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  • Bazaar newbie question about repository structures

    - by esc1729
    I want to use Bazaar on Windows XP for web-development and related tasks. Most of the files are edited locally and then transferred via FTP to the server. Just now the repository sits on my local workstation. Later on it should be shared locally with some co-workers. Perhaps we will use a local Linux server as a centralized repository, but this structure is not decided for now. But first I need to understand the impacts of the different repository setups, which I do not at all. Using Bazaar-Explorer on Windows XP I’ve created a ‘shared tree repository’ from the option list of the init-dialogue in some location dev-filter/. Bazaar Explorer tells me: Created repository with treeless branches at F:/bzr.local/dev-filter Created branch at F:/bzr.local/dev-filter/trunk Created working tree at F:/bzr.local/dev-filter/work OK so far. Now I move a bunch of files into the work directory and add and commit them as Rev 1 ‘Start Revision’. Then I work on some of these files and commit them again as Rev 2. Here my confusion starts. Shouldn’t both revisions go into the trunk? The trunk is still empty, beside the .bzr directory which only holds some management information. If I delete my working directory, which I have tried during these first experiments, everything is gone. There’s obviously no hidden storage of those files. OK. Perhaps I need to push it into the trunk? This does not work either. Entering the work/ directory and initializing the ‘push’ to the trunk, Bazaar-Explorer tells me No new revisions to push. So what? This looks like a severe conceptual misunderstanding about what should happen on my side. Edit, 2010-02-03: Some conclusions What I learned meanwhile is this: I think I should switch to the command line until I really understand what’s going on, at least for creating the repositories and branches. Bazaar Explorer introduces a new level of abstraction which I only can handle if I understand the level beneath One of the secrets of working with Bazaar at least for me is to understand those .bzr directories, their particular properties and states when created with ‘bzr init’, ‘bzr init-repository’, ‘bzr branch’ etc. in all their variants and how they are plumped together. While there’s a whole chapter of ‘Organizing your workspace’ in the Bazaar User Guide, it’s more or less workflow oriented. The manual contains a lot of directory structures for the given examples. What I would prefer beside this and have not (or only rudimentary) found so far is some graphical representation of those ‘Lego like’ .bzr building blocks which create the linking of all the parts. So I started to invent some simple notation while working through the examples and looking into the .bzr directories to document what information is stored there, where does it come from, how and to what is it linked, is it complete or shared, etc. Erich Schreiber

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  • Python performance: iteration and operations on nested lists

    - by J.J.
    Problem Hey folks. I'm looking for some advice on python performance. Some background on my problem: Given: A mesh of nodes of size (x,y) each with a value (0...255) starting at 0 A list of N input coordinates each at a specified location within the range (0...x, 0...y) Increment the value of the node at the input coordinate and the node's neighbors within range Z up to a maximum of 255. Neighbors beyond the mesh edge are ignored. (No wrapping) BASE CASE: A mesh of size 1024x1024 nodes, with 400 input coordinates and a range Z of 75 nodes. Processing should be O(x*y*Z*N). I expect x, y and Z to remain roughly around the values in the base case, but the number of input coordinates N could increase up to 100,000. My goal is to minimize processing time. Current results I have 2 current implementations: f1, f2 Running speed on my 2.26 GHz Intel Core 2 Duo with Python 2.6.1: f1: 2.9s f2: 1.8s f1 is the initial naive implementation: three nested for loops. f2 is replaces the inner for loop with a list comprehension. Code is included below for your perusal. Question How can I further reduce the processing time? I'd prefer sub-1.0s for the test parameters. Please, keep the recommendations to native Python. I know I can move to a third-party package such as numpy, but I'm trying to avoid any third party packages. Also, I've generated random input coordinates, and simplified the definition of the node value updates to keep our discussion simple. The specifics have to change slightly and are outside the scope of my question. thanks much! f1 is the initial naive implementation: three nested for loops. 2.9s def f1(x,y,n,z): rows = [] for i in range(x): rows.append([0 for i in xrange(y)]) for i in range(n): inputX, inputY = (int(x*random.random()), int(y*random.random())) topleft = (inputX - z, inputY - z) for i in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)): for j in xrange(max(0, topleft[1]), min(topleft[1]+(z*2), y)): if rows[i][j] <= 255: rows[i][j] += 1 f2 is replaces the inner for loop with a list comprehension. 1.8s def f2(x,y,n,z): rows = [] for i in range(x): rows.append([0 for i in xrange(y)]) for i in range(n): inputX, inputY = (int(x*random.random()), int(y*random.random())) topleft = (inputX - z, inputY - z) for i in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)): l = max(0, topleft[1]) r = min(topleft[1]+(z*2), y) rows[i][l:r] = [j+1 for j in rows[i][l:r] if j < 255]

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  • Default Database Collations got messed up

    - by dominicdinada
    I am using Ubuntu 9.10 with XAMPP ( Lampp "MYSQL 5.1.45 PHPMYADMIN 3.3.1 PHP 5.3.2 ) What my problem is, is that I set up my testing env to debug my scripts locally and when I did so there arose a problem. This problem is that I used firefox's addon SQLinject ME to test for weakness' and upon doing so it caused mysql to change the default local collations; character sets dir /opt/lampp/share/mysql/charsets/ collation connection latin1_general_ci (Global value) latin1_swedish_ci collation database latin1_swedish_ci collation server latin1_swedish_ci I have searched for quite sometime in regards to a solution to this problem and have come up with searching for the db.opt file which stores this information without success. Upon not finding a solution I removed lampp with the "sudo rm -fR /opt" command and reinstall and the problem still persists. I have tried to change the collations manually and still come up with the database displaying latin1_swedish_ci as the default language. Why is this a problem?? Why is it a problem with mysql? Because the application I am testing and debugging locally is built on the CodeIgnitor with Smarty framework and since this combination of framework is built to detect the LOCALES, Rather what the database defaults are I keep getting errors saying no language file for swedish...... Of course I could get the swedish language file to work around this problem but I do not feel the need to make this work around a perminant solution as with time when I move on to projects I will run into simular problems every time that A; When importing database files, backups etc it will default to import such databases as the locale swedish. B; As time passes on I might completly forget of this error and will be back to square one. I have found this code in searches for a fix,which seems to alter the tables to a desired Collaion; $value) { mysql_query("ALTER TABLE $value COLLATE latin1_general_ci"); }} echo "The collation of your database has been successfully changed!"; ? Which is handy to switch collations in One Schema at a time however this is not a fix when a framework doesnt care that the said database is in one langugae. It tests for the Default of the entire server. Someone with any knowledge of a purge or fix to this I would greatly appricate the help. One more final note is that when I was testing I only figured to back up the applications DataBase and not the entire Schema of the install. No matter if I uninstall or reinstall the database still seems to carry these problems.

