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  • CodePlex Daily Summary for Sunday, May 16, 2010

    CodePlex Daily Summary for Sunday, May 16, 2010New Projects3D Calculator: 3D Calc is a simple calculator application for Windows Phone 7, the purpose of this project is to demo the 3D animations capabilities of WP7 and sh...azaleas: AzaleasBlueset Studio Opensource Projects: Only for Opensource projects form Blueset Studio.Breck: A Phoenix and Jumper Moneky Production: Breck is a first person non-violent shooter developed in C++ and Dark GDK. After the main game is developed we are looking into making a sequel or...Discuz! Forum SDK: This project is use to login in and post or reply topic on discuz forum.Dominion.NET: Evolving Dominion source code originally written in VB6 and posted by "jatill" on Collectible Card Game Headquarters. Migration of the design and s...EkspSys2010-ITR: A mini project for the course Experimental System devolopment in spring 2010Facebook Graph Toolkit: This project is a .Net implementation of the Facebook Graph API. The aim of this project is to be a replacement to the existing Facebook Toolkit (h...iFree: This is a solution for Vietnamese network socialInfoPath Editor for Developer: InfoPath Editor for developer allows user to modify the html text directly inside InfoPath designer or filler and push the change back to InfoPath ...iZeit: Run your own online calendar, with blog integration, recurrence, todo list and categories.machgos dotNet Tests: Just some little test-projects for learningmim: TBAMinePost: MinePost is a game made for the first 48 hour Reddit Game Jam.Mockina: Mockina is a mock framework. Expression tree syntax is used to specify which members to mock, both public and non-public. The code is easy to under...MSBuild Launch Pad (mPad): This is just another shell extension for MSBuild to enable quick execution of MSBuild scripts via Windows Explorer context menu. (C) 2010 Lex LiPeacock: A browser like tabbed applicationPrimeCalculation: PrimeCalculation is a .NET app to calculate primes in a given range. Speed on Core2Duo 2,4GHZ: Found all primes from 0 to 1 billion in 35 seconds (...Slightly Silverlight: A Framework that leverages Silverlight for processing, business logic but standard HTML for the presentation layer.Stopwatch: Stopwatch is a tool for measuring the time. To start and pause stopwatch you only need to press a key on the keyboard. An additional context menu a...YAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib is an XML Serialization library which helps you structure freely the XML result, choose among private and public fields to be serialized, an...New ReleasesActivate Your Glutes: v1.0.3.0: This release is a migration to VS2010, .Net 4, MVC2 and Entity Framework 4. The code has also been considerably cleaned up - taking advantage of E...AnyCAD: AnyCAD.Free.ENU.v1.1: http://www.anycad.net Modeling •2D: Line, Rectangle, Arc, Arch, Circle, Spline, Polygon •Feature: Extrude, Loft, Chamfer, Sweep, Revol •Boolean: ...Blueset Studio Opensource Projects: 多功能计算器 3.5: 稳定版本。Code for Rapid C# Windows Development eBook: LLBLGen LINQPad Data Context Driver Ver 1.0.0.0: First release of a Static LLBLGen Pro Data Context Driver for LINQPad I recommend LINQPad 4 as it seems more stable with this driver than LINQPad 2.DSQLT - Dynamic SQL Templates: Release 1.2. Some behaviour has changed!!: Attention. Some behaviour has changed! Now its necessary to use WildCards in the pattern-parameter for DSQLT.AllSourceContains DSQLT.Databases DSQ...FDS AutoCAD plug-in: FDS to AutoCAD plug-in: Basic functionality was implemented. Some routines like setting fds executable location are still not automated.Feature Builder Guidance Extensions: FBGX 2 - Standalone FX: Background: The Feature Builder Guidance is extensible and displays guidance content supplied by all the Feature Builder Guidance Extensions (FBGX...Floe IRC Client: Floe IRC Client 2010-05 R3: - You can now right click on the input box to get options for toggling bold, underline, colors, etc. - The size of the nickname column is now saved...Floe IRC Client: Floe IRC Client 2010-05 R4: - A user's channel status now appears next to their nick when they talk (e.g. @Nick or +Nick) - Fixed an error where certain kinds of network probl...HD-Trailers.NET Downloader: HD-Trailers.NET Downloader v1.0: Version 1.0 Thanks to Wolfgang for all his help. I let this project languish for too long while focusing on other things, but his involvement has ...InfoPath Editor for Developer: InfoPath Editor Beta 1: Intial Release: Can load InfoPath inner html. Can edit InfoPath inner html. InfoPath 2007 only.LinkSharp: LinkSharp 0.1.0: First release of LinkSharp. Set up iis, and use the sql script to create a new database.PowerAuras: PowerAuras V3.0.0F: This version adds better integration with GTFO New Flags Added PvP flag In 5-Man Instance In Raid Instance In Battleground In ArenaRx Contrib: V1.4: Add the ability to catch internal exception and the ability to publish error by queue adaptersSEO SiteMap: SEO SiteMap RC1: -SevenZipLib Library: v9.13.2: Stable release associated with 7z.dll 9.13 beta. Ability to create and update archives not implemente yet.Silverlight / WPF Controls: Upload, FlipPanel, DeepZoom, Animation, Encryption: Code Camp Demonstration: This code example demonstrates MVVM/MEF with WPF with attached properties,security and custom ICommand class.SQL Data Capture - Black Box Application Testing: SQLDataCapture V1.2: Added Entity Framework Support to CRUD generator (Insert Stored Procedure) and switched to VS 2010 for development.Stopwatch: Stopwatch 0.1: Stopwatch Release 0.1VCC: Latest build, v2.1.30515.0: Automatic drop of latest buildYet another developer blog - Examples: Asynchronous TreeView in ASP.NET MVC: This sample application shows how to use jQuery TreeView plugin for creating an asynchronous TreeView in ASP.NET MVC. This application is accompani...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryRawrPHPExcelBlogEngine.NETMicrosoft Biology FoundationCustomer Portal Accelerator for Microsoft Dynamics CRMWindows Azure Command-line Tools for PHP DevelopersMirror Testing SystemN2 CMSStyleCop

