Search Results

Search found 6420 results on 257 pages for 'mathieu parent'.

Page 39/257 | < Previous Page | 35 36 37 38 39 40 41 42 43 44 45 46  | Next Page >

  • Drill through table does not show correct count when used with a dimension having parent child hiera

    - by Arun Singhal
    Hi All, I have a dimension with parent child hierarchy as shown in code block. The issue i am facing is if i have a filter on parent child dimension then drill through table does not show filtered data instead it shows all the data for that dimension. Here is an example. <Dimension type="StandardDimension" name="page_type_d" caption="Page Type"> <Hierarchy name="page_type_h" hasAll="true" allMemberName="all_page_types" allMemberCaption="All Page Types" primaryKey="id"> <Table name="npg_page_type_view" alias="pt"> </Table> <Level name="Page Type" column="id" nameColumn="display_name" parentColumn="parent_id" nullParentValue="0" type="Integer" uniqueMembers="true" levelType="Regular" hideMemberIf="Never" caption="Page Type"> <Closure parentColumn="parent_id" childColumn="page_type_id"> <Table name="dim_page_types_closure"> </Table> </Closure> </Level> </Hierarchy> Now suppose i have 4 rows in npg_page_type_view table id display_name parent_id 19 HTML 100 20 PDF 100 21 XML 0 100 Total 0 Now suppose in my fact table i have following records id count 19 2 20 3 21 1 Following is my analysis view. Total (HTML and PDF) - 5 HTML - 2 PDF - 3 XML - 1 Now if i add filter(say Total) on this analysis view using OLAP cube. Then my analysis view shows the following. Total (HTML and PDF) - 5 Upto this point everything works fine. Now if i click on 5 (to view drill through table) It shows me data against all page type i.e. HTML, PDF, XML but as per filter it should show only HTML and PDF. Is it an exciting issue or am i doing something wrong here? Please help me.

    Read the article

  • why when I delete a parent on a one to many relationship on grails the beforeInsert event is called

    - by nico
    hello, I have a one to many relationship and when I try to delete a parent that haves more than one child the berforeInsert event gets called on the frst child. I have some code in this event that I mean to call before inserting a child, not when i'm deleting the parent! any ideas on what might be wrong? the entities: class MenuItem { static constraints = { name(blank:false,maxSize:200) category() subCategory(nullable:true, validator:{ val, obj -> if(val == null){ return true }else{ return obj.category.subCategories.contains(val)? true : ['invalid.category.no.subcategory'] } }) price(nullable:true) servedAtSantaMonica() servedAtWestHollywood() highLight() servedAllDay() dateCreated(display:false) lastUpdated(display:false) } static mapping = { extras lazy:false } static belongsTo = [category:MenuCategory,subCategory:MenuSubCategory] static hasMany = [extras:MenuItemExtra] static searchable = { extras component: true } String name BigDecimal price Boolean highLight = false Boolean servedAtSantaMonica = false Boolean servedAtWestHollywood = false Boolean servedAllDay = false Date dateCreated Date lastUpdated int displayPosition void moveUpDisplayPos(){ def oldDisplayPos = MenuItem.get(id).displayPosition if(oldDisplayPos == 0){ return }else{ def previousItem = MenuItem.findByCategoryAndDisplayPosition(category,oldDisplayPos - 1) previousItem.displayPosition += 1 this.displayPosition = oldDisplayPos - 1 this.save(flush:true) previousItem.save(flush:true) } } void moveDownDisplayPos(){ def oldDisplayPos = MenuItem.get(id).displayPosition if(oldDisplayPos == MenuItem.countByCategory(category) - 1){ return }else{ def nextItem = MenuItem.findByCategoryAndDisplayPosition(category,oldDisplayPos + 1) nextItem.displayPosition -= 1 this.displayPosition = oldDisplayPos + 1 this.save(flush:true) nextItem.save(flush:true) } } String toString(){ name } def beforeInsert = { displayPosition = MenuItem.countByCategory(category) } def afterDelete = { def otherItems = MenuItem.findAllByCategoryAndDisplayPositionGreaterThan(category,displayPosition) otherItems.each{ it.displayPosition -= 1 it.save() } } } class MenuItemExtra { static constraints = { extraOption(blank:false, maxSize:200) extraOptionPrice(nullable:true) } static searchable = true static belongsTo = [menuItem:MenuItem] BigDecimal extraOptionPrice String extraOption int displayPosition void moveUpDisplayPos(){ def oldDisplayPos = MenuItemExtra.get(id).displayPosition if(oldDisplayPos == 0){ return }else{ def previousExtra = MenuItemExtra.findByMenuItemAndDisplayPosition(menuItem,oldDisplayPos - 1) previousExtra.displayPosition += 1 this.displayPosition = oldDisplayPos - 1 this.save(flush:true) previousExtra.save(flush:true) } } void moveDownDisplayPos(){ def oldDisplayPos = MenuItemExtra.get(id).displayPosition if(oldDisplayPos == MenuItemExtra.countByMenuItem(menuItem) - 1){ return }else{ def nextExtra = MenuItemExtra.findByMenuItemAndDisplayPosition(menuItem,oldDisplayPos + 1) nextExtra.displayPosition -= 1 this.displayPosition = oldDisplayPos + 1 this.save(flush:true) nextExtra.save(flush:true) } } String toString(){ extraOption } def beforeInsert = { if(menuItem){ displayPosition = MenuItemExtra.countByMenuItem(menuItem) } } def afterDelete = { def otherExtras = MenuItemExtra.findAllByMenuItemAndDisplayPositionGreaterThan(menuItem,displayPosition) otherExtras.each{ it.displayPosition -= 1 it.save() } } }

