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  • Overriding RPM public key database

    - by pilcrow
    Can rpm be persuaded to import and fetch public keys from an arbitrary pubkey database? On the same build machine I've got two automated users who each need to verify package signatures from different sources, signed under different keys. If I rpm --import pkg-source1.pub pkg-source2.pub, each user will be able to verify packages intended for the other. I'd rather each user not know about the other's public keyring. Is there a way I can specify an alternate or supplementary pubkey database on a per-user or per-rpm(8)-invocation basis?

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • when i click on checkbox ,the image should be hiden though i dont make it happen somehow and i can g

    - by user309381
    function Psend() { new Ajax.Request('Handler.ashx', { method: 'get', onSuccess: function(transport) { var response = transport.responseText || "no response text"; //alert("Success! \n\n" + response); var obj = response.evalJSON(true); for (i = 0; i < 4; i++) { DeCheBX = $('MyDiv').insert(new Element('input', { 'type': 'checkbox', 'id': "Img" + obj[i].Nam, 'value': obj[i].IM, 'onClick': 'SayHi(this,i)' })); document.body.appendChild(DeCheBX); DeImg = $('MyDiv').insert(new Element('img', { 'id': "img" + obj[i].Nam, 'src': obj[i].IM })); document.body.appendChild(DeImg); SayHi = function(x,i) { try { if ($(x).checked == true) { img = "img" + obj[i].Nam; alert(img); $('img').hide(); } } catch (e) { alert("error"); } }; } }, onFailure: function() { alert('Something went wrong...') } }); }

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  • Using javascript and php together

    - by EmmyS
    I have a PHP form that needs some very simple validation on submit. I'd rather do the validation client-side, as there's quite a bit of server-side validation that happens to deal with writing form values to a database. So I just want to call a javascript function onsubmit to compare values in two password fields. This is what I've got: function validate(form){ var password = form.password.value; var password2 = form.password2.value; alert("password:"+password+" password2:" + password2); if (password != password2) { alert("not equal"); document.getElementByID("passwordError").style.display="inline"; return false; } alert("equal"); return true; } The idea being that a default-hidden div containing an error message would be displayed if the two passwords don't match. The alerts are just to display the values of password and password2, and then again to indicate whether they match or not (will not be used in production code). I'm using an input type=submit button, and calling the function in the form tag: <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post" onsubmit="return validate(this);"> Everything is alerting as expected when entering non-matching values. I would have hoped (and assumed, based on past use) that if the function returned false, the actual submit would not occur. And yet, it is. I'm testing by entering non-matching values in the password fields, and the alerts clearly show me the values and the not equal result, but the actual form action is still occurring and it's trying to write to my database. I'm pretty new at PHP; is there something about it that will not let me combine with javascript this way? Would it be better to use an input type=button and include submit() in the function itself if it returns true?

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  • jquery script that used to work is not working with jquery 1.4.2

    - by Zayatzz
    ... and i cant figure out why. The script is following: <script type="text/javascript" src="http://path/to/js/jquery-1.4.2.min.js"></script> <script type="text/javascript"> function openMediaPlayer() { $('#flashMovie').animate({'height':'333px'}); } function closeMediaPlayer() { $('#flashMovie').animate({'height':'80px'}); } jQuery(function($){ $('#videoholder').bind('mouseenter', function(){ openMediaPlayer(); }); $('#videoholder').bind('mouseleave', function(){ closeMediaPlayer(); }); }); </script> <div id="videoholder" style="height:80px;width:412px;"> <object width="412" height="80" type="application/x-shockwave-flash" id="flashMovie" name="flashMovie" style="height: 80px;" data="http://path/to/Player.swf"><param name="menu" value="false"><param name="bgcolor" value="#666666"><param name="allowFullscreen" value="true"><param name="flashvars" value="playlistURL=http://path/to/Player/data/playlist.xml"></object> </div> pure and simple resizing flash object. It worked with older(1.3.2) jquery verision. The animate just does not work. Can anyone tell me what i should change to get it working again? Alan.

