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  • Using ELMAH and URLRewritingNet Together

    - by Chris Laythorpe
    I have ELMAH setup on my production server and it has done a fantastic job of letting me know about any niggles - as well as any creative SQL injection! I've decided to introduce URl Rewriting and went for http://www.urlrewriting.net/ in the end. It was nice and easy to setup and it's doing exactly what I want with the customer-facing site. The problem is ELMAH. Because I've set the urlrewritingnet node in my config like so: <urlrewritingnet rewriteOnlyVirtualUrls="true" contextItemsPrefix="QueryString" defaultPage = "default.aspx" defaultProvider="RegEx" xmlns="http://www.urlrewriting.net/schemas/config/2006/07" > ...ELMAH likes to do this to it's axd links; http://www.mydomain.com/elmah.axd/stylesheet/default.aspx Does anyone have any idea how to either a) stop the re-writer following the .axd; or b) add rules to the re-writer to get ELMAH to work Any ideas? I'm happy to hack about with the httpHandlers...

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  • Explain DNS/Content/Registration with services such as Blogger and Go Daddy

    - by user8926
    I have this kind of settings for Google Sites and Blogger in Godaddy, below. I cannot get URL Framing (not URL masking) working with them. I am unsure what the problem, cannot understand what services such as Blogger and Godaddy really do. Wrong A-records in Go Daddy! ; A Records @ 3600 IN A 216.239.32.21 art 3600 IN A 64.202.189.170 abc 3600 IN A 64.202.189.170 @ 3600 IN A 216.239.34.21 @ 3600 IN A 216.239.36.21 @ 3600 IN A 216.239.38.21 lol 3600 IN A 64.202.189.170 ; CNAME Records www 3600 IN CNAME ghs.google.com mobilemail 3600 IN CNAME mobilemail-v01.prod.mesa1.secureserver.net pda 3600 IN CNAME mobilemail-v01.prod.mesa1.secureserver.net email 3600 IN CNAME email.secureserver.net imap 3600 IN CNAME imap.secureserver.net mail 3600 IN CNAME pop.secureserver.net pop 3600 IN CNAME pop.secureserver.net smtp 3600 IN CNAME smtp.secureserver.net ftp 3600 IN CNAME @ webmail 3600 IN CNAME webmail.secureserver.net e 3600 IN CNAME email.secureserver.net Please, explain the "Custom Domain" and how can I hide my blogger url? ok I am still unsure what the "custom domain" in blogger really mean, does it mean that the content hosting is moved to some other site? Or does it mean that it just hides the blogspot url with other url? Or is it this so-called "301" thing or "URL redirection" or something else? Related questions Control Content Hosting, DNS Hosting and Registration with command line?

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  • What is the correct way to deal with similar but independent features?

    - by Koviko
    Let's say we have a feature request come in and we begin work on it, which we'll call feature-1. It introduces some new logic to the application, which we'll call logic-A and logic-B. A programmer branches from the release branch and begins work on the feature. Soon after, we get another feature request, which we'll call feature-2. It will implement logic-A and logic-C into the application. The logic A being implemented by this feature is the same logic-A as was implemented in feature-1. Let's also say that given logic-B, logic-A might be implemented slightly differently than it would have been given logic-C, and also differently given both logic-B and logic-C (eg. with only one feature, the code would be less flexible than with both). How should this situation be handled? Concrete Example (to help with any confusion in my wording) feature-1 is a feed from programmers.stackexchange.com. feature-2 is a feed from gaming.stackexchange.com. logic-A is the implementation of a feed at all (assuming the application currently has no feeds), which links to the content as well and gives related information. logic-B is that the feed's source is from programmers.stackexchange.com. Adds to logic-A that the related programming language is displayed. logic-C is that the feed's source is from gaming.stackexchange.com. Adds to logic-A that the related game's name and box art is displayed.