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  • Make The Web Fast - The HAR Show: Capturing and Analyzing performance data with HTTP Archive format

    Make The Web Fast - The HAR Show: Capturing and Analyzing performance data with HTTP Archive format Need a flexible format to record, export, and analyze network performance data? Well, that's exactly what the HTTP Archive format (HAR) is designed to do! Even better, did you know that Chrome DevTools supports it? In this episode we'll take a deep dive into the format (as you'll see, its very simple), and explore the many different ways it can help you capture and analyze your sites performance. Join +Ilya Grigorik and +Peter Lubbers to find out how to capture HAR network traces in Chrome, visualize the data via an online tool, share the reports with your clients and coworkers, automate the logging and capture of HAR data for your build scripts, and even adapt it to server-side analysis use cases! Yes, a rapid fire session of awesome demos - see you there. From: GoogleDevelopers Views: 0 6 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2012 - Turning the Web Up to 11

    Google I/O 2012 - Turning the Web Up to 11 Chris Wilson This session will cover the web audio capabilities for games and music. We'll walk through the audio element and the Web Audio API, and dive deep into using the Web Audio API for game audio and building music applications. We'll also cover how to use the Node graph structure to build audio processing chains, and how to use analysis to do interesting tricks. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 626 13 ratings Time: 01:00:36 More in Science & Technology

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • New e learning course on Business Intelligence

    - by simonsabin
    I just got this from fello SQL MVP Chris Testa O'Neil   "I am pleased to announce the release of the Author Model eCourseCollection 6233 AE: Implementing and Maintaining Business Intelligence in Microsoft® SQL Server® 2008: Integration Services, Reporting Services and Analysis Services This 24-hour collection provides you with the skills and knowledge required for implementing and maintaining business intelligence solutions on SQL Server 2008. You will learn about the SQL Server technologies, such as Integration Services, Analysis Services, and Reporting Services. This collection also helps students to prepare for Exam 70-448 and can be accessed from: http://www.microsoft.com/learning/elearning/course/6233.mspx   

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  • Using commands with ApplicationBarMenuItem and ApplicationBarButton in Windows Phone 7

    - by Laurent Bugnion
    Unfortunately, in the current version of the Windows Phone 7 Silverlight framework, it is not possible to attach any command on the ApplicationBarMenuItem and ApplicationBarButton controls. These two controls appear in the Application Bar, for example with the following markup: <phoneNavigation:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar x:Name="MainPageApplicationBar"> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem Text="Add City" /> <shell:ApplicationBarMenuItem Text="Add Country" /> </shell:ApplicationBar.MenuItems> <shell:ApplicationBar.Buttons> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.video.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.settings.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.refresh.rest.png" /> </shell:ApplicationBar.Buttons> </shell:ApplicationBar> </phoneNavigation:PhoneApplicationPage.ApplicationBar> This code will create the following UI: Application bar, collapsed Application bar, expanded ApplicationBarItems are not, however, controls. A quick look in MSDN shows the following hierarchy for ApplicationBarMenuItem, for example: Unfortunately, this prevents all the mechanisms that are normally used to attach a Command (for example a RelayCommand) to a control. For example, the attached behavior present in the class ButtonBaseExtension (from the Silverlight 3 version of the MVVM Light toolkit) can only be attached to a DependencyObject. Similarly, Blend behaviors (such as EventToCommand from the toolkit’s Extras library) needs a FrameworkElement to work. Using code behind The alternative is to use code behind. As I said in my MIX10 talk, the MVVM police will not take your family away if you use code behind (this quote was actually suggested to me by Glenn Block); the code behind is there for a reason. In our case, invoking a command in the ViewModel requires the following code: In MainPage.xaml: <shell:ApplicationBarMenuItem Text="My Menu 1" Click="ApplicationBarMenuItemClick"/> In MainPage.xaml.cs private void ApplicationBarMenuItemClick( object sender, System.EventArgs e) { var vm = DataContext as MainViewModel; if (vm != null) { vm.MyCommand.Execute(null); } } Conclusion Resorting to code behind to bridge the gap between the View and the ViewModel is less elegant than using attached behaviors, either through an attached property or through a Blend behavior. It does, however, work fine. I don’t have any information if future changes in the Windows Phone 7 Application Bar API will make this easier. In the mean time, I would recommend using code behind instead.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Trace File Source Adapter

