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  • Entry level engineer question regarding memory mangement

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the ladder and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question. "Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub)." I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

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  • Is error suppression acceptable in role of logic mechanism?

    - by Rarst
    This came up in code review at work in context of PHP and @ operator. However I want to try keep this in more generic form, since few question about it I found on SO got bogged down in technical specifics. Accessing array field, which is not set, results in error message and is commonly handled by following logic (pseudo code): if field value is set output field value Code in question was doing it like: start ignoring errors output field value stop ignoring errors The reasoning for latter was that it's more compact and readable code in this specific case. I feel that those benefits do not justify misuse (IMO) of language mechanics. Is such code is being "clever" in a bad way? Is discarding possible error (for any reason) acceptable practice over explicitly handling it (even if that leads to more extensive and/or intensive code)? Is it acceptable for programming operators to cross boundaries of intended use (like in this case using error handling for controlling output)? Edit I wanted to keep it more generic, but specific code being discussed was like this: if ( isset($array['field']) ) { echo '<li>' . $array['field'] . '</li>'; } vs the following example: echo '<li>' . @$array['field'] . '</li>';

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  • What is the value of checking in failing unit tests?

    - by Adam W.
    While there are ways of keeping unit tests from being executed, what is the value of checking in failing unit tests? I will use a simple example: Case Sensitivity. The current code is case sensitive. A valid input into the method is "Cat" and it would return an enum of Animal.Cat. However, the desired functionality of the method should not be case sensitive. So if the method described was passed "cat" it could possibly return something like Animal.Null instead of Animal.Cat and the unit test would fail. Though a simple code change would make this work, a more complex issue may take weeks to fix, but identifying the bug with a unit test could be a less complex task. The application currently being analyzed has 4 years of code that "works". However, recent discussions regarding unit tests have found flaws in the code. Some just need explicit implementation documentation (ex. case sensitive or not), or code that does not execute the bug based on how it is currently called. But unit tests can be created executing specific scenarios that will cause the bug to be seen and are valid inputs. What is the value of checking in unit tests that exercise the bug until someone can get around to fixing the code? Should this unit test be flagged with ignore, priority, category etc, to determine whether a build was successful based on tests executed? Eventually the unit test should be created to execute the code once someone fixes it. On one hand it shows that identified bugs have not been fixed. On the other, there could be hundreds of failed unit tests showing up in the logs and weeding through the ones that should fail vs. failures due to a code check-in would be difficult to find.

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  • Weird behavior when using pointers [migrated]

    - by Kinan Al Sarmini
    When I run this code on MS VS C++ 2010: #include <iostream> int main() { const int a = 10; const int *b = &a; int *c = (int *)b; *c = 10000; std::cout << c << " " << &a << std::endl; std::cout << *c << " " << a << " " << *(&a) << std::endl; return 0; } The output is: 0037F784 0037F784 10000 10 10 The motivation for writing that code was this sentence from "The C++ Programming Language" by Stroustrup: "It is possible to explicitly remove the restrictions on a pointer to const by explicit type conversion". I know that trying to modify a constant is conceptually wrong, but I find this result quite weird. Can anyone explain the reason behind it?

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  • OSB, Service Callouts and OQL

    - by Sabha
    Oracle Fusion Middleware customers use Oracle Service Bus (OSB) for virtualizing Service endpoints and implementing stateless service orchestrations. Behind the performance and speed of OSB, there are a couple of key design implementations that can affect application performance and behavior under heavy load. One of the heavily used feature in OSB is the Service Callout pipeline action for message enrichment and invoking multiple services as part of one single orchestration. Overuse of this feature, without understanding its internal implementation, can lead to serious problems. This series will delve into OSB internals, the problem associated with usage of Service Callout under high loads, diagnosing it via thread dump and heap dump analysis using tools like ThreadLogic and OQL (Object Query Language) and resolving it. The first section in the series will mainly cover the threading model used internally by OSB for implementing Route Vs. Service Callouts. The second section of the "OSB, Service Callouts and OQL" blog posting will delve into thread dump analysis of OSB server and detecting threading issues relating to Service Callout and using Heap Dump and OQL to identify the related Proxies and Business services involved. The final section of the series will focus on the corrective action to avoid Service Callout related OSB serer hangs. Before we dive into the solution, we need to briefly discus about Work Managers in WLS. Please refer to the blog posting for more details.