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  • Webinar: NoSQL - Data Center Centric Application Enablement

    - by Charles Lamb
    NoSQL - Data Center Centric Application Enablement AUGUST 6 WEBINAR About the Webinar The growth of Datacenter infrastructure is trending out of bounds, along with the pace in user activity and data generation in this digital era. However, the nature of the typical application deployment within the data center is changing to accommodate new business needs. Those changes introduce complexities in application deployment architecture and design, which cascade into requirements for a new generation of database technology (NoSQL) destined to ease that complexity. This webcast will discuss the modern data centers data centric application, the complexities that must be dealt with and common architectures found to describe and prescribe new data center aware services. Well look at the practical issues in implementation and overview current state of art in NoSQL database technology solving the problems of data center awareness in application development. REGISTER NOW>> MORE INFORMATION >> NOTE! All attendees will be entered to win a guest pass to the NoSQL Now! 2013 Conference & Expo. About the Speaker Robert Greene, Oracle NoSQL Product Management Robert GreeneRobert Greene is a principle product manager / strategist for Oracle’s NoSQL Database technology. Prior to Oracle he was the V.P. Technology for a NoSQL Database company, Versant Corporation, where he set the strategy for alignment with Big Data technology trends resulting in the acquisition of the company by Actian Corp in 2012. Robert has been an active member of both commercial and open source initiatives in the NoSQL and Object Relational Mapping spaces for the past 18 years, developing software, leading project teams, authoring articles and presenting at major conferences on these topics. In his previous life, Robert was an electronic engineer developing first generation wireless, spread spectrum based security systems.

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  • Can I trust the Basic schedule equation?

    - by Steve Campbell
    I've been reading Steve McConnell's demystifying the black art of estimating book, and he gives an equation for estimating nominal schedule based on Person-months of effort: ScheduleInMonths = 3.0 x EffortInMonths ^ (1/3) Per the book, this is very accurate (within 25%), although the 3.0 factor above varies depending on your organization (typically between 2 and 4). It is supposedly easy to use historical projects in your organization to derive an appropriate factor for your use. I am trying to reconcile the equation against Agile methods, using 2-6 week cycles which are often mini-projects that have a working deliverable at the end. If I have a team of 5 developers over 4 weeks (1 month), then EffortInMonths = 5 Person Months. The algorithm then outputs a schedule of 3.0 x 5^(1/3) = 5 months. 5 months is much more than 25% different than 1 month. If I lower the 3.0 factor to 0.6, then the algorthim works (outputs a schedule of approx 1 month). The lowest possible factor mentioned in the book through is 2.0. Whats going on here? I want to trust this equation for estimating a "traditional" non-agile project, but I cannot trust it when it does not reconcile with my (agile) experience. Can someone help me understand?

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  • Funniest code names for software projects

    - by furtelwart
    Developers are creative. Not as they create wonderfull GUIs or proof their sense for art with good color combinations, but with code names. Every project has a code name, sometimes official, sometimes private (with a good reason!). Here are my favourites: Android: 1.6 = Donut 2.0 = Eclaire (picture of Google's eclaire) grml (Live distribution based on Debian GNU/Linux, comes from Austria therefore in German) Hustenstopper (cough stopper) Eierspass (egg fun) Meilenschwein (mile pig, it's a pun with milestone) Lackdose-Allergie (lacquer can allergy, it's a pun with lactose allergy) Hello-Wien (pun with Halloween, Wien being German for Vienna) I really like to see the funniest code names you ever heard of. Aren't there any more funny project names?

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  • Oracle Tuxedo at Oracle Open World 2012

    - by Deepak Goel
    Oracle Open World is almost here. There is quite a bit of Tuxedo to talk about at this year’s OOW. Primary focus will be on Tuxedo 12c, which was announced in August 2012 and is now generally available. Tuxedo 12c is a major release which many-many new and exciting features in almost all components of Tuxedo. You will not only hear about these features in various conference  sessions, you will also have an opportunity to see these features in action at demo grounds or play with these yourselves in hands-on-labs. Following is listing of Tuxedo related activities at OOW 2012: Conference Sessions Mon 1 Oct, 2012 10:45 AM - 11:45 AM, Oracle Tuxedo: What’s New in 12 c, Strategy, and Roadmap, Moscone South - 309 4:45 PM - 5:45 PM, Simplify Operations, Administration, and Management of Oracle Tuxedo Applications, Marriott Marquis - Golden Gate C3 Wed 3 Oct, 2012 3:30 PM - 4:30 PM, The Art and Practice of Mainframe Migration and Modernization, Moscone South - 309 Thu 4 Oct, 2012  2:15 PM - 3:15 PM, High-Performance, Scalable Enterprise Messaging for C/C++/COBOL Applications, Marriott Marquis - Salon 7 HOL (Hands-on Lab) Tues 2 Oct, 2012 5:00 PM - 6:00 PM Deploy, Manage, and Monitor Oracle Tuxedo Applications in the Enterprise Cloud, Marriott Marquis - Salon 3/4 Wed 3 Oct, 2012 1:15 PM - 2:15 PM, Develop C/C++ Applications for the Cloud with Oracle Tuxedo and Oracle Solaris Studio, Marriott Marquis - Salon 5/6 BOF (Birds-of-a-Feather) Mon 1 Oct, 2012 6:15 PM - 7:00 PM, Develop Scalable, Highly Available Enterprise Services in Java with Oracle Tuxedo, Marriott Marquis - Golden Gate C1 Demos Oracle Tuxedo: #1 Enterprise Cloud Platform for C/C++/COBOL Apps,  Moscone South, Right - S-215 Mainframe Rehost with Oracle Tuxedo Runtimes for CICS, IMS, and Batch, Moscone South, Right - S-216 Tuxedo Customer Appreciation Dinner Monday 1 Oct, 2012 7:30 PM - Please contact your Oracle Account Representative to attend. Limited seating. Deepak Goel Sr. Director, Software Development Oracle