    The Trace File Source adapter is a useful addition to your SSIS toolbox.  It allows you to read 2005 and 2008 profiler traces stored as .trc files and read them into the Data Flow.  From there you can perform filtering and analysis using the power of SSIS. There is no need for a SQL Server connection this just uses the trace file. Example Usages Cache warming for SQL Server Analysis Services Reading the flight recorder Find out the longest running queries on a server Analyze statements for CPU, memory by user or some other criteria you choose Properties The Trace File Source adapter has two properties, both of which combine to control the source trace file that is read at runtime. SQL Server 2005 and SQL Server 2008 trace files are supported for both the Database Engine (SQL Server) and Analysis Services. The properties are managed by the Editor form or can be set directly from the Properties Grid in Visual Studio. Property Type Description AccessMode Enumeration This property determines how the Filename property is interpreted. The values available are: DirectInput Variable Filename String This property holds the path for trace file to load (*.trc). The value is either a full path, or the name of a variable which contains the full path to the trace file, depending on the AccessMode property. Trace Column Definition Hopefully the majority of you can skip this section entirely, but if you encounter some problems processing a trace file this may explain it and allow you to fix the problem. The component is built upon the trace management API provided by Microsoft. Unfortunately API methods that expose the schema of a trace file have known issues and are unreliable, put simply the data often differs from what was specified. To overcome these limitations the component uses  some simple XML files. These files enable the trace column data types and sizing attributes to be overridden. For example SQL Server Profiler or TMO generated structures define EventClass as an integer, but the real value is a string. TraceDataColumnsSQL.xml  - SQL Server Database Engine Trace Columns TraceDataColumnsAS.xml    - SQL Server Analysis Services Trace Columns The files can be found in the %ProgramFiles%\Microsoft SQL Server\100\DTS\PipelineComponents folder, e.g. "C:\Program Files\Microsoft SQL Server\100\DTS\PipelineComponents\TraceDataColumnsSQL.xml" "C:\Program Files\Microsoft SQL Server\100\DTS\PipelineComponents\TraceDataColumnsAS.xml" If at runtime the component encounters a type conversion or sizing error it is most likely due to a discrepancy between the column definition as reported by the API and the actual value encountered. Whilst most common issues have already been fixed through these files we have implemented specific exception traps to direct you to the files to enable you to fix any further issues due to different usage or data scenarios that we have not tested. An example error that you can fix through these files is shown below. Buffer exception writing value to column 'Column Name'. The string value is 999 characters in length, the column is only 111. Columns can be overridden by the TraceDataColumns XML files in "C:\Program Files\Microsoft SQL Server\100\DTS\PipelineComponents\TraceDataColumnsAS.xml". Installation The component is provided as an MSI file which you can download and run to install it. This simply places the files on disk in the correct locations and also installs the assemblies in the Global Assembly Cache as per Microsoft’s recommendations. You may need to restart the SQL Server Integration Services service, as this caches information about what components are installed, as well as restarting any open instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. Finally you will have to add the transformation to the Visual Studio toolbox manually. Right-click the toolbox, and select Choose Items.... Select the SSIS Data Flow Items tab, and then check the Trace File Source transformation in the Choose Toolbox Items window. This process has been described in detail in the related FAQ entry for How do I install a task or transform component? We recommend you follow best practice and apply the current Microsoft SQL Server Service pack to your SQL Server servers and workstations. Please note that the Microsoft Trace classes used in the component are not supported on 64-bit platforms. To use the Trace File Source on a 64-bit host you need to ensure you have the 32-bit (x86) tools available, and the way you execute your package is setup to use them, please see the help topic 64-bit Considerations for Integration Services for more details. Downloads Trace Sources for SQL Server 2005 -- Trace Sources for SQL Server 2008 Version History SQL Server 2008 Version 2.0.0.382 - SQL Sever 2008 public release. (9 Apr 2009) SQL Server 2005 Version 1.0.0.321 - SQL Server 2005 public release. (18 Nov 2008) -- Screenshots

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  • Newbie worried about CASE tool.

    - by Jason Evans
    Hi there. I'm looking for some guidance on CASE tools and whether my concerns are valid. Recently I was in a meeting between my employer and an external software company which have a CASE tool currently in beta. They demonstrated this tool to us, showing how you build a UML model in Enterprise Architect (or something like it) and then, through their tool, that UML model is transformed into a Visual Studio project, with C# files, stored procedures for SQL Server, code for the data layer, WCF stuff, logging code and allsorts. Now, admittedly, I don't see the point in this, as in I'm not convinced it will save that much time (plus it feels like overkill). The tool authors said that a trial of the tool at another company had saved a team there 5 weeks of development time (from 6 weeks down to about 1 week) using this tool. I find the accuracy of that estimate hard to believe. My main concern is whether using this tool is going slow down my productivity. For example - Say I have a UML model which I built a VS solution from. Now, I want to rename a class method to something else; will this mean having to update the UML model first and then rebuilding the code? Is this how case tools normally work? Something I will need to check with the authors is the structure of the generated VS solution. I like the Domain Driven Design way of project structure - Infrstructure, Services, Model, etc. I doubt very much this tool will do that. Also, I've been playing around with Entity Framework Code First and think it's a great way to build the data model. I have nice repositories, unit of work classes and other design patterns that work well with EF. I have data anootations and stuff like that working great. By not having EF (the CASE tool uses it's own data layer code) I'm concerned that this tool's data layer code might not be a nice to integrate in the UoW pattern, repositories, etc. This I will need to verify when I get a closer look at the generated code. What are other people's experiences with CASE tools? Am I being paranoid about nothing? Am I being unfair - are my negativities unfounded? EDIT: I like to use TDD/BDD for building my code, and using a CASE tool looks like it will make this difficult. Again, any feedback on this would be great. Cheers. Jas.

