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  • Unselecting RadioButtons in Java Swing

    - by Thomas
    When displaying a group of JRadioButtons, initially none of them is selected (unless you programmatically enforce that). I would like to be able to put buttons back into that state even after the user already selected one, i.e., none of the buttons should be selected. However, using the usual suspects doesn't deliver the required effect: calling 'setSelected(false)' on each button doesn't work. Interestingly, it does work when the buttons are not put into a ButtonGroup - unfortunately, the latter is required for JRadioButtons to be mutually exclusive. Also, using the setSelected(ButtonModel, boolean) - method of javax.swing.ButtonGroup doesn't do what I want. I've put together a small program to demonstrate the effect: two radio buttons and a JButton. Clicking the JButton should unselect the radio buttons so that the window looks exactly as it does when it first pops up. import java.awt.Container; import java.awt.GridLayout; import java.awt.event.*; import javax.swing.*; /** * This class creates two radio buttons and a JButton. Initially, none * of the radio buttons is selected. Clicking on the JButton should * always return the radio buttons into that initial state, i.e., * should disable both radio buttons. */ public class RadioTest implements ActionListener { /* create two radio buttons and a group */ private JRadioButton button1 = new JRadioButton("button1"); private JRadioButton button2 = new JRadioButton("button2"); private ButtonGroup group = new ButtonGroup(); /* clicking this button should unselect both button1 and button2 */ private JButton unselectRadio = new JButton("Unselect radio buttons."); /* In the constructor, set up the group and event listening */ public RadioTest() { /* put the radio buttons in a group so they become mutually * exclusive -- without this, unselecting actually works! */ group.add(button1); group.add(button2); /* listen to clicks on 'unselectRadio' button */ unselectRadio.addActionListener(this); } /* called when 'unselectRadio' is clicked */ public void actionPerformed(ActionEvent e) { /* variant1: disable both buttons directly. * ...doesn't work */ button1.setSelected(false); button2.setSelected(false); /* variant2: disable the selection via the button group. * ...doesn't work either */ group.setSelected(group.getSelection(), false); } /* Test: create a JFrame which displays the two radio buttons and * the unselect-button */ public static void main(String[] args) { JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); RadioTest test = new RadioTest(); Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(3,1)); contentPane.add(test.button1); contentPane.add(test.button2); contentPane.add(test.unselectRadio); frame.setSize(400, 400); frame.setVisible(true); } } Any ideas anyone? Thanks!

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  • Hibernate @DiscriminatorColumn and @DiscriminatorValue issue

    - by user224270
    I have this parent class: @Entity @Inheritance(strategy = InheritanceType.JOINED) @Table(name = "BSEntity") @DiscriminatorColumn(name = "resourceType", discriminatorType = DiscriminatorType.STRING, length = 32) public abstract class BaseEntity { and the subclass @Entity @Table(name = "BSCategory") @DiscriminatorValue("Category") public class CategoryEntity extends BaseEntity { But when I run the program, I get the following error: 2010-06-03 10:13:54,222 [main] WARN (org.hibernate.util.JDBCExceptionReporter:100) - SQL Error: 1364, SQLState: HY000 2010-06-03 10:13:54,222 [main] ERROR (org.hibernate.util.JDBCExceptionReporter:101) - Field 'resourceType' doesn't have a default value Any thoughts? Updated: Database is MySQL. I have also changed inheritance strategy to JOINED instead of SINGLE_TABLE. Help

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  • Dynamic Objects for ASPxGridview

