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  • random image and its url

    - by venom
    i want to create a random image and its url, i mean not the link of the image, but in addition to image's link, i want the specified URL, so that random image was displayed and when u click on it, u go to the specified URL here is my javascript: function random_imglink(){ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="/documents/templates/projedepo/banner/canon.jpg" myimages[2]="/documents/templates/projedepo/banner/indigovision.jpg" var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 var randomImage = '<img src="'+myimages[ry]+'" height="420" width="964" />'; document.getElementById("image2").innerHTML = randomImage; } random_imglink() Here is my HTML: <div id="slider_container"> <div id="image2"> </div> <div id="thumb2"> <a href="#" rel="/documents/templates/projedepo/banner/canon.jpg" class="image2" ><img title="Canon" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t1.png" border="0"/></a> <a href="#" rel="/documents/templates/projedepo/banner/indigovision.jpg" class="image2"><img title="IndogoVision" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t2.png" border="0"/></a> </div></div>

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  • Saving image to the existing file throws "A generic error occurred in GDI+" error.

    - by ryan
    i am trying to create a overlapped image using different images,then saving to a particular location. so that i can use generated image(overlapped img) in my telerik reporting. it is important to me to save the overlapped image to the same location with same name. but generating this overlapped image second time throws throws "A generic error occurred in GDI+" error. Please help me with this. It seems i can not override the existing image file. i tried deleting the existing image every time i generate the new one. but its not allowing me deleting the file ,may be it is used by telerik reporting. Here is the image create method which takes the baseimage path, sectionimage path and the reportimage path (this is the target locationenter code here) public static void Creat(List<string> sectionNames, string reportImagePath, string baseImagePath) { var file = Image.FromFile(baseImagePath); Graphics g = Graphics.FromImage(file); foreach (var sectionName in sectionNames) { var image = Image.FromFile(sectionName); g.DrawImage(image, new PointF(0.0F, 0.0F)); } file.Save(reportImagePath, ImageFormat.Png); file.Dispose(); }

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  • How to move image in Applet?

    - by user1609804
    I want to move the character left, right up, and down in applet, but it is not moving at all. here is my code, help please import javax.swing.JPanel; import java.awt.image.BufferedImage; import java.io.*; import javax.imageio.ImageIO; import java.applet.*; import java.awt.event.*; import java.awt.*; public class drawCenter extends Applet { private int x,y;// the x and y of the position of the player private BufferedImage image, pos; public void init( ) { try { image = ImageIO.read(new File("pokemonCenter.png")); pos = ImageIO.read(new File("player/maleInGame.png")); } catch (IOException ex) { } x = 150; y = 171; } public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); switch( keyCode ) { case KeyEvent.VK_UP: if( y>0 ) { y=y-19; repaint(); } break; case KeyEvent.VK_DOWN: if( y<171 ) { y=y+19; repaint(); } break; case KeyEvent.VK_LEFT:if( x>0 ) { x=x-15; repaint(); } break; case KeyEvent.VK_RIGHT:if( x<285 ) { x=x+15; repaint(); } break; } e.consume(); } public void keyReleased(){ } public void paint( Graphics g ) { g.drawImage(image, 0, 0, null); g.drawImage(pos, x, y, null); } }

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  • Change or Reset Windows Password from a Ubuntu Live CD