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  • Android Marketplace Error: "The server could not process your apk. Try again."

    - by jdandrea
    I have an updated apk - tested successfully on various devices and simulator instances - with the following manifest: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.myCompany.appName" android:versionCode="2" android:versionName="1.0.1"> <uses-sdk android:minSdkVersion="3" android:targetSdkVersion="5" /> <uses-permission android:name="android.permission.INTERNET" /> <supports-screens android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" /> <application android:icon="@drawable/icon" android:label="@string/icon_name" android:debuggable="false"> <activity android:name=".myActivity" android:configChanges="keyboardHidden|orientation"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> When I post to Android Marketplace as an upgrade to my existing 1.0 app, I get the aforementioned ambiguous message: "The server could not process your apk. Try again." I've searched elsewhere for this message in hopes of finding out what might be happening, to no avail. (A popular suggestion is to move the uses-sdk element to the top of the manifest, but as you can see it's already at the top.) Clues welcome/appreciated. Update: I just tried to upload the same file again. Now I get a new message: The new apk's versionCode (2) in AndroidManifest.xml must be higher than the old apk's versionCode (2). The server could not process your apk. Try again. Soooo Marketplace did get my upgraded apk after all? (The very first accepted apk's versionCode was 1, so this update was of course bumped to 2.) Confused … Bumping it up to 3 and trying again. Surprise surprise, I get the original "could not process" error all over again. Going in circles. Hmm ... :( Nuther Update: If I exit and re-enter the Marketplace page, now it shows that the app has been uploaded! Except there's no app icon. Curiouser and curiouser ... and this is all happening with a cache-cleared (standards-friendly) browser to boot. So - do I trust the upload? Or start over ... with versionCode="4"? All I want is to get a solid "Upload successful, here's the icon, ready to publish" type of response.

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  • Paging Through Records(json data) Using jQuery...

    - by Pandiya Chendur
    I have a JSON result that contains numerous records. I'd like to show the first five records in one page and create pager links which have to move to that page with five record so on. I don't want the page to refresh which is why I'm hoping a combination of JavaScript and jQuery... My json Data looks like this... {"Table" : [{"Emp_Id" : "3","Identity_No" : "","Emp_Name" : "Jerome","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Supervisior","Desig_Description" : "Supervisior of the Construction","SalaryBasis" : "Monthly","FixedSalary" : "25000.00"},{"Emp_Id" : "4","Identity_No" : "","Emp_Name" : "Mohan","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Acc ","Desig_Description" : "Accountant","SalaryBasis" : "Monthly","FixedSalary" : "200.00"},{"Emp_Id" : "5","Identity_No" : "","Emp_Name" : "Murugan","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Mason","Desig_Description" : "Mason","SalaryBasis" : "Weekly","FixedSalary" : "150.00"},{"Emp_Id" : "6","Identity_No" : "","Emp_Name" : "Ram","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Mason","Desig_Description" : "Mason","SalaryBasis" : "Weekly","FixedSalary" : "120.00"},{"Emp_Id" : "7","Identity_No" : "","Emp_Name" : "Raja","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Mason","Desig_Description" : "Mason","SalaryBasis" : "Weekly","FixedSalary" : "135.00"},{"Emp_Id" : "8","Identity_No" : "","Emp_Name" : "Raja kumar","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Mason Helper","Desig_Description" : "Mason Helper","SalaryBasis" : "Weekly","FixedSalary" : "105.00"},{"Emp_Id" : "9","Identity_No" : "","Emp_Name" : "Lakshmi","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Mason Helper","Desig_Description" : "Mason Helper","SalaryBasis" : "Weekly","FixedSalary" : "100.00"},{"Emp_Id" : "10","Identity_No" : "","Emp_Name" : "Palani","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Carpenter","Desig_Description" : "Carpenter","SalaryBasis" : "Weekly","FixedSalary" : "200.00"},{"Emp_Id" : "11","Identity_No" : "","Emp_Name" : "Annamalai","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Carpenter","Desig_Description" : "Carpenter","SalaryBasis" : "Weekly","FixedSalary" : "220.00"},{"Emp_Id" : "12","Identity_No" : "","Emp_Name" : "David","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Steel Fixer","Desig_Description" : "Steel Fixer","SalaryBasis" : "Weekly","FixedSalary" : "220.00"},{"Emp_Id" : "13","Identity_No" : "","Emp_Name" : "Chandru","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Steel Fixer","Desig_Description" : "Steel Fixer","SalaryBasis" : "Weekly","FixedSalary" : "220.00"},{"Emp_Id" : "14","Identity_No" : "","Emp_Name" : "Mani","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Steel Helper","Desig_Description" : "Steel Helper","SalaryBasis" : "Weekly","FixedSalary" : "175.00"},{"Emp_Id" : "15","Identity_No" : "","Emp_Name" : "Karthik","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Wood Fixer","Desig_Description" : "Wood Fixer","SalaryBasis" : "Weekly","FixedSalary" : "195.00"},{"Emp_Id" : "16","Identity_No" : "","Emp_Name" : "Bala","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Wood Fixer","Desig_Description" : "Wood Fixer","SalaryBasis" : "Weekly","FixedSalary" : "185.00"},{"Emp_Id" : "17","Identity_No" : "","Emp_Name" : "Tamil arasi","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Wood Helper","Desig_Description" : "Wood Helper","SalaryBasis" : "Weekly","FixedSalary" : "185.00"},{"Emp_Id" : "18","Identity_No" : "","Emp_Name" : "Perumal","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Cook","Desig_Description" : "Cook","SalaryBasis" : "Weekly","FixedSalary" : "105.00"},{"Emp_Id" : "19","Identity_No" : "","Emp_Name" : "Andiappan","Address" : "Madurai","Date_Of_Birth" : "","Desig_Name" : "Watchman","Desig_Description" : "Watchman","SalaryBasis" : "Weekly","FixedSalary" : "150.00"}]} And as of now my result looks like this, http://img401.imageshack.us/img401/2500/yuidtsum.jpg I have used jquery for this, var jsonObj = JSON.parse(HfJsonValue); for (var i = jsonObj.Table.length - 1; i >= 0; i--) { var employee = jsonObj.Table[i]; $('<div class="resultsdiv"><br /><span class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>').insertAfter('#ResultsDiv'); } My image contains only 6 records as of now.. Any suggestions?

