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  • System.InvalidOperationException in Output Window

    - by user318068
    I constantly get the following message in my output/debug windows. The app doesn't crash but I was wondering what the deal with it is: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll my code :sol.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Sol { public LinkedList<int> tower1 = new LinkedList<int>(); public LinkedList<int> tower2 = new LinkedList<int>(); public LinkedList<int> tower3 = new LinkedList<int>(); public static LinkedList<string> BFS = new LinkedList<string>(); public static LinkedList<string> DFS = new LinkedList<string>(); public static LinkedList<string> IDS = new LinkedList<string>(); public int depth; public LinkedList<Sol> neighbors; public Sol() { } public Sol(LinkedList<int> tower1, LinkedList<int> tower2, LinkedList<int> tower3) { this.tower1 = tower1; this.tower2 = tower2; this.tower3 = tower3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.tower1.Count != 0) { if (neighbor1.tower2.Count != 0) { if (neighbor1.tower1.First.Value < neighbor1.tower2.First.Value) { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } } else { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } if (neighbor2.tower3.Count != 0) { if (neighbor2.tower1.First.Value < neighbor2.tower3.First.Value) { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } else { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } //------------- if (temp.tower2.Count != 0) { if (neighbor3.tower1.Count != 0) { if (neighbor3.tower2.First.Value < neighbor3.tower1.First.Value) { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } } else { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } if (neighbor4.tower3.Count != 0) { if (neighbor4.tower2.First.Value < neighbor4.tower3.First.Value) { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } else { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } //------------------------ if (temp.tower3.Count() != 0) { if (neighbor5.tower1.Count() != 0) { if (neighbor5.tower3.ElementAtOrDefault(0) < neighbor5.tower1.ElementAtOrDefault(0)) { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } } else { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } if (neighbor6.tower2.Count() != 0) { if (neighbor6.tower3.ElementAtOrDefault(0) < neighbor6.tower2.ElementAtOrDefault(0)) { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } else { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } } public override string ToString() { string str; str = "tower1" + tower1.ToString() + " tower2" + tower2.ToString() + " tower3" + tower3.ToString(); return str; } public Sol copy() { Sol So; LinkedList<int> l1 = new LinkedList<int>(); LinkedList<int> l2 = new LinkedList<int>(); LinkedList<int> l3 = new LinkedList<int>(); for (int i = 0; i <= this.tower1.Count() - 1; i++) { l1.AddLast(tower1.ElementAt(i)); } for (int i = 0; i <= this.tower2.Count - 1; i++) { l2.AddLast(tower2.ElementAt(i)); } for (int i = 0; i <= this.tower3.Count - 1; i++) { l3.AddLast(tower3.ElementAt(i)); } So = new Sol(l1, l2, l3); return So; } public bool Equals(Sol sol) { if (this.tower1.Equals(sol.tower1) & this.tower2.Equals(sol.tower2) & this.tower3.Equals(sol.tower3)) return true; return false; } public virtual bool containedin(Stack<Sol> vec) { bool found = false; for (int i = 0; i <= vec.Count - 1; i++) { if (vec.ElementAt(i).tower1.Equals(this.tower1) && vec.ElementAt(i).tower2.Equals(this.tower2) && vec.ElementAt(i).tower3.Equals(this.tower3)) { found = true; break; } } return found; } public virtual bool breadthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); BFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; BFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = (sol.depth + 1); nextStack.Push(neighbor); } } } } return found; } public virtual bool depthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { //Dequeue next State for comparison //And add it 2 list of traversed States Sol sol = nextStack.Pop(); DFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; DFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } } } } return found; } public virtual bool iterativedeepening(Sol start, Sol goal) { bool found = false; for (int level = 0; ; level++) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); IDS.AddFirst("poped State:" + sol.ToString() + "Level" + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; IDS.AddFirst("Goal:" + sol.ToString()); break; } else if (sol.depth < level) { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } //end if } //end for each } //end else if } // end while if (found == true) break; } // end for return found; } } } Just wondering if I may be doing something wrong somewhere or something.

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  • Weird generics compile error.

    - by Jouke van der Maas
    I have two classes, a base class and a child class. In the base class i define a generic virtual method: protected virtual Bar Foo<T() where T : Bar {} Then in my child class i try to do this: protected override BarChild Foo() // BarChild inherits Bar { return base.Bar<T as BarChild() } Visual studio gives this weird error: The type 'T' cannot be used as type parameter 'T' in the generic type or method 'Foo()'. There is no boxing conversion or type parameter conversion from 'T' to 'Bar'. Repeating the where clause on the child's override also gives an error: Constraints for override and explicit interface implementation methods are inherited from the base method, so they cannot be specified directly So what am i doing wrong here?