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  • store everything only once, smarter

    - by hsmit
    In the digital world a lot is stored multiple times. As a thought experiment or creative challenge I want you to think about making this more efficient and maybe reuse more. Think of the following cases: an mp3 track is downloaded multiple times, copied over various devices on website a login form is often rebuild many times, why not reuse more code? words themselves are used many times questions and answers are accidentally saved at many places in parallel images or photos often describe the same data (Eiffel tower, Golden gate, Taj Mahal) etc etc Are you aware of solutions? Or are you thinking about similar topics? Ideas? Blueprints? I'd love to hear from you!

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  • What do you consider your "worst" hack?

    - by magcius
    What is the worst hack you've ever written? This is different from What is the worst code you've ever written?, because that, as I understand it, revolves around code later called worst because of ignorance. hack: code written, knowing it is horrible code, for the sake of convenience, deadlines, working around another broken system or bug, etc., but not ignorance. If you want, you can describe your co-workers' reaction, how bad your hospital bill was after showing them the code, if you felt disappointed in yourself for coming up with it or proud of yourself for coming up with a creative and clever solution. This doesn't have to be shipped code, this could also be code written for personal purposes.

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  • links for 2011-03-07

    - by Bob Rhubart
    DON CIO News: DON CIO Discusses Future IT Initiatives Audio links and a little background information on a recent town hall meetings hosted by Department of the Navy Chief Information Officer Terry Halvorsen. (tags: usgov usnavy cio enterprisearchitecture) Strassmann's Blog: Why So Many Data Centers? "The idea of datacenter consolidation involves much more that applying simple technical solutions." - Paul Strassmann (tags: enterprisearchitecture datacenter consolidation) Satyajith Nair: Coherence - The next big thing for the cloud!! "Disk-based computing is fraught with performance and management issues and doing away with Disks though not practical now, maybe true in the future. This also calls for a re-think of our current application architecture which is so focussed on disk-based persistence." - Satyajith Nair (tags: oracle infosys coherence grid cloud) TechCast: GlassFish Server and WebLogic - Interoperability and Integration - Oracle media - developer Fusion VP Development Anil Gaur and Product Manager Adam Leftik explain Oracle&#39;s strategy for creating increasing integration between GlassFish Server and Oracle WebLogic Server with an overview of new features and functionality for developers in GlassFish 3.1. (tags: ping.fm) Oracle Fusion and Oracle Fusion Applications : Overview | OracleApps Epicenter So WHAT IS ORACLE FUSION? People often get confuse with this term .To start with, it will be a good idea to know the difference between Fusion (tags: ping.fm) Marc Kelderman: OSB: Automatic update of Service Acounts Solution architect Marc Kelderman shares a work-around for using different Service Accounts for multiple environments. (tags: oracle otn sca bpel soa bpm servicebus) Perfect Integration 1 - Architectural Approach "First post in a series of 5-10, I will release all my views and opinions on the Art of Integration. I challenge you to disagree, and bash me with arguments and reasoning." -- Martijn Linssen (tags: enterprisearchitecture integration) Edwin Biemond: Set the Initial Focus on a component in a Page or a Fragment Edwin says: "This is not so hard to do, but sometimes it can be tricky to find the id of a component when you use regions ( Bounded Task Flows )." (tags: oracle otn oracleace java soa) Oracle Linux and Oracle Virtualization at Collaborate 2011 Information on more than 200 Oracle-hosted sessions with the latest insights and guidance from Oracle executives, product managers, and developers. (tags: oracle virtualization linux ioug oaug)

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  • Almost at our first year anniversary!

