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  • WebLogic Server Performance and Tuning: Part I - Tuning JVM

    - by Gokhan Gungor
    Each WebLogic Server instance runs in its own dedicated Java Virtual Machine (JVM) which is their runtime environment. Every Admin Server in any domain executes within a JVM. The same also applies for Managed Servers. WebLogic Server can be used for a wide variety of applications and services which uses the same runtime environment and resources. Oracle WebLogic ships with 2 different JVM, HotSpot and JRocket but you can choose which JVM you want to use. JVM is designed to optimize itself however it also provides some startup options to make small changes. There are default values for its memory and garbage collection. In real world, you will not want to stick with the default values provided by the JVM rather want to customize these values based on your applications which can produce large gains in performance by making small changes with the JVM parameters. We can tell the garbage collector how to delete garbage and we can also tell JVM how much space to allocate for each generation (of java Objects) or for heap. Remember during the garbage collection no other process is executed within the JVM or runtime, which is called STOP THE WORLD which can affect the overall throughput. Each JVM has its own memory segment called Heap Memory which is the storage for java Objects. These objects can be grouped based on their age like young generation (recently created objects) or old generation (surviving objects that have lived to some extent), etc. A java object is considered garbage when it can no longer be reached from anywhere in the running program. Each generation has its own memory segment within the heap. When this segment gets full, garbage collector deletes all the objects that are marked as garbage to create space. When the old generation space gets full, the JVM performs a major collection to remove the unused objects and reclaim their space. A major garbage collect takes a significant amount of time and can affect system performance. When we create a managed server either on the same machine or on remote machine it gets its initial startup parameters from $DOMAIN_HOME/bin/setDomainEnv.sh/cmd file. By default two parameters are set:     Xms: The initial heapsize     Xmx: The max heapsize Try to set equal initial and max heapsize. The startup time can be a little longer but for long running applications it will provide a better performance. When we set -Xms512m -Xmx1024m, the physical heap size will be 512m. This means that there are pages of memory (in the state of the 512m) that the JVM does not explicitly control. It will be controlled by OS which could be reserve for the other tasks. In this case, it is an advantage if the JVM claims the entire memory at once and try not to spend time to extend when more memory is needed. Also you can use -XX:MaxPermSize (Maximum size of the permanent generation) option for Sun JVM. You should adjust the size accordingly if your application dynamically load and unload a lot of classes in order to optimize the performance. You can set the JVM options/heap size from the following places:     Through the Admin console, in the Server start tab     In the startManagedWeblogic script for the managed servers     $DOMAIN_HOME/bin/startManagedWebLogic.sh/cmd     JAVA_OPTIONS="-Xms1024m -Xmx1024m" ${JAVA_OPTIONS}     In the setDomainEnv script for the managed servers and admin server (domain wide)     USER_MEM_ARGS="-Xms1024m -Xmx1024m" When there is free memory available in the heap but it is too fragmented and not contiguously located to store the object or when there is actually insufficient memory we can get java.lang.OutOfMemoryError. We should create Thread Dump and analyze if that is possible in case of such error. The second option we can use to produce higher throughput is to garbage collection. We can roughly divide GC algorithms into 2 categories: parallel and concurrent. Parallel GC stops the execution of all the application and performs the full GC, this generally provides better throughput but also high latency using all the CPU resources during GC. Concurrent GC on the other hand, produces low latency but also low throughput since it performs GC while application executes. The JRockit JVM provides some useful command-line parameters that to control of its GC scheme like -XgcPrio command-line parameter which takes the following options; XgcPrio:pausetime (To minimize latency, parallel GC) XgcPrio:throughput (To minimize throughput, concurrent GC ) XgcPrio:deterministic (To guarantee maximum pause time, for real time systems) Sun JVM has similar parameters (like  -XX:UseParallelGC or -XX:+UseConcMarkSweepGC) to control its GC scheme. We can add -verbosegc -XX:+PrintGCDetails to monitor indications of a problem with garbage collection. Try configuring JVM’s of all managed servers to execute in -server mode to ensure that it is optimized for a server-side production environment.

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  • Searching for the last logon of users in Active Directory

    - by Robert May
    I needed to clean out a bunch of old accounts at Veracity Solutions, and wanted to delete those that hadn’t used their account in more than a year. I found that AD has a property on objects called the lastLogonTimestamp.  However, this value isn’t exposed to you in any useful fashion.  Sure, you can pull up ADSI Edit and and eventually get to it there, but it’s painful. I spent some time searching, and discovered that there’s not much out there to help, so I thought a blog post showing exactly how to get at this information would be in order. Basically, what you end up doing is using System.DirectoryServices to search for accounts and then filtering those for users, doing some conversion and such to make it happen.  Basically, the end result of this is that you get a list of users with their logon information and you can then do with that what you will.  I turned my list into an observable collection and bound it into a XAML form. One important note, you need to add a reference to ActiveDs Type Library in the COM section of the world in references to get to LargeInteger. Here’s the class: namespace Veracity.Utilities { using System; using System.Collections.Generic; using System.DirectoryServices; using ActiveDs; using log4net; /// <summary> /// Finds users inside of the active directory system. /// </summary> public class UserFinder { /// <summary> /// Creates the default logger /// </summary> private static readonly ILog log = LogManager.GetLogger(typeof(UserFinder)); /// <summary> /// Finds last logon information /// </summary> /// <param name="domain">The domain to search.</param> /// <param name="userName">The username for the query.</param> /// <param name="password">The password for the query.</param> /// <returns>A list of users with their last logon information.</returns> public IList<UserLoginInformation> GetLastLogonInformation(string domain, string userName, string password) { IList<UserLoginInformation> result = new List<UserLoginInformation>(); DirectoryEntry entry = new DirectoryEntry(domain, userName, password, AuthenticationTypes.Secure); DirectorySearcher directorySearcher = new DirectorySearcher(entry); directorySearcher.PropertyNamesOnly = true; directorySearcher.PropertiesToLoad.Add("name"); directorySearcher.PropertiesToLoad.Add("lastLogonTimeStamp"); SearchResultCollection searchResults; try { searchResults = directorySearcher.FindAll(); } catch (System.Exception ex) { log.Error("Failed to do a find all.", ex); throw; } try { foreach (SearchResult searchResult in searchResults) { DirectoryEntry resultEntry = searchResult.GetDirectoryEntry(); if (resultEntry.SchemaClassName == "user") { UserLoginInformation logon = new UserLoginInformation(); logon.Name = resultEntry.Name; PropertyValueCollection timeStampObject = resultEntry.Properties["lastLogonTimeStamp"]; if (timeStampObject.Count > 0) { IADsLargeInteger logonTimeStamp = (IADsLargeInteger)timeStampObject[0]; long lastLogon = (long)((uint)logonTimeStamp.LowPart + (((long)logonTimeStamp.HighPart) << 32)); logon.LastLogonTime = DateTime.FromFileTime(lastLogon); } result.Add(logon); } } } catch (System.Exception ex) { log.Error("Failed to iterate search results.", ex); throw; } return result; } } } Some important things to note: Username and Password can be set to null and if your computer us part of the domain, this may still work. Domain should be set to something like LDAP://servername/CN=Users,CN=Domain,CN=com You’re actually getting a com object back, so that’s why the LongInteger conversions are happening.  The class for UserLoginInformation looks like this:   namespace Veracity.Utilities { using System; /// <summary> /// Represents user login information. /// </summary> public class UserLoginInformation { /// <summary> /// Gets or sets Name /// </summary> public string Name { get; set; } /// <summary> /// Gets or sets LastLogonTime /// </summary> public DateTime LastLogonTime { get; set; } /// <summary> /// Gets the age of the account. /// </summary> public TimeSpan AccountAge { get { TimeSpan result = TimeSpan.Zero; if (this.LastLogonTime != DateTime.MinValue) { result = DateTime.Now.Subtract(this.LastLogonTime); } return result; } } } } I hope this is useful and instructive. Technorati Tags: Active Directory

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  • Online Password Security Tactics