    Read the article

  • How to hide canvas content from parent rounded corners in any webkit for Mac?

    - by Jose Rui Santos
    I have a parent div with rounded corners that contains a canvas: <div id="box"> <canvas width="300px" height="300px"></canvas> </div>? #box { width: 150px; height: 150px; background-color: blue; border-radius: 50px; overflow: hidden; }? The canvas renders a red rectangle that overflows the parent. As expected, this is what I get in all browsers: The problem: However, for webkit browsers running in Mac OS lion (I tested Safari 5.1.5 and Chrome 19), the canvas is still visible in the round corners: Interestingly, this problem seems to happen only when the inner element is a canvas. For any other child element, the content is correctly hidden. One workaround would be to apply the same rounded corners to the canvas itself, but unfortunately this is not possible, since I need to animate the canvas relative position. Another workaround that should work, is to redraw the canvas in a clipped region that resembles the rounded corners shape, but I would prefer a cleaner CSS3 solution. So, does one know how to fix this for Safari and Chrome on Mac? EDIT: Problem also happens in Chrome on Win7 jsFiddle here

    Read the article

  • Strange offset space between <button> as parent container and <div> as child.

    - by Maxja
    I need to decorate a standard html button. The base element I took <button> instead of <input>, cos I decided that the element must be a parent container. And there is child element <div> in it. This <div> element will be been the core element for decoration, and should occupy the entire space of the parent element - button. <button> <div>*decoration goes here*</div> </button> And within Cascading Style Sheets it might be looks like this: css button { margin: 0; border: 0; padding: 0; width: *150*px; height: *50*px; position: relative; } div { margin: 0; border: 0; padding: 0; width: 100%; height: 100%; background: *black*; position: absolute; top: 0; left: 0; } html <button type="button"> <div>*decoration goes here*</div> </button> So, Opera(10) is doing well, webkits Chrome(6) and Safari(4) is doing also well, but Internet Explorer(8) is bad - DOM Inspector shows some strange Offset space in top and left, FireFox(3) is also bad - DOM Inspector shows that <div> get some negative value in css-property right: and bottom:. Even if this property will set to zero(0) DOM-Inspector still shows same negative value. I almost broke my brain. Help me, solve this problem, please!