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  • The Red Gate Guide to SQL Server Team based Development Free e-book

    - by Mladen Prajdic
    After about 6 months of work, the new book I've coauthored with Grant Fritchey (Blog|Twitter), Phil Factor (Blog|Twitter) and Alex Kuznetsov (Blog|Twitter) is out. They're all smart folks I talk to online and this book is packed with good ideas backed by years of experience. The book contains a good deal of information about things you need to think of when doing any kind of multi person database development. Although it's meant for SQL Server, the principles can be applied to any database platform out there. In the book you will find information on: writing readable code, documenting code, source control and change management, deploying code between environments, unit testing, reusing code, searching and refactoring your code base. I've written chapter 5 about Database testing and chapter 11 about SQL Refactoring. In the database testing chapter (chapter 5) I cover why you should test your database, why it is a good idea to have a database access interface composed of stored procedures, views and user defined functions, what and how to test. I talk about how there are many testing methods like black and white box testing, unit and integration testing, error and stress testing and why and how you should do all those. Sometimes you have to convince management to go for testing in the development lifecycle so I give some pointers and tips how to do that. Testing databases is a bit different from testing object oriented code in a way that to have independent unit tests you need to rollback your code after each test. The chapter shows you ways to do this and also how to avoid it. At the end I show how to test various database objects and how to test access to them. In the SQL Refactoring chapter (chapter 11) I cover why refactor and where to even begin refactoring. I also who you a way to achieve a set based mindset to solve SQL problems which is crucial to good SQL set based programming and a few commonly seen problems to refactor. These problems include: using functions on columns in the where clause, SELECT * problems, long stored procedure with many input parameters, one subquery per condition in the select statement, cursors are good for anything problem, using too large data types everywhere and using your data in code for business logic anti-pattern. You can read more about it and download it here: The Red Gate Guide to SQL Server Team-based Development Hope you like it and send me feedback if you wish too.

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  • College Courses through distance learning

    - by Matt
    I realize this isn't really a programming question, but didn't really know where to post this in the stackexchange and because I am a computer science major i thought id ask here. This is pretty unique to the programmer community since my degree is about 95% programming. I have 1 semester left, but i work full time. I would like to finish up in December, but to make things easier i like to take online classes whenever I can. So, my question is does anyone know of any colleges that offer distance learning courses for computer science? I have been searching around and found a few potential classes, but not sure yet. I would like to gather some classes and see what i can get approval for. Class I need: Only need one C SC 437 Geometric Algorithms C SC 445 Algorithms C SC 473 Automata Only need one C SC 452 Operating Systems C SC 453 Compilers/Systems Software While i only need of each of the above courses i still need to take two more electives. These also have to be upper 400 level classes. So i can take multiple in each category. Some other classes I can take are: CSC 447 - Green Computing CSC 425 - Computer Networking CSC 460 - Database Design CSC 466 - Computer Security I hoping to take one or two of these courses over the summer. If not, then online over the regular semester would be ok too. Any help in helping find these classes would be awesome. Maybe you went to a college that offered distance learning. Some of these classes may be considered to be graduate courses too. Descriptions are listed below if you need. Thanks! Descriptions Computer Security This is an introductory course covering the fundamentals of computer security. In particular, the course will cover basic concepts of computer security such as threat models and security policies, and will show how these concepts apply to specific areas such as communication security, software security, operating systems security, network security, web security, and hardware-based security. Computer Networking Theory and practice of computer networks, emphasizing the principles underlying the design of network software and the role of the communications system in distributed computing. Topics include routing, flow and congestion control, end-to-end protocols, and multicast. Database Design Functions of a database system. Data modeling and logical database design. Query languages and query optimization. Efficient data storage and access. Database access through standalone and web applications. Green Computing This course covers fundamental principles of energy management faced by designers of hardware, operating systems, and data centers. We will explore basic energy management option in individual components such as CPUs, network interfaces, hard drives, memory. We will further present the energy management policies at the operating system level that consider performance vs. energy saving tradeoffs. Finally we will consider large scale data centers where energy management is done at multiple layers from individual components in the system to shutting down entries subset of machines. We will also discuss energy generation and delivery and well as cooling issues in large data centers. Compilers/Systems Software Basic concepts of compilation and related systems software. Topics include lexical analysis, parsing, semantic analysis, code generation; assemblers, loaders, linkers; debuggers. Operating Systems Concepts of modern operating systems; concurrent processes; process synchronization and communication; resource allocation; kernels; deadlock; memory management; file systems. Algorithms Introduction to the design and analysis of algorithms: basic analysis techniques (asymptotics, sums, recurrences); basic design techniques (divide and conquer, dynamic programming, greedy, amortization); acquiring an algorithm repertoire (sorting, median finding, strong components, spanning trees, shortest paths, maximum flow, string matching); and handling intractability (approximation algorithms, branch and bound). Automata Introduction to models of computation (finite automata, pushdown automata, Turing machines), representations of languages (regular expressions, context-free grammars), and the basic hierarchy of languages (regular, context-free, decidable, and undecidable languages). Geometric Algorithms The study of algorithms for geometric objects, using a computational geometry approach, with an emphasis on applications for graphics, VLSI, GIS, robotics, and sensor networks. Topics may include the representation and overlaying of maps, finding nearest neighbors, solving linear programming problems, and searching geometric databases.

