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  • Flex bar chart with Two Y axis

    - by user345522
    I am trying to create a bar char in action 3 script. But for some reason I am getting 2 y-axis and no x axis. Can some one help spot the error. I have said "placement " bottom. The standalone code snippet is below. enter code here [Bindable] public var QUANTITY:ArrayCollection = new ArrayCollection([ {date:"22-Aug-05", quantity:1575.9}, {date:"23-Aug-05", quantity:1603.}, {date:"24-Aug-05", quantity:1507.1}, {date:"25-Aug-05", quantity:1568.8}, ]); private function getBarChartData(evt:MouseEvent):void{ var title:String = "ASDFZXCVB"; var pnlChart:Panel = new Panel(); pnlChart.title = title; pnlChart.height = 750; { var categoryAxisDate:CategoryAxis = new CategoryAxis(); categoryAxisDate.categoryField = "date"; var linearVolumeAxis:LinearAxis = new LinearAxis(); linearVolumeAxis.minimum = 1500; linearVolumeAxis.maximum = 1700; var colChart:ColumnChart = new ColumnChart(); colChart.showDataTips = true; { var horizontalAxisDateRenderer:AxisRenderer = new AxisRenderer(); horizontalAxisDateRenderer.axis = categoryAxisDate; horizontalAxisDateRenderer.placement = "bottom"; var quantityRenderer:AxisRenderer = new AxisRenderer(); quantityRenderer.axis = linearVolumeAxis; quantityRenderer.placement = "left"; colChart.horizontalAxisRenderers.push(horizontalAxisDateRenderer); colChart.verticalAxisRenderers.push(quantityRenderer); { var quantityColumnSeries:ColumnSeries = new ColumnSeries(); quantityColumnSeries.horizontalAxis = categoryAxisDate; quantityColumnSeries.yField="quantity"; quantityColumnSeries.displayName ="QUANTITY"; quantityColumnSeries.dataProvider = QUANTITY; quantityColumnSeries.verticalAxis = linearVolumeAxis; colChart.series.push(quantityColumnSeries); } } pnlChart.addChild(colChart); } canvasReportId.addChild(pnlChart); } ]] <mx:Button label="Submit" click="getBarChartData(event)" x="293" y="4"/> </mx:Canvas>

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  • Searching For A Record After A LINQ query

    - by Justin
    I'm confused to why this is happening. I'm new to LINQ so I'm clearly missing something here, that is probably pretty easy. I've looked up help on the topic, but I don't really know what to ask so I haven't found any answers that really address my question. This doesn't work It throws an EntityCommandExecutionException when the FirstOrDefault method is executed. var query = from band in context.BandsEntitySet where band.ID == 12345 select band; string venueName = "Willis Park"; foreach (var item in query) { var venue = context.VenueEntitySet.FirstOrDefault(r => r.Venue.Equals(venueName)); } This works var query = from band in context.BandsEntitySet where band.ID == 12345 select band; var bandList = query.toList(); string venueName = "Willis Park"; foreach (var item in bandList) { var venue = context.VenueEntitySet.FirstOrDefault(r => r.Venue.Equals(venueName)); } My question is simple: Why is the exception being thrown? And why does creating a list from the query allow me to use the FirstOrDefault method? Exception Message: A first chance exception of type 'System.Data.EntityCommandExecutionException' occurred in System.Data.Entity.dll I guess I am wrong in my assumption that query is a list? Then what is it exactly? I'm confused because this doesn't throw an exception: foreach (var item in query) { var area = item.VenueArea; } I'd appreciate any help on this issue. thanks, Justin

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  • Getting 'sections.each is not a function' with javascript / scriptaculous

    - by tonyyeb
    Hi all Trying an example piece of code for scriptaculous for doing some drag and drop. It works fine in IE8 but Firefox and Chrome generate an error of 'sections.each is not a function' Here is the code: function getGroupOrder() { var sections = document.getElementsByClassName('section'); var alerttext = ''; sections.each(function(section) { var sectionID = section.id; var order = Sortable.serialize(sectionID); var mySectionID = Right(section.id); var myLen = String(Sortable.sequence(section)).length; var StuCode = ""; if (myLen ==8) {var StuCode = String(Sortable.sequence(section)).substring(myLen, 2);} else if (myLen ==9) {var StuCode = String(Sortable.sequence(section)).substring(myLen, 3);} alerttext += mySectionID + ': ' + StuCode + '\n'; alerttextb = sectionID + ': ' + StuCode + '\n'; } } One solution suggested on a forum "I was able to resolve this issue by wrapping the call to document.getElementsByClassName('section'); with $A()" but I don't have a clue what that means! I asked what it meant but the post was made in 2008 and no reply as yet. Thanks for any help provided. Regards

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  • why my customized marker not showing up in openstreet maps

    - by troy
    I have following java script used for showing the customized marker. But for some reasons its showing up the default marker.. function init() { map = new OpenLayers.Map("basicMap"); var mapnik = new OpenLayers.Layer.OSM(); var fromProjection = new OpenLayers.Projection("EPSG:4326"); var toProjection = new OpenLayers.Projection("EPSG:900913"); var position = new OpenLayers.LonLat(-6.242981,53.331201).transform( fromProjection, toProjection); var zoom = 12; map.addLayer(mapnik); var markers = new OpenLayers.Layer.Markers( "Markers" ); map.addLayer(markers); var size = new OpenLayers.Size(16,28); var offset = new OpenLayers.Pixel(-(size.w*0), -(size.h*1)); var icon = new OpenLayers.Icon('http://m.osmtools.de/images/pin_red.png',size,offset); markers.addMarker(new OpenLayers.Marker(position),icon); map.setCenter(position, zoom ); } And here is my html: <body onload="init();"> <div id="basicMap"></div> </body> I dont understand what wrong with my code .... Please help me.. THank You

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  • C#. Saving information about events and event handlers and removing handlers using this information

    - by Philipp
    I have an object which is creating several event handlers using lambda expressions, and I need to remove all handlers created in that object in one time. I'm trying to create some unified static object which will 'know' which handler relates to which object and event if event handler was created through this static object. I tried something like code below, but I don't understand how to save events and event handlers objects, to be able remove handlers in one time. class Program { static void Main(string[] args) { var EventSender = new EventSender(); var EventReceiver = new EventReceiver(EventSender); EventSender.Invoke(" some var "); LinkSaver.RemoveEvent(EventReceiver); // ?? Console.ReadKey(); } } public class ObjLink{ public object Event; public object Action; } public static class LinkSaver { public static void SetEvent<T>(object obj, Action<T> Event, T Action) { Event(Action); var objLink = new ObjLink{Event = Event, Action = Action}; if (!Links.ContainsKey(obj)) Links.Add(obj, new List<ObjLink>{objLink}); else Links[obj].Add(objLink); } static Dictionary<object,List<ObjLink>> Links = new Dictionary<object, List<ObjLink>>(); public static void RemoveEvent(object obj){ foreach(var objLink in Links[obj]){ // objLink.Event -= objLink.Action; ??? } } } public class EventReceiver { public EventReceiver(EventSender obj) { LinkSaver.SetEvent<EventSender.TestDelegate>(this, obj.SetEvent, str => Console.WriteLine(str + " test event!")); } } public class EventSender { public void Invoke(string var) { if (eventTest != null) eventTest(var); } public void SetEvent(TestDelegate Action) { eventTest += Action; } public delegate void TestDelegate(string var); private event TestDelegate eventTest; // by the way public void RemoveFromEvent() { foreach (var handler in eventTest.GetInvocationList()) eventTest -= (TestDelegate)handler; } }

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  • Javascript indexOf() always returns -1

