.41.3 (12-Oct-2008) Filesystem volume name: /dev/sda3 Last mounted on: <not available> Filesystem UUID: dd51610b-6de0-4392-a6f3-67160dbc0343 Filesystem magic number: 0xEF53 Filesystem revision #: 1 (dynamic) Filesystem features: has_journal filetype sparse_super Default mount options: (none) Filesystem state: not clean with errors Errors behavior: Continue Filesystem OS type: Linux Inode count: 9502720 Block count: 18987570 Reserved block count: 949378 Free blocks: 11555345 Free inodes: 11858398 First block: 0 Block size: 4096 Fragment size: 4096 Blocks per group: 32768 Fragments per group: 32768 Inodes per group: 16384 Inode blocks per group: 512 Last mount time: Wed Mar 24 09:31:03 2010 Last write time: Mon Apr 12 11:46:32 2010 Mount count: 10 Maximum mount count: 30 Last checked: Thu Jan 1 01:00:00 1970 Check interval: 0 (<none>) Reserved blocks uid: 0 (user root) Reserved blocks gid: 0 (group root) First inode: 11 Inode size: 128 Journal inode: 8 Journal backup: inode blocks dumpe2fs: A block group is missing an inode table while reading journal inode There's any other tools I have to test before considering these disk definitely unrecoverable? Many thanks, ip

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  • UIWebView rotation and memory problem

    - by Fer
    Hi. I have an UIWebView that loads a embedded XHTML like this: body = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)]; body.scalesPageToFit = YES; body.backgroundColor = [UIColor scrollViewTexturedBackgroundColor]; body.autoresizingMask = UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin; [self.view addSubview:body]; [body loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"article16" ofType:@"xhtml"]isDirectory:NO]]]; This XHTML have a lot of images, and when I rotate the device I got some memory warnings, and sometimes the app crashes. If I remove the autoresizing mask, specifically the UIViewAutoresizingFlexibleWidth (I have tryed with only UIViewAutoresizingFlexibleLeftMargin and UIViewAutoresizingFlexibleRightMargin with no problems), the memory warning stops, and the app does not crash anymore. If I remove all autoresizing mask, and set the new webView frame in didRotate or willRotate, I got the same warnings as using the UIViewAutoresizingFlexibleWidth. There's a app, called Atomic Web that could open the same XHTML and rotate with no memory warnings, and safari can open it as well, but if I create a project with only that UIWebView, the app sometimes crashes. Someone knows what this may be? Can I set the webview frame in other way? Why can't I use the autoresizing mask? Thanks for your attention.

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  • Overlay only draws line between first 2 GPS points in Android

    - by LordSnoutimus
    Hi, I am experiencing an unusual error using ItemizedOverlay in Android. I am creating a GPS tracking device that plots a route between waypoints stored in a database. When I provide the first two sets of longitude and latitude points through the emulator in Eclipse, it draws a red line just how I want it, but if I send another GPS point, it animates to the point, but does not draw a line from the last point. public class MyOverlay extends ItemizedOverlay { // private Projection projection; private Paint linePaint; private Vector points; public MyOverlay(Drawable defaultMarker) { super(defaultMarker); points = new Vector<GeoPoint>(); //set colour, stroke width etc. linePaint = new Paint(); linePaint.setARGB(255, 255, 0, 0); linePaint.setStrokeWidth(3); linePaint.setDither(true); linePaint.setStyle(Style.FILL); linePaint.setAntiAlias(true); linePaint.setStrokeJoin(Paint.Join.ROUND); linePaint.setStrokeCap(Paint.Cap.ROUND); } public void addPoint(GeoPoint point) { points.addElement(point); } public void draw(Canvas canvas, MapView view, boolean shadow) { int size = points.size(); Point lastPoint = new Point(); if(size == 0) return; view.getProjection().toPixels(points.get(0), lastPoint); Point point = new Point(); for(int i = 1; i<size; i++){ view.getProjection().toPixels(points.get(i), point); canvas.drawLine(lastPoint.x, lastPoint.y, point.x, point.y, linePaint); lastPoint = point; } } @Override protected OverlayItem createItem(int arg0) { // TODO Auto-generated method stub return null; } @Override public int size() { // TODO Auto-generated method stub return 0; } }

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  • CGBitmapContextCreate issue while trying to resize images

