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  • Mac OS X 10.8.2 Mountain Lion Breaks Parental Controls

    - by Steve Muench
    If you have kids and macs and you use Parental Controls, for the moment don't upgrade to 10.8.2 Mountain Lion, the feature is broken after upgrading. I had to disable parental control completely on my daughters' macs in the meantime... After hundreds of parents have complained about problems in this discussion thread on Apple's forums, finally the tech press notices:  First There Was Apple's MapGate, Now Welcome ParentGate For the moment there doesn't seem to be a workaround. Ugh.

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  • CVE-2011-4339 Access Controls vulnerability in ipmitool

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-4339 Permissions, Privileges, and Access Controls vulnerability 3.6 ipmitool Solaris 10 SPARC: 119764-07 X86: 119765-07 Solaris 11 11/11 SRU 13.4 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Window controls appearing on the right side after updating to 12.10 [closed]

    - by Ankit
    Possible Duplicate: Window buttons stuck on right side After updating from Ubuntu 12.04 to 12.10 the window controls(min, max, close) have started appearing on the right side when the window is not maximized, they again come on the left side when the window is maximized. I tried changing it using Ubuntu Tweak, but with no effect. Other suggestion I found was to change it using gconf-editor and changing apps - metacity - general click button_layout but there is no metacity in the apps section.

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  • Dynamically Create Different Controls on Grid view as a Single Column

    Usually we use Grid view control to display either a static or dynamic data (ie., in row column format). We may use either datatable , dataview , dataset to display records. Here is also the same but quit different to create more than one control in gridview as a single column. We may add such a set of controls for more than one time depends on the need of the user. Here is the code for you dear friends....

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  • CVE-2012-2111 Access Controls vulnerability in Samba

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-2111 Permissions, Privileges, and Access Controls vulnerability 6.5 Samba Solaris 11 11/11 SRU 8.5 Solaris 10 Contact Support This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Middle-click does nothing but makes window controls appear

    - by hleinone
    Just did a fresh install of Precise Pangolin on my laptop and noticed that the middle-click (actually three finger-tap on the touchpad) on Firefox doesn't work as it used to. When doing it on a link it doesn't get opened on a new tab, in fact, it doesn't get opened at all. Only the (useless) window size and position controls appear, as demonstrated on terminal in the following screen shot. How do I get my tab-opening middle-clicks back?

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  • CVE-2012-3524 Permissions, Privileges, and Access Controls vulnerability in libdbus

    - by Umang_D
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-3524 Permissions, Privileges, and Access Controls vulnerability 6.9 libdbus Solaris 11 11/11 SRU 12.4 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • ASP.Net: User controls added to placeholder dynamically cannot retrieve values.

    - by Steve Horn
    I am adding some user controls dynamically to a PlaceHolder server control. My user control consists of some labels and some textbox controls. When I submit the form and try to view the contents of the textboxes (within each user control) on the server, they are empty. When the postback completes, the textboxes have the data that I entered prior to postback. This tells me that the text in the boxes are being retained through ViewState. I just don't know why I can't find them when I'm debugging. Can someone please tell me why I would not be seeing the data the user entered on the server? Thanks for any help.

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  • GEO Tool - commercial use

    - by Jens
    what i want to do: offer my clients the possibility to display their store as a small graphic (like google maps). just a small png with the location of the store. only the specific client is able to see this images and he pays for this area (not only for that :) ). So i'm looking for a api or whatever else to geocode(?) the adress and render a small (280*160px) image. google offers a premium licence (not cheap) ms bing openstreetmap - i'm not able to understand the 10^10 licences ;( any ideas?

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  • Is it a good idea to dynamically position and size controls on a form or statically set them?

    - by CrystalBlue
    I've worked mostly with interface building tools such as xCode's Interface Builder and Visual Studio's environment to place forms and position them on screens. But I'm finding that with my latest project, placing controls on the form through a graphical interface is not going to work. This more has to do with the number of custom controls I have to create that I can't visually see before hand. When I first tackled this, I began to position all of my controls relative to the last ones that I created. Doing this had its own pros and cons. On the one hand, this gave me the opportunity to set one number (a margin for example) and when I changed the margin, the controls all sized correctly to one another (such as shortening controls in the center while keeping controls next to the margin the same). But this started to become a spiders-web of code that I knew wouldn't go very far before getting dangerous. Change one number and everything re sizes, but remove one control and you've created many more errors and size problems for all the other controls. It became more surgery then small changes to controls and layout. Is there a good way or maybe a preferred way to determine when I should be using relative or absolute positioning in forms?

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  • How do I make the info window editable in the Google Maps API?