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  • XAML RadControls are out with Q1 2010 SP1

    Our main focus with Q1 2010 SP1 release is the official launch of RadControls for Silverlight 4 RTW. Shortly after the official announcement on April 15th we delivered the natively built suite on Silverlight 4 to empower our clients with the advantages of the new capabilities for developing robust enterprise applications. The suite features support for both Microsoft Visual Studio 2010 and Microsoft SharePoint 2010. With Q1 2010 SP1 we have delivered installations for both Silverlight 3 and Silverlight 4. Well keep the support for Silverlight 3 with full installations until the Q2 2010 release and after that will ship upgrades only with binaries. The binaries for Silverlight 3 will contain only major bug fixes but wont include new features. This support will be discontinued with our Q3 release when we believe the full adoption of VS 2010 and Silverlight 4 will be completed. Another important note regarding the current ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • slow virtualbox guest

    - by ecoologic
    I run a guest ubuntu 12.04 on a host ubuntu 12.04, with virtual box, and the guest is much, much slower than the host (ALT+TAB costs 4-5secs). I had a look around and I found contradicting opinions on virtualbox vs vmware (free), so I taught to keep the former. Both systems are updated, I installed the additions on the guest and I evenly split memory and video memory (64mb) between guest and host. I am running a toshiba m200 laptop with 4GB ram and shared video memory. The host bios does not include a configuration option for machine virtualization. I have 2 cpus and I can't give them both to the vm. Is there anything I overlooked that could solve my problem? Feel free to ask for more info, and thank you for any help. EDIT Idling with the monitor open the (single) guest cpu never gets below 55% and could raise to 80 - 90% just moving the mouse around, opening ff will cause the monitor to run 100% in the guest, while the host shows that both cpus are evenly working around 60%. My cpu is Intel® Core™2 Duo CPU T5450 @ 1.66GHz × 2. If this is not a configuration problem, does it mean my machine is too weak for virtualization?

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  • TFS SQL Deployment Data Script

    - by Greg
    We are using TFS and SQL 2005 (looking to upgrade to SQL 2012 if that makes a difference). We store our database schema in a Visual Studio Database project (VS 2010). When code is released to live we currently use the Visual Studio Database Project to build a script for all our schema changes. The problem we have been getting is having to alter or add to that script to add/fix data for the deployment. For example if we add a new non-nullable column to an existing table we need to populate that column with data during the insert. Other times we may want to create new records in transactional tables (e.g. assign specific users to a new security access). Do Visual Studio Database Projects have a way to store these scripts that only need to be run once and somehow include them in the build? Does it know which scripts need to be run (for example if we are inserting default data we don't want to do that again a second time)? OR Is there a better way to manage these scripts?

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  • MVC: Nasty __o not declared

    - by xamlnotes
    I ran into this little error with MVC where a bunch of errors showed up about  __o  not declared. This was driving me nuts. Then I ran across this link that solved it. http://stackoverflow.com/questions/750902/how-do-i-get-rid-of-o-is-not-declared So, the solution is to put this into the top of the page like VS does for your site.master. <%-- The following line works around an ASP.NET compiler warning --%> <%: ""%> But what about other pages? Lets say you have a view that’s using your site master and that view is throwing this error. Just add the items into the content section where the error occurs like so: <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server"> <%-- The following line works around an ASP.NET compiler warning --%> <%: ""%>   Then add the rest of your code. That seems to fix it and its pretty simple too.

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  • How to convince non-programmer his notions about computers are wrong?

    - by Suma
    Recently I came across a question about 64b on SuperUser for which the accepted answer seemed like a complete nonsense to me. I made two comments pointing out obvious mistakes. To my perplexion, the comments had an effect of the poster of the answer being alienated. I have no idea how could I convince him he is wrong, as he does not seem to understand the basics of the problem. He seems to be mixing concepts like bus size and address size - see the pearl sentence "it will allow you to address all of your RAM because your processor is reading from your RAM in 64 bit words.". The poster asks me to provide proves of my claim by quoting a respectable source, but I have no idea where to find such source, as I doubt anything I would consider relevant would be relevant for him (it would be probably too technical). I think this instance can serve as an illustration of communication problems between programmers and users (and to certain extent even to any expert vs. non-expert communication). How should a programmer handle a communication like this, so that is does not become a useless quarrel?