    - by Thomas
    I try to retrieve the index of en element in an array. This works perfectly var onCreate = function (event) { console.assert(markers[markerId] === undefined); var markerId = event.markerId; markers[markerId] = {}; var marker = markers[markerId]; // create the container object marker.object3d = new THREE.Object3D(); marker.object3d.matrixAutoUpdate = false; scene.add(marker.object3d); //UPDATE ARRAY HOLDING CURRENT MARKERS console.log("ON CREATE"); console.log("current detected markers: " + currentMarkers); var idx = currentMarkers.indexOf(markerId); // Find the index console.log("marker " + event.markerId + " has index: " + idx); if(idx==-1) // if does not exist currentMarkers.push(markerId); But this doesnt... var onDelete = function (event) { console.assert(markers[event.markerId] !== undefined); var markerId = event.markerId; //UPDATE ARRAY HOLDING CURRENT MARKERS console.log("ON DELETE"); console.log("current detected markers: " + currentMarkers); var idxx = currentMarkers.indexOf(markerId); // Find the index console.log("marker " + markerId + " has index: " + idxx); if(idxx != -1) {// if DOES exist currentMarkers.splice(idxx, 1); //Delete var idxxx = currentMarkersCoverChecked.indexOf(markerId); // Find the index if(idxxx == -1) // if does NOT exist, so if not being checked checkMarkerCovered(markerId); } onDeleteRandom(markerId); var marker = markers[markerId]; scene.remove(marker.object3d); delete markers[markerId]; Look at my console output: ON CREATE current detected markers: 2,1,4 marker 3 has index: -1 ON CREATE main.js:266 current detected markers: 2,1,4,3 marker 4 has index: 2 ON DELETE current detected markers: 2,1,4,3 marker 2 has index: -1 ON CREATE current detected markers: 2,1,4,3 marker 2 has index: 0 ON DELETE current detected markers: 2,1,4,3 marker 1 has index: -1

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  • Undefined javascript function?

    - by user74283
    Working on a google maps project and stuck on what seems to be a minor issue. When i call displayMarkers function firebug returns: ReferenceError: displayMarkers is not defined [Break On This Error] displayMarkers(1); <script type="text/javascript"> function initialize() { var center = new google.maps.LatLng(25.7889689, -80.2264393); var map = new google.maps.Map(document.getElementById('map'), { zoom: 10, center: center, mapTypeId: google.maps.MapTypeId.ROADMAP }); //var data = [[25.924292, -80.124314], [26.140795, -80.3204049], [25.7662857, -80.194692]] var data = {"crs": {"type": "link", "properties": {"href": "http://spatialreference.org/ref/epsg/4326/", "type": "proj4"}}, "type": "FeatureCollection", "features": [{"geometry": {"type": "Point", "coordinates": [25.924292, -80.124314]}, "type": "Feature", "properties": {"industry": [2], "description": "hosp", "title": "shaytac hosp2"}, "id": 35}, {"geometry": {"type": "Point", "coordinates": [26.140795, -80.3204049]}, "type": "Feature", "properties": {"industry": [1, 2], "description": "retail", "title": "shaytac retail"}, "id": 48}, {"geometry": {"type": "Point", "coordinates": [25.7662857, -80.194692]}, "type": "Feature", "properties": {"industry": [2], "description": "hosp2", "title": "shaytac hosp3"}, "id": 36}]} var markers = []; for (var i = 0; i < data.features.length; i++) { var latLng = new google.maps.LatLng(data.features[i].geometry.coordinates[0], data.features[i].geometry.coordinates[1]); var marker = new google.maps.Marker({ position: latLng, title: console.log(data.features[i].properties.industry[0]), map: map }); marker.category = data.features[i].properties.industry[0]; marker.setVisible(true); markers.push(marker); } function displayMarkers(category) { var i; for (i = 0; i < markers.length; i++) { if (markers[i].category === category) { markers[i].setVisible(true); } else { markers[i].setVisible(false); } } } } google.maps.event.addDomListener(window, 'load', initialize); </script> <div id="map-container"> <div id="map"></div> </div> <input type="button" value="Retail" onclick="displayMarkers(1);">

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  • Subversion (svn) beginner's questions

    - by Marius
    Hello, Here's what i'm trying to do. I have a project in /var/www/project. I'd like to use svn for this project. I've installed SVN on my debian server for this purpose, but i don't understand how to use it and the googling got me even more confused. I'd like to create a repository /var/svn/project and use it. After some changes occur, i'd like to export all the code back to /var/www/project. Now here's what i've done: i've created a repository: svnadmin create /var/svn/project i've imported the code: svn import /var/www/project file:///var/svn/project -m "Initial import" i've checked out the code with "Versions" client Everything seems to work fine, but ... If i go to /var/svn/project, there are no source files from my project there or in any subdirectory. Although the svn client is able to checkout all of those files. So i've read that in svn, files are not stored separately neither in berkley db nor in fsfs filesystems. Then the question is ... how do i export the source back to /var/www/project? If i do an svn export command on the /var/svn/project directory, it says i'm not in a working copy :(

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  • How to evaluate json member using variable ?

    - by Miftah
    Hi i've got a problem evaluating json. My goal is to insert json member value to a function variable, take a look at this function func_load_session(svar){ var id = ''; $.getJSON('data/session.php?load='+svar, function(json){ eval('id = json.'+svar); }); return id; } this code i load session from php file that i've store beforehand. i store that session variable using dynamic var. <?php /* * format ?var=[nama_var]&val=[nilai_nama_var] */ $var = $_GET['var']; $val = $_GET['val']; $load = $_GET['load']; session_start(); if($var){ $_SESSION["$var"] = $val; echo "Store SESSION[\"$var\"] = '".$_SESSION["$var"]."'"; }else if($load){ echo $_SESSION["$load"]; } ?> using firebug, i get expected response but i also received error uncaught exception: Syntax error, unrecognized expression: ) pointing at this eval('id = json.'+svar); i wonder how to solve this

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  • Nginx Rails app can't deploy

    - by user3596718
    I have an issue with my rails application running with passenger and nginx hosted in Ubuntu 12.04. In the nginx.conf file below, my "example.com" (Regular HTML) and "redmine.example.com" (Rails app) are working perfectly, but my "crete.example.com" (Another Rails app) is showing "502 bad gateway". I have them both hosted in /var/data with the same permissions and ownerships, also tried different ports, I can't think of something else to try. worker_processes 1; events { worker_connections 1024; } http { passenger_root /usr/lib/ruby/vendor_ruby/phusion_passenger/locations.ini; include mime.types; default_type application/octet-stream; sendfile on; keepalive_timeout 65; server{ listen 80; server_name example.com; root /opt/nginx/html; } server{ server_name redmine.example.com; root /var/data/redmine/public; passenger_enabled on; location ~ ^/<SUBURI>(/.*|$){ alias /var/data/redmine/public$1; passenger_base_uri /redmine; passenger_app_root /var/data/redmine; passenger_document_root /var/data/redmine/public; passenger_enabled on;} } server{ server_name crete.example.com; root /var/data/crete/public; passenger_enabled on; location ~ ^/<SUBURI>(/.*|$){ alias /var/data/crete/public$1; passenger_base_uri /crete; passenger_app_root /var/data/crete; passenger_document_root /var/data/crete/public; passenger_enabled on;} } } This are my Ruby and Rails versions: ruby 2.0.0p451 (2014-02-24 revision 45167) [x86_64-linux] Rails 4.1.0 My nginx error.log 2014/05/02 12:29:50 [error] 3343#0: *4 upstream prematurely closed connection while reading response header from upstream, client: xxx.xx.xx.xx, server: crete.example.com, request: "GET / HTTP/1.1", upstream: "passenger:/tmp/passenger.1.0.3 323/generation-0/request:", host: "crete.example.com" Any other conf file you might need to solve this don't hesitate to ask.

