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  • How does fork() return for child process

    - by EpsilonVector
    I know that fork() returns differently for the son and father processes, but I'm unable to find information on how this happens. How does the son process receive the return value 0 from fork? And what is the difference in regards to the call stack? As I understand it, for the father it goes something like this: father process--invokes fork--system_call--calls fork--fork executes--returns to--system_call--returns to--father process. What happens in the son side?

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  • iPhone - move above buttons

    - by Mike
    I have a video at 320x240 on the middle of the screen area. Around this video, several buttons that will call different actions. When the MPMoviePlayerController is fired and the movie starts playing the buttons are behind the video and I cannot click them. I see them but they are not clickable. I think the video window is covering the whole area. How can I solve that?

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  • iPhone - move above buttons

    - by Mike
    I have a video at 320x240 on the middle of the screen area. Around this video, several buttons that will call different actions. When the MPMoviePlayerController is fired and the movie starts playing the buttons are behind the video and I cannot click them. I see them but they are not clickable. I think the video window is covering the whole area. How can I solve that?

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  • New View when device is rotated

    - by Sebastian
    Hi, I want to call "presentmodalviewcontroller" when the iPhone / iPod Touch is rotated to landscape mode with a flip animation. When it gets rotated back to portrait, I want to present the first view again, again with the flip animation. Weren't able to find something working on the web :( I'm sure you can help me :) Thanks a lot ! Sebastian

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  • Asynchronous readback from opengl front buffer using multiple PBO's

    - by KillianDS
    I am developing an application that needs to read back the whole frame from the front buffer of an openGL application. I can hijack the application's opengl library and insert my code on swapbuffers. At the moment I am successfully using a simple but excruciating slow glReadPixels command without PBO's. Now I read about using multiple PBO's to speed things up. While I think I've found enough resources to actually program that (isn't that hard), I have some operational questions left. I would do something like this: create a series (e.g. 3) of PBO's use glReadPixels in my swapBuffers override to read data from front buffer to a PBO (should be fast and non-blocking, right?) Create a seperate thread to call glMapBufferARB, once per PBO after a glReadPixels, because this will block until the pixels are in client memory. Process the data from step 3. Now my main concern is of course in steps 2 and 3. I read about glReadPixels used on PBO's being non-blocking, will this be an issue if I issue new opengl commands after that very fast? Will those opengl commands block? Or will they continue (my guess), and if so, I guess only swapbuffers can be a problem, will this one stall or will glReadPixels from front buffer be many times faster than swapping (about each 15-30ms) or, worst case scenario, will swapbuffers be executed while glReadPixels is still reading data to the PBO? My current guess is this logic will do something like this: copy FRONT_BUFFER - generic place in VRAM, copy VRAM-RAM. But I have no idea which of those 2 is the real bottleneck and more, what the influence on the normal opengl command stream is. Then in step 3. Is it wise to do this asynchronously in a thread separated from normal opengl logic? At the moment I think not, It seems you have to restore buffer operations to normal after doing this and I can't install synchronization objects in the original code to temporarily block those. So I think my best option is to define a certain swapbuffer delay before reading them out, so e.g. calling glReadPixels on PBO i%3 and glMapBufferARB on PBO (i+2)%3 in the same thread, resulting in a delay of 2 frames. Also, when I call glMapBufferARB to use data in client memory, will this be the bottleneck or will glReadPixels (asynchronously) be the bottleneck? And finally, if you have some better ideas to speed up frame readback from GPU in opengl, please tell me, because this is a painful bottleneck in my current system. I hope my question is clear enough, I know the answer will probably also be somewhere on the internet but I mostly came up with results that used PBO's to keep buffers in video memory and do processing there. I really need to read back the front buffer to RAM and I do not find any clear explanations about performance in that case (which I need, I cannot rely on "it's faster", I need to explain why it's faster). Thank you

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  • Which PHP version is required for str_split?

    - by SpawnCxy
    I relogin to my server in dreamhost and test some scripts.And I found I couldn't use str_split. Message of Undefined function was given.I checked the version in the server and its PHP Version is 5.2.12.And I just wonder which version is required?Thanks. Testcode: <?php $arr = str_split("lsdjflsdjflsdjflsdjfl"); print_r($arr); ?> Message: Fatal error: Call to undefined function: str_split() in /test.php on line 3

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  • Asynchronous sockets in C#

