Search Results

Search found 42685 results on 1708 pages for 'page speed'.

Page 394/1708 | < Previous Page | 390 391 392 393 394 395 396 397 398 399 400 401  | Next Page >

  • Do Outbound Links Help in Search Engine Optimization

    A professional SEO Company can help Web sites gain popularity and improve page ranking. There are several ways to achieve good page ranking, and link popularity is one among them. There are two ways ... [Author: John Anthony - Web Design and Development - June 04, 2010]

    Read the article

  • Better way to load level content in XNA?

    - by user2002495
    Currently I loaded all my assets in XNA in the main Game class. What I want to achieve later is that I only load specific assets for specific levels (the game will consist of many levels). Here is how I load my main assets into the main class: protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); plane = new Player(Content.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; lvl1 = new Level1(Content.Load<Texture2D>(@"Levels/bgLvl1"), Content.Load<Texture2D>(@"Levels/bgLvl1-other"), new Vector2(0, 0), new Vector2(0, -600)); CommonBullet.LoadContent(Content); CommonEnemyBullet.LoadContent(Content); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); plane.Update(gameTime); lvl1.Update(gameTime); foreach (CommonEnemy ce in cel) { if (ce.CollidesWith(plane)) { ce.hasSpawn = false; } foreach (CommonBullet b in plane.commonBulletList) { if (b.CollidesWith(ce)) { ce.hasSpawn = false; } } ce.Update(gameTime); } LoadCommonEnemy(); base.Update(gameTime); } private void LoadCommonEnemy() { int randY = rand.Next(-600, -10); int randX = rand.Next(0, 750); if (cel.Count < 3) { cel.Add(new CommonEnemy(Content.Load<Texture2D>(@"Enemy/Common/commonEnemySprite"), 7, 2, "left", randX, randY)); } for (int i = 0; i < cel.Count; i++) { if (!cel[i].hasSpawn) { cel.RemoveAt(i); i--; } } } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); spriteBatch.Begin(); lvl1.Draw(spriteBatch); plane.Draw(spriteBatch); foreach (CommonEnemy ce in cel) { ce.Draw(spriteBatch); } spriteBatch.End(); base.Draw(gameTime); } I wish to load my players, enemies, all in Level1 class. However, when I move my player & enemy code into the Level1 class, the gameTime returns null. Here is my Level1 class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Input; using SpaceShooter_Beta.Animation.PlayerCollection; using SpaceShooter_Beta.Animation.EnemyCollection.Common; namespace SpaceShooter_Beta.Levels { public class Level1 { public Texture2D bgTexture1, bgTexture2; public Vector2 bgPos1, bgPos2; public float speed = 5f; Player plane; public Level1(Texture2D texture1, Texture2D texture2, Vector2 pos1, Vector2 pos2) { this.bgTexture1 = texture1; this.bgTexture2 = texture2; this.bgPos1 = pos1; this.bgPos2 = pos2; } public void LoadContent(ContentManager cm) { plane = new Player(cm.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; } public void Draw(SpriteBatch sb) { sb.Draw(bgTexture1, bgPos1, Color.White); sb.Draw(bgTexture2, bgPos2, Color.White); plane.Draw(sb); } public void Update(GameTime gt) { bgPos1.Y += speed; bgPos2.Y += speed; if (bgPos1.Y >= 600) { bgPos1.Y = -600; } if (bgPos2.Y >= 600) { bgPos2.Y = -600; } plane.Update(gt); } } } Of course when I did this, I delete all my player's code in the main Game class. All of that works fine (no errors) except that the game cannot start. The debugger says that plane.Update(gt); in Level 1 class has null GameTime, same thing with the Draw method in the Level class. Please help, I appreciate for the time. [EDIT] I know that using switch in the main class can be a solution. But I prefer a cleaner solution than that, since using switch still means I need to load all the assets through the main class, the code will be A LOT later on for each levels

    Read the article

  • How can I create an SPF record on my 1and1.com hosted domain?