    - by André Snede Hansen
    I have a dictionary that is populated with data from a table, we are doing this so we can hold multiple SQL tables inside this object. This approached cannot be discussed. The Dictionary is mapped as a , and contains SQL column name and the value, and each dictionary resembles one row entry in the Table. Now I need to display this on a editable gridview, preferably the ASPxGridView. I already figured out that I should use Dynamic Objects(C#), and everything worked perfectly, up to the part where I find out that the ASPxGridview is built in .NET 2.0 and not 4.0 where Dynamic objects where implemented, therefor I cannot use it... As you cannot, to my knowledge, add rows to the gridview programmatically, I am out of ideas, and seek your help guys! protected void Page_Load(object sender, EventArgs e) { UserValidationTableDataProvider uvtDataprovider = _DALFactory.getProvider<UserValidationTableDataProvider>(typeof(UserValidationTableEntry)); string[] tableNames = uvtDataprovider.TableNames; UserValidationTableEntry[] entries = uvtDataprovider.getAllrecordsFromTable(tableNames[0]); userValidtionTableGridView.Columns.Clear(); Dictionary<string, string> firstEntry = entries[0].Values; foreach (KeyValuePair<string, string> kvp in firstEntry) { userValidtionTableGridView.Columns.Add(new GridViewDataColumn(kvp.Key)); } var dynamicObjectList = new List<dynamic>(); foreach (UserValidationTableEntry uvt in entries) { //dynamic dynObject = new MyDynamicObject(uvt.Values); dynamicObjectList.Add(new MyDynamicObject(uvt.Values)); } } public class MyDynamicObject : DynamicObject { Dictionary<string, string> properties = new Dictionary<string, string>(); public MyDynamicObject(Dictionary<string, string> dictio) { properties = dictio; } // If you try to get a value of a property // not defined in the class, this method is called. public override bool TryGetMember(GetMemberBinder binder, out object result) { // Converting the property name to lowercase // so that property names become case-insensitive. string name = binder.Name.ToLower(); string RResult; // If the property name is found in a dictionary, // set the result parameter to the property value and return true. // Otherwise, return false. bool wasSuccesfull = properties.TryGetValue(name, out RResult); result = RResult; return wasSuccesfull; } // If you try to set a value of a property that is // not defined in the class, this method is called. public override bool TrySetMember(SetMemberBinder binder, object value) { // Converting the property name to lowercase // so that property names become case-insensitive. properties[binder.Name.ToLower()] = value.ToString(); // You can always add a value to a dictionary, // so this method always returns true. return true; } } Now, I am almost certain that his "Dynamic object" approach, is not the one I can go with from here on. I hope you guys can help me :)!

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  • LINQ Query vs Lambda Expression

    - by FosterZ
    What is the difference between the following two snippets (i.e LINQ Query vs Lambda Expression) LINQ Query public Product GetProduct(int productID) { AdventureWorksDBDataContext db = new AdventureWorksDBDataContext(); Product product = (from p in db.Products where p.ProductID == productID select p).Single(); return product; } Using a Lambda expression public Product GetProduct(int productID) { AdventureWorksDBDataContext db = new AdventureWorksDBDataContext(); Product product = db.Products.Single(p = p.ProductID == productID); return product; }

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  • How do I tell ReSharper that an attribute means that a method is used?

    - by Roger Lipscombe
    I'm playing with SpecFlow, and ReSharper thinks that my step definitions are unused (I guess because they're used via reflection): [Binding] public class StepDefinitions { // ... [When(@"I press add")] public void WhenIPressAdd() // R# thinks this is unused { _calculator.PressAdd(); } // ... } How can I tell ReSharper that methods with [Given], [When], [Then] attributes (etc.) are actually used? I don't want to use // ReSharper disable UnusedMember.Global comments.

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  • F# - Facebook Hacker Cup - Double Squares

