Can JavaScript load raw bytes to use in HTML 5 Canvas?
- by whiskeyspider
Say I had a file like... http://my.website.com/myfile.raw
and this file was just raw bytes, representing an intensity image. Is it possible to grab this data and read the bytes in JavaScript? And then using it with HTML 5 canvas (e.g., putImageData) to draw an image?
Or is there some other way to do this in the browser without Java or Flash?