    - by tnorthcutt
    Emails from my domain (hosted at 1and1, and using Google Apps Premier edition) have sporadically been going to recipients' spam folders lately. I did some research, tested, and found out that I do not have an SPF record for my domain. According to this Google Support page, I need to create one. Following the steps on that page is easy, until I get to #3: Create a TXT record containing this text: v=spf1 include:_spf.google.com ~all I see no way to create a "TXT record". Here is a screenshot of the admin panel:

    Read the article

  • Sidebar for Navigation in Website

    - by Johnson Smith
    I want to have a sidebar in my website with navigation in it. I will use script like phpBB etc. but I want sidebar to be displayed on every page. So I am thinking about making a Sidebar in HTML and then using frame tag for displaying other pages/scripts. But as Frames are getting obsolute, Is there any other method to display a sidebar in everypage without using frames and without adding html coding on every page?

    Read the article

  • Les meilleurs cours et tutoriels Webmarketing : nouvelle mise à jour avec douze nouveaux tutoriels

    Les meilleurs cours et tutoriels Webmarketing : nouvelle mise à jour avec douze nouveaux tutoriels Bonjour à tous, Une mise à jour importante a été faite sur la page Cours Webmarketing. 12 tutoriels ont été ajoutés (25 au total) et deux nouvelles catégories ont été créées : E-mailing et Eye tracking. Merci à tous les contributeurs de cette page qui ne cessent d'enrichir les ressources de developpez. N'hésitez pas à proposer vos contributions ou à poster v...

    Read the article

  • Google analytics and 301 redirects

    - by Ilian Iliev
    We have a multi language website and the first page redirects to specific language page using 301 redirect based on some logic. For exmaple: http://mysite.com/ redirects to http://mysite.com/en/ The problem is that these redirects destroy the primary request so we do not get correct results for traffic sources in GA. How do you handle this case? Is there something that we can do? Any ideas will be appreciated

    Read the article

  • How to find first cached date and time of a website?

    - by John Sanjay
    I found some of my webpage contents has been copied in other website. I need to check the cache date and time of both pages so that i can compare and guess which page is original and which one is duplicate according to Google. Because i know that if Google found two webpages with same content, it consider the first cached page by Google bot as unique. Is there any online tool for checking that? or other ways?

    Read the article

  • Your Way to Increase Your Website PageRank

    As a rule, the importance and relevance of your website page for a given keyword are depending on all the other sites that link to you and their respective PageRank. So you have to build many links from high PageRank sites and relevant to your site theme to gain the high ranking web page on the internet, these links are also referred to as backlinks.

    Read the article

  • Hosting media on separate server than web server

    - by user18832
    Basically I have a website hosted by a web hosting company which I have limited access to (ftp upload etc). I have a home server which I use to record and store audio files. Is there an elegant way or best practice to host a page on the webserver which links to the audio files? I'm considering hosting a page on the home server and redirecting to that from the web server, or setting up something like rsync to push the audio files to the web server - I'm just not certain which solution would be best.

    Read the article

  • Why won't USB 3.0 external hard drive run at USB 3.0 speeds?