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  • Which version of MSXML should I use?

    - by Cheeso
    Seems like this would be a common question, though I could not find it on SO. Which version of MSXML should I use in my applications, and more importantly, how should I decide? There is MSXML3, 4, 5 and 6. I recently posted some code in calling-wcf-service-by-vbscript that used MSXML v4. AnthonyWJones posted that I shouldn't use 4, but instead 3 or 6, but probably 3. Certainly not v5! Why? I'd like to know more about the criteria for selecting the version of MSXML to use in my apps. Bonus question: Does anyone have a summary of the differences between the various versions of MSXML over time? Summary so far: MSXML6 Should be first choice. was released in 2006, and includes perf and compliance fixes. Use this if you can. It's good. There are no merge modules; to bundle the MSXML6 runtime with your app, MS suggests packaging the MSXML6 msi file. MSXML6 is an upgrade from MSXML3/4 but does not replace them, because it discontinues some features. You can get the MSI here. MSXML3 Second choice. Most widely deployed version. Originally shipped in March 2000. Actively maintained, no new features. Currently supported, if you are on SP5 (shipped in 2005) or later. SP7 is current (also from 2005). MSXML5 was released only as part of MS-Office. Currently supported by Microsoft, but only as part of Office, not for building apps. Don't build apps that depend on MSXML5: Verboten. MSXML4 originally shipped? Currently in "maintenance mode". Microsoft is encouraging people to move off MSXML4 to MSXML6. Currently supported if you are on MSXML4SP2 or later, which shipped in 2003. download MSXML4SP2 here. Can be redisributed. Using the right version of MSXML in Internet Explorer is a good entry on the blog from Microsoft's xmlteam.

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  • Display issue with jQuery dialog: form shows as separate window

    - by RememberME
    On my button click, the jQuery dialog appears with just the title and buttons. When you mouseover, then you see the form inputs in front of the dialog covering the buttons. When you scroll down, the form inputs do not move, so you can never see the last few textboxes. <div id="popupCreateCompany" title="Create a new company"> <form> <fieldset> <p> <label for="company_name">Company Name:</label> <%= Html.TextBox("company_name") %> </p> <p> <label for="company_desc">Company Description:</label> <%= Html.TextBox("company_desc") %> </p> <p> <label for="address">Address:</label> <%= Html.TextBox("address") %> </p> <p> <label for="city">City:</label> <%= Html.TextBox("city") %> </p> <p> <label for="state">State:</label> <%= Html.TextBox("state") %> </p> <p> <label for="zip">Zip:</label> <%= Html.TextBox("zip") %> </p> <p> <label for="website">Website:</label> <%= Html.TextBox("website") %> </p> </fieldset> </form> </div> jQuery: <script type="text/javascript"> $(document).ready(function() { $('input').filter('.datepick').datepicker(); $('#popupCreateCompany').dialog( { autoOpen: false, modal: true, buttons: { 'Add': function() { var dialog = $(this); var form = dialog.find('input:text'); $.post('/company/create', $(form).serialize(), function() { dialog.dialog('close'); }) }, 'Cancel': function() { $(this).dialog('close'); } } }); $("#create-company").click(function() { $('#popupCreateCompany').dialog('open'); }); On mouseover: After scroll down:

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  • Lawler's Algorithm Implementation Assistance

    - by Richard Knop
    Here is my implemenation of Lawler's algorithm in PHP (I know... but I'm used to it): <?php $jobs = array(1, 2, 3, 4, 5, 6); $jobsSubset = array(2, 5, 6); $n = count($jobs); $processingTimes = array(2, 3, 4, 3, 2, 1); $dueDates = array(3, 15, 9, 7, 11, 20); $optimalSchedule = array(); foreach ($jobs as $j) { $optimalSchedule[] = 0; } $dicreasedCardinality = array(); for ($i = $n; $i >= 1; $i--) { $x = 0; $max = 0; // loop through all jobs for ($j = 0; $j < $i; $j++) { // ignore if $j already is in the $dicreasedCardinality array if (false === in_array($j, $dicreasedCardinality)) { // if the job has no succesor in $jobsSubset if (false === isset($jobs[$j+1]) || false === in_array($jobs[$j+1], $jobsSubset)) { // here I find an array index of a job with the maximum due date // amongst jobs with no sucessor in $jobsSubset if ($x < $dueDates[$j]) { $x = $dueDates[$j]; $max = $j; } } } } // move the job at the end of $optimalSchedule $optimalSchedule[$i-1] = $jobs[$max]; // decrease the cardinality of $jobs $dicreasedCardinality[] = $max; } print_r($optimalSchedule); Now the above returns an optimal schedule like this: Array ( [0] => 1 [1] => 1 [2] => 1 [3] => 3 [4] => 2 [5] => 6 ) Which doesn't seem right to me. The problem might be with my implementation of the algorithm because I am not sure I understand it correctly. I used this source to implement it: http://www.google.com/books?id=aSiBs6PDm9AC&pg=PA166&dq=lawler%27s+algorithm+code&lr=&hl=sk&cd=4#v=onepage&q=&f=false The description there is a little confusing. For example, I didn't quite get how is the subset D defined (I guess it is arbitrary). Could anyone help me out with this? I have been trying to find some sources with simpler explanation of the algorithm but all sources I found were even more complicated (with math proofs and such) so I am stuck with the link above. Yes, this is a homework, if it wasn't obvious. I still have few weeks to crack this but I have spent few days already trying to get how exactly this algorithm works with no success so I don't think I will get any brighter during that time.

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  • WPF: How to specify units in Dialog Units?

