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  • Design for object with optional and modifiable attributtes?

    - by Ikuzen
    I've been using the Builder pattern to create objects with a large number of attributes, where most of them are optional. But up until now, I've defined them as final, as recommended by Joshua Block and other authors, and haven't needed to change their values. I am wondering what should I do though if I need a class with a substantial number of optional but non-final (mutable) attributes? My Builder pattern code looks like this: public class Example { //All possible parameters (optional or not) private final int param1; private final int param2; //Builder class public static class Builder { private final int param1; //Required parameters private int param2 = 0; //Optional parameters - initialized to default //Builder constructor public Builder (int param1) { this.param1 = param1; } //Setter-like methods for optional parameters public Builder param2(int value) { param2 = value; return this; } //build() method public Example build() { return new Example(this); } } //Private constructor private Example(Builder builder) { param1 = builder.param1; param2 = builder.param2; } } Can I just remove the final keyword from the declaration to be able to access the attributes externally (through normal setters, for example)? Or is there a creational pattern that allows optional but non-final attributes that would be better suited in this case?

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  • Is there a command line (or autohotkey) way of dismounting a USB drive?

    - by justintime
    I find dismounting a USB drive takes far too many mouse clicks for my liking. Is there are command line way of doing it (XP and Vista)? Addition I have an eye condition that makes hand mouse coordination difficult so any suggestion that there aren't too many clicks will be downvoted as not answering my question. However I use AutoHotkey a lot and one use case would be to call it from an AHK script. So if there is a way to code it in AHK that will do. Added this to the tags. Further question - is it safe to remove a disk when the computer is a. on Standby or b. Hibernated. I recall that W2000 got uspet if you pulled a disk from a hibernated machine. Or is it better to explicitly dismount or sync before you hibernate or standby - prabably in a script.

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  • Application Launcher for Hyper-V Server

    - by peterchen
    We are currently in the process of setting up a HyperV R2 Server machine. Though there's not a lot we need to do wihtin the HyperV Server itself, the command line is sure minimalistic. There are a few administrative / Hardware Monitoring tools that we want to run on he machine itself (accessed through remote desktop). I am looking for a simple program/application launcher where we can hook up these maintenance tools (and one to open a new cmd.exe window in case I habitually close the one I'm working in!) However, all tools I tried by now more or less assume explorer is present, and fail in different ways. Before I go and write a simple one myself, any recommendations?

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  • (PHP vs Python vs Perl) vs Ruby [closed]

    - by Dr.Kameleon
    OK, here's what : I've programmed in over 20 different languages and now, because of a large project I'm currently working on for Mac OS X (in Objective-C/Cocoa), I need to make a final decision on which language to use for my background scripting + plugin functionality. Definitely, one factor that'll ultimately influence my decision is which one I'm most familiar with, which is PHP (one of the ugliest languages around, which I however adore... lol), then Python / Perl (the "proven values"... )... and then Ruby (which, to me, is almost confusing and I've only played with it for some time.) Now, here's my considerations : (As previously mentioned) Being familiar with it (anyway, if X is better in my case, I really don't mind studying it from scratch...) Speed Good interaction with the Shell + ease of integration with my Cocoa application Btw, some of the reasons that made me wonder if Ruby would be a good choice is : The hype around it (although, I still don't get why; but that's probably just me...) My major competitor (we're actually talking about the same type of software here) is using Ruby for its backend scripting almost exclusively (ok, along with some BASH). Isn't Ruby considered slower e.g. than Perl? Why did he choose that? Simply, a matter of personal taste? So... your thoughts?

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  • Adding extra fan on my setup. please advice on proper Exhaust or Intake of Fan.

    - by Pennf0lio
    Hi, I modify my Computer case so that I can add more computer fan to make my computer cool this summer. I would need your thoughts how I can improve my idea and I'm open to all of your advices. Status: Fan Position (The blue circles are the fan's location) At the side I have to intake blowing fresh air at the motherboard and at the top and back I have Exhaust fan blowing out hot air. The computer fans will be powered by 12v adapter (recycled) so that my power supply wouldn't be overloaded. I need a practical advice, I don't want to spend to much on this. Thanks.