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  • TSQL formatting - a sure fire way to start a conversation.

    - by fatherjack
    There are probably as many opinions on ways to format code as there are people writing code and I am not here to say that any one is better than any other. Well, that isn't true. I am here to say that one way is better than another but this isn't a matter of preference or personal taste, this is an example of where sloppy formatting can cause TSQL to weird and whacky things but following some simple methods can make your code more reliable and more robust when . Take these two pieces of code, ready...(read more)

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  • How to Use RDA to Generate WLS Thread Dumps At Specified Intervals?

    - by Daniel Mortimer
    Introduction There are many ways to generate a thread dump of a WebLogic Managed Server. For example, take a look at: Taking Thread Dumps - [an excellent blog post on the Middleware Magic site]or  Different ways to take thread dumps in WebLogic Server (Document 1098691.1) There is another method - use Remote Diagnostic Agent! The solution described below is not documented, but it is relatively straightforward to execute. One advantage of using RDA to collect the thread dumps is RDA will also collect configuration, log files, network, system, performance information at the same time. Instructions 1. Not familiar with Remote Diagnostic Agent? Take a look at my previous blog "Resolve SRs Faster Using RDA - Find the Right Profile" 2. Choose a profile, which includes the WebLogic Server data collection modules (for example the profile "WebLogicServer"). At RDA setup time you should see the prompt below: ------------------------------------------------------------------------------- S301WLS: Collects Oracle WebLogic Server Information ------------------------------------------------------------------------------- Enter the location of the directory where the domains to analyze are located (For example in UNIX, <BEA Home>/user_projects/domains or <Middleware Home>/user_projects/domains) Hit 'Return' to accept the default (/oracle/11AS/Middleware/user_projects/domains) > For a successful WLS connection, ensure that the domain Admin Server is up and running. Data Collection Type:   1  Collect for a single server (offline mode)   2  Collect for a single server (using WLS connection)   3  Collect for multiple servers (using WLS connection) Enter the item number Hit 'Return' to accept the default (1) > 2 Choose option 2 or 3. Note: Collect for a single server or multiple servers using WLS connection means that RDA will attempt to connect to execute online WLST commands against the targeted server(s). The thread dumps are collected using the WLST function - "threadDumps()". If WLST cannot connect to the managed server, RDA will proceed to collect other data and ignore the request to collect thread dumps. If in the final output you see no Thread Dump menu item, then it's likely that the managed server is in a state which prevents new connections to it. If faced with this scenario, you would have to employ alternative methods for collecting thread dumps. 3. The RDA setup will create a setup.cfg file in the RDA_HOME directory. Open this file in an editor. You will find the following parameters which govern the number of thread dumps and thread dump interval. #N.Number of thread dumps to capture WREQ_THREAD_DUMP=10 #N.Thread dump interval WREQ_THREAD_DUMP_INTERVAL=5000 The example lines above show the default settings. In other words, RDA will collect 10 thread dumps at 5000 millisecond (5 second) intervals. You may want to change this to something like: #N.Number of thread dumps to capture WREQ_THREAD_DUMP=10 #N.Thread dump interval WREQ_THREAD_DUMP_INTERVAL=30000 However, bear in mind, that such change will increase the total amount of time it takes for RDA to complete its run. 4. Once you are happy with the setup.cfg, run RDA. RDA will collect, render, generate and package all files in the output directory. 5. For ease of viewing, open up the RDA Start html file - "xxxx__start.htm". The thread dumps can be found under the WLST Collections for the target managed server(s). See screenshots belowScreenshot 1:RDA Start Page - Main Index Screenshot 2: Managed Server Sub Index Screenshot 3: WLST Collections Screenshot 4: Thread Dump Page - List of dump file links Screenshot 5: Thread Dump Dat File Link Additional Comment: A) You can view the thread dump files within the RDA Start Page framework, but most likely you will want to download the dat files for in-depth analysis via thread dump analysis tools such as: Thread Dump Analyzer -  Samurai - a GUI based tail , thread dump analysis tool If you are new to thread dump analysis - take a look at this recorded Support Advisor Webcast  Oracle WebLogic Server: Diagnosing Performance Issues through Java Thread Dumps[Slidedeck from webcast in PDF format]B) I have logged a couple of enhancement requests for the RDA Development Team to consider: Add timestamp to dump file links, dat filename and at the top of the body of the dat file Package the individual thread dumps in a zip so all dump files can be conveniently downloaded in one go.

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  • Google I/O 2010 - GWT testing best practices

    Google I/O 2010 - GWT testing best practices Google I/O 2010 - GWT testing best practices GWT 301 Daniel Danilatos GWT has a lot of little-publicized infrastructure that can help you build apps The Right Way: test-driven development, code coverage, comprehensive unit tests, and integration testing using Selenium or WebDriver. This session will survey GWT's testing infrastructure, describe some best practices we've developed at Google, and help you avoid common pitfalls. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 14 1 ratings Time: 59:34 More in Science & Technology

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  • Oracle????????????????????????~????????????????????