    - by Ian Boyd
    i'm trying to figure out how to layout a simple dialog in WPF using the proper dialog units (DLUs). i spent about two hours dimensioning this sample dialog box from Windows Vista with the various dlu measurements. Can someone please give the corresponding XAML markup that generates this dialog box? (Image Link) Now admittedly i know almost nothing about WPF XAML. Every time i start, i get stymied because i cannot figure out how to place any control. It seems that everything in WPF must be contained on a panel of some kind. There's StackPanels, FlowPanels, DockPanel, Grid, etc. If you don't have one of these then it won't compile. The only XAML i've been able to come up with (uing XAMLPad) so far: <DockPanel xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Image Width="23" /> <Label>Are you sure you want to move this file to the Recycle Bin?</Label> <Image Width="60" /> <Label>117__6.jpg</Label> <Label>Type: ACDSee JPG Image</Label> <Label>Rating: Unrated</Label> <Label>Dimensions: 1072 × 712</Label> <Button Content="Yes" Width="50" Height="14"/> <Button Content="Cancel" Width="50" Height="14"/> </DockPanel> Which renders as a gaudy monstrosity. None of the controls are placed or sized right. i cannot figure out how to position controls in a window, nor size them properly. Can someone turn that screenshot into XAML? Note: You're not allowed to measure the screenshot. All the Dialog Unit (dlu) widths and heights are specified. Note: 1 horizontal DLU != 1 vertical DLU. Horizontal and vertical DLUs are different sizes. Links Microsoft User Experience Guidelines: Recommended sizing and spacing Microsoft User Experience Guidelines: Layout Metrics Bump: 2011/05/14 (15 months later)

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  • Nested Sortable JQuery list doesn't work in IE while it does in FF

    - by Ben Fransen
    Hello everybody, While I'm using this site quite often as a resource for jQuery related problems I can't seem to find an answer this time. So here is my first post. During daytime at work I'm developing an informationsystem for generating MS Word documents. One of the modules I'm developing is for defining a default chapterselection for the table of contents and selecting texts by the given chapters. A user can submit new chapters and if necessary, add them as childchapter to a parent, flag them as 'adopt in TOC' and link a default text (from another module) to the chapter. My chapterlist is retreived recursively from a MySQL table and could look something like this: <ul class="sortableChapterlist"> <li>1</li> <li>2 <ul class="sortableChapterlist"> <li>2.1</li> <li>2.2</li> <li>2.3 <ul class="sortableChapterlist"> <li>2.3.1</li> <li>2.3.2</li> </ul> </li> </ul> </li> </ul> In FireFox the code works like a charm but IE (7) doesn't seem to like it that much. I'm only able to correctly drag arround the mainchapters. When attempting to drag a subchapter, no matter it's level, the correspondending mainchapter lifts up with some child, never all. This is the jQuery code I'm using to accomplish the task: $(function(){ $(".sortableChapterlist").sortable({ opacity: 0.7, helper: 'clone', cursor: 'move' }); $(".sortableChapterlist").selectable(); $(".sortableChapterlist").disableSelection(); }); Does anybody have some ideas about this? I'm guessing IE kinda falls over the multiple class reference "chapter_list" in combination with jQuery trying to handle the draggable/sortable. Kinds regards from Holland, Ben Fransen

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  • Cancel UITouch Events When View Covered By Modal UIViewController

    - by kkrizka
    Hi there, I am writing an application where the user has to move some stuff on the screen using his fingers and drop them. To do this, I am using the touchesBegan,touchesEnded... function of each view that has to be moved. The problem is that sometimes the views are covered by a view displayed using the [UIViewController presentModalViewController] function. As soon as that happens, the UIView that I was moving stops receiving the touch events, since it was covered up. But there is no event telling me that it stopped receiving the events, so I can reset the state of the moved view. The following is an example that demonstrates this. The functions are part of a UIView that is being shown in the main window. It listens to touch events and when I drag the finger for some distance, it presents a modal view that covers everything. In the Run Log, it prints what touch events are received. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesBegan"); touchStart=[[touches anyObject] locationInView:self]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint touchAt=[[touches anyObject] locationInView:self]; float xx=(touchAt.x-touchStart.x)*(touchAt.x-touchStart.x); float yy=(touchAt.y-touchStart.y)*(touchAt.y-touchStart.y); float rr=xx+yy; NSLog(@"touchesMoved %f",rr); if(rr > 100) { NSLog(@"Show modal"); [viewController presentModalViewController:[UIViewController new] animated:NO]; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesEnded"); } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesCancelled"); } But when I test the application and trigger the modal dialog to be displayed, the following is the output in the Run Log. [Session started at 2010-03-27 16:17:14 -0700.] 2010-03-27 16:17:18.831 modelTouchCancel[2594:207] touchesBegan 2010-03-27 16:17:19.485 modelTouchCancel[2594:207] touchesMoved 2.000000 2010-03-27 16:17:19.504 modelTouchCancel[2594:207] touchesMoved 4.000000 2010-03-27 16:17:19.523 modelTouchCancel[2594:207] touchesMoved 16.000000 2010-03-27 16:17:19.538 modelTouchCancel[2594:207] touchesMoved 26.000000 2010-03-27 16:17:19.596 modelTouchCancel[2594:207] touchesMoved 68.000000 2010-03-27 16:17:19.624 modelTouchCancel[2594:207] touchesMoved 85.000000 2010-03-27 16:17:19.640 modelTouchCancel[2594:207] touchesMoved 125.000000 2010-03-27 16:17:19.641 modelTouchCancel[2594:207] Show modal Any suggestions on how to reset the state of a UIView when its touch events are interrupted by a modal view?