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  • Game programming basics under Windows

    - by dreta
    I've been trying to learn some Windows programming using the Win32 API. Now, i'm used to working with the OS layer being abstracted away, mostly thanks to libraries like SFML or Allegro. Could you guys help me out and tell me if i'm thinking right here. The place for my gameloop is where i'm reading the messages? while (TRUE) { if (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) break ; TranslateMessage (&msg) ; DispatchMessage (&msg) ; } else { //my game loop goes here } } Now the slightly bigger issue, that is, drawing. Do i run my drawing where i normaly do it, inside the game loop after the game logic? Or do i do it when WM_PAIN is being called and just call InvalidateRect (hwnd, NULL, TRUE); when i want to draw? This does feel weird, the WM_PAINT is a queued message, so i don't know for sure when it'll be called. So if i wanted to avoid this, do i just get the device handle inside the game loop and only ValidateRect (hwnd, NULL); in the WM_PAINT case (beside the ValidateRect (hwnd, NULL); called after drawing in the game loop)? Actually, now that i think about it, do i even need WM_PAINT in this situation or can i skip it and let DefWindowProc handle it (does it validate the screen if WM_PAINT isn't processed)? If this is any important, i'm setting up my code for OpenGL.

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  • Consecutive verse Parallel Nunit Testing

    - by Jacobm001
    My office has roughly ~300 webpages that should be tested on a fairly regular basis. I'm working with Nunit, Selenium, and C# in Visual Studio 2010. I used this framework as a basis, and I do have a few working tests. The problem I'm running into is is that when I run the entire suite. In each run, a random test(s) will fail. If they're run individually, they will all pass. My guess is that Nunit is trying to run all 7 tests at the same time and the browser can't support this for obvious reasons. Watching the browser visually, this does seem to be the case. Looking at the screenshot below, I need to figure out a way in which the tests under Index_Tests are run sequentially, not in parallel. errors: Selenium2.OfficeClass.Tests.Index_Tests.index_4: OpenQA.Selenium.NoSuchElementException : Unable to locate element: "method":"id","selector":"textSelectorName"} Selenium2.OfficeClass.Tests.Index_Tests.index_7: OpenQA.Selenium.NoSuchElementException : Unable to locate element: "method":"id","selector":"textSelectorName"} example with one test: using OpenQA.Selenium; using NUnit.Framework; namespace Selenium2.OfficeClass.Tests { [TestFixture] public class Index_Tests : TestBase { public IWebDriver driver; [TestFixtureSetUp] public void TestFixtureSetUp() { driver = StartBrowser(); } [TestFixtureTearDown] public void TestFixtureTearDown() { driver.Quit(); } [Test] public void index_1() { OfficeClass index = new OfficeClass(driver); index.Navigate("http://url_goeshere"); index.SendKeyID("txtFiscalYear", "input"); index.SendKeyID("txtIndex", ""); index.SendKeyID("txtActivity", "input"); index.ClickID("btnDisplay"); } } }

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  • Heading Out to Oracle Open World

    - by rickramsey
    In case you haven't figured it out by now, Oracle reserves an awful lot of announcements for Oracle Open World. As a result, the show is always a lot of fun for geeks. What will the Oracle Solaris team have to say? Will the Oracle Linux team have any surprises? And what about Oracle hardware? For my part, I'll be one of the lizards at the OTN Lounge with the OTN crew, handing out t-shirts to system admins and developers, or anyone who is willing to impersonate one. I understand, not everyone can have the raw animal magnetism of a sysadmin, or the debonair sophistication of a C++ developer, so some of you have no choice but to pretend. I won't judge. I'll also be doing video interviews of as many techie people as I can corner. I've got more than 30 interviews already scheduled. Most of them will be 3-5 minutes long. I'll be asking our best technical minds what's cool about their latest technologies and what impact it will have on system admins or system developers. I'll be posting those videos here: Find OTN Systems Videos from Oracle Open World Here! We've got some great topics in mind. A dummies guide to hardware-assisted cryptography with Glenn Brunette. ZFS deduplication. The momentum building around Oracle Solaris 11, with Lynn Rohrer, plus conversations with partners who have deployed Oracle Solaris 11. Migrating to Oracle Database with SQL Developer. The whole database cloud thing. Oracle VM and, of course, Oracle Linux. So even if you can't be part of the fun, keep an eye out for the videos on our YouTube channel. - Rick Website Newsletter Facebook Twitter

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  • Using template questions in a technical interview

    - by Desolate Planet
    I've recently been in an argument with a colleage about technical questions in interviews. As a graduate, I went round lots of companies and noticed they used the same questions. An example is "Can you write a function that determines if a number is prime or not?", 4 years later, I find that particular question is quite common even for a junior developer. I might not be looking at this the correct way, but shouldn't software houses be intelligent enought to think up their own interview questions. This may well be the case, but I've been to about 16 interviews as a graduate and the same questions came up in about 75% of them. This leads me to believe that many companies are lazy and simply Google: 'Template questions for interviewing software developers' and I kind of look down on that. Question: Is it better to use a sest of questions off some template or should software houses strive to be more original and come up with their own interview material? From my point of view, if I failed an inteview and went off and looked for good answers to the questions I messed up on, I could fly through the next interview if they questions are the same.