    - by Vizioz Limited
    It has been a hectic first year at Vizioz and things are still going from strength to strength. 11 months ago I started Vizioz with zero capital investment in the middle of a recession, which to some may seem a daunting prospect but to others including myself it was the challenge I needed to make me want to get up in the morning :) I wanted to prove that even in the curent financial climate it is still possible to start a new business.We are still experiencing the normal growing pains of a small business but this is something we just need to work our way through, it is amazing how much paperwork and administration there is running a small business, office admin, insurance, vat and for the last few months PAYE.For the last 9 months we have shared an office with another small business called Little Big Ideas. They are a design agency working across a broad spectrum of design from branding, print and digital. Last month we decided to move offices to a larger office and now have room for 8 of us, so now we need a couple more clients to help produce enough work to fill the space and grow to the next level.As well as moving office 2 months ago I blogged about my first employee Colin starting work for me, he has picked up Umbraco very well and has mastered the art of good CSS design, as the majority of our clients are large multi-nationals they still require support for IE6 which as all web developers know is the nightmare of all web browsers.This month has seen the next step in the growth of Vizioz as I have taken on another PhD graduate called Pricilla, welcome to the team!This month we plan to launch our own website to enable us to showcase some of the sites we have built over the past 11 months and to allow potential clients to see what we can offer. We might still be relatively small but we have some great case studies to show and with two PhD graduates on the team we have great talent capable of producing complex and innovative solutions for our clients. As soon as we have launched out new website I will blog again about what the future holds for Vizioz and what we can offer our prospective clients as well as e obvious Umbraco CMS solutions.

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  • MPMediaItem - NSCoding problem with MPMediaItemArtwork

    - by z s
    Hi, So MPMediaItem conforms to NSCoding, but it contains a pointer to MPMediaItemArtwork, which doesn't conform to NSCoding. So if I try to archive a MPMediaItem, if that item has some artwork in it, it will not be able to unarchive. I tried to make a category of MPMediaItemArtwork and make it conform to NSCoding, but I can't seem to do that because we don't have access to the actual UIImage that it stores. Does anyone know of any other creative ways to get around this problem? I want to be able to archive an MPMediaItem, even if it means somehow stripping off the artwork object. Is there a way to make a category of a class to strip away certain functionality (instead of just adding more, like we do with categories)? Or any other clever way to achieve this? Thanks.

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  • What is the career value in learning ColdFusion?

    - by Jon Cram
    ColdFusion is a language I encounter rather infrequently, however it does turn up from time to time either in job adverts or as .cfm file extensions in URLs. There are possible job opportunities near to where I plan to live for ColdFusion developers. It might be in my interests to have a look at ColdFusion. ColdFusion appears, to me, to be a minority language compared to C#, Java or indeed most popular languages. Don thinks ColdFusion is declining in popularity. Would a ColdFusion position today be more related to the maintenance of legacy code than innovative, creative development, thus less interesting? Is there any long term career value in learning ColdFusion?

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  • The Best Websites for Downloading and Playing Classic and New Text Adventure Games

    - by Lori Kaufman
    Before computers could handle graphical games, there were text adventure games. The games are interactive stories, so playing a text adventure game is like being part of a book in which you affect the story. Text adventure games are also referred to as “interactive fiction.” Interactive Fiction (IF) is actually a more accurate term for text adventure games, because these games can cover any topics, such as romances or comedies, not just adventures. They can also simulate real life. Even though computers can now handle intensely graphical games, playing text adventure games can still be fun. It’s like reading a good book and getting lost in the universe of the story, except you become the hero or heroine and affect the ending of the story. We’ve collected some links to websites where you can download classic and new text adventure games or play them online. There are also some free tools available for creating your own text adventure games. We even found a documentary about the evolution of computer adventure games and some articles about the art and craft of developing the original text adventure games. How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Android-Libgdx-ProGuard: Usefulness without DexGuard? [on hold]

