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  • Xenserver 5.5 U2 a bit unstable with an unstable W2003 VM

    - by twistedbrain
    In the last week I had to reboot the host system twice and the second one by means of the power button. The system is a Dell PE 6950 (4 Opteron dual core, 2,8 Ghz, 16 GB RAM, 900 GB disk in a RAID 10 array composed by 4 450GB 15000 rpm disks) with XenServer 5.5 U2. We're installing it and at now there are working in production a 2003 32 bit Windows server VM with 2 GB RAM, 3 vcpu and about 200 GB disk in 4 partition (12 GB boot, 20 GB program, 80 GB user data, 80 GB other data). The first time I was compressing many Windows 2003 folders (some tens GB by means of W2003 compressed folder option) from a Windows remote console and some hours before my colleague installed Backup Exec agent that was alredy installed and that required a reboot (that was pending). The console stopped responding, it was no more possible to connect by means of remote console or by means of the console of the XenCentre, it was still possible from the network to use the shared folder of the VM and the programs on it (2 db and a GIS program), but the print server didn't work any more and I couldn't give remote reboot from other domain controller hosts. I couldn't stop the virtual machine neither from the XenCentre, neither from the command line of the host also forcing the reboot. I had to reboot the host server. Yesterday it has been worst. I installed a template of another VM, CentOS 5.3 and then, put the DVD in the drive of the host. Then, before the install and after the boot I checked for defect the DVD and the W2003 VM began to respond slowly (I was connected by means of an administration remote console) the task manager showed only mid or low load, it is, only the first of the 3 vcpu was loaded (about 70%), while the other two were about at 20% and also the disk I/O was not so heavy. Then the users were not so happy because they couldn't any more use the MS word docs on the server. I immediately stopped the check of the DVD (to do that I had to force the stop of such Centos 5.3 VM), then some users could again use their docs, but other had still problems, so I decided to reboot the VM, but it doesn't stopped, neither from XenCenter, neither from command line, neither forcing the reboot. Then I tried to reboot of the host, but it didn't worked, neither from the XenCentre, neither from the host prompt (shutdown -r now as root: it told that it was shutting down, but then it didn't did that). So I had to power off by means of the power button of the server (before I tried some Magic SyS REQ, but I saw that Xen isn't compiled with this option enabled). What could you suggest about my problem, what can I look, search and see? In the W2003 VM logs there are no errors or warning to explain what happened. Some more exciting, amusing and inspiring words of poetry (the facts happened around 11 am): \# egrep -i 'err|warning' xensource.log [20100219 10:32:05.597|debug|culo|6301 unix-RPC|VBD.plug R:c81bcda701f6|xenops] watch: watching xenstore paths: [ /xapi/0/frontend/vbd/51712/hotplug; /local/domain/0/backend/vbd/0/51712/tapdisk-error ] with timeout 1200.000000 seconds [20100219 10:32:05.597|debug|culo|6301 unix-RPC|VBD.plug R:c81bcda701f6|xenops] watch: fired on /local/domain/0/backend/vbd/0/51712/tapdisk-error [20100219 10:32:14.314|debug|culo|6335 unix-RPC|VBD.unplug R:9258f54578d6|xenops] watch: watching xenstore paths: [ /local/domain/0/backend/vbd/0/51712/shutdown-done; /local/domain/0/error/device/vbd/51712/error ] with timeout 1200.000000 seconds [20100219 10:32:14.337|debug|culo|6335 unix-RPC|VBD.unplug R:9258f54578d6|xenops] xenstore-rm /local/domain/0/error/backend/vbd/0 [20100219 10:32:14.337|debug|culo|6335 unix-RPC|VBD.unplug R:9258f54578d6|xenops] xenstore-rm /local/domain/0/error/device/vbd/51712 [20100219 10:32:14.338|debug|culo|6335 unix-RPC|VBD.unplug R:9258f54578d6|xenops] watch: fired on /local/domain/0/error/device/vbd/51712/error [20100219 10:53:48.903|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|helpers] Ignoring exception: INTERNAL_ERROR: [ Xb.Noent ] while Vmops.destroy_domain: Destroying domid 14 guest session [20100219 10:53:52.048|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/0/error/backend/tap/14 [20100219 10:53:52.048|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/14/error/device/vbd/51744 [20100219 10:53:52.085|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/0/error/backend/tap/14 [20100219 10:53:52.086|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/14/error/device/vbd/51728 [20100219 10:53:52.122|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/0/error/backend/tap/14 [20100219 10:53:52.122|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/14/error/device/vbd/51712 [20100219 10:53:52.127|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/0/error/backend/vbd/14 [20100219 10:53:52.128|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/14/error/device/vbd/51760 [20100219 10:53:52.496|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] Device.Vif.hard_shutdown about to blow away backend and error paths [20100219 10:53:52.497|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/0/error/backend/vif/14 [20100219 10:53:52.497|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/14/error/device/vif/0 [20100219 10:53:53.385|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] Device.Vif.hard_shutdown about to blow away backend and error paths [20100219 10:53:53.386|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/0/error/backend/vif/14 [20100219 10:53:53.386|debug|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|xenops] xenstore-rm /local/domain/14/error/device/vif/1 [20100219 10:53:53.389| warn|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|hotplug] Warning, deleting 'vif' entry from /xapi/14/hotplug/vif/0 [20100219 10:53:53.391| warn|culo|6418|Async.VM.hard_shutdown R:88d2095678f7|hotplug] Warning, deleting 'vif' entry from /xapi/14/hotplug/vif/1 [20100219 11:20:49.766|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|helpers] Ignoring exception: INTERNAL_ERROR: [ Xb.Noent ] while Vmops.destroy_domain: Destroying domid 11 guest session [20100219 11:20:50.339|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/0/error/backend/tap/11 [20100219 11:20:50.339|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/11/error/device/vbd/832 [20100219 11:20:50.360|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/0/error/backend/tap/11 [20100219 11:20:50.360|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/11/error/device/vbd/768 [20100219 11:20:50.366|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/0/error/backend/vbd/11 [20100219 11:20:50.366|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/11/error/device/vbd/5696 [20100219 11:20:50.753|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] Device.Vif.hard_shutdown about to blow away backend and error paths [20100219 11:20:50.754|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/0/error/backend/vif/11 [20100219 11:20:50.754|debug|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|xenops] xenstore-rm /local/domain/11/error/device/vif/1 [20100219 11:20:50.757| warn|culo|6484|Async.VM.clean_shutdown R:78d3c3e28cb6|hotplug] Warning, deleting 'vif' entry from /xapi/11/hotplug/vif/1 [20100219 11:28:13.803|debug|culo|6610 inet-RPC|Connection to VM console R:e9f8b76e8975|console] error: INTERNAL_ERROR: [ Unix.Unix_error(63, "connect", "") ]

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  • How do I repair the corrupted files found by sfc /scannow? "Windows Resource Protection found corrupt files but was unable to fix some of them."

    - by galacticninja
    After running chkdsk C: /F /R and finding out that my hard disk has 24 KB in bad sectors (log is posted below), I decided to run Windows 7's System File Checker utility (sfc /scannow). SFC showed the ff. message after I ran it: "Windows Resource Protection found corrupt files but was unable to fix some of them. Details are included in the CBS.Log windir\Logs\CBS\CBS.log." Since the CBS.log file is too large, I ran findstr /c:"[SR]" %windir%\Logs\CBS\CBS.log >"%userprofile%\Desktop\sfcdetails.txt" (as per Microsoft's KB 928228 article) to only get the log text pertaining to the corrupt files. (log is also posted below) How do I troubleshoot and repair the corrupted files mentioned by sfc /scannow? My OS is Windows 7, 64-bit. chkdsk log Checking file system on C: The type of the file system is NTFS. A disk check has been scheduled. Windows will now check the disk. CHKDSK is verifying files (stage 1 of 5)... 936192 file records processed. File verification completed. 25238 large file records processed. 0 bad file records processed. 4 EA records processed. 44 reparse records processed. CHKDSK is verifying indexes (stage 2 of 5)... 1051640 index entries processed. Index verification completed. 0 unindexed files scanned. 0 unindexed files recovered. CHKDSK is verifying security descriptors (stage 3 of 5)... 936192 file SDs/SIDs processed. Cleaning up 24 unused index entries from index $SII of file 0x9. Cleaning up 24 unused index entries from index $SDH of file 0x9. Cleaning up 24 unused security descriptors. Security descriptor verification completed. 57725 data files processed. CHKDSK is verifying Usn Journal... 36994248 USN bytes processed. Usn Journal verification completed. CHKDSK is verifying file data (stage 4 of 5)... 936176 files processed. File data verification completed. CHKDSK is verifying free space (stage 5 of 5)... 306238 free clusters processed. Free space verification is complete. Adding 1 bad clusters to the Bad Clusters File. Correcting errors in the Volume Bitmap. Windows has made corrections to the file system. 488282111 KB total disk space. 485595420 KB in 766458 files. 401856 KB in 57726 indexes. 24 KB in bad sectors. 1059863 KB in use by the system. 65536 KB occupied by the log file. 1224948 KB available on disk. 4096 bytes in each allocation unit. 122070527 total allocation units on disk. 306237 allocation units available on disk. Internal Info: 00 49 0e 00 81 93 0c 00 34 01 17 00 00 00 00 00 .I......4....... 6b 29 00 00 2c 00 00 00 00 00 00 00 00 00 00 00 k)..,........... 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ sfc /scannow log (through findstr /c:"[SR]" %windir%\Logs\CBS\CBS.log >"%userprofile%\Desktop\sfcdetails.txt") Note: The full log is at http://pastebin.com/raw.php?i=gTEGZmWj . I've only quoted parts of the full log below (mostly from the last part), as the full log won't fit within the character limit for questions. I've added it to serve as a preview. ... 2013-12-28 19:37:50, Info CSI00000542 [SR] Beginning Verify and Repair transaction 2013-12-28 19:37:55, Info CSI00000544 [SR] Verify complete 2013-12-28 19:37:56, Info CSI00000545 [SR] Verifying 95 (0x000000000000005f) components 2013-12-28 19:37:56, Info CSI00000546 [SR] Beginning Verify and Repair transaction 2013-12-28 19:38:03, Info CSI00000548 [SR] Verify complete 2013-12-28 19:38:03, Info CSI00000549 [SR] Repairing 43 (0x000000000000002b) components 2013-12-28 19:38:03, Info CSI0000054a [SR] Beginning Verify and Repair transaction ... 2013-12-28 19:38:15, Info CSI00000730 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:62{31}]"GroupPolicy-Admin-Gpedit-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000733 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:30{15}]"frs-core-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000736 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:26{13}]"gpmgmt-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000739 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:74{37}]"MediaServer-ASPAdmin-Migration-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI0000073c [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:36{18}]"Ldap-Client-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI0000073f [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:38{19}]"iSNS_Service-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000742 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:76{38}]"MediaServer-Multicast-Migration-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000745 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:78{39}]"Kerberos-Key-Distribution-Center-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000748 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:86{43}]"GroupPolicy-CSE-SoftwareInstallation-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI0000074b [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:28{14}]"ieframe-dl.