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  • jQuery async ajax query and returning value problem (scope, closure)

    - by glebovgin
    Hi. Code not working because of async query and variable scope problem. I can't understand how to solve this. Change to $.ajax method with async:false - not an option. I know about closures, but how I can implement it here - don't know. I've seen all topics here about closures in js and jQuery async problems - but still nothing. Help, please. Here is the code: var map = null; var marker; var cluster = null; function refreshMap() { var markers = []; var markerImage = new google.maps.MarkerImage('/images/image-1_32_t.png', new google.maps.Size(32, 32)); $.get('/get_users.php',{},function(data){ if(data.status == 'error') return false; var users = data.users; // here users.length = 1 - this is ok; for(var i in users) { //here I have every values from users - ok var latLng = new google.maps.LatLng(users[i].lat, users[i].lng); var mark = new google.maps.Marker({ position: latLng, icon: markerImage }); markers.push(mark); alert(markers.length); // length 1 } },'json'); alert(markers.length); // length 0 //if I have alert() above - I get result cluster = new MarkerClusterer(map, markers, { maxZoom: null, gridSize: null }); } Thanks.

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  • direction line color google map v2

    - by user1328645
    I'm using this code to change direction line color in google map v2, but still it won't work even after using getpolyine? How can I change it? ` function direction() { var txtAddress = document.getElementById("<%=txtAddress.ClientID %>"); var address = txtAddress.value; var TextBox1 = document.getElementById("<%=TextBox1.ClientID %>"); var address1 = TextBox1.value; directions = new GDirections(map, directionsPanel); directions.load("from: " + address1 + " to: " + address + "", { getPolyline: true }); setTimeout(handle, 1000); // var address =txtAddress.value + " " + TextBox3.value; } function handle() { var points = []; var poly = direction.getPolyline(); for (var i = o; i < poly.getVertexCount(); i++) { points[i] = poly.getVertex(i); } var mypoly = new GPolyline(point, "#ff627", 3, 1) map.addOverlay(mypoly); } `

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  • Hide Dynamically Added Columns/Fields

    - by baldwingrand
    I have some dynamically created rows/columns. What I'd like to do is set a section of it (txtOffsetID) to be hidden. I tried this: txtOffsetID.setAttribute('type', 'hidden'); but it didn't work. I want to hide that entire column and any new columns added. I need it to work in IE. Thanks. Sample code: function addNewOffsetItem() { var iX = document.getElementById("txtOffsetIndex").value; iX ++; document.getElementById("txtOffsetIndex").value = iX; var tbl = document.getElementById("tblOffsetDetail").getElementsByTagName("TBODY")[0]; var tr = document.createElement("TR"); tbl.appendChild(tr); //This section should be hidden. //txtOffsetID1 var tdID = document.createElement("TD"); tr.appendChild(tdID); var p = document.createElement("P"); tdID.appendChild(p); var txtOffsetID = document.createElement("input"); p.appendChild(txtOffsetID); txtOffsetID.id = "txtOffsetID" + iX; txtOffsetID.setAttribute('name','txtOffsetID' + iX); //This section should be visible. //txtOffsetComments1 var tdComments = document.createElement("TD"); tr.appendChild(tdComments); var p = document.createElement("P"); tdComments.appendChild(p); var txtOffsetComments = document.createElement("textarea"); p.appendChild(txtOffsetComments); txtOffsetComments.id = "txtOffsetComments" + iX; txtOffsetComments.setAttribute('name','txtOffsetComments' + iX); }

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  • Problem with running totals in jquery

    - by rshivers
    I'm having an issue trying to get an accurate running total for my calculations. When you enter numbers into the input field I get an accurate total for that line item, but the grand total comes out to a higher number. Note that this is a dynamic form and that the id's will change depending on how many form fields I have added to the form. Also, I have it set to make the calculations onKeyUp for each input field instead of a calculate button. The code that calculates a single item is this: function calcLineItem(id) { var id = $(id).attr("id"); var Item1 = $("#Item1" + id).val(); var Item2 = $("#Item2" + id).val(); var Item3 = $("#Item3" + id).val(); function calcTotal(Item1, Item2, Item3){ var total; total = Math.round((Item1 * Item2) * Item3); return total; } $("#total" + id).text(calcTotal(Item1, Item2, Item3)); calcAllFields(); } This will give me the total of this particular input field. The function at the end, calcAllFields(), is supposed to do the calculations for all items in my form to give me the grand total of all input fields: function calcAllFields(id) { var id = $(id).attr("id"); $('#target1').text($("#total" + id).map(function() { var currentValue = parseFloat(document.getElementById("currentTotal").value); var newValue = parseFloat($("#total" + id).text()); var newTotal = currentValue + newValue; document.getElementById("currentTotal").value = newTotal; return newTotal; }).get().join()); } The variable currentTotal is getting its value from a hidden field on my form: <input type="hidden" id="currentTotal" value="0"> As I enter numbers a field the calculation for that line will be accurate, but the grand total will be inaccurate because the value for currentTotal will continue to increment with every key stroke I make in the input field. Any ideas on how to avoid this from happening?

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  • Reference an object, based on a variable with it's name in it

    - by James G
    I'm looking for a way to reference an object, based on a variable with it's name in it. I know I can do this for properties and sub properties: var req = {body: {jobID: 12}}; console.log(req.body.jobID); //12 var subProperty = "jobID"; console.log(req.body[subProperty ]); //12 var property = "body"; console.log(req[property][subProperty]); //12 is it possible for the object itself? var req = {body: {jobID: 12}}; var object = "req"; var property = "body"; var subProperty = "jobID"; console.log([object][property][subProperty]); //12 or console.log(this[object][property][subProperty]); //12 Note: I'm doing this in node.js not a browser. Here is an exert from the function: if(action.render){ res.render(action.render,renderData); }else if(action.redirect){ if(action.redirect.args){ var args = action.redirect.args; res.redirect(action.redirect.path+req[args[0]][args[1]]); }else{ res.redirect(action.redirect.path); } } I could work around it by changing it to this, but I was looking for something more dynamic. if(action.render){ res.render(action.render,renderData); }else if(action.redirect){ if(action.redirect.args){ var args = action.redirect.args; if(args[0]==="req"){ res.redirect(action.redirect.path+req[args[1]][args[2]]); }else if(args[0]==="rows"){ rows.redirect(action.redirect.path+rows[args[1]][args[2]]); } }else{ res.redirect(action.redirect.path); } }

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  • Zoom in on a point (using scale and translate)

    - by csiz
    I want to be able to zoom in on the point under the mouse in canvas with the mouse whell, like when zooming on maps.google. I'd like straight code as I've been working on this for 5h+ Something to start with: <canvas id="canvas" width="800" height="600"></canvas> <script type="text/javascript"> var canvas = document.getElementById("canvas"); var context = canvas.getContext("2d"); var scale = 1; var originx = 0; var originy = 0; function draw(){ context.fillStyle = "white"; context.fillRect(originx,originy,800/scale,600/scale); context.fillStyle = "black"; context.fillRect(50,50,100,100); } setInterval(draw,100); canvas.onmousewheel = function (event){ var mousex = event.clientX - canvas.offsetLeft; var mousey = event.clientY - canvas.offsetTop; var wheel = event.wheelDelta/120;//n or -n var zoom = 1 + wheel/2; scale *= zoom; originx += 0;//??? originy += 0;//??? context.scale(zoom,zoom); context.translate(0,0);//??? } </script>

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  • Rendering ASP.NET MVC Views to String