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  • Autoconf (newbie) -- building with static library

    - by EB
    I am trying to migrate from manual build to autoconf, which is working very nicely so far. But I have one static library that I can't figure out how to integrate. That library will NOT be located in the usual library locations - the location of the binary (.a file) and header (.h file) will be given as a configure argument. (Notably, even if I move the .a file to /usr/lib or anywhere else I can think of, it still won't work.) Manual compilation is working with these: gcc ... -I/path/to/header/file/directory /full/path/to/the/.a/file/itself (Uh, I actually don't understand why the .a file is referenced directly, not with -L or anything. Yes, I have a half-baked understanding of building C programs.) I can use the configure argument to successfully find the header (.h file) using AC_CHECK_HEADER. Inside the AC_CHECK_HEADER I then add the location to CPFLAGS and the #include of the header file in the actual C code picks it up nicely. Given a configure argument that has been put into $location and the name of the needed files are myprog.h and myprog.a (which are both in the same directory), here is what works so far: AC_CHECK_HEADER([$location/myprog.h], [AC_DEFINE([HAVE_MYPROG_H], [1], [found myprog.h]) CFLAGS="$CFLAGS -I$location"]) Where I run into difficulties is getting the binary (.a file) linked in. No matter what I try, I always get an error about undefined references to the function calls for that library. I'm pretty sure it's a linkage issue, because I can fuss with the C code and make an intentional error in the function calls to that library which produces earlier errors that indicate that the function prototypes have been loaded and used to compile. I tried adding the location that contains the .a file to LDFLAGS and then doing a AC_CHECK_LIB but it is not found. Maybe my syntax is wrong, or maybe I'm missing something more fundamental, which would not be surprising since I'm a newbie and don't really know what I'm doing. Here is what I have tried: AC_CHECK_HEADER([$location/myprog.h], [AC_DEFINE([HAVE_MYPROG_H], [1], [found myprog.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location"; AC_CHECK_LIB(myprog)]) No dice. AC_CHECK_LIB is looking for -lmyprog I guess (or libmyprog?) so I'm not sure if that's a problem, so I tried this, too (omit AC_CHECK_LIB and include the .a directly in LDFLAGS), without luck: AC_CHECK_HEADER([$location/myprog.h], [AC_DEFINE([HAVE_MYPROG_H], [1], [found myprog.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location/myprog.a"]) To emulate the manual compilation, I tried removing the -L but that doesn't help: AC_CHECK_HEADER([$location/myprog.h], [AC_DEFINE([HAVE_MYPROG_H], [1], [found myprog.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS $location/myprog.a"]) I tried other combinations and permutations, but I think I might be missing something more fundamental....

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  • Finding minimum cut-sets between bounded subgraphs

    - by Tore
    If a game map is partitioned into subgraphs, how to minimize edges between subgraphs? I have a problem, Im trying to make A* searches through a grid based game like pacman or sokoban, but i need to find "enclosures". What do i mean by enclosures? subgraphs with as few cut edges as possible given a maximum size and minimum size for number of vertices for each subgraph that act as a soft constraints. Alternatively you could say i am looking to find bridges between subgraphs, but its generally the same problem. Given a game that looks like this, what i want to do is find enclosures so that i can properly find entrances to them and thus get a good heuristic for reaching vertices inside these enclosures. So what i want is to find these colored regions on any given map. My Motivation The reason for me bothering to do this and not just staying content with the performance of a simple manhattan distance heuristic is that an enclosure heuristic can give more optimal results and i would not have to actually do the A* to get some proper distance calculations and also for later adding competitive blocking of opponents within these enclosures when playing sokoban type games. Also the enclosure heuristic can be used for a minimax approach to finding goal vertices more properly. A possible solution to the problem is the Kernighan-Lin algorithm: function Kernighan-Lin(G(V,E)): determine a balanced initial partition of the nodes into sets A and B do A1 := A; B1 := B compute D values for all a in A1 and b in B1 for (i := 1 to |V|/2) find a[i] from A1 and b[i] from B1, such that g[i] = D[a[i]] + D[b[i]] - 2*c[a][b] is maximal move a[i] to B1 and b[i] to A1 remove a[i] and b[i] from further consideration in this pass update D values for the elements of A1 = A1 / a[i] and B1 = B1 / b[i] end for find k which maximizes g_max, the sum of g[1],...,g[k] if (g_max > 0) then Exchange a[1],a[2],...,a[k] with b[1],b[2],...,b[k] until (g_max <= 0) return G(V,E) My problem with this algorithm is its runtime at O(n^2 * lg(n)), i am thinking of limiting the nodes in A1 and B1 to the border of each subgraph to reduce the amount of work done. I also dont understand the c[a][b] cost in the algorithm, if a and b do not have an edge between them is the cost assumed to be 0 or infinity, or should i create an edge based on some heuristic. Do you know what c[a][b] is supposed to be when there is no edge between a and b? Do you think my problem is suitable to use a multi level problem? Why or why not? Do you have a good idea for how to reduce the work done with the kernighan-lin algorithm for my problem?

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  • reset, Tweener, AS3

    - by VideoDnd
    How do I reset my numbers after they count? I want something like an onComplete function. DESCRIPTION My animation advances 120 pixels from it's current position, then flys off the stage. It was looping, and would yoyo to the bottom before advancing. I don't want my numbers yoyoing or flying off the stage. My numbers must move 120 pixels forward each count, then return. NumbersView.as 'the code works, but in a messed up way as described' package { import flash.display.DisplayObject; import flash.display.MovieClip; import flash.utils.Dictionary; import flash.events.Event; import caurina.transitions.Tweener; public class NumbersView extends MovieClip { private var _listItems:Array; private var previousNums:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); previousNums = new Array(); //Tweener.init(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } } public function setTime($number:String):void { var nums:Array = $number.split(""); //trace("$number = " + $number); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); //newY:int = -numHeight; var newY:int = int(nums[i]) * -numHeight; trace("newY = " + newY); trace("currY = " + _listItems[i].y); /*----------------------PROBLEM AREA, RIGHT HERE------------------------*/ //if (_listItems[i].y < 0) _listItems[i].y = numHeight;// //Tweener.addTween(_listItems[i], { y:newY, time:3 } );// Tweener.addTween(_listItems[i], { y:_listItems[i].y+newY, time:3 } );// } previousNums = nums; } } } Tweener Example http://hosted.zeh.com.br/tweener/docs/en-us/parameters/onComplete.html

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  • Make Bluetooth on Android 2.1 discoverable indefinitely