    - by jgottula
    I recently purchased a PCI Express x1 USB 3.0 controller card (containing the NEC USB 3.0 controller) with the intent of using a USB 3.0 external hard drive with my Linux box. I installed the card in an empty PCIe slot on my motherboard, connected the card to a power cable, strung a USB 3.0 cable between one of the new ports and my external HDD, and connected the HDD to a wall socket for power. Booting the system, the drive works 100% as intended, with the one exception of throughput: rather than using SuperSpeed 4.8 Gbps connectivity, it seems to be falling back to High Speed 480 Mbps USB 2.0-style throughput. Disk Utility shows it as a 480 Mbps device, and running a couple Disk Utility and dd benchmarks confirms that the drive fails to exceed ~40 MB/s (the approximate limit of USB 2.0), despite it being an SSD capable of far more than that. When I connect my USB 3.0 HDD, dmesg shows this: [ 3923.280018] usb 3-2: new high speed USB device using ehci_hcd and address 6 where I would expect to find this: [ 3923.280018] usb 3-2: new SuperSpeed USB device using xhci_hcd and address 6 My system was running on kernel 2.6.35-25-generic at the time. Then, I stumbled upon this forum thread by an individual who found that a bug, which was present in kernels prior to 2.6.37-rc5, could be the culprit for this type of problem. Consequently, I installed the 2.6.37-generic mainline Ubuntu kernel to determine if the problem would go away. It didn't, so I tried 2.6.38-rc3-generic, and even the 2.6.38 nightly from 2010.02.01, to no avail. In short, I'm trying to determine why, with USB 3.0 support in the kernel, my USB 3.0 drive fails to run at full SuperSpeed throughput. See the comments under this question for additional details. Output that might be relevant to the problem (when booting from 2.6.38-rc3): Relevant lines from dmesg: [ 19.589491] xhci_hcd 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 19.589512] xhci_hcd 0000:03:00.0: setting latency timer to 64 [ 19.589516] xhci_hcd 0000:03:00.0: xHCI Host Controller [ 19.589623] xhci_hcd 0000:03:00.0: new USB bus registered, assigned bus number 12 [ 19.650492] xhci_hcd 0000:03:00.0: irq 17, io mem 0xf8100000 [ 19.650556] xhci_hcd 0000:03:00.0: irq 47 for MSI/MSI-X [ 19.650560] xhci_hcd 0000:03:00.0: irq 48 for MSI/MSI-X [ 19.650563] xhci_hcd 0000:03:00.0: irq 49 for MSI/MSI-X [ 19.653946] xHCI xhci_add_endpoint called for root hub [ 19.653948] xHCI xhci_check_bandwidth called for root hub Relevant section of sudo lspci -v: 03:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) (prog-if 30) Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at f8100000 (64-bit, non-prefetchable) [size=8K] Capabilities: [50] Power Management version 3 Capabilities: [70] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [90] MSI-X: Enable+ Count=8 Masked- Capabilities: [a0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting Capabilities: [140] Device Serial Number ff-ff-ff-ff-ff-ff-ff-ff Capabilities: [150] #18 Kernel driver in use: xhci_hcd Kernel modules: xhci-hcd Relevant section of sudo lsusb -v: Bus 012 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 3.00 bDeviceClass 9 Hub bDeviceSubClass 0 Unused bDeviceProtocol 3 bMaxPacketSize0 9 idVendor 0x1d6b Linux Foundation idProduct 0x0003 3.0 root hub bcdDevice 2.06 iManufacturer 3 Linux 2.6.38-020638rc3-generic xhci_hcd iProduct 2 xHCI Host Controller iSerial 1 0000:03:00.0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 25 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xe0 Self Powered Remote Wakeup MaxPower 0mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 9 Hub bInterfaceSubClass 0 Unused bInterfaceProtocol 0 Full speed (or root) hub iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0004 1x 4 bytes bInterval 12 Hub Descriptor: bLength 9 bDescriptorType 41 nNbrPorts 4 wHubCharacteristic 0x0009 Per-port power switching Per-port overcurrent protection TT think time 8 FS bits bPwrOn2PwrGood 10 * 2 milli seconds bHubContrCurrent 0 milli Ampere DeviceRemovable 0x00 PortPwrCtrlMask 0xff Hub Port Status: Port 1: 0000.0100 power Port 2: 0000.0100 power Port 3: 0000.0100 power Port 4: 0000.0100 power Device Status: 0x0003 Self Powered Remote Wakeup Enabled Full, non-verbose lsusb: Bus 012 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 011 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 010 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 009 Device 003: ID 04d9:0702 Holtek Semiconductor, Inc. Bus 009 Device 002: ID 046d:c068 Logitech, Inc. G500 Laser Mouse Bus 009 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 006: ID 174c:5106 ASMedia Technology Inc. Bus 003 Device 004: ID 0bda:0151 Realtek Semiconductor Corp. Mass Storage Device (Multicard Reader) Bus 003 Device 002: ID 058f:6366 Alcor Micro Corp. Multi Flash Reader Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 006: ID 1687:0163 Kingmax Digital Inc. Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 046d:081b Logitech, Inc. Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Full output: full dmesg full lspci full lsusb