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  • [EF + Oracle]Object Context

    - by JTorrecilla
    Prologue After EF episodes I and II, we are going to see the Object Context. What is Object Context? It is a class which manages the DB connection, and the different Entities of our model. When Visual Studio creates the EF model, like I explain previously, also generates a Class that extends ObjectContext. ObjectContext provides: - DB connection - Add, update and delete functions. - Object Sets of Entities. - State of Pending Changes. This class will give a function, for each Entity, like  Esta clase va a contar con una función, para cada entidad, del tipo “AddTo{ENTITY}({Entity_Type } value)”, which are going to add a Entity to the related ObjectSet. In addition, it has a property, for each Entity, like “ObjectSet<TEntity> Entity”, does will keep the related record set. It will be filled with the CreateObjectSet<TEntity> function of Base class (ObjectContext). What is an ObjectSet? It is a class that allows us to manage the Entity Set from a Type. It inherits from: · ObjectQuery<TEntity> · IObjectSet<TEntity> · IQueryAble<TEntity · IEnumerable<TEntity · IQueryAble · IEnumerable An ObjectSet is a class property that allows query, insert, delete and update records from a determinate Entity. In following chapters we will see how to query Entities. LazyLoadingEnabled A very important property of the Context is “LazyLoadingEnabled”. This Boolean property lets indicate if the data loading is lazy, in other words, the Object will not be created and query until not be needed. Finally In this post we have seen what the VS generated context is, some of the characteristics, and where to see Entity data. In next chapters we will see, CRUD operations, and how to query ObjectSets.

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  • Nullable types and ?? operator C# [en-US]

    - by ruimachado
    Nullable types vs Non-nullable types   While developing our C# projects its frequent the null comparison operation to avoid null exceptions. This simple operation is mainly coded using the "var x = null" code example inside an if clause. However not all types of variables are nullable, which means that setting a variable to null is not allowed in every cases, it depends on what kind of type are you defining. But what if there was an extension to your non-nullable type that would convert your variable types to nullable? This extension really exists. As I said before in C# you have nullable types which represent all the values of an underlying type, and an additional null value and can be declared easily using "T?", where T is the type of the variable and for example the normal int type cannot be null, so its a non-nullable type, however if you define a "int?" your variable can be null, what you do is convert a non-nullable type to a nullable type. Example: int x=null;     Not allowed     int? x=null;   Allowed     While using nullable types you can check if a variable is null the same way you do it with nullable types:     But what about setting a default value when a certain variable is null?   In this cases the c# .net framework let you set a default value when you try to assign a nullable type to a non-nullable type, using the ?? operator. If you don't use this operator you can still catch the InvalidOperationException which is throw in this cases. For example  without the ?? operator :     Using the ?? operator your code becomes cleaner and more easy to read and you get a bonus, you can set a default value for multiple variables using the ?? in a chain set.     That’s it,   Thanks, Rui Machado rpmachado.wordpress.com

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  • It is inconsiderate to place editor settings inside code files?

    - by Carlos Campderrós
    I know this is kind of a subjective question, but I'm curious if there's any good reason to place (or not place) editor settings inside code files. I'm thinking in vi modelines, but it is possible that this applies to other editors. In short, a vi modeline is a line inside a file that tells vi how to behave (indent with spaces or tabs, set tabwidth to X, autoindent by default or not, ...) that is placed inside a comment, so it won't affect the program/compiler when running. In a .c file it could be similar to // vim: noai:ts=4:sw=4 On one hand, I think this shouldn't be inside the file, as it is an editor setting and so belongs to an editor configuration file or property. On the other hand, for projects involving developers outside one company (that are not imposed an editor/settings) or collaborators on github/bitbucket/... it is an easy way to avoid breaking the code style (tabs vs spaces for example), but only for the ones that use that editor though. I cannot see any powerful enough reason to decide for or against this practice, so I am in doubt of what to do.