    - by Jacob
    I'm working on strengthening my F#-fu and decided to tackle the Facebook Hacker Cup Double Squares problem. I'm having some problems with the run-time and was wondering if anyone could help me figure out why it is so much slower than my C# equivalent. There's a good description from another post; Source: Facebook Hacker Cup Qualification Round 2011 A double-square number is an integer X which can be expressed as the sum of two perfect squares. For example, 10 is a double-square because 10 = 3^2 + 1^2. Given X, how can we determine the number of ways in which it can be written as the sum of two squares? For example, 10 can only be written as 3^2 + 1^2 (we don't count 1^2 + 3^2 as being different). On the other hand, 25 can be written as 5^2 + 0^2 or as 4^2 + 3^2. You need to solve this problem for 0 = X = 2,147,483,647. Examples: 10 = 1 25 = 2 3 = 0 0 = 1 1 = 1 My basic strategy (which I'm open to critique on) is to; Create a dictionary (for memoize) of the input numbers initialzed to 0 Get the largest number (LN) and pass it to count/memo function Get the LN square root as int Calculate squares for all numbers 0 to LN and store in dict Sum squares for non repeat combinations of numbers from 0 to LN If sum is in memo dict, add 1 to memo Finally, output the counts of the original numbers. Here is the F# code (See code changes at bottom) I've written that I believe corresponds to this strategy (Runtime: ~8:10); open System open System.Collections.Generic open System.IO /// Get a sequence of values let rec range min max = seq { for num in [min .. max] do yield num } /// Get a sequence starting from 0 and going to max let rec zeroRange max = range 0 max /// Find the maximum number in a list with a starting accumulator (acc) let rec maxNum acc = function | [] -> acc | p::tail when p > acc -> maxNum p tail | p::tail -> maxNum acc tail /// A helper for finding max that sets the accumulator to 0 let rec findMax nums = maxNum 0 nums /// Build a collection of combinations; ie [1,2,3] = (1,1), (1,2), (1,3), (2,2), (2,3), (3,3) let rec combos range = seq { let count = ref 0 for inner in range do for outer in Seq.skip !count range do yield (inner, outer) count := !count + 1 } let rec squares nums = let dict = new Dictionary<int, int>() for s in nums do dict.[s] <- (s * s) dict /// Counts the number of possible double squares for a given number and keeps track of other counts that are provided in the memo dict. let rec countDoubleSquares (num: int) (memo: Dictionary<int, int>) = // The highest relevent square is the square root because it squared plus 0 squared is the top most possibility let maxSquare = System.Math.Sqrt((float)num) // Our relevant squares are 0 to the highest possible square; note the cast to int which shouldn't hurt. let relSquares = range 0 ((int)maxSquare) // calculate the squares up front; let calcSquares = squares relSquares // Build up our square combinations; ie [1,2,3] = (1,1), (1,2), (1,3), (2,2), (2,3), (3,3) for (sq1, sq2) in combos relSquares do let v = calcSquares.[sq1] + calcSquares.[sq2] // Memoize our relevant results if memo.ContainsKey(v) then memo.[v] <- memo.[v] + 1 // return our count for the num passed in memo.[num] // Read our numbers from file. //let lines = File.ReadAllLines("test2.txt") //let nums = [ for line in Seq.skip 1 lines -> Int32.Parse(line) ] // Optionally, read them from straight array let nums = [1740798996; 1257431873; 2147483643; 602519112; 858320077; 1048039120; 415485223; 874566596; 1022907856; 65; 421330820; 1041493518; 5; 1328649093; 1941554117; 4225; 2082925; 0; 1; 3] // Initialize our memoize dictionary let memo = new Dictionary<int, int>() for num in nums do memo.[num] <- 0 // Get the largest number in our set, all other numbers will be memoized along the way let maxN = findMax nums // Do the memoize let maxCount = countDoubleSquares maxN memo // Output our results. for num in nums do printfn "%i" memo.[num] // Have a little pause for when we debug let line = Console.Read() And here is my version in C# (Runtime: ~1:40: using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; namespace FBHack_DoubleSquares { public class TestInput { public int NumCases { get; set; } public List<int> Nums { get; set; } public TestInput() { Nums = new List<int>(); } public int MaxNum() { return Nums.Max(); } } class Program { static void Main(string[] args) { // Read input from file. //TestInput input = ReadTestInput("live.txt"); // As example, load straight. TestInput input = new TestInput { NumCases = 20, Nums = new List<int> { 1740798996, 1257431873, 2147483643, 602519112, 858320077, 1048039120, 415485223, 874566596, 1022907856, 65, 421330820, 1041493518, 5, 1328649093, 1941554117, 4225, 2082925, 0, 1, 3, } }; var maxNum = input.MaxNum(); Dictionary<int, int> memo = new Dictionary<int, int>(); foreach (var num in input.Nums) { if (!memo.ContainsKey(num)) memo.Add(num, 0); } DoMemoize(maxNum, memo); StringBuilder sb = new StringBuilder(); foreach (var num in input.Nums) { //Console.WriteLine(memo[num]); sb.AppendLine(memo[num].ToString()); } Console.Write(sb.ToString()); var blah = Console.Read(); //File.WriteAllText("out.txt", sb.ToString()); } private static int DoMemoize(int num, Dictionary<int, int> memo) { var highSquare = (int)Math.Floor(Math.Sqrt(num)); var squares = CreateSquareLookup(highSquare); var relSquares = squares.Keys.ToList(); Debug.WriteLine("Starting - " + num.ToString()); Debug.WriteLine("RelSquares.Count = {0}", relSquares.Count); int sum = 0; var index = 0; foreach (var square in relSquares) { foreach (var inner in relSquares.Skip(index)) { sum = squares[square] + squares[inner]; if (memo.ContainsKey(sum)) memo[sum]++; } index++; } if (memo.ContainsKey(num)) return memo[num]; return 0; } private static TestInput ReadTestInput(string fileName) { var lines = File.ReadAllLines(fileName); var input = new TestInput(); input.NumCases = int.Parse(lines[0]); foreach (var lin in lines.Skip(1)) { input.Nums.Add(int.Parse(lin)); } return input; } public static Dictionary<int, int> CreateSquareLookup(int maxNum) { var dict = new Dictionary<int, int>(); int square; foreach (var num in Enumerable.Range(0, maxNum)) { square = num * num; dict[num] = square; } return dict; } } } Thanks for taking a look. UPDATE Changing the combos function slightly will result in a pretty big performance boost (from 8 min to 3:45): /// Old and Busted... let rec combosOld range = seq { let rangeCache = Seq.cache range let count = ref 0 for inner in rangeCache do for outer in Seq.skip !count rangeCache do yield (inner, outer) count := !count + 1 } /// The New Hotness... let rec combos maxNum = seq { for i in 0..maxNum do for j in i..maxNum do yield i,j }