    - by BuckWoody
    Recently two more large databases were attacked and compromised, one at the popular Gawker Media sites and the other at McDonald’s. Every time this kind of thing happens (which is FAR too often) it should remind the technical professional to ensure that they secure their systems correctly. If you write software that stores passwords, it should be heavily encrypted, and not human-readable in any storage. I advocate a different store for the login and password, so that if one is compromised, the other is not. I also advocate that you set a bit flag when a user changes their password, and send out a reminder to change passwords if that bit isn’t changed every three or six months.    But this post is about the *other* side – what to do to secure your own passwords, especially those you use online, either in a cloud service or at a provider. While you’re not in control of these breaches, there are some things you can do to help protect yourself. Most of these are obvious, but they contain a few little twists that make the process easier.   Use Complex Passwords This is easily stated, and probably one of the most un-heeded piece of advice. There are three main concepts here: ·         Don’t use a dictionary-based word ·         Use mixed case ·         Use punctuation, special characters and so on   So this: password Isn’t nearly as safe as this: P@ssw03d   Of course, this only helps if the site that stores your password encrypts it. Gawker does, so theoretically if you had the second password you’re in better shape, at least, than the first. Dictionary words are quickly broken, regardless of the encryption, so the more unusual characters you use, and the farther away from the dictionary words you get, the better.   Of course, this doesn’t help, not even a little, if the site stores the passwords in clear text, or the key to their encryption is broken. In that case…   Use a Different Password at Every Site What? I have hundreds of sites! Are you kidding me? Nope – I’m not. If you use the same password at every site, when a site gets attacked, the attacker will store your name and password value for attacks at other sites. So the only safe thing to do is to use different names or passwords (or both) at each site. Of course, most sites use your e-mail as a username, so you’re kind of hosed there. So even though you have hundreds of sites you visit, you need to have at least a different password at each site.   But it’s easier than you think – if you use an algorithm.   What I’m describing is to pick a “root” password, and then modify that based on the site or purpose. That way, if the site is compromised, you can still use that root password for the other sites.   Let’s take that second password: P@ssw03d   And now you can append, prepend or intersperse that password with other characters to make it unique to the site. That way you can easily remember the root password, but make it unique to the site. For instance, perhaps you read a lot of information on Gawker – how about these:   P@ssw03dRead ReadP@ssw03d PR@esasdw03d   If you have lots of sites, tracking even this can be difficult, so I recommend you use password software such as Password Safe or some other tool to have a secure database of your passwords at each site. DO NOT store this on the web. DO NOT use an Office document (Microsoft or otherwise) that is “encrypted” – the encryption office automation packages use is very trivial, and easily broken. A quick web search for tools to do that should show you how bad a choice this is.   Change Your Password on a Schedule I know. It’s a real pain. And it doesn’t seem worth it…until your account gets hacked. A quick note here – whenever a site gets hacked (and I find out about it) I change the password at that site immediately (or quit doing business with them) and then change the root password on every site, as quickly as I can.   If you follow the tip above, it’s not as hard. Just add another number, year, month, day, something like that into the mix. It’s not unlike making a Primary Key in an RDBMS.   P@ssw03dRead10242010   Change the site, and then update your password database. I do this about once a month, on the first or last day, during staff meetings. (J)   If you have other tips, post them here. We can all learn from each other on this.

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  • Stumbling Through: Making a case for the K2 Case Management Framework

    I have recently attended a three-day training session on K2s Case Management Framework (CMF), a free framework built on top of K2s blackpearl workflow product, and I have come away with several different impressions for some of the different aspects of the framework.  Before we get into the details, what is the Case Management Framework?  It is essentially a suite of tools that, when used together, solve many common workflow scenarios.  The tool has been developed over time by K2 consultants that have realized they tend to solve the same problems over and over for various clients, so they attempted to package all of those common solutions into one framework.  Most of these common problems involve workflow process that arent necessarily direct and would tend to be difficult to model.  Such solutions could be achieved in blackpearl alone, but the workflows would be complex and difficult to follow and maintain over time.  CMF attempts to simplify such scenarios not so much by black-boxing the workflow processes, but by providing different points of entry to the processes allowing them to be simpler, moving the complexity to a middle layer.  It is not a solution in and of itself, development is still required to tie the pieces together. CMF is under continuous development, both a plus and a minus in that bugs are fixed quickly and features added regularly, but it may be difficult to know which versions are the most stable.  CMF is not an officially supported K2 product, which means you will not get technical support but you will get access to the source code. The example given of a business process that would fit well into CMF is that of a file cabinet, where each folder in said file cabinet is a case that contains all of the data associated with one complaint/customer/incident/etc. and various users can access that case at any time and take one of a set of pre-determined actions on it.  When I was given that example, my first thought was that any workflow I have ever developed in the past could be made to fit this model there must be more than just this model to help decide if CMF is the right solution.  As the training went on, we learned that one of the key features of CMF is SharePoint integration as each case gets a SharePoint site created for it, and there are a number of excellent web parts that can be used to design a portal for users to get at all the information on their cases.  While CMF does not require SharePoint, without it you will be missing out on a huge portion of functionality that CMF offers.  My opinion is that without SharePoint integration, you may as well write your workflows and other components the old fashioned way. When I heard that each case gets its own SharePoint site created for it, warning bells immediately went off in my head as I felt that depending on the data load, a CMF enabled solution could quickly overwhelm SharePoint with thousands of sites so we have yet another deciding factor for CMF:  Just how many cases will your solution be creating?  While it is not necessary to use the site-per-case model, it is one of the more useful parts of the framework.  Without it, you are losing a big chunk of what CMF has to offer. When it comes to developing on top of the Case Management Framework, it becomes a matter of configuring what makes up a case, what can be done to a case, where each action on a case should take the user, and then typing up actions to case statuses.  This last step is one that I immediately warmed up to, as just about every workflow Ive designed in the past needed some sort of mapping table to set the status of a work item based on the action being taken definitely one of those common solutions that it is good to see rolled up into a re-useable entity (and it gets a nice configuration UI to boot!).  This concept is a little different than traditional workflow design, in that you dont have to think of an end-to-end process around passing a case along a path, rather, you must envision the case as central object with workflow threads branching off of it and doing their own thing with the case data.  Certainly there can be certain workflow threads that get rather complex, but the idea is that they RELATE to the case, they dont BECOME the case (though it is still possible with action->status mappings to prevent certain actions in certain cases, so it isnt always a wide-open free for all of actions on a case). I realize that this description of the Case Management Framework merely scratches the surface on what the product actually can do, and I dont think Ive conclusively defined for what sort of business scenario you can make a case for Case Management Framework.  What I do hope to have accomplished with this post is to raise awareness of CMF there is a (free!) product out there that could potentially simplify a tangled workflow process and give (for free!) a very useful set of SharePoint web parts and a nice set of (free!) reports.  The best way to see if it will truly fit your needs is to give it a try did I mention it is FREE?  Er, ok, so it is free, but only obtainable at this time for K2 partnersDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Odd company release cycle: Go Distributed Source Control?

