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  • Accessing a Class Member from a First-Class Function

    - by dbyrne
    I have a case class which takes a list of functions: case class A(q:Double, r:Double, s:Double, l:List[(Double)=>Double]) I have over 20 functions defined. Some of these functions have their own parameters, and some of them also use the q, r, and s values from the case class. Two examples are: def f1(w:Double) = (d:Double) => math.sin(d) * w def f2(w:Double, q:Double) = (d:Double) => d * q * w The problem is that I then need to reference q, r, and s twice when instantiating the case class: A(0.5, 1.0, 2.0, List(f1(3.0), f2(4.0, 0.5))) //0.5 is referenced twice I would like to be able to instantiate the class like this: A(0.5, 1.0, 2.0, List(f1(3.0), f2(4.0))) //f2 already knows about q! What is the best technique to accomplish this? Can I define my functions in a trait that the case class extends? EDIT: The real world application has 7 members, not 3. Only a small number of the functions need access to the members. Most of the functions don't care about them.

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  • strategy for observer pattern?

    - by fayer
    I want to use observer pattern for a logging system. We have got logObservers and logObservables. The class that will have to log something will implement iLogObservable and include these methods: private $logObservers = array(); public function addLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function removeLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function write($type, $message) { foreach($this->logObservers as $logObserver) { $logObserver->log($level, $message); ; } } Then I noticed, that a lot of classes that will use logging will have these methods and I have to copy paste. So isn't it better to have these methods in a class I call LogObservable or just Log and then use strategy (instantiate this class inside all classes that will have to log). When I change the methods in Log, all logObservables will be affected. However, I have not seen anyone use observer pattern with strategy pattern yet, but it seems to be very efficient and remove the duplications. What do you think?

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  • Sorting out POCO, Repository Pattern, Unit of Work, and ORM

    - by CoffeeAddict
    I'm reading a crapload on all these subjects: POCO Repository Pattern Unit of work Using an ORM mapper ok I see the basic definitions of each in books, etc. but I can't visualize this all together. Meaning an example structure (DL, BL, PL). So what, you have your DL objects that contain your CRUD methods, then your BL objects which are "mapped" using an ORM back to your DL objects? What about DTOs...they're your DL objects right? I'm confused. Can anyone really explain all this together or send me example code? I'm just trying to put this together. I am determining whether to go LINQ to SQL or EF 4 (not sure about NHibrernate yet). Just not getting the concepts as in physical layers and code layers here and what each type of object contains (just properties for DTOs, and CRUDs for your core DL classes that match the table fields???). I just need some guidance here. I'm reading Fowler's books and starting to read Evans but just not all there yet.

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  • Advice on simple efficient way to store web form data when no db/auth required

    - by ted776
    Hi, I have a situation where I need to provide an efficient way to process and store comments submitted via a web form. I would normally use PHP and either MySQL or XML to store the data, but this is slightly different in that this web form will only be temporarily available in a closed LAN environment, and all i need to do is process the form data and store it a format which can be accessed by another application on the LAN (Adobe Director). Each request made by the Director app should pop the stack of data. I'm wondering how best to store the data for this type of situation as it's not something I would normally do. I'm thinking possibly storing the data in an XML file, but any advice would be great!

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  • Managing important runtime business logic with regard to a codebase

    - by Daniel Beardsley
    I'm working on a project which will end up have a lot of application information stored in the form of records in a database. In this case, it's the configuration of data views: which grid columns to show/hide default filters to apply to each grid view column titles sorting subtotaling ... This information is a big part of the value of the application and is essential to it's function. The data will be altered by admins a fair amount, so it's not static and it wouldn't be appropriate to have to deploy a new version of the app every time the data changes. The question is, Where should this data be stored? It will definitely live in the database because that's how it's accessed, but I feel like it needs to also be kept with the version controlled codebase because it's an integral part of functioning of the application. Has anyone dealt with an issue like this before? What did you end up doing?

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  • Database: Storing Dates as Numeric Values

    - by Chin
    I'm considering storing some date values as ints. i.e 201003150900 Excepting the fact that I lose any timezone information, is there anything else I should be concerned about with his solution? Any queries using this column would be simple 'where after or before' type lookups. i.e Where datefield is less than 201103000000 (before March next year). currently the app is using MSSQL2005. Any pointers to pitfalls appreciated.

