Search Results

Search found 13602 results on 545 pages for 'python decorators'.

Page 387/545 | < Previous Page | 383 384 385 386 387 388 389 390 391 392 393 394  | Next Page >

  • Where do I put common code for if and elif?

    - by Vishal
    For the example below: if a == 100: # Five lines of code elif a == 200: # Five lines of code Five lines of code is common and repeating how can I avoid it? I know about putting it a function or if a == 100 or a == 200: # Five lines of code if a == 100: # Do something elif a == 200: # Do something Any other cleaner solution?

    Read the article

  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

    Read the article

  • How to disable translations during unit tests in django?

    - by Denilson Sá
    I'm using Django Internationalization tools to translate some strings from my application. The code looks like this: from django.utils.translation import ugettext as _ def my_view(request): output = _("Welcome to my site.") return HttpResponse(output) Then, I'm writing unit tests using the Django test client. These tests make a request to the view and compare the returned contents. How can I disable the translations while running the unit tests? I'm aiming to do this: class FoobarTestCase(unittest.TestCase): def setUp(self): # Do something here to disable the string translation. But what? # I've already tried this, but it didn't work: django.utils.translation.deactivate_all() def testFoobar(self): c = Client() response = c.get("/foobar") # I want to compare to the original string without translations. self.assertEquals(response.content.strip(), "Welcome to my site.")

    Read the article

  • Capturing stdout from an imported module in wxpython and sending it to a textctrl, without blocking the GUI

    - by splafe
    There are alot of very similar questions to this but I can't find one that applies specifically to what I'm trying to do. I have a simulation (written in SimPy) that I'm writing a GUI for, the main output of the simulation is text - to the console from 'print' statements. Now, I thought the simplest way would be to create a seperate module GUI.py, and import my simulation program into it: import osi_model I want all the print statements to be captured by the GUI and appear inside a Textctrl, which there's countless examples of on here, along these lines: class MyFrame(wx.Frame): def __init__(self, *args, **kwds): <general frame initialisation stuff..> redir=RedirectText(self.txtCtrl_1) sys.stdout=redir class RedirectText: def __init__(self,aWxTextCtrl): self.out=aWxTextCtrl def write(self,string): self.out.WriteText(string) I am also starting my simulation from a 'Go' button: def go_btn_click(self, event): print 'GO' self.RT = threading.Thread(target=osi_model.RunThis()) self.RT.start() This all works fine, and the output from the simulation module is captured by the TextCtrl, except the GUI locks up and becomes unresponsive - I still need it to be accessible (at the very minimum to have a 'Stop' button). I'm not sure if this is a botched attempt at creating a new thread that I've done here, but I assume a new thread will be needed at some stage in this process. People suggest using wx.CallAfter, but I'm not sure how to go about this considering the imported module doesn't know about wx, and also I can't realistically go through the entire simulation architecture and change all the print statements to wx.CallAfter, and any attempt to capture the shell from inside the imported simulation program leads to the program crashing. Does anybody have any ideas about how I can best achieve this? So all I really need is for all console text to be captured by a TextCtrl while the GUI remains responsive, and all text is solely coming from an imported module. (Also, secondary question regarding a Stop button - is it bad form to just kill the simulation thread?). Thanks, Duncan

    Read the article

  • Diminishing programmer wants to get back to programming

    - by Marcus TV
    I last programmed actively in 2002. It is almost 8 years now. I learned C and then moved to Visual Basic for our thesis project in the university. I would like to ask suggestions on what programming language should I learn and put to profitability use in areas such as desktop applications, web development, and database applications.

    Read the article

  • defining information out of class

    - by calccrypto
    is there a way to define a value within a class in the __init__ part, send it to some variable outside of the class without calling another function within the class? like class c: def __init__(self, a): self.a = a b = 4 # do something like this so that outside of class c, # b is set to 4 automatically when i use class c def function(self): ... # whatever. this doesnt matter i have multiple classes that have different values for b. i could just make a list that tells the computer to change b, but i would rather set b within each class

    Read the article

  • Numpy array, how to select indices satisfying multiple conditions?

    - by Bob
    Suppose I have a numpy array x = [5, 2, 3, 1, 4, 5], y = ['f', 'o', 'o', 'b', 'a', 'r']. I want to select the elements in y corresponding to elements in x that are greater than 1 and less than 5. I tried x = array([5, 2, 3, 1, 4, 5]) y = array(['f','o','o','b','a','r']) output = y[x > 1 & x < 5] # desired output is ['o','o','b','a'] but this doesn't work. How would I do this?