    - by Trevor Bekolay
    If you can’t log in even after trying your twelve passwords, or you’ve inherited a computer complete with password-protected profiles, worry not – you don’t have to do a fresh install of Windows. We’ll show you how to change or reset your Windows password from a Ubuntu Live CD. This method works for all of the NT-based version of Windows – anything from Windows 2000 and later, basically. And yes, that includes Windows 7. You’ll need a Ubuntu 9.10 Live CD, or a bootable Ubuntu 9.10 Flash Drive. If you don’t have one, or have forgotten how to boot from the flash drive, check out our article on creating a bootable Ubuntu 9.10 flash drive. The program that lets us manipulate Windows passwords is called chntpw. The steps to install it are different in 32-bit and 64-bit versions of Ubuntu. Installation: 32-bit Open up Synaptic Package Manager by clicking on System at the top of the screen, expanding the Administration section, and clicking on Synaptic Package Manager. chntpw is found in the universe repository. Repositories are a way for Ubuntu to group software together so that users are able to choose if they want to use only completely open source software maintained by Ubuntu developers, or branch out and use software with different licenses and maintainers. To enable software from the universe repository, click on Settings > Repositories in the Synaptic window. Add a checkmark beside the box labeled “Community-maintained Open Source software (universe)” and then click close. When you change the repositories you are selecting software from, you have to reload the list of available software. In the main Synaptic window, click on the Reload button. The software lists will be downloaded. Once downloaded, Synaptic must rebuild its search index. The label over the text field by the Search button will read “Rebuilding search index.” When it reads “Quick search,” type chntpw in the text field. The package will show up in the list. Click on the checkbox near the chntpw name. Click on Mark for Installation. chntpw won’t actually be installed until you apply the changes you’ve made, so click on the Apply button in the Synaptic window now. You will be prompted to accept the changes. Click Apply. The changes should be applied quickly. When they’re done, click Close. chntpw is now installed! You can close Synaptic Package Manager. Skip to the section titled Using chntpw to reset your password. Installation: 64-bit The version of chntpw available in Ubuntu’s universe repository will not work properly on a 64-bit machine. Fortunately, a patched version exists in Debian’s Unstable branch, so let’s download it from there and install it manually. Open Firefox. Whether it’s your preferred browser or not, it’s very readily accessible in the Ubuntu Live CD environment, so it will be the easiest to use. There’s a shortcut to Firefox in the top panel. Navigate to http://packages.debian.org/sid/amd64/chntpw/download and download the latest version of chntpw for 64-bit machines. Note: In most cases it would be best to add the Debian Unstable branch to a package manager, but since the Live CD environment will revert to its original state once you reboot, it’ll be faster to just download the .deb file. Save the .deb file to the default location. You can close Firefox if desired. Open a terminal window by clicking on Applications at the top-left of the screen, expanding the Accessories folder, and clicking on Terminal. In the terminal window, enter the following text, hitting enter after each line: cd Downloadssudo dpkg –i chntpw* chntpw will now be installed. Using chntpw to reset your password Before running chntpw, you will have to mount the hard drive that contains your Windows installation. In most cases, Ubuntu 9.10 makes this simple. Click on Places at the top-left of the screen. If your Windows drive is easily identifiable – usually by its size – then left click on it. If it is not obvious, then click on Computer and check out each hard drive until you find the correct one. The correct hard drive will have the WINDOWS folder in it. When you find it, make a note of the drive’s label that appears in the menu bar of the file browser. If you don’t already have one open, start a terminal window by going to Applications > Accessories > Terminal. In the terminal window, enter the commands cd /medials pressing enter after each line. You should see one or more strings of text appear; one of those strings should correspond with the string that appeared in the title bar of the file browser earlier. Change to that directory by entering the command cd <hard drive label> Since the hard drive label will be very annoying to type in, you can use a shortcut by typing in the first few letters or numbers of the drive label (capitalization matters) and pressing the Tab key. It will automatically complete the rest of the string (if those first few letters or numbers are unique). We want to switch to a certain Windows directory. Enter the command: cd WINDOWS/system32/config/ Again, you can use tab-completion to speed up entering this command. To change or reset the administrator password, enter: sudo chntpw SAM SAM is the file that contains your Windows registry. You will see some text appear, including a list of all of the users on your system. At the bottom of the terminal window, you should see a prompt that begins with “User Edit Menu:” and offers four choices. We recommend that you clear the password to blank (you can always set a new password in Windows once you log in). To do this, enter “1” and then “y” to confirm. If you would like to change the password instead, enter “2”, then your desired password, and finally “y” to confirm. If you would like to reset or change the password of a user other than the administrator, enter: sudo chntpw –u <username> SAM From here, you can follow the same steps as before: enter “1” to reset the password to blank, or “2” to change it to a value you provide. And that’s it! Conclusion chntpw is a very useful utility provided for free by the open source community. It may make you think twice about how secure the Windows login system is, but knowing how to use chntpw can save your tail if your memory fails you two or eight times! Similar Articles Productive Geek Tips Reset Your Ubuntu Password Easily from the Live CDChange Your Forgotten Windows Password with the Linux System Rescue CDHow to Create and Use a Password Reset Disk in Windows Vista & Windows 7Reset Your Forgotten Password the Easy Way Using the Ultimate Boot CD for WindowsHow to install Spotify in Ubuntu 9.10 using Wine TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Add a Custom Title in IE using Spybot or Spyware Blaster When You Need to Hail a Taxi in NYC Live Map of Marine Traffic NoSquint Remembers Site Specific Zoom Levels (Firefox) New Firefox release 3.6.3 fixes 1 Critical bug Dark Side of the Moon (8-bit)