    - by MrLane
    sorry about this long post, but I think it is worth it! I have just started with a small .NET shop that operates quite a bit differently to other places that I have worked. Unlike any of my previous positions, the software written here is targetted at multiple customers and not every customer gets the latest release of the software at the same time. As such, there is no "current production version." When a customer does get an update, they also get all of the features added to he software since their last update, which could be a long time ago. The software is highly configurable and features can be turned on and off: so called "feature toggles." Release cycles are very tight here, in fact they are not on a shedule: when a feature is complete the software is deployed to the relevant customer. The team only last year moved from Visual Source Safe to Team Foundation Server. The problem is they still use TFS as if it were VSS and enforce Checkout locks on a single code branch. Whenever a bug fix gets put out into the field (even for a single customer) they simply build whatever is in TFS, test the bug was fixed and deploy to the customer! (Myself coming from a pharma and medical devices software background this is unbeliveable!). The result is that half baked dev code gets put into production without being even tested. Bugs are always slipping into release builds, but often a customer who just got a build will not see these bugs if they don't use the feature the bug is in. The director knows this is a problem as the company is starting to grow all of a sudden with some big clients coming on board and more smaller ones. I have been asked to look at source control options in order to eliminate deploying of buggy or unfinished code but to not sacrifice the somewhat asyncronous nature of the teams releases. I have used VSS, TFS, SVN and Bazaar in my career, but TFS is where most of my experience has been. Previously most teams I have worked with use a two or three branch solution of Dev-Test-Prod, where for a month developers work directly in Dev and then changes are merged to Test then Prod, or promoted "when its done" rather than on a fixed cycle. Automated builds were used, using either Cruise Control or Team Build. In my previous job Bazaar was used sitting on top of SVN: devs worked in their own small feature branches then pushed their changes to SVN (which was tied into TeamCity). This was nice in that it was easy to isolate changes and share them with other peoples branches. With both of these models there was a central dev and prod (and sometimes test) branch through which code was pushed (and labels were used to mark builds in prod from which releases were made...and these were made into branches for bug fixes to releases and merged back to dev). This doesn't really suit the way of working here, however: there is no order to when various features will be released, they get pushed when they are complete. With this requirement the "continuous integration" approach as I see it breaks down. To get a new feature out with continuous integration it has to be pushed via dev-test-prod and that will capture any unfinished work in dev. I am thinking that to overcome this we should go down a heavily feature branched model with NO dev-test-prod branches, rather the source should exist as a series of feature branches which when development work is complete are locked, tested, fixed, locked, tested and then released. Other feature branches can grab changes from other branches when they need/want, so eventually all changes get absorbed into everyone elses. This fits very much down a pure Bazaar model from what I experienced at my last job. As flexible as this sounds it just seems odd to not have a dev trunk or prod branch somewhere, and I am worried about branches forking never to re-integrate, or small late changes made that never get pulled across to other branches and developers complaining about merge disasters... What are peoples thoughts on this? A second final question: I am somewhat confused about the exact definition of distributed source control: some people seem to suggest it is about just not having a central repository like TFS or SVN, some say it is about being disconnected (SVN is 90% disconnected and TFS has a perfectly functional offline mode) and others say it is about Feature Branching and ease of merging between branches with no parent-child relationship (TFS also has baseless merging!). Perhaps this is a second question!

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  • Silverlight Relay Commands

    - by George Evjen
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} I am fairly new at Silverlight development and I usually have an issue that needs research every day. Which I enjoy, since I like the idea of going into a day knowing that I am  going to learn something new. The issue that I am currently working on centers around relay commands. I have a pretty good handle on Relay Commands and how we use them within our applications. <Button Command="{Binding ButtonCommand}" CommandParameter="NewRecruit" Content="New Recruit" /> Here in our xaml we have a button. The button has a Command and a CommandParameter. The command binds to the ButtonCommand that we have in our ViewModel RelayCommand _buttonCommand;         /// <summary>         /// Gets the button command.         /// </summary>         /// <value>The button command.</value>         public RelayCommand ButtonCommand         {             get             {                 if (_buttonCommand == null)                 {                     _buttonCommand = new RelayCommand(                         x => x != null && x.ToString().Length > 0 && CheckCommandAvailable(x.ToString()),                         x => ExecuteCommand(x.ToString()));                 }                 return _buttonCommand;             }         }   In our relay command we then do some checks with a lambda expression. We check if the command  parameter is null, is the length greater than 0 and we have a CheckCommandAvailable method that will tell  us if the button is even enabled. After we check on these three items we then pass the command parameter to an action method. This is all pretty straight forward, the issue that we solved a few days ago centered around having a control that needed to use a Relay Command and this control was a nested control and was using a different DataContext. The example below illustrates how we handled this scenario. In our xaml usercontrol we had to set a name to this control. <Controls3:RadTileViewItem x:Class="RecruitStatusTileView"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"      xmlns:Controls1="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls"      xmlns:Controls2="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Input"      xmlns:Controls3="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Navigation"      mc:Ignorable="d" d:DesignHeight="400" d:DesignWidth="800" Header="{Binding Title,Mode=TwoWay}" MinimizedHeight="100"                             x:Name="StatusView"> Here we are using a telerik RadTileViewItem. We set the name of this control to “StatusView”. In our button control we set our command parameters and commands different than the example above. <HyperlinkButton Content="{Binding BigBoardButtonText, Mode=TwoWay}" CommandParameter="{Binding 'Position.PositionName'}" Command="{Binding ElementName=StatusView, Path=DataContext.BigBoardCommand, Mode=TwoWay}" /> This hyperlink button lives in a ListBox control and this listbox has an ItemSource of PositionSelectors. The Command Parameter is binding to the Position.Position property of that PositionSelectors object. This again is pretty straight forward again. What gets a bit tricky is the Command property in the hyperlink. It is binding to the element name we created in the user control (StatusView) Because this hyperlink is in a listbox and is in the item template it doesn’t have a direct handle on the DataContext that the RadTileViewItem has so we have to make sure it does. We do that by binding to the element name of status view then set the path to DataContext.BigBoardCommand. BigBoardCommand is the name of the RelayCommand in the view model. private RelayCommand _bigBoardCommand = null;         /// <summary>         /// Gets the big board command.         /// </summary>         /// <value>The big board command.</value>         public RelayCommand BigBoardCommand         {             get             {                 if (_bigBoardCommand == null)                 {                     _bigBoardCommand = new RelayCommand(x => true, x => AddToBigBoard(x.ToString()));                 }                 return _bigBoardCommand;             }         } From there we check for true again and then call the action and pass in the parameter that we had as the command parameter. What we are working on now is a bit trickier than this second example. In the above example we are only creating this TileViewItem with this name “StatusView” once. In another part of our application we are generating multiple TileViewItems, so we cannot set the name in the control as we cant have multiple controls with the same name. When we run the application we get an error that reads that the value is out of expected range. My searching has led me to think we cannot have multiple controls with the same name. This is today’s problem and Ill post the solution to this once it is found.

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  • OpenGL problem with FBO integer texture and color attachment

    - by Grieverheart
    In my simple renderer, I have 2 FBOs one that contains diffuse, normals, instance ID and depth in that order and one that I use store the ssao result. The textures I use for the first FBO are RGB8, RGBA16F, R32I and GL_DEPTH_COMPONENT32F for the depth. For the second FBO I use an R16F texture. My rendering process is to first render to everything I mentioned in the first FBO, then bind depth and normals textures for reading for the ssao pass and write to the second FBO. After that I bind the second FBO's texture for reading in my blur shader and bind the first FBO for writing. What I intend to do is to write the blurred ssao value to the alpha component of the Normals texture. Here are where the problems start. First of all, I use shading language 3.3, which my graphics card does support. I manage ouputs in my shaders using layout(location = #). Now, the normals texture should be bound to color attachment 1, but when I use 1, it seems to write to my diffuse texture which should be in color attachment 0. When I instead use layout(location = 0), it gets correctly written to my normals texture. Besides this, my instance ID texture also gets resets after running the blur shader which is weird because if I use a float texture and write to it instanceID / nInstances, the texture doesn't get reset after the blur shader has ran. Here is how I prepare my first FBO: bool CGBuffer::Init(unsigned int WindowWidth, unsigned int WindowHeight){ //Create FBO glGenFramebuffers(1, &m_fbo); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo); //Create gbuffer and Depth Buffer Textures glGenTextures(GBUFF_NUM_TEXTURES, &m_textures[0]); glGenTextures(1, &m_depthTexture); //prepare gbuffer for(unsigned int i = 0; i < GBUFF_NUM_TEXTURES; i++){ glBindTexture(GL_TEXTURE_2D, m_textures[i]); if(i == GBUFF_TEXTURE_TYPE_NORMAL) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, WindowWidth, WindowHeight, 0, GL_RGBA, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_DIFFUSE) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, WindowWidth, WindowHeight, 0, GL_RGB, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_ID) glTexImage2D(GL_TEXTURE_2D, 0, GL_R32I, WindowWidth, WindowHeight, 0, GL_RED_INTEGER, GL_INT, NULL); else{ std::cout << "Error in FBO initialization" << std::endl; return false; } glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, m_textures[i], 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); } //prepare depth buffer glBindTexture(GL_TEXTURE_2D, m_depthTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, WindowWidth, WindowHeight, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_depthTexture, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); GLenum DrawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2}; glDrawBuffers(GBUFF_NUM_TEXTURES, DrawBuffers); GLenum Status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if(Status != GL_FRAMEBUFFER_COMPLETE){ std::cout << "FB error, status 0x" << std::hex << Status << std::endl; return false; } //Restore default framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); return true; } where I use an enum defined as, enum GBUFF_TEXTURE_TYPE{ GBUFF_TEXTURE_TYPE_DIFFUSE, GBUFF_TEXTURE_TYPE_NORMAL, GBUFF_TEXTURE_TYPE_ID, GBUFF_NUM_TEXTURES }; Am I missing some kind of restriction? Does the color attachment of the FBO's textures somehow gets reset i.e. I'm using a re-size function which re-sizes the textures of the FBO but should I perhaps call glFramebufferTexture2D again too? EDIT: Here is the shader in question: #version 330 core uniform sampler2D aoSampler; uniform vec2 TEXEL_SIZE; // x = 1/res x, y = 1/res y uniform bool use_blur; noperspective in vec2 TexCoord; layout(location = 0) out vec4 out_AO; void main(void){ if(use_blur){ float result = 0.0; for(int i = -1; i < 2; i++){ for(int j = -1; j < 2; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; // -0.004 because the texture seems to be a bit displaced } } out_AO = vec4(vec3(0.0), result / 9); } else out_AO = vec4(vec3(0.0), texture(aoSampler, TexCoord).r); }