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  • Using CallExternalMethodActivity/HandleExternalEventActivity in StateMachine

    - by AngrySpade
    I'm attempting to make a StateMachine execute some database action between states. So I have a "starting" state that uses CallExternalMethodActivity to call a "BeginExecuteNonQuery" function on an class decorated with ExternalDataExchangeAttribute. After that it uses a SetStateActivity to change to an "ending" state. The "ending" state uses a HandleExternalEventActivity to listen to a "EndExecuteNonQuery" event. I can step through the local service, into the "BeginExecuteNonQuery" function. The problem is that the "EndExecuteNonQuery" is null. public class FailoverWorkflowController : IFailoverWorkflowController { private readonly WorkflowRuntime workflowRuntime; private readonly FailoverWorkflowControlService failoverWorkflowControlService; private readonly DatabaseControlService databaseControlService; public FailoverWorkflowController() { workflowRuntime = new WorkflowRuntime(); workflowRuntime.WorkflowCompleted += workflowRuntime_WorkflowCompleted; workflowRuntime.WorkflowTerminated += workflowRuntime_WorkflowTerminated; ExternalDataExchangeService dataExchangeService = new ExternalDataExchangeService(); workflowRuntime.AddService(dataExchangeService); databaseControlService = new DatabaseControlService(); workflowRuntime.AddService(databaseControlService); workflowRuntime.StartRuntime(); } ... } ... public void BeginExecuteNonQuery(string command) { Guid workflowInstanceID = WorkflowEnvironment.WorkflowInstanceId; ThreadPool.QueueUserWorkItem(delegate(object state) { try { int result = ExecuteNonQuery((string)state); EndExecuteNonQuery(null, new ExecuteNonQueryResultEventArgs(workflowInstanceID, result)); } catch (Exception exception) { EndExecuteNonQuery(null, new ExecuteNonQueryResultEventArgs(workflowInstanceID, exception)); } }, command); } What am I doing wrong with my implementation? -Stan

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  • Question about the Cloneable interface and the exception that should be thrown

    - by Nazgulled
    Hi, The Java documentation says: A class implements the Cloneable interface to indicate to the Object.clone() method that it is legal for that method to make a field-for-field copy of instances of that class. Invoking Object's clone method on an instance that does not implement the Cloneable interface results in the exception CloneNotSupportedException being thrown. By convention, classes that implement this interface should override Object.clone (which is protected) with a public method. See Object.clone() for details on overriding this method. Note that this interface does not contain the clone method. Therefore, it is not possible to clone an object merely by virtue of the fact that it implements this interface. Even if the clone method is invoked reflectively, there is no guarantee that it will succeed. And I have this UserProfile class: public class UserProfile implements Cloneable { private String name; private int ssn; private String address; public UserProfile(String name, int ssn, String address) { this.name = name; this.ssn = ssn; this.address = address; } public UserProfile(UserProfile user) { this.name = user.getName(); this.ssn = user.getSSN(); this.address = user.getAddress(); } // get methods here... @Override public UserProfile clone() { return new UserProfile(this); } } And for testing porpuses, I do this in main(): UserProfile up1 = new UserProfile("User", 123, "Street"); UserProfile up2 = up1.clone(); So far, no problems compiling/running. Now, per my understanding of the documentation, removing implements Cloneable from the UserProfile class should throw an exception in up1.clone() call, but it doesn't. I've read around here that the Cloneable interface is broken but I don't really know what that means. Am I missing something?

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  • Should Application_End fire on an automatic App Pool Recycle?