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  • Actionscript base class in Flex AIR app

    - by Alan
    I'm trying to build a Flex AIR app using Flex Builder 3, which I'm just getting started with. In Flash CS4, there's a text field in the authoring environment where you can specify a class that will become the "base" class - your class inherits from Sprite and then "becomes" the Stage at runtime. Is there a a way to do the same thing with Flex/AIR? Failing that, can anyone explain how to create and use an external class? Originally I had this in TestApp.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> </mx:WindowedApplication> And this in TestApp.as: package { public class TestApp { public function TestApp() { trace('Hello World'); } } } That gives the error "packages cannot be nested", so I tried taking out the package statement: public class TestApp { public function TestApp() { trace('Hello World'); } } That gives an error "classes cannot be nested", so I finally gave up and tried to take out the class altogether, figuring I'd try to start with a bunch of functions instead: function init() { trace('Hello World'); } But that gives the error "A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package". I can't win! When I put my class in a package, it says I can't do that because it would be nested. When I don't, it says it needs to be in a package so it can be seen. Does anyone know how to fix this? If I can't do the custom-class-as-base-class thing, is there a way I could just have it like: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> <mx:Script> var app = new TestApp(); </mx:Script> </mx:WindowedApplication> At the moment I can't import the class definition at all, so even that won't work. Thanks in advance!

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  • How do you clear RootLayoutPanel in GWT?

    - by kerrr
    I have Buttons attached to elements on the modules entrypoint html page using RootPanel.get("foo").add(button). If I subsequently create a LayoutPanel and attach it using RootLayoutPanel.get.add(layoutpanal) then the buttons cannot be clicked. This is all fine. If I then try and remove the layoutpanel or clear the RootLayoutPanel the buttons still cannot be clicked. Any ideas how to clear this? Have I missed a step or should you simply never try and get back to using a page's RootPanel if you have used a RootLayoutPanel? Sample code: public void onModuleLoad(){ final LayoutPanel lp1=new LayoutPanel(); ClickPanel ping=new ClickPanel("Ping"); ping.getElement().getStyle().setBackgroundColor( "#fdd" ); ping.addClickHandler( new ClickHandler(){ @Override public void onClick( ClickEvent event ){ Window.alert( "Ping!!!" ); //lp1.removeFromParent(); //RootLayoutPanel.get().remove(lp1); //RootLayoutPanel.get().removeFromParent(); RootLayoutPanel.get().clear(); } } ); ClickPanel bong=new ClickPanel("Bong"); bong.getElement().getStyle().setBackgroundColor( "#ddf" ); bong.addClickHandler( new ClickHandler(){ @Override public void onClick( ClickEvent event ){ Window.alert( "Bong!!!" ); } } ); lp1.add( ping ); lp1.setWidgetLeftWidth( ping, 100, Style.Unit.PX, 500, Style.Unit.PX ); lp1.setWidgetTopHeight( ping, 100, Style.Unit.PX, 500, Style.Unit.PX ); lp1.add( bong ); lp1.setWidgetLeftWidth( bong, 50, Style.Unit.PCT, 600, Style.Unit.PX ); lp1.setWidgetTopHeight( bong, 50, Style.Unit.PCT, 200, Style.Unit.PX ); Button b=new Button("Click Me"); b.addClickHandler( new ClickHandler(){ @Override public void onClick( ClickEvent event ){ RootLayoutPanel.get().add( lp1 ); } } ); RootPanel.get("button1").add( b ); } ClickPanel is simply overrides HTMLPanel implementing HasClickHandelers. Clicking "Click Me" opens the layout panel. Clicking the panel ping gets rid of the layout panel, but the button "Click Me" cannot be clicked. I've tried various options.