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  • Proxied calls not working as expected

    - by AndyH
    I have been modifying an application to have a cleaner client/server split to allow for load splitting and resource sharing etc. Everything is written to an interface so it was easy to add a remoting layer to the interface using a proxy. Everything worked fine. The next phase was to add a caching layer to the interface and again this worked fine and speed was improved but not as much as I would have expected. On inspection it became very clear what was going on. I feel sure that this behavior has been seen many times before and there is probably a design pattern to solve the problem but it eludes me and I'm not even sure how to describe it. It is easiest explained with an example. Let's imagine the interface is interface IMyCode { List<IThing> getLots( List<String> ); IThing getOne( String id ); } The getLots() method calls getOne() and fills up the list before returning. The interface is implemented at the client which is proxied to a remoting client which then calls the remoting server which in turn calls the implementation at the server. At the client and the server layers there is also a cache. So we have :- Client interface | Client cache | Remote client | Remote server | Server cache | Server interface If we call getOne("A") at the client interface, the call is passed to the client cache which faults. This then calls the remote client which passes the call to the remote server. This then calls the server cache which also faults and so the call is eventually passed to the server interface which actually gets the IThing. In turn the server cache is filled and finally the client cache also. If getOne("A") is again called at the client interface the client cache has the data and it gets returned immediately. If a second client called getOne("B") it would fill the server cache with "B" as well as it's own client cache. Then, when the first client calls getOne("B") the client cache faults but the server cache has the data. This is all as one would expect and works well. Now lets call getLots( [ "C", "D" ] ). This works as you would expect by calling getOne() twice but there is a subtlety here. The call to getLots() cannot directly make use of the cache. Therefore the sequence is to call the client interface which in turn calls the remote client, then the remote server and eventually the server interface. This then calls getOne() to fill the list before returning. The problem is that the getOne() calls are being satisfied at the server when ideally they should be satisfied at the client. If you imagine that the client/server link is really slow then it becomes clear why the client call is more efficient than the server call once the client cache has the data. This example is contrived to illustrate the point. The more general problem is that you cannot just keep adding proxied layers to an interface and expect it to work as you would imagine. As soon as the call goes 'through' the proxy any subsequent calls are on the proxied side rather than 'self' side. Have I failed to learn or not learned something correctly? All this is implemented in Java and I haven't used EJBs. It seems that the example may be confusing. The problem is nothing to do with cache efficiencies. It is more to do with an illusion created by the use of proxies or AOP techniques in general. When you have an object whose class implements an interface there is an assumption that a call on that object might make further calls on that same object. For example, public String getInternalString() { return InetAddress.getLocalHost().toString(); } public String getString() { return getInternalString(); } If you get an object and call getString() the result depends where the code is running. If you add a remoting proxy to the class then the result could be different for calls to getString() and getInternalString() on the same object. This is because the initial call gets 'deproxied' before the actual method is called. I find this not only confusing but I wonder how I can control this behavior especially as the use of the proxy may be by a third party. The concept is fine but the practice is certainly not what I expected. Have I missed the point somewhere?

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • Down Tools Week Cometh: Kissing Goodbye to CVs/Resumes and Cover Letters