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  • How to identify web development benchmarking questions? [closed]

    - by GenericJam
    I am in my final year of college and I have to put forward some sort of thesis for my final year project. The project is a web based attendance system that I am building for the college. I have it about 70% complete in Java. After completing it in Java, the plan is for me to rewrite the server bit in Erlang and then release the bitter rivals in a head to head cage match. The idea being that there is some sort of grounds for comparison. There are a few hurdles along the way, such as me learning Erlang. I understand that a performance comparison like this isn't strictly scientific as there are many factors such as the programmer (myself); the hardware it runs on; etc... but it is meant to be a reasonable comparison of the merits of using Java vs. Erlang for web development. I need help in identifying what the relevant questions are that my project could address. Even though the project scope is fixed, I am trying to shoehorn in some worthwhile scientific inquiries.

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  • Is there a product planning tool that has these specific features? [closed]

    - by acjohnson55
    I am working on a web startup in the early stages, and we are struggling a bit to manage the scope and scheduling of our product. We have loads of high-level features in the pipeline, but we need a good way of scheduling them for release iterations and breaking them into actual tasks that can be scheduled (that could be a separate tool, but integration would be preferred). I would say that our product can be pretty cleanly divided into "aspects", and we want to be able to separate features by the aspect to which they apply. Perhaps most importantly, it should be really simple to create and move features between target release points. We don't have physical space for a war room type setup, so whatever we settle upon should ideally have a cloud-type web interface. Right now, we're using Excel to make a grid of product aspects vs. target releases, and we store features at the intersections. But this is not providing a good way of indexing tasks to those features or being able to move them around. I would much rather have something that automates the grid overview. I'm less interested in something that helps with low-level scheduling than I am in something that is good at organizing the product plan at the long-term, high-level view. Is there a product planning tool out there that matches these specifications?

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  • Separate collision mesh model?

    - by Menno Gouw
    I want to have another go at 3D within XNA. What I have seen from some other games that they just have a separate very low poly model "cage" around the environment model. However I can not find any reference to this. I have not that much experience with XNA 3D either. Is it possible to have this cage within each of my environmental models already? Lets just say I call the mesh within the .FBX wall and col_wall. How would I call to these different meshes within XNA? The player would just have a tight collision cube around. To make it a bit more efficient I will be making divide the map up by cubes and only calculate collision if the player is in it. Question two: I can't find anywhere to do cube vs mesh collision. Is there a method for this? Or perhaps it is possible to build my collision cage out of cubes in the 3D app and on loading of the models in XNA replace them directly by cubes? So I could just do box to box collision which should be very cheap and still give the player the ability to move over ledges on the static models.

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  • By what features and qualities are "free" and "premium" themes differentiated

    - by Sinthia V
    I have a lot of time invested in creating Wordpress templates. I want to release combinations of these templates along with different styles and Fancy Front pages as "Premium Wordpress Themes". What I need to know is what does "Premium" mean? What do people expect of a GPL theme vs. a Premium theme? Are there features that are considered required to be premium? Are there features that are in demand but considered "exceptional" i.e. not part of every premium theme? How can I tell the difference? I have heard tounge-in-cheek answers that say that any theme that makes money is premium, but I mean to ask about what gives an outstanding theme it's quality. Why is it worth more? I am technically able to do many things, but as a lone developer with a family to feed, I can't afford to spend time on features that no one cares about. I have to try to isolate the things that people want. This is serious food and rent to me. How can I get this kind of info so I can make my project successful?

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  • What to do if you find a vulnerability in a competitor's site?

    - by user17610
    While working on a project for my company, I needed to build functionality that allows users to import/export data to/from our competitor's site. While doing this, I discovered a very serious security exploit that could, in short, perform any script on the competitor's website. My natural feeling is to report the issue to them in the spirit of good-will. Exploiting the issue to gain advantage crossed my mind, but I don't want to go down that path. So my question is, would you report a serious vulnerability to your direct competition, in order to help them? Or would you keep your mouth shut? Is there a better way of going about this, perhaps to gain at least some advantage from the fact that I'm helping them by reporting the issue? Update (Clarification): Thanks for all your feedback so far, I appreciate it. Would your answers change if I were to add that the competition in question is a behemoth in the market (hundreds of employees in several continents), and my company only started a few weeks ago (three employees)? It goes without saying, they most definitely will not remember us, and if anything, only realize that their site needs work (which is why we entered this market in the first place). I confess this is one of those moral vs. business toss-ups, but I appreciate all the advice.

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  • What are the advantages to use vector-based fonts over bitmap fonts in (2d) games?