    - by Rick Strahl
    It's not uncommon in my applications that I require longish text output that does not have to be rendered into the HTTP output stream. The most common scenario I have for 'template driven' non-Web text is for emails of all sorts. Logon confirmations and verifications, email confirmations for things like orders, status updates or scheduler notifications - all of which require merged text output both within and sometimes outside of Web applications. On other occasions I also need to capture the output from certain views for logging purposes. Rather than creating text output in code, it's much nicer to use the rendering mechanism that ASP.NET MVC already provides by way of it's ViewEngines - using Razor or WebForms views - to render output to a string. This is nice because it uses the same familiar rendering mechanism that I already use for my HTTP output and it also solves the problem of where to store the templates for rendering this content in nothing more than perhaps a separate view folder. The good news is that ASP.NET MVC's rendering engine is much more modular than the full ASP.NET runtime engine which was a real pain in the butt to coerce into rendering output to string. With MVC the rendering engine has been separated out from core ASP.NET runtime, so it's actually a lot easier to get View output into a string. Getting View Output from within an MVC Application If you need to generate string output from an MVC and pass some model data to it, the process to capture this output is fairly straight forward and involves only a handful of lines of code. The catch is that this particular approach requires that you have an active ControllerContext that can be passed to the view. This means that the following approach is limited to access from within Controller methods. Here's a class that wraps the process and provides both instance and static methods to handle the rendering:/// <summary> /// Class that renders MVC views to a string using the /// standard MVC View Engine to render the view. /// /// Note: This class can only be used within MVC /// applications that have an active ControllerContext. /// </summary> public class ViewRenderer { /// <summary> /// Required Controller Context /// </summary> protected ControllerContext Context { get; set; } public ViewRenderer(ControllerContext controllerContext) { Context = controllerContext; } /// <summary> /// Renders a full MVC view to a string. Will render with the full MVC /// View engine including running _ViewStart and merging into _Layout /// </summary> /// <param name="viewPath"> /// The path to the view to render. Either in same controller, shared by /// name or as fully qualified ~/ path including extension /// </param> /// <param name="model">The model to render the view with</param> /// <returns>String of the rendered view or null on error</returns> public string RenderView(string viewPath, object model) { return RenderViewToStringInternal(viewPath, model, false); } /// <summary> /// Renders a partial MVC view to string. Use this method to render /// a partial view that doesn't merge with _Layout and doesn't fire /// _ViewStart. /// </summary> /// <param name="viewPath"> /// The path to the view to render. Either in same controller, shared by /// name or as fully qualified ~/ path including extension /// </param> /// <param name="model">The model to pass to the viewRenderer</param> /// <returns>String of the rendered view or null on error</returns> public string RenderPartialView(string viewPath, object model) { return RenderViewToStringInternal(viewPath, model, true); } public static string RenderView(string viewPath, object model, ControllerContext controllerContext) { ViewRenderer renderer = new ViewRenderer(controllerContext); return renderer.RenderView(viewPath, model); } public static string RenderPartialView(string viewPath, object model, ControllerContext controllerContext) { ViewRenderer renderer = new ViewRenderer(controllerContext); return renderer.RenderPartialView(viewPath, model); } protected string RenderViewToStringInternal(string viewPath, object model, bool partial = false) { // first find the ViewEngine for this view ViewEngineResult viewEngineResult = null; if (partial) viewEngineResult = ViewEngines.Engines.FindPartialView(Context, viewPath); else viewEngineResult = ViewEngines.Engines.FindView(Context, viewPath, null); if (viewEngineResult == null) throw new FileNotFoundException(Properties.Resources.ViewCouldNotBeFound); // get the view and attach the model to view data var view = viewEngineResult.View; Context.Controller.ViewData.Model = model; string result = null; using (var sw = new StringWriter()) { var ctx = new ViewContext(Context, view, Context.Controller.ViewData, Context.Controller.TempData, sw); view.Render(ctx, sw); result = sw.ToString(); } return result; } } The key is the RenderViewToStringInternal method. The method first tries to find the view to render based on its path which can either be in the current controller's view path or the shared view path using its simple name (PasswordRecovery) or alternately by its full virtual path (~/Views/Templates/PasswordRecovery.cshtml). This code should work both for Razor and WebForms views although I've only tried it with Razor Views. Note that WebForms Views might actually be better for plain text as Razor adds all sorts of white space into its output when there are code blocks in the template. The Web Forms engine provides more accurate rendering for raw text scenarios. Once a view engine is found the view to render can be retrieved. Views in MVC render based on data that comes off the controller like the ViewData which contains the model along with the actual ViewData and ViewBag. From the View and some of the Context data a ViewContext is created which is then used to render the view with. The View picks up the Model and other data from the ViewContext internally and processes the View the same it would be processed if it were to send its output into the HTTP output stream. The difference is that we can override the ViewContext's output stream which we provide and capture into a StringWriter(). After rendering completes the result holds the output string. If an error occurs the error behavior is similar what you see with regular MVC errors - you get a full yellow screen of death including the view error information with the line of error highlighted. It's your responsibility to handle the error - or let it bubble up to your regular Controller Error filter if you have one. To use the simple class you only need a single line of code if you call the static methods. Here's an example of some Controller code that is used to send a user notification to a customer via email in one of my applications:[HttpPost] public ActionResult ContactSeller(ContactSellerViewModel model) { InitializeViewModel(model); var entryBus = new busEntry(); var entry = entryBus.LoadByDisplayId(model.EntryId); if ( string.IsNullOrEmpty(model.Email) ) entryBus.ValidationErrors.Add("Email address can't be empty.","Email"); if ( string.IsNullOrEmpty(model.Message)) entryBus.ValidationErrors.Add("Message can't be empty.","Message"); model.EntryId = entry.DisplayId; model.EntryTitle = entry.Title; if (entryBus.ValidationErrors.Count > 0) { ErrorDisplay.AddMessages(entryBus.ValidationErrors); ErrorDisplay.ShowError("Please correct the following:"); } else { string message = ViewRenderer.RenderView("~/views/template/ContactSellerEmail.cshtml",model, ControllerContext); string title = entry.Title + " (" + entry.DisplayId + ") - " + App.Configuration.ApplicationName; AppUtils.SendEmail(title, message, model.Email, entry.User.Email, false, false)) } return View(model); } Simple! The view in this case is just a plain MVC view and in this case it's a very simple plain text email message (edited for brevity here) that is created and sent off:@model ContactSellerViewModel @{ Layout = null; }re: @Model.EntryTitle @Model.ListingUrl @Model.Message ** SECURITY ADVISORY - AVOID SCAMS ** Avoid: wiring money, cross-border deals, work-at-home ** Beware: cashier checks, money orders, escrow, shipping ** More Info: @(App.Configuration.ApplicationBaseUrl)scams.html Obviously this is a very simple view (I edited out more from this page to keep it brief) -  but other template views are much more complex HTML documents or long messages that are occasionally updated and they are a perfect fit for Razor rendering. It even works with nested partial views and _layout pages. Partial Rendering Notice that I'm rendering a full View here. In