    - by Jeff
    Hello! I'm running into an issue when I try to create a CGContextRef while attempting to resize some images: There are the errors Sun May 16 20:07:18 new-host.home app [7406] <Error>: Unable to create bitmap delegate device Sun May 16 20:07:18 new-host.home app [7406] <Error>: createBitmapContext: failed to create delegate. My code looks like this - (UIImage*) resizeImage:(UIImage*)originalImage withSize:(CGSize)newSize { CGSize originalSize = originalImage.size; CGFloat originalAspectRatio = originalSize.width / originalSize.height; CGImageRef cgImage = nil; int bitmapWidth = newSize.width; int bitmapHeight = newSize.height; CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(nil, bitmapWidth, bitmapHeight, 8, bitmapWidth * 4, colorspace, kCGImageAlphaPremultipliedLast); if (context != nil) { // Flip the coordinate system //CGContextScaleCTM(context, 1.0, -1.0); //CGContextTranslateCTM(context, 0.0, -bitmapHeight); // Black background CGRect rect = CGRectMake(0, 0, bitmapWidth, bitmapHeight); CGContextSetRGBFillColor (context, 0, 0, 0, 1); CGContextFillRect (context, rect); // Resize box to maintain aspect ratio if (originalAspectRatio < 1.0) { rect.origin.y += (rect.size.height - rect.size.width / originalAspectRatio) * 0.5; rect.size.height = rect.size.width / originalAspectRatio; } else { rect.origin.x += (rect.size.width - rect.size.height * originalAspectRatio) * 0.5; rect.size.width = rect.size.height * originalAspectRatio; } CGContextSetInterpolationQuality(context, kCGInterpolationHigh); // Draw image CGContextDrawImage (context, rect, [originalImage CGImage]); // Get image cgImage = CGBitmapContextCreateImage (context); // Release context CGContextRelease(context); } CGColorSpaceRelease(colorspace); UIImage *result = [UIImage imageWithCGImage:cgImage]; CGImageRelease (cgImage); return result; }

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  • Wpf: Why is WriteableBitmap getting slower?

    - by fritz
    There is a simple MSDN example about WriteableBitmap. It shows how to draw a freehand line with the cursor by just updating one pixel when the mouse is pressed and is moving over a WPF -Image Control. writeableBitmap.Lock(); (...set the writeableBitmap.BackBuffers pixel value...) writeableBitmap.AddDirtyRect(new Int32Rect(column, row, 1, 1)); writeableBitmap.Unlock(); Now I'm trying to understand the following behaviour when moving the mouse pointer very fast: If the image/bitmap size is relatively small e.g. 800:600 pixel, then the last drawn pixel is always "synchronized" with the mouse pointers position, i.e. there is no delay, very fast reaction on mouse movements. But if the bitmap gets larger e.g. 1300:1050 pixel, you can notice a delay, the last drawn pixel always appear a bit delayed behind the moving mouse pointer. So as in both cases only one pixel gets updated with "AddDirtyRect", the reaction speed should be independent from the bitmap size!? But it seems that Writeablebitmap gets slower when it's size gets larger. Or does the whole bitmap somehow get transferred to the graphic device on every writeableBitmap.Unlock(); call , and not only the rectangle area speficied in the AddDirtyRect method? fritz

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  • strange multiple files download - NSURLConnection

    - by Georg
    hi all, I encounter a problem by following your comment. I would like to download different file at same time with different delegate: .h: NSMutableData *fileData; .m: NSString *imgfile = [NSString stringWithFormat:@"http://xxxx/01.jpg"]; NSURL *fileURL1 = [NSURL URLWithString:imgfile]; NSString *audiofile = [NSString stringWithFormat:@"http://xxxx/01.mp3"]; NSURL *fileURL2 = [NSURL URLWithString:audiofile]; NSURLRequest *request1 = [NSURLRequest requestWithURL:fileURL1 cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0 ]; NSURLRequest *request2 = [NSURLRequest requestWithURL:fileURL2 cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0 ]; NSArray *connections = [[NSArray alloc] initWithObjects: [[NSURLConnection alloc] initWithRequest:request1 delegate:self ], [[NSURLConnection alloc] initWithRequest:request2 delegate:self ], nil]; - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { fileData = [[NSMutableData alloc] init]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [fileData appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"Unable to fetch data"); } ok, the download process works, but, the file size of jpg and mp3 are incorrect, the only correct thing is the total file size (jpg+mp3), please could you have a look on the code, what is missing? Another question is, I put the file in a NSMutableArray, my question is, how to check which index of array is the correct file type (jpg and mp3)? because I need to save them to the device folder.