    - by Bart Read
    I haven't blogged about what I'm doing in my (not so new) temporary role as Red Gate's technical recruiter, mostly because it's been routine, business as usual stuff, and because I've been trying to understand the role by doing it. I think now though the time has come to get a little more radical, so I'm going to tell you why I want to largely eliminate CVs/resumes and cover letters from the application process for some of our technical roles, and why I think that might be a good thing for candidates (and for us). I have a terrible confession to make, or at least it's a terrible confession for a recruiter: I don't really like CV sifting, or reading cover letters, and, unless I've misread the mood around here, neither does anybody else. It's dull, it's time-consuming, and it's somewhat soul destroying because, when all is said and done, you're being paid to be incredibly judgemental about people based on relatively little information. I feel like I've dirtied myself by saying that - I mean, after all, it's a core part of my job - but it sucks, it really does. (And, of course, the truth is I'm still a software engineer at heart, and I'm always looking for ways to do things better.) On the flip side, I've never met anyone who likes writing their CV. It takes hours and hours of faffing around and massaging it into shape, and the whole process is beset by a gnawing anxiety, frustration, and insecurity. All you really want is a chance to demonstrate your skills - not just talk about them - and how do you do that in a CV or cover letter? Often the best candidates will include samples of their work (a portfolio, screenshots, links to websites, product downloads, etc.), but sometimes this isn't possible, or may not be appropriate, or you just don't think you're allowed because of what your school/university careers service has told you (more commonly an issue with grads, obviously). And what are we actually trying to find out about people with all of this? I think the common criteria are actually pretty basic: Smart Gets things done (thanks for these two Joel) Not an a55hole* (sorry, have to get around Simple Talk's swear filter - and thanks to Professor Robert I. Sutton for this one) *Of course, everyone has off days, and I don't honestly think we're too worried about somebody being a bit grumpy every now and again. We can do a bit better than this in the context of the roles I'm talking about: we can be more specific about what "gets things done" means, at least in part. For software engineers and interns, the non-exhaustive meaning of "gets things done" is: Excellent coder For test engineers, the non-exhaustive meaning of "gets things done" is: Good at finding problems in software Competent coder Team player, etc., to me, are covered by "not an a55hole". I don't expect people to be the life and soul of the party, or a wild extrovert - that's not what team player means, and it's not what "not an a55hole" means. Some of our best technical staff are quiet, introverted types, but they're still pleasant to work with. My problem is that I don't think the initial sift really helps us find out whether people are smart and get things done with any great efficacy. It's better than nothing, for sure, but it's not as good as it could be. It's also contentious, and potentially unfair/inequitable - if you want to get an idea of what I mean by this, check out the background information section at the bottom. Before I go any further, let's look at the Red Gate recruitment process for technical staff* as it stands now: (LOTS of) People apply for jobs. All these applications go through a brutal process of manual sifting, which eliminates between 75 and 90% of them, depending upon the role, and the time of year**. Depending upon the role, those who pass the sift will be sent an assessment or telescreened. For the purposes of this blog post I'm only interested in those that are sent some sort of programming assessment, or bug hunt. This means software engineers, test engineers, and software interns, which are the roles for which I receive the most applications. The telescreen tends to be reserved for project or product managers. Those that pass the assessment are invited in for first interview. This interview is mostly about assessing their technical skills***, although we're obviously on the look out for cultural fit red flags as well. If the first interview goes well we'll invite candidates back for a second interview. This is where team/cultural fit is really scoped out. We also use this interview to dive more deeply into certain areas of their skillset, and explore any concerns that may have come out of the first interview (these obviously won't have been serious or obvious enough to cause a rejection at that point, but are things we do need to look into before we'd consider making an offer). We might subsequently invite them in for lunch before we make them an offer. This tends to happen when we're recruiting somebody for a specific team and we'd like them to meet all the people they'll be working with directly. It's not an interview per se, but can prove pivotal if they don't gel with the team. Anyone who's made it this far will receive an offer from us. *We have a slightly quirky definition of "technical staff" as it relates to the technical recruiter role here. It includes software engineers, test engineers, software interns, user experience specialists, technical authors, project managers, product managers, and development managers, but does not include product support or information systems roles. **For example, the quality of graduate applicants overall noticeably drops as the academic year wears on, which is not to say that by now there aren't still stars in there, just that they're fewer and further between. ***Some organisations prefer to assess for team fit first, but I think assessing technical skills is a more effective initial filter - if they're the nicest person in the world, but can't cut a line of code they're not going to work out. Now, as I suggested in the title, Red Gate's Down Tools Week is upon us once again - next week in fact - and I had proposed as a project that we refactor and automate the first stage of marking our programming assessments. Marking assessments, and in fact organising the marking of them, is a somewhat time-consuming process, and we receive many assessment solutions that just don't make the cut, for whatever reason. Whilst I don't think it's possible to fully automate marking, I do think it ought to be possible to run a suite of automated tests over each candidate's solution to see whether or not it behaves correctly and, if it does, move on to a manual stage where we examine the code for structure, decomposition, style, readability, maintainability, etc. Obviously it's possible to use tools to generate potentially helpful metrics for some of these indices as well. This would obviously reduce the marking workload, and would provide candidates with quicker feedback about whether they've been successful - though I do wonder if waiting a tactful interval before sending a (nicely written) rejection might be wise. I duly scrawled out a picture of my ideal process, which looked like this: The problem is, as soon as I'd roughed it out, I realised that fundamentally it wasn't an ideal process at all, which explained the gnawing feeling of cognitive dissonance I'd been wrestling with all week, whilst I'd been trying to find time to do this. Here's what I mean. Automated assessment marking, and the associated infrastructure around that, makes it much easier for us to deal with large numbers of assessments. This means we can be much more permissive about who we send assessments out to or, in other words, we can give more candidates the opportunity to really demonstrate their skills to us. And this leads to a question: why not give everyone the opportunity to demonstrate their skills, to show that they're smart and can get things done? (Two or three of us even discussed this in the down tools week hustings earlier this week.) And isn't this a lot simpler than the alternative we'd been considering? (FYI, this was automated CV/cover letter sifting by some form of textual analysis to ideally eliminate the worst 50% or so of applications based on an analysis of the 20,000 or so historical applications we've received since 2007 - definitely not the basic keyword analysis beloved of recruitment agencies, since this would eliminate hardly anyone who was awful, but definitely would eliminate stellar Oxbridge candidates - #fail - or some nightmarishly complex Google-like system where we profile all our currently employees, only to realise that we're never going to get representative results because we don't have a statistically significant sample size in any given role - also #fail.) No, I think the new way is better. We let people self-select. We make them the masters (or mistresses) of their own destiny. We give applicants the power - we put their fate in their hands - by giving them the chance to demonstrate their skills, which is what they really want anyway, instead of requiring that they spend hours and hours creating a CV and cover letter that I'm going to evaluate for suitability, and make a value judgement about, in approximately 1 minute (give or take). It doesn't matter what university you attended, it doesn't matter if you had a bad year when you took your A-levels - here's your chance to shine, so take it and run with it. (As a side benefit, we cut the number of applications we have to sift by something like two thirds.) WIN! OK, yeah, sounds good, but will it actually work? That's an excellent question. My gut feeling is yes, and I'll justify why below (and hopefully have gone some way towards doing that above as well), but what I'm proposing here is really that we run an experiment for a period of time - probably a couple of months or so - and measure the outcomes we see: How many people apply? (Wouldn't be surprised or alarmed to see this cut by a factor of ten.) How many of them submit a good assessment? (More/less than at present?) How much overhead is there for us in dealing with these assessments compared to now? What are the success and failure rates at each interview stage compared to now? How many people are we hiring at the end of it compared to now? I think it'll work because I hypothesize that, amongst other things: It self-selects for people who really want to work at Red Gate which, at the moment, is something I have to try and assess based on their CV and cover letter - but if you're not that bothered about working here, why would you complete the assessment? Candidates who would submit a shoddy application probably won't feel motivated to do the assessment. Candidates who would demonstrate good attention to detail in their CV/cover letter will demonstrate good attention to detail in the assessment. In general, only the better candidates will complete and submit the assessment. Marking assessments is much less work so we'll be able to deal with any increase that we see (hopefully we will see). There are obviously other questions as well: Is plagiarism going to be a problem? Is there any way we can detect/discourage potential plagiarism? How do we assess candidates' education and experience? What about their ability to communicate in writing? Do we still want them to submit a CV afterwards if they pass assessment? Do we want to offer them the opportunity to tell us a bit about why they'd like the job when they submit their assessment? How does this affect our relationship with recruitment agencies we might use to hire for these roles? So, what's the objective for next week's Down Tools Week? Pretty simple really - we want to implement this process for the Graduate Software Engineer and Software Engineer positions that you can find on our website. I will be joined by a crack team of our best developers (Kevin Boyle, and new Red-Gater, Sam Blackburn), and recruiting hostess with the mostest Laura McQuillen, and hopefully a couple of others as well - if I can successfully twist more arms before Monday.* Hopefully by next Friday our experiment will be up and running, and we may have changed the way Red Gate recruits software engineers for good! Stay tuned and we'll let you know how it goes! *I'm going to play dirty by offering them beer and chocolate during meetings. Some background information: how agonising over the initial CV/cover letter sift helped lead us to bin it off entirely The other day I was agonising about the new university/good degree grade versus poor A-level results issue, and decided to canvas for other opinions to see if there was something I could do that was fairer than my current approach, which is almost always to reject. This generated quite an involved discussion on our Yammer site: I'm sure you can glean a pretty good impression of my own educational prejudices from that discussion as well, although I'm very open to changing my opinion - hopefully you've already figured that out from reading the rest of this post. Hopefully you can also trace a logical path from agonising about sifting to, "Uh, hang on, why on earth are we doing this anyway?!?" Technorati Tags: recruitment,hr,developers,testers,red gate,cv,resume,cover letter,assessment,sea change

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  • makecert gives "Fail to acquire a security provider from the issuer's certificate" - why?

    - by mark
    Dear ladies and sirs. Observe this simple batch file: makecert -n "CN=MyCA" -sr localmachine -ss root -a sha1 -cy authority -r -sv MyCA.pvk MyCA.cer del MyCA.pvk del MyCA.cer makecert -n "CN=il-mark-lt" -sr localmachine -ss my -cy end -pe -sky exchange -a sha1 -is root -ir localmachine -in MyCA However, the last makecert fails with the following error message: Error: Fail to acquire a security provider from the issuer's certificate How do I troubleshoot it? Any ideas? BTW, the first makecert succeeds. Of course, I delete it again, before running the commands again. Thanks. EDIT1 I understood the reasons for the failure. The second command expects the file MyCA.pvk to exist, but I do not want to keep it around. So, what can I do?

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  • TeamCity error: svn: connection refused by the server

    - by chrisk
    We have a Continuous Integration environment setup with TeamCity and subversion. TeamCity gets the latest source from svn and does a build (Visual Studio) on every commit. Sometimes we get the following TeamCity error when the build runs. Doing a couple of force builds gets TeamCity running succesfully. Build errors [12:35:24]: Patch is broken, can be found in file: C:\TeamCity\buildAgent\temp\cache\temp6036patch_803[12:35:24]: RunBuildException when running build stage UpdateSourcesFromServer: Failed to build patch for build 519 {build id=803}, VCS root: svn: https://svn.myDomain.com/repos/myApplication {id=2}, due to error: org.tmatesoft.svn.core.SVNException: svn: connection refused by the server svn: REPORT request failed on '/repos/myApplication/!svn/vcc/default' Any ideas why this might be happening ?