    - by zjm1126
    I would like to make the info window editable when i click on it. This is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0.3,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> *{ margin:0; padding:0; } </style> <!--<div style="width:100px;height:100px;background:blue;"> </div>--> <div id="map_canvas" style="width: 500px; height: 300px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> var aFn; //********** function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); var center=new GLatLng(39.9493, 116.3975); map.setCenter(center, 13); aFn=function(x,y){ var point =new GPoint(x,y) point = map.fromContainerPixelToLatLng(point); //console.log(point.x+" "+point.y) var marker = new GMarker(point,{draggable:true}); GEvent.addListener(marker, "click", function() { marker.openInfoWindowHtml("<b>wwww</b>"); }); map.addOverlay(marker); /********** var marker = new GMarker(point, {draggable: true}); GEvent.addListener(marker, "dragstart", function() { map.closeInfoWindow(); }); GEvent.addListener(marker, "dragend", function() { marker.openInfoWindowHtml("????..."); }); map.addOverlay(marker); //*/ } $(".b").draggable({ revert: true, revertDuration: 0 }); $("#map_canvas").droppable({ drop: function(event,ui) { //console.log(ui.offset.left+' '+ui.offset.top) aFn(event.pageX-$("#map_canvas").offset().left,event.pageY-$("#map_canvas").offset().top); } }); } } </script> </body> </html>

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  • ASP.NET MVC Postbacks and HtmlHelper Controls ignoring Model Changes

    - by Rick Strahl
    So here's a binding behavior in ASP.NET MVC that I didn't really get until today: HtmlHelpers controls (like .TextBoxFor() etc.) don't bind to model values on Postback, but rather get their value directly out of the POST buffer from ModelState. Effectively it looks like you can't change the display value of a control via model value updates on a Postback operation. To demonstrate here's an example. I have a small section in a document where I display an editable email address: This is what the form displays on a GET operation and as expected I get the email value displayed in both the textbox and plain value display below, which reflects the value in the mode. I added a plain text value to demonstrate the model value compared to what's rendered in the textbox. The relevant markup is the email address which needs to be manipulated via the model in the Controller code. Here's the Razor markup: <div class="fieldcontainer"> <label> Email: &nbsp; <small>(username and <a href="http://gravatar.com">Gravatar</a> image)</small> </label> <div> @Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield"}) @Model.User.Email </div> </div>   So, I have this form and the user can change their email address. On postback the Post controller code then asks the business layer whether the change is allowed. If it's not I want to reset the email address back to the old value which exists in the database and was previously store. The obvious thing to do would be to modify the model. Here's the Controller logic block that deals with that:// did user change email? if (!string.IsNullOrEmpty(oldEmail) && user.Email != oldEmail) { if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; } else // allow email change but require verification by forcing a login user.IsVerified = false; }… model.user = user; return View(model); The logic is straight forward - if the new email address is not valid because it already exists I don't want to display the new email address the user entered, but rather the old one. To do this I change the value on the model which effectively does this:model.user.Email = oldEmail; return View(model); So when I press the Save button after entering in my new email address ([email protected]) here's what comes back in the rendered view: Notice that the textbox value and the raw displayed model value are different. The TextBox displays the POST value, the raw value displays the actual model value which are different. This means that MVC renders the textbox value from the POST data rather than from the view data when an Http POST is active. Now I don't know about you but this is not the behavior I expected - initially. This behavior effectively means that I cannot modify the contents of the textbox from the Controller code if using HtmlHelpers for binding. Updating the model for display purposes in a POST has in effect - no effect. (Apr. 25, 2012 - edited the post heavily based on comments and more experimentation) What should the behavior be? After getting quite a few comments on this post I quickly realized that the behavior I described above is actually the behavior you'd want in 99% of the binding scenarios. You do want to get the POST values back into your input controls at all times, so that the data displayed on a form for the user matches what they typed. So if an error occurs, the error doesn't mysteriously disappear getting replaced either with a default value or some value that you changed on the model on your own. Makes sense. Still it is a little non-obvious because the way you create the UI elements with MVC, it certainly looks like your are binding to the model value:@Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield",required="required" }) and so unless one understands a little bit about how the model binder works this is easy to trip up. At least it was for me. Even though I'm telling the control which model value to bind to, that model value is only used initially on GET operations. After that ModelState/POST values provide the display value. Workarounds The default behavior should be fine for 99% of binding scenarios. But if you do need fix up values based on your model rather than the default POST values, there are a number of ways that you can work around this. Initially when I ran into this, I couldn't figure out how to set the value using code and so the simplest solution to me was simply to not use the MVC Html Helper for the specific control and explicitly bind the model via HTML markup and @Razor expression: <input type="text" name="User.Email" id="User_Email" value="@Model.User.Email" /> And this produces the right result. This is easy enough to create, but feels a little out of place when using the @Html helpers for everything else. As you can see by the difference in the name and id values, you also are forced to remember the naming conventions that MVC imposes in order for ModelBinding to work properly which is a pain to remember and set manually (name is the same as the property with . syntax, id replaces dots with underlines). Use the ModelState Some of my original confusion came because I didn't understand how the model binder works. The model binder basically maintains ModelState on a postback, which holds a value and binding errors for each of the Post back value submitted on the page that can be mapped to the model. In other words there's one ModelState entry for each bound property of the model. Each ModelState entry contains a value property that holds AttemptedValue and RawValue properties. The AttemptedValue is essentially the POST value retrieved from the form. The RawValue is the value that the model holds. When MVC binds controls like @Html.TextBoxFor() or @Html.TextBox(), it always binds values on a GET operation. On a POST operation however, it'll always used the AttemptedValue to display the control. MVC binds using the ModelState on a POST operation, not the model's value. So, if you want the behavior that I was expecting originally you can actually get it by clearing the ModelState in the controller code:ModelState.Clear(); This clears out all the captured ModelState values, and effectively binds to the model. Note this will produce very similar results - in fact if there are no binding errors you see exactly the same behavior as if binding from ModelState, because the model has been updated from the ModelState already and binding to the updated values most likely produces the same values you would get with POST back values. The big difference though is that any values that couldn't bind - like say putting a string into a numeric field - will now not display back the value the user typed, but the default field value or whatever you changed the model value to. This is the behavior I was actually expecting previously. But - clearing out all values might be a bit heavy handed. You might want to fix up one or two values in a model but rarely would you want the entire model to update from the model. So, you can also clear out individual values on an as needed basis:if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; ModelState.Remove("User.Email"); } This allows you to remove a single value from the ModelState and effectively allows you to replace that value for display from the model. Why? While researching this I came across a post from Microsoft's Brad Wilson who describes the default binding behavior best in a forum post: The reason we use the posted value for editors rather than the model value is that the model may not be able to contain the value that the user typed. Imagine in your "int" editor the user had typed "dog". You want to display an error message which says "dog is not valid", and leave "dog" in the editor field. However, your model is an int: there's no way it can store "dog". So we keep the old value. If you don't want the old values in the editor, clear out the Model State. That's where the old value is stored and pulled from the HTML helpers. There you have it. It's not the most intuitive behavior, but in hindsight this behavior does make some sense even if at first glance it looks like you should be able to update values from the model. The solution of clearing ModelState works and is a reasonable one but you have to know about some of the innards of ModelState and how it actually works to figure that out.© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • SmartAssembly Support: How to change the maps folder