    - by Laramie
    I have read this, this, this and this plus a dozen other posts/blogs. I have an ASP.Net app in shared hosting that is frequently recycling. We use NLog and have the following code in global.asax void Application_Start(object sender, EventArgs e) { NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug("\r\n\r\nAPPLICATION STARTING\r\n\r\n"); } protected void Application_OnEnd(Object sender, EventArgs e) { NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug("\r\n\r\nAPPLICATION_OnEnd\r\n\r\n"); } void Application_End(object sender, EventArgs e) { HttpRuntime runtime = (HttpRuntime)typeof(System.Web.HttpRuntime).InvokeMember("_theRuntime", BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.GetField, null, null, null); if (runtime == null) return; string shutDownMessage = (string)runtime.GetType().InvokeMember("_shutDownMessage", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField, null, runtime, null); string shutDownStack = (string)runtime.GetType().InvokeMember("_shutDownStack", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField, null, runtime, null); ApplicationShutdownReason shutdownReason = System.Web.Hosting.HostingEnvironment.ShutdownReason; NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug(String.Format("\r\n\r\nAPPLICATION END\r\n\r\n_shutDownReason = {2}\r\n\r\n _shutDownMessage = {0}\r\n\r\n_shutDownStack = {1}\r\n\r\n", shutDownMessage, shutDownStack, shutdownReason)); } void Application_Error(object sender, EventArgs e) { NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger(); logger.Debug("\r\n\r\nApplication_Error\r\n\r\n"); } Our log file is littered with "APPLICATION STARTING" entries, but neither Application_OnEnd, Application_End, nor Application_Error are ever fired during these spontaneous restarts. I know they are working because there are entries for touching the web.config or /bin files. We also ran a memory overload test and can trigger an OutOfMemoryException which is caught in Application_Error. We are trying to determine whether the virtual memory limit is causing the recycling. We have added GC.GetTotalMemory(false) throughout the code, but this is for all of .Net, not just our App´s pool, correct? We've also tried var oPerfCounter = new PerformanceCounter(); oPerfCounter.CategoryName = "Process"; oPerfCounter.CounterName = "Virtual Bytes"; oPerfCounter.InstanceName = "iisExpress"; logger.Debug("Virtual Bytes: " + oPerfCounter.RawValue + " bytes"); but don't have permission in shared hosting. I've monitored the app on a dev server with the same requests that caused the recycles in production with ANTS Memory Profiler attached and can't seem to find a culprit. We have also run it with a debugger attached in dev to check for uncaught exceptions in spawned threads that might cause the app to abort. My questions are these: How can I effectively monitor memory usage in shared hosting to tell how much my application is consuming prior to an application recycle? Why are the Application_[End/OnEnd/Error] handlers in global.asax not being called? How else can I determine what is causing these recycles? Thanks.

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  • Disable Painting of the VScrollbar in a System.Windows.Forms.RichTextBox

    - by SchlaWiener
    I have a custom control inherited from RichTextBox. This control has the ability to "disable" rich text editing. I achive this by just setting the Rtf property to the text property during the TextChanged event. this is how my code looks like: private bool lockTextChanged; void RichTextBox_TextChanged(object sender, EventArgs e) { // prevent StackOverflowException if (lockTextChanged) return; // remember current position int rtbstart = rtb.SelectionStart; int len = rtb.SelectionLength; // prevent painting rtb.SuspendLayout(); // set the text property to remove the entire formatting. lockTextChanged = true; rtb.Text = rtb.Text; rtb.Select(rtbstart, len); lockTextChanged = false; rtb.ResumeLayout(true); } That worked well. However in a large text with like 200 lines the controls jitters (you see the first lines of text for the wink). To prevent that from happening I filter the WM_PAINT between SuspendLayout() and ResumeLayout() private bool layoutSuspended; public new void SuspendLayout() { layoutSuspended = true; base.SuspendLayout(); } public new void ResumeLayout() { layoutSuspended = false; base.ResumeLayout(); } public new void ResumeLayout(bool performLayout) { layoutSuspended = false; base.ResumeLayout(performLayout); } private const int WM_PAINT = 0x000F; protected override void WndProc(ref System.Windows.Forms.Message m) { if (!(m.Msg == WM_PAINT && layoutSuspended)) base.WndProc(ref m); } that did the trick, the RichTextBox isn't jittering anymoe. That's what I wanted to achive, except one thing: The scrollbar is still jittering everytime I type text to my control. Now my question: Does anyone have a clue for me how to prevent the scrollbar from redrawing during Suspend/Resume Layout?

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  • what dataprovider in flex (aside from ArrayCollection) will work for single, non-repeating XML nodes

    - by Rees
    hello, i asked this question before but haven't been able to get an answer.. i get the following error when i retrieve an XML that only has 1 node (no repeating nodes) from a PHP page and i try to store in an ArrayCollection. -When I have MORE than 1 "name" nodes...i do NOT get an error. TypeError: Error #1034: Type Coercion failed: cannot convert "XXXXXX" to mx.collections.ArrayCollection. this error occurs as the line of code: myList= e.result.list.name; I'm using this ArrayCollection as a dataprovider for a Component -is there an alternative I can use that will take BOTH single and repeating nodes as well as work as a dataprovider? Thanks in advance! code: [Bindable] private var myList:ArrayCollection= new ArrayCollection(); private function getList(e:Event):void{ var getStudyLoungesService:HTTPService = new HTTPService(); getStuffService.url = "website.com/asdf.php"; getStuffService.addEventListener(ResultEvent.RESULT, onGetList); getStuffService.send(); } private function onGetList(e:ResultEvent):void{ myList= e.result.list.name; }

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  • How can I use a class with the same name from another namespace in my class?