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  • xml appending issue - in ie, chrome browsers

    - by 3gwebtrain
    Hi, i am using this coding for my xml information to append in to html. As well it works fine. but in the ie7,ie8 as well chrome browser it's not propelry. This code work9ing well with firefox,opera, safari.. i unable to find, what is the mistake i made this.. any one help me please? $(function(){ var thisPage; var parentPage; $('ul.left-navi li a').each(function(){ $('ul.left-navi li a').removeClass('current'); var pathname = (window.location.pathname.match(/[^\/]+$/)[0]); var currentPage = $(this).attr('href'); var pathArr = new Array(); pathArr = pathname.split("."); var file = pathArr[pathArr.length - 2]; thisPage = file; if(currentPage==pathname){ $(this).addClass("active"); } }) $.get('career-utility.xml',function(myData){ var receivedData = myData; var myXml = $(myData).find(thisPage); parentPage = thisPage; var overviewTitle = myXml.find('overview').attr('title'); var description = myXml.find('discription').text(); var mainsublinkTitle = myXml.find('mainsublink').attr('title'); var thisTitle = myXml.find("intro").attr('title'); var thisIntro = myXml.find("introinfo").text(); $('<h3>'+overviewTitle+'</h3>').appendTo('.overViewInfo'); $('<p>'+description+'</p>').appendTo('.overViewInfo'); var sublinks = myXml.find('mainsublink').children('sublink'); $('#intro h3').append(thisTitle); $('#intro').append(thisIntro); sublinks.each(function(numsub){ var newSubLink = $(this); var sublinkPage = $(this).attr('pageto'); var linkInfo = $(this).text(); $('ul.career-link').append('<li><a href="'+sublinkPage+'">'+linkInfo+'</a></li>'); }) // alert('thisTitle : '+thisTitle+'thisIntro :'+thisIntro); $(myXml).find('listgroup').each(function(index){ var count = index; var listGroup = $(this); var listGroupTitle = $(this).attr('title'); var shortNote = $(this).attr('shortnote'); var subLink = $(this).find('sublist'); var firstList = $(this).find('list'); $('.grouplist').append('<div class="list-group"><h3>'+listGroupTitle+'</h3><ul class="level-one level' + count + '"></ul></div>'); firstList.each(function(listnum) { $(this).wrapInner('<li>') .find('sublistgroup').wrapInner('<ul>').children().unwrap() .find('sublist').wrapInner('<li>').children().unwrap(); // Append content of 'list' node $('ul.level'+count).append($(this).children()); }); }); }); })

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  • How to develop a Jquery plugin to find the first child that match with a selector?

    - by Ivan
    I'm trying to make a Jquery plugin (findFirst()) to find the first child with a given characteristics (something in the middle of the find() and children() functions. For instance, given this markup: <div id="start"> <div> <span>Hello world</span> <ul class="valid-result"> ... </ul> <ul class="valid-result"> <li> <ul class="not-a-result"> ... </ul> </li> </ul> <div> <ul class="valid-result"> ... </ul> </div> </div> </div> If you ask for $("#start").findFirst('ul') it should return all ul lists that I have tagged with the valid-result class, but not the ul with class not-a-result. It is, this function has to find the first elements that matches with a given selector, but not the inner elements that match this selector. This is the first time I try to code a Jquery function, and what I've already read doesn't helps me too much with this. The function I have developed is this: jQuery.fn.findFirst = function (sel) { return this.map(function() { return $(this).children().map(function() { if ($(this).is(sel)) { return $(this); } else { return $(this).findFirst(sel); } }); }); } It works in the sense it tries to return the expected result, but the format it returns the result is very rare for me. I suppose the problem is something I don't understand about Jquery. Here you have the JFiddle where I'm testing. EDIT The expected result after $("#start").findFirst('ul') is a set with all UL that have the class 'valid-result' BUT it's not possible to use this class because it doesn't exist in a real case (it's just to try to explain the result). This is not equivalent to first(), because first returns only one element!

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  • jQuery class adding and removing with click and mouseleave

    - by danixd
    I just want to control a div by toggling a class on click, as well as removing it when the mouse leaves the div. I had it working with mouseout, but when I entered over a child element, the mouseOut triggered, so I know I need to use mouseleave. I am just unsure how incorporate telling jQuery the mouse has entered. Yes I am new to this! Here is my code: $(function(){ $('.main').click(function() { $(this).toggleClass('activated'); }); }); $(function(){ $('.main').mouseleave(function() { $(this).removeClass('activated'); }); });

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  • How to use keyword this in a mouse wrapper in right context in Javascript?