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  • "An internal error occurred." when loading pfx file with X509Certificate2

    - by tmp3128
    I'm trying use self-signed certificate (c#): X509Certificate2 cert = new X509Certificate2(Server.MapPath("~/App_Data/myhost.pfx"), "pass"); on a shared web hosting server and I got an error: System.Security.Cryptography.CryptographicException: An internal error occurred. stack trace ends with System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32 hr) +33 System.Security.Cryptography.X509Certificates.X509Utils._LoadCertFromFile(String fileName, IntPtr password, UInt32 dwFlags, Boolean persistKeySet, SafeCertContextHandle& pCertCtx) +0 System.Security.Cryptography.X509Certificates.X509Certificate.LoadCertificateFromFile(String fileName, Object password, X509KeyStorageFlags keyStorageFlags) +237 System.Security.Cryptography.X509Certificates.X509Certificate2..ctor(String fileName, String password) +131 On my dev machine it loads ok. The reason I load *.pfx not a *.cer file because I need a private key access (cer file loads Ok). I made pfx on my dev mochine like that: makecert -r -n "CN=myhost.com, [email protected]" -sky exchange -b 01/01/2009 -pe -sv myhost.pvk myhost.cer pvk2pfx -pvk myhost.pvk -spc myhost.cer -pfx myhost.pfx -po pass Please assist; PS: makecert is a v5.131.3790.0

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  • Trying to install mysql then lots of brew doctor errors

    - by gdi2290
    I couldn't install mysql I get this brew install mysql Error: You must `brew link cmake' before mysql can be installed so then I type brew ink cmake Linking /usr/local/Cellar/cmake/2.8.8... Error: Could not symlink file: /usr/local/Cellar/cmake/2.8.8/share/doc/cmake /usr/local/share/doc is not writable. You should change its permissions. when I typed brew doctor I get this Error: Some directories in /usr/local/share/locale aren't writable. This can happen if you "sudo make install" software that isn't managed by Homebrew. If a brew tries to add locale information to one of these directories, then the install will fail during the link step. You should probably chown them: /usr/local/share/locale/ar /usr/local/share/locale/ar/LC_MESSAGES /usr/local/share/locale/be /usr/local/share/locale/be/LC_MESSAGES /usr/local/share/locale/bg /usr/local/share/locale/bg/LC_MESSAGES /usr/local/share/locale/bs /usr/local/share/locale/bs/LC_MESSAGES /usr/local/share/locale/ca /usr/local/share/locale/ca/LC_MESSAGES /usr/local/share/locale/cs /usr/local/share/locale/cs/LC_MESSAGES /usr/local/share/locale/da /usr/local/share/locale/da/LC_MESSAGES /usr/local/share/locale/de /usr/local/share/locale/de/LC_MESSAGES /usr/local/share/locale/de_AT /usr/local/share/locale/de_AT/LC_MESSAGES /usr/local/share/locale/de_CH /usr/local/share/locale/de_CH/LC_MESSAGES /usr/local/share/locale/de_DE /usr/local/share/locale/de_DE/LC_MESSAGES /usr/local/share/locale/el /usr/local/share/locale/el/LC_MESSAGES /usr/local/share/locale/en_AU /usr/local/share/locale/en_AU/LC_MESSAGES /usr/local/share/locale/en_CA /usr/local/share/locale/en_CA/LC_MESSAGES /usr/local/share/locale/en_GB /usr/local/share/locale/en_GB/LC_MESSAGES /usr/local/share/locale/eo /usr/local/share/locale/eo/LC_MESSAGES /usr/local/share/locale/es /usr/local/share/locale/es/LC_MESSAGES /usr/local/share/locale/es_ES /usr/local/share/locale/es_ES/LC_MESSAGES /usr/local/share/locale/es_PE /usr/local/share/locale/es_PE/LC_MESSAGES /usr/local/share/locale/et /usr/local/share/locale/et/LC_MESSAGES /usr/local/share/locale/fi /usr/local/share/locale/fi/LC_MESSAGES /usr/local/share/locale/fr /usr/local/share/locale/fr/LC_MESSAGES /usr/local/share/locale/fr_FR /usr/local/share/locale/fr_FR/LC_MESSAGES /usr/local/share/locale/gl /usr/local/share/locale/gl/LC_MESSAGES /usr/local/share/locale/he /usr/local/share/locale/he/LC_MESSAGES /usr/local/share/locale/hi /usr/local/share/locale/hi/LC_MESSAGES /usr/local/share/locale/hr /usr/local/share/locale/hr/LC_MESSAGES /usr/local/share/locale/hu /usr/local/share/locale/hu/LC_MESSAGES /usr/local/share/locale/hu_HU /usr/local/share/locale/hu_HU/LC_MESSAGES /usr/local/share/locale/id /usr/local/share/locale/id/LC_MESSAGES /usr/local/share/locale/it /usr/local/share/locale/it/LC_MESSAGES /usr/local/share/locale/ja /usr/local/share/locale/ja/LC_MESSAGES /usr/local/share/locale/ka /usr/local/share/locale/ka/LC_MESSAGES /usr/local/share/locale/ko /usr/local/share/locale/ko/LC_MESSAGES /usr/local/share/locale/lv /usr/local/share/locale/lv/LC_MESSAGES /usr/local/share/locale/mr /usr/local/share/locale/mr/LC_MESSAGES /usr/local/share/locale/nb /usr/local/share/locale/nb/LC_MESSAGES /usr/local/share/locale/nds /usr/local/share/locale/nds/LC_MESSAGES /usr/local/share/locale/nl /usr/local/share/locale/nl/LC_MESSAGES /usr/local/share/locale/nn /usr/local/share/locale/nn/LC_MESSAGES /usr/local/share/locale/oc /usr/local/share/locale/oc/LC_MESSAGES /usr/local/share/locale/pl /usr/local/share/locale/pl/LC_MESSAGES /usr/local/share/locale/pt /usr/local/share/locale/pt/LC_MESSAGES /usr/local/share/locale/pt_BR /usr/local/share/locale/pt_BR/LC_MESSAGES /usr/local/share/locale/pt_PT /usr/local/share/locale/pt_PT/LC_MESSAGES /usr/local/share/locale/ro /usr/local/share/locale/ro/LC_MESSAGES /usr/local/share/locale/ru /usr/local/share/locale/ru/LC_MESSAGES /usr/local/share/locale/sk /usr/local/share/locale/sk/LC_MESSAGES /usr/local/share/locale/sr /usr/local/share/locale/sr/LC_MESSAGES /usr/local/share/locale/sv /usr/local/share/locale/sv/LC_MESSAGES /usr/local/share/locale/ta /usr/local/share/locale/ta/LC_MESSAGES /usr/local/share/locale/te /usr/local/share/locale/te/LC_MESSAGES /usr/local/share/locale/tr /usr/local/share/locale/tr/LC_MESSAGES /usr/local/share/locale/uk /usr/local/share/locale/uk/LC_MESSAGES /usr/local/share/locale/vi /usr/local/share/locale/vi/LC_MESSAGES /usr/local/share/locale/zh_CN /usr/local/share/locale/zh_CN/LC_MESSAGES /usr/local/share/locale/zh_HK /usr/local/share/locale/zh_HK/LC_MESSAGES /usr/local/share/locale/zh_TW /usr/local/share/locale/zh_TW/LC_MESSAGES Error: The /usr/local directory is not writable. Even if this directory was writable when you installed Homebrew, other software may change permissions on this directory. Some versions of the "InstantOn" component of Airfoil are known to do this. You should probably change the ownership and permissions of /usr/local back to your user account. Error: "config" scripts exist outside your system or Homebrew directories. ./configure scripts often look for *-config scripts to determine if software packages are installed, and what additional flags to use when compiling and linking. Having additional scripts in your path can confuse software installed via Homebrew if the config script overrides a system or Homebrew provided script of the same name. We found the following "config" scripts: /opt/sm/pkg/active/bin/curl-config /opt/sm/pkg/active/bin/ncurses5-config /opt/sm/pkg/active/bin/ncursesw5-config /opt/sm/pkg/active/bin/pkg-config /opt/sm/pkg/active/bin/xml2-config /opt/sm/pkg/active/bin/xslt-config Error: gettext was detected in your PREFIX. The gettext provided by Homebrew is "keg-only", meaning it does not get linked into your PREFIX by default. If you brew link gettext then a large number of brews that don't otherwise have a depends_on 'gettext' will pick up gettext anyway during the ./configure step. If you have a non-Homebrew provided gettext, other problems will happen especially if it wasn't compiled with the proper architectures. Error: Unbrewed dylibs were found in /usr/local/lib. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected dylibs: /usr/local/lib/libboost_filesystem-mt.dylib /usr/local/lib/libboost_serialization-mt.dylib /usr/local/lib/libboost_system-mt.dylib /usr/local/lib/libencfs.6.dylib /usr/local/lib/libintl.8.dylib /usr/local/lib/libmacfuse_i32.2.dylib /usr/local/lib/libmacfuse_i64.2.dylib /usr/local/lib/libosxfuse_i32.2.dylib /usr/local/lib/libosxfuse_i64.2.dylib /usr/local/lib/librlog.5.0.0.dylib Error: Unbrewed .la files were found in /usr/local/lib. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected .la files: /usr/local/lib/libosxfuse_i32.la /usr/local/lib/libosxfuse_i64.la Error: Unbrewed .pc files were found in /usr/local/lib/pkgconfig. If you didn't put them there on purpose they could cause problems when building Homebrew formulae, and may need to be deleted. Unexpected .pc files: /usr/local/lib/pkgconfig/osxfuse.pc Error: You have unlinked kegs in your Cellar Leaving kegs unlinked can lead to build-trouble and cause brews that depend on those kegs to fail to run properly once built. cmake Error: Your pkg-config is not checking "/usr/X11/lib/pkgconfig" for packages. Earlier versions of the pkg-config formula did not add this path to the search path, which means that other formula may not be able to find certain dependencies. To resolve this issue, re-brew pkg-config with: brew rm pkg-config && brew install pkg-config Error: You have a non-Homebrew 'pkg-config' in your PATH: /opt/sm/pkg/active/bin/pkg-config ./configure may have problems finding brew-installed packages using this other pkg-config. Error: Your Xcode is configured with an invalid path. You should change it to the correct path. Please note that there is no correct path at this time if you have only installed the Command Line Tools for Xcode. If your Xcode is pre-4.3 or you installed the whole of Xcode 4.3 then one of these is (probably) what you want: sudo xcode-select -switch /Developer sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer DO NOT SET / OR EVERYTHING BREAKS!