    - by Beau Simensen
    I have two classes with the same name in different namespaces. I want one of these classes to reference the other class. The reason is that I am migrating to some newer code and I want to update the old code to simply pass through to the newer code. Here is a super basic example: namespace project { namespace legacy { class Content { public: Content(const string& url) : url_(url) { } string url() { return url_; } private: string url_; }; }} // namespace project::legacy; namespace project { namespace current { class Content { public: Content(const string& url) : url_(url) {} string url() { return url_; } private: string url_; }} // namespace project::current; I expected to be able to do the following to project::legacy::Content, but I am having trouble with some linker issues. Is this an issue with how I'm trying to do this, or do I need to look more closely at my project files to see if I have some sort of weird dependency issues? #include "project/current/Content.h" namespace project { namespace legacy { class Content { public: Content(const string& url) : actualContent_(url) { } string url() { return actualContent_.url(); } private: project::current::Content actualContent_; }; }} // namespace project::legacy; The test application compiles fine if I try to reference an instance of project::current::Content but if I try to reference project::current::Content from project::legacy::Content I get an: undefined reference to `project::current::Content::Content(...)` UPDATE As it turns out, this was a GNU Autotoolset issue and was unrelated to the actual topic. Thanks to everyone for their help and suggestions!

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  • In C#, are event handler arguments covariant?

    - by Roger Lipscombe
    Maybe covariant's not the word, but if I have a class that raises an event, with (e.g.) FrobbingEventArgs, am I allowed to handle it with a method that takes EventArgs? Here's some code: class Program { static void Main(string[] args) { Frobber frobber = new Frobber(); frobber.Frobbing += FrobberOnFrobbing; frobber.Frob(); } private static void FrobberOnFrobbing(object sender, EventArgs e) { // Do something interesting. Note that the parameter is 'EventArgs'. } } internal class Frobber { public event EventHandler<FrobbingEventArgs> Frobbing; public event EventHandler<FrobbedEventArgs> Frobbed; public void Frob() { OnFrobbing(); // Frob. OnFrobbed(); } private void OnFrobbing() { var handler = Frobbing; if (handler != null) handler(this, new FrobbingEventArgs()); } private void OnFrobbed() { var handler = Frobbed; if (handler != null) handler(this, new FrobbedEventArgs()); } } internal class FrobbedEventArgs : EventArgs { } internal class FrobbingEventArgs : EventArgs { } The reason I ask is that ReSharper seems to have a problem with (what looks like) the equivalent in XAML, and I'm wondering if it's a bug in ReSharper, or a mistake in my understanding of C#.

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  • How can we call an activity through service in android???

    - by Shalini Singh
    Hi! friends, i am a android developer,,, want to know is it possible to call an activity through background service in android like : import android.app.Service; import android.content.Intent; import android.content.SharedPreferences; import android.media.MediaPlayer; import android.os.Handler; import android.os.IBinder; import android.os.Message; public class background extends Service{ private int timer1; @Override public void onCreate() { // TODO Auto-generated method stub super.onCreate(); SharedPreferences preferences = getSharedPreferences("SaveTime", MODE_PRIVATE); timer1 = preferences.getInt("time", 0); startservice(); } @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } private void startservice() { Handler handler = new Handler(); handler.postDelayed(new Runnable(){ public void run() { mediaPlayerPlay.sendEmptyMessage(0); } }, timer1*60*1000); } private Handler mediaPlayerPlay = new Handler(){ @Override public void handleMessage(Message msg) { try { getApplication(); MediaPlayer mp = new MediaPlayer(); mp = MediaPlayer.create(background.this, R.raw.alarm); mp.start(); } catch(Exception e) { e.printStackTrace(); } super.handleMessage(msg); } }; /* * (non-Javadoc) * * @see android.app.Service#onDestroy() */ @Override public void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); } } i want to call my activity......

