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  • Why I cannot get correct class of a custom class through isKindOfClass?

    - by Anthony Chan
    Hi, I've created a custom class AnimalView which is a subclass of UIView containing a UILabel and a UIImageView. @interface AnimalView : UIView { UILabel *nameLabel; UIImageView *picture; } Then I added in several AnimalView onto the ViewController.view. In the touchesBegan:withEvent: method, I wanted to detect if the touched object is an AnimalView or not. Here is the code for the viewController: @implementation AppViewController - (void)viewDidLoad { UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:... [self.view addSubview scrollview]; for (int i = 0; i<10; i++) { AnimalView *newAnimal = [[AnimalView alloc] init]; // customization of newAnimal [scrollview addSubview:newAnimal; } } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; UIView *hitView = touch.view; if ([hitView isKindOfClass:[AnimalView class]]) { AnimalView *animal = (AnimalView *)hitView; [animal doSomething]; } } However, nothing happened when I clicked on the animal. When I checked the class of hitView by NSLog(@"%@", [hitView class]), it always shows UIView instead of AnimalView. Is it true that the AnimalView changed to a UIView when it is added onto the ViewController? Is there any way I can get back the original class of a custom class?

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  • How to handle "mutating method sent to immutable object" exception?

    - by Madan Mohan
    I am having a class called Customer. Customer *object; //in this object i have the following data varialbles. object.customerName object.customerAddress object.customerContactList I declared customerContactList as NSMutableArray and also allocated and initialized. Now I am adding or deleting from contactList. //Adding. [object.customerContactList addObject:editcontacts];// here editcontacts one of the object in contactList. //Deleting. [object.customerContactList removeObjectAtIndex:indexPath.row]; [theTableView deleteSections:[NSIndexSet indexSetWithIndex:indexPath.section] withRowAnimation:UITableViewRowAnimationFade]; I am getting exception even it is NSMutableArray. Please help me. Thank You, Madan Mohan

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  • ASIHTTPRequest code design

    - by nico
    I'm using ASIHTTPRequest to communicate with the server asynchronously. It works great, but I'm doing requests in different controllers and now duplicated methods are in all those controllers. What is the best way to abstract that code (requests) in a single class, so I can easily re-use the code, so I can keep the controllers more simple. I can put it in a singleton (or in the app delegate), but I don't think that's a good approach. Or maybe make my own protocol for it with delegate callback. Any advice on a good design approach would be helpful. Thanks.

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  • Detecting double tap in UIScrollView

    - by william-hu
    Hi, i searched much, the main way is subclass, override -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } but i use NSL(@"") in this method to display the times ,but can't work ,who can give me a way to detect double click in detail.thank you so much!

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  • UITextInput setMarkedText:selectedRange not working? (Can't be!)

    - by nacho4d
    I want to set the marked text programmatically and since iOS5 UITextView and UITextField conform to UITextInput this should be possible but for some reason I always get the markedText to be nil. :( What am I missing here? This is what I've tried without success: (While the textview is firstResponder) 1.- When the text view contains no text: text: "", selectedRange : {0,0}, markedText: nil. [_textView setMarkedText:@"?" selectedRange:NSMakeRange(0, 1)]; Result: text : "", selectedRange: {0,0}, markedText: nil. (Nothing changed) 2.- When the text view contains text + some marked text: text : "AAA", selectedRange = {0,3}, marked text at the end : "??" then I do: [_textView setMarkedText:@"?" selectedRangeNSMakeRange(0,3)]; Result : text :"AAA", selectedRange: {0,3}, markedText: nil; (the marked text became nil) In both cases is like setMarkedText:selectedRange: would be setting the current marked text (if some) to nil. Any help would be highly appreciated :)

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  • Core Data multi-threading

    - by JK
    My app starts by presenting a tableview whose datasource is a Core Data SQLite store. When the app starts, a secondary thread with its own store controller and context is created to obtain updates from the web for data in the store. However, any resulting changes to the store are not notified to the fetchedresults controller (I presume because it has its own coordinator) and consequently the table is not updated with store changes. What would be the most efficient way to refresh the context on the main thread? I am considering tracking the objectIDs of any objects changed on the secondary thread, sending those to the main thread when the secondary thread completes and invoking "[context refreshObject:....] Any help would be greatly appreciated.

