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  • Why does my application hang in interruptible state?

    - by Greg
    Hello, I am running on Ubuntu 10.04 LTS Server an GTK application that used to work fine. It suddenly started to hang in interruptible state (Sl+) without any apparent reason. Here is a snippet of the strace: poll([{fd=3, events=POLLIN}, {fd=5, events=POLLIN}], 2, 0) = 0 (Timeout) poll([{fd=5, events=POLLIN|POLLOUT}], 1, -1) = 1 ([{fd=5, revents=POLLOUT}]) writev(5, [{"\2\30\4\0\224\4\240\0\0@\0\0\37\0\240\0\2\4\4\0\224\4\240\0\0@\0\0\37\0\240\0"..., 192}, {NULL, 0}, {"", 0}], 3) = 192 read(5, 0x2ba9ac4, 4096) = -1 EAGAIN (Resource temporarily unavailable) I googled that line read(5, 0x2ba9ac4, 4096), which seems to be more significant, and it seems that many other applications tend to have the same problem. I tried to restart my X server, but it didn't help. Do you have an idea how to solve this problem?

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  • 12.04 64 bit: Keybord not responding for about 20 seconds at startup/beginning of session

    - by Danilo
    I am running Ubuntu 12.04 64bit. When I get at the login screen and try to type the password for my user, I cannot type anything for about 20 seconds. After that, the keyboard starts responding and everything works fine. Mouse is responding normally as well as all buttons of the login interface (time/calendar, session selection (Unity/Unity 2D), etc.). What could be the reason for this behavior? How can I solve this temporary freeze of the keyboard so that I can type my password immediately without having to wait each time? Thanks for your time. EDIT: I tried auto login, but the problem is still there: the Desktop loads but even there, if I try to type something in the dash or anywhere else, I must wait about 20 seconds before I can actually start typing. Can the issue be related to some keyboard modules that get loaded little bit "too late"?

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  • What is "Unlock keyring" and how do I get rid of it?

    - by cipricus
    (In my case this message never appeared before installing Ubuntu One - see this question). Can I use Ubuntu One and avoid being prompted each time like this? I use Lubuntu 12.04. Edit: After exchanging comments I add the supplementary info: I am asked for password and to select session if I log out and in (auto-login is NOT set). Ubuntu One is installed but set NOT to start with session. Keyring appears nonetheless. Before installing Ubuntu One this didn't happen. Also, following the advice of con-f-use, I have entered ps -A | grep -i ubunt[u] in terminal, and got 2346 ? 00:00:01 ubuntuone-syncd, which means that ubuntuone is running when it was not supposed to.

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  • How to make JWM work in Ubuntu 12.04?

    - by alba
    I have installed the JWM on Ubuntu 12.04 via the Software Centre, but it doesn't work. When I choose the JWM session from LightDM, it only shows a black screen. It worked when I had another computer with Ubuntu 11.10, where I had the same problem after the JWM installation. But once, by chance, I chose to start JWM from a Fluxbox session. And after that, i was able to start JWM also from LightDM. But this solution does not work for me on Ubuntu 12.04. JWM never starts.

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  • Missed the Call for Papers Deadline? Don't Despair!

    - by [email protected]
    Now, You've Got a Second Chance You were skiing in the Alps. Your dog ate your paper. You were locked in a time capsule that opened March 22 (one day after the Call for Papers deadline). No matter what your reason was for missing the deadline, you can still have a say in what's covered at Oracle OpenWorld 2010 and Oracle Develop 2010. We've just brought back the Suggest a Session program. And that means you've got a second chance to suggest presentations for Oracle OpenWorld and Oracle Develop 2010 and to share your ideas, experiences, and accomplishments with Oracle customers, developers, and partners. So hang up your skis and show us what you've got. The deadline for submission is June 20. Get all the information on the Suggest a Session process, timeline, and guidelines.