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  • Looking for some thoughts on an image printing app

    - by Alex
    Hey All, Im looking for thoughts/advice. I have an upcoming project (all .net) that will require the following: pulls data once a day from an online service provider based on certain criteria. saves data locally for reference and reporting the data thats pulled will be used to create gift cards. So after the data is loaded, a process will run to generate "virtual cards" and send them to a network printer. Once printed, the system will updated the local data recording a successful or failed print. My initial thought was to create a windows service to pull the data...but then I couldnt decide how I was going to put a "virtual card" together and get it to print. Then I considered doing it as a WPF app. I figure that will give me access to the graphics and printing ability. Maybe neither of these are the right direction....Any ideas or thoughts would be greatly appreciated. Alex

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  • compiler warning at C++ template base class

    - by eike
    I get a compiler warning, that I don't understand in that context, when I compile the "Child.cpp" from the following code. (Don't wonder: I stripped off my class declarations to the bare minuum, so the content will not make much sense, but you will see the problem quicker). I get the warning with VS2003 and VS2008 on the highest warning level. The code AbstractClass.h : #include <iostream> template<typename T> class AbstractClass { public: virtual void Cancel(); // { std::cout << "Abstract Cancel" << std::endl; }; virtual void Process() = 0; }; //outside definition. if I comment out this and take the inline //definition like above (currently commented out), I don't get //a compiler warning template<typename T> void AbstractClass<T>::Cancel() { std::cout << "Abstract Cancel" << std::endl; } Child.h : #include "AbstractClass.h" class Child : public AbstractClass<int> { public: virtual void Process(); }; Child.cpp : #include "Child.h" #include <iostream> void Child::Process() { std::cout << "Process" << std::endl; } The warning The class "Child" is derived from "AbstractClass". In "AbstractClass" there's the public method "AbstractClass::Cancel()". If I define the method outside of the class body (like in the code you see), I get the compiler warning... AbstractClass.h(7) : warning C4505: 'AbstractClass::Cancel' : unreferenced local function has been removed with [T=int] ...when I compile "Child.cpp". I do not understand this, because this is a public function and the compiler can't know if I later reference this method or not. And, in the end, I reference this method, because I call it in main.cpp and despite this compiler warning, this method works if I compile and link all files and execute the program: //main.cpp #include <iostream> #include "Child.h" int main() { Child child; child.Cancel(); //works, despite the warning } If I do define the Cancel() function as inline (you see it as out commented code in AbstractClass.h), then I don't get the compiler warning. Of course my program works, but I want to understand this warning or is this just a compiler mistake? Furthermore, if do not implement AbsctractClass as a template class (just for a test purpose in this case) I also don't get the compiler warning...?

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  • IComparable not included when serializing in WCF

    - by djerry
    Hey guys, I have a list i'm filling at server side. It's a list of "User", which implements IComparable. Now when WCF is serializing the data, i guess it's not including the CompareTo method. This is my Object class : [DataContract] public class User : IComparable { private string e164, cn, h323; private int id; private DateTime lastActive; [DataMember] public DateTime LastActive { get { return lastActive; } set { laatstActief = value; } } [DataMember] public int Id { get { return id; } set { id = value; } } [DataMember] public string H323 { get { return h323; } set { h323 = value; } } [DataMember] public string Cn { get { return cn; } set { cn = value; } } [DataMember] public string E164 { get { return e164; } set { e164 = value; } } public User() { } public User(string e164, string cn, string h323, DateTime lastActive) { this.E164 = e164; this.Cn = cn; this.H323 = h323; this.LastActive= lastActive; } [DataMember] public string ToStringExtra { get { if (h323 != "/" && h323 != "") return h323 + " (" + e164 + ")"; return e164; } set { ;} } public override string ToString() { if (Cn.Equals("Trunk Line") || Cn.Equals("")) if (h323.Equals("")) return E164; else return h323; return Cn; } public int CompareTo(object obj) { User user = (User)obj; return user.LastActive.CompareTo(this.LastActive); } } Is it possible to get the CompareTo method to reach the client? Putting [DataMember] isn't the solution as i tried it ( i know...). Thanks in advance.

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  • How to generate a key for a group entity?