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI0000074e [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:76{38}]"GroupPolicy-Admin-Gpedit-Snapin-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000751 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:32{16}]"IPSec-Svc-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000754 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:22{11}]"HTTP-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000757 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:56{28}]"MediaServer-Migration-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI0000075a [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:26{13}]"GPBase-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI0000075d [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:38{19}]"IasMigPlugin-DL.man"; source file in store is also corrupted 2013-12-28 19:38:15, Info CSI00000760 [SR] Could not reproject corrupted file [ml:520{260},l:84{42}]"\??\C:\Windows\System32\migwiz\dlmanifests"\[l:50{25}]"International-Core-DL.man"; source file in store is also corrupted 2013-12-28 19:38:16, Info CSI00000762 [SR] Cannot repair member file [l:24{12}]"wbemdisp.dll" of Microsoft-Windows-WMI-Scripting, Version = 6.1.7600.16385, pA = PROCESSOR_ARCHITECTURE_INTEL (0), Culture neutral, VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral in the store, hash mismatch 2013-12-28 19:38:16, Info CSI00000763 [SR] This component was referenced by [l:202{101}]"Microsoft-Windows-Foundation-Package~31bf3856ad364e35~amd64~~6.1.7601.17514.WindowsFoundationDelivery" 2013-12-28 19:38:16, Info CSI00000766 [SR] Could not reproject corrupted file [ml:58{29},l:56{28}]"\??\C:\Windows\SysWOW64\wbem"\[l:24{12}]"wbemdisp.dll"; source file in store is also corrupted 2013-12-28 19:38:16, Info CSI00000768 [SR] Cannot repair member file [l:56{28}]"Microsoft.MediaCenter.UI.dll" of Microsoft.MediaCenter.UI, Version = 6.1.7601.17514, pA = PROCESSOR_ARCHITECTURE_MSIL (8), Culture neutral, VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral in the store, hash mismatch 2013-12-28 19:38:16, Info CSI00000769 [SR] This component was referenced by [l:176{88}]"Microsoft-Windows-MediaCenter-Package~31bf3856ad364e35~amd64~~6.1.7601.17514.MediaCenter" 2013-12-28 19:38:16, Info CSI0000076c [SR] Could not reproject corrupted file [ml:520{260},l:40{20}]"\??\C:\Windows\ehome"\[l:56{28}]"Microsoft.MediaCenter.UI.dll"; source file in store is also corrupted 2013-12-28 19:38:16, Info CSI0000076e [SR] Cannot repair member file [l:24{12}]"ReAgentc.exe" of Microsoft-Windows-WinRE-RecoveryTools, Version = 6.1.7601.17514, pA = PROCESSOR_ARCHITECTURE_INTEL (0), Culture neutral, VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral in the store, hash mismatch 2013-12-28 19:38:16, Info CSI0000076f [SR] This component was referenced by [l:202{101}]"Microsoft-Windows-Foundation-Package~31bf3856ad364e35~amd64~~6.1.7601.17514.WindowsFoundationDelivery" 2013-12-28 19:38:16, Info CSI00000772 [SR] Could not reproject corrupted file [ml:48{24},l:46{23}]"\??\C:\Windows\SysWOW64"\[l:24{12}]"ReAgentc.exe"; source file in store is also corrupted 2013-12-28 19:38:16, Info CSI00000774 [SR] Cannot repair member file [l:82{41}]"System.Management.Automation.dll-Help.xml" of Microsoft-Windows-PowerShell-PreLoc.Resources, Version = 6.1.7600.16385, pA = PROCESSOR_ARCHITECTURE_AMD64 (9), Culture = [l:10{5}]"en-US", VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral in the store, hash mismatch 2013-12-28 19:38:16, Info CSI00000775 [SR] This component was referenced by [l:266{133}]"Microsoft-Windows-Client-Features-Package~31bf3856ad364e35~amd64~en-US~6.1.7601.17514.Microsoft-Windows-Client-Features-Language-Pack" 2013-12-28 19:38:16, Info CSI00000778 [SR] Could not reproject corrupted file [ml:520{260},l:104{52}]"\??\C:\Windows\System32\WindowsPowerShell\v1.0\en-US"\[l:82{41}]"System.Management.Automation.dll-Help.xml"; source file in store is also corrupted 2013-12-28 19:38:16, Info CSI0000077a [SR] Cannot repair member file [l:18{9}]"hlink.dll" of Microsoft-Windows-HLink, Version = 6.1.7600.16385, pA = PROCESSOR_ARCHITECTURE_INTEL (0), Culture neutral, VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral in the store, hash mismatch 2013-12-28 19:38:16, Info CSI0000077b [SR] This component was referenced by [l:202{101}]"Microsoft-Windows-Foundation-Package~31bf3856ad364e35~amd64~~6.1.7601.17514.WindowsFoundationDelivery" 2013-12-28 19:38:16, Info CSI0000077e [SR] Could not reproject corrupted file [ml:48{24},l:46{23}]"\??\C:\Windows\SysWOW64"\[l:18{9}]"hlink.dll"; source file in store is also corrupted 2013-12-28 19:38:16, Info CSI00000780 [SR] Repair complete 2013-12-28 19:38:16, Info CSI00000781 [SR] Committing transaction 2013-12-28 19:38:19, Info CSI00000785 [SR] Verify and Repair Transaction completed. All files and registry keys listed in this transaction have been successfully repaired

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  • How to get full control of umask/PAM/permissions?

    - by plua
    OUR SITUATION Several people from our company log in to a server and upload files. They all need to be able to upload and overwrite the same files. They have different usernames, but are all part of the same group. However, this is an internet server, so the "other" users should have (in general) just read-only access. So what I want to have is these standard permissions: files: 664 directories: 771 My goal is that all users do not need to worry about permissions. The server should be configured in such a way that these permissions apply to all files and directories, newly created, copied, or over-written. Only when we need some special permissions we'd manually change this. We upload files to the server by SFTP-ing in Nautilus, by mounting the server using sshfs and accessing it in Nautilus as if it were a local folder, and by SCP-ing in the command line. That basically covers our situation and what we aim to do. Now, I have read many things about the beautiful umask functionality. From what I understand umask (together with PAM) should allow me to do exactly what I want: set standard permissions for new files and directories. However, after many many hours of reading and trial-and-error, I still do not get this to work. I get many unexpected results. I really like to get a solid grasp of umask and have many question unanswered. I will post these questions below, together with my findings and an explanation of my trials that led to these questions. Given that many things appear to go wrong, I think that I am doing several things wrong. So therefore, there are many questions. NOTE: I am using Ubuntu 9.10 and therefore can not change the sshd_config to set the umask for the SFTP server. Installed SSH OpenSSH_5.1p1 Debian-6ubuntu2 < required OpenSSH 5.4p1. So here go the questions. 1. DO I NEED TO RESTART FOR PAM CHANGS TO TAKE EFFECT? Let's start with this. There were so many files involved and I was unable to figure out what does and what does not affect things, also because I did not know whether or not I have to restart the whole system for PAM changes to take effect. I did do so after not seeing the expected results, but is this really necessary? Or can I just log out from the server and log back in, and should new PAM policies be effective? Or is there some 'PAM' program to reload? 2. IS THERE ONE SINGLE FILE TO CHANGE THAT AFFECTS ALL USERS FOR ALL SESSIONS? So I ended up changing MANY files, as I read MANY different things. I ended up setting the umask in the following files: ~/.profile -> umask=0002 ~/.bashrc -> umask=0002 /etc/profile -> umask=0002 /etc/pam.d/common-session -> umask=0002 /etc/pam.d/sshd -> umask=0002 /etc/pam.d/login -> umask=0002 I want this change to apply to all users, so some sort of system-wide change would be best. Can it be achieved? 3. AFTER ALL, THIS UMASK THING, DOES IT WORK? So after changing umask to 0002 at every possible place, I run tests. ------------SCP----------- TEST 1: scp testfile (which has 777 permissions for testing purposes) server:/home/ testfile 100% 4 0.0KB/s 00:00 Let's check permissions: user@server:/home$ ls -l total 4 -rwx--x--x 1 user uploaders 4 2011-02-05 17:59 testfile (711) ---------SSH------------ TEST 2: ssh server user@server:/home$ touch anotherfile user@server:/home$ ls -l total 4 -rw-rw-r-- 1 user uploaders 0 2011-02-05 18:03 anotherfile (664) --------SFTP----------- Nautilus: sftp://server/home/ Copy and paste newfile from client to server (777 on client) TEST 3: user@server:/home$ ls -l total 4 -rwxrwxrwx 1 user uploaders 3 2011-02-05 18:05 newfile (777) Create a new file through Nautilus. Check file permissions in terminal: TEST 4: user@server:/home$ ls -l total 4 -rw------- 1 user uploaders 0 2011-02-05 18:06 newfile (600) I mean... WHAT just happened here?! We should get 644 every single time. Instead I get 711, 777, 600, and then once 644. And the 644 is only achieved when creating a new, blank file through SSH, which is the least probable scenario. So I am asking, does umask/pam work after all? 4. SO WHAT DOES IT MEAN TO UMASK SSHFS? Sometimes we mount a server locally, using sshfs. Very useful. But again, we have permissions issues. Here is how we mount: sshfs -o idmap=user -o umask=0113 user@server:/home/ /mnt NOTE: we use umask = 113 because apparently, sshfs starts from 777 instead of 666, so with 113 we get 664 which is the desired file permission. But what now happens is that we see all files and directories as if they are 664. We browse in Nautilus to /mnt and: Right click - New File (newfile) --- TEST 5 Right click - New Folder (newfolder) --- TEST 6 Copy and paste a 777 file from our local client --- TEST 7 So let's check on the command line: user@client:/mnt$ ls -l total 8 -rw-rw-r-- 1 user 1007 3 Feb 5 18:05 copyfile (664) -rw-rw-r-- 1 user 1007 0 Feb 5 18:15 newfile (664) drw-rw-r-- 1 user 1007 4096 Feb 5 18:15 newfolder (664) But hey, let's check this same folder on the server-side: user@server:/home$ ls -l total 8 -rwxrwxrwx 1 user uploaders 3 2011-02-05 18:05 copyfile (777) -rw------- 1 user uploaders 0 2011-02-05 18:15 newfile (600) drwx--x--x 2 user uploaders 4096 2011-02-05 18:15 newfolder (711) What?! The REAL file permissions are very different from what we see in Nautilus. So does this umask on sshfs just create a 'filter' that shows unreal file permissions? And I tried to open a file from another user but the same group that had real 600 permissions but 644 'fake' permissions, and I could still not read this, so what good is this filter?? 5. UMASK IS ALL ABOUT FILES. BUT WHAT ABOUT DIRECTORIES? From my tests I can see that the umask that is being applied also somehow influences the directory permissions. However, I want my files to be 664 (002) and my directories to be 771 (006). So is it possible to have a different umask for directories? 6. PERHAPS UMASK/PAM IS REALLY COOL, BUT UBUNTU IS JUST BUGGY? On the one hand, I have read topics of people that have had success with PAM/UMASK and Ubuntu. On the other hand, I have found many older and newer bugs regarding umask/PAM/fuse on Ubuntu: https://bugs.launchpad.net/ubuntu/+source/gdm/+bug/241198 https://bugs.launchpad.net/ubuntu/+source/fuse/+bug/239792 https://bugs.launchpad.net/ubuntu/+source/pam/+bug/253096 https://bugs.launchpad.net/ubuntu/+source/sudo/+bug/549172 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=314796 So I do not know what to believe anymore. Should I just give up? Would ACL solve all my problems? Or do I have again problems using Ubuntu? One word of caution with backups using tar. Red Hat /Centos distributions support acls in the tar program but Ubuntu does not support acls when backing up. This means that all acls will be lost when you create a backup. I am very willing to upgrade to Ubuntu 10.04 if that would solve my problems too, but first I want to understand what is happening.