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  • ProgressDialog does not disappear after executing dismiss, hide or cancel?

    - by Martin
    Hello, I have an Overlay extension which has 2 dialogs as private attributes - one Dialog and one ProgressDialog. After clicking on the Overlay in the MapView, the Dialog object appears. When the user clicks a button in the Dialog it disappears and the ProgressDialog is shown. Simultaneously a background task is started by notifying a running Service. When the task is done, a method (buildingLoaded) in the Overlay object is called to switch the View and to dismiss the ProgressDialog. The View is being switched, the code is being run (I checked with the debugger) but the ProgressDialog is not dismissed. I also tried hide() and cancel() methods, but nothing works. Can somebody help me? Android version is 2.2 Here is the code: public class LODOverlay extends Overlay implements OnClickListener { private Dialog overlayDialog; private ProgressDialog progressDialog; .............. @Override public void onClick(View view) { ....... final Context ctx = view.getContext(); this.progressDialog = new ProgressDialog(ctx); ListView lv = new ListView(ctx); ArrayAdapter<String> adapter = new ArrayAdapter<String>(ctx, R.layout.layerlist, names); lv.setAdapter(adapter); final LODOverlay obj = this; lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { String name = ((TextView) view).getText().toString(); Intent getFloorIntent = new Intent(Map.RENDERER); getFloorIntent.putExtra("type", "onGetBuildingLayer"); getFloorIntent.putExtra("id", name); view.getContext().sendBroadcast(getFloorIntent); overlayDialog.dismiss(); obj.waitingForLayer = name; progressDialog.show(ctx, "Loading...", "Wait!!!"); } }); ....... } public void buildingLoaded(String id) { if (null != this.progressDialog) { if (id.equals(this.waitingForLayer)) { this.progressDialog.hide(); this.progressDialog.dismiss(); ............ Map.flipper.showNext(); // changes the view } } } }

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  • How to Determine the WSDL that will be Emitted for a Given Java Web Service?

    - by guptamukul
    Please tell me how to write wsdl file of service developed in java. For example: package fromjava.server; import javax.jws.WebService; import javax.jws.WebMethod; @WebService public class AddNumbersImpl { @WebMethod(action="addnumbers") public int addNumbers(int number1, int number2) { return (number1+number2); } } this is a web service....so what will be the corresponding wsdl file? if u guys have any tutorial then please help me out.

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  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

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  • Optional Argument: compile time constant issue

    - by Jack
    Why is this working: public int DoesEmailAddressExistsExcludingEmailAddressID( string emailAddress, string invitationCode, int emailAddressID = 0, int For = (int) Enums.FOR.AC) whereas this doesn't public int DoesEmailAddressExistsExcludingEmailAddressID( string emailAddress, string invitationCode, int emailAddressID = 0, int For = Enums.FOR.AC.GetHashCode()) where AC is enum. Can enums's hashcode change at runtime?

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  • J2ME/Java: Referencing StringBuffer through Threads