the view I explicitly set the Layout=null to avoid pulling in _layout.cshtml for this view. This can also be controlled externally by calling the RenderPartial method instead: string message = ViewRenderer.RenderPartialView("~/views/template/ContactSellerEmail.cshtml",model, ControllerContext); with this line of code no layout page (or _viewstart) will be loaded, so the output generated is just what's in the view. I find myself using Partials most of the time when rendering templates, since the target of templates usually tend to be emails or other HTML fragment like output, so the RenderPartialView() method is definitely useful to me. Rendering without a ControllerContext The preceding class is great when you're need template rendering from within MVC controller actions or anywhere where you have access to the request Controller. But if you don't have a controller context handy - maybe inside a utility function that is static, a non-Web application, or an operation that runs asynchronously in ASP.NET - which makes using the above code impossible. I haven't found a way to manually create a Controller context to provide the ViewContext() what it needs from outside of the MVC infrastructure. However, there are ways to accomplish this,  but they are a bit more complex. It's possible to host the RazorEngine on your own, which side steps all of the MVC framework and HTTP and just deals with the raw rendering engine. I wrote about this process in Hosting the Razor Engine in Non-Web Applications a long while back. It's quite a process to create a custom Razor engine and runtime, but it allows for all sorts of flexibility. There's also a RazorEngine CodePlex project that does something similar. I've been meaning to check out the latter but haven't gotten around to it since I have my own code to do this. The trick to hosting the RazorEngine to have it behave properly inside of an ASP.NET application and properly cache content so templates aren't constantly rebuild and reparsed. Anyway, in the same app as above I have one scenario where no ControllerContext is available: I have a background scheduler running inside of the app that fires on timed intervals. This process could be external but because it's lightweight we decided to fire it right inside of the ASP.NET app on a separate thread. In my app the code that renders these templates does something like this:var model = new SearchNotificationViewModel() { Entries = entries, Notification = notification, User = user }; // TODO: Need logging for errors sending string razorError = null; var result = AppUtils.RenderRazorTemplate("~/views/template/SearchNotificationTemplate.cshtml", model, razorError); which references a couple of helper functions that set up my RazorFolderHostContainer class:public static string RenderRazorTemplate(string virtualPath, object model,string errorMessage = null) { var razor = AppUtils.CreateRazorHost(); var path = virtualPath.Replace("~/", "").Replace("~", "").Replace("/", "\\"); var merged = razor.RenderTemplateToString(path, model); if (merged == null) errorMessage = razor.ErrorMessage; return merged; } /// <summary> /// Creates a RazorStringHostContainer and starts it /// Call .Stop() when you're done with it. /// /// This is a static instance /// </summary> /// <param name="virtualPath"></param> /// <param name="binBasePath"></param> /// <param name="forceLoad"></param> /// <returns></returns> public static RazorFolderHostContainer CreateRazorHost(string binBasePath = null, bool forceLoad = false) { if (binBasePath == null) { if (HttpContext.Current != null) binBasePath = HttpContext.Current.Server.MapPath("~/"); else binBasePath = AppDomain.CurrentDomain.BaseDirectory; } if (_RazorHost == null || forceLoad) { if (!binBasePath.EndsWith("\\")) binBasePath += "\\"; //var razor = new RazorStringHostContainer(); var razor = new RazorFolderHostContainer(); razor.TemplatePath = binBasePath; binBasePath += "bin\\"; razor.BaseBinaryFolder = binBasePath; razor.UseAppDomain = false; razor.ReferencedAssemblies.Add(binBasePath + "ClassifiedsBusiness.dll"); razor.ReferencedAssemblies.Add(binBasePath + "ClassifiedsWeb.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Utilities.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Web.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Web.Mvc.dll"); razor.ReferencedAssemblies.Add("System.Web.dll"); razor.ReferencedNamespaces.Add("System.Web"); razor.ReferencedNamespaces.Add("ClassifiedsBusiness"); razor.ReferencedNamespaces.Add("ClassifiedsWeb"); razor.ReferencedNamespaces.Add("Westwind.Web"); razor.ReferencedNamespaces.Add("Westwind.Utilities"); _RazorHost = razor; _RazorHost.Start(); //_RazorHost.Engine.Configuration.CompileToMemory = false; } return _RazorHost; } The RazorFolderHostContainer essentially is a full runtime that mimics a folder structure like a typical Web app does including caching semantics and compiling code only if code changes on disk. It maps a folder hierarchy to views using the ~/ path syntax. The host is then configured to add assemblies and namespaces. Unfortunately the engine is not exactly like MVC's Razor - the expression expansion and code execution are the same, but some of the support methods like sections, helpers etc. are not all there so templates have to be a bit simpler. There are other folder hosts provided as well to directly execute templates from strings (using RazorStringHostContainer). The following is an example of an HTML email template @inherits RazorHosting.RazorTemplateFolderHost <ClassifiedsWeb.SearchNotificationViewModel> <html> <head> <title>Search Notifications</title> <style> body { margin: 5px;font-family: Verdana, Arial; font-size: 10pt;} h3 { color: SteelBlue; } .entry-item { border-bottom: 1px solid grey; padding: 8px; margin-bottom: 5px; } </style> </head> <body> Hello @Model.User.Name,<br /> <p>Below are your Search Results for the search phrase:</p> <h3>@Model.Notification.SearchPhrase</h3> <small>since @TimeUtils.ShortDateString(Model.Notification.LastSearch)</small> <hr /> You can see that the syntax is a little different. Instead of the familiar @model header the raw Razor  @inherits tag is used to specify the template base class (which you can extend). I took a quick look through the feature set of RazorEngine on CodePlex (now Github I guess) and the template implementation they use is closer to MVC's razor but there are other differences. In the end don't expect exact behavior like MVC templates if you use an external Razor rendering engine. This is not what I would consider an ideal solution, but it works well enough for this project. My biggest concern is the overhead of hosting a second razor engine in a Web app and the fact that here the differences in template rendering between 'real' MVC Razor views and another RazorEngine really are noticeable. You win some, you lose some It's extremely nice to see that if you have a ControllerContext handy (which probably addresses 99% of Web app scenarios) rendering a view to string using the native MVC Razor engine is pretty simple. Kudos on making that happen - as it solves a problem I see in just about every Web application I work on. But it is a bummer that a ControllerContext is required to make this simple code work. It'd be really sweet if there was a way to render views without being so closely coupled to the ASP.NET or MVC infrastructure that requires a ControllerContext. Alternately it'd be nice to have a way for an MVC based application to create a minimal ControllerContext from scratch - maybe somebody's been down that path. I tried for a few hours to come up with a way to make that work but gave up in the soup of nested contexts (MVC/Controller/View/Http). I suspect going down this path would be similar to hosting the ASP.NET runtime requiring a WorkerRequest. Brrr…. The sad part is that it seems to me that a View should really not require much 'context' of any kind to render output to string. Yes there are a few things that clearly are required like paths to the virtual and possibly the disk paths to the root of the app, but beyond that view rendering should not require much. But, no such luck. For now custom RazorHosting seems to be the only way to make Razor rendering go outside of the MVC context… Resources Full ViewRenderer.cs source code from Westwind.Web.Mvc library Hosting the Razor Engine for Non-Web Applications RazorEngine on GitHub© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET   ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • NoSQL with RavenDB and ASP.NET MVC - Part 2