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  • SnagIt Live Writer Plug-in updated

    - by Rick Strahl
    I've updated my free SnagIt Live Writer plug-in again as there have been a few issues with the new release of SnagIt 11. It appears that TechSmith has trimmed the COM object and removed a bunch of redundant functionality which has broken the older plug-in. I also updated the layout and added SnagIt's latest icons to the form. Finally I've moved the source code to Github for easier browsing and downloading for anybody interested and easier updating for me. This plug-in is not new - I created it a number of years back, but I use the hell out it both for my blogging and for a few internal apps that with MetaWebLogApi to update online content. The plug-in makes it super easy to add captured image content directly into a post and upload it to the server. What does it do? Once installed the plug-in shows up in the list of plug-ins. When you click it launches a SnagIt Capture Dialog: Typically you set the capture settings once, and then save your settings. After that a single click or ENTER press gets you off capturing. If you choose the Show in SnagIt preview window option, the image you capture is is displayed in the preview editor to mark up images, which is one of SnagIt's great strengths IMHO. The image editor has a bunch of really nice effects for framing and marking up and highlighting of images that is really sweet. Here's a capture from a previous image in the SnagIt editor where I applied the saw tooth cutout effect: Images are saved to disk and can optionally be deleted immediately, since Live Writer creates copies of original images in its own folders before uploading the files. No need to keep the originals around typically. The plug-in works with SnagIt Versions 7 and later. It's a simple thing of course - nothing magic here, but incredibly useful at least to me. If you're using Live Writer and you own a copy of SnagIt do yourself a favor and grab this and install it as a plug-in. Resources: SnagIt Windows Live Writer Plug-in Installer Source Code on GitHub Buy SnagIt© Rick Strahl, West Wind Technologies, 2005-2012 Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Using jQuery Live instead of jQuery Hover function