    - by Rico Pablo Mince
    So I'm developing a game for Android - using LibGDX - and noticed that the Android SDK (HDK, MDK, WhatTheHellEvarDK) has ProGuard built-in. Browsing the ProGuard page is like searching Google: you get that the idea is to sell some product (in this case, it's DexGuard). That leaves me wondering what features are left out of ProGuard that a game developer targeting Android should worry about. For instance, the ProGuard FAQs answer the question: "Does ProGuard encrypt string constants?" by saying: "No. String encryption in program code has to be perfectly reversible by definition, so it only improves the obfuscation level. It increases the footprint of the code. However, by popular demand, ProGuard's closed-source sibling for Android, DexGuard, does provide string encryption, along with more protection techniques against static and dynamic analysis." Alright. OK. But isn't "...improves the obfuscation level" EXACTLY what ProGuard is supposed to do? Are there better options that can be implemented at build-time in Eclipse using the Gradle options and Libgdx? In particular, the assets folder and res-specific folders will need some protection. The code itself doesn't cure cancer, but I'd prefer if nobody could copy/paste it with different game art and call it "IhAxEdUrGamE"....

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  • How do I create a 2.5d parallax effect?

    - by Nikolay Dyankov
    I have a decent background in 3D graphics and programming, but I'm new to game development. I'm currently exploring different possibilities and I really want to make an RPG game. I was thinking about classic 2D isometric view, but I really love how Diablo 2 looks and feels to play. My question is - how can I achieve Diablo 2's parallax effect? Everything looks hand drawn with baked lights and shadows and looks awesome, but when you move around you notice some perspective. For example, let's say that I drew a big hall with columns in Photoshop with an orthographic perspective (classic pixel art style, just parallel lines). How would I give parallax effect to this scene when the character moves around? If I use camera-facing sprites for everything it would probably look OK in the distance, but it would be really fake when a character comes close to a column (cylinder) for example. Any suggestions? How did Blizzard make the parallax effect in Diablo 2? See this screenshot: http://guidesmedia.ign.com/guides/10629/images/act2tombs.jpg

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  • TDD - Outside In vs Inside Out

    - by Songo
    What is the difference between building an application Outside In vs building it Inside Out using TDD? These are the books I read about TDD and unit testing: Test Driven Development: By Example Test-Driven Development: A Practical Guide: A Practical Guide Real-World Solutions for Developing High-Quality PHP Frameworks and Applications Test-Driven Development in Microsoft .NET xUnit Test Patterns: Refactoring Test Code The Art of Unit Testing: With Examples in .Net Growing Object-Oriented Software, Guided by Tests---This one was really hard to understand since JAVA isn't my primary language :) Almost all of them explained TDD basics and unit testing in general, but with little mention of the different ways the application can be constructed. Another thing I noticed is that most of these books (if not all) ignore the design phase when writing the application. They focus more on writing the test cases quickly and letting the design emerge by itself. However, I came across a paragraph in xUnit Test Patterns that discussed the ways people approach TDD. There are 2 schools out there Outside In vs Inside Out. Sadly the book doesn't elaborate more on this point. I wish to know what is the main difference between these 2 cases. When should I use each one of them? To a TDD beginner which one is easier to grasp? What is the drawbacks of each method? Is there any materials out there that discuss this topic specifically?

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  • I want to build a Virtual Machine, are there any good references?

    - by Michael Stum
    I'm looking to build a Virtual Machine as a platform independent way to run some game code (essentially scripting). The Virtual Machines that I'm aware of in games are rather old: Infocom's Z-Machine, LucasArts' SCUMM, id Software's Quake 3. As a .net Developer, I'm familiar with the CLR and looked into the CIL Instructions to get an overview of what you actually implement on a VM Level (vs. the language level). I've also dabbled a bit in 6502 Assembler during the last year. The thing is, now that I want¹ to implement one, I need to dig a bit deeper. I know that there are stack based and register based VMs, but I don't really know which one is better at what and if there are more or hybrid approaches. I need to deal with memory management, decide which low level types are part of the VM and need to understand why stuff like ldstr works the way it does. My only reference book (apart from the Z-Machine stuff) is the CLI Annotated Standard, but I wonder if there is a better, more general/fundamental lecture for VMs? Basically something like the Dragon Book, but for VMs? I'm aware of Donald Knuth's Art of Computer Programming which uses a register-based VM, but I'm not sure how applicable that series still is, especially since it's still unfinished? Clarification: The goal is to build a specialized VM. For example, Infocom's Z-Machine contains OpCodes for setting the Background Color or playing a sound. So I need to figure out how much goes into the VM as OpCodes vs. the compiler that takes a script (language TBD) and generates the bytecode from it, but for that I need to understand what I'm really doing. ¹ I know, modern technology would allow me to just interpret a high level scripting language on the fly. But where is the fun in that? :) It's also a bit hard to google because Virtual Machines is nowadays often associated with VMWare-type OS Virtualization...