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  • Identify my terminal session that started a particular process

    - by Sam
    I'm using Gnome on Ubuntu. I often have 8-20 terminal sessions open and in some of them I have su'd to a different user. The specific problem that caused me to write this query happens when using git status, but this is more general issue. git status will tell me I have an uncontrolled file .foo.java.swp. This means that in one of my terminal sessions I have vi open on foo.java. I need a script or tool that would tell me in which terminal session that vi is running. I can do a "ps aux | grep vi" to pretty easily find the pid of the particular vi. It would be nice if the tool highlighted the terminal on my task bar in some way. Thanks. -Sam

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  • Bleeding Edge 2012 – session material

    - by Hugo Kornelis
    As promised, here are the slide deck and demo code I used for my presentation at the Bleeding Edge 2012 conference in Laško, Slovenia. Okay, I promised to have them up by Tuesday or Wednesday at worst, and it is now Saturday – my apologies for the delay. Thanks again to all the attendees of my session. I hope you enjoyed it, and if you have any question then please don’t hesitate to get in touch with me. I had a great time in Slovenia, both during the event and in the after hours. Even if everything...(read more)

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  • Incorrect key mappings in remote NX session

    - by Roger Light
    I'm using the NoMachine provided NX client on Ubuntu 10.10 running on a laptop. I'm connecting to a FreeNX server that happens to be running on openSUSE. I'm having trouble with keys being incorrect in the remote session. The most noticable example is that when I press up cursor, the screen shot dialog appears instead. As far as I can gather easily, the cursor keys and delete are affected. It's worth noting that it doesn't display the same behaviour if I dual boot to Windows XP, or from a different machine using openSUSE. I'm not really sure where to begin looking. Any suggestions?

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  • How to completely turn off session saving?

    - by Thorn
    Hi all, I opened System > Preferences > Startup Application > Options and clicked on Remember currently running Applications. I suppose this makes Ubuntu memorize (save a list on some place in disk) all currently running applications and when you reboot your computer, the OS starts with everything in that list. Now I want to get rid of it. Of course I can close all applications which I do not want to start in startup, and click Remember currently running Applications again, but this doesn't seem to work as expected. For example, Yakuake opens differently if I do that. What I want is to completely turn off session saving. Maybe I can delete the stored information somehow?

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  • Unity session goes to lock on app launch, and won't unlock with password

    - by really
    Has been happening on every Ubuntu machine I've used to date, which is a total of 4. Started in 12.10 as far as I know, but it might have happened with 12.04, 12.10, 13.04, 13.10 and now 14.04. It doesn't seem to matter what I'm doing, but what always seems to trigger it is opening a web browser or some other application first from the sidebar. Firefox was was the most recent trigger. Instead of opening my browser, which it acts like it's going to do... the session locks, goes to the login screen, and won't unlock with the correct password. By 'won't unlock' I mean it unlocks then immediately locks again without first restoring unity, it does not produce 'incorrect password' I suspect this is a virus or password snooping software because of the fact it won't unlock with correct password information and I think if this IS a security issue, it should be fixed asap considering it's widespread throughout multiple versions. It's probably not a virus, but it is certainly suspicious behaviour to see your pc do that... wouldn't you think?

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  • Can't upgrade 11.04: flashplugin-nonfree: Package is in very bad, inconsistent state

    - by Ondra Žižka
    I can't upgrade from 11.04. I've disabled all apt sources, but still I get: http://img715.imageshack.us/img715/6680/snmekobrazovkyg.png The only option I am capable doing is to format and reinstall whole system, which I don't prefer as I have tuned a lot of apps settings, etc. How can I fix this? Update: After restart, when trying to update all packages, I get this error: installArchives() failed: dpkg: error processing flashplugin-nonfree (--remove): Package is in very bad, inconsistent state - before trying to remove rather reinstall it. Reinstalling it results in the same error.

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  • Reasons to disable game save during combat (e.g. Mass Effect 2)

    - by Steve V.
    So I've been playing Mass Effect 2 (PC) and one of the things I've noticed is that you can only save your game when you're not engaged in combat. As soon as the first enemy shows up on your radar, the save button is disabled. Once combat is over, save functionality reappears. It seems reasonable to assume that Mass Effect 2 is a state machine, and therefore, the internal state of the program at any moment can be captured and reloaded later. This is basically a solved problem - games have been designed this way since the Half-Life era. It also seems reasonable to assume that BioWare knew what they were doing when they made the decision not to follow this model - it's a tried and true system; BioWare wouldn't have done it the way they did without some good reason. What reasons are there to disable game save functionality during combat?

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  • Transfer a ssh session between the same physical devices from one network to another

    - by Vivek V K
    My server has 2 IP addresses via two networks. Due to some restrictions,my client will be able to access only one of the network at a time. Hence, I want a way to transfer a live ssh session with all the open applications seamlessly from one network to another. The physical devices (client and the server) are the same. What changes is the network through which it connects. can this be done? Thanks!

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  • How do I restore logging in with an X session graphics instaed of text-only session?