    - by MartyIX
    Hi, I'm trying to write a simple wrapper for mouse behaviour. This is my current code: function MouseWrapper() { this.mouseDown = 0; this.OnMouseDownEvent = null; this.OnMouseUpEvent = null; document.body.onmousedown = this.OnMouseDown; document.body.onmouseup = this.OnMouseUp; } MouseWrapper.prototype.Subscribe = function (eventName, fn) { // Subscribe a function to the event if (eventName == 'MouseDown') { this.OnMouseDownEvent = fn; } else if (eventName == 'MouseUp') { this.OnMouseUpEvent = fn; } else { alert('Subscribe: Unknown event.'); } } MouseWrapper.prototype.OnMouseDown = function () { this.mouseDown = 1; // Fire event $.dump(this.OnMouseDownEvent); if (this.OnMouseDownEvent != null) { alert('test'); this.OnMouseDownEvent(); } } MouseWrapper.prototype.OnMouseUp = function () { this.mouseDown = 0; // Fire event if (this.OnMouseUpEvent != null) { this.OnMouseUpEvent(); } } From what I gathered it seems that in MouseWrapper.prototype.OnMouseUp and MouseWrapper.prototype.OnMouseDown the keyword "this" doesn't mean current instance of MouseWrapper but something else. And it makes sense that it doesn't point to my instance but how to solve the problem? I want to solve the problem properly I don't want to use something dirty. My thinking: * use a singleton pattern (mouse is only one after all) * pass somehow my instance to OnMouseDown/Up - how? Thank you for help!

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  • rewrite rule for codeigniter

    - by John
    this is my controller in CI class Welcome extends Controller { function Welcome() { parent::Controller(); } function index() { } function bil($model='') { } I want to do a rewrite so that http://example.com/index.php/welcome/bil/model becomes http://example.com/model in my htaccess I have RewriteBase / RewriteCond $1 !^(index\.php|images|robots\.txt) RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ /index.php/welcome/$1 [L] #RewriteRule ^(.*)$ /index.php/welcome/bil/$1 [L] I thought it should be as easy as removing the /index.php/welcome/ part but when I uncomment the last line it get 500 internal server error

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  • how to use trigger in Jquery to pass parameter data as well as control (this)

    - by Shantanu Gupta
    I am trying to use same validation funtion for all my controls. But I dont know much in jquery and not been able to pass event handler to the trigger. I want to pass textbox id to my custom function. How can i do this <script src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#txtFirstName").bind('focusout', function() { $(this).trigger("customblurfocus",[$(this).val(), $(this).val() + " Required !", "Ok !"]); } ); $(this).bind('customblurfocus',function(defaultInputValue,ErrorMessage,ValidMessage) {alert($(this).val()); if($(this).val()=="" || $(this).val()==defaultInputValue) { $(this).val(defaultInputValue); $(this).siblings("span[id*='error']").toggleClass("error_set").text(ErrorMessage).fadeOut(3000); } else { $(this).siblings("span[id*='error']").toggleClass("error_ok").text(ValidMessage).show(1000); } } ); }); </script>

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  • Passing data between Drupal module callback, preprocess and template

    - by rob5408
    I've create a module called finder that I want to take parameters from a url, crunch them and then display results via a tpl file. here's the relevant functions... function finder_menu() { $items = array(); $items['finder'] = array( 'page callback' => 'finder_view', 'access callback' => TRUE, ); return $items; } function finder_theme($existing, $type, $theme, $path) { return array( 'finder_view' => array( 'variables' => array('providers' => null), 'template' => 'results', ), ); } function finder_preprocess_finder_view(&$variables) { // put my data into $variables } function finder_view($zipcode = null) { // Get Providers from Zipcode return theme('finder_view', $providers); } Now I know finder_view is being called. I also know finder_preprocess_finder_view is being called. Finally, I know that result.tpl.php is being used to output. But I cannot wrap my head around how to do meaningful work in the callback, somehow make that data available in the preprocessor to add to "variables" so that i can access in the tpl file. in a situation where you are using a tpl file is the callback even useful for anything? I've done this in the past where the callback does all the work and passes to a theming function, but i want to use a file for output instead this time. Thanks...

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  • Making all variables accessible to namespace

    - by Gökhan Sever
    Hello, Say I have a simple function: def myfunc(): a = 4.2 b = 5.5 ... many similar variables ... I use this function one time only and I am wondering what is the easiest way to make all the variables inside the function accessible to my main name-space. Do I have to declare global for each item? or any other suggested methods? Thanks.

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  • Visual Studio 2010 haunted keyboard

    - by Ryan
    It seems the haunted keyboard is back in VS2010 ... after working on a web application for a short while I find that some keys just don't work, or are behaving like certain keys are stuck. This is only in VS, and I am definitely not triggering any keyboard changes in VS or Windows (I have disabled that in Windows) and I have reset my environment settings several times. Aargh! This is so frustrating ... anyone else getting this problem? Is there a solution?