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  • Metro: Declarative Data Binding

    - by Stephen.Walther
    The goal of this blog post is to describe how declarative data binding works in the WinJS library. In particular, you learn how to use both the data-win-bind and data-win-bindsource attributes. You also learn how to use calculated properties and converters to format the value of a property automatically when performing data binding. By taking advantage of WinJS data binding, you can use the Model-View-ViewModel (MVVM) pattern when building Metro style applications with JavaScript. By using the MVVM pattern, you can prevent your JavaScript code from spinning into chaos. The MVVM pattern provides you with a standard pattern for organizing your JavaScript code which results in a more maintainable application. Using Declarative Bindings You can use the data-win-bind attribute with any HTML element in a page. The data-win-bind attribute enables you to bind (associate) an attribute of an HTML element to the value of a property. Imagine, for example, that you want to create a product details page. You want to show a product object in a page. In that case, you can create the following HTML page to display the product details: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <h1>Product Details</h1> <div class="field"> Product Name: <span data-win-bind="innerText:name"></span> </div> <div class="field"> Product Price: <span data-win-bind="innerText:price"></span> </div> <div class="field"> Product Picture: <br /> <img data-win-bind="src:photo;alt:name" /> </div> </body> </html> The HTML page above contains three data-win-bind attributes – one attribute for each product property displayed. You use the data-win-bind attribute to set properties of the HTML element associated with the data-win-attribute. The data-win-bind attribute takes a semicolon delimited list of element property names and data source property names: data-win-bind=”elementPropertyName:datasourcePropertyName; elementPropertyName:datasourcePropertyName;…” In the HTML page above, the first two data-win-bind attributes are used to set the values of the innerText property of the SPAN elements. The last data-win-bind attribute is used to set the values of the IMG element’s src and alt attributes. By the way, using data-win-bind attributes is perfectly valid HTML5. The HTML5 standard enables you to add custom attributes to an HTML document just as long as the custom attributes start with the prefix data-. So you can add custom attributes to an HTML5 document with names like data-stephen, data-funky, or data-rover-dog-is-hungry and your document will validate. The product object displayed in the page above with the data-win-bind attributes is created in the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var product = { name: "Tesla", price: 80000, photo: "/images/TeslaPhoto.png" }; WinJS.Binding.processAll(null, product); } }; app.start(); })(); In the code above, a product object is created with a name, price, and photo property. The WinJS.Binding.processAll() method is called to perform the actual binding (Don’t confuse WinJS.Binding.processAll() and WinJS.UI.processAll() – these are different methods). The first parameter passed to the processAll() method represents the root element for the binding. In other words, binding happens on this element and its child elements. If you provide the value null, then binding happens on the entire body of the document (document.body). The second parameter represents the data context. This is the object that has the properties which are displayed with the data-win-bind attributes. In the code above, the product object is passed as the data context parameter. Another word for data context is view model.  Creating Complex View Models In the previous section, we used the data-win-bind attribute to display the properties of a simple object: a single product. However, you can use binding with more complex view models including view models which represent multiple objects. For example, the view model in the following default.js file represents both a customer and a product object. Furthermore, the customer object has a nested address object: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var viewModel = { customer: { firstName: "Fred", lastName: "Flintstone", address: { street: "1 Rocky Way", city: "Bedrock", country: "USA" } }, product: { name: "Bowling Ball", price: 34.55 } }; WinJS.Binding.processAll(null, viewModel); } }; app.start(); })(); The following page displays the customer (including the customer address) and the product. Notice that you can use dot notation to refer to child objects in a view model such as customer.address.street. <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <h1>Customer Details</h1> <div class="field"> First Name: <span data-win-bind="innerText:customer.firstName"></span> </div> <div class="field"> Last Name: <span data-win-bind="innerText:customer.lastName"></span> </div> <div class="field"> Address: <address> <span data-win-bind="innerText:customer.address.street"></span> <br /> <span data-win-bind="innerText:customer.address.city"></span> <br /> <span data-win-bind="innerText:customer.address.country"></span> </address> </div> <h1>Product</h1> <div class="field"> Name: <span data-win-bind="innerText:product.name"></span> </div> <div class="field"> Price: <span data-win-bind="innerText:product.price"></span> </div> </body> </html> A view model can be as complicated as you need and you can bind the view model to a view (an HTML document) by using declarative bindings. Creating Calculated Properties You might want to modify a property before displaying the property. For example, you might want to format the product price property before displaying the property. You don’t want to display the raw product price “80000”. Instead, you want to display the formatted price “$80,000”. You also might need to combine multiple properties. For example, you might need to display the customer full name by combining the values of the customer first and last name properties. In these situations, it is tempting to call a function when performing binding. For example, you could create a function named fullName() which concatenates the customer first and last name. Unfortunately, the WinJS library does not support the following syntax: <span data-win-bind=”innerText:fullName()”></span> Instead, in these situations, you should create a new property in your view model that has a getter. For example, the customer object in the following default.js file includes a property named fullName which combines the values of the firstName and lastName properties: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var customer = { firstName: "Fred", lastName: "Flintstone", get fullName() { return this.firstName + " " + this.lastName; } }; WinJS.Binding.processAll(null, customer); } }; app.start(); })(); The customer object has a firstName, lastName, and fullName property. Notice that the fullName property is defined with a getter function. When you read the fullName property, the values of the firstName and lastName properties are concatenated and returned. The following HTML page displays the fullName property in an H1 element. You can use the fullName property in a data-win-bind attribute in exactly the same way as any other property. <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <h1 data-win-bind="innerText:fullName"></h1> <div class="field"> First Name: <span data-win-bind="innerText:firstName"></span> </div> <div class="field"> Last Name: <span data-win-bind="innerText:lastName"></span> </div> </body> </html> Creating a Converter In the previous section, you learned how to format the value of a property by creating a property with a getter. This approach makes sense when the formatting logic is specific to a particular view model. If, on the other hand, you need to perform the same type of formatting for multiple view models then it makes more sense to create a converter function. A converter function is a function which you can apply whenever you are using the data-win-bind attribute. Imagine, for example, that you want to create a general function for displaying dates. You always want to display dates using a short format such as 12/25/1988. The following JavaScript file – named converters.js – contains a shortDate() converter: (function (WinJS) { var shortDate = WinJS.Binding.converter(function (date) { return date.getMonth() + 1 + "/" + date.getDate() + "/" + date.getFullYear(); }); // Export shortDate WinJS.Namespace.define("MyApp.Converters", { shortDate: shortDate }); })(WinJS); The file above uses the Module Pattern, a pattern which is used through the WinJS library. To learn more about the Module Pattern, see my blog entry on namespaces and modules: http://stephenwalther.com/blog/archive/2012/02/22/windows-web-applications-namespaces-and-modules.aspx The file contains the definition for a converter function named shortDate(). This function converts a JavaScript date object into a short date string such as 12/1/1988. The converter function is created with the help of the WinJS.Binding.converter() method. This method takes a normal function and converts it into a converter function. Finally, the shortDate() converter is added to the MyApp.Converters namespace. You can call the shortDate() function by calling MyApp.Converters.shortDate(). The default.js file contains the customer object that we want to bind. Notice that the customer object has a firstName, lastName, and birthday property. We will use our new shortDate() converter when displaying the customer birthday property: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var customer = { firstName: "Fred", lastName: "Flintstone", birthday: new Date("12/1/1988") }; WinJS.Binding.processAll(null, customer); } }; app.start(); })(); We actually use our shortDate converter in the HTML document. The following HTML document displays all of the customer properties: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/converters.js"></script> </head> <body> <h1>Customer Details</h1> <div class="field"> First Name: <span data-win-bind="innerText:firstName"></span> </div> <div class="field"> Last Name: <span data-win-bind="innerText:lastName"></span> </div> <div class="field"> Birthday: <span data-win-bind="innerText:birthday MyApp.Converters.shortDate"></span> </div> </body> </html> Notice the data-win-bind attribute used to display the birthday property. It looks like this: <span data-win-bind="innerText:birthday MyApp.Converters.shortDate"></span> The shortDate converter is applied to the birthday property when the birthday property is bound to the SPAN element’s innerText property. Using data-win-bindsource Normally, you pass the view model (the data context) which you want to use with the data-win-bind attributes in a page by passing the view model to the WinJS.Binding.processAll() method like this: WinJS.Binding.processAll(null, viewModel); As an alternative, you can specify the view model declaratively in your markup by using the data-win-datasource attribute. For example, the following default.js script exposes a view model with the fully-qualified name of MyWinWebApp.viewModel: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { // Create view model var viewModel = { customer: { firstName: "Fred", lastName: "Flintstone" }, product: { name: "Bowling Ball", price: 12.99 } }; // Export view model to be seen by universe WinJS.Namespace.define("MyWinWebApp", { viewModel: viewModel }); // Process data-win-bind attributes WinJS.Binding.processAll(); } }; app.start(); })(); In the code above, a view model which represents a customer and a product is exposed as MyWinWebApp.viewModel. The following HTML page illustrates how you can use the data-win-bindsource attribute to bind to this view model: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <h1>Customer Details</h1> <div data-win-bindsource="MyWinWebApp.viewModel.customer"> <div class="field"> First Name: <span data-win-bind="innerText:firstName"></span> </div> <div class="field"> Last Name: <span data-win-bind="innerText:lastName"></span> </div> </div> <h1>Product</h1> <div data-win-bindsource="MyWinWebApp.viewModel.product"> <div class="field"> Name: <span data-win-bind="innerText:name"></span> </div> <div class="field"> Price: <span data-win-bind="innerText:price"></span> </div> </div> </body> </html> The data-win-bindsource attribute is used twice in the page above: it is used with the DIV element which contains the customer details and it is used with the DIV element which contains the product details. If an element has a data-win-bindsource attribute then all of the child elements of that element are affected. The data-win-bind attributes of all of the child elements are bound to the data source represented by the data-win-bindsource attribute. Summary The focus of this blog entry was data binding using the WinJS library. You learned how to use the data-win-bind attribute to bind the properties of an HTML element to a view model. We also discussed several advanced features of data binding. We examined how to create calculated properties by including a property with a getter in your view model. We also discussed how you can create a converter function to format the value of a view model property when binding the property. Finally, you learned how to use the data-win-bindsource attribute to specify a view model declaratively.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Toorcon14

    - by danx
    Toorcon 2012 Information Security Conference San Diego, CA, http://www.toorcon.org/ Dan Anderson, October 2012 It's almost Halloween, and we all know what that means—yes, of course, it's time for another Toorcon Conference! Toorcon is an annual conference for people interested in computer security. This includes the whole range of hackers, computer hobbyists, professionals, security consultants, press, law enforcement, prosecutors, FBI, etc. We're at Toorcon 14—see earlier blogs for some of the previous Toorcon's I've attended (back to 2003). This year's "con" was held at the Westin on Broadway in downtown San Diego, California. The following are not necessarily my views—I'm just the messenger—although I could have misquoted or misparaphrased the speakers. Also, I only reviewed some of the talks, below, which I attended and interested me. MalAndroid—the Crux of Android Infections, Aditya K. Sood Programming Weird Machines with ELF Metadata, Rebecca "bx" Shapiro Privacy at the Handset: New FCC Rules?, Valkyrie Hacking Measured Boot and UEFI, Dan Griffin You Can't Buy Security: Building the Open Source InfoSec Program, Boris Sverdlik What Journalists Want: The Investigative Reporters' Perspective on Hacking, Dave Maas & Jason Leopold Accessibility and Security, Anna Shubina Stop Patching, for Stronger PCI Compliance, Adam Brand McAfee Secure & Trustmarks — a Hacker's Best Friend, Jay James & Shane MacDougall MalAndroid—the Crux of Android Infections Aditya K. Sood, IOActive, Michigan State PhD candidate Aditya talked about Android smartphone malware. There's a lot of old Android software out there—over 50% Gingerbread (2.3.x)—and most have unpatched vulnerabilities. Of 9 Android vulnerabilities, 8 have known exploits (such as the old Gingerbread Global Object Table exploit). Android protection includes sandboxing, security scanner, app permissions, and screened Android app market. The Android permission checker has fine-grain resource control, policy enforcement. Android static analysis also includes a static analysis app checker (bouncer), and a vulnerablity checker. What security problems does Android have? User-centric security, which depends on the user to grant permission and make smart decisions. But users don't care or think about malware (the're not aware, not paranoid). All they want is functionality, extensibility, mobility Android had no "proper" encryption before Android 3.0 No built-in protection against social engineering and web tricks Alternative Android app markets are unsafe. Simply visiting some markets can infect Android Aditya classified Android Malware types as: Type A—Apps. These interact with the Android app framework. For example, a fake Netflix app. Or Android Gold Dream (game), which uploads user files stealthy manner to a remote location. Type K—Kernel. Exploits underlying Linux libraries or kernel Type H—Hybrid. These use multiple layers (app framework, libraries, kernel). These are most commonly used by Android botnets, which are popular with Chinese botnet authors What are the threats from Android malware? These incude leak info (contacts), banking fraud, corporate network attacks, malware advertising, malware "Hackivism" (the promotion of social causes. For example, promiting specific leaders of the Tunisian or Iranian revolutions. Android malware