    - by Yusuke.Yamamoto
    RDBMS ???????·????????????????????????????????????????????????????????????????????????? ????????Oracle ?????????????????????????????????? Oracle Database ???????????????????????????????? ????????????????????? ????Oracle???????????????????????????????????????????????????????????????????????????? ?????????????? Oracle Database ???????????????????????? ??????????????????????????????????2????????????? 1. ??????(Query Transformation) Query Transformation ???????SQL??????????????????SQL????????????????????? Query Transformation ???Predicate Transformation ? Common Sub-expression Elimination (CSE), Order-BY Elimination (OBYE), Outer Join Elimination (OJE), Simple View Meging (SVM), Predicate Move around (PM), Complex View Merging (CVM), Sub-query Unnesting (SU), Join Predicate Push Down (JPPD) ???? OR Expansion, Star Transformation (ST) ????????????? ···???????????????????????????????????????????????????? Predicate Transformation ?????? Transitive Predicate Generation ????????????? ?????????????SQL???deptno ? 10 ????????????????????????????? select e.ename, d.loc from emp e, dept d where e.deptno=d.deptno and e.deptno=10; ???????????????emp ??? deptno=10 ??????????????dept ??? d.deptno=10 ??????????????????? emp ?? deptno=10 ????????????????????emp ?? deptno=10 ??????10???????10? dept ????????????dept ??20???????????????????????10?*20?=200?????(??????????·?????????)? ??SQL?? Transitive Predicate Generation ??????SQL????????????????? select e.ename, d.location from emp e, dept d where e.deptno=d.deptno and e.deptno=10 and d.deptno=10; ^^^^^^^^^^^ ??????dept ?????? deptno=10 ??????????????????????????10?*1?=10(dept.deptno ?unique????)?1/20????????????????1/20????????????????10??????????30???????????????Query Transformation ???????????????????????????? ?:??????????? dept ?? 1-row table ??????dept ?? driving ???(Outer Table)??? emp ?? probe ???(Inner Table)????????????1?*10?=10 ????????????????????????????????????????????????????????1/20????????????? ?????? Query Transformation ??????SQL????????????????????????????????? Transformation ??????????????????????????????????? 2. ????·????(Access Path Analysis) Access Path Analysis ??Query Transformation ??SQL????????????(Access Path)?????????(Join Method)?????(Join Order)?????????? ??????????????????(FTS)?ROWID?????????????????????????????·?????(Nested Loop Join)???????(Hash Join)????/?????(Sort Merge Join)????????????????????????????????????????????????????????????????????????? Oracle Database ????????? Query Transformation ???? Logical Optimizer?Access Path Analysis ???? Physical Optimizer ????????? ??????????????????????????????????????????????????????????????????????????????????????????????????? ????????????????????????????????????????????????????? Oracle Database ????????????????????? "Oracle ????????" ?????????? Sustaining Engineering?? ?(??? ???) ???????????????? Sustaining Engineering ????????????????????????Oracle Database ???????????????????????? ?????????????????????Ruby????????????????????????? Oracle????????????????????????! Oracle????????????? Oracle????????????????????????

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  • CodePlex Daily Summary for Tuesday, July 02, 2013

    CodePlex Daily Summary for Tuesday, July 02, 2013Popular ReleasesMastersign.Expressions: Mastersign.Expressions v0.4.2: added support for if(<cond>, <true-part>, <false-part>) fixed multithreading issue with rand() improved demo applicationNB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store v2.3.6 Rel0: v2.3.6 Is now DNN6 and DNN7 compatible Important : During update this install with overwrite the menu.xml setting, if you have changed this then make a backup before you upgrade and reapply your changes after the upgrade. Please view the following documentation if you are installing and configuring this module for the first time System Requirements Skill requirements Downloads and documents Step by step guide to a working store Please ask all questions in the Discussions tab. Document.Editor: 2013.26: What's new for Document.Editor 2013.26: New Insert Chart Improved User Interface Minor Bug Fix's, improvements and speed upsWsus Package Publisher: Release V1.2.1307.01: Fix an issue in the UI, approvals are not shown correctly in the 'Report' tabDirectX Tool Kit: July 2013: July 1, 2013 VS 2013 Preview projects added and updates for DirectXMath 3.05 vectorcall Added use of sRGB WIC metadata for JPEG, PNG, and TIFF SaveToWIC functions updated with new optional setCustomProps parameter and error check with optional targetFormatCore Server 2012 Powershell Script Hyper-v Manager: new_root.zip: Verison 1.0JSON Toolkit: JSON Toolkit 4.1.736: Improved strinfigy performance New serializing feature New anonymous type support in constructorsDotNetNuke® IFrame: IFrame 04.05.00: New DNN6/7 Manifest file and Azure Compatibility.VidCoder: 1.5.2 Beta: Fixed crash on presets with an invalid bitrate.Gardens Point LEX: Gardens Point LEX version 1.2.1: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.1 has new facilities for defining and manipulating character classes. These changes make the construction of large Unicode character classes more convenient. The runtime code for performing automaton backup has been re-implemented, and is now faster for scanners that need backup. Source CodeThe distribution contains a complete VS2010 project for the appli...ZXMAK2: Version 2.7.5.7: - fix TZX emulation (Bruce Lee, Zynaps) - fix ATM 16 colors for border - add memory module PROFI 512K; add PROFI V03 rom image; fix PROFI 3.XX configTwitter image Downloader: Twitter Image Downloader 2 with Installer: Application file with Install shield and Dot Net 4.0 redistributableUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????Outlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...New ProjectsALM Rangers DevOps Tooling and Guidance: Practical tooling and guidance that will enable teams to realize a faster deployment based on continuous feedback.Core Server 2012 Powershell Script Hyper-v Manager: Free core Server 2012 powershell scripts and batch files that replace the non-existent hyper-v manager, vmconnect and mstsc.Enhanced Deployment Service (EDS): EDS is a web service based utility designed to extend the deployment capabilities of administrators with the Microsoft Deployment Toolkit.ExtendedDialogBox: Libreria DialogBoxJazdy: This project is here only because we wanted to take advantage of a public git server.Mon Examen: This web interface is meant to make examinationsneet: summaryOrchard Multi-Choice Voting: A multiple choice voting Orchard module.Particle Swarm Optimization Solving Quadratic Assignment Problem: This project is submitted for the solving of QAP using PSO algorithms with addition of some modification Porjects: 23123123PPL Power Pack: PPL Power PackProperty Builder: Visual Studio tool for speeding up process of coding class properties getters and setters.RedRuler for Redline: I tried some on-screen rulers, none of them help me measure the UI element quickly based on the Redline. So I decided to created this handy RedRuler tool. Royale Living: Mahindra Royale Community PortalSearch and booking Hotel or Tours: Ð? án nghiên c?u c?a sinh viên tdt theo mô hình mvc 4SystemBuilder.Show: This tool is a helper after you create your project in visual studio to create the respective objects and interface. TalentDesk: new ptojectTcmplex: The Training Center teaches many different kind of course such as English, French, Computer hardware and computer softwareTFS Reporting Guide: Provides guidance and samples to enable TFS users to generate reports based on WIT data.Umbraco AdaptiveImages: Adaptive Images Package for UmbracoVirtualNet - A ILcode interpreter/emulator written in C++/Assembly: VirtualNet is a interpreter/emulator for running .net code in native without having to install the .Net FrameWorkVisual Blocks: Visual Blocks ????IDE ????? ??????? ????? ????/?? Visual Studio and Cloud Based Mobile Device Testing: Practical guidance enabling field to remove blockers to adoption and to use and extend the Perfecto Mobile Cloud Device testing within the context of VS.Windows 8 Time Picker for Windows Phone: A Windows Phone implementation of the Time Picker control found in the Windows 8.1 Alarms app.???? - SmallBasic?: ?????????