    Read the article

  • Alternative pygame resources

    - by Devo
    Hi, I have been trying to access the pygame website for a few weeks now, and I can't get to it. I doubt it's down, so I have to conclude that it's blocked because I am in China. I have no idea why. Anyways, I want the pygame documentation, but all the download links I fond lead back to pygame.org (which I does not even begin loading, it's such a politically subversive website you know!). Can anyone tell me where I can get documentation and other pygame resources without going through pygame.org? I would really appreciate it, thanks. PS I am on windows XP, if it matters.

    Read the article

  • Rewriting Live TCP/IP (Layer 4) (i.e. Socket Layer) Streams

    - by user213060
    I have a simple problem which I'm sure someone here has done before... I want to rewrite Layer 4 TCP/IP streams (Not lower layer individual packets or frames.) Ettercap's etterfilter command lets you perform simple live replacements of Layer 4 TCP/IP streams based on fixed strings or regexes. Example ettercap scripting code: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? I would like to have a configuration similar to ettercap's silent bridged sniffing configuration between two Ethernet interfaces. This way I can silently filter traffic coming from either direction with no NATing problems. Note that my filter is an application that acts as a pipe filter, similar to the design of unix command-line filters: >[eth0] <----------> [my filter] <----------> [eth1]< What I am already aware of, but are not suitable: Tun/Tap - Works at the lower packet layer, I need to work with the higher layer streams. Ettercap - I can't find any way to do replacements other than the restricted capabilities in the example above. Hooking into some VPN software? - I just can't figure out which or exactly how. libnetfilter_queue - Works with lower layer packets, not TCP/IP streams. Again, the rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Exact code will help immensely! Thanks!

    Read the article

  • Elegant Disjunctive Normal Form in Django

    - by Mike
    Let's say I've defined this model: class Identifier(models.Model): user = models.ForeignKey(User) key = models.CharField(max_length=64) value = models.CharField(max_length=255) Each user will have multiple identifiers, each with a key and a value. I am 100% sure I want to keep the design like this, there are external reasons why I'm doing it that I won't go through here, so I'm not interested in changing this. I'd like to develop a function of this sort: def get_users_by_identifiers(**kwargs): # something goes here return users The function will return all users that have one of the key=value pairs specified in **kwargs. Here's an example usage: get_users_by_identifiers(a=1, b=2) This should return all users for whom a=1 or b=2. I've noticed that the way I've set this up, this amounts to a disjunctive normal form...the SQL query would be something like: SELECT DISTINCT(user_id) FROM app_identifier WHERE (key = "a" AND value = "1") OR (key = "b" AND value = "2") ... I feel like there's got to be some elegant way to take the **kwargs input and do a Django filter on it, in just 1-2 lines, to produce this result. I'm new to Django though, so I'm just not sure how to do it. Here's my function now, and I'm completely sure it's not the best way to do it :) def get_users_by_identifiers(**identifiers): users = [] for key, value in identifiers.items(): for identifier in Identifier.objects.filter(key=key, value=value): if not identifier.user in users: users.append(identifier.user) return users Any ideas? :) Thanks!

    Read the article

  • NZEC Run time Error Occured

    - by madan
    import math def gen_caller(a): for z in a: x,y=z if x==1: x=2 if y>=x and y-x<=100000: for i in range(x,y+1): flag=0 for j in range(2,(long(math.sqrt(i))+1)): if(i%j==0): flag=1 break if flag==0: print i print "" n=(int(raw_input())) gen_caller([[(long(raw_input())) for j in range(0,2)] for i in range(0,n) if n<=10])

    Read the article

  • Suggestions for a django db structure

    - by rh0dium
    Hi Say I have the unknown number of questions. For example: Is the sky blue [y/n] What date were your born on [date] What is pi [3.14] What is a large integ [100] Now each of these questions poses a different but very type specific answer (boolean, date, float, int). Natively django can happily deal with these in a model. class SkyModel(models.Model): question = models.CharField("Is the sky blue") answer = models.BooleanField(default=False) class BirthModel(models.Model): question = models.CharField("What date were your born on") answer = models.DateTimeField(default=today) class PiModel(models.Model) question = models.CharField("What is pi") answer = models.FloatField() But this has the obvious problem in that each question has a specific model - so if we need to add a question later I have to change the database. Yuck. So now I want to get fancy - How do a set up a model where by the answer type conversion happens automagically? ANSWER_TYPES = ( ('boolean', 'boolean'), ('date', 'date'), ('float', 'float'), ('int', 'int'), ('char', 'char'), ) class Questions(models.model): question = models.CharField(() answer = models.CharField() answer_type = models.CharField(choices = ANSWER_TYPES) default = models.CharField() So in theory this would do the following: When I build up my views I look at the type of answer and ensure that I only put in that value. But when I want to pull that answer back out it will return the data in the format specified by the answer_type. Example 3.14 comes back out as a float not as a str. How can I perform this sort of automagic transformation? Or can someone suggest a better way to do this? Thanks much!!