is frequently "masquerated". That is, repackaged inside a legit app with malware. To avoid detection, the hidden malware is not unwrapped until runtime. The malware payload can be hidden in, for example, PNG files. Less common are Android bootkits—there's not many around. What they do is hijack the Android init framework—alteering system programs and daemons, then deletes itself. For example, the DKF Bootkit (China). Android App Problems: no code signing! all self-signed native code execution permission sandbox — all or none alternate market places no robust Android malware detection at network level delayed patch process Programming Weird Machines with ELF Metadata Rebecca "bx" Shapiro, Dartmouth College, NH https://github.com/bx/elf-bf-tools @bxsays on twitter Definitions. "ELF" is an executable file format used in linking and loading executables (on UNIX/Linux-class machines). "Weird machine" uses undocumented computation sources (I think of them as unintended virtual machines). Some examples of "weird machines" are those that: return to weird location, does SQL injection, corrupts the heap. Bx then talked about using ELF metadata as (an uintended) "weird machine". Some ELF background: A compiler takes source code and generates a ELF object file (hello.o). A static linker makes an ELF executable from the object file. A runtime linker and loader takes ELF executable and loads and relocates it in memory. The ELF file has symbols to relocate functions and variables. ELF has two relocation tables—one at link time and another one at loading time: .rela.dyn (link time) and .dynsym (dynamic table). GOT: Global Offset Table of addresses for dynamically-linked functions. PLT: Procedure Linkage Tables—works with GOT. The memory layout of a process (not the ELF file) is, in order: program (+ heap), dynamic libraries, libc, ld.so, stack (which includes the dynamic table loaded into memory) For ELF, the "weird machine" is found and exploited in the loader. ELF can be crafted for executing viruses, by tricking runtime into executing interpreted "code" in the ELF symbol table. One can inject parasitic "code" without modifying the actual ELF code portions. Think of the ELF symbol table as an "assembly language" interpreter. It has these elements: instructions: Add, move, jump if not 0 (jnz) Think of symbol table entries as "registers" symbol table value is "contents" immediate values are constants direct values are addresses (e.g., 0xdeadbeef) move instruction: is a relocation table entry add instruction: relocation table "addend" entry jnz instruction: takes multiple relocation table entries The ELF weird machine exploits the loader by relocating relocation table entries. The loader will go on forever until told to stop. It stores state on stack at "end" and uses IFUNC table entries (containing function pointer address). The ELF weird machine, called "Brainfu*k" (BF) has: 8 instructions: pointer inc, dec, inc indirect, dec indirect, jump forward, jump backward, print. Three registers - 3 registers Bx showed example BF source code that implemented a Turing machine printing "hello, world". More interesting was the next demo, where bx modified ping. Ping runs suid as root, but quickly drops privilege. BF modified the loader to disable the library function call dropping privilege, so it remained as root. Then BF modified the ping -t argument to execute the -t filename as root. It's best to show what this modified ping does with an example: $ whoami bx $ ping localhost -t backdoor.sh # executes backdoor $ whoami root $ The modified code increased from 285948 bytes to 290209 bytes. A BF tool compiles "executable" by modifying the symbol table in an existing ELF executable. The tool modifies .dynsym and .rela.dyn table, but not code or data. Privacy at the Handset: New FCC Rules? "Valkyrie" (Christie Dudley, Santa Clara Law JD candidate) Valkyrie talked about mobile handset privacy. Some background: Senator Franken (also a comedian) became alarmed about CarrierIQ, where the carriers track their customers. Franken asked the FCC to find out what obligations carriers think they have to protect privacy. The carriers' response was that they are doing just fine with self-regulation—no worries! Carriers need to collect data, such as missed calls, to maintain network quality. But carriers also sell data for marketing. Verizon sells customer data and enables this with a narrow privacy policy (only 1 month to opt out, with difficulties). The data sold is not individually identifiable and is aggregated. But Verizon recommends, as an aggregation workaround to "recollate" data to other databases to identify customers indirectly. The FCC has regulated telephone privacy since 1934 and mobile network privacy since 2007. Also, the carriers say mobile phone privacy is a FTC responsibility (not FCC). FTC is trying to improve mobile app privacy, but FTC has no authority over carrier / customer relationships. As a side note, Apple iPhones are unique as carriers have extra control over iPhones they don't have with other smartphones. As a result iPhones may be more regulated. Who are the consumer advocates? Everyone knows EFF, but EPIC (Electrnic Privacy Info Center), although more obsecure, is more relevant. What to do? Carriers must be accountable. Opt-in and opt-out at any time. Carriers need incentive to grant users control for those who want it, by holding them liable and responsible for breeches on their clock. Location information should be added current CPNI privacy protection, and require "Pen/trap" judicial order to obtain (and would still be a lower standard than 4th Amendment). Politics are on a pro-privacy swing now, with many senators and the Whitehouse. There will probably be new regulation soon, and enforcement will be a problem, but consumers will still have some benefit. Hacking Measured Boot and UEFI Dan Griffin, JWSecure, Inc., Seattle, @JWSdan Dan talked about hacking measured UEFI boot. First some terms: UEFI is a boot technology that is replacing BIOS (has whitelisting and blacklisting). UEFI protects devices against rootkits. TPM - hardware security device to store hashs and hardware-protected keys "secure boot" can control at firmware level what boot images can boot "measured boot" OS feature that tracks hashes (from BIOS, boot loader, krnel, early drivers). "remote attestation" allows remote validation and control based on policy on a remote attestation server. Microsoft pushing TPM (Windows 8 required), but Google is not. Intel TianoCore is the only open source for UEFI. Dan has Measured Boot Tool at http://mbt.codeplex.com/ with a demo where you can also view TPM data. TPM support already on enterprise-class machines. UEFI Weaknesses. UEFI toolkits are evolving rapidly, but UEFI has weaknesses: assume user is an ally trust TPM implicitly, and attached to computer hibernate file is unprotected (disk encryption protects against this) protection migrating from hardware to firmware delays in patching and whitelist updates will UEFI really be adopted by the mainstream (smartphone hardware support, bank support, apathetic consumer support) You Can't Buy Security: Building the Open Source InfoSec Program Boris Sverdlik, ISDPodcast.com co-host Boris talked about problems typical with current security audits. "IT Security" is an oxymoron—IT exists to enable buiness, uptime, utilization, reporting, but don't care about security—IT has conflict of interest. There's no Magic Bullet ("blinky box"), no one-size-fits-all solution (e.g., Intrusion Detection Systems (IDSs)). Regulations don't make you secure. The cloud is not secure (because of shared data and admin access). Defense and pen testing is not sexy. Auditors are not solution (security not a checklist)—what's needed is experience and adaptability—need soft skills. Step 1: First thing is to Google and learn the company end-to-end before you start. Get to know the management team (not IT team), meet as many people as you can. Don't use arbitrary values such as CISSP scores. Quantitive risk assessment is a myth (e.g. AV*EF-SLE). Learn different Business Units, legal/regulatory obligations, learn the business and where the money is made, verify company is protected from script kiddies (easy), learn sensitive information (IP, internal use only), and start with low-hanging fruit (customer service reps and social engineering). Step 2: Policies. Keep policies short and relevant. Generic SANS "security" boilerplate policies don't make sense and are not followed. Focus on acceptable use, data usage, communications, physical security. Step 3: Implementation: keep it simple stupid. Open source, although useful, is not free (implementation cost). Access controls with authentication & authorization for local and remote access. MS Windows has it, otherwise use OpenLDAP, OpenIAM, etc. Application security Everyone tries to reinvent the wheel—use existing static analysis tools. Review high-risk apps and major revisions. Don't run different risk level apps on same system. Assume host/client compromised and use app-level security control. Network security VLAN != segregated because there's too many workarounds. Use explicit firwall rules, active and passive network monitoring (snort is free), disallow end user access to production environment, have a proxy instead of direct Internet access. Also, SSL certificates are not good two-factor auth and SSL does not mean "safe." Operational Controls Have change, patch, asset, & vulnerability management (OSSI is free). For change management, always review code before pushing to production For logging, have centralized security logging for business-critical systems, separate security logging from administrative/IT logging, and lock down log (as it has everything). Monitor with OSSIM (open source). Use intrusion detection, but not just to fulfill a checkbox: build rules from a whitelist perspective (snort). OSSEC has 95% of what you need. Vulnerability management is a QA function when done right: OpenVas and Seccubus are free. Security awareness The reality is users will always click everything. Build real awareness, not compliance driven checkbox, and have it integrated into the culture. Pen test by crowd sourcing—test with logging COSSP http://www.cossp.org/ - Comprehensive Open Source Security Project What Journalists Want: The Investigative Reporters' Perspective on Hacking Dave Maas, San Diego CityBeat Jason Leopold, Truthout.org The difference between hackers and investigative journalists: For hackers, the motivation varies, but method is same, technological specialties. For investigative journalists, it's about one thing—The Story, and they need broad info-gathering skills. J-School in 60 Seconds: Generic formula: Person or issue of pubic interest, new info, or angle. Generic criteria: proximity, prominence, timeliness, human interest, oddity, or consequence. Media awareness of hackers and trends: journalists becoming extremely aware of hackers with congressional debates (privacy, data breaches), demand for data-mining Journalists, use of coding and web development for Journalists, and Journalists busted for hacking (Murdock). Info gathering by investigative journalists include Public records laws. Federal Freedom of Information Act (FOIA) is good, but slow. California Public Records Act is a lot stronger. FOIA takes forever because of foot-dragging—it helps to be specific. Often need to sue (especially FBI). CPRA is faster, and requests can be vague. Dumps and leaks (a la Wikileaks) Journalists want: leads, protecting ourselves, our sources, and adapting tools for news gathering (Google hacking). Anonomity is important to whistleblowers. They want no digital footprint left behind (e.g., email, web log). They don't trust encryption, want to feel safe and secure. Whistleblower laws are very weak—there's no upside for whistleblowers—they have to be very passionate to do it. Accessibility and Security or: How I Learned to Stop Worrying and Love the Halting Problem Anna Shubina, Dartmouth College Anna talked about how accessibility and security are related. Accessibility of digital content (not real world accessibility). mostly refers to blind users and screenreaders, for our purpose. Accessibility is about parsing documents, as are many security issues. "Rich" executable content causes accessibility to fail, and often causes security to fail. For example MS Word has executable format—it's not a document exchange format—more dangerous than PDF or HTML. Accessibility is often the first and maybe only sanity check with parsing. They have no choice because someone may want to read what you write. Google, for example, is very particular about web browser you use and are bad at supporting other browsers. Uses JavaScript instead of links, often requiring mouseover to display content. PDF is a security nightmare. Executible format, embedded flash, JavaScript, etc. 15 million lines of code. Google Chrome doesn't handle PDF correctly, causing several security bugs. PDF has an accessibility checker and PDF tagging, to help with accessibility. But no PDF checker checks for incorrect tags, untagged content, or validates lists or tables. None check executable content at all. The "Halting Problem" is: can one decide whether a program will ever stop? The answer, in general, is no (Rice's theorem). The same holds true for accessibility checkers. Language-theoretic Security says complicated data formats are hard to parse and cannot be solved due to the Halting Problem. W3C Web Accessibility Guidelines: "Perceivable, Operable, Understandable, Robust" Not much help though, except for "Robust", but here's some gems: * all information should be parsable (paraphrasing) * if not parsable, cannot be converted to alternate formats * maximize compatibility in new document formats Executible webpages are bad for security and accessibility. They say it's for a better web experience. But is it necessary to stuff web pages with JavaScript for a better experience? A good example is The Drudge Report—it has hand-written HTML with no JavaScript, yet drives a lot of web traffic due to good content. A bad example is Google News—hidden scrollbars, guessing user input. Solutions: Accessibility and security problems come from same source Expose "better user experience" myth Keep your corner of Internet parsable Remember "Halting Problem"—recognize false solutions (checking and verifying tools) Stop Patching, for Stronger PCI Compliance Adam Brand, protiviti @adamrbrand, http://www.picfun.com/ Adam talked about PCI compliance for retail sales. Take an example: for PCI compliance, 50% of Brian's time (a IT guy), 960 hours/year was spent patching POSs in 850 restaurants. Often applying some patches make no sense (like fixing a browser vulnerability on a server). "Scanner worship" is overuse of vulnerability scanners—it gives a warm and fuzzy and it's simple (red or green results—fix reds). Scanners give a false sense of security. In reality, breeches from missing patches are uncommon—more common problems are: default passwords, cleartext authentication, misconfiguration (firewall ports open). Patching Myths: Myth 1: install within 30 days of patch release (but PCI §6.1 allows a "risk-based approach" instead). Myth 2: vendor decides what's critical (also PCI §6.1). But §6.2 requires user ranking of vulnerabilities instead. Myth 3: scan and rescan until it passes. But PCI §11.2.1b says this applies only to high-risk vulnerabilities. Adam says good recommendations come from NIST 800-40. Instead use sane patching and focus on what's really important. From NIST 800-40: Proactive: Use a proactive vulnerability management process: use change control, configuration management, monitor file integrity. Monitor: start with NVD and other vulnerability alerts, not scanner results. Evaluate: public-facing system? workstation? internal server? (risk rank) Decide:on action and timeline Test: pre-test patches (stability, functionality, rollback) for change control Install: notify, change control, tickets McAfee Secure & Trustmarks — a Hacker's Best Friend Jay James, Shane MacDougall, Tactical Intelligence Inc., Canada "McAfee Secure Trustmark" is a website seal marketed by McAfee. A website gets this badge if they pass their remote scanning. The problem is a removal of trustmarks act as flags that you're vulnerable. Easy to view status change by viewing McAfee list on website or on Google. "Secure TrustGuard" is similar to McAfee. Jay and Shane wrote Perl scripts to gather sites from McAfee and search engines. If their certification image changes to a 1x1 pixel image, then they are longer certified. Their scripts take deltas of scans to see what changed daily. The bottom line is change in TrustGuard status is a flag for hackers to attack your site. Entire idea of seals is silly—you're raising a flag saying if you're vulnerable.