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  • TDD vs. Productivity

    - by Nairou
    In my current project (a game, in C++), I decided that I would use Test Driven Development 100% during development. In terms of code quality, this has been great. My code has never been so well designed or so bug-free. I don't cringe when viewing code I wrote a year ago at the start of the project, and I have gained a much better sense for how to structure things, not only to be more easily testable, but to be simpler to implement and use. However... it has been a year since I started the project. Granted, I can only work on it in my spare time, but TDD is still slowing me down considerably compared to what I'm used to. I read that the slower development speed gets better over time, and I definitely do think up tests a lot more easily than I used to, but I've been at it for a year now and I'm still working at a snail's pace. Each time I think about the next step that needs work, I have to stop every time and think about how I would write a test for it, to allow me to write the actual code. I'll sometimes get stuck for hours, knowing exactly what code I want to write, but not knowing how to break it down finely enough to fully cover it with tests. Other times, I'll quickly think up a dozen tests, and spend an hour writing tests to cover a tiny piece of real code that would have otherwise taken a few minutes to write. Or, after finishing the 50th test to cover a particular entity in the game and all aspects of it's creation and usage, I look at my to-do list and see the next entity to be coded, and cringe in horror at the thought of writing another 50 similar tests to get it implemented. It's gotten to the point that, looking over the progress of the last year, I'm considering abandoning TDD for the sake of "getting the damn project finished". However, giving up the code quality that came with it is not something I'm looking forward to. I'm afraid that if I stop writing tests, then I'll slip out of the habit of making the code so modular and testable. Am I perhaps doing something wrong to still be so slow at this? Are there alternatives that speed up productivity without completely losing the benefits? TAD? Less test coverage? How do other people survive TDD without killing all productivity and motivation?

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  • Microsoft StyleCop is now Open Source

    - by Scott Dorman
    I have previously talked about Microsoft StyleCop. For those that might not know about it, StyleCop is a source analysis tool (different from the static analysis that FxCop performs) that analyzes the source code directly. As a result, it focuses on more design (or style) issues such as layout, readability and documentation. In an interesting move (and one that I am happy to see), Microsoft has decided to make StyleCop an open source project (under the MS-PL license) available on CodePlex. (The project site isn’t up  yet, but should be in the next few weeks.) This will give the development community the opportunity to help contribute to the project, expanding support to other languages (currently it only supports C#), adding features, and fixing bugs. Shortly after the CodePlex site is up, StyleCop 4.4 will be released which includes support for C# 4.0 as well as a large number of bug fixes and other improvements. Technorati Tags: Code Style and Standard,StyleCop

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  • Mutation Testing

    You may have a twinge of doubt when your code passes all its unit tests. They might say that the code is OK, but if the code is definitely incorrect, will the unit tests fail? Mutation Testing is a relatively simple, but ingenious, way of checking that your tests will spot the fact that your code is malfunctioning. It is definitely something that every developer should be aware of.

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  • What non-programming tools do programmers use?