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  • Meta Search Engine Architecture

    - by Loki
    The question wasn't clear enough, I think; here's an updated straight to the point question: What are the common architectures used in building a meta search engine and is there any libraries available to build that type of search engine? I'm looking at building an "enterprise" type of search engine where the indexed data could be coming from proprietary (like Autonomy or a Google Box) or public search engines (like Google Web or Yahoo Web).

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  • Calling DI Container directly in method code (MVC Actions)

    - by fearofawhackplanet
    I'm playing with DI (using Unity). I've learned how to do Constructor and Property injection. I have a static container exposed through a property in my Global.asax file (MvcApplication class). I have a need for a number of different objects in my Controller. It doesn't seem right to inject these throught the constructor, partly because of the high quantity of them, and partly because they are only needed in some Actions methods. The question is, is there anything wrong with just calling my container directly from within the Action methods? public ActionResult Foo() { IBar bar = (Bar)MvcApplication.Container.Resolve(IBar); // ... Bar uses a default constructor, I'm not actually doing any // injection here, I'm just telling my conatiner to give me Bar // when I ask for IBar so I can hide the existence of the concrete // Bar from my Controller. } This seems the simplest and most efficient way of doing things, but I've never seen an example used in this way. Is there anything wrong with this? Am I missing the concept in some way?

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  • Need some clarification with Patterns (DAO x Gateway)

    - by Marcos Placona
    Me and my colleagues got into this discussion early this morning, and our opinions started to clash a bit, so I decided to get some impartial advice here. One of my colleagues reckons that the DAO should return an object (populated bean). I think it's completely fine when you're returning a recordset with only one line, but think it's overkill if you have to return 10 lines, and create 10 separate objects. I on the other see that the difference between DAO and Gateway pattern is that the gateway pattern will allow you to return a recordset to your business class, which will therefore deal with the recordset data and do whatever it needs to do. My questions here are: Which assumptions are correct? What should the return type be for a DAO (i.e. getContact() - for one record) Should getContacts() (for multiple records) even be on the DAO, if so, what's it's returntype? We seem to be having some sort of confusion about DAO and Gateway Patterns. Should they be used together? Thanks in advance

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  • Strategy in storing ad-hoc numbers/constants?

    - by Jiho Han
    I have a need to store a number of ad-hoc figures and constants for calculation. These numbers change periodically but they are different type of values. One might be a balance, a money amount, another might be an interest rate, and yet another might be a ratio of some kind. These numbers are then used in a calculation that involve other more structured figures. I'm not certain what the best way to store these in a relational DB is - that's the choice of storage for the app. One way, I've done before, is to create a very generic table that stores the values as text. I might store the data type along with it but the consumer knows what type it is so, in situations I didn't even need to store the data type. This kind of works fine but I am not very fond of the solution. Should I break down each of the numbers into specific categories and create tables that way? For example, create Rates table, and Balances table, etc.?

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  • Define tables from a part of my ER Diagram.

    - by M R Jafari
    I have a ER-Diagram (Show in http://www.4freeimagehost.com/show.php?i=f82997ca4d5d.png). In the diagram you see 2 entities and a 1:N relataion together. Project has 2 columns as ProjectID, ProjectName. Employee has 3 colums as EmployeeID, EmployeeName and ProjectID. A project has ONLY 1 project-manager and project-manager is a employee. What columns add them?

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  • Is there a programming language that performs currying when named parameters are omitted?

    - by Adam Gent
    Many functional programming languages have support for curried parameters. To support currying functions the parameters to the function are essentially a tuple where the last parameter can be omitted making a new function requiring a smaller tuple. I'm thinking of designing a language that always uses records (aka named parameters) for function parameters. Thus simple math functions in my make believe language would be: add { left : num, right : num } = ... minus { left : num, right : num } = .. You can pass in any record to those functions so long as they have those two named parameters (they can have more just "left" and "right"). If they have only one of the named parameter it creates a new function: minus5 :: { left : num } -> num minus5 = minus { right : 5 } I borrow some of haskell's notation for above. Has any one seen a language that does this?

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  • Initialization of components with interdependencies - possible antipattern?