    - by IVlad
    I'm confused about the correct way of using asynchronous socket methods in C#. I will refer to these two articles to explain things and ask my questions: MSDN article on asynchronous client sockets and devarticles.com article on socket programming. My question is about the BeginReceive() method. The MSDN article uses these two functions to handle receiving data: private static void Receive(Socket client) { try { // Create the state object. StateObject state = new StateObject(); state.workSocket = client; // Begin receiving the data from the remote device. client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state); } catch (Exception e) { Console.WriteLine(e.ToString()); } } private static void ReceiveCallback( IAsyncResult ar ) { try { // Retrieve the state object and the client socket // from the asynchronous state object. StateObject state = (StateObject) ar.AsyncState; Socket client = state.workSocket; // Read data from the remote device. int bytesRead = client.EndReceive(ar); if (bytesRead > 0) { // There might be more data, so store the data received so far. state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead)); // Get the rest of the data. client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state); } else { // All the data has arrived; put it in response. if (state.sb.Length > 1) { response = state.sb.ToString(); } // Signal that all bytes have been received. receiveDone.Set(); } } catch (Exception e) { Console.WriteLine(e.ToString()); } } While the devarticles.com tutorial passes null for the last parameter of the BeginReceive method, and goes on to explain that the last parameter is useful when we're dealing with multiple sockets. Now my questions are: What is the point of passing a state to the BeginReceive method if we're only working with a single socket? Is it to avoid using a class field? It seems like there's little point in doing it, but maybe I'm missing something. How can the state parameter help when dealing with multiple sockets? If I'm calling client.BeginReceive(...), won't all the data be read from the client socket? The devarticles.com tutorial makes it sound like in this call: m_asynResult = m_socClient.BeginReceive (theSocPkt.dataBuffer,0,theSocPkt.dataBuffer.Length, SocketFlags.None,pfnCallBack,theSocPkt); Data will be read from the theSocPkt.thisSocket socket, instead of from the m_socClient socket. In their example the two are one and the same, but what happens if that is not the case? I just don't really see where that last argument is useful or at least how it helps with multiple sockets. If I have multiple sockets, I still need to call BeginReceive on each of them, right?

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  • Is it okay to programmatically create UITouch and UIEvent objects to emulate touch events?

    - by mystify
    I want to simulate some touches on my UI, without using private API. So one simple way to do it is to simply call those -touchesBegan:withEvent:, -touchesMoved:withEvent:, -touchesEnded:WithEvent: and -touchesCancelled:withEvent: methods inside my custom controls. For that, I would have to create UITouch and UIEvent dummy objects with appropriate data inside. Is this fine with them? Or would they reject my app?

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  • Defining byte arrray in javascript.

    - by kumar
    Hi How do i pass a byte array from javascript to ActiveX control. My javascritp will call WCF servie ( mehtod) and that method will return a byte array. after that i need to passs this byte array to the active x control. could any body provide me a solution for this.

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  • Can I return values to PHP from an anonymous PL/SQL block?

    - by RenderIn
    I'm using PHP and OCI8 to execute anonymous Oracle PL/SQL blocks of code. Is there any way for me to bind a variable and get its output upon completion of the block, just as I can when I call stored procedures in a similar way? $SQL = "declare something varchar2 := 'I want this returned'; begin --How can I return the value of 'something' into a bound PHP variable? end;";

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  • web.config overrides app.config...why?

    - by vikp
    Hi, I have to DLLs: one with a web.config, another one with app.config I moved the connection strings from web.config to app.config so that it can be used by other DLLs. Now, when I call ConfigurationManager.GetSection("SomeSection") , the application looks for a web.config, when it should be looking for the app.config. It doesn't make sense why it does it because web.config is in a separate DLL. Can anybody explain this please?

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  • iPhone - access location information from a photo.

    - by bpapa
    Is it possible, in an iPhone app, to extract location information (geocode, I suppose it's called) from a photo taken with the iPhone camera? If there is no API call to do it, is there any known way to parse the bytes of data to extract the information? Something I can roll on my own?

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  • Detect file creation date on iPhone OS?

    - by Greg Maletic
    I was planning on writing some code whose logic was based upon testing the creation date of a particular file in my app's Documents folder. Turns out, when I call -[NSFileManager attributesOfItemAtPath:error:], NSFileCreationDate isn't one of the provided attributes. Is there no way to discover a file's creation date? Thanks.

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  • How to install mysql connector

    - by Naresh
    I have downloaded mysqlDb, and while installing it I am getting errors like: C:\Documents and Settings\naresh\Desktop\MySQL-python-1.2.3c1setup.py build Traceback (most recent call last): File "C:\Documents and Settings\naresh\Desktop\MySQL-python-1.2.3c1 \setup.py",line15, in metadata, options = get_config() File "C:\Documents and Settings\naresh\Desktop\MySQL-python-1.2.3c1 \setup_windows.py", line 7, in get_config serverKey = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, options['registry_key']) WindowsError: [Error 2] The system cannot find the file specified What can I do to address this?

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  • MKMapView Not Loading When Called on an NSThread?

    - by Chris
    I am creating a MKMapView in a method named "generateMap". From inside viewDidLoad, this works: [self generateMap]; but this causes the map to quickly load and then disappear, leaving only the blank grey grid: [NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil]; Any ideas why this might be happening when I call the method through a thread?