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  • How to remove AspxAutoDetectCookieSupport=1

    - by Veejay
    I have a url like http://www.foo.com/Show.aspx?pageid=10. However to some users this gets displayed as http://://www.foo.com/Show.aspx?pageid=10&AspxAutoDetectCookieSupport=1 Now i read that the AspxAutoDetectCookieSupport=1 gets appended as in my web.config since I have my web.config as <sessionState cookieless="AutoDetect"/> whereas it should be <sessionState cookieless="UseCookies"/> What I wanted to know is that is there an issue doing this change. Is there any other way to just have the url show up as http://www.foo.com/Show.aspx?pageid=10

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  • Mailman Error / Cpanel

    - by Faith In Unseen Things
    Mailman is giving off this error when any changes are made to the list: ======================= Bug in Mailman version 2.1.14 We're sorry, we hit a bug! Please inform the webmaster for this site of this problem. Printing of traceback and other system information has been explicitly inhibited, but the webmaster can find this information in the Mailman error logs. Ran: /usr/local/cpanel/bin/mailman-install --force Then it says at the end: Updating Usenet watermarks - nothing to update here Nothing to do. updating old qfiles cp: cannot remove `/usr/local/cpanel/img-sys/gnu-head-tiny.jpg': Permission denied cp: cannot remove `/usr/local/cpanel/img-sys/mailman-large.jpg': Permission denied cp: cannot remove `/usr/local/cpanel/img-sys/mailman.jpg': Permission denied cp: cannot remove `/usr/local/cpanel/img-sys/mm-icon.png': Permission denied cp: cannot remove `/usr/local/cpanel/img-sys/PythonPowered.png': Permission denied directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/.cpanel (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ca (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/uk (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/it (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/es (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/en (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/da (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/eu (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/no (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/pl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/sv (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/tr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/zh_CN (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/nl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/fi (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ast (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/zh_TW (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ko (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/sk (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ro (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ja (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/pt (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ru (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ia (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/gl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/vi (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/lt (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/cs (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/sl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/pt_BR (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/he (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/hr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/ar (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/et (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/de (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/fr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/hu (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/templates/sr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/.cpanel/caches (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/.cpanel/caches/config (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ca (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/uk (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/it (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/es (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/da (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/eu (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/no (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/pl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/sv (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/tr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/zh_CN (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/nl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/fi (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ast (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/zh_TW (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ko (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/sk (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ro (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ja (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/pt (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ru (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ia (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/gl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/vi (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/lt (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/cs (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/sl (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/pt_BR (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/he (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/hr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/ar (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/et (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/de (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/fr (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/hu (fixing) directory permissions must be 02775: /usr/local/cpanel/3rdparty/mailman/messages/sr (fixing) Warning: Private archive directory is other-executable (o+x). This could allow other users on your system to read private archives. If you're on a shared multiuser system, you should consult the installation manual on how to fix this. Problems found: 76 Re-run as mailman (or root) with -f flag to fix must be privileged to use -u must be privileged to use -u Unable to touch file /var/cpanel/mailman2: Permission denied at /usr/local/cpanel/bin/mailman-install line 275. [2012-04-13 19:33:55 -0500] warn [restartsrv_mailman] 2254: Unable to set RLIMIT_RSS to infinity 2254: Unable to set RLIMIT_AS to infinity at /usr/local/cpanel/Cpanel/Rlimit.pm line 113 Cpanel::Rlimit::set_rlimit_to_infinity() called at /usr/local/cpanel/scripts/restartsrv_mailman line 18 eval {...} called at /usr/local/cpanel/scripts/restartsrv_mailman line 15 warn [restartsrv_mailman] 2254: Unable to set RLIMIT_RSS to infinity 2254: Unable to set RLIMIT_AS to infinity [2012-04-13 19:33:55 -0500] warn [Cpanel::SafeDir::MK] mkdir /var/run/restartsrv/startup failed: Permission denied at /usr/local/cpanel/Cpanel/SafeDir/MK.pm line 153 Cpanel::SafeDir::MK::safemkdir('/var/run/restartsrv/startup', 0700) called at /usr/local/cpanel/Cpanel/RestartSrv.pm line 756 Cpanel::RestartSrv::logged_startup('mailman', 1, ARRAY(0x8fa4bc8)) called at /usr/local/cpanel/scripts/restartsrv_mailman line 47 warn [Cpanel::SafeDir::MK] mkdir /var/run/restartsrv/startup failed: Permission denied [2012-04-13 19:33:55 -0500] warn [restartsrv_mailman] Failed to create /var/run/restartsrv/startup at /usr/local/cpanel/Cpanel/RestartSrv.pm line 759 Cpanel::RestartSrv::logged_startup('mailman', 1, ARRAY(0x8fa4bc8)) called at /usr/local/cpanel/scripts/restartsrv_mailman line 47 warn [restartsrv_mailman] Failed to create /var/run/restartsrv/startup Ran this: /usr/local/cpanel/bin/mailman-install --force -f Same message as above. root@server2 [~]# cat /usr/local/cpanel/3rdparty/mailman/logs/error Apr 13 19:33:55 2012 mailmanctl(2255): PID unreadable in: /usr/local/cpanel/3rdparty/mailman/data/master-qrunner.pid Apr 13 19:33:55 2012 mailmanctl(2255): [Errno 2] No such file or directory: '/usr/local/cpanel/3rdparty/mailman/data/master-qrunner.pid' Apr 13 19:33:55 2012 mailmanctl(2255): Is qrunner even running? root@server2 [~]# /scripts/restartsrv_mailman --status mailmanctl (/usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/mailmanctl --stale-lock-cleanup start) running as mailman with PID 24070 3rdparty/mailman/bin/qrunner (/usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=RetryRunner:0:1 -s) running as mailman with PID 24078 root@server2 [~]# cat /usr/local/cpanel/3rdparty/mailman/data/master-qrunner.pid 24070 root@server2 [~]# ls -lah /usr/local/cpanel/3rdparty/mailman/data/master-qrunner.pid -rw-rw---- 1 mailman mailman 6 Apr 13 19:47 /usr/local/cpanel/3rdparty/mailman/data/master-qrunner.pid root@server2 [~]# ps aux | grep python mailman 4557 0.0 0.1 10484 6044 ? S 19:40 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=RetryRunner:0:1 -s mailman 24070 0.0 0.1 14268 4480 ? Ss 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/mailmanctl --stale-lock-cleanup start mailman 24071 1.1 0.1 14052 6100 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=ArchRunner:0:1 -s mailman 24072 1.0 0.1 13444 6112 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=BounceRunner:0:1 -s mailman 24073 1.0 0.1 13040 6108 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=CommandRunner:0:1 -s mailman 24074 1.0 0.1 13484 6104 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=IncomingRunner:0:1 -s mailman 24075 1.0 0.1 12940 6136 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=NewsRunner:0:1 -s mailman 24076 1.0 0.1 13700 6172 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=OutgoingRunner:0:1 -s mailman 24077 1.0 0.1 13416 6100 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=VirginRunner:0:1 -s mailman 24078 0.9 0.1 13944 6100 ? S 19:47 0:00 /usr/local/bin/python2.4 /usr/local/cpanel/3rdparty/mailman/bin/qrunner --runner=RetryRunner:0:1 -s root 24177 0.0 0.0 5428 756 pts/0 S+ 19:48 0:00 grep python

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  • What enterprise architecture tools support DoDAF 2.0?