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  • Delphi constants and references

    - by Sambatyon
    I want to pass constant references to functions in delphi, so I am sure that the referenced object won't change and to save time and memory. So I want to declare a function like function foo(var const Value : Bar) : Boolean; however this is not allowed. I thought constant values would be automatically sent as references. However I found out that it is not the case (getting the address of an object before sending it to the function gives me $12F50C and the address of the same object inside the function is $12F564) What can I do to send constant references?

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  • KnockoutJS - creating object doesn't work

    - by Kiwanax
    I'm doing a navigation list with menus and submenus. I have the following structure: function Menu(navigation) { this.NavigationUrl = ko.observable(navigation.NavigationUrl); this.NavigationTitle = ko.observable(navigation.NavigationTitle); this.NavigationDescription = ko.observable(navigation.NavigationDescription); var mappedChildren = ko.utils.arrayMap(navigation.Children, function (child) { return new Menu(child); }); this.Children = ko.observableArray(mappedChildren); } function DashboardViewModel() { var self = this; self.LoggedUser = ko.observable(""); self.Navigations = ko.observableArray([]); $.get('/Home/DashboardDependencies', {}, function (result) { self.LoggedUser(result.LoggedUser); var mappedNavigations = ko.utils.arrayMap(result.Navigations, function (item) { var menu = new Menu(item); // When I alert item, the result appears properly: // { "NavigationTitle": "blah", "NavigationDescription": "bleh" [...] } alert(JSON.stringify(item)); // But when I alert the new menu object, the result doesn't appear: // Just: "{}" alert(JSON.stringify(menu)); return menu; }); self.Navigations = mappedNavigations; }); } ko.applyBindings(new DashboardViewModel()); So, check it out. When I try to alert the item variable, the result appears properly. When I try to alert the new Menu object, the result just show {}. Why this' happening? Thank you all for the help!

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  • PHP - JSON Steam API query

    - by Hunter
    First time using "JSON" and I've just been working away at my dissertation and I'm integrating a few features from the steam API.. now I'm a little bit confused as to how to create arrays. function test_steamAPI() { $api = ('http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key='.get_Steam_api().'&steamids=76561197960435530'); $test = decode_url($api); var_dump($test['response']['players'][0]['personaname']['steamid']); } //Function to decode and return the data. function decode_url($url) { $decodeURL = $url; $data = file_get_contents($url); $data_output = json_decode($data, true); return $data_output; } So ea I've wrote a simple method to decode Json as I'll be doing a fair bit.. But just wondering the best way to print out arrays.. I can't for the life of me get it to print more than 1 element without it retunring an error e.g. Warning: Illegal string offset 'steamid' in /opt/lampp/htdocs/lan/lan-includes/scripts/class.steam.php on line 48 string(1) "R" So I can print one element, and if I add another it returns errors. EDIT -- Thanks for help, So this was my solution: function test_steamAPI() { $api = ('http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key='.get_Steam_api().'&steamids=76561197960435530,76561197960435530'); $data = decode_url($api); foreach($data ['response']['players'] as $player) { echo "Steam id:" . $player['steamid'] . "\n"; echo "Community visibility :" . $player['communityvisibilitystate'] . "\n"; echo "Player profile" . $player['profileurl'] ."\n"; } } //Function to decode and return the data. function decode_url($url) { $decodeURL = $url; $json = file_get_contents($decodeURL); $data_output = json_decode($json, true); return $data_output; } Worked this out by taking a look at the data.. and a couple json examples, this returns an array based on the Steam API URL (It works for multiple queries.... just FYI) and you can insert loops inside for items etc.. (if anyone searches for this).

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  • Global variables in Python

    - by rejinacm
    A global variable created in one function cannot be used in another function directly. Instead I need to store the global variable in a local variable of the function which needs its access. Am I correct? Why is it so?

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  • Why do I see MS jQuery samples use `$(domReady); `?

    - by Atomiton
    I don't know if anyone ELSE has noticed this, but I noticed the jQuery samples I see on MS tend to use a different format: <script type="text/javascript"> $( domReady ); function domReady() { $('#btn').click( showMessage ); } function showMessage() { $('#message').fadeIn('slow'); } </script> Isn't this the same as: $(document).ready( function() { $('#btn').click( showMessage ); function showMessage() { $('#message').fadeIn('slow'); } }); Is there any advantage of using one syntax over the other? I will admit, the MS way does look cleaner.

