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  • Sound Manager Classes for Windows

    - by Yakov
    I need some classes for playing short wav sounds, this classes would load this wav files into memory when an instance created, play sounds in background when needed, release this wav files from memory when an instance disposed. How can I do this on C# for windows (.Net 2.0)? (Win API's sndPlaySound, OpenAL or may be any wrapper) Ideally I would love to find an exist solution that simple and able to solve my task. Do you know any solutions for this issue?

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  • Hashtable/Dictionary but with key composed of multiple values?

    - by MC
    Lets say I have an object that has stringProp1, stringProp2. I wish to store each combination of stringProp1, stringProp2 in a Dictionary. Initially I was storing the key as key = stringProp1+stringProp2 but this can actually cause a bug depending on the 2 values. Is the best solution for this problem to create a custom dictionary class or is there a better way using built-in .NET classes?

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  • Getting relative path from absolute path in PHP

    - by SpawnCxy
    I noticed that there're some similar questions about this problem when I typed the title,but they seem not be in PHP.So what's the solution to it with a PHP function? To be specified. $a="/home/apache/a/a.php"; $b="/home/root/b/b.php"; $relpath = getRelativePath($a,$b);//needed function,should return '../../root/b/b.php' Any good ideas?Thanks.

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  • Count max rectangles number, that can be placed inside character

    - by Nickolay
    Hi, I need a solution for quite complex problem. Exactly, I need to calculate the number of rectangles that can be placed inside letter/character with given size, considering that all rectangles are the same size, but it(the size) and the letter/character(of some regular specific font) itself can be changed by user(this will be used as webside calculator of signboard price). If describe this graphically, it looks like this. Any ideas or useful links will be much appreciated. Thanks in advance

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  • Get a list/tuple/dict of the arguments passed to a function?

    - by digitala
    Given the following function: def foo(a, b, c): pass How would one obtain a list/tuple/dict/etc of the arguments passed in, without having to build the structure myself? Specifically, I'm looking for Python's version of JavaScript's arguments keyword or PHP's func_get_args() method. What I'm not looking for is a solution using *args or **kwargs; I need to specify the argument names in the function definition (to ensure they're being passed in) but within the function I want to work with them in a list- or dict-style structure.

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  • C# DateTime Class and Datetime in database

    - by Spyros
    Hello . I have the following problem. I have an object with some DateTime properties , and a Table in database that I store all that objects , in Sql server I want to store the DateTime properties in some columns of DateTime Datatype, but the format of datetime in sql server is different from the DateTime class in c# and I got an sql exception saying "DateTime cannot be parsed". I know how to solve this by making the format yyyy-MM-dd but is this the proper and best solution to do this?

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  • Is there a simple way to emulate friendship in php 5.3

    - by Itay Moav
    I need some classes to befriend other classes in my system. Lack of this feature made me publicize some methods which shouldn't be public. The consequences of that are that members of my team implement code in a bad and ugly way which causes a mess. Is there a way to define a friendship in php 5.3? (I am aware of http://bugs.php.net/bug.php?id=34044 You might want to vote there if there is no simple solution).

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  • Odd behavior when recursively building a return type for variadic functions