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  • Web Browser Control &ndash; Specifying the IE Version

    - by Rick Strahl
    I use the Internet Explorer Web Browser Control in a lot of my applications to display document type layout. HTML happens to be one of the most common document formats and displaying data in this format – even in desktop applications, is often way easier than using normal desktop technologies. One issue the Web Browser Control has that it’s perpetually stuck in IE 7 rendering mode by default. Even though IE 8 and now 9 have significantly upgraded the IE rendering engine to be more CSS and HTML compliant by default the Web Browser control will have none of it. IE 9 in particular – with its much improved CSS support and basic HTML 5 support is a big improvement and even though the IE control uses some of IE’s internal rendering technology it’s still stuck in the old IE 7 rendering by default. This applies whether you’re using the Web Browser control in a WPF application, a WinForms app, a FoxPro or VB classic application using the ActiveX control. Behind the scenes all these UI platforms use the COM interfaces and so you’re stuck by those same rules. Rendering Challenged To see what I’m talking about here are two screen shots rendering an HTML 5 doctype page that includes some CSS 3 functionality – rounded corners and border shadows - from an earlier post. One uses IE 9 as a standalone browser, and one uses a simple WPF form that includes the Web Browser control. IE 9 Browser:   Web Browser control in a WPF form: The IE 9 page displays this HTML correctly – you see the rounded corners and shadow displayed. Obviously the latter rendering using the Web Browser control in a WPF application is a bit lacking. Not only are the new CSS features missing but the page also renders in Internet Explorer’s quirks mode so all the margins, padding etc. behave differently by default, even though there’s a CSS reset applied on this page. If you’re building an application that intends to use the Web Browser control for a live preview of some HTML this is clearly undesirable. Feature Delegation via Registry Hacks Fortunately starting with Internet Explore 8 and later there’s a fix for this problem via a registry setting. You can specify a registry key to specify which rendering mode and version of IE should be used by that application. These are not global mind you – they have to be enabled for each application individually. There are two different sets of keys for 32 bit and 64 bit applications. 32 bit: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\MAIN\FeatureControl\FEATURE_BROWSER_EMULATION Value Key: yourapplication.exe 64 bit: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Internet Explorer\MAIN\FeatureControl\FEATURE_BROWSER_EMULATION Value Key: yourapplication.exe The value to set this key to is (taken from MSDN here) as decimal values: 9999 (0x270F) Internet Explorer 9. Webpages are displayed in IE9 Standards mode, regardless of the !DOCTYPE directive. 9000 (0x2328) Internet Explorer 9. Webpages containing standards-based !DOCTYPE directives are displayed in IE9 mode. 8888 (0x22B8) Webpages are displayed in IE8 Standards mode, regardless of the !DOCTYPE directive. 8000 (0x1F40) Webpages containing standards-based !DOCTYPE directives are displayed in IE8 mode. 7000 (0x1B58) Webpages containing standards-based !DOCTYPE directives are displayed in IE7 Standards mode.   The added key looks something like this in the Registry Editor: With this in place my Html Html Help Builder application which has wwhelp.exe as its main executable now works with HTML 5 and CSS 3 documents in the same way that Internet Explorer 9 does. Incidentally I accidentally added an ‘empty’ DWORD value of 0 to my EXE name and that worked as well giving me IE 9 rendering. Although not documented I suspect 0 (or an invalid value) will default to the installed browser. Don’t have a good way to test this but if somebody could try this with IE 8 installed that would be great: What happens when setting 9000 with IE 8 installed? What happens when setting 0 with IE 8 installed? Don’t forget to add Keys for Host Environments If you’re developing your application in Visual Studio and you run the debugger you may find that your application is still not rendering right, but if you run the actual generated EXE from Explorer or the OS command prompt it works. That’s because when you run the debugger in Visual Studio it wraps your application into a debugging host container. For this reason you might want to also add another registry key for yourapp.vshost.exe on your development machine. If you’re developing in Visual FoxPro make sure you add a key for vfp9.exe to see the rendering adjustments in the Visual FoxPro development environment. Cleaner HTML - no more HTML mangling! There are a number of additional benefits to setting up rendering of the Web Browser control to the IE 9 engine (or even the IE 8 engine) beyond the obvious rendering functionality. IE 9 actually returns your HTML in something that resembles the original HTML formatting, as opposed to the IE 7 default format which mangled the original HTML content. If you do the following in the WPF application: private void button2_Click(object sender, RoutedEventArgs e) { dynamic doc = this.webBrowser.Document; MessageBox.Show(doc.body.outerHtml); } you get different output depending on the rendering mode active. With the default IE 7 rendering you get: <BODY><DIV> <H1>Rounded Corners and Shadows - Creating Dialogs in CSS</H1> <DIV class=toolbarcontainer><A class=hoverbutton href="./"><IMG src="../../css/images/home.gif"> Home</A> <A class=hoverbutton href="RoundedCornersAndShadows.htm"><IMG src="../../css/images/refresh.gif"> Refresh</A> </DIV> <DIV class=containercontent> <FIELDSET><LEGEND>Plain Box</LEGEND><!-- Simple Box with rounded corners and shadow --> <DIV style="BORDER-BOTTOM: steelblue 2px solid; BORDER-LEFT: steelblue 2px solid; WIDTH: 550px; BORDER-TOP: steelblue 2px solid; BORDER-RIGHT: steelblue 2px solid" class="roundbox boxshadow"> <DIV style="BACKGROUND: khaki" class="boxcontenttext roundbox">Simple Rounded Corner Box. </DIV></DIV></FIELDSET> <FIELDSET><LEGEND>Box with Header</LEGEND> <DIV style="BORDER-BOTTOM: steelblue 2px solid; BORDER-LEFT: steelblue 2px solid; WIDTH: 550px; BORDER-TOP: steelblue 2px solid; BORDER-RIGHT: steelblue 2px solid" class="roundbox boxshadow"> <DIV class="gridheaderleft roundbox-top">Box with a Header</DIV> <DIV style="BACKGROUND: khaki" class="boxcontenttext roundbox-bottom">Simple Rounded Corner Box. </DIV></DIV></FIELDSET> <FIELDSET><LEGEND>Dialog Style Window</LEGEND> <DIV style="POSITION: relative; WIDTH: 450px" id=divDialog class="dialog boxshadow" jQuery16107208195684204002="2"> <DIV style="POSITION: relative" class=dialog-header> <DIV class=closebox></DIV>User Sign-in <DIV class=closebox jQuery16107208195684204002="3"></DIV></DIV> <DIV class=descriptionheader>This dialog is draggable and closable</DIV> <DIV class=dialog-content><LABEL>Username:</LABEL> <INPUT name=txtUsername value=" "> <LABEL>Password</LABEL> <INPUT name=txtPassword value=" "> <HR> <INPUT id=btnLogin value=Login type=button> </DIV> <DIV class=dialog-statusbar>Ready</DIV></DIV></FIELDSET> </DIV> <SCRIPT type=text/javascript>     $(document).ready(function () {         $("#divDialog")             .draggable({ handle: ".dialog-header" })             .closable({ handle: ".dialog-header",                 closeHandler: function () {                     alert("Window about to be closed.");                     return true;  // true closes - false leaves open                 }             });     }); </SCRIPT> </DIV></BODY> Now lest you think I’m out of my mind and create complete whacky HTML rooted in the last century, here’s the IE 9 rendering mode output which looks a heck of a lot cleaner and a lot closer to my original HTML of the page I’m accessing: <body> <div>         <h1>Rounded Corners and Shadows - Creating Dialogs in CSS</h1>     <div class="toolbarcontainer">         <a class="hoverbutton" href="./"> <img src="../../css/images/home.gif"> Home</a>         <a class="hoverbutton" href="RoundedCornersAndShadows.htm"> <img src="../../css/images/refresh.gif"> Refresh</a>     </div>         <div class="containercontent">     <fieldset>         <legend>Plain Box</legend>                <!-- Simple Box with rounded corners and shadow -->             <div style="border: 2px solid steelblue; width: 550px;" class="roundbox boxshadow">                              <div style="background: khaki;" class="boxcontenttext roundbox">                     Simple Rounded Corner Box.                 </div>             </div>     </fieldset>     <fieldset>         <legend>Box with Header</legend>         <div style="border: 2px solid steelblue; width: 550px;" class="roundbox boxshadow">                          <div class="gridheaderleft roundbox-top">Box with a Header</div>             <div style="background: khaki;" class="boxcontenttext roundbox-bottom">                 Simple Rounded Corner Box.             </div>         </div>     </fieldset>       <fieldset>         <legend>Dialog Style Window</legend>         <div style="width: 450px; position: relative;" id="divDialog" class="dialog boxshadow">             <div style="position: relative;" class="dialog-header">                 <div class="closebox"></div>                 User Sign-in             <div class="closebox"></div></div>             <div class="descriptionheader">This dialog is draggable and closable</div>                    <div class="dialog-content">                             <label>Username:</label>                 <input name="txtUsername" value=" " type="text">                 <label>Password</label>                 <input name="txtPassword" value=" " type="text">                                 <hr/>                                 <input id="btnLogin" value="Login" type="button">                        </div>             <div class="dialog-statusbar">Ready</div>         </div>     </fieldset>     </div> <script type="text/javascript">     $(document).ready(function () {         $("#divDialog")             .draggable({ handle: ".dialog-header" })             .closable({ handle: ".dialog-header",                 closeHandler: function () {                     alert("Window about to be closed.");                     return true;  // true closes - false leaves open                 }             });     }); </script>        </div> </body> IOW, in IE9 rendering mode IE9 is much closer (but not identical) to the original HTML from the page on the Web that we’re reading from. As a side note: Unfortunately, the browser feature emulation can't be applied against the Html Help (CHM) Engine in Windows which uses the Web Browser control (or COM interfaces anyway) to render Html Help content. I tried setting up hh.exe which is the help viewer, to use IE 9 rendering but a help file generated with CSS3 features will simply show in IE 7 mode. Bummer - this would have been a nice quick fix to allow help content served from CHM files to look better. HTML Editing leaves HTML formatting intact In the same vane, if you do any inline HTML editing in the control by setting content to be editable, IE 9’s control does a much more reasonable job of creating usable and somewhat valid HTML. It also leaves the original content alone other than the text your are editing or adding. No longer is the HTML output stripped of excess spaces and reformatted in IEs format. So if I do: private void button3_Click(object sender, RoutedEventArgs e) { dynamic doc = this.webBrowser.Document; doc.body.contentEditable = true; } and then make some changes to the document by typing into it using IE 9 mode, the document formatting stays intact and only the affected content is modified. The created HTML is reasonably clean (although it does lack proper XHTML formatting for things like <br/> <hr/>). This is very different from IE 7 mode which mangled the HTML as soon as the page was loaded into the control. Any editing you did stripped out all white space and lost all of your existing XHTML formatting. In IE 9 mode at least *most* of your original formatting stays intact. This is huge! In Html Help Builder I have supported HTML editing for a long time but the HTML mangling by the Web Browser control made it very difficult to edit the HTML later. Previously IE would mangle the HTML by stripping out spaces, upper casing all tags and converting many XHTML safe tags to its HTML 3 tags. Now IE leaves most of my document alone while editing, and creates cleaner and more compliant markup (with exception of self-closing elements like BR/HR). The end result is that I now have HTML editing in place that's much cleaner and actually capable of being manually edited. Caveats, Caveats, Caveats It wouldn't be Internet Explorer if there weren't some major compatibility issues involved in using this various browser version interaction. The biggest thing I ran into is that there are odd differences in some of the COM interfaces and what they return. I specifically ran into a problem with the document.selection.createRange() function which with IE 7 compatibility returns an expected text range object. When running in IE 8 or IE 9 mode however. I could not retrieve a valid text range with this code where loEdit is the WebBrowser control: loRange = loEdit.document.selection.CreateRange() The loRange object returned (here in FoxPro) had a length property of 0 but none of the other properties of the TextRange or TextRangeCollection objects were available. I figured this was due to some changed security settings but even after elevating the Intranet Security Zone and mucking with the other browser feature flags pertaining to security I had no luck. In the end I relented and used a JavaScript function in my editor document that returns a selection range object: function getselectionrange() { var range = document.selection.createRange(); return range; } and call that JavaScript function from my host applications code: *** Use a function in the document to get around HTML Editing issues loRange = loEdit.document.parentWindow.getselectionrange(.f.) and that does work correctly. This wasn't a big deal as I'm already loading a support script file into the editor page so all I had to do is add the function to this existing script file. You can find out more how to call script code in the Web Browser control from a host application in a previous post of mine. IE 8 and 9 also clamp down the security environment a little more than the default IE 7 control, so there may be other issues you run into. Other than the createRange() problem above I haven't seen anything else that is breaking in my code so far though and that's encouraging at least since it uses a lot of HTML document manipulation for the custom editor I've created (and would love to replace - any PROFESSIONAL alternatives anybody?) Registry Key Installation for your Application It’s important to remember that this registry setting is made per application, so most likely this is something you want to set up with your installer. Also remember that 32 and 64 bit settings require separate settings in the registry so if you’re creating your installer you most likely will want to set both keys in the registry preemptively for your application. I use Tarma Installer for all of my application installs and in Tarma I configure registry keys for both and set a flag to only install the latter key group in the 64 bit version: Because this setting is application specific you have to do this for every application you install unfortunately, but this also means that you can safely configure this setting in the registry because it is after only applied to your application. Another problem with install based installation is version detection. If IE 8 is installed I’d want 8000 for the value, if IE 9 is installed I want 9000. I can do this easily in code but in the installer this is much more difficult. I don’t have a good solution for this at the moment, but given that the app works with IE 7 mode now, IE 9 mode is just a bonus for the moment. If IE 9 is not installed and 9000 is used the default rendering will remain in use.   It sure would be nice if we could specify the IE rendering mode as a property, but I suspect the ActiveX container has to know before it loads what actual version to load up and once loaded can only load a single version of IE. This would account for this annoying application level configuration… Summary The registry feature emulation has been available for quite some time, but I just found out about it today and started experimenting around with it. I’m stoked to see that this is available as I’d pretty much given up in ever seeing any better rendering in the Web Browser control. Now at least my apps can take advantage of newer HTML features. Now if we could only get better HTML Editing support somehow <snicker>… ah can’t have everything.© Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  FoxPro  Windows  