    - by ajThree9
    I was able to set up a text UI by editing the file /etc/default/grub in Ubuntu 12.04 as per the instructions in: How do I disable X at boot time so that the system boots in text mode? But, how do I revert to X-session as the default one? I don't want to log into text mode and 'start' the lightdm every time. So I tried replacing back the GRUB_CMDLINE_LINUX_DEFAULT="text" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash", and did update-grub too, but something unexpected happened, an unbootable system! How do I fix this?

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  • Download a file over an active SSH session

    - by Oli
    So I'm SSHed into my Ubuntu server from my Ubuntu desktop. I'm at a certain path and I want to download a file to my local filesystem (preferably the path I was at before I entered the SSH session). I could mount SSH and pull the file across by mouse but what if I was trying to get a root file and logging in by root directly is disallowed? Even if that wasn't the case (it isn't now), surely there must be a simple way of pulling back a file over an active SSH connection. Surely!

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  • Video of my session from SQLBits 8 (Brighton)

    - by NeilHambly
    If you missed my session @ SQLBits 8 (Brighton) on "Queues & Waits" and are feeling somewhat brave, you can now view it in your own home/office and @ your leisure, so pull up a chair and settle in for a hour of "Waiting" .. hmmm that doesn't sound quite right but if you insist Follow this link and enjoy me if Full HDD if that is your preference (is that the right word ?), well hopefully you will not cringe quite as much as I did watching it {But I do think that is universal...(read more)

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  • How do I duplicate a Box2d simulation, mid-simulation?

    - by Whyte
    I want to serialize the state mid-game, send it over the network to an identical computer (same CPU, same OS, same binary), load it there, and have the two games run in tandem doing the exact same simulation, without one of them drifting off and going haywire. In short: I want pop-in, pop-out networking support on my HIGHLY physics-intensive game, where sending object coordinates every few seconds is impossible, due to having thousands of objects, and many clients. I tried this with Box2D, and saving an object's location/velocity/etc wasn't enough... there's internal state that's not accessible through any public methods. My current workaround is to force EVERY client to save its entire worldstate and reload it from scratch, whenever a new player connects... but this is obviously bad practice, because it hangs the game for everyone whenever someone new connects. However, it works, with zero desynchronization. So, anyone know of any other techniques that can help me? Or should I just kiss my project goodbye?

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  • Notes from AT&T ARO Session at Oredev 2013

    - by Geertjan
    The mobile internet is 12 times bigger than internet was 12 years ago. Explosive growth, faster networks, and more powerful devices. 85% of users prefer mobile apps, while 56% have problems. Almost 60% want less than 2 second mobile app startup. App with poor mobile experience results in not buying stuff, going to competitor, not liking your company. Battery life. Bad mobile app is worse than no app at all because it turns people away from brand, etc. Apps didn't exist 10 years ago, 72 billion dollars a year in 2013, 151 billion in 2017.Testing performance. Mobile is different than regular app. Need to fix issues before customers discover them. ARO is free and open source AT&T tool for identifying mobile app performance problems. Mobile data is different -- radio resource control state machine. Radio resource control -- radio from idle to continuous reception -- drains battery, sends data, packets coming through, after packets come through radio is still on which is tail time, after 10 seconds of no data coming through radio goes off. For example, YouTube, e.g., 10 to 15 seconds after every connection, can be huge drain on battery, app traffic triggers RRC state. Goal. Balance fast network connectivity against battery usage. ARO is free and open source and test any platform and won awards. How do I test my app? pcap or tcdump network. Native collector: Android and iOS. Android rooted device is needed. Test app on phone, background data, idle for ads and analytics. Graded against 25 best practices. See all the processes, all network traffic mapped to processes, stats about trace, can look just at your app, exlude Facebook, etc. Many tests conducted, e.g., file download, HTML (wrapped applications, e.g., cordova). Best Practices. Make stuff smaller. GZIP, smaller files, download faster, best for files larger than 800 bytes, minification -- remove tabs and commenting -- browser doesn't need that, just give processor what it needs remove wheat from chaff. Images -- make images smaller, 1024x1024 image for a checkmark, swish it, make it 33% smaller, ARO records the screen, probably could be 9 times smaller. Download less stuff. 17% of HTTP content on mobile is duplicate data because of caching, reloading from cache is 75% to 99% faster than downloading again, 75% possible savings which means app will start up faster because using cache -- everyone wants app starting up 2 seconds. Make fewer HTTP requests. Inline and combine CSS and JS when possible reduces the number of requests, spread images used often. Fewer connections. Faster and use less battery, for example, download an image every 60 secs, download an add every 60 seconds, send analytics every 60 seconds -- instead of that, use transaction manager, download everything at once, reduce amount of time connected to network by 40% also -- 80% of applications do NOT close connections when they are finished, e.g., download picture, 10 seconds later the radio turns off, if you do not explicitly close, eventually server closes, 38% more tail time, 40% less energy if you close connection right away, background data traffic is 27% of data and 55% of network time, this kills the battery. Look at redirection. Adds 200 to 600 ms on each connection, waterfall diagram to all the requests -- e.g., xyz.com redirect to www.xyz.com redirect to xyz.mobi to www.xyz.com, waterfall visualization of packets, minimize redirects but redirects are fine. HTML best practices. Order matters and hiding code (JS downloading blocks rendering, always do CSS before JS or JS asynchronously, CSS 'display:none' hides images from user but the browser downloads them which adds latency to application. Some apps turn on GPS for no reason. Tell network when down, but maybe some other app is using the radio at the same time. It's all about knowing best practices: everyone wins with ARO (carriers, e.g., AT&T, developers, customers). Faster apps, better battery usage, network traffic better, better app reviews, happier customers. MBTA app, referenced as an example.ARO is free, open source, can test all platforms.