    - by kanov-baekonfat
    Hello all. I'm working on a research project which involves Bluetooth and the Android OS. I need to make Bluetooth discoverable indefinitely in order for the project to continue. The Problem: Android limits discoverability to 300 seconds. I cannot ask the user every 300 seconds to turn discoverability back on as my application is designed to run in the background without disturbing the user. As far as I am aware, there is no way to increase the time though Android's GUI. Some sources have called this a safety feature, others have called this a bug. There may be a bit of truth in both... What I'm Trying / Have Tried: I'm trying to edit a stable release of cyanogenmod to turn the discoverability timer off (it's possible; there's a configuration file that needs to have a single number changed). This isn't working because I'm having verification problems with the resulting package. During the past week, I downloaded the cyanogenmod source code, changed a relevant class in the hope that it would make Bluetooth discoverable indefinitely, and tried to recompile. This did not work because (a) the repo is frequently changed, leading to an unstable code base which fails to compile (OR, it could be that I'm using it incorrectly; just because it looked like it was the code's fault in many instances doesn't mean I should blame it for all the problems I encountered!) and (b) the repo decides to periodically "ignore" me (but not always, as I have gotten the code base before!), replying to my synchronization/connection attempts with: fatal: The remote end hung up unexpectedly As you might imagine, the above two issues are problematic and very frustrating to deal with. More Info: I'm running Android 2.1 via cyanogenmod (v5 I believe). This means the phone is also rooted. I have a developer phone, which means that the bootloader is unlocked. My phone is an HTC Magic (32B). The Big Question: How can I make Bluetooth indefinitely discoverable on Android? Thanks for your time and input. I feel like I'm spinning my tires on this issue and I'd like to move past it.

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  • Reproduce PIPE functionality in IronPython

    - by Muppet Geoff
    Hi, I am hoping some genious out there can help me out with this... I am using sox to merge and resample a group of WAV files, and pipe the output directly to the input of NeroAACEnc for encoding to AAC format. I originally ran the process in a script, which included: sox.exe d:\audio\1.wav d:\audio\2.wav d:\audio\3.wav -c 1 -r 22050 -t wav - | neroAacEnc.exe -q 0.5 -if - -of test.m4a This worked as expected. The '-' in the comand line translates as 'Pipe/redirect input/output (stdin/stdout)' - So Sox pipes to stdout, and NeroAACEnc reads from stdin, the | joins them together. I then migrated the whole solution to Python, and the equivalent command became: from subprocess import call, Popen, PIPE runwav = Popen(['sox.exe', 'd:\audio\1.wav', 'd:\audio\2.wav', 'd:\audio\3.wav', '-c', '1', '-r', '22050', '-t', 'wav', '-'], shell=False, stdout=PIPE) runm4b = call(['neroAacEnc.exe', '-q', '0.5', '-if', '-', '-of', 'test.m4a'], shell=False, stdin=runwav.stdout) This also worked like a charm, exactly as expected. Slightly more convoluted, but hey :) Well now I have to move it to IronPython, and the Subprocess module isn't available (the partial implementation that is, doesn't have Popen/PIPE support - plus it seems silly to add a custom library when there is probably a native alternative). I should mention here, that I opted for IronPython over C#, because I am comfortable with Python now - however, there is a chance of moving it again later to C# native, and I am using IronPython to ease myself into it :) I have no C# or .net experience. So far I have the following equivalent, that sets up the 2 processes: from System.Diagnostics import Process wav = Process() wav.StartInfo.UseShellExecute = False wav.StartInfo.RedirectStandardOutput = True wav.StartInfo.FileName = 'sox.exe' wav.StartInfo.Arguments = 'd:\audio\1.wav d:\audio\2.wav d:\audio\3.wav -c 1 -r 22050 -t wav -' wav.Start() m4b = Process() m4b.StartInfo.UseShellExecute = False m4b.StartInfo.RedirectStandardInput = True m4b.StartInfo.FileName = 'neroAacEnc.exe' m4b.StartInfo.Arguments = '-q 0.5 -if - -of test.m4a' m4b.Start() I know that these 2 processes start (I can see Nero and Sox in the task manager) but what I can't figure out (for the life of me) is how to string the two output/input streams together, as with the previous two solutions. I have searched and searched, so I thought I'd ask! If anyone knows either: How to join the two streams with the same net result as the Python and Commandline versions; or A better way to acheive what I am trying to do. I would be extremely grateful! Many thanks in advance, Geoff P.S. A code sample based off the above would be awesome :) or a specific code example of a similar process that I can easily translate... this has broked my brayne.

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos; }

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos;

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  • Specialization of template after instantiation?

    - by Onur Cobanoglu
    Hi, My full code is too long, but here is a snippet that will reflect the essence of my problem: class BPCFGParser { public: ... ... class Edge { ... ... }; class ActiveEquivClass { ... ... }; class PassiveEquivClass { ... ... }; struct EqActiveEquivClass { ... ... }; struct EqPassiveEquivClass { ... ... }; unordered_map<ActiveEquivClass, Edge *, hash<ActiveEquivClass>, EqActiveEquivClass> discovered_active_edges; unordered_map<PassiveEquivClass, Edge *, hash<PassiveEquivClass>, EqPassiveEquivClass> discovered_passive_edges; }; namespace std { template <> class hash<BPCFGParser::ActiveEquivClass> { public: size_t operator()(const BPCFGParser::ActiveEquivClass & aec) const { } }; template <> class hash<BPCFGParser::PassiveEquivClass> { public: size_t operator()(const BPCFGParser::PassiveEquivClass & pec) const { } }; } When I compile this code, I get the following errors: In file included from BPCFGParser.cpp:3, from experiments.cpp:2: BPCFGParser.h:408: error: specialization of ‘std::hash<BPCFGParser::ActiveEquivClass>’ after instantiation BPCFGParser.h:408: error: redefinition of ‘class std::hash<BPCFGParser::ActiveEquivClass>’ /usr/include/c++/4.3/tr1_impl/functional_hash.h:44: error: previous definition of ‘class std::hash<BPCFGParser::ActiveEquivClass>’ BPCFGParser.h:445: error: specialization of ‘std::hash<BPCFGParser::PassiveEquivClass>’ after instantiation BPCFGParser.h:445: error: redefinition of ‘class std::hash<BPCFGParser::PassiveEquivClass>’ /usr/include/c++/4.3/tr1_impl/functional_hash.h:44: error: previous definition of ‘class std::hash<BPCFGParser::PassiveEquivClass>’ Now I have to specialize std::hash for these classes (because standard std::hash definition does not include user defined types). When I move these template specializations before the definition of class BPCFGParser, I get a variety of errors for a variety of different things tried, and somewhere (http://www.parashift.com/c++-faq-lite/misc-technical-issues.html) I read that: Whenever you use a class as a template parameter, the declaration of that class must be complete and not simply forward declared. So I'm stuck. I cannot specialize the templates after BPCFGParser definition, I cannot specialize them before BPCFGParser definition, how may I get this working? Thanks in advance, Onur