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  • Using HTML 5 SessionState to save rendered Page Content

    - by Rick Strahl
    HTML 5 SessionState and LocalStorage are very useful and super easy to use to manage client side state. For building rich client side or SPA style applications it's a vital feature to be able to cache user data as well as HTML content in order to swap pages in and out of the browser's DOM. What might not be so obvious is that you can also use the sessionState and localStorage objects even in classic server rendered HTML applications to provide caching features between pages. These APIs have been around for a long time and are supported by most relatively modern browsers and even all the way back to IE8, so you can use them safely in your Web applications. SessionState and LocalStorage are easy The APIs that make up sessionState and localStorage are very simple. Both object feature the same API interface which  is a simple, string based key value store that has getItem, setItem, removeitem, clear and  key methods. The objects are also pseudo array objects and so can be iterated like an array with  a length property and you have array indexers to set and get values with. Basic usage  for storing and retrieval looks like this (using sessionStorage, but the syntax is the same for localStorage - just switch the objects):// set var lastAccess = new Date().getTime(); if (sessionStorage) sessionStorage.setItem("myapp_time", lastAccess.toString()); // retrieve in another page or on a refresh var time = null; if (sessionStorage) time = sessionStorage.getItem("myapp_time"); if (time) time = new Date(time * 1); else time = new Date(); sessionState stores data that is browser session specific and that has a liftetime of the active browser session or window. Shut down the browser or tab and the storage goes away. localStorage uses the same API interface, but the lifetime of the data is permanently stored in the browsers storage area until deleted via code or by clearing out browser cookies (not the cache). Both sessionStorage and localStorage space is limited. The spec is ambiguous about this - supposedly sessionStorage should allow for unlimited size, but it appears that most WebKit browsers support only 2.5mb for either object. This means you have to be careful what you store especially since other applications might be running on the same domain and also use the storage mechanisms. That said 2.5mb worth of character data is quite a bit and would go a long way. The easiest way to get a feel for how sessionState and localStorage work is to look at a simple example. You can go check out the following example online in Plunker: http://plnkr.co/edit/0ICotzkoPjHaWa70GlRZ?p=preview which looks like this: Plunker is an online HTML/JavaScript editor that lets you write and run Javascript code and similar to JsFiddle, but a bit cleaner to work in IMHO (thanks to John Papa for turning me on to it). The sample has two text boxes with counts that update session/local storage every time you click the related button. The counts are 'cached' in Session and Local storage. The point of these examples is that both counters survive full page reloads, and the LocalStorage counter survives a complete browser shutdown and restart. Go ahead and try it out by clicking the Reload button after updating both counters and then shutting down the browser completely and going back to the same URL (with the same browser). What you should see is that reloads leave both counters intact at the counted values, while a browser restart will leave only the local storage counter intact. The code to deal with the SessionStorage (and LocalStorage not shown here) in the example is isolated into a couple of wrapper methods to simplify the code: function getSessionCount() { var count = 0; if (sessionStorage) { var count = sessionStorage.getItem("ss_count"); count = !count ? 0 : count * 1; } $("#txtSession").val(count); return count; } function setSessionCount(count) { if (sessionStorage) sessionStorage.setItem("ss_count", count.toString()); } These two functions essentially load and store a session counter value. The two key methods used here are: sessionStorage.getItem(key); sessionStorage.setItem(key,stringVal); Note that the value given to setItem and return by getItem has to be a string. If you pass another type you get an error. Don't let that limit you though - you can easily enough store JSON data in a variable so it's quite possible to pass complex objects and store them into a single sessionStorage value:var user = { name: "Rick", id="ricks", level=8 } sessionStorage.setItem("app_user",JSON.stringify(user)); to retrieve it:var user = sessionStorage.getItem("app_user"); if (user) user = JSON.parse(user); Simple! If you're using the Chrome Developer Tools (F12) you can also check out the session and local storage state on the Resource tab:   You can also use this tool to refresh or remove entries from storage. What we just looked at is a purely client side implementation where a couple of counters are stored. For rich client centric AJAX applications sessionStorage and localStorage provide a very nice and simple API to store application state while the application is running. But you can also use these storage mechanisms to manage server centric HTML applications when you combine server rendering with some JavaScript to perform client side data caching. You can both store some state information and data on the client (ie. store a JSON object and carry it forth between server rendered HTML requests) or you can use it for good old HTTP based caching where some rendered HTML is saved and then restored later. Let's look at the latter with a real life example. Why do I need Client-side Page Caching for Server Rendered HTML? I don't know about you, but in a lot of my existing server driven applications I have lists that display a fair amount of data. Typically these lists contain links to then drill down into more specific data either for viewing or editing. You can then click on a link and go off to a detail page that provides more concise content. So far so good. But now you're done with the detail page and need to get back to the list, so you click on a 'bread crumbs trail' or an application level 'back to list' button and… …you end up back at the top of the list - the scroll position, the current selection in some cases even filters conditions - all gone with the wind. You've left behind the state of the list and are starting from scratch in your browsing of the list from the top. Not cool! Sound familiar? This a pretty common scenario with server rendered HTML content where it's so common to display lists to drill into, only to lose state in the process of returning back to the original list. Look at just about any traditional forums application, or even StackOverFlow to see what I mean here. Scroll down a bit to look at a post or entry, drill in then use the bread crumbs or tab to go back… In some cases returning to the top of a list is not a big deal. On StackOverFlow that sort of works because content is turning around so quickly you probably want to actually look at the top posts. Not always though - if you're browsing through a list of search topics you're interested in and drill in there's no way back to that position. Essentially anytime you're actively browsing the items in the list, that's when state becomes important and if it's not handled the user experience can be really disrupting. Content Caching If you're building client centric SPA style applications this is a fairly easy to solve problem - you tend to render the list once and then update the page content to overlay the detail content, only hiding the list temporarily until it's used again later. It's relatively easy to accomplish this simply by hiding content on the page and later making it visible again. But if you use server rendered content, hanging on to all the detail like filters, selections and scroll position is not quite as easy. Or is it??? This is where sessionStorage comes in handy. What if we just save the rendered content of a previous page, and then restore it when we return to this page based on a special flag that tells us to use the cached version? Let's see how we can do this. A real World Use Case Recently my local ISP asked me to help out with updating an ancient classifieds application. They had a very busy, local classifieds app that was originally an ASP classic application. The old app was - wait for it: frames based - and even though I lobbied against it, the decision was made to keep the frames based layout to allow rapid browsing of the hundreds of posts that are made on a daily basis. The primary reason they wanted this was precisely for the ability to quickly browse content item by item. While I personally hate working with Frames, I have to admit that the UI actually works well with the frames layout as long as you're running on a large desktop screen. You can check out the frames based desktop site here: http://classifieds.gorge.net/ However when I rebuilt the app I also added a secondary view that doesn't use frames. The main reason for this of course was for mobile displays which work horribly with frames. So there's a somewhat mobile friendly interface to the interface, which ditches the frames and uses some responsive design tweaking for mobile capable operation: http://classifeds.gorge.net/mobile  (or browse the base url with your browser width under 800px)   Here's what the mobile, non-frames view looks like:   As you can see this means that the list of classifieds posts now is a list and there's a separate page for drilling down into the item. And of course… originally we ran into that usability issue I mentioned earlier where the browse, view detail, go back to the list cycle resulted in lost list state. Originally in mobile mode you scrolled through the list, found an item to look at and drilled in to display the item detail. Then you clicked back to the list and BAM - you've lost your place. Because there are so many items added on a daily basis the full list is never fully loaded, but rather there's a "Load Additional Listings"  entry at the button. Not only did we originally lose our place when coming back to the list, but any 'additionally loaded' items are no longer there because the list was now rendering  as if it was the first page hit. The additional listings, and any filters, the selection of an item all were lost. Major Suckage! Using Client SessionStorage to cache Server Rendered Content To work around this problem I decided to cache the rendered page content from the list in SessionStorage. Anytime the list renders or is updated with Load Additional Listings, the page HTML is cached and stored in Session Storage. Any back links from the detail page or the login or write entry forms then point back to the list page with a back=true query string parameter. If the server side sees this parameter it doesn't render the part of the page that is cached. Instead the client side code retrieves the data from the sessionState cache and simply inserts it into the page. It sounds pretty simple, and the overall the process is really easy, but there are a few gotchas that I'll discuss in a minute. But first let's look at the implementation. Let's start with the server side here because that'll give a quick idea of the doc structure. As I mentioned the server renders data from an ASP.NET MVC view. On the list page when returning to the list page from the display page (or a host of other pages) looks like this: https://classifieds.gorge.net/list?back=True The query string value is a flag, that indicates whether the server should render the HTML. Here's what the top level MVC Razor view for the list page looks like:@model MessageListViewModel @{ ViewBag.Title = "Classified Listing"; bool isBack = !string.IsNullOrEmpty(Request.QueryString["back"]); } <form method="post" action="@Url.Action("list")"> <div id="SizingContainer"> @if (!isBack) { @Html.Partial("List_CommandBar_Partial", Model) <div id="PostItemContainer" class="scrollbox" xstyle="-webkit-overflow-scrolling: touch;"> @Html.Partial("List_Items_Partial", Model) @if (Model.RequireLoadEntry) { <div class="postitem loadpostitems" style="padding: 15px;"> <div id="LoadProgress" class="smallprogressright"></div> <div class="control-progress"> Load additional listings... </div> </div> } </div> } </div> </form> As you can see the query string triggers a conditional block that if set is simply not rendered. The content inside of #SizingContainer basically holds  the entire page's HTML sans the headers and scripts, but including the filter options and menu at the top. In this case this makes good sense - in other situations the fact that the menu or filter options