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  • how to send parameters to a web Services via SOAP?

    - by Alejandra Meraz
    Before I start: I'm programming for Iphone, using objective C. I have already implemented a call to a web service function using NSURLRequest and NSURLConnection and SOAP. The function then returns a XML with the info I need. The code is as follows: NSString *soapMessage = [NSString stringWithFormat: @"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\">\n" "<soap:Body>\n" "<function xmlns=\"http://tempuri.org/\" />\n" "</soap:Body>\n" "</soap:Envelope>\n"]; NSURL *url = [NSURL URLWithString:@"http://myHost.com/myWebService/service.asmx"]; //the url to the WSDL NsMutableURLRequest theRequest = [[NSMutableURLRequest alloc] initWithURL:url]; NSString *msgLength = [NSString stringWithFormat:@"%d",[soapMessage length]]; [theRequest addValue:@"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [theRequest addValue:msgLength forHTTPHeaderField:@"Content-Lenght"]; [theRequest setHTTPMethod:@"POST"]; [theRequest addValue:@"myhost.com" forHTTPHeaderField:@"Host"]; [theRequest addValue:@"http://tempuri.org/function" forHTTPHeaderField:@"SOAPAction"]; [theRequest setHTTPBody:[soapMessage dataUsingEncoding:NSUTF8StringEncoding]]; theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; I basically copy and modified the soap request the web service gave as an example. i also implemented the methods didRecieveResponse didRecieveAuthenticationChallenge didRecievedData didFailWithError connectionDidFinishLoading. And it works perfectly. Now I need to send 2 parameters to the function: "location" and "module". I tried modifying the soapMessage like this: NSString *soapMessage = [NSString stringWithFormat: @"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\">\n" "<soap:Body xmlns=\"http://tempuri.org/\" />\n" "<m:GetMonitorList>\n" "<m:location>USA</m:location>\n" "<m:module>DEVELOPMENT</m:module>\n" "</m:GetMonitorList>\n" "</soap:Body>\n" "</soap:Envelope>\n"]; But is not working...any thoughts how should I modify it? Extra info: it seems to be working... kind of. But the webservice return nothing. During the connection, the method didReceiveResponse execute once and the didFinishLoading method executes as well. But not even once the method didReceiveData. I wonder if, even though there is no USA locations, it will still send at least something? is there a way to know which are the parameters the function is waiting for? I don't have access to the source of the webservice but i can access the WSDL.

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  • How do i get the screen to pause?

    - by Dakota
    So im learning c++ and i was given this example and i wanted to run it. But i cannot get it to stay up, unless i change it. How do i get Microsoft visual 2010 to keep up the screen when it gets to the end of the program after I release it? include using namespace std; int area(int length, int width); /* function declaration */ /* MAIN PROGRAM: */ int main() { int this_length, this_width; cout << "Enter the length: "; /* <--- line 9 */ cin >> this_length; cout << "Enter the width: "; cin >> this_width; cout << "\n"; /* <--- line 13 */ cout << "The area of a " << this_length << "x" << this_width; cout << " rectangle is " << area(this_length, this_width); return 0; } /* END OF MAIN PROGRAM */ /* FUNCTION TO CALCULATE AREA: */ int area(int length, int width) /* start of function definition */ { int number; number = length * width; return number; } /* end of function definition */ /* END OF FUNCTION */

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  • audio onprogress in chrome not working