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  • Ipad MPMovieplayerController video loads but automatically pauses when played

    - by slayerIQ
    Hello I am trying to get the MPMovieplayerController to work. I load a video everything goes wel i even see the first frame but then it automatically pauses, if i press play it pauses again. In the simulator it works perfectly but on the ipad device it gives the problem. I can even seek through the video and i see the frame i seeked to but nothing plays. This is some output from the console: 2010-06-08 22:16:13.145 app[3089:207] Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. [Switching to thread 12803] warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/VCH263.videodecoder" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/H264H2.videodecoder" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/MP4VH2.videodecoder" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/JPEGH1.videodecoder" (file not found). 2010-06-08 22:16:15.145 app[3089:207] setting file:///private/var/mobile/Applications/46CE5456-6338-4BBF-A560-DCEFF700ACE0/tmp/MediaCache/ I dont get those warning when using the simulator BTW. Does anyone know how to fix this ?

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  • How do I resolve no swt-cocoa-3557 or swt-cocoa in swt.library.path, java.library.path or the jar fi

    - by ?????
    I can't get a swt application to work on Mac OSX Snow Leopard. Exception in thread "main" java.lang.UnsatisfiedLinkError: no swt-cocoa-3557 or swt-cocoa in swt.library.path, java.library.path or the jar file at org.eclipse.swt.internal.Library.loadLibrary(Unknown Source) at org.eclipse.swt.internal.Library.loadLibrary(Unknown Source) at org.eclipse.swt.internal.C.<clinit>(Unknown Source) at org.eclipse.swt.internal.cocoa.NSThread.isMainThread(Unknown Source) at org.eclipse.swt.graphics.Device.<init>(Unknown Source) at org.eclipse.swt.widgets.Display.<init>(Unknown Source) at org.eclipse.swt.widgets.Display.<init>(Unknown Source) at com.astrobetty.geotag.Hello.main(Hello.java:12) I have added -Dswt.library.path= and -Djava.library.path statements to the "VM arrguments" hand have also tried setting them as variables in the "environment" section of the Eclipse run configuration page. I've verified that my .jar file is at the path I specify. If I look inside the .jar, it seems to contain these libraries: 102 Feb 12 13:21 META-INF 183 Feb 12 13:21 external.xpt 37104 Nov 17 2009 libswt-awt-cocoa-3557.jnilib 287228 Nov 17 2009 libswt-cocoa-3557.jnilib 548252 Nov 17 2009 libswt-pi-cocoa-3557.jnilib 313420 Nov 17 2009 libswt-xulrunner-cocoa-3557.jnilib 136 May 23 22:19 org 13 Feb 12 13:21 version.txt Any ideas on how to get this to work? Is it possible at all?

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  • EAAccessory Notification problem

    - by Deepak
    Hi, I am using a POS device for card swipe. its working good. i have used following codes. (id) init { self = [super init]; if (self != nil) { NSNotificationCenter *notificationCenter = [NSNotificationCenter defaultCenter]; EAAccessoryManager *accessoryMamaner = [EAAccessoryManager sharedAccessoryManager]; [accessoryMamaner registerForLocalNotifications]; [notificationCenter addObserver: self selector: @selector (accessoryDidConnect:) name: EAAccessoryDidConnectNotification object: nil]; [notificationCenter addObserver: self selector: @selector (accessoryDidDisconnect:) name: EAAccessoryDidDisconnectNotification object: nil]; NSArray *accessories = [accessoryMamaner connectedAccessories]; accessory = nil; session = nil; for (EAAccessory *obj in accessories) { if ([[obj protocolStrings] containsObject:@"com.XXXXX"] || [[obj protocolStrings] containsObject:@"com.YYYYYY"] ) { accessory = obj; break; } } if (accessory) { session = [[EASession alloc] initWithAccessory:accessory forProtocol:@"com.dailysystems.DS247"]; if (!session) session = [[EASession alloc] initWithAccessory:accessory forProtocol:@"com.usaepay.ipos"]; if (session) { self.deviceConnected = YES; [[session inputStream] setDelegate:self]; [[session inputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [[session inputStream] open]; [[session outputStream] setDelegate:self]; [[session outputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [[session outputStream] open]; } else { UIAlertView *accessoryInfo = [[UIAlertView alloc] initWithTitle:@"Alert!" message:@"Hardware is not connected." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [accessoryInfo show]; [accessoryInfo release]; } } } return self; } When i disconnect the accessory it gives me accessoryDidDisconnect and when i connect it gives me accessoryDidConnect, But Problem is after that accessory stop working it does not respond to command. i tried to release the alloc and alloc again but no use. Please tell me if some one have any idea how to get the accessory work again. Thanks in advance.