    Read the article

  • Creating a simple accordion with JQuery

    - by nikolaosk
    This another post that is focusing on how to use JQuery in ASP.Net applications. If you want to have a look at the other posts related to JQuery in my blog click here We all know that there is always a limited space in our web page to show content.In this example I would like to show you how to create an accordion "effect" on a simple .aspx page. Some basic level of knowledge of JQuery is assumed. Sadly, we canot cover the basics of JQuery in this post so here are a few resources for you to focus...(read more)

    Read the article

  • 5 of the MOST Powerful Search Engine Ranking Tips

    If you want to rank high you need multiple things, here are some search engine ranking tips that will improve the position of your page rank for at least 4 pages. Make sure you spend the extra 15 minutes on optimizing your page for keyword that you have selected. That means, get the keyword density of around 2%, get the keyword mentioned in the first paragraph and the last one.

    Read the article

  • Google and Semantic Search Engine Optimization (SEO)

    Semantic Search Engine Optimization is a new frontier for SEO experts who want to stay ahead of the Google curve in securing additional search engine rankings for their target search terms. 'Semantic SEO' is currently quite misunderstood in the SEO community. Once understood, the proper application of a Semantic SEO strategy for your web site (and for your clients) can pay big dividends in improving your on-page copy, page headings, anchor text and internal linking, and deliver increased site traffic for search engine queries containing alternate word meanings.

    Read the article

  • problem after login in wordpress site

    - by pankaj sharma
    I have installed WordPress first installation on Apache server Its opening fine but when i logged in with my user id and password http://examplesite.com/wp-login.php It is showing blank in Firefox and in IE page not open with no errors. I cleared all my browsers cache history still not able to open the page after login. There is no errors logs generated. wordpress version3.4.2 php 5.3.3 mysql 5.1.6

    Read the article

  • Asterix in URL?

    - by KajMagnus
    Are there any reasons I shouldn't use an asterix (*) in a URL? Background: With asterixes, I could provide these nice and user friendly (or what do you think??) URLs: example.com/some/folder/search-phrase* means search for pages with names starting with "search-phrase", located in /some/folder/. example.com/some/**/*search-phrase* means search for any page with "search-phrase" anywhere in its name. example.com/some/folder/* means list all pages in /some/folder/ (rather than showing the /some/folder/index page).

    Read the article

  • Correct microdata and/or microformats for real estate listings?

    - by Ernests Karlsons
    Given I am running a real estate rentals listing website, what would be the correct microdata or microformats for the listing pages? There is the usual data: address, photos, price, start date, possible end date, person who is renting it out, list of amenities, description etc. Are there also microformats/microdata that can be used in the listing summary page (e.g., page that displays all listings in a particular city)?

    Read the article

  • How SEO Benefits You?

    SEO can really benefit you in many ways but you will only need to find those ways that best suit to your website visibility and corporate identity development. This mainly involves both On-Page Optimization and Off-Page Optimization. Your most favorite SEO Company offers Best SEO services concerning your longer business perspective.

    Read the article

  • Website Design and Ethical SEO

    There are a host of website design and SEO companies in Chicago. SEO consists of services of consultation, tailor made changes to the owner's website, analysis of keywords and market research, website hosting on high speed servers, on page and off page SEO, email marketing, a matching blog, using Webmaster 2.0, Google analytics setup that distinguishes which of the client's ads are most effective and disposes of the rest thus cutting expenses, and SEM (Search Engine Marketing) like pay per click management and usage of Google Ad words is all a part of website design in Chicago.

    Read the article

  • Free Keyword Research - How to Target Traffic on the Cheap

    Over 80% of all traffic starts as a search which means you want to do whatever you can to be on the first page of that search engine, preferably above the fold because that's as far down as 70% of the visitors go. Getting to that position is not only about using the correct keyword optimization but it is an important starting point. So how do you rank on page 1? Read on.

    Read the article

  • Expert SEO Advice

    The very first expert SEO advice is that you should always create the inbound links to your site with the help two mega techniques called as On Page Optimization and Off Page Optimization. Try to create Google's relevancy in your site, because this can really increase the visibility and exposure of your website within a very short time.