    - by user246114
    Hi, I'm trying to make a group entity. Something like: class User { } class UserColor { } ... Key key = new KeyFactory.Builder( User.class.getSimpleName(), username). .addChild(UserColor.class.getSimpleName(), ???).getKey(); I know the unique username up-front to use for the key of the User object. But I just want app engine to generate a random unique value for the key value of the UserColor instance. I think this is described here, but I don't understand their wording: http://code.google.com/appengine/docs/java/datastore/transactions.html To create an object with a system-generated numeric ID and an entity group parent, you must use an entity group parent key field (such as customerKey, above). Assign the key of the parent to the parent key field, then leave the object's key field set to null. When the object is saved, the datastore populates the key field with the complete key, including the entity group parent. and this is their example: @Persistent @Extension(vendorName="datanucleus", key="gae.parent-pk", value="true") private Key customerKey; but I don't understand - should UserColor look like this then?: class UserColor { @Persistent @Extension(vendorName="datanucleus", key="gae.parent-pk", value="true") private Key mKeyParent; @Primary private Key mKey; // leave null } ... Key keyParent = new KeyFactory.Builder( User.class.getSimpleName(), username); UserColor uc = new UserColor(); uc.setKeyParent(keyParent); pm.makePersistent(uc); // now generated for me automatically? is that correct? Using this method, I should be able to use a User and a UserColor object in a transaction together, right? Thanks

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  • Inheritance concept in jpa

    - by megala
    I created one table using Inheritance concept to sore data into google app engine datastore. It contained following coding but it shows error.How to user Inheritance concept.What error in my program Program 1: @Entity @Inheritance(strategy=InheritanceType.JOINED) public class calender { @Id private String EmailId; @Basic private String CalName; @Basic public void setEmailId(String emailId) { EmailId = emailId; } public String getEmailId() { return EmailId; } public void setCalName(String calName) { CalName = calName; } public String getCalName() { return CalName; } public calender(String EmailId,String CalName) { this.EmailId=EmailId; this.CalName=CalName; } } program 2: @Entity public class method { @Id private String method; public void setMethod(String method) { this.method = method; } public String getMethod() { return method; } public method(String method) { this.method=method; } } My constraint is I want ouput like this Calendertable coantain Emailid calenername and method table contain Emailid method How to achive this? thanks inadvance.

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  • [C#] How to use delegate to perform callback between caller and web service helper class?

    - by codemonkie
    I have 2 classes A and B, where they belongs to the same namespace but resides in seperate files namely a.cs and b.cs, where class B essentially is a helper wrapping a web service call as follow: public class A { public A() // constructor { protected static B b = new B(); } private void processResult1(string result) { // come here when result is successful } private void processResult2(string result) { // come here when result is failed } static void main() { b.DoJobHelper(...); } } public class B { private com.nowhere.somewebservice ws; public B() { this.ws = new com.nowhere.somewebservice(); ws.JobCompleted += new JobCompletedEventHandler(OnCompleted); } void OnCompleted(object sender, JobCompletedEventArgs e) { string s; Guid taskID = (Guid)e.UserState; switch (s) { case "Success": // Call processResult1(); break; case "Failed": // Call processResult2(); break; default: break; } } public void DoJobHelper() { Object userState = Guid.NewGuid(); ws.DoJob(..., userState); } } (1) I have seen texts on the net on using delegates for callbacks but failed to apply that to my case. All I want to do is to call the appropriate processResult() method upon OnCompleted() event, but dunno how to and where to declare the delegate: public delegate void CallBack(string s); (2) There is a sender object passed in to OnCompleted() but never used, did I miss anything there? Or how can I make good use of sender? Any helps appreciated.

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  • Having vCam on custom classes instead of the root class.

    - by Hwang
    Maybe some of you guys know bout vCam from http://bryanheisey.com/blog/?page_id=22 I'm trying to have the script running on a custom classes instead of a MovieClip in the library. But after some trying I fail so I stick back to having the MC in the library and load the MC from the project root action-script files. Now it works fine if I run the MC on the root as files, but for more organizing purposes on my action-script files, I was thinking of calling it from a custom classes(where I can control the vCam), then call the custom classes from the root action-script files. But seems like it won't work other than the root action-script files. I'm not sure whether I'm missing any codes between the two custom classes, or its not coded to run that way. If it's not, then its fine too just that I want the things more organize. Or if you have any idea how to 'by-pass' this, please do tell me so. In case you need my code for the 2 classes, here it is: package { import flash.display.MovieClip; import classes.vCamera; public class main extends MovieClip { private var vC2:vCamera = new vCamera(); public function main():void { addChild(vC2) } } } package classes{ import flash.display.MovieClip; import flash.display.Stage; import flash.events.Event; public class vCamera extends MovieClip{ private var vC:vCam = new vCam(); public function vCamera():void{ addEventListener(Event.ADDED_TO_STAGE, add2Stage) } private function add2Stage(event:Event):void{ vC.x=stage.stageWidth/2; vC.y=stage.stageHeight/2; vC.rotation=15; addChild(vC); } } }

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  • Idiomatic default sort using WCF RIA, Entity Framework 4, Silverlight 4?