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  • ImportError: No module named optparse in jython

    - by jeet
    getting Traceback (most recent call last): File "C:\projects\myproject\convert.py", line 139, in import optparse ImportError: No module named optparse. when executing it using jython. Same module works fine when i execute it through python. I am usinng window7 operating system. The same modle works fine on windows XP machine with both python and Jython.

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  • separator in string template

    - by Eldeus
    I have the following code in a stringtemplate file: (1) Module $component$ = new Module(new GeometryDescription[] {$shapes;separator=", "$}); which i know is wrong as what I would like is to be able to generate multiple of this line so that when i call Module North = new Module(new GeometryDescription[] {part1,part2}); Module South = new Module(new GeometryDescription[] {part1,part2,part3}); how can i write sentence (1) to be able to do that thanks

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  • Cost of creating exception compared to cost of logging it

    - by Sebastien Lorber
    Hello, Just wonder how much cost to raise a java exception (or to call native fillInStackTrace() of Throwable) compared to what it cost to log it with log4j (in a file, with production hard drive)... Asking myself, when exceptions are raised, does it worth to often log them even if they are not necessary significant... (i work in a high load environment) Thanks

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  • How can I close a Window using the OS-X ScriptingBridge framework, from Perl?

    - by Gavin Brock
    Problem... Since MacPerl is no longer supported on 64bit perl, I am trying alternative frameworks to control Terminal.app. I am trying the ScriptingBridge, but have run into a problem passing an enumerated string to the closeSaving method using the PerlObjCBridge. I want to call: typedef enum { TerminalSaveOptionsYes = 'yes ' /* Save the file. */, TerminalSaveOptionsNo = 'no ' /* Do not save the file. */, TerminalSaveOptionsAsk = 'ask ' /* Ask the user whether or not to save the file. */ } TerminalSaveOptions; - (void) closeSaving:(TerminalSaveOptions)saving savingIn:(NSURL *)savingIn; // Close a document. Attempted Solution... I have tried: #!/usr/bin/perl use strict; use warnings; use Foundation; # Load the ScriptingBridge framework NSBundle->bundleWithPath_('/System/Library/Frameworks/ScriptingBridge.framework')->load; @SBApplication::ISA = qw(PerlObjCBridge); # Set up scripting bridge for Terminal.app my $terminal = SBApplication->applicationWithBundleIdentifier_("com.apple.terminal"); # Open a new window, get back the tab my $tab = $terminal->doScript_in_('exec sleep 60', undef); warn "Opened tty: ".$tab->tty->UTF8String; # Yes, it is a tab # Now try to close it # Simple idea eval { $tab->closeSaving_savingIn_('no ', undef) }; warn $@ if $@; # Try passing a string ref my $no = 'no '; eval { $tab->closeSaving_savingIn_(\$no, undef) }; warn $@ if $@; # Ok - get a pointer to the string my $pointer = pack("P4", $no); eval { $tab->closeSaving_savingIn_($pointer, undef) }; warn $@ if $@; eval { $tab->closeSaving_savingIn_(\$pointer, undef) }; warn $@ if $@; # Try a pointer decodes as an int, like PerlObjCBridge uses my $int_pointer = unpack("L!", $pointer); eval { $tab->closeSaving_savingIn_($int_pointer, undef) }; warn $@ if $@; eval { $tab->closeSaving_savingIn_(\$int_pointer, undef) }; warn $@ if $@; # Aaarrgghhhh.... As you can see, all my guesses at how to pass the enumerated string fail. Before you flame me... I know that I could use another language (ruby, python, cocoa) to do this but that would require translating the rest of the code. I might be able to use CamelBones, but I don't want to assume my users have it installed. I could also use the NSAppleScript framework (assuming I went to the trouble of finding the Tab and Window IDs) but it seems odd to have to resort to it for just this one call.

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  • How to expand row in a grid using rowexpander plugin Extjs 4.1.1

    - by Waseem
    How to expand row in a grid using rowexpander plugin? I am using the following code in my controller 'editbasicinfotitlegrid gridview' : { afterrender:this.expandAll } expandAll: function(){ var titlesGrid = Ext.getCmp('editBasicInfoTitleGrid'); var expander = titlesGrid.getPlugin('myRowExpander'); console.log(titlesGrid.plugins[0]); expander.toggleRow(0); } But this code gives me the following error Uncaught TypeError: Cannot call method 'down' of null

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  • Register assemblies to GAC using InstallShield

    - by Cornel
    I have to register multiple assemblies to GAC using InstallSheild and also I need the assemblies to be copied on the INSTALLDIR also. What's the best way to do it? Also I need to call regasm.exe for an assembly; can I do this using InstallShield? I really need a new 'component' for each assembly that has to be registered in GAC?

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