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  • How to backup and restore ESXi 4 settings?

    - by Arek
    How can I backup all settings of free VMWare ESXi 4? I configured the host - VMs, Storage, Networking, Resource Allocation and all other settings available in vSphere Client. It consumed quite a lot of time, but works pretty well. Now I want to backup all the settings "just in case" to easily reinstall ESXi 4 if something goes really wrong. I don't ask "how to backup VMs" (so please don't point me to Ghetto-VCB script). I need to backup and restore just ESXi4 host's settings.

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  • Is it possible to have a portable plotter that can print QR codes on burlap?

    - by Brian Ballsun-Stanton
    This is a hardware question. Is there a class of plotters that are portable and accept sharpies? The use case: I have a burlap sack. It will be taking very specific potsherds from an archaeological dig. It needs an indelible QR code (or bar code) printed on the burlap. (Stickers have far far too short a lifetime). It was my thought that a plotter that uses sharpies and that works in the field would be the optimal solution for this problem. Is a portable plotter the right solution? If so, who makes them? If not, what is a better solution?

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  • SpeedTracer NETWORK_RESOURCE_RESPONSE vs NETWORK_RESOURCE_FINISH

    - by Ben Flynn
    I'm using SpeedTracer with GoogleChrome to measure the load times of requested resources. The SpeedTracer site says: NETWORK_RESOURCE_RESPONSE "Indicates that the renderer has started receiving bits from the resource loader" NETWORK_RESOURCE_FINISH "Indictes a resource load is successful and complete." In my mind that means we would always see a network resource response (bytes are arriving) before we see a finish (all bytes received). This doesn't seem to be the case at all. Here is a sample: Request Timing @33519ms for 926ms Response Timing @34445ms for -847ms Total Timing @33519ms for 78ms I'm guessing response time isn't supposed to be negative. Can someone explain this or is this a bug? I'm using Chrome 10.0.612.3 dev with a SpeedTracer I downloaded today.

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  • Is there such a thing as a super programmer? [closed]

    - by Muhammad Alkarouri
    Have you come across a super programmer? What identifies him or her as such, compared to "normal" experienced/great programmers? Also. how do you deal with a person in your team who believes he is a super programmer? Both in case he actually is or if he isn't? Edit: Interesting inputs all round, thanks. A few things can be gleaned: A few definitions emerged. Disregarding too localised definitions (that identified the authors or their acquaintance as super programmers), I liked a couple definitions: Thorbjørn's definition: a person who does the equivalent of a good team consistently for a long time. Free Electron, linked from Henry's answer. A very productive person, of exceptional abilities. The explanation is a good read. A Free Electron can do anything when it comes to code. They can write a complete application from scratch, learn a language in a weekend, and, most importantly, they can dive into a tremendous pile of spaghetti code, make sense of it, and actually getting it working. You can build an entire businesses around a Free Electron. They’re that good. Contrasting with the last definition, is the point linked to by James about the myth of the genius programmer (video). The same idea is expressed as egoless programming in rwong's comment. They present opposite opinions as whether to optimise for such a unique programmer or for a team. These definitions are definitely different, so I would appreciate it if you have an input as to which is better. Or add your own if you want of course, though it would help to say why it is different from those.

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  • Adding complexity by generalising: how far should you go?