    - by David Hunt
    What tools best support the DoD Architecture Framework (DoDAF) Version 2.0, including support for transfer of the architecture data in accordance with the DoDAF Meta Model (DM2) Physical Exchange Specification (PES)? My initial research found that MagicDraw and Casewise claim support for version 2.0; and several other tools have support for earlier (or unspecified) DoDAF/MoDAF versions including Sparx Enterprise Architect, Troux, IDS Scheer ARIS, Artisan Studio and Rational System Architect. Experiences with any enterprise architecture tools and DoDAF 2.0 would be appreciated. The immediate need is for Data and Information Viewpoint models (DIV-1, DIV-2/OV-7, DIV-3/SV-11), but models in the other Viewpoints will be developed. Thanks -

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  • iPhone Gameloop render update from a separate thread

    - by Rich
    Hi, I'm new to iPhone development. I have a game loop setup as follows. (void)CreateGameTick:(NSTimeInterval) in_time { [NSThread detachNewThreadSelector:@selector(GameTick) toTarget:self withObject:nil]; } My basic game tick/render looks like this (void)GameTick { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CGRect wrect = [self bounds]; while( m_running ) { [self drawRect: wrect]; } [pool release]; } My render function gets called. However nothing gets drawn (I am using Core Graphics to draw some lines on a derived UIView). If I call my update via a timer then all is well and good. Can you tell me why the render fails when done via threads? And is it possible to make it work via threads? Thanks Rich

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  • Add animation when user control get visible and collapsed In Wpf

    - by sanjeev40084
    I have two xaml files MainWindow.xaml and other user control WorkDetail.xaml file. MainWindow.xaml file has a textbox, button, listbox and reference to WorkDetail.xaml(user control which is collapsed). Whenever user enter any text, it gets added in listbox when the add button is clicked. When any items from the listbox is double clicked, the visibility of WorkDetail.xaml is set to Visible and it gets displayed. In WorkDetail.xaml (user control) it has textblock and button. The Textblock displays the text of selected item and close button sets the visibility of WorkDetail window to collapsed. Now i am trying to animate WorkDetail.xaml when it gets visible and collapse. When any items from listbox is double clicked and WorkDetail.xaml visibility is set to visible, i want to create an animation of moving WorkDetail.xaml window from right to left on MainWindow. When Close button from WorkDetail.xaml file is clicked and WorkDetail.xaml file is collapsed, i want to slide the WorkDetail.xaml file from left to right from MainWindow. Here is the screenshot: MainWindow.xaml code: <Window...> <Grid Background="Black" > <TextBox x:Name="enteredWork" Height="39" Margin="44,48,49,0" TextWrapping="Wrap" VerticalAlignment="Top"/> <ListBox x:Name="workListBox" Margin="26,155,38,45" FontSize="29.333" MouseDoubleClick="workListBox_MouseDoubleClick"/> <Button x:Name="addWork" Content="Add" Height="34" Margin="71,103,120,0" VerticalAlignment="Top" Click="Button_Click"/> <TestWpf:WorkDetail x:Name="WorkDetail" Visibility="Collapsed"/> </Grid> </Window> MainWindow.xaml.cs class code: namespace TestWpf { public partial class MainWindow : Window { public MainWindow() { this.InitializeComponent(); } private void Button_Click(object sender, RoutedEventArgs e) { workListBox.Items.Add(enteredWork.Text); } private void workListBox_MouseDoubleClick(object sender, MouseButtonEventArgs e) { WorkDetail.workTextBlk.Text = (string)workListBox.SelectedItem; WorkDetail.Visibility = Visibility.Visible; } } } WorkDetail.xaml code: <UserControl ..> <Grid Background="#FFD2CFCF"> <TextBlock x:Name="workTextBlk" Height="154" Margin="33,50,49,0" TextWrapping="Wrap" VerticalAlignment="Top" FontSize="29.333" Background="#FFF13939"/> <Button x:Name="btnClose" Content="Close" Height="62" Margin="70,0,94,87" VerticalAlignment="Bottom" Click="btnClose_Click"/> </Grid> </UserControl> WorkDetail.xaml.cs class code: namespace TestWpf { public partial class WorkDetail : UserControl { public WorkDetail() { this.InitializeComponent(); } private void btnClose_Click(object sender, System.Windows.RoutedEventArgs e) { Visibility = Visibility.Collapsed; } } } Can anyone tell how can i do this?

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  • JQuery PrettyPhoto/Lightbox with Loupe Magnifier

    - by thebluefox
    Morning gang, Right, I'm trying to crowbar a magnifier, like this one, into prettyPhoto (picked because the JS is nice). The trouble I'm having is initiating the loupe function when the prettyPhoto has loaded. If I include it in the prettyPhoto JS, it just gets itself into an endless loop, or doesn't get called at all. I've nearly got it working by putting a link next to the close button that calls the function inline, like so; <a href="#" onclick="$(\'.TB_Image\').loupe(); return false;">Magnify</a> The only problem here is that the return false doesn't work? It works when the call to loupe isn't in the onclick event though? Doing it this way does run the loupe function, but the homepage gets loaded so I don't know if it actually works or not. Has anyone got any sugestions at all? All help much appreciated!

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  • How do you debug Silverlight applications with Chrome AND hit breakpoints?

    - by cplotts
    I am using Visual Studio 2010 to create a Silverlight 4 application. I set a breakpoint in my code-behind, start the debug session from Visual Studio, and unfortunately, my breakpoint never gets hit. So, I eventually I tried setting my default browser to Internet Explorer ... and lo and behold ... my breakpoint gets suddenly hit. Is Chrome a supported browser for debugging Silverlight applications? If so, what am I missing in order to get this to work? Or, is Internet Explorer the only supported browser when it comes to debugging?

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  • What makes a good software developer? [closed]

    - by David Johnstone
    Previously there have been questions on what makes a good team lead and what makes a good programming team, but I can't find any questions on what makes a good programmer. I believe the answer to this question is especially important in the context of hiring. Hiring the best people you can afford only works when you are able to identify who the best people are. Being able to consistently identify the best people is only possible when you know what makes the best people the best people. The easy answer is "smart and gets things done" (see "Done, and Gets Things Smart" for an interesting response). But surely there is more to being a good software developer than this aphorism. So, what makes a good software developer a good software developer? (Note: For the purposes of this question, I'm not interested in how to actually tell if somebody is a good software developer.)

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  • Wordpress, WP_Query with custom taxonomy and custom post type

    - by Chris
    This code gets 10 posts of all types that are linked to the term_name; global $wp_query; query_posts( array( "taxonomy_name" => "term_name", 'showposts' => 10 ) ); This code gets 10 posts of custom post type "message"; global $wp_query; query_posts( array( 'post_type' => 'message' 'showposts' => 10 ) ); This code however always ignores the post_type requirement but still selects all post types linked to the term_name; global $wp_query; query_posts( array( 'post_type' => 'message' , "taxonomy_name" => "term_name", 'showposts' => 10 ) ); I can't see how both can work individually but together they don't unless it might be a bug - any thoughts?

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