    Read the article

  • How do I use a string as a keyword argument?

    - by Issac Kelly
    Specifically, I'm trying to use a string to arbitrairly filter the ORM. I've tried exec and eval solutions, but I'm running into walls. The code below doesn't work, but it's the best way I know how to explain where I'm trying to go from gblocks.models import Image f = 'image__endswith="jpg"' # Would be scripted in another area, but passed as text <user input> d = Image.objects.filter(f) #for the non-django pythonistas: d = Image.objects.filter(image__endswith="jpg") # would be the non-dynamic equivalent.

    Read the article

  • More than one profile in Django?

    - by JPC
    Is it possible to use Django's user authentication features with more than one profile? Currently I have a settings.py file that has this in it: AUTH_PROFILE_MODULE = 'auth.UserProfileA' and a models.py file that has this in it: from django.db import models from django.contrib.auth.models import User class UserProfileA(models.Model): company = models.CharField(max_length=30) user = models.ForeignKey(User, unique=True) that way, if a user logs in, I can easily get the profile because the User has a get_profile() method. However, I would like to add UserProfileB. From looking around a bit, it seems that the starting point is to create a superclass to use as the AUTH_PROFILE_MODULE and have both UserProfileA and UserProfileB inherit from that superclass. The problem is, I don't think the get_profile() method returns the correct profile. It would return an instance of the superclass. I come from a java background (polymorphism) so I'm not sure exactly what I should be doing. Thanks!

    Read the article

  • Optimization of Function with Dictionary and Zip()

    - by eWizardII
    Hello, I have the following function: def filetxt(): word_freq = {} lvl1 = [] lvl2 = [] total_t = 0 users = 0 text = [] for l in range(0,500): # Open File if os.path.exists("C:/Twitter/json/user_" + str(l) + ".json") == True: with open("C:/Twitter/json/user_" + str(l) + ".json", "r") as f: text_f = json.load(f) users = users + 1 for i in range(len(text_f)): text.append(text_f[str(i)]['text']) total_t = total_t + 1 else: pass # Filter occ = 0 import string for i in range(len(text)): s = text[i] # Sample string a = re.findall(r'(RT)',s) b = re.findall(r'(@)',s) occ = len(a) + len(b) + occ s = s.encode('utf-8') out = s.translate(string.maketrans("",""), string.punctuation) # Create Wordlist/Dictionary word_list = text[i].lower().split(None) for word in word_list: word_freq[word] = word_freq.get(word, 0) + 1 keys = word_freq.keys() numbo = range(1,len(keys)+1) WList = ', '.join(keys) NList = str(numbo).strip('[]') WList = WList.split(", ") NList = NList.split(", ") W2N = dict(zip(WList, NList)) for k in range (0,len(word_list)): word_list[k] = W2N[word_list[k]] for i in range (0,len(word_list)-1): lvl1.append(word_list[i]) lvl2.append(word_list[i+1]) I have used the profiler to find that it seems the greatest CPU time is spent on the zip() function and the join and split parts of the code, I'm looking to see if there is any way I have overlooked that I could potentially clean up the code to make it more optimized, since the greatest lag seems to be in how I am working with the dictionaries and the zip() function. Any help would be appreciated thanks!

    Read the article

  • How to convert list into a string?

    - by PARIJAT
    I have extracted some data from the file and want to write it in the file 2 but the program says 'sequence item 1: expected string, list found', I want to know how I can convert buffer[] i.e. string into sequence, so that it could be saved in file 2. file = open('/ddfs/user/data/k/ktrip_01/hmm.txt','r') file2 = open('/ddfs/user/data/k/ktrip_01/hmm_write.txt','w') buffer = [] rec = file.readlines() for line in rec : field = line.split() print '>',field[0] term = field[0] buffer.append(term) print field[1], field[2], field[6], field[12] term1 = field [1] buffer.append(term1) term2 = field[2] buffer.append[term2] term3 = field[6] buffer.append[term3] term4 = field[12] buffer.append[term4] file2.write(buffer) file.close() file2.close()