    - by marcog
    Reference question: http://stackoverflow.com/questions/4303813/help-with-interview-question The above question asked to solve a problem for an NxN matrix. While there was an easy solution, I gave a more general solution to solve the more general problem for an NxM matrix. A handful of people commented that this generalisation was bad because it made the solution more complex. One such comment is voted +8. Putting aside the hard-to-explain voting effects on SO, there are two types of complexity to be considered here: Runtime complexity, i.e. how fast does the code run Code complexity, i.e. how difficult is the code to read and understand The question of runtime complexity is something that requires a better understanding of the input data today and what it might look like in the future, taking the various growth factors into account where necessary. The question of code complexity is the one I'm interested in here. By generalising the solution, we avoid having to rewrite it in the event that the constraints change. However, at the same time it can often result in complicating the code. In the reference question, the code for NxN is easy to understand for any competent programmer, but the NxM case (unless documented well) could easily confuse someone coming across the code for the first time. So, my question is this: Where should you draw the line between generalising and keeping the code easy to understand?

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  • Ubuntu 12.04 LTS won't install - never finishes please help

    - by Richard Higgins
    Want to try Ubuntu after using Windows for 30 years. Tried to install it 5 times on a Lenovo X120e notebook and twice on a Lenovo M57 desktop. No luck, worse than what Microsoft puts you through. I burned 12.04 LTS to disc. It installs up to the "Who Are You?" screen, then stops. Accepted the recommended computer name and lower case user name. I chose "log me in automatically." After that there is no progress bar, no rotating or pulsing button, nothing to indicate the Ubuntu has not died or fallen asleep. Is that how it is written? Never heard of a program that would take a long time to install while a user looked at a locked, dead screen. I just bought the M57 desktop for my son. It came with Ubuntu 10 something. I wanted to upgrade to 12.04 but it crashed, twice, to a DOS screen saying the pc lacked a certain "init" file. Various help screen commands did not help. On the X120e, I thought a partial-failed Ubuntu install was causing the problem, so I removed the drive and deleted the Ubuntu partition and replaced it. But same result. After I fill in my name, accept computer and user name, the "continue" button does not appear to work. I can go "back" but not forward. I have waited torturous hours. It doesn't take more than two hours to install, does it?any It is my own fault because of the high expectations I had for a sensible, hassle-free installation, but I am immensely disappointed. Thank you for any response

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  • Ubuntu 12.04.3 64 bit with Nemo 2.0.x no thumbnails

    - by Dr. Szrapnel
    I have strange problem with thumbnails in my Ubuntu machine. I was using Ubuntu with Cinnamon 1.8 from stable ppa and it was good but then Cinnamon 2.0 came out with some broken packages uploaded to stable ppa nad things gone wrong... Anyway after few updates Cinnamon started to work normaly except Nemo - there are no thumbnails at all, only icons. I heve tried purging /.cache/thumbnails and .thumbnails folders but this doesn't work. Next I have changed permissions for those folders - that didn't helped either. Then I've set Nemo as default file manager and desktop handler but with no result. What is weird - when I start Nautilus and open some folder with images then close it and open same folder with Nemo thumbnails appears but when I clean thumbnails directories there are no thumbnails again. It would be great if someone have some solution for this annoying Nemo behavior because I really don't want to resign from Cinnamon. p.s. I have set preview options in Nemo for Always and no bigger files than 4GB so that is not the case.

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  • Run Windows Store Apps in a Window on the Desktop in Windows 8?

    - by Kirk
    Is it possible to run Windows Store apps in a window on the desktop in Windows 8? For example, I think the Finance app is awesome, I just don't want it to occupy dedicated space on my screen (either taking the full screen, or snapped to the side). It would be great if I could run it in a window on my desktop. Is this possible? I'm think developers need to view/run/build their apps in a desktop window in order to work productively. Is this the case?

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  • You Can&rsquo;t Upload An Empty File To SharePoint 2007 Or SharePoint 2010

    - by Brian Jackett
    The title of this post is pretty self explanatory, but I thought it worth mentioning since I had never run across this rule until just recently.  A few weeks ago I was testing out a new workflow attached to a SharePoint 2007 document library.  I uploaded various file types to ensure all were handled properly.  One of the files I happened to test with was an empty .txt file to which I got the following error.      As you can see from the error message you aren’t allowed to upload a file that is empty.  Fast forward to this week when I was doing some research for my upcoming SharePoint 2010 beta exams.  I remembered that error I got a few weeks ago and decided to try out with SharePoint 2010 as well.  No surprises I got a similar error. Conclusion     Next time you are uploading files to a SharePoint 2007 or 2010 document library, make sure the file is not empty.  Coincidentally when I tweeted about this issue a few friends replied that they had also found this error recently.  I don’t know the internal reasoning why this is prevented but I assume it has something to do with how the blob for the file is stored in the database.  I assume that this would still be the case even if you had Remote Blob Storage (RBS) configured for your farm, but don’t have access to such a farm to confirm.  If anyone reading this does have access and wants to confirm that would be appreciated, just leave a comment.         -Frog Out

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  • How to make VirtualBox headless answer on rdp port?