    Read the article

  • Django model: Reference foreign key table in __unicode__ function for admin

    - by pa
    Example models: class Parent(models.Model): name = models.CharField() def __unicode__(self): return self.name class Child(models.Model): parent = models.ForeignKey(Parent) def __unicode__(self): return self.parent.name # Would reference name above I'm wanting the Child.unicode to refer to Parent.name, mostly for the admin section so I don't end up with "Child object" or similar, I'd prefer to display it more like "Child of ". Is this possible? Most of what I've tried hasn't worked unfortunately.

    Read the article

  • @webservice inheritance java

    - by javamonkey79
    I am trying to build a java ee webservice that has a common base class, but the child classes are the actual @webservice classes (and expose the parent class methods as @webmethod's) Like this: public abstract class Parent { @WebMethod public void doSomething(){//...does stuff} } @WebService public class Child extends Parent {} I've tried (and have failed): - annotating the parent class as a webservice as well - making sure all parent methods are annotated with @WebMethod Is this possible, if so, how?

    Read the article

  • Doctrine2 update both sides of association

    - by orourkedd
    I'm using this to update both sides of an association but want to know if there is a more efficient way to do this. In this case, it is a self-referencing OneToMany parent/child association: public function setParent(Node $parent, $inverse = true) { $this->parent = $parent; if($inverse) $parent->addChild($this, false); } public function addChild(Node $child, $inverse = true) { if(!$this->children->contains($child)) { $this->children[] = $child; if($inverse) $child->setParent($this, false); } }

    Read the article

  • ruby restrict attr_accessor in subclass

    - by Arivarasan
    I want restrict the access of superclass's method in subclass class Parent attr_accessor :first_name, :last_name def initialize(first_name, last_name) @first_name, @last_name = first_name, last_name end def full_name @first_name + " " + @last_name end end class Son < Parent attr_accessor :first_name def initialize(parent, first_name) @first_name = first_name @last_name = parent.last_name end def full_name @first_name + " " + @last_name end end p = Parent.new("Bharat", "Chipli") puts p.full_name s = Son.new(p, "Harry") s.last_name= "Smith" puts s.full_name here i am getting son's full name as "Harry Smith", but i want "Harry Chipli"

    Read the article

  • How is this Nested Set SQL query converted into a LINQ query?

    - by Chad
    Querying a Nested Set Model table, here's the SQL... how can this be written in LINQ? SELECT parent.name FROM nested_category AS node, nested_category AS parent WHERE node.lft BETWEEN parent.lft AND parent.rgt AND node.name = 'FLASH' ORDER BY parent.lft; particularly, the FROM part... never tried to do anything like that in LINQ.

    Read the article

  • Is there any way to achieve multiple inheritance in php?

    - by Starx
    Lets say I have a parent class class parent { } ..... This parent has three sub class class child1 { } class child2 { } class child3 { } and these child classes have further smaller parts like class child1subpar1 { } class child1subpar2 { public function foo() { echo "hi"; } } class child2subpar1 { } class child2subpar2 { } Now, how to sum this whole up like class child1 extends child1subpar1, child1subpar2 { } class child2 extends child2subpar1, childsubpar1 { } class parent extends child1,child2,child3 { } I need to execute the methods in its inherited classes and do something like this $objparent = new parent; $objparent - foo();

    Read the article

  • How do I restrict foreign keys choices to related objects only in django

    - by Jeff Mc
    I have a two way foreign relation similar to the following class Parent(models.Model): name = models.CharField(max_length=255) favoritechild = models.ForeignKey("Child", blank=True, null=True) class Child(models.Model): name = models.CharField(max_length=255) myparent = models.ForeignKey(Parent) How do I restrict the choices for Parent.favoritechild to only children whose parent is itself? I tried class Parent(models.Model): name = models.CharField(max_length=255) favoritechild = models.ForeignKey("Child", blank=True, null=True, limit_choices_to = {"myparent": "self"}) but that causes the admin interface to not list any children.

    Read the article

  • How to get all objects with their children using django orm?