    - by jmp97
    I know that many games are using bitmap fonts. Which are the advantages for vector-based font rendering / manipulation when compared to bitmap fonts and in which scenarios would they matter the most? Prefer a focus on 2d games when answering this question. If relevant, please include examples for games using either approach. Some factors you might consider: amount of text used in the game scaling of text overlaying glyphs and anti-aliasing general rendering quality font colors and styling user interface requirements localisation / unicode text wrapping and formatting cross-platform deployment 2d vs 3d Background: I am developing a simple falling blocks game in 2d, targeted for pc. I would like to add text labels for level, score, and menu buttons. I am using SFML which uses FreeType internally, so vector-based features are easily available for my project. In my view, font sizes in simple games often don't vary, and bitmap fonts should be easier for cross-platform concerns (font-formats and font rendering quality). But I am unsure if I am missing some important points here, especially since I want to polish the looks of the final game.

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  • Information I need to know as a Java Developer [on hold]

    - by Woy
    I'm a java developer. I'm trying to get more knowledge to become a better programmer. I've listed a number of technologies to learn. Instead of what I've listed, what technologies would you suggest to learn as well for a Junior Java Developer? I realize, there's a lot of things to study. Java: - how a garbage collector works - resource management - network programming - TCP/IP HTTP - transactions, - consistency: interfaces, classes collections, hash codes, algorithms, comp. complexity concurrent programming: synchronizing, semafores steam management metability: thread-safety byte code manipulations, reflections, Aspect-Oriented Programming as base to understand frameworks such as Spring etc. Web stack: servlets, filters, socket programming Libraries: JDK, GWT, Apache Commons, Joda-Time, Dependency Injections: Spring, Nano Tools: IDE: very good knowledge - debugger - profiler - web analyzers: Wireshark, firebugs - unit testing SQL/Databases: Basics SELECTing columns from a table Aggregates Part 1: COUNT, SUM, MAX/MIN Aggregates Part 2: DISTINCT, GROUP BY, HAVING + Intermediate JOINs, ANSI-89 and ANSI-92 syntax + UNION vs UNION ALL x NULL handling: COALESCE & Native NULL handling Subqueries: IN, EXISTS, and inline views Subqueries: Correlated ITH syntax: Subquery Factoring/CTE Views Advanced Topics Functions, Stored Procedures, Packages Pivoting data: CASE & PIVOT syntax Hierarchical Queries Cursors: Implicit and Explicit Triggers Dynamic SQL Materialized Views Query Optimization: Indexes Query Optimization: Explain Plans Query Optimization: Profiling Data Modelling: Normal Forms, 1 through 3 Data Modelling: Primary & Foreign Keys Data Modelling: Table Constraints Data Modelling: Link/Corrollary Tables Full Text Searching XML Isolation Levels Entity Relationship Diagrams (ERDs), Logical and Physical Transactions: COMMIT, ROLLBACK, Error Handling

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  • Poll on Entity Framework 4 &ndash; one year on

    - by Eric Nelson
    12 months back (today is March 15th 2010) on the 16th of  March 2009 I created a poll on Entity Framework v1 – the marmite of ORMs? A quick poll…. Entity Framework v1 was getting a mixed reception at the time – I met developers who genuinely hated it and I met developers who were loving the productivity improvements they were seeing. There were definitely issues with v1, too many IMHO. Which is why the product team placed a huge effort on listening to the community to drive the feature set for v2 (which ultimately was named Entity Framework 4 as it ships with .NET 4). I think overall the team have done a great job. It isn’t perfect in .NET 4 (which is why the team are busy on post .NET 4 improvements) but I would happily use it and recommend it for a wide variety of projects – much wider than I would have with v1. I am speaking on EF 4 at www.devweek.com this Wednesday and I thought it would be fun to put a new version of the poll out and see how v4 is being received. Obviously the big difference is we have not yet shipped EF4 vs when I did the original poll on EF1. March 2010 poll – please vote Summary of March 2009 poll – it was a tie between positive and negative Total votes 150 Positive about EF v1 42 (15 + 19 + 8) Negative about EF v1  43 (34 + 9)