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  • Triggering State Changes with Health Counter

    - by Hairgami_Master
    I'm developing a game where the player changes states as their health decreases. Below 50, it should trigger animation1. Below 30, it should trigger animation2. The problem is, I only want to trigger animation1 once. But my game timer is checking every "frame", so it's triggering animation1 every cycle below 50. I only want it to trigger once, then not again until it's gone over 50 and then naturally decreased back to below 50. Are there any tried and true strategies for triggering state changes as a timer counts down (without the over-triggering problem)? I thought I could say: if (health == 50) animation1.play(); but sometimes, health never equals exactly 50, so it will skip right past that statement.

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  • Best JavaOne 2012 Session!

    - by Geertjan
    Go here to watch a really cool BOF, which was run late at night at some stage during the past week's JavaOne 2012, and which I really enjoyed even though I was falling asleep due to jetlag. (I literally woke up a few times, which means I must have been sleeping.) I loved it even though it was on a topic that doesn't really interest me as such, I just happen to know the speaker. (And I was too tired to stumble back to the hotel for a nap so thought I'd do so while attending a session thereby killing two birds with one stone.) It's really funny and educational. I won't reveal what it is about.  http://blueskybd.vo.llnwd.net/o16/oracle/BOF5165_mp4_5165_001.html Guaranteed, if you watch to the end, you'll have a good time and learn a lot. You'll learn WAY more than the narrow confines of the specific topic.

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  • Getting a new session key after Facebook offline_access permission

    - by Richard
    I have a mobile application that I'm using with Facebook connect. I'm having trouble getting an offline_access session key after a user has granted extended permissions. Here's the user flow: User goes to my site for the first time I send them to m.facebook.com/tos.php? and pass my api key and secret The user logs in using Facebook connect Facebook returns them to a page in my site, mysite/login-success.php with an auth_token in the query string On mysite/login-success.php I instantiate the FB api client and check to see if I already have an offline_access session key for them: $facebook = new Facebook($appapikey, $appsecret); If they haven't already provided offline_access FB gives me a temporary session key I need to get offline_access permission from the user so I forward them on to www.facebook.com/connect/prompt_permissions.php? and pass offline_access in the querystring. The user authorizes offline_access and get forwarded to mysite/permissions-success.php The problem I'm having is that after instantiating the API client on permissions-success.php the session key I have is still the temporary session key, not a new offline_access session key. The only way I've found to get the offline_access key is to delete all cookies for the user and then have them login again using Facebook connect. A fairly poor user experience. Can anyone shed some light on how to use the Facebook api to generate a new session key even if one already exists (in my case a temporary session key)?

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  • State Monad, why not a tuple?