    - by kender
    Hi, I got very simple hierarchical structure: every object can have 0 or 1 parent. There's no limit on how many children each object can have. So in my application I got such a model: class O(Model): name = CharField(max_length = 20) parent = ForeignKey('O', related_name = 'children') Now I would like to be able to fetch all objects who have a particular one Object1 in their parent-tree (as in their parent or parent of their parents, etc). Should I use mptt or is there a simpler approach?

    Read the article

  • Command Not working in separate thread in J2me.

    - by RishiPatel
    I am creating a bluetooth application. I created a simple midlet with a exit command and i create a thread for finding the service and discovering the device. While doing so it displays a animated screen on which i added the parent commandListener for exit command. After successful connection both user is represented with greetings(Current screen calls the parent Display method setCurrent for displaying itself). This screen also have CommandListener set to the parent. Now i want to add few more commands. I Implemented the CommandLIstener Interface in this class, added few commands but the commands are not working. I dont whats wen wrong. I am giving u Code snippets to fully describle my issue : - package name Imports here public class MyMidlet extends MIDlet implements CommandListener { public CommandListener theListener; public Display theDisplay; public Command exitCommand; public MyMidlet() { // Retrieve the display for this MIDlet //Create the initial screen } public void startApp() throws MIDletStateChangeException { } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c, Displayable d) { // Determine if the exit command was selected if (c == exitCommand) { //End application here notifyDestroyed(); } else { //Start the new thread here } } } Now here is the code for the class which is invoked by the above midlet in a separate thread; package here; imports here public class MyService implements Runnable, CommandListener { private MyMidlet parent; private StreamConnection conn; private OutputStream output; private InputStream input; public Command sendCommand; private TextField messageToSend Form form; public BChatService(boolean isServer, BChatMidlet parent) { //some stuff here this.parent = parent; } public void run() { //functino for showing animation here try { input = conn.openInputStream(); output = conn.openOutputStream(); } catch (IOException e) { displayError("IO Error", "An error occurred while opening " + "the input and output streams" + "(IOException: " + e.getMessage() + ")"); try { conn.close(); } catch (Exception ex) { } return; } // Create the Form here when service is discoverd and greets the users Command sendCommand = new Command("Send", Command.ITEM, 2); exitCommand = new Command("Exit", Command.EXIT, 1); form.addCommand(exitCommand); form.addCommand(sendCommand); parent.theDisplay.setCurrent(form); form.setCommandListener(this); public void commandAction(Command c, Displayable d) { if (c == exitCommand) { // End the game parent.destroyApp(true); parent.notifyDestroyed(); } if(c == sendCommand) { form.append("SOme text here"); } } } When i select the Send command, the string doesnt append in form neither exit command works. What can be the possible cause for it?? I need to implement this functionality...Is there any other way to achieve this??

    Read the article

  • jQuery open and close nested ul nav depending on location

    - by firefusion
    I'm making a sub nav in wordpress and have a nested list style menu. An example of the HTML is below. Whichever is the current item has the li class "current_page_item". I need all child menus collapsed unless there is a current_page_item class on the parent or one of the children. <ul> <li class="current_page_item"><a href="#">Parent Item</a> <ul class="children"> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> </ul> </li> <li><a href="#">Parent Item</a> <ul class="children"> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> </ul> </li> <li><a href="#">Parent Item</a> <ul class="children"> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> </ul> </li> <li><a href="#">Parent Item</a></li> <li><a href="#">Parent Item</a></li> </ul> This so far, which works but i wonder if it can be improved as there is some flashing open and then closed again.... jQuery('ul.children').slideUp(); jQuery('li.current_page_item ul.children').slideDown('medium'); jQuery('li.current_page_item').parent().slideDown('medium');

    Read the article

  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

    Read the article

  • How to get the form parent of an input?

    - by ropstah
    Hi, i need to get a reference to the FORM parent of an INPUT when I only have a reference to that INPUT. Is this possible with javascript (or else jQuery) ? function doSomething(element) { //element is input object //how to get reference to form? } This doesn't work: var form = $(element).parents('form:first'); alert($(form).attr("name"));

    Read the article

  • How to pass an IFRAME SESSION to the parent page?