    - by shiju
    In my previous post, we have discussed on how to work with RavenDB document database in an ASP.NET MVC application. We have setup RavenDB for our ASP.NET MVC application and did basic CRUD operations against a simple domain entity. In this post, let’s discuss on domain entity with deep object graph and how to query against RavenDB documents using Indexes.Let's create two domain entities for our demo ASP.NET MVC appplication  public class Category {       public string Id { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public List<Expense> Expenses { get; set; }       public Category()     {         Expenses = new List<Expense>();     } }    public class Expense {       public string Id { get; set; }     public Category Category { get; set; }     public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }   }  We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category.Let's create  ASP.NET MVC view model  for Expense transaction public class ExpenseViewModel {     public string Id { get; set; }       public string CategoryId { get; set; }       [Required(ErrorMessage = "Transaction Required")]            public string Transaction { get; set; }       [Required(ErrorMessage = "Date Required")]            public DateTime Date { get; set; }       [Required(ErrorMessage = "Amount Required")]     public double Amount { get; set; }       public IEnumerable<SelectListItem> Category { get; set; } } Let's create a contract type for Expense Repository  public interface IExpenseRepository {     Expense Load(string id);     IEnumerable<Expense> GetExpenseTransactions(DateTime startDate,DateTime endDate);     void Save(Expense expense,string categoryId);     void Delete(string id);  } Let's create a concrete type for Expense Repository for handling CRUD operations. public class ExpenseRepository : IExpenseRepository {   private IDocumentSession session; public ExpenseRepository() {         session = MvcApplication.CurrentSession; } public Expense Load(string id) {     return session.Load<Expense>(id); } public IEnumerable<Expense> GetExpenseTransactions(DateTime startDate, DateTime endDate) {             //Querying using the Index name "ExpenseTransactions"     //filtering with dates     var expenses = session.LuceneQuery<Expense>("ExpenseTransactions")         .WaitForNonStaleResults()         .Where(exp => exp.Date >= startDate && exp.Date <= endDate)         .ToArray();     return expenses; } public void Save(Expense expense,string categoryId) {     var category = session.Load<Category>(categoryId);     if (string.IsNullOrEmpty(expense.Id))     {         //new expense transaction         expense.Category = category;         session.Store(expense);     }     else     {         //modifying an existing expense transaction         var expenseToEdit = Load(expense.Id);         //Copy values to  expenseToEdit         ModelCopier.CopyModel(expense, expenseToEdit);         //set category object         expenseToEdit.Category = category;       }     //save changes     session.SaveChanges(); } public void Delete(string id) {     var expense = Load(id);     session.Delete<Expense>(expense);     session.SaveChanges(); }   }  Insert/Update Expense Transaction The Save method is used for both insert a new expense record and modifying an existing expense transaction. For a new expense transaction, we store the expense object with associated category into document session object and load the existing expense object and assign values to it for editing a existing record.  public void Save(Expense expense,string categoryId) {     var category = session.Load<Category>(categoryId);     if (string.IsNullOrEmpty(expense.Id))     {         //new expense transaction         expense.Category = category;         session.Store(expense);     }     else     {         //modifying an existing expense transaction         var expenseToEdit = Load(expense.Id);         //Copy values to  expenseToEdit         ModelCopier.CopyModel(expense, expenseToEdit);         //set category object         expenseToEdit.Category = category;       }     //save changes     session.SaveChanges(); } Querying Expense transactions   public IEnumerable<Expense> GetExpenseTransactions(DateTime startDate, DateTime endDate) {             //Querying using the Index name "ExpenseTransactions"     //filtering with dates     var expenses = session.LuceneQuery<Expense>("ExpenseTransactions")         .WaitForNonStaleResults()         .Where(exp => exp.Date >= startDate && exp.Date <= endDate)         .ToArray();     return expenses; }  The GetExpenseTransactions method returns expense transactions using a LINQ query expression with a Date comparison filter. The Lucene Query is using a index named "ExpenseTransactions" for getting the result set. In RavenDB, Indexes are LINQ queries stored in the RavenDB server and would be  executed on the background and will perform query against the JSON documents. Indexes will be working with a lucene query expression or a set operation. Indexes are composed using a Map and Reduce function. Check out Ayende's blog post on Map/Reduce We can create index using RavenDB web admin tool as well as programmitically using its Client API. The below shows the screen shot of creating index using web admin tool. We can also create Indexes using Raven Cleint API as shown in the following code documentStore.DatabaseCommands.PutIndex("ExpenseTransactions",     new IndexDefinition<Expense,Expense>() {     Map = Expenses => from exp in Expenses                     select new { exp.Date } });  In the Map function, we used a Linq expression as shown in the following from exp in docs.Expensesselect new { exp.Date };We have not used a Reduce function for the above index. A Reduce function is useful while performing aggregate functions based on the results from the Map function. Indexes can be use with set operations of RavenDB.SET OperationsUnlike other document databases, RavenDB supports set based operations that lets you to perform updates, deletes and inserts to the bulk_docs endpoint of RavenDB. For doing this, you just pass a query to a Index as shown in the following commandDELETE http://localhost:8080/bulk_docs/ExpenseTransactions?query=Date:20100531The above command using the Index named "ExpenseTransactions" for querying the documents with Date filter and  will delete all the documents that match the query criteria. The above command is equivalent of the following queryDELETE FROM ExpensesWHERE Date='2010-05-31' Controller & ActionsWe have created Expense Repository class for performing CRUD operations for the Expense transactions. Let's create a controller class for handling expense transactions.   public class ExpenseController : Controller { private ICategoryRepository categoyRepository; private IExpenseRepository expenseRepository; public ExpenseController(ICategoryRepository categoyRepository, IExpenseRepository expenseRepository) {     this.categoyRepository = categoyRepository;     this.expenseRepository = expenseRepository; } //Get Expense transactions based on dates public ActionResult Index(DateTime? StartDate, DateTime? EndDate) {     //If date is not passed, take current month's first and last dte     DateTime dtNow;     dtNow = DateTime.Today;     if (!StartDate.HasValue)     {         StartDate = new DateTime(dtNow.Year, dtNow.Month, 1);         EndDate = StartDate.Value.AddMonths(1).AddDays(-1);     }     //take last date of startdate's month, if endate is not passed     if (StartDate.HasValue && !EndDate.HasValue)     {         EndDate = (new DateTime(StartDate.Value.Year, StartDate.Value.Month, 1)).AddMonths(1).AddDays(-1);     }       var expenses = expenseRepository.GetExpenseTransactions(StartDate.Value, EndDate.Value);     if (Request.IsAjaxRequest())     {           return PartialView("ExpenseList", expenses);     }     ViewData.Add("StartDate", StartDate.Value.ToShortDateString());     ViewData.Add("EndDate", EndDate.Value.ToShortDateString());             return View(expenses);            }   // GET: /Expense/Edit public ActionResult Edit(string id) {       var expenseModel = new ExpenseViewModel();     var expense = expenseRepository.Load(id);     ModelCopier.CopyModel(expense, expenseModel);     var categories = categoyRepository.GetCategories();     expenseModel.Category = categories.ToSelectListItems(expense.Category.Id.ToString());                    return View("Save", expenseModel);          }   // // GET: /Expense/Create   public ActionResult Create() {     var expenseModel = new ExpenseViewModel();               var categories = categoyRepository.GetCategories();     expenseModel.Category = categories.ToSelectListItems("-1");     expenseModel.Date = DateTime.Today;     return View("Save", expenseModel); }   // // POST: /Expense/Save // Insert/Update Expense Tansaction [HttpPost] public ActionResult Save(ExpenseViewModel expenseViewModel) {     try     {         if (!ModelState.IsValid)         {               var categories = categoyRepository.GetCategories();                 expenseViewModel.Category = categories.ToSelectListItems(expenseViewModel.CategoryId);                               return View("Save", expenseViewModel);         }           var expense=new Expense();         ModelCopier.CopyModel(expenseViewModel, expense);          expenseRepository.Save(expense, expenseViewModel.CategoryId);                       return RedirectToAction("Index");     }     catch     {         return View();     } } //Delete a Expense Transaction public ActionResult Delete(string id) {     expenseRepository.Delete(id);     return RedirectToAction("Index");     }     }     Download the Source - You can download the source code from http://ravenmvc.codeplex.com