    - by stiv
    I'd like to run windows xp on RDP: $ VBoxManage modifyvm winxp32 --vrdeport 3389 $ VBoxHeadless -s winxp32 -v on Oracle VM VirtualBox Headless Interface 4.1.18_Debian (C) 2008-2012 Oracle Corporation All rights reserved. (waiting) in another window: $ telnet localhost 3389 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection refused Yes, I've read about extension: $ sudo VBoxManage extpack install Oracle_VM_VirtualBox_Extension_Pack-4.1.20-80170.vbox-extpack 0%... Progress state: NS_ERROR_FAILURE VBoxManage: error: Failed to install "Oracle_VM_VirtualBox_Extension_Pack-4.1.20- 80170.vbox-extpack": Extension pack 'Oracle VM VirtualBox Extension Pack' is already installed. In case of a reinstallation, please uninstall it first Looked through all manuals and all help requests. No success. What's wrong? Any ideas?

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  • Windows Azure Training Kit (November 2010 Release Update)&ndash;Fantastic Azure training resource

    - by Jim Duffy
    At PDC 2010 in October Microsoft announced a number of new enhancements/features for Windows Azure. In case you missed it, these new enhancements/features have been released in the new Windows Azure Tools for Visual Studio November release (v1.3). The Windows Azure team blog is an excellent resource for information about the new release. Along with the new release the Azure team has also updated the Windows Azure Platform Training Kit. What is the Windows Azure Platform Training Kit you ask? It is a comprehensive set of hands-on training labs and videos designed to help you quickly get up to speed with Windows Azure, SQL Azure, and the Windows Azure AppFabric. The training kit contains updated labs including a couple I would suggest you hit first. Introduction to Windows Azure - updated to use the new Windows Azure platform Portal Introduction to SQL Azure - updated to use the new Windows Azure platform Portal The training kit contains a number of new labs as well including: Advanced Web and Worker Role – shows how to use admin mode and startup tasks Connecting Apps With Windows Azure Connect – shows how to use Project Sydney Virtual Machine Role – shows how to get started with VM Role by creating and deploying a VHD Windows Azure CDN – simple introduction to the CDN Introduction to the Windows Azure AppFabric Service Bus Futures – shows how to use the new Service Bus features in the AppFabric labs environment Building Windows Azure Apps with Caching Service – shows how to use the new Windows Azure AppFabric Caching service Introduction to the AppFabric Access Control Service V2 – shows how to build a simple web application that supports multiple identity providers Ok, that’s enough reading, go start learning! Have a day.

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  • Matrix Multiplication with C++ AMP