    - by hajan
    Let’s say we have a case where we need to create mouseover / mouseout functionality for a list which will be dynamically filled with data on client-side. We can use jQuery hover function, which handles the mouseover and mouseout events with two functions. See the following example: <!DOCTYPE html> <html lang="en"> <head id="Head1" runat="server">     <title>jQuery Mouseover / Mouseout Demo</title>     <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-1.4.4.js"></script>     <style type="text/css">         .hover { color:Red; cursor:pointer;}     </style>     <script type="text/javascript">         $(function () {             $("li").hover(               function () {                   $(this).addClass("hover");               },               function () {                   $(this).removeClass("hover");               });         });     </script> </head> <body>     <form id="form2" runat="server">     <ul>         <li>Data 1</li>         <li>Data 2</li>         <li>Data 3</li>         <li>Data 4</li>         <li>Data 5</li>         <li>Data 6</li>     </ul>     </form> </body> </html> Now, if you have situation where you want to add new data dynamically... Lets say you have a button to add new item in the list. Add the following code right bellow the </ul> tag <input type="text" id="txtItem" /> <input type="button" id="addNewItem" value="Add New Item" /> And add the following button click functionality: //button add new item functionality $("#addNewItem").click(function (event) {     event.preventDefault();     $("<li>" + $("#txtItem").val() + "</li>").appendTo("ul"); }); The mouse over effect won't work for the newly added items. Therefore, we need to use live or delegate function. These both do the same job. The main difference is that for some cases delegate is considered a bit faster, and can be used in chaining. In our case, we can use both. I will use live function. $("li").live("mouseover mouseout",   function (event) {       if (event.type == "mouseover") $(this).addClass("hover");       else $(this).removeClass("hover");   }); The complete code is: <!DOCTYPE html> <html lang="en"> <head id="Head1" runat="server">     <title>jQuery Mouseover / Mouseout Demo</title>     <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-1.4.4.js"></script>     <style type="text/css">         .hover { color:Red; cursor:pointer;}     </style>     <script type="text/javascript">         $(function () {             $("li").live("mouseover mouseout",               function (event) {                   if (event.type == "mouseover") $(this).addClass("hover");                   else $(this).removeClass("hover");               });             //button add new item functionality             $("#addNewItem").click(function (event) {                 event.preventDefault();                 $("<li>" + $("#txtItem").val() + "</li>").appendTo("ul");             });         });     </script> </head> <body>     <form id="form2" runat="server">     <ul>         <li>Data 1</li>         <li>Data 2</li>         <li>Data 3</li>         <li>Data 4</li>         <li>Data 5</li>         <li>Data 6</li>     </ul>          <input type="text" id="txtItem" />     <input type="button" id="addNewItem" value="Add New Item" />     </form> </body> </html> So, basically when replacing hover with live, you see we use the mouseover and mouseout names for both events. Check the working demo which is available HERE. Hope this was useful blog for you. Hope it’s helpful. HajanReference blog: http://codeasp.net/blogs/hajan/microsoft-net/1260/using-jquery-live-instead-of-jquery-hover-function

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  • GIMP: change the exact color on the image - OK, but transparency disappears

    - by Haradzieniec
    There is no problem for me now to change color for pixels of the same color: I click on "Select by Color Tool"(Ctrl+O). The pixels of the same color are selected now. Then I press Ctrl+,. The selected pixels are white now (the white color is taken from a foreground color). The problem is the transparency. The green color I want to change to the white one has transparency. Once I use my method, the transparency disappears so all my-green-color with any transparency becomes white and without transparency. How do I keep the transparency by using my method? My picture is in .png format.

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  • Create disk image from a remote system

    - by cringe
    I want to backup a disk from a remote system, but the remote system itself has not enough space available. Now I want to use ddand pipe the output through ssh, but I can't figure out how to do it. I read several sources on the web, but I'm stuck now. Can someone please point me to a good resource or write down the command line with explanations?

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  • YouTube Developers Live: Freebase API for YouTube Developers

    YouTube Developers Live: Freebase API for YouTube Developers In this video, a special guest from the Freebase team, Shawn Simister is giving an overview of the Freebase and Topics API for YouTube API V3. To learn more about the Freebase API, see wiki.freebase.com For YouTube API V3, you can find more information here: developers.google.com Catch us live on Wednesdays, 10am Pacific at developers.google.com From: GoogleDevelopers Views: 87 18 ratings Time: 28:00 More in Science & Technology

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  • How to scale out image hosting/serving?

    - by Continuation
    I asked this question on stackoverflow and it was suggested that I try it here: I'm building a website where users can upload photos and I'd also convert uploaded photos into thumbnails. Planning ahead, if the website gets popular, how do I scale it out so that the images (both original and thumbnails) will be stored in and served from multiple servers? Maybe a cluster? Is there any open source software that would help me in this? Thanks.