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  • Adding BarButtons to a UINavigationBar after presenting a modal view controller.

    - by yujean
    I'm using the template for a "Utility Application". In the "FlipSideViewController", I added an IBOutlet for a UINavigationController, navController. In the code, I added the navController just fine. The rootViewController loads perfectly: navController.viewControllers = [[NSArray arrayWithObject:rootViewController] retain]; [self.view addSubview:navController.view]; I changed the color of the navController just fine: navController.navigationBar.tintColor = [UIColor colorWithRed:0.6 green:0.75 blue:0.6 alpha:1.0]; navController.navigationBar.translucent = NO; I make a button (note: "done" refers to a IBAction that dismisses the modalviewcontroller): UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"TEST" style:UIBarButtonItemStyleDone target:self action:@selector(done:)]; I make a navItem using that button: UINavigationItem *backNavItem = [[UINavigationItem alloc] initWithTitle:@"TESTTEST"]; [backNavItem setRightBarButtonItem:backButton animated:YES]; I try to add that button: [navController.navigationBar pushNavigationItem:backNavItem animated:YES]; This above code fails miserably. I apparently can't add buttons to the navController because: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Cannot call pushNavigationItem:animated: directly on a UINavigationBar managed by a controller.' Do I have to make a separate UINavigationBar that's somehow connected to my navController? I tried going that route but with no avail.

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  • Applying the same function to each object of an array in objective-c

    - by sagar
    Hey ! every one. I am having some query regarding Objective-c. Let's have a look to following code. NSArray *ar=[scrPDFPage subviews]; int i; for (i=0; i<[ar count]; i++) { [(UIView*)[ar objectAtIndex:i] removeFromSuperview]; } now my queries are as follows, Instead of rotating a loop, isn't there an option like, [ar applyFunctionToObjects:@selector(myFunction:)] Isn't there any option like [myView removeAllSubViews]; ( According to my knowledge, there is no option like remove all sub views, but in case you might know. ) Thanks in advance for sharing your knowledge. Sagar.

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  • CGContextFillEllipseInRect: invalid context

    - by hakewake
    Hi all, when I launch my app, I keep getting this CGContextFillEllipseInRect: invalid context error. My app is simply to make the circle 'pinchable'. The debugger shows me this: [Session started at 2010-05-23 18:21:25 +0800.] 2010-05-23 18:21:27.140 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 1 2010-05-23 18:21:27.144 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 2 2010-05-23 18:21:27.144 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 3 2010-05-23 18:21:27.145 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.145 Erase[8045:207] New value of counter is 4 2010-05-23 18:21:27.148 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.149 Erase[8045:207] New value of counter is 5 2010-05-23 18:21:27.150 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.150 Erase[8045:207] New value of counter is 6 My implementation file is: // // ImageView.m // Erase // #import "ImageView.h" #import "EraseViewController.h" @implementation ImageView -(void)setNewRect:(CGRect)anotherRect{ newRect = anotherRect; } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { newRect = CGRectMake(0,0,0,0); ref = UIGraphicsGetCurrentContext(); } return self; } - (void)drawRect:(CGRect)rect { static int counter = 0; CGRect veryNewRect = CGRectMake(30.0, 210.0, 60.0, 60.0); NSLog(@"I'm being redrawn."); if (counter == 0){ CGContextFillEllipseInRect(ref, veryNewRect); } else{ CGContextFillEllipseInRect(ref, rect); } counter++; NSLog(@"New value of counter is %d", counter); } - (void)setNeedsDisplay{ [super setNeedsDisplay]; [self drawRect:newRect]; } - (void)dealloc { [super dealloc]; } @end I've got two questions: 1) Why is it updating counter 6 times? I removed the line [super setNeedsDisplay]; but it becomes 4 times. 2) What is that invalid context error? Thanks guys.

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  • [self autorelease] not doing dealloc

    - by jonydep
    i have this in the superview: mySubView = [[MySubView alloc] init]; [self addSubview:mySubView]; [mySubView release]; then at some point later, in the sub view, this: [self removeFromSuperview]; when i debug it, i notice that the dealloc for the subview is never called, even though i'm fairly sure the reference count should be 0. any ideas why this might be? thanks.