    - by Duncan Bayne
    I've got two Silverlight 4.0 ComboBoxes; the second displays the children of the entity selected in the first: <ComboBox Name="cmbThings" ItemsSource="{Binding Path=Things,Mode=TwoWay}" DisplayMemberPath="Name" SelectionChanged="CmbThingsSelectionChanged" /> <ComboBox Name="cmbChildThings" ItemsSource="{Binding Path=SelectedThing.ChildThings,Mode=TwoWay}" DisplayMemberPath="Name" /> The code behind the view provides a (simple, hacky) way to databind those ComboBoxes, by loading Entity Framework 4.0 entities through a WCF RIA service: public EntitySet<Thing> Things { get; private set; } public Thing SelectedThing { get; private set; } protected override void OnNavigatedTo(NavigationEventArgs e) { var context = new SortingDomainContext(); context.Load(context.GetThingsQuery()); context.Load(context.GetChildThingsQuery()); Things = context.Things; DataContext = this; } private void CmbThingsSelectionChanged(object sender, SelectionChangedEventArgs e) { SelectedThing = (Thing) cmbThings.SelectedItem; if (PropertyChanged != null) { PropertyChanged.Invoke(this, new PropertyChangedEventArgs("SelectedThing")); } } public event PropertyChangedEventHandler PropertyChanged; What I'd like to do is have both combo boxes sort their contents alphabetically, and I'd like to specify that behaviour in the XAML if at all possible. Could someone please tell me what is the idiomatic way of doing this with the SL4 / EF4 / WCF RIA technology stack?

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  • Setting nested object to null when selected option has empty value

    - by Javi
    Hello, I have a Class which models a User and another which models his country. Something like this: public class User{ private Country country; //other attributes and getter/setters } public class Country{ private Integer id; private String name; //other attributes and getter/setters } I have a Spring form where I have a combobox so the user can select his country or can select the undefined option to indicate he doen't want to provide this information. So I have something like this: <form:select path="country"> <form:option value="">-Select one-</form:option> <form:options items="${countries}" itemLabel="name" itemValue="id"/> </form:select> In my controller I get the autopopulated object with the user information and I want to have country set to null when the "-Select one-" option has been selected. So I have set a initBinder with a custom editor like this: @InitBinder protected void initBinder(WebDataBinder binder) throws ServletException { binder.registerCustomEditor(Country.class, "country", new CustomCountryEditor()); } and my editor do something like this: public class CustomCountryEditor(){ @Override public String getAsText() { //I return the Id of the country } @Override public void setAsText(String str) { //I search in the database for a country with id = new Integer(str) //and set country to that value //or I set country to null in case str == null } } When I submit the form it works because when I have country set to null when I have selected "-Select one-" option or the instance of the country selected. The problem is that when I load the form I have a method like the following one to load the user information. @ModelAttribute("user") public User getUser(){ //loads user from database } The object I get from getUser() has country set to a specific country (not a null value), but in the combobox is not selected any option. I've debugged the application and the CustomCountryEditor works good when setting and getting the text, thoughgetAsText method is called for every item in the list "countries" not only for the "country" field. Any idea? Is there a better way to set null the country object when I select no country option in the combobox? Thanks

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  • WCF service with PHP client - complex type as parameter not working

    - by Matt F
    Hi, I have a WCF service with three methods. Two of the methods return custom types (these work as expected), and the third method takes a custom type as a parameter and returns a boolean. When calling the third method via a PHP soap client it returns an 'Object reference not set to an instance of an object' exception. Example Custom Type: _ Public Class MyClass Private _propertyA As Double <DataMember()> _ Public Property PropertyA() As Double Get Return _propertyA End Get Set(ByVal value As Double) _propertyA = value End Set End Property Private _propertyB As Double <DataMember()> _ Public Property PropertyB() As Double Get Return _propertyB End Get Set(ByVal value As Double) _propertyB = value End Set End Property Private _propertyC As Date <DataMember()> _ Public Property PropertyC() As Date Get Return _propertyC End Get Set(ByVal value As Date) _propertyC = value End Set End Property End Class Method: Public Function Add(ByVal param As MyClass) As Boolean Implements IService1.Add ' ... End Function PHP client call: $client-Add(array('param'=array( 'PropertyA' = 1, 'PropertyB' = 2, 'PropertyC' = "2009-01-01" ))); The WCF service works fine with a .Net client but I'm new to PHP and can't get this to work. Is it possible to create an instance of 'MyClass' in PHP. Any help would be appreciated. Note: I'm using PHP 5 (XAMPP 1.7.0 for Windows). Thanks Matt