    - by user828584
    I'm reading code complete with the intention of learning how to better structure my code, but I'm also learning a lot about how many aspects of programming something there are that aren't just writing the code. The book talks a lot about problem definition, determining the requirements, defining the structure, designing the code, etc. What tools are used for these non-writing steps of programming? Is there software that will help me design and plan out what I'm going to write before I do?

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  • New release of &quot;OLAP PivotTable Extensions&quot;

    - by Luca Zavarella
    For those who are not familiar with this add-in, the OLAP PivotTable Extensions add features of interest to Excel 2007 or 2010 PivotTables pointing to an OLAP cube in Analysis Services. One of these features I like very much, is to know the MDX query code associated with the pivot used at that time in Excel: You can find all the details here: http://olappivottableextend.codeplex.com/ It was recently released a new version of the add-in (version 0.7.4), which does not introduce any new features, but fixes a significant bug: Release 0.7.4 now properly handles languages but introduces no new features. International users who run a different Windows language than their Excel UI language may be receiving an error message when they double click a cell and perform drillthrough which reads: "XML for Analysis parser: The LocaleIdentifier property is not overwritable and cannot be assigned a new value". This error was caused by OLAP PivotTable Extensions in some situations, but release 0.7.4 fixes this problem. Enjoy!

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  • TDD - Red-Light-Green_Light:: A critical view

    - by Renso
    Subject: The concept of red-light-green-light for TDD/BDD style testing has been around since the dawn of time (well almost). Having written thousands of tests using this approach I find myself questioning the validity of the principle The issue: False positive or a valid test strategy that can be trusted? A critical view: I agree that the red-green-light concept has some validity, but who has ever written 2000 tests for a system that goes through a ton of chnages due to the organic nature fo the application and does not have to change, delete or restructure their existing tests? If you asnwer to the latter question is" "Yes I had a situation(s) where I had to refactor my code and it caused me to have to rewrite/change/delete my existing tests", read on, else press CTRL+ALT+Del :-) Once a test has been written, failed the test (red light), and then you comlpete your code and now get the green light for the last test, the test for that functionality is now in green light mode. It can never return to red light again as long as the test exists, even if the test itself is not changed, and only the code it tests is changed to fail the test. Why you ask? because the reason for the initial red-light when you created the test is not guaranteed to have triggered the initial red-light result for the same reasons it is now failing after a code change has been made. Furthermore, when the same test is changed to compile correctly in case of a compile-breaking code change, the green-light once again has been invalidated. Why? Because there is no guarantee that the test code fix is in the same green-light state as it was when it first ran successfully. To make matters worse, if you fix a compile-breaking test without going through the red-light-green-light test process, your test fix is essentially useless and very dangerous as it now provides you with a false-positive at best. Thinking your code has passed all tests and that it works correctly is far worse than not having any tests at all, well at least for that part of the system that the test-code represents. What to do? My recommendation is to delete the tests affected, and re-create them from scratch. I have to agree. Hard to do and justify if it has a significant impact on project deadlines. What do you think?

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  • First Post

    - by GeekAgilistMercenary
    This is the beginning of a new blog, which is primarily going to be code bits and the like.  My idea behind this blog is to increase my breadth of blogging by providing a code centric blog space.  Some of these posts will be cross-posts, some of them will be code specific collations of blogs from all the other various places I post. Basically, this is my code blog repository.  Thanks for reading.

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  • TDD vs. Productivity

    - by Nairou
    In my current project (a game, in C++), I decided that I would use Test Driven Development 100% during development. In terms of code quality, this has been great. My code has never been so well designed or so bug-free. I don't cringe when viewing code I wrote a year ago at the start of the project, and I have gained a much better sense for how to structure things, not only to be more easily testable, but to be simpler to implement and use. However... it has been a year since I started the project. Granted, I can only work on it in my spare time, but TDD is still slowing me down considerably compared to what I'm used to. I read that the slower development speed gets better over time, and I definitely do think up tests a lot more easily than I used to, but I've been at it for a year now and I'm still working at a snail's pace. Each time I think about the next step that needs work, I have to stop every time and think about how I would write a test for it, to allow me to write the actual code. I'll sometimes get stuck for hours, knowing exactly what code I want to write, but not knowing how to break it down finely enough to fully cover it with tests. Other times, I'll quickly think up a dozen tests, and spend an hour writing tests to cover a tiny piece of real code that would have otherwise taken a few minutes to write. Or, after finishing the 50th test to cover a particular entity in the game and all aspects of it's creation and usage, I look at my to-do list and see the next entity to be coded, and cringe in horror at the thought of writing another 50 similar tests to get it implemented. It's gotten to the point that, looking over the progress of the last year, I'm considering abandoning TDD for the sake of "getting the damn project finished". However, giving up the code quality that came with it is not something I'm looking forward to. I'm afraid that if I stop writing tests, then I'll slip out of the habit of making the code so modular and testable. Am I perhaps doing something wrong to still be so slow at this? Are there alternatives that speed up productivity without completely losing the benefits? TAD? Less test coverage? How do other people survive TDD without killing all productivity and motivation?

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  • App Engine Hangout - chat with an App Engine Software Engineer in Test

    App Engine Hangout - chat with an App Engine Software Engineer in Test We'll be chatting with Robert Schuppenies, who is an App Engine Software Engineer in Test. He'll describe a bit about what he does, and talk about/demo some App Engine test frameworks, like the testbed module, code.google.com and code.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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