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  • Numeric keyboard dismiss???

    - by shishir.bobby
    HI all, I am having a 2 textFeild and 1 textview. out of 2 textfeild,one textfield requires number to be filled in there. so for that i hv provided numeric keyboard. i m not able to dismiss numeric keyboard,since i cant c any option to hit the numeric keyboard dismiss. is it possible to dismiss numeric keyboard ?? if yes than can anyone guide me through. regards shishir

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  • remove an ASIHTTPRequest thread when it is done

    - by user262325
    Hello everyone I have a project in which it runs 5 download threads - (void)fetchThisURLFiveTimes:(NSURL *)url { [myProgressIndicator setProgress:0]; NSLog(@"Value: %f", [myProgressIndicator progress]); [myQueue cancelAllOperations]; [myQueue setDownloadProgressDelegate:myProgressIndicator]; [myQueue setDelegate:self]; [myQueue setRequestDidFinishSelector:@selector(queueComplete:)]; int i; for (i=0; i<5; i++) { ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [request setDidFinishSelector:@selector(requestDone:)]; [request setDelegate:self]; [myQueue addOperation:request]; } [myQueue go]; } - (void)requestWentDone:(ASIHTTPRequest *)request { //.. } - (void)queueComplete:(ASINetworkQueue *)queue { NSLog(@"Value: %f", [myProgressIndicator progress]); } I hope to remove a thread when it is done. I do not know where I need to place my codes: requestWentDone:(ASIHTTPRequest *)request or queueComplete:(ASINetworkQueue *)queue I noticed there is no tag property for request, so I added it to ASIHTTPRequest to help me recognize which thread prompts the function reuqestWentDone, I can get the tag of different request, but I do not know how to remove the ASIHTTPRequest thread from myQueue. Welcome any comment Thanks interdev

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  • Lazy load pages in UIScrollView

    - by jean
    I have a UIScrollView that contains large images and am using paging to scroll between images. In order to save memory, I am loading only one image before and after the currently visible one and loading/releasing new images after a scroll has completed. The problem occurs when one scrolls quickly and scrollViewDidEndDecelerating is not called. How can I detect continuous scrolling? I could check item location on every scrollViewDidScroll but this seems a bit heavy...

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  • presentModalViewController does not want to work when called from a protocol method

    - by johnbdh
    I have a subview that when double tapped a protocol method on the subview's parent view controller is called like this... - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *theTouch = [touches anyObject]; if (theTouch.tapCount == 1) { } else if (theTouch.tapCount == 2) { if ([self.delegate respondsToSelector:@selector(editEvent:)]) { [self.delegate editEvent:dictionary]; } } } Here is the protocol method with the dictionary consuming code removed... - (void)editEvent:(NSDictionary){ EventEditViewController *eventEditViewController = [[EventEditViewController alloc] initWithNibName:@"EventEditViewController" bundle:nil]; eventEditViewController.delegate = self; navigationController = [[UINavigationController alloc] initWithRootViewController:eventEditViewController]; [self presentModalViewController:navigationController animated:YES]; [eventEditViewController release]; } The protocol method is called and runs without any errors but the modal view does not present itself. I temporarily copied the protocol method's code to an IBAction method for one of the parent's view button's to isolate it from the subview. When I tap this button the modal view works fine. Can anyone tell me what I am doing wrong? Why does it work when executed from a button on the parent view, and not from a protocol method called from a subview. Here is what I have tried so far to work around the problem... Restarted xCode and the simulator Ran on the device (iTouch) Presenting eventEditViewController instead of navigationController Using Push instead of presentModal. delaying the call to the protocol with performSelector directly to the protocol, to another method in the subview which calls the protocol method, from the protocol method to another method with the presentModal calls. Using a timer. I have it currently setup so that the protocol method calls a known working method that presents a different view. Before calling presentModalViewController it pops a UIAlertView which works every time, but the modal view refuses to display when called via the protocol method. I'm stumped. Perhaps it has something to do with the fact that I am calling the protocol method from a UIView class instead of a UIViewController class. Maybe I need to create a UIViewController for the subView?? Thanks, John

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  • wait for CLLocationManager to finish before tweeting