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  • Kernel, dpkg, sudo and apt-get corrupted

    - by TECH4JESUS
    Here are some errors that I am getting: 1) A proper configuration for Firestarter was not found. If you are running Firestarter from the directory you built it in, run make install-data-local to install a configuration, or simply make install to install the whole program. Firestarter will now close. root@p:/# firestarter ** (firestarter:5890): WARNING **: The connection is closed (firestarter:5890): GnomeUI-WARNING **: While connecting to session manager: None of the authentication protocols specified are supported. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. (firestarter:5890): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. ^C 2) Also I cannot apt-get install sudo root@p:/# apt-get install sudo Reading package lists... Done Building dependency tree Reading state information... Done sudo is already the newest version. The following packages were automatically installed and are no longer required: gir1.2-rb-3.0 gir1.2-gstreamer-0.10 libntfs10 python-mako libdmapsharing-3.0-2 rhythmbox-data libx264-116 rhythmbox libiso9660-7 librhythmbox-core5 libvpx0 libmatroska4 gir1.2-gst-plugins-base-0.10 rhythmbox-mozilla rhythmbox-plugin-zeitgeist libattica0 libgpac0.4.5 python-markupsafe libmusicbrainz4c2a rhythmbox-plugin-cdrecorder rhythmbox-plugins libaudiofile0 Use 'apt-get autoremove' to remove them. 0 upgraded, 0 newly installed, 0 to remove and 18 not upgraded. 9 not fully installed or removed. Need to get 0 B/76.3 MB of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y /bin/sh: 1: /usr/sbin/dpkg-preconfigure: not found (Reading database ... 495741 files and directories currently installed.) Preparing to replace linux-image-3.2.0-24-generic 3.2.0-24.39 (using .../linux-image-3.2.0-24-generic_3.2.0-24.39_amd64.deb) ... dpkg (subprocess): unable to execute old pre-removal script (/var/lib/dpkg/info/linux-image-3.2.0-24-generic.prerm): No such file or directory dpkg: warning: subprocess old pre-removal script returned error exit status 2 dpkg - trying script from the new package instead ... dpkg (subprocess): unable to execute new pre-removal script (/var/lib/dpkg/tmp.ci/prerm): No such file or directory dpkg: error processing /var/cache/apt/archives/linux-image-3.2.0-24-generic_3.2.0-24.39_amd64.deb (--unpack): subprocess new pre-removal script returned error exit status 2 dpkg (subprocess): unable to execute installed post-installation script (/var/lib/dpkg/info/linux-image-3.2.0-24-generic.postinst): No such file or directory dpkg: error while cleaning up: subprocess installed post-installation script returned error exit status 2 Preparing to replace linux-image-3.2.0-25-generic 3.2.0-25.40 (using .../linux-image-3.2.0-25-generic_3.2.0-25.40_amd64.deb) ... dpkg (subprocess): unable to execute old pre-removal script (/var/lib/dpkg/info/linux-image-3.2.0-25-generic.prerm): No such file or directory dpkg: warning: subprocess old pre-removal script returned error exit status 2 dpkg - trying script from the new package instead ... dpkg (subprocess): unable to execute new pre-removal script (/var/lib/dpkg/tmp.ci/prerm): No such file or directory dpkg: error processing /var/cache/apt/archives/linux-image-3.2.0-25-generic_3.2.0-25.40_amd64.deb (--unpack): subprocess new pre-removal script returned error exit status 2 dpkg (subprocess): unable to execute installed post-installation script (/var/lib/dpkg/info/linux-image-3.2.0-25-generic.postinst): No such file or directory dpkg: error while cleaning up: subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: /var/cache/apt/archives/linux-image-3.2.0-24-generic_3.2.0-24.39_amd64.deb /var/cache/apt/archives/linux-image-3.2.0-25-generic_3.2.0-25.40_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • 2d movement solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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  • nginx php-fpm empty site

    - by Katafalkas
    I am writing this as I was stuck trying to fix it whole night. We have recently migrated to a new server. Before migration we have been running our site on nginx + cgi (script). After migration we decided to try apache + mod_php. It was rather terrible, and I would like to migrate back to nginx, but this time I want it with php-fpm (as people say its a cool) So I did follow a number of guides and I think i done everything correctly. As well as that I have our old config files for "server" section, which i reviewed and places into new config. So I ended up having an empty site when I enter our URL. (By empty I mean blank page, no letter, errors or anything at all.) In the access log there are some weird errors like: 123.242.148.54 - - [22/Mar/2012:06:08:11 +0200] "-" 400 0 "-" "-" My guess is that php-fpm is not working, but not sure how to confirm it. Maybe some1 could give some help ? Would much appreciate. my nginx config: user nginx; worker_processes 12; error_log /var/log/nginx/error.log; #error_log /var/log/nginx/error.log notice; #error_log /var/log/nginx/error.log info; pid /var/run/nginx.pid; events { worker_connections 4096; } http { include /etc/nginx/mime.types; #default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/access.log main; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; tcp_nodelay on; gzip on; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; fastcgi_buffer_size 256k; fastcgi_buffers 4 256k; server { listen 80; server_name www.example.com; access_log /var/log/nginx/example.access.log; error_log /var/log/nginx/error.log; root /home/www/example; index index.php; client_max_body_size 50M; #error_page 404 /404.html; # phpMyAdmin location /phpmyadmin { root /usr/share/; error_log /var/log/nginx/phpmyadmin.log; try_files $uri $uri/ /index.php; } location ~ ^/phpmyadmin/.*\.php$ { root /usr/share/; error_log /var/log/nginx/phpmyadmin.log; include /etc/nginx/fastcgi_params; fastcgi_pass 127.0.0.1:9000; } # Munin location /monitoring { root /var/www/; auth_basic "Restricted"; auth_basic_user_file /etc/nginx/conf.d/monitoring_users; error_log /var/log/nginx/monitoring.log; index index.html; } # The site location / { try_files $uri $uri/ /index.php/?$uri&$args; } # PHP interpreter location ~ \.php { include /etc/nginx/fastcgi_params; fastcgi_pass 127.0.0.1:9000; } }

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  • 2d tank movement and turret solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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  • Munin not creating HTML files in Ubuntu Server 14.04

    - by lepe
    I have used munin in several servers and this is the first time is taking me so much time to set it up. When I telnet munin directly, I can list the services, there is no error at the logs and munin its being updated every 5 minutes. However no html files are created. I'm using the default location (/var/cache/munin/www) and I can confirm the permissions of that directory are set to munin.munin (IP and domain has been changed) munin.conf: dbdir /var/lib/munin htmldir /var/cache/munin/www logdir /var/log/munin rundir /var/run/munin [example.com;] address 100.100.50.200 munin-node.conf: log_level 4 log_file /var/log/munin/munin-node.log pid_file /var/run/munin/munin-node.pid background 1 setsid 1 user root group root host_name example.com allow ^127\.0\.0\.1$ allow ^100\.100\.50\.200$ allow ^::1$ /etc/hosts : 100.100.50.200 example.com 127.0.0.1 localhost $ telnet example.com 4949 Trying 100.100.50.200... Connected to example.com. Escape character is '^]'. # munin node at example.com list apache_accesses apache_processes apache_volume cpu cpuspeed df df_inode entropy fail2ban forks fw_packets if_err_eth0 if_err_eth1 if_eth0 if_eth1 interrupts ipmi_fans ipmi_power ipmi_temp irqstats load memory munin_stats mysql_bin_relay_log mysql_commands mysql_connections mysql_files_tables mysql_innodb_bpool mysql_innodb_bpool_act mysql_innodb_insert_buf mysql_innodb_io mysql_innodb_io_pend mysql_innodb_log mysql_innodb_rows mysql_innodb_semaphores mysql_innodb_tnx mysql_myisam_indexes mysql_network_traffic mysql_qcache mysql_qcache_mem mysql_replication mysql_select_types mysql_slow mysql_sorts mysql_table_locks mysql_tmp_tables ntp_2001:e40:100:208::123 ntp_91.189.94.4 ntp_kernel_err ntp_kernel_pll_freq ntp_kernel_pll_off ntp_offset ntp_states open_files open_inodes postfix_mailqueue postfix_mailvolume proc_pri processes swap threads uptime users vmstat fetch df _dev_sda3.value 2.1762874086869 _sys_fs_cgroup.value 0 _run.value 0.0503536980635825 _run_lock.value 0 _run_shm.value 0 _run_user.value 0 _dev_sda5.value 0.0176986285727571 _dev_sda8.value 1.08464646179852 _dev_sda7.value 0.0346633563514803 _dev_sda9.value 6.81031810822797 _dev_sda6.value 9.0932802215469 . /var/log/munin/munin-node.log Process Backgrounded 2014/08/16-14:13:36 Munin::Node::Server (type Net::Server::Fork) starting! pid(19610) Binding to TCP port 4949 on host 100.100.50.200 with IPv4 2014/08/16-14:23:11 CONNECT TCP Peer: "[100.100.50.200]:55949" Local: "[100.100.50.200]:4949" 2014/08/16-14:36:16 CONNECT TCP Peer: "[100.100.50.200]:56209" Local: "[100.100.50.200]:4949" /var/log/munin/munin-update.log ... 2014/08/16 14:30:01 [INFO]: Starting munin-update 2014/08/16 14:30:01 [INFO]: Munin-update finished (0.00 sec) 2014/08/16 14:35:02 [INFO]: Starting munin-update 2014/08/16 14:35:02 [INFO]: Munin-update finished (0.00 sec) 2014/08/16 14:40:01 [INFO]: Starting munin-update 2014/08/16 14:40:01 [INFO]: Munin-update finished (0.00 sec) $ ls -la /var/cache/munin/www/ drwxr-xr-x 3 munin munin 19 Aug 16 13:55 . drwxr-xr-x 3 root root 16 Aug 16 13:54 .. drwxr-xr-x 2 munin munin 4096 Aug 16 13:55 static Any ideas on why it is not working? EDIT This is how /var/log/munin/ log looks like after some days: -rw-r----- 1 www-data 0 Aug 16 13:54 munin-cgi-graph.log -rw-r----- 1 www-data 0 Aug 16 13:54 munin-cgi-html.log -rw-rw-r-- 1 munin 0 Aug 16 13:55 munin-html.log -rw-r----- 1 munin 0 Aug 19 06:18 munin-limits.log -rw-r----- 1 munin 15K Aug 18 14:10 munin-limits.log.1 -rw-r----- 1 munin 1.8K Aug 18 06:15 munin-limits.log.2.gz -rw-rw-r-- 1 munin 1.3K Aug 17 06:15 munin-limits.log.3.gz -rw-r--r-- 1 root 6.5K Aug 16 13:55 munin-node-configure.log -rw-r--r-- 1 root 0 Aug 17 06:18 munin-node.log -rw-r--r-- 1 root 420 Aug 16 14:52 munin-node.log.1.gz -rw-r----- 1 munin 0 Aug 19 06:18 munin-update.log -rw-r----- 1 munin 11K Aug 18 14:10 munin-update.log.1 -rw-r----- 1 munin 1.6K Aug 18 06:15 munin-update.log.2.gz -rw-rw-r-- 1 munin 1.5K Aug 17 06:15 munin-update.log.3.gz