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  • Parallel.For System.OutOfMemoryException

    - by Martin Neal
    We have a fairly simple program that's used for creating backups. I'm attempting to parallelize it but am getting an OutofMemoryException within an AggregateExcption. Some of the source folders are quite large, and the program doesn't crash for about 40 minutes after it starts. I don't know where to start looking so the below code is a near exact dump of all code the code sans directory structure and Exception logging code. Any advise as to where to start looking? using System; using System.Diagnostics; using System.IO; using System.Threading.Tasks; namespace SelfBackup { class Program { static readonly string[] saSrc = { "\\src\\dir1\\", //... "\\src\\dirN\\", //this folder is over 6 GB }; static readonly string[] saDest = { "\\dest\\dir1\\", //... "\\dest\\dirN\\", }; static void Main(string[] args) { Parallel.For(0, saDest.Length, i => { try { if (Directory.Exists(sDest)) { //Delete directory first so old stuff gets cleaned up Directory.Delete(sDest, true); } //recursive function clsCopyDirectory.copyDirectory(saSrc[i], sDest); } catch (Exception e) { //standard error logging CL.EmailError(); } }); } } /////////////////////////////////////// using System.IO; using System.Threading.Tasks; namespace SelfBackup { static class clsCopyDirectory { static public void copyDirectory(string Src, string Dst) { Directory.CreateDirectory(Dst); /* Copy all the files in the folder If and when .NET 4.0 is installed, change Directory.GetFiles to Directory.Enumerate files for slightly better performance.*/ Parallel.ForEach<string>(Directory.GetFiles(Src), file => { /* An exception thrown here may be arbitrarily deep into this recursive function there's also a good chance that if one copy fails here, so too will other files in the same directory, so we don't want to spam out hundreds of error e-mails but we don't want to abort all together. Instead, the best solution is probably to throw back up to the original caller of copy directory an move on to the next Src/Dst pair by not catching any possible exception here.*/ File.Copy(file, //src Path.Combine(Dst, Path.GetFileName(file)), //dest true);//bool overwrite }); //Call this function again for every directory in the folder. Parallel.ForEach(Directory.GetDirectories(Src), dir => { copyDirectory(dir, Path.Combine(Dst, Path.GetFileName(dir))); }); } }

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  • Use bug tracker to get things done and manage personal tasks?

    - by Frank
    This is slightly off-topic, but can only be answered by programmers and is useful to many programmers: Do you think it is useful to use a bug tracking system to keep track of personal todo items and to Get Things Done? I have not tried that; in fact, I don't have much experience with bug tracking systems. For my todo lists, I have played around with Google Tasks and Remember The Milk, but both of them have shortcomings: Google Tasks: I like that you can create todo lists easily, can reorder items in the list and easily create hierarchies. But it is way too simplistic and does not allow to tag tasks or move tasks from one list to another. Remember The Milk: It is nice and sleek, but you cannot create hierarchies of tasks, cannot arbitrarily reorder tasks and cannot set dependencies of tasks. That's where a bug tracking system should come in: Since I think (maybe too much?) like a programmer, my tasks have a natural hierarchy and a tree of dependencies, like in a Makefile. Here are two examples: The task of writing my thesis is done when several milestones are done. Some of these milestones can run in parallel (writing background chapter, running experiments A, running experiments B), others depend on each other (writing main chapter depends on first getting results from experiments A). The same is true for more personal goals: I want to host a dinner party, which requires finding a good date, finishing the guest list, making invitations, finding nice recipes, cooking, ... For me, all these tasks involve hierarchical dependencies and milestones that bug tracking systems should be able to handle? Here is an article that explains how to do advanced GTD with Remember The Milk, but he has to use several workarounds: (1) add a general tag 'wait' to tasks that are waiting for others to be completed but you cannot enter the IDs of the tasks that they are waiting for, (2) starting some special tasks with "." so that they are at the top of the alphabetically sorted list and signal that others are 'below' it as subgoals. Bug tracking systems should be able to handle these things much more naturally? Does anyone have experience and can recommend a lightweight bug tracking system that might be good for this? Other requirements: Should run as web app, should allow me to tag a task with several tags (like 'work', 'fun', 'short-task', 'errands', ...).

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  • My block is not retaining some of its objects

    - by Drew Crawford
    From the Blocks documentation: In a reference-counted environment, by default when you reference an Objective-C object within a block, it is retained. This is true even if you simply reference an instance variable of the object. I am trying to implement a completion handler pattern, where a block is given to an object before the work is performed and the block is executed by the receiver after the work is performed. Since I am being a good memory citizen, the block should own the objects it references in the completion handler and then they will be released when the block goes out of scope. I know enough to know that I must copy the block to move it to the heap since the block will survive the stack scope in which it was declared. However, one of my objects is getting deallocated unexpectedly. After some playing around, it appears that certain objects are not retained when the block is copied to the heap, while other objects are. I am not sure what I am doing wrong. Here's the smallest test case I can produce: typedef void (^ActionBlock)(UIView*); In the scope of some method: NSObject *o = [[[NSObject alloc] init] autorelease]; mailViewController = [[[MFMailComposeViewController alloc] init] autorelease]; NSLog(@"o's retain count is %d",[o retainCount]); NSLog(@"mailViewController's retain count is %d",[mailViewController retainCount]); ActionBlock myBlock = ^(UIView *view) { [mailViewController setCcRecipients:[NSArray arrayWithObjects:@"[email protected]",nil]]; [o class]; }; NSLog(@"mailViewController's retain count after the block is %d",[mailViewController retainCount]); NSLog(@"o's retain count after the block is %d",[o retainCount]); Block_copy(myBlock); NSLog(@"o's retain count after the copy is %d",[o retainCount]); NSLog(@"mailViewController's retain count after the copy is %d",[mailViewController retainCount]); I expect both objects to be retained by the block at some point, and I certainly expect their retain counts to be identical. Instead, I get this output: o's retain count is 1 mailViewController's retain count is 1 mailViewController's retain count after the block is 1 o's retain count after the block is 1 o's retain count after the copy is 2 mailViewController's retain count after the copy is 1 o (subclass of NSObject) is getting retained properly and will not go out of scope. However mailViewController is not retained and will be deallocated before the block is run, causing a crash.