    - by user351709
    Hi I am having a problem getting onprogress event for the audio tag working on chrome. it seems to work on fire fox. http://www.scottandrew.com/pub/html5audioplayer/ works on chrome but there is no progress bar update. When I copy the code and change the src to a .wav file and run it on fire fox it works perfectly. <style type="text/css"> #content { clear:both; width:60%; } .player_control { float:left; margin-right:5px; height: 20px; } #player { height:22px; } #duration { width:400px; height:15px; border: 2px solid #50b; } #duration_background { width:400px; height:15px; background-color:#ddd; } #duration_bar { width:0px; height:13px; background-color:#bbd; } #loader { width:0px; height:2px; } .style1 { height: 35px; } </style> <script type="text/javascript"> var audio_duration; var audio_player; function pageLoaded() { audio_player = $("#aplayer").get(0); //get the duration audio_duration = audio_player.duration; $('#totalTime').text(formatTimeSeconds(audio_player.duration)); //set the volume } function update(){ //get the duration of the player dur = audio_player.duration; time = audio_player.currentTime; fraction = time/dur; percent = (fraction*100); wrapper = document.getElementById("duration_background"); new_width = wrapper.offsetWidth*fraction; document.getElementById("duration_bar").style.width = new_width + "px"; $('#currentTime').text(formatTimeSeconds(audio_player.currentTime)); $('#totalTime').text(formatTimeSeconds(audio_player.duration)); } function formatTimeSeconds(time) { var minutes = Math.floor(time / 60); var seconds = "0" + (Math.floor(time) - (minutes * 60)).toString(); if (isNaN(minutes) || isNaN(seconds)) { return "0:00"; } var Strseconds = seconds.substr(seconds.length - 2); return minutes + ":" + Strseconds; } function playClicked(element){ //get the state of the player if(audio_player.paused) { audio_player.play(); newdisplay = "||"; }else{ audio_player.pause(); newdisplay = ">"; } $('#totalTime').text(formatTimeSeconds(audio_player.duration)); element.value = newdisplay; } function trackEnded(){ //reset the playControl to 'play' document.getElementById("playControl").value=">"; } function durationClicked(event){ //get the position of the event clientX = event.clientX; left = event.currentTarget.offsetLeft; clickoffset = clientX - left; percent = clickoffset/event.currentTarget.offsetWidth; duration_seek = percent*audio_duration; document.getElementById("aplayer").currentTime=duration_seek; } function Progress(evt){ $('#progress').val(Math.round(evt.loaded / evt.total * 100)); var width = $('#duration_background').css('width') $('#loader').css('width', evt.loaded / evt.total * width.replace("px","")); } function getPosition(name) { var obj = document.getElementById(name); var topValue = 0, leftValue = 0; while (obj) { leftValue += obj.offsetLeft; obj = obj.offsetParent; } finalvalue = leftValue; return finalvalue; } function SetValues() { var xPos = xMousePos; var divPos = getPosition("duration_background"); var divWidth = xPos - divPos; var Totalwidth = $('#duration_background').css('width').replace("px","") audio_player.currentTime = divWidth / Totalwidth * audio_duration; $('#duration_bar').css('width', divWidth); } </script> </head> <script type="text/javascript" src="js/MousePosition.js" ></script> <body onLoad="pageLoaded();"> <table> <tr> <td valign="bottom"><input id="playButton" type="button" onClick="playClicked(this);" value=">"/></td> <td colspan="2" class="style1" valign="bottom"> <div id='player'> <div id="duration" class='player_control' > <div id="duration_background" onClick="SetValues();"> <div id="loader" style="background-color: #00FF00; width: 0px;"></div> <div id="duration_bar" class="duration_bar"></div> </div> </div> </div> </td> </tr> <tr> <td> </td> <td> <span id="currentTime">0:00</span> </td> <td align="right" > <span id="totalTime">0:00</span> </td> </tr> </table> <audio id='aplayer' src='<%=getDownloadLink() %>' type="audio/ogg; codecs=vorbis" onProgress="Progress(event);" onTimeUpdate="update();" onEnded="trackEnded();" > <b>Your browser does not support the <code>audio</code> element. </b> </audio> </body>

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  • Problem Passing Variable to Submit Form in Firefox

    - by George
    In the following example, I have a link that sends a variable to a function which checks if the variable is true and, if so, submits a form on the page. This has been tested and works in IE, Safari, and Chrome, but not Firefox. Trying to figure out what's wrong in Firefox. The function which checks 'action' and then submits form 'login' : function submit(action) { if (action == "submit") { document.login.submit(); } } Link to pass action variable and submit form: <a href="javascript:submit('submit');">SEND FORM</a> When I remove the check and just have the following, it works fine in Firefox: function submit() { document.login.submit(); } <a href="javascript:submit();">SEND FORM</a>

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  • Can't get values from Sqlite DB using query

    - by Sana Joseph
    I used sqlite to populate a DB with some Tables in it. I made a function at another javascript page that executes the database & selects some values from the table. Javascript: function GetSubjectsFromDB() { tx.executeSql('SELECT * FROM Subjects', [], queryNSuccess, errorCB); } function queryNSuccess(tx, results) { alert("Query Success"); console.log("Returned rows = " + results.rows.length); if (!results.rowsAffected) { console.log('No rows affected!'); return false; } console.log("Last inserted row ID = " + results.insertId); } function errorCB(err) { alert("Error processing SQL: "+err.code); } Is there some problem with this line ? tx.executeSql('SELECT * FROM Subjects', [], queryNSuccess, errorCB); The queryNSuccess isn't called, neither is the errorCB so I don't know what's wrong.

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