    - by Jemuel Dalino
    This question might be long, but I want to provide much information. Overview: I'm creating a Stock Quotes Ticker app for Blackberry. But I'm having problems with my StringBuffer that contains an individual Stock information. Process: My app connects to our server via SocketConnection. The server sends out a formatted set of strings that contains the latest Stock trade. So whenever a new trade happens, the server will send out an individual Stock Quote of that trade. Through an InputStream I am able to read that information and place each character in a StringBuffer that is referenced by Threads. By parsing based on char3 I am able to determine a set of stock quote/information. char1 - to separate data char3 - means end of a stock quote/information sample stock quote format sent out by our server: stock_quote_name(char 1)some_data(char1)some_data(char1)(char3) My app then parses that stock quote to compare certain data and formats it how it will look like when displayed in the screen. When trades happen gradually(slow) the app works perfectly. However.. Problem: When trades happen too quickly and almost at the same time, My app is not able to handle the information sent efficiently. The StringBuffer has its contents combined with the next trade. Meaning Two stock information in one StringBuffer. field should be: Stock_quote_name some_data some_data sample of what's happening: Stock_quote_name some_data some_dataStock_quote_name some_data some_data here's my code for this part: while (-1 != (data = is.read())) { sb.append((char)data); while(3 != (data = is.read())) { sb.append((char)data); } UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { try { synchronized(UiApplication.getEventLock()) { SetStringBuffer(sb); DisplayStringBuffer(); RefreshStringBuffer(); } } catch (Exception e) { System.out.println("Error in setting stringbuffer: " + e.toString()); } } }); } public synchronized void DisplayStringBuffer() { try { //parse sb - string buffer ...... } catch(Exception ex) { System.out.println("error in DisplayStringBuffer(): " + ex.toString()); } } public synchronized void SetStringBuffer(StringBuffer dataBuffer) { this.sb =dataBuffer; System.out.println(sb); } public synchronized void RefreshStringBuffer() { this.sb.delete(0, this.sb.length()); } From what I can see, when trades happen very fast, The StringBuffer is not refreshed immediately and still has the contents of the previous trade, when i try to put new data. My Question is: Do you guys have any suggestion on how i can put data into the StringBuffer, without the next information being appended to the first content

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  • Alias for EditorAttribute

    - by Johan
    Is there a way to create a shorter alias for an EditorAttribute? Instead of: [EditorAttribute(typeof<ColorPickerDialogPropertyValueEditor>, typeof<DialogPropertyValueEditor>)] public Color4 Color { get; set; } I would like to write: using ColorPicker = EditorAttribute(typeof<ColorPickerDialogPropertyValueEditor>, typeof<DialogPropertyValueEditor>) [ColorPicker] public Color4 Color { get; set; } Unfortunately the EditorAttribute class is sealed so I cannot inherit it.

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  • What am I missing in this ASP.NET XSS Security Helper class?

    - by smartcaveman
    I need a generic method for preventing XSS attacks in ASP.NET. The approach I came up with is a ValidateRequest method that evaluates the HttpRequest for any potential issues, and if issues are found, redirect the user to the same page, but in a away that is not threatening to the application. (Source code below) While I know this method will prevent most XSS attacks, I am not certain that I am adequately preventing all possible attacks while also minimizing false positives. So, what is the most effective way to adequately prevent all possible attacks, while minimizing false positives? Are there changes I should make to the helper class below, or is there an alternative approach or third party library that offers something more convincing? public static class XssSecurity { public const string PotentialXssAttackExpression = "(http(s)*(%3a|:))|(ftp(s)*(%3a|:))|(javascript)|(alert)|(((\\%3C) <)[^\n]+((\\%3E) >))"; private static readonly Regex PotentialXssAttackRegex = new Regex(PotentialXssAttackExpression, RegexOptions.IgnoreCase); public static bool IsPotentialXssAttack(this HttpRequest request) { if(request != null) { string query = request.QueryString.ToString(); if(!string.IsNullOrEmpty(query) && PotentialXssAttackRegex.IsMatch(query)) return true; if(request.HttpMethod.Equals("post", StringComparison.InvariantCultureIgnoreCase)) { string form = request.Form.ToString(); if (!string.IsNullOrEmpty(form) && PotentialXssAttackRegex.IsMatch(form)) return true; } if(request.Cookies.Count > 0) { foreach(HttpCookie cookie in request.Cookies) { if(PotentialXssAttackRegex.IsMatch(cookie.Value)) { return true; } } } } return false; } public static void ValidateRequest(this HttpContext context, string redirectToPath = null) { if(context == null || !context.Request.IsPotentialXssAttack()) return; // expire all cookies foreach(HttpCookie cookie in context.Request.Cookies) { cookie.Expires = DateTime.Now.Subtract(TimeSpan.FromDays(1)); context.Response.Cookies.Set(cookie); } // redirect to safe path bool redirected = false; if(redirectToPath != null) { try { context.Response.Redirect(redirectToPath,true); redirected = true; } catch { redirected = false; } } if (redirected) return; string safeUrl = context.Request.Url.AbsolutePath.Replace(context.Request.Url.Query, string.Empty); context.Response.Redirect(safeUrl,true); } }

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  • Web reference problem on WCF