    - by user295944
    I want to wait for latitude.text and longtitude.text to be filled in before sending a tweet, this code works fine, but I would rather not put the tweeting part in locationManager because I also want to sometimes update the current location without sending a tweet. How can I make sure the txt gets filled in before sending the tweet without doing this? - (IBAction)update { latitude.text =@""; longitude.text =@""; locmanager = [[CLLocationManager alloc] init]; [locmanager setDelegate:self]; [locmanager setDesiredAccuracy:kCLLocationAccuracyBest]; [locmanager startUpdatingLocation]; } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocationCoordinate2D location = [newLocation coordinate]; latitude.text = [NSString stringWithFormat: @"%f", location.latitude]; longitude.text = [NSString stringWithFormat: @"%f", location.longitude]; TwitterRequest * t = [[TwitterRequest alloc] init]; t.username = @"****"; t.password = @"****"; [twitterMessageText resignFirstResponder]; loadingActionSheet = [[UIActionSheet alloc] initWithTitle:@"Posting To Twitter..." delegate:nil cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; [loadingActionSheet showInView:self.view]; [t statuses_update:twitterMessageText.text andLat:latitude.text andLong:longitude.text delegate:self requestSelector:@selector(status_updateCallback:)]; twitterMessageText.text=@""; }

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  • Core Data Relationship List

    - by Dylan Copeland
    I'm not sure whether or not this is the appropriate way of doing this, but I was wondering what's the best way to approach a relationship to a value in a list with Core Data? For example, say you have a 'person' entity. Each person can have a different 'hair color'. I'm trying to basically define the hair colors in my data model and allow the 'person' entity to have a relationship to their given 'hair color. Is this possible? Good idea or bad? Thanks in advance.

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  • Activity Indicator not displaying based on whether the UIWebView is loading or not...

    - by Jack W-H
    Hi folks Sorry if this is an easy one. Basically, here is my code: MainViewController.h: // // MainViewController.h // Site // // Created by Jack Webb-Heller on 19/03/2010. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "FlipsideViewController.h" @interface MainViewController : UIViewController <UIWebViewDelegate, FlipsideViewControllerDelegate> { IBOutlet UIWebView *webView; IBOutlet UIActivityIndicatorView *spinner; } - (IBAction)showInfo; @property(nonatomic,retain) UIWebView *webView; @property(nonatomic,retain) UIActivityIndicatorView *spinner; @end MainViewController.m: // // MainViewController.m // Site // // Created by Jack Webb-Heller on 19/03/2010. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "MainViewController.h" #import "MainView.h" @implementation MainViewController @synthesize webView; @synthesize spinner; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSURL *siteURL; NSString *siteURLString; siteURLString=[[NSString alloc] initWithString:@"http://www.site.com"]; siteURL=[[NSURL alloc] initWithString:siteURLString]; [webView loadRequest:[NSURLRequest requestWithURL:siteURL]]; [siteURL release]; [siteURLString release]; [super viewDidLoad]; } - (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller { [self dismissModalViewControllerAnimated:YES]; } - (void)webViewDidFinishLoad:(UIWebView *)webView { [spinner stopAnimating]; spinner.hidden=FALSE; NSLog(@"viewDidFinishLoad went through nicely"); } - (void)webViewDidStartLoad:(UIWebView *)webView { [spinner startAnimating]; spinner.hidden=FALSE; NSLog(@"viewDidStartLoad seems to be working"); } - (IBAction)showInfo { FlipsideViewController *controller = [[FlipsideViewController alloc] initWithNibName:@"FlipsideView" bundle:nil]; controller.delegate = self; controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [spinner release]; [webView release]; [super dealloc]; } @end Unfortunately nothing is ever written to my log, and for some reason the Activity Indicator never seems to appear. What's going wrong here? Thanks folks Jack

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  • Adding a UITapGestureRecognizer to a view then removing seems to short circuit button events