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  • phonegap.js crashes android app

    - by peirix
    I'm having this weird problem, where including the phonegap.js file in my project causes the app to crash on both the android emulator and my phone. I got the latest file from GitHub, so I can't see why this isn't working. This happens even if I try to build the sample project that's included in the PhoneGap download... Console log: [2010-12-17 11:05:14 - sample] Android Launch! [2010-12-17 11:05:14 - sample] adb is running normally. [2010-12-17 11:05:14 - sample] Performing com.phonegap.sample.sample activity launch [2010-12-17 11:05:14 - sample] Automatic Target Mode: using existing emulator 'emulator-5554' running compatible AVD 'FirstDevice' [2010-12-17 11:05:16 - sample] Uploading sample.apk onto device 'emulator-5554' [2010-12-17 11:05:16 - sample] Installing sample.apk... [2010-12-17 11:05:21 - sample] Success! [2010-12-17 11:05:22 - sample] Starting activity com.phonegap.sample.sample on device emulator-5554 [2010-12-17 11:05:23 - sample] ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.phonegap.sample/.sample } LogCat: 12-17 11:13:12.533: DEBUG/AndroidRuntime(373): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<< 12-17 11:13:12.533: DEBUG/AndroidRuntime(373): CheckJNI is ON 12-17 11:13:13.453: DEBUG/AndroidRuntime(373): Calling main entry com.android.commands.pm.Pm 12-17 11:13:13.503: DEBUG/AndroidRuntime(373): Shutting down VM 12-17 11:13:13.513: DEBUG/dalvikvm(373): GC_CONCURRENT freed 101K, 71% free 297K/1024K, external 0K/0K, paused 2ms+2ms 12-17 11:13:13.523: INFO/AndroidRuntime(373): NOTE: attach of thread 'Binder Thread #3' failed 12-17 11:13:13.523: DEBUG/dalvikvm(373): Debugger has detached; object registry had 1 entries 12-17 11:13:14.113: DEBUG/AndroidRuntime(383): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<< 12-17 11:13:14.113: DEBUG/AndroidRuntime(383): CheckJNI is ON 12-17 11:13:14.853: DEBUG/AndroidRuntime(383): Calling main entry com.android.commands.am.Am 12-17 11:13:14.894: INFO/ActivityManager(62): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.phonegap.sample/.sample } from pid 383 12-17 11:13:14.973: INFO/ActivityManager(62): Start proc com.phonegap.sample for activity com.phonegap.sample/.sample: pid=391 uid=10031 gids={1006, 3003, 1015} 12-17 11:13:14.983: DEBUG/AndroidRuntime(383): Shutting down VM 12-17 11:13:15.053: DEBUG/dalvikvm(383): GC_CONCURRENT freed 102K, 69% free 319K/1024K, external 0K/0K, paused 2ms+2ms 12-17 11:13:15.093: INFO/AndroidRuntime(383): NOTE: attach of thread 'Binder Thread #3' failed 12-17 11:13:15.143: DEBUG/dalvikvm(383): Debugger has detached; object registry had 1 entries 12-17 11:13:15.523: DEBUG/dalvikvm(33): GC_EXPLICIT freed 11K, 54% free 2520K/5379K, external 716K/1038K, paused 467ms 12-17 11:13:15.663: DEBUG/dalvikvm(33): GC_EXPLICIT freed <1K, 54% free 2520K/5379K, external 716K/1038K, paused 132ms 12-17 11:13:15.772: DEBUG/dalvikvm(33): GC_EXPLICIT freed <1K, 54% free 2520K/5379K, external 716K/1038K, paused 113ms 12-17 11:13:16.333: INFO/ARMAssembler(62): generated scanline__00000177:03515104_00001002_00000000 [ 87 ipp] (110 ins) at [0x43aff6f0:0x43aff8a8] in 686000 ns 12-17 11:13:17.493: INFO/ActivityManager(62): Displayed com.phonegap.sample/.sample: +2s540ms 12-17 11:13:18.163: DEBUG/szipinf(391): Initializing inflate state 12-17 11:13:18.173: DEBUG/szipinf(391): Initializing zlib to inflate 12-17 11:13:18.573: WARN/dalvikvm(391): JNI WARNING: jarray 0x40567330 points to non-array object (Ljava/lang/String;) 12-17 11:13:18.593: INFO/dalvikvm(391): "WebViewCoreThread" prio=5 tid=9 NATIVE 12-17 11:13:18.603: INFO/dalvikvm(391): | group="main" sCount=0 dsCount=0 obj=0x4051b880 self=0x1af760 12-17 11:13:18.603: INFO/dalvikvm(391): | sysTid=400 nice=0 sched=0/0 cgrp=default handle=1778000 12-17 11:13:18.623: INFO/dalvikvm(391): | schedstat=( 851184092 892639082 140 ) 12-17 11:13:18.633: INFO/dalvikvm(391): at android.webkit.LoadListener.nativeFinished(Native Method) 12-17 11:13:18.633: INFO/dalvikvm(391): at android.webkit.LoadListener.nativeFinished(Native Method) 12-17 11:13:18.653: INFO/dalvikvm(391): at android.webkit.LoadListener.tearDown(LoadListener.java:1200) 12-17 11:13:18.653: INFO/dalvikvm(391): at android.webkit.LoadListener.handleEndData(LoadListener.java:721) 12-17 11:13:18.653: INFO/dalvikvm(391): at android.webkit.LoadListener.handleMessage(LoadListener.java:219) 12-17 11:13:18.672: INFO/dalvikvm(391): at android.os.Handler.dispatchMessage(Handler.java:99) 12-17 11:13:18.672: INFO/dalvikvm(391): at android.os.Looper.loop(Looper.java:123) 12-17 11:13:18.672: INFO/dalvikvm(391): at android.webkit.WebViewCore$WebCoreThread.run(WebViewCore.java:629) 12-17 11:13:18.672: INFO/dalvikvm(391): at java.lang.Thread.run(Thread.java:1019) 12-17 11:13:18.672: ERROR/dalvikvm(391): VM aborting 12-17 11:13:18.887: INFO/DEBUG(31): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 12-17 11:13:18.887: INFO/DEBUG(31): Build fingerprint: 'generic/sdk/generic:2.3/GRH55/79397:eng/test-keys' 12-17 11:13:18.893: INFO/DEBUG(31): pid: 391, tid: 400 >>> com.phonegap.sample <<< 12-17 11:13:18.893: INFO/DEBUG(31): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadd00d 12-17 11:13:18.893: INFO/DEBUG(31): r0 fffffebc r1 deadd00d r2 00000026 r3 00000000 12-17 11:13:18.893: INFO/DEBUG(31): r4 81da45c8 r5 40567330 r6 81d8592c r7 001b2a48 12-17 11:13:18.893: INFO/DEBUG(31): r8 43640b58 r9 42dd1ecc 10 42dd1eb4 fp 4168d82c 12-17 11:13:18.893: INFO/DEBUG(31): ip 81da4728 sp 43640410 lr afd19375 pc 81d45a02 cpsr 20000030 12-17 11:13:19.183: INFO/DEBUG(31): #00 pc 00045a02 /system/lib/libdvm.so 12-17 11:13:19.183: INFO/DEBUG(31): #01 pc 000376fc /system/lib/libdvm.so 12-17 11:13:19.183: INFO/DEBUG(31): #02 pc 000399c4 /system/lib/libdvm.so 12-17 11:13:19.193: INFO/DEBUG(31): #03 pc 0003a4a0 /system/lib/libdvm.so 12-17 11:13:19.203: INFO/DEBUG(31): #04 