    - by kaivalya
    I have a WCF service which I am able to connect to from my web application and get data. I now added a web reference to this wcf project to a wsdl file that a shipping company provides. Intention is to get shipping quotes.. I am able to access the objects that are generated from this wsdl file but when I call service.Authenticate("DEMO"); method almost nothing happens. I debug and see the debugger continue to the next lines but there is no change on service parameters and service.isauthorized is null.. Can you lead me to how I should debug this further and things I should check, or if there are additional steps that I need to ensure to have a web reference working on wcf app Thanks using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.Text; using ShippingCalculator.com.freight.api; namespace ShippingCalculator { public class ShippingService : IShippingService { freight_service service = new freight_service(); public string GetData(int value) { service.setConnectionType(".net"); service.Authenticate("DEMO"); OriginRequest origin = new OriginRequest(); origin.zip = "60101"; DestinationRequest destination = new DestinationRequest(); destination.zip = "10001"; PackageRequest package = new PackageRequest(); package.weight = "10"; ShipmentInfoRequest shipmentInfo = new ShipmentInfoRequest(); shipmentInfo.ship_date = DateTime.Now.AddDays(5); service.setOrigin(origin); service.setDestination(destination); service.setPackage(package); service.setShipmentInfo(shipmentInfo); Quote quote = service.getQuote(); return string.Format("Quote Number: {0}<br /> ", quote.QuoteNumber); } } } using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using ShippingTestApp.ShippingServiceReference; namespace ShippingTestApp.Controllers { [HandleError] public class HomeController : Controller { public ActionResult Index() { ShippingServiceClient shipClient = new ShippingServiceClient(); shipClient.GetData(0); ViewData["Message"] = shipClient.GetData(0); return View(); } } }

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  • Vim: open files of the matches on the lines given by Grep?

    - by HH
    I want to get automatically to the positions of the results in Vim after grepping, on command line. Is there such feature? Files to open in Vim on the lines given by grep: % grep --colour -n checkWordInFile * SearchToUser.java:170: public boolean checkWordInFile(String word, File file) { SearchToUser.java~:17: public boolean checkWordInFile(String word, File file) { SearchToUser.java~:41: if(checkWordInFile(word, f))

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  • How to get the current exception without having passing the variable?

    - by Pierre-Alain Vigeant
    I am looking for a way to retrieve the current exception without having to pass it as a variable. Suppose the following code public void MakeItFail() { try { throw new FailException(); } catch // Yes I'm aware that this shouldn't be done, but I don't want to go through all the code base and change it { ShowMessage("An error occured"); } } public void ShowMessage(string message) { // How can I retrieve the exception here } In the watch window, I can use $exception to get the current exception. Is there is a code equivalent?

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  • User Control as container at design time

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative... Actually there is a trick, since System.Windows.Forms classes can be designed (as usual) and have a correct behavior at runtime (TabControl, for example).

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  • button of MDImenu can't disenable in VS2008

    - by colorlee
    Hi everyone. i had just started to learn VB and VS2008 and im doing some system due to my homework. i made a WELCOME form with a timer, 5s to pass to the next form which called Select. After passed to next form, itll me.visible = false. Theres 3 buttons on the Select form which call Customer, Staff and Exit. As i had just start, the button Customer will pass to a MDI menu call Customer Menu with a menu strip button called Quotation. Same, Select will me.visible = false when done. Then a problem occured, i made a Quotation inside the Customer Menu, such as the mdiparent of Quotation is Customer. I expected that the Quotation button will disenable to press after i pressed that button. But i fail to do that. And the code below: This is the code of MDI menu Customer Menu: Public Class frmCustomer Private Sub ExitToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ExitToolStripMenuItem.Click End End Sub Private Sub AboutUsToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles AboutUsToolStripMenuItem.Click Dim frm As New AboutMamatai AboutMamatai.ShowDialog() End Sub Private Sub frmCustomer_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load frmQuotation.MdiParent = Me frmQuotation.Show() frmQuotation.Dock = DockStyle.Fill Me.Location = New Point(220, 180) End Sub Private Sub QuotationToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles QuotationToolStripMenuItem.Click frmQuotation.MdiParent = Me frmQuotation.Show() frmQuotation.Dock = DockStyle.Fill End Sub End Class This is the code of the form inside the Customer menu: Public Class frmQuotation Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click frmCustomer.QuotationToolStripMenuItem.Enabled = True Me.Close() End Sub Private Sub frmQuotation_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load frmCustomer.QuotationToolStripMenuItem.Enabled = False End Sub End Class When im tryin to solve this problem, i found that the problem may cause of the me.visible = false of the Select form and Welcome form. Becoz when i set the Customer Menu be the first form to run. The problem is not exist. Is there anyone can help me ? P.S. I guess if the other two forms code is needed so i post them also This is the code of WELCOME form : Public Class frmWELCOME Private Sub frmWELCOME_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Me.Location = New Point(270, 210) Timer1.Enabled = True End Sub Private Sub Timer1_Tick(ByVal sender As Object, ByVal e As System.EventArgs) Handles Timer1.Tick Timer1.Enabled = False Dim frm As New frmSelect frm.Show() Me.Visible = False End Sub Private Sub btnSkip_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnSkip.Click Timer1.Enabled = False Dim frm As New frmSelect frm.Show() Me.Visible = False End Sub End Class This is the code of Select Form: Public Class frmSelect Private Sub btnCustomer_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnCustomer.Click Dim frm As New frmCustomer frm.Show() Me.Visible = False End Sub Private Sub btnStaff_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnStaff.Click Dim frm As New frmStaff frm.Show() Me.Visible = False End Sub Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click End End Sub Private Sub frmSelect_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Me.Location = New Point(390, 250) End Sub End Class