    Read the article

  • SEO Tips For Small Business

    With over 10 billion web pages on the internet, and with 70% of all buyers researching on the internet before they buy, it makes sense for a small business to make their website "search engine friendly" as a key first step to improved traffic and business opportunities. There are a number of web page elements that help search engines determine whether your web page is relevant for the topic/service/product you are writing about.

    Read the article

  • Why are only some of my objects being rendered?

    - by BleedObsidian
    Every time I create a new asteroid the previous one is no longer rendered? I did some debugging and printed out the size of Array-List 'Small' and when a new asteroid is created it doesn't go down, so the thread is still there it's just not being rendered, Why? StatePlay: package me.bleedobsidian.astroidjump; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class StatePlay extends BasicGameState { int stateID = 10; Player player; Asteroids asteroids; StatePlay(int stateID) { this.stateID = stateID; } @Override public int getID() { return stateID; } @Override public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { ResManager.loadImages(); player = new Player(); asteroids = new Asteroids(); } @Override public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { g.setAntiAlias(true); player.render(g); asteroids.render(g); g.drawString("Asteroids: " + Asteroids.small.size(), 10, 25); } @Override public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { player.update(gc, delta); asteroids.update(delta); } } Asteroids: package me.bleedobsidian.astroidjump; import java.util.ArrayList; import java.util.Timer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SpriteSheet; public class Asteroids { public static ArrayList<Asteroid_Small> small = new ArrayList<Asteroid_Small>(); static SpriteSheet small_sprites = new SpriteSheet(ResManager.asteroids_small_ss, 32, 32); static Image small_1 = small_sprites.getSubImage(0, 0); static Image small_2 = small_sprites.getSubImage(1, 0); static Image small_3 = small_sprites.getSubImage(2, 0); static Image small_4 = small_sprites.getSubImage(3, 0); static boolean asteroids = true; static int diff = 0; Asteroids() { Task_Asteroids TaskA = new Task_Asteroids(); Timer timer = new Timer("Asteroids"); if(diff == 0) { timer.schedule(TaskA, 0, 4000); } else if(diff == 1) { timer.schedule(TaskA, 0, 3000); } } public static Image chooseSmallImage(int i) { if(i == 0) { return small_1; } else if(i == 1) { return small_2; } else if(i == 2) { return small_3; } else if(i == 3) { return small_4; } else { return small_1; } } public static void level_manager(float x) { if(x < 1000) { diff = 0; } else if(x < 2000) { diff = 1; } else if(x < 3000) { diff = 2; } else if(x < 5000) { diff = 3; } else if(x < 10000) { diff = 4; } else { diff = 5; } } public void update(int delta) { for(int s = 0; s < small.size(); s++) { Asteroid_Small as = small.get(s); as.update(delta); } } public void render(Graphics g) { for(int s = 0; s < small.size(); s++) { Asteroid_Small as = small.get(s); as.render(g); } } public static void setAsteroids(boolean tf) { asteroids = tf; } } Asteroid_Small: package me.bleedobsidian.astroidjump; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; public class Asteroid_Small { private static Image me; private static float x = 0; private static float y = 0; private static float speed = 0; private static float rotation = 0; private static float rotation_speed = 0; Asteroid_Small(Image i, float x, float y, float rs, float sp) { me = i; Asteroid_Small.x = x; Asteroid_Small.y = y; Asteroid_Small.rotation_speed = rs; Asteroid_Small.speed = sp; } public void update(int delta) { x -= speed * delta; rotation += rotation_speed * delta; me.setRotation(rotation); } public void render(Graphics g) { g.drawImage(me, x, y); } } Task_Asteroid: package me.bleedobsidian.astroidjump; import java.util.TimerTask; public class Task_Asteroids extends TimerTask { public void run() { if(Asteroids.diff == 0) { int randImage = (int) (Math.random() * 4); int randHeight = (int) (Math.random() * 480); Asteroids.small.add(new Asteroid_Small(Asteroids.chooseSmallImage(randImage), Player.x + 960, randHeight, 0.05f, 0.04f)); } } }

    Read the article

< Previous Page | 390 391 392 393 394 395 396 397 398 399 400 401  | Next Page >