    - by Rosarch
    I'm writing a game that has many components. Many of these are dependent upon one another. When creating them, I often get into catch-22 situations like "WorldState's constructor requires a PathPlanner, but PathPlanner's constructor requires WorldState." Originally, this was less of a problem, because references to everything needed were kept around in GameEngine, and GameEngine was passed around to everything. But I didn't like the feel of that, because it felt like we were giving too much access to different components, making it harder to enforce boundaries. Here is the problematic code: /// <summary> /// Constructor to create a new instance of our game. /// </summary> public GameEngine() { graphics = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); //Sets dimensions of the game window graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.ApplyChanges(); IsMouseVisible = true; screenManager = new ScreenManager(this); //Adds ScreenManager as a component, making all of its calls done automatically Components.Add(screenManager); // Tell the program to load all files relative to the "Content" directory. Assets = new CachedContentLoader(this, "Content"); inputReader = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); collisionRecorder = new CollisionRecorder(); WorldState = new WorldState(new ReadWriteXML(), Constants.CONFIG_URI, this, contactReporter); worldQueryUtils = new WorldQueryUtils(worldQuery, WorldState.PhysicsWorld); ContactReporter contactReporter = new ContactReporter(collisionRecorder, worldQuery, worldQueryUtils); gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; pathPlanner = new PathPlanner(this, worldQueryUtils, WorldQuery); gameObjectManager.PathPlanner = pathPlanner; combatEngine = new CombatEngine(worldQuery, new Random()); } Here is an excerpt of the above that's problematic: gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; I hope that no one ever forgets that setting of gameObjectManager.WorldQueryEngine, or else it will fail. Here is the problem: gameObjectManager needs a WorldQuery, and WorldQuery needs a property of gameObjectManager. What can I do about this? Have I found an anti-pattern?

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  • Cleanly handling events

    - by nkr1pt
    I have code similar to this in all my observer classes that handle events fired by an event bus class. As you can see there are a lot of instanceof checks to choose the path of action needed to appropriately handle events, and I was wondering if this could be done more cleanly, eliminating the instanceof tests? @Override public void handleEvent(Event event) { if (event instanceof DownloadStartedEvent) { DownloadStartedEvent dsEvent = (DownloadStartedEvent)event; dsEvent.getDownloadCandidateItem().setState(new BusyDownloadingState()); } else if (event instanceof DownloadCompletedEvent) { DownloadCompletedEvent dcEvent = (DownloadCompletedEvent)event; dcEvent.getDownloadCandidateItem().setState(new FinishedDownloadingState()); DownloadCandidate downloadCandidate = dcEvent.getDownloadCandidateItem(). getDownloadCandidate(); if (downloadCandidate.isComplete()) { // start extracting } } else if (event instanceof DownloadFailedEvent) { DownloadFailedEvent dfEvent = (DownloadFailedEvent)event; dfEvent.getDownloadCandidateItem().setState(new FailedDownloadingState()); } }

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  • I want define tables from a part of my ER Diagram.

    - by M R Jafari
    I have a ER-Diagram (Show in http://www.4freeimagehost.com/show.php?i=f82997ca4d5d.png). In the diagram you see 2 entities and a 1:N relataion together. Project has 2 columns as ProjectID, ProjectName. Employee has 3 colums as EmployeeID, EmployeeName and ProjectID. A project has ONLY 1 project-manager and project-manager is a employee. What columns add them?

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  • Events and references pattern

    - by serhio
    In a project I have the following relation between BO and GUI By e.g. G could represent a graphic with time lines, C a TimeLine curve, P - points of that curve and T the time that represents each point. Each GUI object is associated with the BO corresponding object. When T changes GUI P captures the Changed event and changes its location. So, when G should be modified, it modifies internally its objects and as result T changes, P moves and the GuiG visually changes, everything is OK. But there is an inconvenient of this architecture... BO should not be recreated, because this will breack the link between BO and GUIO. In particular, GUI P should always have the same reference of T. If in a business logic I do by e.g. P1.T = new T(this.T + 10) GUI_P1 will not move anymore, because it wait an event from the reference of former P1.T object, that does not belongs to P1 anymore. So the solution was to always modify the existing objects, not to recreate it. But here is an other inconvenient: performance. Say I have a ready newC object that should replace the older one. Instead of doing G1.C = newC I should do foreach T in foreach P in C replace with T from P from newC. Is there an other more optimal way to do it?

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  • How to store data in mysql, to get the fastest performance?