    - by Dennis Zickefoose
    This is probably going to be a really simple explanation, but I'm going to give as much backstory as possible in case I'm wrong. Advanced apologies for being so verbose. I'm using gcc4.5, and I realize the c++0x support is still somewhat experimental, but I'm going to act on the assumption that there's a non-bug related reason for the behavior I'm seeing. I'm experimenting with variadic function templates. The end goal was to build a cons-list out of std::pair. It wasn't meant to be a custom type, just a string of pair objects. The function that constructs the list would have to be in some way recursive, with the ultimate return value being dependent on the result of the recursive calls. As an added twist, successive parameters are added together before being inserted into the list. So if I pass [1, 2, 3, 4, 5, 6] the end result should be {1+2, {3+4, 5+6}}. My initial attempt was fairly naive. A function, Build, with two overloads. One took two identical parameters and simply returned their sum. The other took two parameters and a parameter pack. The return value was a pair consisting of the sum of the two set parameters, and the recursive call. In retrospect, this was obviously a flawed strategy, because the function isn't declared when I try to figure out its return type, so it has no choice but to resolve to the non-recursive version. That I understand. Where I got confused was the second iteration. I decided to make those functions static members of a template class. The function calls themselves are not parameterized, but instead the entire class is. My assumption was that when the recursive function attempts to generate its return type, it would instantiate a whole new version of the structure with its own static function, and everything would work itself out. The result was: "error: no matching function for call to BuildStruct<double, double, char, char>::Go(const char&, const char&)" The offending code: static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> My confusion comes from the fact that the parameters to BuildStruct should always be the same types as the arguments sent to BuildStruct::Go, but in the error code Go is missing the initial two double parameters. What am I missing here? If my initial assumption about how the static functions would be chosen was incorrect, why is it trying to call the wrong function rather than just not finding a function at all? It seems to just be mixing types willy-nilly, and I just can't come up with an explanation as to why. If I add additional parameters to the initial call, it always burrows down to that last step before failing, so presumably the recursion itself is at least partially working. This is in direct contrast to the initial attempt, which always failed to find a function call right away. Ultimately, I've gotten past the problem, with a fairly elegant solution that hardly resembles either of the first two attempts. So I know how to do what I want to do. I'm looking for an explanation for the failure I saw. Full code to follow since I'm sure my verbal description was insufficient. First some boilerplate, if you feel compelled to execute the code and see it for yourself. Then the initial attempt, which failed reasonably, then the second attempt, which did not. #include <iostream> using std::cout; using std::endl; #include <utility> template<typename T1, typename T2> std::ostream& operator <<(std::ostream& str, const std::pair<T1, T2>& p) { return str << "[" << p.first << ", " << p.second << "]"; } //Insert code here int main() { Execute(5, 6, 4.3, 2.2, 'c', 'd'); Execute(5, 6, 4.3, 2.2); Execute(5, 6); return 0; } Non-struct solution: template<typename Type> Type BuildFunction(const Type& t0, const Type& t1) { return t0 + t1; } template<typename Type, typename... Rest> auto BuildFunction(const Type& t0, const Type& t1, const Rest&... rest) -> std::pair<Type, decltype(BuildFunction(rest...))> { return std::pair<Type, decltype(BuildFunction(rest...))> (t0 + t1, BuildFunction(rest...)); } template<typename... Types> void Execute(const Types&... t) { cout << BuildFunction(t...) << endl; } Resulting errors: test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:33:35: instantiated from here test.cpp:28:3: error: no matching function for call to 'BuildFunction(const int&, const int&, const double&, const double&, const char&, const char&)' Struct solution: template<typename... Types> struct BuildStruct; template<typename Type> struct BuildStruct<Type, Type> { static Type Go(const Type& t0, const Type& t1) { return t0 + t1; } }; template<typename Type, typename... Types> struct BuildStruct<Type, Type, Types...> { static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> { return std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> (t0 + t1, BuildStruct<Types...>::Go(rest...)); } }; template<typename... Types> void Execute(const Types&... t) { cout << BuildStruct<Types...>::Go(t...) << endl; } Resulting errors: test.cpp: In instantiation of 'BuildStruct<int, int, double, double, char, char>': test.cpp:33:3: instantiated from 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]' test.cpp:38:41: instantiated from here test.cpp:24:15: error: no matching function for call to 'BuildStruct<double, double, char, char>::Go(const char&, const char&)' test.cpp:24:15: note: candidate is: static std::pair<Type, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...))> BuildStruct<Type, Type, Types ...>::Go(const Type&, const Type&, const Types& ...) [with Type = double, Types = {char, char}, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...)) = char] test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:38:41: instantiated from here test.cpp:33:3: error: 'Go' is not a member of 'BuildStruct<int, int, double, double, char, char>'

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  • How do I destruct data associated with an object after the object no longer exists?

    - by Phineas
    I'm creating a class (say, C) that associates data (say, D) with an object (say, O). When O is destructed, O will notify C that it soon will no longer exist :( ... Later, when C feels it is the right time, C will let go of what belonged to O, namely D. If D can be any type of object, what's the best way for C to be able to execute "delete D;"? And what if D is an array of objects? My solution is to have D derive from a base class that C has knowledge of. When the time comes, C calls delete on a pointer to the base class. I've also considered storing void pointers and calling delete, but I found out that's undefined behavior and doesn't call D's destructor. I considered that templates could be a novel solution, but I couldn't work that idea out. Here's what I have so far for C, minus some details: // This class is C in the above description. There may be many instances of C. class Context { public: // D will inherit from this class class Data { public: virtual ~Data() {} }; Context(); ~Context(); // Associates an owner (O) with its data (D) void add(const void* owner, Data* data); // O calls this when he knows its the end (O's destructor). // All instances of C are now aware that O is gone and its time to get rid // of all associated instances of D. static void purge (const void* owner); // This is called periodically in the application. It checks whether // O has called purge, and calls "delete D;" void refresh(); // Side note: sometimes O needs access to D Data *get (const void *owner); private: // Used for mapping owners (O) to data (D) std::map _data; }; // Here's an example of O class Mesh { public: ~Mesh() { Context::purge(this); } void init(Context& c) const { Data* data = new Data; // GL initialization here c.add(this, new Data); } void render(Context& c) const { Data* data = c.get(this); } private: // And here's an example of D struct Data : public Context::Data { ~Data() { glDeleteBuffers(1, &vbo); glDeleteTextures(1, &texture); } GLint vbo; GLint texture; }; }; P.S. If you're familiar with computer graphics and VR, I'm creating a class that separates an object's per-context data (e.g. OpenGL VBO IDs) from its per-application data (e.g. an array of vertices) and frees the per-context data at the appropriate time (when the matching rendering context is current).