might be dynamically updated might make you only cache the list rather than essentially the entire page. In this particular instance all of the content works and produces the proper result as both the list along with any filter conditions in the form inputs are restored. Ok, let's move on to the client. On the client there are two page level functions that deal with saving and restoring state. Like the counter example I showed earlier, I like to wrap the logic to save and restore values from sessionState into a separate function because they are almost always used in several places.page.saveData = function(id) { if (!sessionStorage) return; var data = { id: id, scroll: $("#PostItemContainer").scrollTop(), html: $("#SizingContainer").html() }; sessionStorage.setItem("list_html",JSON.stringify(data)); }; page.restoreData = function() { if (!sessionStorage) return; var data = sessionStorage.getItem("list_html"); if (!data) return null; return JSON.parse(data); }; The data that is saved is an object which contains an ID which is the selected element when the user clicks and a scroll position. These two values are used to reset the scroll position when the data is used from the cache. Finally the html from the #SizingContainer element is stored, which makes for the bulk of the document's HTML. In this application the HTML captured could be a substantial bit of data. If you recall, I mentioned that the server side code renders a small chunk of data initially and then gets more data if the user reads through the first 50 or so items. The rest of the items retrieved can be rather sizable. Other than the JSON deserialization that's Ok. Since I'm using SessionStorage the storage space has no immediate limits. Next is the core logic to handle saving and restoring the page state. At first though this would seem pretty simple, and in some cases it might be, but as the following code demonstrates there are a few gotchas to watch out for. Here's the relevant code I use to save and restore:$( function() { … var isBack = getUrlEncodedKey("back", location.href); if (isBack) { // remove the back key from URL setUrlEncodedKey("back", "", location.href); var data = page.restoreData(); // restore from sessionState if (!data) { // no data - force redisplay of the server side default list window.location = "list"; return; } $("#SizingContainer").html(data.html); var el = $(".postitem[data-id=" + data.id + "]"); $(".postitem").removeClass("highlight"); el.addClass("highlight"); $("#PostItemContainer").scrollTop(data.scroll); setTimeout(function() { el.removeClass("highlight"); }, 2500); } else if (window.noFrames) page.saveData(null); // save when page loads $("#SizingContainer").on("click", ".postitem", function() { var id = $(this).attr("data-id"); if (!id) return true; if (window.noFrames) page.saveData(id); var contentFrame = window.parent.frames["Content"]; if (contentFrame) contentFrame.location.href = "show/" + id; else window.location.href = "show/" + id; return false; }); … The code starts out by checking for the back query string flag which triggers restoring from the client cache. If cached the cached data structure is read from sessionStorage. It's important here to check if data was returned. If the user had back=true on the querystring but there is no cached data, he likely bookmarked this page or otherwise shut down the browser and came back to this URL. In that case the server didn't render any detail and we have no cached data, so all we can do is redirect to the original default list view using window.location. If we continued the page would render no data - so make sure to always check the cache retrieval result. Always! If there is data the it's loaded and the data.html data is restored back into the document by simply injecting the HTML back into the document's #SizingContainer element:$("#SizingContainer").html(data.html); It's that simple and it's quite quick even with a fully loaded list of additional items and on a phone. The actual HTML data is stored to the cache on every page load initially and then again when the user clicks on an element to navigate to a particular listing. The former ensures that the client cache always has something in it, and the latter updates with additional information for the selected element. For the click handling I use a data-id attribute on the list item (.postitem) in the list and retrieve the id from that. That id is then used to navigate to the actual entry as well as storing that Id value in the saved cached data. The id is used to reset the selection by searching for the data-id value in the restored elements. The overall process of this save/restore process is pretty straight forward and it doesn't require a bunch of code, yet it yields a huge improvement in the usability of the site on mobile devices (or anybody who uses the non-frames view). Some things to watch out for As easy as it conceptually seems to simply store and retrieve cached content, you have to be quite aware what type of content you are caching. The code above is all that's specific to cache/restore cycle and it works, but it took a few tweaks to the rest of the script code and server code to make it all work. There were a few gotchas that weren't immediately obvious. Here are a few things to pay attention to: Event Handling Logic Timing of manipulating DOM events Inline Script Code Bookmarking to the Cache Url when no cache exists Do you have inline script code in your HTML? That script code isn't going to run if you restore from cache and simply assign or it may not run at the time you think it would normally in the DOM rendering cycle. JavaScript Event Hookups The biggest issue I ran into with this approach almost immediately is that originally I had various static event handlers hooked up to various UI elements that are now cached. If you have an event handler like:$("#btnSearch").click( function() {…}); that works fine when the page loads with server rendered HTML, but that code breaks when you now load the HTML from cache. Why? Because the elements you're trying to hook those events to may not actually be there - yet. Luckily there's an easy workaround for this by using deferred events. With jQuery you can use the .on() event handler instead:$("#SelectionContainer").on("click","#btnSearch", function() {…}); which monitors a parent element for the events and checks for the inner selector elements to handle events on. This effectively defers to runtime event binding, so as more items are added to the document bindings still work. For any cached content use deferred events. Timing of manipulating DOM Elements Along the same lines make sure that your DOM manipulation code follows the code that loads the cached content into the page so that you don't manipulate DOM elements that don't exist just yet. Ideally you'll want to check for the condition to restore cached content towards the top of your script code, but that can be tricky if you have components or other logic that might not all run in a straight line. Inline Script Code Here's another small problem I ran into: I use a DateTime Picker widget I built a while back that relies on the jQuery date time picker. I also created a helper function that allows keyboard date navigation into it that uses JavaScript logic. Because MVC's limited 'object model' the only way to embed widget content into the page is through inline script. This code broken when I inserted the cached HTML into the page because the script code was not available when the component actually got injected into the page. As the last bullet - it's a matter of timing. There's no good work around for this - in my case I pulled out the jQuery date picker and relied on native <input type="date" /> logic instead - a better choice these days anyway, especially since this view is meant to be primarily to serve mobile devices which actually support date input through the browser (unlike desktop browsers of which only WebKit seems to support it). Bookmarking Cached Urls When you cache HTML content you have to make a decision whether you cache on the client and also not render that same content on the server. In the Classifieds app I didn't render server side content so if the user comes to the page with back=True and there is no cached content I have to a have a Plan B. Typically this happens when somebody ends up bookmarking the back URL. The easiest and safest solution for this scenario is to ALWAYS check the cache result to make sure it exists and if not have a safe URL to go back to - in this case to the plain uncached list URL which amounts to effectively redirecting. This seems really obvious in hindsight, but it's easy to overlook and not see a problem until much later, when it's not obvious at all why the page is not rendering anything. Don't use <body> to replace Content Since we're practically replacing all the HTML in the page it may seem tempting to simply replace the HTML content of the <body> tag. Don't. The body tag usually contains key things that should stay in the page and be there when it loads. Specifically script tags and elements and possibly other embedded content. It's best to create a top level DOM element specifically as a placeholder container for your cached content and wrap just around the actual content you want to replace. In the app above the #SizingContainer is that container. Other Approaches The approach I've used for this application is kind of specific to the existing server rendered application we're running and so it's just one approach you can take with caching. However for server rendered content caching this is a pattern I've used in a few apps to retrofit some client caching into list displays. In this application I took the path of least resistance to the existing server rendering logic. Here are a few other ways that come to mind: Using Partial HTML Rendering via AJAXInstead of rendering the page initially on the server, the page would load empty and the client would render the UI by retrieving the respective HTML and embedding it into the page from a Partial View. This effectively makes the initial rendering and the cached rendering logic identical and removes the server having to decide whether this request needs to be rendered or not (ie. not checking for a back=true switch). All the logic related to caching is made on the client in this case. Using JSON Data and Client RenderingThe hardcore client option is to do the whole UI SPA style and pull data from the server and then use client rendering or databinding to pull the data down and render using templates or client side databinding with knockout/angular et al. As with the Partial Rendering approach the advantage is that there's no difference in the logic between pulling the data from cache or rendering from scratch other than the initial check for the cache request. Of course if the app is a  full on SPA app, then caching may not be required even - the list could just stay in memory and be hidden and reactivated. I'm sure there are a number of other ways this can be handled as well especially using  AJAX. AJAX rendering might simplify the logic, but it also complicates search engine optimization since there's no content loaded initially. So there are always tradeoffs and it's important to look at all angles before deciding on any sort of caching solution in general. State of the Session SessionState and LocalStorage are easy to use in client code and can be integrated even with server centric applications to provide nice caching features of content and data. In this post I've shown a very specific scenario of storing HTML content for the purpose of remembering list view data and state and making the browsing experience for lists a bit more friendly, especially if there's dynamically loaded content involved. If you haven't played with sessionStorage or localStorage I encourage you to give it a try. There's a lot of cool stuff that you can do with this beyond the specific scenario I've covered here… Resources Overview of localStorage (also applies to sessionStorage) Web Storage Compatibility Modernizr Test Suite© Rick Strahl, West Wind Technologies, 2005-2013Posted in JavaScript  HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Towards Database Continuous Delivery – What Next after Continuous Integration? A Checklist

    - by Ben Rees
    .dbd-banner p{ font-size:0.75em; padding:0 0 10px; margin:0 } .dbd-banner p span{ color:#675C6D; } .dbd-banner p:last-child{ padding:0; } @media ALL and (max-width:640px){ .dbd-banner{ background:#f0f0f0; padding:5px; color:#333; margin-top: 5px; } } -- Database delivery patterns & practices STAGE 4 AUTOMATED DEPLOYMENT If you’ve been fortunate enough to get to the stage where you’ve implemented some sort of continuous integration process for your database updates, then hopefully you’re seeing the benefits of that investment – constant feedback on changes your devs are making, advanced warning of data loss (prior to the production release on Saturday night!), a nice suite of automated tests to check business logic, so you know it’s going to work when it goes live, and so on. But what next? What can you do to improve your delivery process further, moving towards a full continuous delivery process for your database? In this article I describe some of the issues you might need to tackle on the next stage of this journey, and how to plan to overcome those obstacles before they appear. Our Database Delivery Learning Program consists of four stages, really three – source controlling a database, running continuous integration processes, then how to set up automated deployment (the middle stage is split in two – basic and advanced continuous integration, making four stages in total). If you’ve managed to work through the first three of these stages – source control, basic, then advanced CI, then you should have a solid change management process set up where, every time one of your team checks in a change to your database (whether schema or static reference data), this change gets fully tested automatically by your CI server. But this is only part of the story. Great, we know that our updates work, that the upgrade process works, that the upgrade isn’t going to wipe our 4Tb of production data with a single DROP TABLE. But – how do you get this (fully tested) release live? Continuous delivery means being always ready to release your software at any point in time. There’s a significant gap between your latest version being tested, and it being easily releasable. Just a quick note on terminology – there’s a nice piece here from Atlassian on the difference between continuous integration, continuous delivery and continuous deployment. This piece also gives a nice description of the benefits of continuous delivery. These benefits have been summed up by Jez Humble at Thoughtworks as: “Continuous delivery is a set of principles and practices to reduce the cost, time, and risk