    - by thr
    I've just wrapped my head around monads (at least I'd like to think I have) and more specifically the state monad, which some people that are way smarter then me figured out, so I'm probably way of with this question. Anyway, the state monad is usually implemented with a M<'a as something like this (F#): type State<'a, 'state> = State of ('state -> 'a * 'state) Now my question: Is there any reason why you couldn't use a tuple here? Other then the possible ambiguity between MonadA<'a, 'b> and MonadB<'a, 'b> which would both become the equivalent ('a * 'b) tuple. Edit: Added example for clarity type StateMonad() = member m.Return a = (fun s -> a, s) member m.Bind(x, f) = (fun s -> let a, s_ = x s in f a s_) let state = new StateMonad() let getState = (fun s -> s, s) let setState s = (fun _ -> (), s) let execute m s = m s |> fst

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  • NHibernate: how to handle entity-based validation using session-per-request pattern, without control

    - by Seth Petry-Johnson
    What is the best way to do entity-based validation (each entity class has an IsValid() method that validates its internal members) in ASP.NET MVC, with a "session-per-request" model, where the controller has zero (or limited) knowledge of the ISession? Here's the pattern I'm using: Get an entity by ID, using an IFooRepository that wraps the current NH session. This returns a connected entity instance. Load the entity with potentially invalid data, coming from the form post. Validate the entity by callings its IsValid() method. If valid, call IFooRepository.Save(entity). Otherwise, display error message. The session is currently opened when the request begins and flushed when the request ends. Since my entity is connected to a session, flushing the session attempts to save the changes even if the object is invalid. What's the best way to keep validation logic in the entity class, limit controller knowledge of NH, and avoid saving invalid changes at the end of a request? Option 1: Explicitly evict on validation failure, implicitly flush: if the validation fails, I could manually evict the invalid object in the action method. If successful, I do nothing and the session is automatically flushed. Con: error prone and counter-intuitive ("I didn't call .Save(), why are my invalid changes being saved anyways?") Option 2: Explicitly flush, do nothing by default: By default I can dispose of the session on request end, only flushing if the controller indicates success. I'd probably create a SaveChanges() method in my base controller that sets a flag indicating success, and then query this flag when closing the session at request end. Pro: More intuitive to troubleshoot if dev forgets this step [relative to option 1] Con: I have to call IRepository.Save(entity)' and SaveChanges(). Option 3: Always work with disconnected objects: I could modify my repositories to return disconnected/transient objects, and modify the Repo.Save() method to re-attach them. Pro: Most intuitive, given that controllers don't know about NH. Con: Does this defeat many of the benefits I'd get from NH?

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  • How to identify a particular entity's Session Factory with Fluent NHibernate and Multiple Databases

    - by Trevor
    I've already asked this question as part of an answer to another question ( see http://stackoverflow.com/questions/2655861/fluent-nhibernate-multiple-databases ) but thought it better to ask again here. My problem is this: I'm using Fluent NHibernate. My application uses multiple databases. Each database has its own entities registered (mapped) against it. The result is that have multiple Session Factories, each one relating to a single DB, and each 'containing' its own set of mapped entities. For loading entities I've created a generic Factory class that provides some standard load methods usable for any registered entity (in any DB). The problem is: The load methods need to use the correct session factory for the entity class I'm busy dealing with. How would I determine which session factory I need to use? I have all the Session Factories 'on hand' (and indexed by database name), I just need a way, knowing just the type of Entity I'm about to load, of choosing the right Session Factory to use. For example: public IBaseBusinessObject CreatePopulatedInstance(Type boType, Guid instanceKey) { IBaseBusinessObject result = null; ISessionFactory sessionFactory = GetSessionFactory(boType); using (ISession session = sessionFactory.OpenSession()) { using (session.BeginTransaction()) { result = (IBaseBusinessObject)session.Get(boType, instanceKey); } } return result; } What needs to go on in GetSessionFactory(boType) ? Thanks for reading!

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  • PHP Single Sign On (SSO) generating new session id

    - by bigstylee
    I am trying to create a single sign on process. The method I have implemented makes use of storing session data in a database. When a new user comes to the website (www.example2.com) a table of authentication is checked. As this is their first visit to the website, there will be no match. The browser is redicted to the authentication server www.example1.com/authenticate.php?session_id=ABC123 where ABC123 represents the session id created on www.example2.com. THe session id which is then generated on www.example1.com is stored along side the session id using the parameter set in the URL. The user is then redirected back to the www.example2.com and a match of session ids should be found. This WAS working fine in FireFox but when I tried it in Chrome I noticed that the session id being generated when the browser is redirected back to www.example2.com is a new session id. As a result an infinite loop is created. This behaviour has not manifested itself in FireFox aswell. What is causing the new session id to be generated? More importantly, what can I do to stop it? Thanks in advance! EDIT I had a logically error that was causing an infinite loop. This now works fine again in FireFox but the infinite loop is still occuring in Chrome and Internet Explorer.

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