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  • BigQuery - UK dev community, JSON, nested/repeated, improved data loading - Live from London

    BigQuery - UK dev community, JSON, nested/repeated, improved data loading - Live from London Join Michael Manoochehri and Ryan Boyd live from London to discuss Strata London and Best Practices for using BigQuery. They'll also host an open Office Hours. Please add your questions to Google Moderator on developers.google.com From: GoogleDevelopers Views: 87 14 ratings Time: 33:00 More in Science & Technology

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  • Install Windows 7 from ISO image

    - by Albert
    Hi, I have an ISO file of the Windows 7 DVD and I want to install it on my PC which currently only runs Linux. I don't have any DVD drive. I have some unpartitioned space on one disk where I want to install it in. When I am doing this for Linux, I usually just create the partitions from the running system, format them, mount them, copy files over, chroot into it, setup the stuff and I can boot into it (or I use some of the uncountable available scripts which do exactly that automatically). However, I have no idea how to do the same thing with Windows. So far, I tried with VMware, i.e. I gave it direct full access to the disk where I want to install it in, installed it there, then tried to boot natively into it. The Windows logo showed up but after maybe 3 seconds or so, it crashes. Safe mode also crashes. I already expected that this probably would exactly behave the way it does right now because I have heard that Windows is quite sensible about hardware changes (i.e. the VMware hardware and the real hardware). However, how can I fix it now that it works? Or I could also just delete it again and try just over. But how exactly? I also searched for ways to boot directly into an ISO file. There seem to be ways to do that via GRUB (and maybe some additional boot loader), although quite complicated. I already tried one method (GRUB: map ...iso (hdX)), however, that didn't worked. Also, even if it does work, I will get into trouble when I boot into the newly installed Windows and it requests for the DVD (because it does that at the first boot into the new system). Seems all quite complicated. Isn't there some easy way like I would do it for Linux? Or what would be the easiest way to get what I want?

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  • Windows Live Writer Code Snippet Plugin

    - by schnieds
    I love Windows Live Writer as a blogging application and use it pretty much exclusively for writing my blog posts. The only downside is that I have found it difficult to get code snippets formatted correctly in my posts. Luckily a friend of mine, Tyson Swing, turned me on to a great code snippet plugin for Windows Live writer.[Read More]Aaron Schniederhttp://www.churchofficeonline.com

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  • Command line raw image processing tools in Linux?

    - by ???
    I'm wondering if there is any command to process raw images, for example, cat raw1.img | raw2jpg -w 640 -h 480 -pitch 1024 -pixelformat R8G8B8 and more examples: cat raw1.img raw2.img >y-merge.img tr='transpose -pitch 1024 -depth 24' cat <(cat raw1.img | $tr) <(cat raw2.img | $tr) | transpose -pitch 480 >x-merge.img and something like this: cat gamebitmap.dat | ( w=`readint32` h=`readint32` raw2png -w $w -h $h -depth 24 -pixelformat R8G8B8 ) | png2svg -extractoutline -fuzzy -error 8 -smooth Seems a little tricky, but is it possible? does ImageMagick support such raw formats?

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  • Take Complete Image of CRM Server Application

    - by nicorellius
    I have heard of snapshots or ghost images like this. But I have never used this kind of tool to actually clone a piece of hard drive. I think Norton Partition Magic can do something like this as well, but haven't tried it. So my question is this: How can I duplicate a CRM server application exactly so that I can transfer it to another system? I have a CRM server running LAMP (Linux, Apache, MySQL, and PHP) and I urgently need to transfer these data to another system without actually installing, configuring the dependencies and then doing the same for the software itself. Has anyone done this or does anyone know how to do this?