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  • which is the most secure way to check variables type javascript

    - by mck89
    Hi, i need to check the type of a variable in javascript, i know 3 ways to do it: instanceof operator: if(a instanceof Function) typeof operator: if(typeof a=="function" toString method (jQuery uses this): Object.prototype.toString.call(a) == "[object Function]" Which is the most secure way to do type checking beetween these solutions? and why? Please don't tell me that the last solution is better only because jQuery uses that.

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  • Moving files between Windows computers without creating network shares

    - by mavnn
    What's needed: To move several directories between two Windows 2008 servers on a regular basis. Due to security requirements, neither server is supposed to have network shares set up or extraneous software installed. What's available: Administrator access to both machines (including remote desktop access if that helps). A third machine with: Visual Studio 2010 Cygwin Bonus extras The script that does the rest of the work (apart from moving the files) is currently written in F#, but any .net/command line based solution would be fine.

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  • Creating an intro followed by a loop

    - by voodoo555
    Hey everybody, I just recorded some song and cut it into two parts. The first part contains an intro and the second is supposed to loop. What I want to do now, is to have a simple graphical animation (5 keyframes or so) that loops as well, while the music plays along. There's probably a simple solution to it, when you're familiar with AS. Unfortunately this is the first thing I've ever tried to do with Flash. I'm using Flash CS4. Greetings

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  • C# - NetworkChangeEventHandler

    - by Andy
    I have small application which catches Network Availability change and its working very fine in client Desktop m/c (which is having XP) But when I tested the same in Vista by disabling the network and enabling it again..the event is not getting triggered. NetworkChange.NetworkAvailabilityChanged += new NetworkAvailabilityChangedEventHandler(NetworkChange_NetworkAvailabilityChanged); private void NetworkChange_NetworkAvailabilityChanged(object sender, NetworkAvailabilityEventArgs e) {.....} Does .Net framework 3.5 got any new solution introduced ...

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  • Can I use MSBUILD to investigate which dependency causes a source unit to be recompiled?

    - by Seb Rose
    I have a legacy C++ application with a deep graph of #includes. Changes to any header file often cause recompiles of seemingly unrelated source files. The application is built using a Visual Studio 2005 solution (sln) file. Can MSBUILD be invoked in a way that it reports which dependency(ies) are causing a source file to be recompiled? Is there any other tool that might be able to help?

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  • Multi Process Configuration

    - by user200937
    Hi, I have a product built out of multiple processes. Each process uses internally commons configuration. Does anyone have an idea how to manage the config? I.e. we do not want to duplicate variables so each process will be able to read them. Additionally, DB solution is no good, as we do not want to be dependent on DB for something like configuration. Thanks Yair

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  • MacOSX + Eclipse: Rename variable function not working

    - by MIsha
    Good day. I have Eclipse PHP Galileo for Mac OSX, 32bit Cocoa version. The problem is the rename function doesn't work properly. While editing PHP file I choose Refactor-Rename menu or a rename hotkey and Eclipse doesn't offer me to rename a variable, instead a rename file dialog appears. Tried to configure hotkeys but no luck. If you do know the solution – please tell. Thank you.

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  • Log4Net & RollingFileAppender to generate Xml files

    - by SaguiItay
    I've managed to configure Log4Net with a RollingFileAppender in order to generate Xml files. However, the generated files are not valid XML files until a "roll" is performed - the XML doesn't have a closing XML tag. Basically, this prevents to files from being read until that are "closed"/"rolled". Anyone else encountered this issue? I my previous (custom) solution I had to write the closing tag after writing each entry, and overwrite it with the next entry... :(

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  • VBScript - image to binary

    - by countnazgul
    Hi to all, i'm not a VB programmer but i need a vbscript that convert image file (from local disk) to be converted to binary data and the passed to webservice. I realize how to pass data to webservice but i can't find how to convert the image file to binary data. I spend a lot of time to find some kind of solution but with no luck. Can somebody help me? Thanks!

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  • Setting up a Proxy to record Firefox requests

    - by Marco
    I'm using Ruby+Watir to request pages through Firefox. I would like to record the headers and content of every http request made through the browser. Would it be possible to configure a proxy solution to store this information, either in a file or pipe it straight into an application? Could I use something such as squid or nginx to record header/content information? PS: Running Ubuntu x64.

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