    - by Daniel Moth
    As part of our API tour of C++ AMP, we looked recently at parallel_for_each. I ended that post by saying we would revisit parallel_for_each after introducing array and array_view. Now is the time, so this is part 2 of parallel_for_each, and also a post that brings together everything we've seen until now. The code for serial and accelerated Consider a naïve (or brute force) serial implementation of matrix multiplication  0: void MatrixMultiplySerial(std::vector<float>& vC, const std::vector<float>& vA, const std::vector<float>& vB, int M, int N, int W) 1: { 2: for (int row = 0; row < M; row++) 3: { 4: for (int col = 0; col < N; col++) 5: { 6: float sum = 0.0f; 7: for(int i = 0; i < W; i++) 8: sum += vA[row * W + i] * vB[i * N + col]; 9: vC[row * N + col] = sum; 10: } 11: } 12: } We notice that each loop iteration is independent from each other and so can be parallelized. If in addition we have really large amounts of data, then this is a good candidate to offload to an accelerator. First, I'll just show you an example of what that code may look like with C++ AMP, and then we'll analyze it. It is assumed that you included at the top of your file #include <amp.h> 13: void MatrixMultiplySimple(std::vector<float>& vC, const std::vector<float>& vA, const std::vector<float>& vB, int M, int N, int W) 14: { 15: concurrency::array_view<const float,2> a(M, W, vA); 16: concurrency::array_view<const float,2> b(W, N, vB); 17: concurrency::array_view<concurrency::writeonly<float>,2> c(M, N, vC); 18: concurrency::parallel_for_each(c.grid, 19: [=](concurrency::index<2> idx) restrict(direct3d) { 20: int row = idx[0]; int col = idx[1]; 21: float sum = 0.0f; 22: for(int i = 0; i < W; i++) 23: sum += a(row, i) * b(i, col); 24: c[idx] = sum; 25: }); 26: } First a visual comparison, just for fun: The beginning and end is the same, i.e. lines 0,1,12 are identical to lines 13,14,26. The double nested loop (lines 2,3,4,5 and 10,11) has been transformed into a parallel_for_each call (18,19,20 and 25). The core algorithm (lines 6,7,8,9) is essentially the same (lines 21,22,23,24). We have extra lines in the C++ AMP version (15,16,17). Now let's dig in deeper. Using array_view and extent When we decided to convert this function to run on an accelerator, we knew we couldn't use the std::vector objects in the restrict(direct3d) function. So we had a choice of copying the data to the the concurrency::array<T,N> object, or wrapping the vector container (and hence its data) with a concurrency::array_view<T,N> object from amp.h – here we used the latter (lines 15,16,17). Now we can access the same data through the array_view objects (a and b) instead of the vector objects (vA and vB), and the added benefit is that we can capture the array_view objects in the lambda (lines 19-25) that we pass to the parallel_for_each call (line 18) and the data will get copied on demand for us to the accelerator. Note that line 15 (and ditto for 16 and 17) could have been written as two lines instead of one: extent<2> e(M, W); array_view<const float, 2> a(e, vA); In other words, we could have explicitly created the extent object instead of letting the array_view create it for us under the covers through the constructor overload we chose. The benefit of the extent object in this instance is that we can express that the data is indeed two dimensional, i.e a matrix. When we were using a vector object we could not do that, and instead we had to track via additional unrelated variables the dimensions of the matrix (i.e. with the integers M and W) – aren't you loving C++ AMP already? Note that the const before the float when creating a and b, will result in the underling data only being copied to the accelerator and not be copied back – a nice optimization. A similar thing is happening on line 17 when creating array_view c, where we have indicated that we do not need to copy the data to the accelerator, only copy it back. The kernel dispatch On line 18 we make the call to the C++ AMP entry point (parallel_for_each) to invoke our parallel loop or, as some may say, dispatch our kernel. The first argument we need to pass describes how many threads we want for this computation. For this algorithm we decided that we want exactly the same number of threads as the number of elements in the output matrix, i.e. in array_view c which will eventually update the vector vC. So each thread will compute exactly one result. Since the elements in c are organized in a 2-dimensional manner we can organize our threads in a two-dimensional manner too. We don't have to think too much about how to create the first argument (a grid) since the array_view object helpfully exposes that as a property. Note that instead of c.grid we could have written grid<2>(c.extent) or grid<2>(extent<2>(M, N)) – the result is the same in that we have specified M*N threads to execute our lambda. The second argument is a restrict(direct3d) lambda that accepts an index object. Since we elected to use a two-dimensional extent as the first argument of parallel_for_each, the index will also be two-dimensional and as covered in the previous posts it represents the thread ID, which in our case maps perfectly to the index of each element in the resulting array_view. The kernel itself The lambda body (lines 20-24), or as some may say, the kernel, is the code that will actually execute on the accelerator. It will be called by M*N threads and we can use those threads to index into the two input array_views (a,b) and write results into the output array_view ( c ). The four lines (21-24) are essentially identical to the four lines of the serial algorithm (6-9). The only difference is how we index into a,b,c versus how we index into vA,vB,vC. The code we wrote with C++ AMP is much nicer in its indexing, because the dimensionality is a first class concept, so you don't have to do funny arithmetic calculating the index of where the next row starts, which you have to do when working with vectors directly (since they store all the data in a flat manner). I skipped over describing line 20. Note that we didn't really need to read the two components of the index into temporary local variables. This mostly reflects my personal choice, in some algorithms to break down the index into local variables with names that make sense for the algorithm, i.e. in this case row and col. In other cases it may i,j,k or x,y,z, or M,N or whatever. Also note that we could have written line 24 as: c(idx[0], idx[1])=sum  or  c(row, col)=sum instead of the simpler c[idx]=sum Targeting a specific accelerator Imagine that we had more than one hardware accelerator on a system and we wanted to pick a specific one to execute this parallel loop on. So there would be some code like this anywhere before line 18: vector<accelerator> accs = MyFunctionThatChoosesSuitableAccelerators(); accelerator acc = accs[0]; …and then we would modify line 18 so we would be calling another overload of parallel_for_each that accepts an accelerator_view as the first argument, so it would become: concurrency::parallel_for_each(acc.default_view, c.grid, ...and the rest of your code remains the same… how simple is that? Comments about this post by Daniel Moth welcome at the original blog.