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  • Google Maps Developers Live: Mapping with Style

    Google Maps Developers Live: Mapping with Style Compelling and informative map visualizations require simple, yet useful, maps... and some beautiful data. For this episode of Google Maps Developers Live, Paul Saxman discusses how he designed a few of his favorite map styles, and shares a few of his tools and techniques for designing maps for visualizations. From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Education

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  • Pushing image changes to multiple servers

    - by gms8994
    I need the ability to push images out to multiple servers whenever they're updated. I've looked at Network Filesystems, but they're all but worthless due to their speed. Images can be uploaded to any one of 3 servers, and would then need to be copied to the other 2. Any suggestions? I'm open to try just about anything. EDIT: Graphics data (jpg, gif, png, etc). Linux only. We're currently using rsync. But having it work back and forth is getting cumbersome. It's all local network.

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  • Image rescale and write rescaled image file in blackberry

    - by Karthick
    I am using the following code to resize and save the file in to the blackberry device. After image scale I try to write image file into device. But it gives the same data. (Height and width of the image are same).I have to make rescaled image file.Can anyone help me ??? class ResizeImage extends MainScreen implements FieldChangeListener { private String path="file:///SDCard/BlackBerry/pictures/test.jpg"; private ButtonField btn; ResizeImage() { btn=new ButtonField("Write File"); btn.setChangeListener(this); add(btn); } public void fieldChanged(Field field, int context) { if (field == btn) { try { InputStream inputStream = null; //Get File Connection FileConnection fileConnection = (FileConnection) Connector.open(path); if (fileConnection.exists()) { inputStream = fileConnection.openInputStream(); //byte data[]=inputStream.toString().getBytes(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); int j = 0; while((j=inputStream.read()) != -1) { baos.write(j); } byte data[] = baos.toByteArray(); inputStream.close(); fileConnection.close(); WriteFile("file:///SDCard/BlackBerry/pictures/org_Image.jpg",data); EncodedImage eImage = EncodedImage.createEncodedImage(data,0,data.length); int scaleFactorX = Fixed32.div(Fixed32.toFP(eImage.getWidth()), Fixed32.toFP(80)); int scaleFactorY = Fixed32.div(Fixed32.toFP(eImage.getHeight()), Fixed32.toFP(80)); eImage=eImage.scaleImage32(scaleFactorX, scaleFactorY); WriteFile("file:///SDCard/BlackBerry/pictures/resize.jpg",eImage.getData()); BitmapField bit=new BitmapField(eImage.getBitmap()); add(bit); } } catch(Exception e) { System.out.println("Exception is ==> "+e.getMessage()); } } } void WriteFile(String fileName,byte[] data) { FileConnection fconn = null; try { fconn = (FileConnection) Connector.open(fileName,Connector.READ_WRITE); } catch (IOException e) { System.out.print("Error opening file"); } if (fconn.exists()) try { fconn.delete(); } catch (IOException e) { System.out.print("Error deleting file"); } try { fconn.create(); } catch (IOException e) { System.out.print("Error creating file"); } OutputStream out = null; try { out = fconn.openOutputStream(); } catch (IOException e) { System.out.print("Error opening output stream"); } try { out.write(data); } catch (IOException e) { System.out.print("Error writing to output stream"); } try { fconn.close(); } catch (IOException e) { System.out.print("Error closing file"); } } }

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  • How can I create a Base64-Encoded string from an GDI+ Image in C++?