pc 0032b6d6 /system/lib/libwebcore.so 12-17 11:13:19.203: INFO/DEBUG(31): #05 pc 002a4da4 /system/lib/libwebcore.so 12-17 11:13:19.203: INFO/DEBUG(31): #06 pc 001a6136 /system/lib/libwebcore.so 12-17 11:13:19.213: INFO/DEBUG(31): #07 pc 002a5870 /system/lib/libwebcore.so 12-17 11:13:19.223: INFO/DEBUG(31): #08 pc 00359e36 /system/lib/libwebcore.so 12-17 11:13:19.223: INFO/DEBUG(31): #09 pc 0035d30e /system/lib/libwebcore.so 12-17 11:13:19.223: INFO/DEBUG(31): #10 pc 003638be /system/lib/libwebcore.so 12-17 11:13:19.233: INFO/DEBUG(31): #11 pc 0019f6fa /system/lib/libwebcore.so 12-17 11:13:19.233: INFO/DEBUG(31): #12 pc 0019f780 /system/lib/libwebcore.so 12-17 11:13:19.243: INFO/DEBUG(31): #13 pc 001a3d8a /system/lib/libwebcore.so 12-17 11:13:19.243: INFO/DEBUG(31): #14 pc 000d0dca /system/lib/libwebcore.so 12-17 11:13:19.253: INFO/DEBUG(31): #15 pc 000d0f28 /system/lib/libwebcore.so 12-17 11:13:19.253: INFO/DEBUG(31): #16 pc 000d106e /system/lib/libwebcore.so 12-17 11:13:19.253: INFO/DEBUG(31): #17 pc 000ddef0 /system/lib/libwebcore.so 12-17 11:13:19.263: INFO/DEBUG(31): #18 pc 000ddf62 /system/lib/libwebcore.so 12-17 11:13:19.263: INFO/DEBUG(31): #19 pc 000f3ce2 /system/lib/libwebcore.so 12-17 11:13:19.273: INFO/DEBUG(31): #20 pc 002739ae /system/lib/libwebcore.so 12-17 11:13:19.273: INFO/DEBUG(31): #21 pc 000eac5e /system/lib/libwebcore.so 12-17 11:13:19.273: INFO/DEBUG(31): #22 pc 001b152c /system/lib/libwebcore.so 12-17 11:13:19.283: INFO/DEBUG(31): #23 pc 00017d34 /system/lib/libdvm.so 12-17 11:13:19.283: INFO/DEBUG(31): #24 pc 00048ec0 /system/lib/libdvm.so 12-17 11:13:19.283: INFO/DEBUG(31): #25 pc 00041a6a /system/lib/libdvm.so 12-17 11:13:19.293: INFO/DEBUG(31): #26 pc 0001cf94 /system/lib/libdvm.so 12-17 11:13:19.303: INFO/DEBUG(31): #27 pc 0002209c /system/lib/libdvm.so 12-17 11:13:19.303: INFO/DEBUG(31): #28 pc 00020f90 /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): #29 pc 0005f328 /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): #30 pc 0005f54e /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): #31 pc 00053b06 /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): code around pc: 12-17 11:13:19.313: INFO/DEBUG(31): 81d459e0 447a4479 ed0cf7d1 20004c09 ee34f7d1 12-17 11:13:19.323: INFO/DEBUG(31): 81d459f0 447c4808 6bdb5823 d0002b00 49064798 12-17 11:13:19.323: INFO/DEBUG(31): 81d45a00 700a2226 eea0f7d1 0004355f 0004511d 12-17 11:13:19.323: INFO/DEBUG(31): 81d45a10 0005ebd2 fffffebc deadd00d b510b40e 12-17 11:13:19.323: INFO/DEBUG(31): 81d45a20 4c0a4b09 447bb083 aa05591b 6b5bca02 12-17 11:13:19.323: INFO/DEBUG(31): code around lr: 12-17 11:13:19.333: INFO/DEBUG(31): afd19354 b0834a0d 589c447b 26009001 686768a5 12-17 11:13:19.333: INFO/DEBUG(31): afd19364 220ce008 2b005eab 1c28d003 47889901 12-17 11:13:19.333: INFO/DEBUG(31): afd19374 35544306 d5f43f01 2c006824 b003d1ee 12-17 11:13:19.333: INFO/DEBUG(31): afd19384 bdf01c30 000281a8 ffffff88 1c0fb5f0 12-17 11:13:19.333: INFO/DEBUG(31): afd19394 43551c3d a904b087 1c16ac01 604d9004 12-17 11:13:19.333: INFO/DEBUG(31): stack: 12-17 11:13:19.333: INFO/DEBUG(31): 436403d0 00000015 12-17 11:13:19.333: INFO/DEBUG(31): 436403d4 afd18407 /system/lib/libc.so 12-17 11:13:19.333: INFO/DEBUG(31): 436403d8 afd4270c /system/lib/libc.so 12-17 11:13:19.343: INFO/DEBUG(31): 436403dc afd426b8 /system/lib/libc.so 12-17 11:13:19.343: INFO/DEBUG(31): 436403e0 00000000 12-17 11:13:19.343: INFO/DEBUG(31): 436403e4 afd19375 /system/lib/libc.so 12-17 11:13:19.353: INFO/DEBUG(31): 436403e8 001af760 [heap] 12-17 11:13:19.353: INFO/DEBUG(31): 436403ec afd183d9 /system/lib/libc.so 12-17 11:13:19.353: INFO/DEBUG(31): 436403f0 001b2a48 [heap] 12-17 11:13:19.353: INFO/DEBUG(31): 436403f4 0005ebd2 [heap] 12-17 11:13:19.353: INFO/DEBUG(31): 436403f8 40567330 /dev/ashmem/dalvik-heap (deleted) 12-17 11:13:19.363: INFO/DEBUG(31): 436403fc 81d8592c /system/lib/libdvm.so 12-17 11:13:19.363: INFO/DEBUG(31): 43640400 001b2a48 [heap] 12-17 11:13:19.363: INFO/DEBUG(31): 43640404 afd18437 /system/lib/libc.so 12-17 11:13:19.363: INFO/DEBUG(31): 43640408 df002777 12-17 11:13:19.363: INFO/DEBUG(31): 4364040c e3a070ad 12-17 11:13:19.363: INFO/DEBUG(31): #00 43640410 00000001 12-17 11:13:19.363: INFO/DEBUG(31): 43640414 81d37701 /system/lib/libdvm.so 12-17 11:13:19.363: INFO/DEBUG(31): #01 43640418 00000001 12-17 11:13:19.363: INFO/DEBUG(31): 4364041c 81d399c9 /system/lib/libdvm.so 12-17 11:13:22.753: INFO/BootReceiver(62): Copying /data/tombstones/tombstone_09 to DropBox (SYSTEM_TOMBSTONE) 12-17 11:13:22.943: DEBUG/dalvikvm(62): GC_CONCURRENT freed 876K, 48% free 4240K/8135K, external 2269K/3469K, paused 9ms+10ms 12-17 11:13:23.133: DEBUG/dalvikvm(62): GC_FOR_MALLOC freed 348K, 47% free 4318K/8135K, external 2269K/3469K, paused 147ms 12-17 11:13:23.243: DEBUG/Zygote(33): Process 391 terminated by signal (11) 12-17 11:13:23.253: ERROR/InputDispatcher(62): channel '406defc8 com.phonegap.sample/com.phonegap.sample.sample (server)' ~ Consumer closed input channel or an error occurred. events=0x8 12-17 11:13:23.253: ERROR/InputDispatcher(62): channel '406defc8 com.phonegap.sample/com.phonegap.sample.sample (server)' ~ Channel is unrecoverably broken and will be disposed! 12-17 11:13:23.323: DEBUG/dalvikvm(62): GC_FOR_MALLOC freed 134K, 47% free 4376K/8135K, external 2269K/3469K, paused 174ms 12-17 11:13:23.323: INFO/ActivityManager(62): Process com.phonegap.sample (pid 391) has died. 12-17 11:13:23.333: INFO/WindowManager(62): WIN DEATH: Window{406defc8 com.phonegap.sample/com.phonegap.sample.sample paused=false} 12-17 11:13:23.542: DEBUG/dalvikvm(124): GC_EXPLICIT freed 61K, 51% free 2836K/5767K, external 1973K/2288K, paused 907ms 12-17 11:13:23.693: WARN/InputManagerService(62): Got RemoteException sending setActive(false) notification to pid 391 uid 10031 Sorry about the gigantic log posts, but I don't know what is of importance here...

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