    - by JohnJon
    Is it possible to pass a SESSION variable from am embedded IFRAME to the parent page? Meaning: <form> <iframe> upload image to fake AJAX. With PHP, set $_SESSION to be the location of the temporary uploaded photo </iframe> <input type="submit" /> // will this form submit have the $_SESSION variable set from the IFRAME? </form>

    Read the article

  • How to retrieve parent container ID after sorting using Jquery sortable??

    - by user187580
    Hello I have following markup and javascript to sort some items. Items can be sorted within a block or across other blocks. It works but I have a problem in retrieving correct block ID after an item is moved from one block to another. For example, if I move item 1 within "Block 1", I get "I am in Block= block_1" but if I move Item 1 to Block 2 I still get I am in Block 1. But I want to make the block 2 as its parent container. I need to retrieve this id so that I can do some ajax and update the db accordingly. Can you please help me correct this?? <div id="blocks_sortable"> <div id="block_1"> <h2>Block 1</h2> <div class="items_sortable connectedSortable"> <div id="item_1"> <span>Item 1</span></div> <div id="item_2"> <span>Item 2</span></div> <div id="item_3"> <span>Item 3</span></div> </div> </div> <div id="block_2"> <h2>Block 2</h2> <div class="items_sortable connectedSortable"> <div id="item_4"> <span>Item 4</span></div> <div id="item_5"> <span>Item 5</span></div> <div id="item_6"> <span>Item 6</span></div> </div> </div> </div> <script> $("#blocks_sortable").sortable({ }); $(".items_sortable").sortable({ connectWith: '.connectedSortable' , forcePlaceholderSize: true , stop : function(event, ui){ alert("I am in block = "+$(this).parent().attr("id")); } }).disableSelection(); </script> Thank you.

    Read the article

  • Why the parent page get refreshed when I click the link to open thickbox-styled form?

    - by user333205
    Hi, all: I'm using Thickbox 3.1 to show signup form. The form content comes from jquery ajax post. The jquery lib is of version 1.4.2. I placed a "signup" link into a div area, which is a part of my other large pages, and the whole content of that div area is ajax+posted from my server. To make thickbox can work in my above arangement, I have modified the thickbox code a little like that: //add thickbox to href & area elements that have a class of .thickbox function tb_init(domChunk){ $(domChunk).live('click', function(){ var t = this.title || this.name || null; var a = this.href || this.alt; var g = this.rel || false; tb_show(t,a,g); this.blur(); return false; });} This modification is the only change against the original version. Beacause the "signup" link is placed in ajaxed content, so I Use live instead of binding the click event directly. When I tested on my pc, the thickbox works well. I can see the signup form quickly, without feeling the content of the parent page(here, is the other large pages) get refreshed. But after transmiting my site files into VHost, when I click the "signup" link, the signup form get presented very slowly. The large pages get refreshed evidently, because the borwser(ie6) are reloading images from server incessantly. These images are set as background images in CSS files. I think that's because the slow connection of network. But why the parent pages get refreshed? and why the browser reloads those images one more time? Havn't those images been placed in local computer's disk? Is there one way to stop that reloadding? Because the signup form can't get displayed sometimes due to slow connection of network. To verified the question, you can access http://www.juliantec.info/track-the-source.html and click the second link in left grey area, that is the "signup" link mentioned above. Thinks!

    Read the article

  • Using loopedSlider on Child window. (parent plugin on child window)

    - by MakDotGNU
    Hi, I'm using loopedSlider on my page where I'm having multiple slider. At the same page I open a child window where again i'm trying to use loopedSlider but at the child window I'm getting an error as loopSlider is not a function. This error i'm getting even though I Call loopedslider.js file on child window. is there a way I can use a use my parent jquery plugin on child window ? thank you

    Read the article

< Previous Page | 35 36 37 38 39 40 41 42 43 44 45 46  | Next Page >