    - by Bart Read
    If you've set up SmartAssembly to store error reports in a SQL Server database, you'll also have specified a folder for the map files that are used to de-obfuscate error reports (see Figure 1). Whilst you can change the database easily enough you can't change the map folder path via the UI - if you click on it, it'll just open the folder in Explorer - but never fear, you can change it manually and fortunately it's not that difficult. (If you want to get to these settings click the Tools > Options link on the left-hand side of the SmartAssembly main window.)   Figure 1. Error reports database settings in SmartAssembly. The folder path is actually stored in the database, so you just need to open up SQL Server Management Studio, connect to the SQL Server where your error reports database is stored, then open a new query on the SmartAssembly database by right-clicking on it in the Object Explorer, then clicking New Query (see figure 2).     Figure 2. Opening a new query against the SmartAssembly error reports database in SQL Server. Now execute the following SQL query in the new query window: SELECT * FROM dbo.Information You should find that you get a result set rather like that shown in figure 3. You can see that the map folder path is stored in the MapFolderNetworkPath column.   Figure 3. Contents of the dbo.Information table, showing the map folder path I set in SmartAssembly. All I need to do to change this is execute the following SQL: UPDATE dbo.Information SET MapFolderNetworkPath = '\\UNCPATHTONEWFOLDER' WHERE MapFolderNetworkPath = '\\dev-ltbart\SAMaps' This will change the map folder path to whatever I supply in the SET clause. Once you've done this, you can verify the change by executing the following again: SELECT * FROM dbo.Information You should find the result set contains the new path you've set.