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  • Is there a way to make a serialized member to serialize as an attribute?

    - by Shimmy
    Is there a way to make a serialized member to serialize as an attribute: <Serializable> Public Class Person Public Property Name As String End Class I want than when this class is xml-serialized, it should produce: <Person Name="John Doe" /> And what I mean is that instead of the Name property should be serialized as an element, it should be serialized as an xml attribute.

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  • My first c# app and first null object exception

    - by Fresheyeball
    Total noob here. This is my first c# attempt, its a console application that simulates a drinking game called 'Left Right Center'. In the console I receive the following: CONSOLE Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 C# using System; namespace LeftRightCenter { class Player { //fields private int _quarters = 4; public int Quarters { get{ return _quarters; } set{ _quarters += value; } } public Player (string name) { } } class Dice { Random random = new Random(); public int Roll () { random = new Random (); int diceSide; diceSide = random.Next (0, 6); diceSide = (diceSide > 2) ? 3 : diceSide; return diceSide; } } class MainClass { static int activePlayer = 0; static int theCup = 0; static Player[] thePlayers = { new Player ("Jessica"), new Player ("Isaac"), new Player ("Ed"), new Player ("Bella"), new Player ("Elisa"), new Player ("Fake RedHead"), new Player ("Linda"), new Player ("MJ"), new Player ("Irene"), new Player("Devin") }; static Dice[] theDice = new Dice[2]; private static void MoveQuarter (int direction) { int numberOfPlayers = thePlayers.Length - 1; switch (direction) { case 0: thePlayers [activePlayer].Quarters = -1; theCup++; break; case 1: thePlayers [activePlayer].Quarters = -1; int leftPlayer = (activePlayer == 0) ? numberOfPlayers : activePlayer - 1; thePlayers [leftPlayer].Quarters = +1; break; case 2: thePlayers [activePlayer].Quarters = -1; int rightPlayer = (activePlayer == numberOfPlayers) ? 0 : activePlayer + 1; thePlayers [rightPlayer].Quarters = +1; break; } } public static void Main (string[] args) { int cupEndPoint = thePlayers.Length * 4 - 1; while (theCup < cupEndPoint) { foreach (Dice rattle in theDice) { if (thePlayers [activePlayer].Quarters > 0) { MoveQuarter (rattle.Roll ()); // this line seems to be the problem } } Console.WriteLine ("{0} Quarters In the Cup", theCup); } } } } I have no idea what the problem is or why, and my googling have proven more use confusing than helpful.

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  • Unexpected T_STRING, expecting T_OLD_FUNCTION or T_FUNCTION or T_VAR

    - by Cameron
    Hi I'm trying to run a WordPress plugin and I get the following error: Parse error: syntax error, unexpected T_STRING, expecting T_OLD_FUNCTION or T_FUNCTION or T_VAR or '}' in /nfs/c03/h05/mnt/52704/domains/creathive.net/html/wp-content/plugins/qr-code-tag/lib/qrct/QrctWp.php on line 13 What would be the problem here? Line 13 is the public bit EDIT: Here is some code: class QrctWp { public $pluginName = 'QR Code Tag';

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