    - by Oden
    Hey, I'm thinking about it, witch of the following two query types would give me the fastest performance for a user messaging module inside my site: The first one i thought about is a multi table setup, witch has a connection table, and a main table. The connection table holds the connection between accounts, and the messaging table. In this case a query would look like following, to get some data of the author, and the messages he has sent: SELECT m.*, a.username FROM messages AS m LEFT JOIN connection_table ON (message_id = m.id) LEFT JOIN accounts AS a ON (account_id = a.id) WHERE m.id = '32341' Inserting into it is a little bit more "complicated". My other idea, and in my thought the better solution of this problem is that i store the data i would use in a connection table in the same table where is store the data of the mail. Sounds like i would get lots of duplicated entries, but no, because i have a field witch has text type and holds user ids like this: *24*32*249* If I want to query them, i use the mysql LIKE method. Deleting is an other problem, but for this i have one more field where i store who has deleted the post. Sad about that i don't know how to join this. So what would you recommend? Are there other ways?

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  • [Delphi] How would you refactor this code?

    - by Al C
    This hypothetical example illustrates several problems I can't seem to get past, even though I keep trying!! ... Suppose the original code is a long event handler, coded in the UI, triggered when a user clicks a cell in a grid. Expressed as pseudocode it's: if Condition1=true then begin //loop through every cell in row, //if aCell/headerCellValue>1 then //color aCell red end else if Condition2=true then begin //do some other calculation adding cell and headerCell values, and //if some other product>2 then //color the whole row green end else show an error message I look at this and say "Ah, refactor to the strategy pattern! The code will be easier to understand, easier to debug, and easier to later extend!" I get that. And I can easily break the code into multiple procedures. The problem is ultimately scope related. Assume the pseudocode makes extensive use of grid properties, values displayed in cells, maybe even built-in grid methods. How do you move all that to another unit, without referencing the grid component in the UI--which would break all the "rules" about loose coupling that make OOP valuable? ... I'm really looking forward to responses. Thanks, as always -- Al C.

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  • Automated Java to Scala source code conversion?

    - by Alex R
    (Yes I know I can call Java code from Scala; but that is pointless; I want to DELETE the Java code, not keep it around and have to look at it and maintain it forever!) Are there any utilities out there to convert Java source to Scala source? I believe theoretically it should be possible to accomplish with minimal lossage. I have found this but it seems inactive, probably buggy/incomplete... http://sourceforge.net/projects/java2scala/ Any alternatives?

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  • Postgre database ignoring created index ?!

    - by drasto
    I have an Postgre database and a table called my_table. There are 4 columns in that table (id, column1, column2, column3). The id column is primary key, there are no other constrains or indexes on columns. The table has about 200000 rows. I want to print out all rows which has value of column column2 equal(case insensitive) to 'value12'. I use this: SELECT * FROM my_table WHERE column2 = lower('value12') here is the execution plan for this statement(result of set enable_seqscan=on; EXPLAIN SELECT * FROM my_table WHERE column2 = lower('value12')): Seq Scan on my_table (cost=0.00..4676.00 rows=10000 width=55) Filter: ((column2)::text = 'value12'::text) I consider this to be to slow so I create an index on column column2 for better prerformance of searches: CREATE INDEX my_index ON my_table (lower(column2)) Now I ran the same select: SELECT * FROM my_table WHERE column2 = lower('value12') and I expect it to be much faster because it can use index. However it is not faster, it is as slow as before. So I check the execution plan and it is the same as before(see above). So it still uses sequential scen and it ignores the index! Where is the problem ?

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  • what happens to running/blocked runnables when executorservice is shutdown()

    - by prmatta
    I posted a question about a thread pattern today, and almost everyone suggested that I look into the ExecutorService. While I was looking into the ExecutorService, I think I am missing something. What happens if the service has a running or blocked threads, and someone calls ExecutorService.shutdown(). What happens to threads that are running or blocked? Does the ExecutorService wait for those threads to complete before it terminates? The reason I ask this is because a long time ago when I used to dabble in Java, they deprecated Thread.stop(), and I remember the right way of stopping a thread was to use sempahores and extend Thread when necessary: public void run () { while (!this.exit) { try { block(); //do something } catch (InterruptedException ie) { } } } public void stop () { this.exit = true; if (this.thread != null) { this.thread.interrupt(); this.thread = null; } } How does ExecutorService handle running threads?

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  • Naming remote proxy classes

    - by Tobbe
    What are some good names for the client and server side classes that communicate over the network when implementing a remote proxy? The classes are often called stub and skelleton but I don't find those names very "intention revealing". Are there any other (better) alternatives?

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