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  • KISS principle applied to programming language design?

    - by Giorgio
    KISS ("keep it simple stupid", see e.g. here) is an important principle in software development, even though it apparently originated in engineering. Citing from the wikipedia article: The principle is best exemplified by the story of Johnson handing a team of design engineers a handful of tools, with the challenge that the jet aircraft they were designing must be repairable by an average mechanic in the field under combat conditions with only these tools. Hence, the 'stupid' refers to the relationship between the way things break and the sophistication available to fix them. If I wanted to apply this to the field of software development I would replace "jet aircraft" with "piece of software", "average mechanic" with "average developer" and "under combat conditions" with "under the expected software development / maintenance conditions" (deadlines, time constraints, meetings / interruptions, available tools, and so on). So it is a commonly accepted idea that one should try to keep a piece of software simple stupid so that it easy to work on it later. But can the KISS principle be applied also to programming language design? Do you know of any programming languages that have been designed specifically with this principle in mind, i.e. to "allow an average programmer under average working conditions to write and maintain as much code as possible with the least cognitive effort"? If you cite any specific language it would be great if you could add a link to some document in which this intent is clearly expressed by the language designers. In any case, I would be interested to learn about the designers' (documented) intentions rather than your personal opinion about a particular programming language.

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  • How to install and Configure MTA on Linux [closed]

    - by Umair Mustafa
    I need to know which MTA's is better and simple to handle and configure in linux. As I need to run a script that will send me the output of that command whenever it will run using cron. Ok the case is this. Every day I have to manually check the Disk space of server which are more than 30 which is headache and have to document that. So I will simply add the follwing command DF- H and the output of this command should be send on my email. So now IF u got the story then tell me what MTA is better sendmail, postfix and some instructions on HOW TO INSTALL and CONFIGURE it. And after configuring the How do I add the DF -H so that it will start seniding me the output on my email. Thanks in advance.

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  • How do I install Ubuntu 13.10 from a partition on my Mac?

    - by Barry
    I am trying to install Ubuntu 13.10 on my Macbook Air. I've previously had no issue installing from a USB stick to this machine. However, I don't currently have access to a USB stick or any external media at all! What I've done so far is partitioned my SSD into 3 partitions. One holds OS X, another is a 5gb partition intended for the install ISO, and a third is intended to be the target for that install. The second two partitions are formatted as FAT. I've used dd (with and without bs=1m) to "burn" my ISO to the small 5gb FAT partition. I also at one point tried using hdituil to convert my ISO file to IMG and went through the same process with same result below. After "burning" my ISO to the small partition, I reboot into Refind. Refind sees my small 5gb partition perfectly well, and when I select that partition it loads GRUB appropriately. However, from here, regardless of what I choose, Ubuntu will start to load and then after a few minutes crash out to: BuzyBox V1.15.3 (Ubuntu 1:1.15.3-1ubuntu5) built-in shell (ash) Enter 'help' for a list of built in commands. (initramfs) unable to find a medium containing a live file system. I've Googled this error and found a number of people encountering it when trying to install from USB, but no solutions seem applicable to my case (installing from a partition on my SSD, to another partition on my SSD). Is there any solution to this, or do I just need to wait a few days until I have access to a USB stick? Many thanks in advance, and apologies for length -- I figured I'd err on the side of being exhaustive rather than having people suggest things I've already tried.

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  • iSCSI: LUNs per target?

    - by badnews
    My question relates specifically to ZFS/COMSTAR but I assume is generally applicable to any iSCSI system: Should one prefer to create a target for every LUN that you want to expose? Or is it good practise to have a single target with multiple LUNs? Does either approach have a performance impact? And is there some crossover point where the other approach makes sense? The use case is for VM disks, where each disk (zvol) is a LUN. So far we have created a a separate target for each VM; but a single target that contains all the LUNs would probably greatly simplify management... but we may need hundreds of LUNs per a single target. (And then possibly tens of initiator connections to that target)

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