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  • You can step over await

    - by Alex Davies
    I’ve just found the coolest feature of VS 2012 by far. I thought that being able to silence an exception from the “exception was thrown” popup was awesome, and the “reload all” button when a project file changes is amazing, but this is way beyond all of that. You can step over awaits when you debug your code!! With F10!!! Ok, so that may not sound such a big deal. You can step over ifs and whiles and no-one is celebrating. But await is different. await actually stops your method, signs up to be notified when a Task is finished,  returns, and resumes your method at some indeterminate point in the future. You could even end up continuing on a completely different thread. All that happens, and all I have to do is press F10. I used to have to painstakingly set a breakpoint on the first line of my callback before stepping over any asynchronous method. Even when we started using async, my mouse would instinctively click the margin every time I wanted to go past an await. And the times I was driven insane by my breakpoint getting hit by some other path of execution I don’t care about. I think this might have been introduced in the VS11 Beta, I’m pretty sure I tried it in the Async CTP in VS2010 and it didn’t work. Now it does! Woop!

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  • Interfaces on an abstract class

    - by insta
    My coworker and I have different opinions on the relationship between base classes and interfaces. I'm of the belief that a class should not implement an interface unless that class can be used when an implementation of the interface is required. In other words, I like to see code like this: interface IFooWorker { void Work(); } abstract class BaseWorker { ... base class behaviors ... public abstract void Work() { } protected string CleanData(string data) { ... } } class DbWorker : BaseWorker, IFooWorker { public void Work() { Repository.AddCleanData(base.CleanData(UI.GetDirtyData())); } } The DbWorker is what gets the IFooWorker interface, because it is an instantiatable implementation of the interface. It completely fulfills the contract. My coworker prefers the nearly identical: interface IFooWorker { void Work(); } abstract class BaseWorker : IFooWorker { ... base class behaviors ... public abstract void Work() { } protected string CleanData(string data) { ... } } class DbWorker : BaseWorker { public void Work() { Repository.AddCleanData(base.CleanData(UI.GetDirtyData())); } } Where the base class gets the interface, and by virtue of this all inheritors of the base class are of that interface as well. This bugs me but I can't come up with concrete reasons why, outside of "the base class cannot stand on its own as an implementation of the interface". What are the pros & cons of his method vs. mine, and why should one be used over another?

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  • What is the value of checking in failing unit tests?

    - by user20194
    While there are ways of keeping unit tests from being executed, what is the value of checking in failing unit tests? I will use a simple example: Case Sensitivity. The current code is case sensitive. A valid input into the method is "Cat" and it would return an enum of Animal.Cat. However, the desired functionality of the method should not be case sensitive. So if the method described was passed "cat" it could possibly return something like Animal.Null instead of Animal.Cat and the unit test would fail. Though a simple code change would make this work, a more complex issue may take weeks to fix, but identifying the bug with a unit test could be a less complex task. The application currently being analyzed has 4 years of code that "works". However, recent discussions regarding unit tests have found flaws in the code. Some just need explicit implementation documentation (ex. case sensitive or not), or code that does not execute the bug based on how it is currently called. But unit tests can be created executing specific scenarios that will cause the bug to be seen and are valid inputs. What is the value of checking in unit tests that exercise the bug until someone can get around to fixing the code? Should this unit test be flagged with ignore, priority, category etc, to determine whether a build was successful based on tests executed? Eventually the unit test should be created to execute the code once someone fixes it. On one hand it shows that identified bugs have not been fixed. On the other, there could be hundreds of failed unit tests showing up in the logs and weeding through the ones that should fail vs. failures due to a code check-in would be difficult to find.

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  • A Brand-new Automated Testing Tool is the Result of Telerik and ArtOfTest Merger

    Im sure youve already heard the great news about Telerik expansion and the new Telerik Automated Testing Tools division. I am excited to share what we worked on and produced for the last couple of months. New Release The latest Telerik release that went live this week added a completely new tool to Teleriks automated testing product line. The new QA Edition is tailored for QA Professionals. The QA Edition is a standalone tool that allows QAs to freely create, execute and maintain their tests without having to install Visual Studio. If you are a developer and you want something much faster and lightweight than VS, then the Standalone tool is worth trying. New IDE The QA Edition is a WPF application with interface built on top of the latest and greatest RadControls for WPF. This allowed us to configure and build intuitive and easy-to-use UI. Additionally, the rich ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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