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  • jQuery tools modal overlay display problem in IE6-8

    - by Michael Stone
    I'm trying to enable the overlay to be modal. It works perfectly fine in FireFox, but the window object is behind the mask when it becomes modal. This prevents any interaction with it and the page is actually useless. I've tried debugging this for a while and can't figure it out. Here is a link to the example on their site: http://flowplayer.org/tools/demos/overlay/modal-dialog.html $.fn.cfwindow = function(btnEvent,modal,draggable){ //error checking if(btnEvent == ""){ alert('Error in window :\n Please provide an id that instantiates the window. '); } if(!modal && !draggable){ $('#'+btnEvent+'[rel]').overlay(); $('#content_overlay').css('cursor','default'); } if(!modal && draggable){ $('#'+btnEvent+'[rel]').overlay(); $('#content_overlay').css('cursor','move'); $('#custom').draggable(); } if(modal){ $('#'+btnEvent+'[rel]').overlay({ // some mask tweaks suitable for modal dialogs mask: { color: '#646464', loadSpeed: 200, opacity: 0.6 }, closeOnClick: false }); $('#content_overlay').css('cursor','default'); //$('#custom').addClass('modal'); } }; That's what I'm referencing when I call through: <script type="text/javascript"> $(document).ready(function(){ $(document).pngFix(); var modal = <cfoutput>#attributes.modal#; var drag = #attributes.draggable#; var btn = '#attributes.selector#'; var src = '#attributes.source#'; var wid = '#attributes.width#'; $('##custom').width(parseInt(wid)); $('div##load_content').load(src); $('##custom').cfwindow(btn,modal,drag,wid); }); </script> CSS for the modal: <style type="text/css"> .modal { display:none; text-align:left; background-color:#FFFFFF; -moz-border-radius:6px; -webkit-border-radius:6px; } </style> Exclude the and the additional pound signs, IE. "##". Screen shot of the problem: http://twitpic.com/1tak06 Note: IE6 and IE8 have the same problem. Any help would be appreciated.

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  • Custom property editors do not work for request parameters in Spring MVC?

    - by dvd
    Hello, I'm trying to create a multiaction web controller using Spring annotations. This controller will be responsible for adding and removing user profiles and preparing reference data for the jsp page. @Controller public class ManageProfilesController { @InitBinder public void initBinder(WebDataBinder binder) { binder.registerCustomEditor(UserAccount.class,"account", new UserAccountPropertyEditor(userManager)); binder.registerCustomEditor(Profile.class, "profile", new ProfilePropertyEditor(profileManager)); logger.info("Editors registered"); } @RequestMapping("remove") public void up( @RequestParam("account") UserAccount account, @RequestParam("profile") Profile profile) { ... } @RequestMapping("") public ModelAndView defaultView(@RequestParam("account") UserAccount account) { logger.info("Default view handling"); ModelAndView mav = new ModelAndView(); logger.info(account.getLogin()); mav.addObject("account", account); mav.addObject("profiles", profileManager.getProfiles()); mav.setViewName(view); return mav; } ... } Here is the part of my webContext.xml file: <context:component-scan base-package="ru.mirea.rea.webapp.controllers" /> <context:annotation-config/> <bean class="org.springframework.web.servlet.handler.SimpleUrlHandlerMapping"> <property name="mappings"> <value> ... /home/users/manageProfiles=users.manageProfilesController </value> </property> </bean> <bean id="users.manageProfilesController" class="ru.mirea.rea.webapp.controllers.users.ManageProfilesController"> <property name="view" value="home\users\manageProfiles"/> </bean> <bean class="org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter" /> However, when i open the mapped url, i get exception: java.lang.IllegalArgumentException: Cannot convert value of type [java.lang.String] to required type [ru.mirea.rea.model.UserAccount]: no matching editors or conversion strategy found I use spring 2.5.6 and plan to move to the Spring 3.0 in some not very distant future. However, according to this JIRA https://jira.springsource.org/browse/SPR-4182 it should be possible already in spring 2.5.1. The debug shows that the InitBinder method is correctly called. What am i doing wrong?

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  • Maze Navigation in Player Stage with Roomba

    - by Scott
    Here is my code: /* Scott Landau Robot Lab Assignment 1 */ // Standard Java Libs import java.io.*; // Player/Stage Libs import javaclient2.*; import javaclient2.structures.*; import javaclient2.structures.sonar.*; // Begin public class SpinningRobot { public static Position2DInterface pos = null; public static LaserInterface laser = null; public static void main(String[] args) { PlayerClient robot = new PlayerClient("localhost", 6665); laser = robot.requestInterfaceLaser(0, PlayerConstants.PLAYER_OPEN_MODE); pos = robot.requestInterfacePosition2D(0,PlayerConstants.PLAYER_OPEN_MODE); robot.runThreaded (-1, -1); pos.setSpeed(0.5f, -0.25f); // end pos float x, y; x = 46.0f; y = -46.0f; boolean done = false; while( !done ){ if(laser.isDataReady()) { float[] laser_data = laser.getData().getRanges(); System.out.println("== IR Sensor =="); System.out.println("Left Wall Distance: "+laser_data[360]); System.out.println("Right Wall Distance: " +laser_data[0]); // if laser doesn't reach left wall, move to detect it // so we can guide using left wall if ( laser_data[360] < 0.6f ) { while ( laser_data[360] < 0.6f ) { pos.setSpeed(0.5f, -0.5f); } } else if ( laser_data[0] < 0.6f ) { while(laser_data[0<0.6f) { pos.setSpeed(0.5f, 0.5f); } } pos.setSpeed(0.5f, -0.25f); // end pos? done = ( (pos.getX() == x) && (pos.getY() == y) ); } } } } // End I was trying to have the Roomba go continuously at a slight right curve, quickly turning away from each wall it came to close to if it recognized it with it's laser. I can only use laser_data[360] and laser_data[0] for this one robot. I think this would eventually navigate the maze. However, I am using the Player Stage platform, and Stage freezes when the Roomba comes close to a wall using this code, I have no idea why. Also, if you can think of a better maze navigation algorithm, please let me know. Thank you!

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