    - by Schnapple
    I asked a question recently, How can I create an Image in GDI+ from a Base64-Encoded string in C++?, which got a response that led me to the answer. Now I need to do the opposite - I have an Image in GDI+ whose image data I need to turn into a Base64-Encoded string. Due to its nature, it's not straightforward. The crux of the issue is that an Image in GDI+ can save out its data to either a file or an IStream*. I don't want to save to a file, so I need to use the resulting stream. Problem is, this is where my knowledge breaks down. This first part is what I figured out in the other question // Initialize GDI+. GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); // I have this decode function from elsewhere std::string decodedImage = base64_decode(Base64EncodedImage); // Allocate the space for the stream DWORD imageSize = decodedImage.length(); HGLOBAL hMem = ::GlobalAlloc(GMEM_MOVEABLE, imageSize); LPVOID pImage = ::GlobalLock(hMem); memcpy(pImage, decodedImage.c_str(), imageSize); // Create the stream IStream* pStream = NULL; ::CreateStreamOnHGlobal(hMem, FALSE, &pStream); // Create the image from the stream Image image(pStream); // Cleanup pStream->Release(); GlobalUnlock(hMem); GlobalFree(hMem); (Base64 code) And now I'm going to perform an operation on the resulting image, in this case rotating it, and now I want the Base64-equivalent string when I'm done. // Perform operation (rotate) image.RotateFlip(Gdiplus::Rotate180FlipNone); IStream* oStream = NULL; CLSID tiffClsid; GetEncoderClsid(L"image/tiff", &tiffClsid); // Function defined elsewhere image.Save(oStream, &tiffClsid); // And here's where I'm stumped. (GetEncoderClsid) So what I wind up with at the end is an IStream* object. But here's where both my knowledge and Google break down for me. IStream shouldn't be an object itself, it's an interface for other types of streams. I'd go down the road from getting string-Image in reverse, but I don't know how to determine the size of the stream, which appears to be key to that route. How can I go from an IStream* to a string (which I will then Base64-Encode)? Or is there a much better way to go from a GDI+ Image to a string?

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  • how to set footer image in this video screen?

    - by bala
    hi my problem is how to create footer image in this video screen while playing.... how to create this format. now i am give my description: • 1) Header image, a stretched background image. The location of this external image comes from the application xml; • 2) Footer image, a stretched background image. The location of this external image comes from the application xml; 2.a) the copyright, disclaimer and buy block, this block contains links to popup windows that contain a copyright and or disclaimer. And an option to buy the application for the advertisement less version. The content of this block is fed trough the application XML feed. The color of the text is fed by the application xml plus the popup links and texts itself; • 3) Carousel image, a stretched background image. The location of this external image comes from the application xml; 3.a) the carousel contains objects that can flow from right to left, possibly trough a animation (a soft break of the slide). The first object is centered in the middle of the carousel. This is the first element in the video feed. All the subsequent video object are added to the right of the centered object; 4) Total Video object, this object links to window two with the corresponding video of this object. This object is visually build out of the following sub parts:o 4.a) Thumb object (possible playing video thumb); 4.b) Reflection of the Thumb; 4.c) Textual Explanation of Thumb. 1) Video stream, this is the video stream coming from a external server streamed to the television (maybe up scaled) as 720p stream; 2) Advertisement, the type of advertisement shown overlaid on the video is based on previous settings in the video feed. This could mean that Admob, Adsense or a third party image plus URL could be shown. When the advertisement is selected trough navigation (it will highlight in a different color as a border around the advertisement. The color an thickness can be managed trough the application xml), when clicked a browser will open with the associated site (the application will be pushed to the background process, when the user is finished it will return to the app); 3) A back button, an image and navigational element. The location of the image comes from the application xml. The button is only shown when a cursor is moved (a button is pressed on the remote) it will highlight when selected and when pressed will forward the screen to the main window. When the main window is opened the video will be removed from cache and memory and cannot be start from the point it was exited. please give me your idea....

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  • uploaded image doesn't change in the browser, although on the drive I have the new image

    - by Omu
    I have a View where I can upload an image and the image is also displayed in there like this: //ResourceStorage is a virtual directory that indicates to the pictures storage location <img src='<%=Url.Content("~/ResourceStorage/Profile/pic.jpg") %>' alt='pic' /> after I upload the picture, on the hard drive I get the new "pic.jpg" but in the browser I still have the old one (I tried clearing the cache, doesn't help)

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