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  • XNA C# Platformer - physics engine or tile based?

    - by Hugh
    I would like to get some opinions on whether i should develop my game using a physics engine (farseer physics seems to be the best option) or follow the traditional tile-based method. Quick background: - its a college project, my first game, but have 4 years academic programming experience - Just want a basic platformer with a few levels, nothing fancy - want a shooting mechanic, run and gun, just like contra or metal slug for example - possibly some simple puzzles I have made a basic prototype with farseer, the level is hardcoded with collisions and not really tiled, more like big full-screen sized tiles, with collision bodies drawn manually along the ground and walls etc. My main problem is i want a simple retro feel to the jumping and physics but because its a physics simulation engine its going to be realistic, whereas typical in air controllable physics for platformers arent realistic. I have to make a box with wheel body fixture under it to have this effect and its glitchy and doesnt feel right. I chose to use a physics engine because i tried the tile method initially and found it very hard to understand, the engine took care of alot things to save me time, mainly being able to do slopes easily was nice and the freedom to draw collision bounds wherever i liked, rather then restricted to a grid, which gave me more freedom for art design also. In conclusion i don't know which method to pick, i want to use a method which will be the most straight forward way to implement and wont give me a headache later on, preferably a method which has an abundance of tutorials and resources so i dont get "stuck" doing something which has been done a million times before! Let me know i haven't provided enough information for you to help me! Thanks in advance, Hugh.

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  • Understanding branching strategy/workflow correctly

    - by burnersk
    I'm using svn without branches (trunk-only) for a very long time at my workplace. I had discovered most or all of the issues related to projects which do not have any branching strategy. Unlikely this is not going to change at my workplace but for my private projects. For my private projects which most includes coworkers and working together at the same time on different features I like to have an robust branching strategy with supports long-term releases powered by git. I find out that the Atlassian Toolchain (JIRA, Stash and Bamboo) helped me most and it also recommending me an branching strategy which I like to verify for the team needs. The branching strategy was taken directly from Atlassian Stash recommendation with a small modification to the hotfix branch tree. All hotfixes should also merged into mainline. The branching strategy in words mainline (also known as master with git or trunk with svn) contains the "state of the art" developing release. Everything here was successfully checked with various automated tests (through Bamboo) and looks like everything is working. It is not proven as working because of possible missing tests. It is ready to use but not recommended for production. feature covers all new features which are not completely finished. Once a feature is finished it will be merged into mainline. Sample branch: feature/ISSUE-2-A-nice-Feature bugfix fixes non-critical bugs which can wait for the next normal release. Sample branch: bugfix/ISSUE-1-Some-typos production owns the latest release. hotfix fixes critical bugs which have to be release urgent to mainline, production and all affected long-term *release*es. Sample branch: hotfix/ISSUE-3-Check-your-math release is for long-term maintenance. Sample branches: release/1.0, release/1.1 release/1.0-rc1 I am not an expert so please provide me feedback. Which problems might appear? Which parts are missing or slowing down the productivity?

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  • How-To Backup, Swap, and Update Your Wii Game Saves

    - by Jason Fitzpatrick
    Whether you want to backup your game saves because you’ve worked so hard on them or you want to import game saves precisely so you don’t have to work so hard, we’ve got you covered. Image adapted from icon set by GasClown. There are a multitude of reasons you might want to export and import game saves from your Wii including: saving the progress on your favorite games before sending in your Wii for service, copying the progress to a friend’s or your secondary Wii, and importing saved games from the web or your friend’s Wii so that you don’t have to bust your ass to unlock all the specialty items yourself. (Here’s looking at you Mario Kart and House of the Dead: Overkill.) Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • How can I make video games if I don't like programming?