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  • What am i doing wrong

    - by Erik Sapir
    I have the following code. I need B class to have a min priority queue of AToTime objects. AToTime have operator, and yet i receive error telling me than there is no operator matching the operands... #include <queue> #include <functional> using namespace std; class B{ //public functions public: B(); virtual ~B(); //private members private: log4cxx::LoggerPtr m_logger; class AToTime { //public functions public: AToTime(const ACE_Time_Value& time, const APtr a) : m_time(time), m_a(a){} bool operator >(const AToTime& other) { return m_time > other.m_time; } //public members - no point using any private members here public: ACE_Time_Value m_time; APtr m_a; }; priority_queue<AToTime, vector<AToTime>, greater<AToTime> > m_myMinHeap; };

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  • GitHub solution for personal repo

    - by Luke Maurer
    So I've got my private SVN repo on my home server, and it has maybe 30 different modules thrown together in it, ranging from abortive throw-away larks to a few endeavors that might actually go somewhere someday. But a recent filesystem failure (BTW, never ever EVER use XFS without a battery-backed hardware RAID) has me spooked and thinking of using a DVCS for all that. I've also just had quite the swig of the Git koolaid, and I've been working with GitHub of late, so that's where I'm looking right now. Of course, it would be silly to shell out major cash for a separate private Git repo for every little project, and I don't want to have to be selective about what I throw up there (I love all my children :-D ), so I'll have to be somewhat creative about this. I can happily use SSH to my home box to use Git the way I've been using SVN, and I'm thinking from there I could amalgamate everything into, say, a big project with 30 submodules, which I then push to GitHub. What'd be a sane way to set this up? Does using submodules sound feasible? How do I sync it all to my private GitHub repo? Cron job? Git hook? I'd love to hear it if anyone's done something similar. I'm not really married to Git or GitHub, so a sufficiently compelling feature of another solution might sway me. But if your answer does involve a different system (especially a different VCS), be advised it'll be a tougher sell :-)

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  • how to show integer values in JComboBox?

    - by Edan
    Hello, I would like to know how to set a JComboBox that contain integers values that I could save. Here is the definitions of values: public class Item { private String itemDesc; private int itemType; public static int ENTREE=0; public static int MAIN_MEAL=1; public static int DESSERT=2; public static int DRINK=3; private float price; int[] itemTypeArray = { ENTREE, MAIN_MEAL, DESSERT, DRINK }; Object[][] data = {{itemDesc, new Integer(itemType), new Float(price)}}; . . . } Now, I want the add a JComboBox that the user will choose 1 of the items (ENTREE, MAIN_MEAL...) and then I could set the number as an Integer. I know that JComboBox need to be something like that: JComboBox combo = new JComboBox(itemTypeArray.values()); JOptionPane.showMessageDialog( null, combo,"Please Enter Item Type", `JOptionPane.QUESTION_MESSAGE);` What am I doing wrong?

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  • In C#, are event handler arguments contravariant?

    - by Roger Lipscombe
    If I have a class that raises an event, with (e.g.) FrobbingEventArgs, am I allowed to handle it with a method that takes EventArgs? Here's some code: class Program { static void Main(string[] args) { Frobber frobber = new Frobber(); frobber.Frobbing += FrobberOnFrobbing; frobber.Frob(); } private static void FrobberOnFrobbing(object sender, EventArgs e) { // Do something interesting. Note that the parameter is 'EventArgs'. } } internal class Frobber { public event EventHandler<FrobbingEventArgs> Frobbing; public event EventHandler<FrobbedEventArgs> Frobbed; public void Frob() { OnFrobbing(); // Frob. OnFrobbed(); } private void OnFrobbing() { var handler = Frobbing; if (handler != null) handler(this, new FrobbingEventArgs()); } private void OnFrobbed() { var handler = Frobbed; if (handler != null) handler(this, new FrobbedEventArgs()); } } internal class FrobbedEventArgs : EventArgs { } internal class FrobbingEventArgs : EventArgs { } The reason I ask is that ReSharper seems to have a problem with (what looks like) the equivalent in XAML, and I'm wondering if it's a bug in ReSharper, or a mistake in my understanding of C#.

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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