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  • java.util.ConcurrentModificationException when serializing non thread-safe maps

    - by [email protected]
    We have got some questions related to exceptions thrown during a map serialization like the following one (in this example, for a LRUMap): java.util.ConcurrentModificationExceptionat org.apache.commons.collections.SequencedHashMap$OrderedIterator.next(Unknown Source)at org.apache.commons.collections.LRUMap.writeExternal(Unknown Source)at java.io.ObjectOutputStream.writeExternalData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java(Inlined CompiledCode))at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java(Inlined CompiledCode))at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java(Inlined CompiledCode))at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java(Compiled Code))at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java(Compiled Code))at com.tangosol.util.ExternalizableHelper.writeSerializable(ExternalizableHelper.java(InlinedCompiled Code))at com.tangosol.util.ExternalizableHelper.writeObjectInternal(ExternalizableHelper.java(Compiled Code))at com.tangosol.util.ExternalizableHelper.serializeInternal(ExternalizableHelper.java(Compiled Code))at com.tangosol.util.ExternalizableHelper.toBinary(ExternalizableHelper.java(InlinedCompiled Code))at com.tangosol.util.ExternalizableHelper.toBinary(ExternalizableHelper.java(InlinedCompiled Code))at com.tangosol.coherence.servlet.TraditionalHttpSessionModel$OptimizedHolder.serializeValue(TraditionalHttpSessionModel.java(Inlined Compiled Code))at com.tangosol.coherence.servlet.TraditionalHttpSessionModel$OptimizedHolder.getBinary(TraditionalHttpSessionModel.java(Compiled Code)) This is caused because LRUMap is not thread safe, so if another thread is modifying the content of that same map while serialization is in progress, then the ConcurrentModificationException will be thrown. Also, the map must be synchronized. Other structures like java.util.HashMap are not thread safe too. To avoid this kind of problems, it is recommended to use a thread-safe and synchronized map such as java.util.Map, java.util.Hashtable or com.tangosol.util.SafeHashMap. You may also need to use the synchronizedMap(Map) method from Class java.util.Collections.  

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  • BI Beginner: Excel 2013 Power View Maps

    - by John Paul Cook
    If you know how to use Excel, you can be productive in minutes with the new features of Excel 2013. Don’t be intimidated. Follow these simple steps and produce something snazzy! The Excel file used in this example comes from the following SQL Server query which was run against the AdventureWorks2012 database: SELECT Purchasing . Vendor . Name , Person . Address . City , Person . StateProvince . Name AS State FROM Purchasing . Vendor INNER JOIN Person . BusinessEntityAddress ON Purchasing . Vendor...(read more)

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  • Understanding normal maps on terrain

    - by JohnB
    I'm having trouble understanding some of the math behind normal map textures even though I've got it to work using borrowed code, I want to understand it. I have a terrain based on a heightmap. I'm generating a mesh of triangles at load time and rendering that mesh. Now for each vertex I need to calculate a normal, a tangent, and a bitangent. My understanding is as follows, have I got this right? normal is a unit vector facing outwards from the surface of the triangle. For a vertex I take the average of the normals of the triangles using that vertex. tangent is a unit vector in the direction of the 'u' coordinates of the texture map. As my texture u,v coordinates follow the x and y coordinates of the terrain, then my understanding is that this vector is simply the vector along the surface in the x direction. So should be able to calculate this as simply the difference between vertices in the x direction to get a vector, (and normalize it). bitangent is a unit vector in the direction of the 'v' coordinates of the texture map. As my texture u,v coordinates follow the x and y coordinates of the terrain, then my understanding is that this vector is simply the vector along the surface in the y direction. So should be able to calculate this as simply the difference between vertices in the y direction to get a vector, (and normalize it). However the code I have borrowed seems much more complicated than this and takes into account the actual values of u, and v at each vertex which I don't understand the need for as they increase in exactly the same direction as x, and y. I implemented what I thought from above, and it simply doesn't work, the normals are clearly not working for lighting. Have I misunderstood something? Or can someone explain to me the physical meaning of the tangent and bitangent vectors when applied to a mesh generated from a hightmap like this, when u and v texture coordinates map along the x and y directions. Thanks for any help understanding this.

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  • Flightradar24 Maps Global Air Traffic in Real Time

    - by Jason Fitzpatrick
    Flightradar24 is a real time flight tracking service that shows you where thousands of planes are at any given time. Whether you’re an aviation buff or just want to show a worried kid that mom’s flight is almost home, they have you covered. Flightradar24 is a free service that tracks flights using data from the FAA and ADS-B to display the status of flights across the globe. You can filter the information to see only certain planes, planes originating from certain airports, planes at various altitudes, and more. The interface is accessible via their web site as well as via iOS and Android devices. Hit up the link below to take it for a spin. Flightradar24 How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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