    Read the article

  • SQLAlchemy Mapping problem

    - by asdvalkn
    Dear Everyone, I am trying to sqlalchemy to correctly map my data. Note that a unified group is basically a group of groups. (One unifiedGroup maps to many groups but each group can only map to one ug). So basically this is the definition of my unifiedGroups: CREATE TABLE `unifiedGroups` ( `ugID` INT AUTO_INCREMENT, `gID` INT NOT NULL, PRIMARY KEY(`ugID`, `gID`), KEY( `gID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ; Note that each row is a ugID, gID tuple. ( I do not know before hand how many gID is per ugID so this is probably the most sensible and simplest method). Definition for my UnifiedGroup class class UnifiedGroup(object): """UnifiedProduct behaves very much like a group """ def __init__(self, ugID): self.ugID=ugID #Added by mapping self.groups=False def __str__(self): return '<%s:%s>' % (self.ugID, ','.join( [g for g in self.groups])) These are my mapping tables: tb_groupsInfo = Table( 'groupsInfo', metadata, Column('gID', Integer, primary_key=True), Column('gName', String(128)), ) tb_unifiedGroups = Table( 'unifiedGroups', metadata, Column('ugID', Integer, primary_key=True), Column('gID', Integer, ForeignKey('groupsInfo.gID')), ) My mapper maps in the following manner: mapper( UnifiedGroup, tb_unifiedGroups, properties={ 'groups': relation( Group, backref='unifiedGroup') }) However, when I tried to do groupInstance.unifiedGroup, I am getting an empty list [], while groupInstance.unifiedGroup.groups returns me an error: AttributeError: 'InstrumentedList' object has no attribute 'groups' Traceback (most recent call last): File "Mapping.py", line 119, in <module> print p.group.unifiedGroup.groups AttributeError: 'InstrumentedList' object has no attribute 'groups' What is wrong?

    Read the article

  • Custom Django tag & jQuery

    - by pocoa
    I'm new to Django. Today I created some Django custom tags which is not that hard. But now I wonder what is the best way to include some jQuery or some Javascript code packed into my custom tag definition. What is the regular way to include a custom library into my code? For example: {% faceboxify item %} So assume that it'll create a specific HTML output for Facebox plugin. I just want to learn some elegant way to import this plugin into my code. I want the above definition to be enough for all functionality. Is there any way to do it? I couldn't find any example. Maybe I'm missing something.. Thank you.

    Read the article

  • more efficient way to pickle a string

    - by gatoatigrado
    The pickle module seems to use string escape characters when pickling; this becomes inefficient e.g. on numpy arrays. Consider the following z = numpy.zeros(1000, numpy.uint8) len(z.dumps()) len(cPickle.dumps(z.dumps())) The lengths are 1133 characters and 4249 characters respectively. z.dumps() reveals something like "\x00\x00" (actual zeros in string), but pickle seems to be using the string's repr() function, yielding "'\x00\x00'" (zeros being ascii zeros). i.e. ("0" in z.dumps() == False) and ("0" in cPickle.dumps(z.dumps()) == True)

    Read the article

  • How to create a non-persistent Elixir/SQLAlchemy object?

    - by siebert
    Hi, because of legacy data which is not available in the database but some external files, I want to create a SQLAlchemy object which contains data read from the external files, but isn't written to the database if I execute session.flush() My code looks like this: try: return session.query(Phone).populate_existing().filter(Phone.mac == ident).one() except: return self.createMockPhoneFromLicenseFile(ident) def createMockPhoneFromLicenseFile(self, ident): # Some code to read necessary data from file deleted.... phone = Phone() phone.mac = foo phone.data = bar phone.state = "Read from legacy file" phone.purchaseOrderPosition = self.getLegacyOrder(ident) # SQLAlchemy magic doesn't seem to work here, probably because we don't insert the created # phone object into the database. So we set the id fields manually. phone.order_id = phone.purchaseOrderPosition.order_id phone.order_position_id = phone.purchaseOrderPosition.order_position_id return phone Everything works fine except that on a session.flush() executed later in the application SQLAlchemy tries to write the created Phone object to the database (which fortunatly doesn't succeed, because phone.state is longer than the data type allows), which breaks the function which issues the flush. Is there any way to prevent SQLAlchemy from trying to write such an object? Ciao, Steffen

    Read the article

  • How to skip interstitial in a django view if a user hits the back button?

    - by Jose Boveda
    I have an application with an interstitial page to hold the user while an intensive operation runs in the background (takes anywhere from 30 secs to 1 minute). Once the operation is done, the user is redirected to the results page. Once on the result page, typical user behavior is to hit the 'back' button to perform the operation on a different input set. However, the back button takes them to the interstitial, not the original form. The desired behavior is to go back to the original form, skipping the interstitial entirely. I'd like this to be default behavior if the user goes to the interstitial page from anywhere but the original form. I thought I could create this by using the @never_cache function decorator in my view for the interstitial, and logic based on request.META['HTTP_REFERER'], however the page doesn't respect these. The browser's back button still trumps this behavior. Any ideas on how to solve this issue?

    Read the article

< Previous Page | 383 384 385 386 387 388 389 390 391 392 393 394  | Next Page >