    - by heymon
    In the code below I am popping up a ImageView as the result of a users touchUpInside on a simple info button. There are other buttons on the view. To dismiss the info I added a UITapGestureRecognizer to my controllers view, and hide the view when the tap is detected. If I don't remove the tapGestureRecognizer, the action is called every time some. Even when I do remove the gesture action, no bottons receive touchUpInside events once this gesture recognizer is added. Why? Code from my MainViewController (void) dismissInfo: (UITapGestureRecognizer *)gesture { [kInfoView setHidden: YES]; [gesture removeTarget: self action: NULL]; } (IBAction) displayInfo { CGRect startFrame = CGRectMake(725, 25, 0, 0), origFrame; CGFloat yCenter = [kInfoView frame].size.height/2 + 200; CGPoint startCenter = CGPointMake(724, 25), displayCenter = CGPointMake(384, yCenter); UITapGestureRecognizer *g = [[UITapGestureRecognizer alloc] initWithTarget: self action: @selector(dismissInfo:)]; [self.view addGestureRecognizer: g]; origFrame = [kInfoView frame]; [kInfoView setCenter: startCenter]; [kInfoView setHidden: NO]; [kInfoView setFrame: startFrame]; [UIView beginAnimations: @"info" context: nil]; [UIView setAnimationDuration: .5]; [UIView setAnimationDelegate: self]; [kInfoView setFrame: origFrame]; [kInfoView setCenter: displayCenter]; [UIView commitAnimations]; }

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  • Autoresize UIScrollView

    - by Sebastian
    I made a UIViewController, which programatically generates a UIScrollView. Everything's fine, but when I rotate the Device, the UIScollView should resize so it takes the complete width of my View. Is there a way to do that without rebuilding the complete UIScrollView ? Thx a lot ! Sebastian This is called in my viewDidLoad: -(void)buildmyScroller { myScroller = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 800, 768, 100)]; //...adding some subviews to myScroller thumbScroller.contentSize = CGSizeMake(3000, 100); [[self view] addSubview:myScroller]; } Then I tried to resize myScroller with this: -(void)changemyScroller { UIInterfaceOrientation interfaceOrientation = self.interfaceOrientation; if (interfaceOrientation == UIInterfaceOrientationPortrait) { [thumbScroller setFrame:CGRectMake(0, 805, 768, 150)]; } else if (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown){ thumbScroller.frame = CGRectMake(0, 805, 768, 150); } else if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft){ thumbScroller.frame = CGRectMake(0, 549, 1024, 150); } else if (interfaceOrientation == UIInterfaceOrientationLandscapeRight){ thumbScroller.frame = CGRectMake(0, 549, 1024, 150); } } And called the method in didAnimateFirstHalf... cause I'm not shure where else to call it. Thx a lot again !!

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  • Using mergedModelFromBundles: and versioning (CoreData)

    - by charlax
    Hi everybody, I'm trying to use the migration feature in CoreData. I've followed the Apple Documentation. I have a problem in the following method: /** Returns the managed object model for the application. If the model doesn't already exist, it is created by merging all of the models found in the application bundle. */ - (NSManagedObjectModel *)managedObjectModel { if (managedObjectModel != nil) { return managedObjectModel; } /* * NSInvalidArgumentException', reason: '*** -[NSCFArray insertObject:atIndex:]: attempt to insert nil' * 2010-02-17 16:27:15.338 Patrimoine[3037:207] */ managedObjectModel = [[NSManagedObjectModel mergedModelFromBundles:nil] retain]; return managedObjectModel; } It appears that there is the same problem on http://iphonedevelopment.blogspot.com/2009/09/core-data-migration-problems.html Yet I did choose the method Apple suggests, by using the menu option "Add Model Version". Do you have any idea?

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  • Currency Mask

    - by Helena
    I need to create a currency mask. I did lines of command and it's works fine, but when i set the value in textfield, occurred infinit loop. I monitoring the textfield with Editing Changed behavior, to catch each caracter that the user set, but when i try to change the text value, the infinity loop happens. :( Somebody have a simple code?

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  • UITableViewCellStyleDefault image size

    - by Rob Bonner
    Hello all, I am getting some odd behavior from stock table cells, or maybe not odd, maybe I am making some assumptions. I create the cells as follows: cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; Then I assign an image to the default imageView property. My image usually comes in from a user, so it might be larger than the default size. To take care of this I: [cell.imageView setContentMode:UIViewContentModeScaleAspectFit]; which I expected to scale the image for me within the control, but in reality, the images are all over the map. So, is there a proper way to constrain the image in stock cell types? Thanks in advance!

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