    - by hoper
    I am studying C++ code in my school (my major is computer programming). Honestly, my grades are not so good, and assignments are really hard. Sometimes I feel sad that I will spend 8-10 hours per day coding (which is stressful) in the future for my job. But I still want to make video games. Maybe this is the only reason why I am taking all of these stressful courses. I always write down plots, stories, characters, fictional gaming worlds... Once, I thought I should study artistic technology such as game design and not computer technology such as C++, C#, etc. However, most of popular game designers (or directors) such as Kojima, Miyamoto, etc. used to be good programmers. Companies actaully assign programmers to directors because they understand how to make a game. I've try to find other colleges or universities where they teach game design programs. However, one article that lists rank 10 game design schools in North America seems untrustful because the survey company only scores it from intervews of students. Once, I tried to attend Art Institute of Vancouver which is rank 7 according to that article. However, one programmer who used to be an instructor in there told me the truth: the employement rate of graduated students is low. How can I have a future making games if I don't like programming?

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  • The How-To Geek Video Guide to Using Windows 7 Speech Recognition

    - by YatriTrivedi
    Ever get the desire to control your computer, Star Trek-style? With Windows 7’s Speech Recognition, it’s easier than you might think. Microsoft has been working on its voice command steadily over the years. XP introduced it, Vista smoothed it, and 7 has it polished. It’s strangely not advertised as a feature, even though other voice command and speech recognition programs are hundreds of dollars. It may not be as perfect as some of them, but there’s definitely something amazing about vocally telling your computer to do things and it actually working Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • Cloud Summit - Mut zur Cloud!

    - by A&C Redaktion
    Alle sprechen über Cloud Computing. Ob Private, Public oder Hybrid Cloud, die Vorteile bleiben: schnelleres und günstigeres Arbeiten. Ist das nun nur ein Hype, der in ein paar Jahren überholt ist? Oder ist Cloud Computing eine Investition, die sich langfristig für Ihr Unternehmen lohnt? Bei dieser Entscheidung können Ihnen unsere Experten von Oracle helfen. In ganztägigen Oracle Enterprise Cloud Summits stellen sie im März in mehreren deutschen Städte Strategien und Nutzungsmöglichkeiten der Cloud vor. Das sind unsere Themen: Design einer State-of-the-Art Cloud Architektur Weiternutzung bestehender IT-Investitionen Optimierung von IT-Managementprozessen Verbesserung der Flexibilität des Data Centers Schnelle Umschichtung von IT-Ressourcen bei wechselnden Anforderungen durch das Business Außerdem haben Kunden und Partner dort die Möglichkeit, das Oracle Portfolio für die Enterprise Cloud kennen zu lernen. Anhand von Best Practice Beispielen ausgesuchter Unternehmen können unsere Partner herausfinden, welche Anwendungen für sie von Vorteil sind. Und Sie haben die Möglichkeit, gemeinsam mit unseren Fachleuten die richtige Strategie zu überlegen, um Cloud Computing für Ihr Unternehmen optimal zu nutzen. Der Oracle Enterprise Cloud Summit in Ihrer Nähe: Hannover: 2. März 2011, Robotation Academy, CeBIT, MessegeländeHannover: 3. März 2011, Robotation Academy, CeBIT, MessegeländeFrankfurt: 15. März 2011, Palais im ZooMünchen: 22. März 2011, Allianz ArenaWeitere Termine, u.a. in Österreich und der Schweiz, finden Sie hier.

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  • What are some good examples of exuberant in-game instructions for telling the player to repeatedly smash a button?

    - by Michael
    What are some good examples of exuberant in-game instructions for telling the player to repeatedly and quickly press a button or perform an action? I'm especially interested in examples in retro games (e.g., from the NES, SNES, and 1980-90s arcade eras), and I would love to see examples with text, graphics, or both. To illustrate, here are a few examples of the type of instructions that I'm thinking of: Smash the A button to lift something heavy! Toggle the joystick back and forth to break free! Quickly press the button to build power in a meter! I'm working on a 2D iOS game with retro-style pixel art, and there's a point where I want the player to quickly tap on a sprite to complete an action. I have a serviceable starting point -- the word "TAP" flashing with an arrow repeatedly moving downward beneath it: But it still doesn't feel quite right. I would love to see some actual examples from the golden days of 2D gaming to use as reference material. I know examples abound, but I'm just struggling to think of any concrete ones at the moment. Can you think of any examples of this type of thing in old games?

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