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  • Deploying play! 2.0 application on an apache server with a reverse proxy

    - by locrizak
    I'm trying to deploy my play! 2.0 application on an Ubuntu 11.10 server and I have been running into error after error and hope someone can help me here. I am try to deploy my Play! application using a reverse proxy on Apache 2. I have enabled the apache proxy modules and configured the proxy.conf file in mods_enabled. The vhost for my domain looks like this: <Directory /var/www/stage.domain.com AllowOverride None Order Deny,Allow Deny from all </Directory <VirtualHost *:80 DocumentRoot /var/www/stage.domain.com/web ServerName stage.domain.com ServerAdmin [email protected] # ProxyRequests Off # ProxyPreserveHost On <Proxy * Order allow,deny Allow from all </Proxy # ProxyVia On # ProxyPass /play/ http://localhost:9000/ # ProxyPassReverse /play/ http://localhost:9000/ ErrorLog /var/log/ispconfig/httpd/stage.domain.com/error.log ErrorDocument 400 /error/400.html ErrorDocument 401 /error/401.html ErrorDocument 403 /error/403.html ErrorDocument 404 /error/404.html ErrorDocument 405 /error/405.html ErrorDocument 500 /error/500.html ErrorDocument 502 /error/502.html ErrorDocument 503 /error/503.html <IfModule mod_ssl.c </IfModule <Directory /var/www/stage.domain.com/web Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory <Directory /var/www/clients/client2/web7/web Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory # Clear PHP settings of this website <FilesMatch "\.ph(p3?|tml)$" SetHandler None </FilesMatch # mod_php enabled AddType application/x-httpd-php .php .php3 .php4 .php5 php_admin_value sendmail_path "/usr/sbin/sendmail -t -i [email protected]" php_admin_value upload_tmp_dir /var/www/clients/client2/web7/tmp php_admin_value session.save_path /var/www/clients/client2/web7/tmp # PHPIniDir /var/www/conf/web7 php_admin_value open_basedir /var/www/clients/client2/web7/:/var/www/clients/client2/web7/web:/va$ # add support for apache mpm_itk <IfModule mpm_itk_module AssignUserId web7 client2 </IfModule <IfModule mod_dav_fs.c # Do not execute PHP files in webdav directory <Directory /var/www/clients/client2/web7/webdav <FilesMatch "\.ph(p3?|tml)$" SetHandler None </FilesMatch </Directory # DO NOT REMOVE THE COMMENTS! # IF YOU REMOVE THEM, WEBDAV WILL NOT WORK ANYMORE! # WEBDAV BEGIN # WEBDAV END </IfModule # <Location /play/ # ProxyPass http://localhost:9000/ # SetEnv force-proxy-request-1.0 1 # SetEnv proxy-nokeepalive 1 # </Location ProxyRequests Off ProxyPass /play/ http://localhost:9000/ ProxyPassReverse /play/ localhost:9000/ ProxyPass /play http://localhost:9000/ ProxyPassReverse /play http://localhost:9000/ # SetEnv force-proxy-request-1.0 1 # SetEnv proxy-nokeepalive 1 </VirtualHost This vhost file was generated by ispconfig and I have not touched anything that was there before just added onto. As you can see by the commented out parts I have tried a lot of different things based on random tutorials I have found but all of them have ended up in Internal Server Error, 503 and most often a '502 Bad Gateway`. I can start play and it does connect successfully to my database. I can get a page to show up when there is an error and the play! stack trace error pages comes up but where everything is fine I get one of the errors above. My application.conf file looks like this: db info ....... application.mode=PROD logger.root=ERROR # Logger used by the framework: logger.play=INFO # Logger provided to your application: logger.application=DEBUG http.path="/play/" XForwardedSupport="127.0.0.1" And my hosts file looks like this (I have never changed or added anything to the host file): 127.0.0.1 localhost 127.0.1.1 matrix # The following lines are desirable for IPv6 capable hosts ::1 ip6-localhost ip6-loopback fe00::0 ip6-localnet ff00::0 ip6-mcastprefix ff02::1 ip6-allnodes ff02::2 ip6-allrouters Any insights onto what I might be doing wrong or if theres anything I can try please let me know! Thanks!! Edit Again the reverse proxy will work (I checked with sending to to google.com). Its when there is a successful connection to Netty. It's like Netty refuses the connection to the page. Edit 2 output from apachectl -S _default_:8081 127.0.0.1 (/etc/apache2/sites-enabled/000-apps.vhost:10) *:8090 is a NameVirtualHost default server 127.0.0.1 (/etc/apache2/sites-enabled/000-ispconfig.vhost:10) port 8090 namevhost 127.0.0.1 (/etc/apache2/sites-enabled/000-ispconfig.vhost:10) *:80 is a NameVirtualHost default server 127.0.0.1 (/etc/apache2/sites-enabled/000-default:1) port 80 namevhost 127.0.0.1 (/etc/apache2/sites-enabled/000-default:1) port 80 namevhost domain.com (/etc/apache2/sites-enabled/100-domain.com.vhost:7) port 80 namevhost domain.com (/etc/apache2/sites-enabled/100-domain.com.vhost:7) port 80 namevhost domain.com (/etc/apache2/sites-enabled/100-domain.com.vhost:7) port 80 namevhost domain.com (/etc/apache2/sites-enabled/100-domain.com.vhost:7) port 80 namevhost domain.com (/etc/apache2/sites-enabled/100-domain.com.vhost:7) port 80 namevhost stage.domain.com (/etc/apache2/sites-enabled/100-stage.domain.com.vhost:7) port 80 namevhost domain.com (/etc/apache2/sites-enabled/100-domain.com.vhost:7)

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  • ubuntu 12.04 does not detect already installed windows 7

    - by arvind
    sir i have alreary installed windows 7 ultimate and when i tried to install ubuntu 12.04 it's installer didn't detect windows even i have only two primary and two logical partition on windows when i goes through try ubuntu and use command " os-prober" it shows output like as " unshare failed: Operation not permitted ERROR: you must be root ERROR: you must be root ERROR: you must be root ERROR: you must be root ERROR: you must be root ERROR: you must be root mkdir: cannot create directory /var/lib/os-prober/mount': Permission denied mkdir: cannot create directory/var/lib/os-prober/mount': Permission denied mkdir: cannot create directory /var/lib/os-prober/mount': Permission denied mkdir: cannot create directory/var/lib/os-prober/mount': Permission denied mkdir: cannot create directory `/var/lib/os-prober/mount': Permission denied" so plzzzz help me what should i do ???

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