of delivering incremental changes to users” There’s another really useful piece here on Simple-Talk about the need for continuous delivery and how it applies to the database written by Phil Factor – specifically the extra needs and complexities of implementing a full CD solution for the database (compared to just implementing CD for, say, a web app). So, hopefully you’re convinced of moving on the the next stage! The next step after CI is to get some sort of automated deployment (or “release management”) process set up. But what should I do next? What do I need to plan and think about for getting my automated database deployment process set up? Can’t I just install one of the many release management tools available and hey presto, I’m ready! If only it were that simple. Below I list some of the areas that it’s worth spending a little time on, where a little planning and prep could go a long way. It’s also worth pointing out, that this should really be an evolving process. Depending on your starting point of course, it can be a long journey from your current setup to a full continuous delivery pipeline. If you’ve got a CI mechanism in place, you’re certainly a long way down that path. Nevertheless, we’d recommend evolving your process incrementally. Pages 157 and 129-141 of the book on Continuous Delivery (by Jez Humble and Dave Farley) have some great guidance on building up a pipeline incrementally: http://www.amazon.com/Continuous-Delivery-Deployment-Automation-Addison-Wesley/dp/0321601912 For now, in this post, we’ll look at the following areas for your checklist: You and Your Team Environments The Deployment Process Rollback and Recovery Development Practices You and Your Team It’s a cliché in the DevOps community that “It’s not all about processes and tools, really it’s all about a culture”. As stated in this DevOps report from Puppet Labs: “DevOps processes and tooling contribute to high performance, but these practices alone aren’t enough to achieve organizational success. The most common barriers to DevOps adoption are cultural: lack of manager or team buy-in, or the value of DevOps isn’t understood outside of a specific group”. Like most clichés, there’s truth in there – if you want to set up a database continuous delivery process, you need to get your boss, your department, your company (if relevant) onside. Why? Because it’s an investment with the benefits coming way down the line. But the benefits are huge – for HP, in the book A Practical Approach to Large-Scale Agile Development: How HP Transformed LaserJet FutureSmart Firmware, these are summarized as: -2008 to present: overall development costs reduced by 40% -Number of programs under development increased by 140% -Development costs per program down 78% -Firmware resources now driving innovation increased by a factor of 8 (from 5% working on new features to 40% But what does this mean? It means that, when moving to the next stage, to make that extra investment in automating your deployment process, it helps a lot if everyone is convinced that this is a good thing. That they understand the benefits of automated deployment and are willing to make the effort to transform to a new way of working. Incidentally, if you’re ever struggling to convince someone of the value I’d strongly recommend just buying them a copy of this book – a great read, and a very practical guide to how it can really work at a large org. I’ve spoken to many customers who have implemented database CI who describe their deployment process as “The point where automation breaks down. Up to that point, the CI process runs, untouched by human hand, but as soon as that’s finished we revert to manual.” This deployment process can involve, for example, a DBA manually comparing an environment (say, QA) to production, creating the upgrade scripts, reading through them, checking them against an Excel document emailed to him/her the night before, turning to page 29 in his/her notebook to double-check how replication is switched off and on for deployments, and so on and so on. Painful, error-prone and lengthy. But the point is, if this is something like your deployment process, telling your DBA “We’re changing everything you do and your toolset next week, to automate most of your role – that’s okay isn’t it?” isn’t likely to go down well. There’s some work here to bring him/her onside – to explain what you’re doing, why there will still be control of the deployment process and so on. Or of course, if you’re the DBA looking after this process, you have to do a similar job in reverse. You may have researched and worked out how you’d like to change your methodology to start automating your painful release process, but do the dev team know this? What if they have to start producing different artifacts for you? Will they be happy with this? Worth talking to them, to find out. As well as talking to your DBA/dev team, the other group to get involved before implementation is your manager. And possibly your manager’s manager too. As mentioned, unless there’s buy-in “from the top”, you’re going to hit problems when the implementation starts to get rocky (and what tool/process implementations don’t get rocky?!). You need to have support from someone senior in your organisation – someone you can turn to when you need help with a delayed implementation, lack of resources or lack of progress. Actions: Get your DBA involved (or whoever looks after live deployments) and discuss what you’re planning to do or, if you’re the DBA yourself, get the dev team up-to-speed with your plans, Get your boss involved too and make sure he/she is bought in to the investment. Environments Where are you going to deploy to? And really this question is – what environments do you want set up for your deployment pipeline? Assume everyone has “Production”, but do you have a QA environment? Dedicated development environments for each dev? Proper pre-production? I’ve seen every setup under the sun, and there is often a big difference between “What we want, to do continuous delivery properly” and “What we’re currently stuck with”. Some of these differences are: What we want What we’ve got Each developer with their own dedicated database environment A single shared “development” environment, used by everyone at once An Integration box used to test the integration of all check-ins via the CI process, along with a full suite of unit-tests running on that machine In fact if you have a CI process running, you’re likely to have some sort of integration server running (even if you don’t call it that!). Whether you have a full suite of unit tests running is a different question… Separate QA environment used explicitly for manual testing prior to release “We just test on the dev environments, or maybe pre-production” A proper pre-production (or “staging”) box that matches production as closely as possible Hopefully a pre-production box of some sort. But does it match production closely!? A production environment reproducible from source control A production box which has drifted significantly from anything in source control The big question is – how much time and effort are you going to invest in fixing these issues? In reality this just involves figuring out which new databases you’re going to create and where they’ll be hosted – VMs? Cloud-based? What about size/data issues – what data are you going to include on dev environments? Does it need to be masked to protect access to production data? And often the amount of work here really depends on whether you’re working on a new, greenfield project, or trying to update an existing, brownfield application. There’s a world if difference between starting from scratch with 4 or 5 clean environments (reproducible from source control of course!), and trying to re-purpose and tweak a set of existing databases, with all of their surrounding processes and quirks. But for a proper release management process, ideally you have: Dedicated development databases, An Integration server used for testing continuous integration and running unit tests. [NB: This is the point at which deployments are automatic, without human intervention. Each deployment after this point is a one-click (but human) action], QA – QA engineers use a one-click deployment process to automatically* deploy chosen releases to QA for testing, Pre-production. The environment you use to test the production release process, Production. * A note on the use of the word “automatic” – when carrying out automated deployments this does not mean that the deployment is happening without human intervention (i.e. that something is just deploying over and over again). It means that the process of carrying out the deployment is automatic in that it’s not a person manually running through a checklist or set of actions. The deployment still requires a single-click from a user. Actions: Get your environments set up and ready, Set access permissions appropriately, Make sure everyone understands what the environments will be used for (it’s not a “free-for-all” with all environments to be accessed, played with and changed by development). The Deployment Process As described earlier, most existing database deployment processes are pretty manual. The following is a description of a process we hear very often when we ask customers “How do your database changes get live? How does your manual process work?” Check pre-production matches production (use a schema compare tool, like SQL Compare). Sometimes done by taking a backup from production and restoring in to pre-prod, Again, use a schema compare tool to find the differences between the latest version of the database ready to go live (i.e. what the team have been developing). This generates a script, User (generally, the DBA), reviews the script. This often involves manually checking updates against a spreadsheet or similar, Run the script on pre-production, and check there are no errors (i.e. it upgrades pre-production to what you hoped), If all working, run the script on production.* * this assumes there’s no problem with production drifting away from pre-production in the interim time period (i.e. someone has hacked something in to the production box without going through the proper change management process). This difference could undermine the validity of your pre-production deployment test. Red Gate is currently working on a free tool to detect this problem – sign up here at www.sqllighthouse.com, if you’re interested in testing early versions. There are several variations on this process – some better, some much worse! How do you automate this? In particular, step 3 – surely you can’t automate a DBA checking through a script, that everything is in order!? The key point here is to plan what you want in your new deployment process. There are so many options. At one extreme, pure continuous deployment – whenever a dev checks something in to source control, the CI process runs (including extensive and thorough testing!), before the deployment process keys in and automatically deploys that change to the live box. Not for the faint hearted – and really not something we recommend. At the other extreme, you might be more comfortable with a semi-automated process – the pre-production/production matching process is automated (with an error thrown if these environments don’t match), followed by a manual intervention, allowing for script approval by the DBA. One he/she clicks “Okay, I’m happy for that to go live”, the latter stages automatically take the script through to live. And anything in between of course – and other variations. But we’d strongly recommended sitting down with a whiteboard and your team, and spending a couple of hours mapping out “What do we do now?”, “What do we actually want?”, “What will satisfy our needs for continuous delivery, but still maintaining some sort of continuous control over the process?” NB: Most of what we’re discussing here is about production deployments. It’s important to note that you will also need to map out a deployment process for earlier environments (for example QA). However, these are likely to be less onerous, and many customers opt for a much more automated process for these boxes. Actions: Sit down with your team and a whiteboard, and draw out the answers to the questions above for your production deployments – “What do we do now?”, “What do we actually want?”, “What will satisfy our needs for continuous delivery, but still maintaining some sort of continuous control over the process?” Repeat for earlier environments (QA and so on). Rollback and Recovery If only every deployment went according to plan! Unfortunately they don’t – and when things go wrong, you need a rollback or recovery plan for what you’re going to do in that situation. Once you move in to a more automated database deployment process, you’re far more likely to be deploying more frequently than before. No longer once every 6 months, maybe now once per week, or even daily. Hence the need for a quick rollback or recovery process becomes paramount, and should be planned for. NB: These are mainly scenarios for handling rollbacks after the transaction has been committed. If a failure is detected during the transaction, the whole transaction can just be rolled back, no problem. There are various options, which we’ll explore in subsequent articles, things like: Immediately restore from backup, Have a pre-tested rollback script (remembering that really this is a “roll-forward” script – there’s not really such a thing as a rollback script for a database!) Have fallback environments – for example, using a blue-green deployment pattern. Different options have pros and cons – some are easier to set up, some require more investment in infrastructure; and of course some work better than others (the key issue with using backups, is loss of the interim transaction data that has been added between the failed deployment and the restore). The best mechanism will be primarily dependent on how your application works and how much you need a cast-iron failsafe mechanism. Actions: Work out an appropriate rollback strategy based on how your application and business works, your appetite for investment and requirements for a completely failsafe process. Development Practices This is perhaps the more difficult area for people to tackle. The process by which you can deploy database updates is actually intrinsically linked with the patterns and practices used to develop that database and linked application. So you need to decide whether you want to implement some changes to the way your developers actually develop the database (particularly schema changes) to make the deployment process easier. A good example is the pattern “Branch by abstraction”. Explained nicely here, by Martin Fowler, this is a process that can be used to make significant database changes (e.g. splitting a table) in a step-wise manner so that you can always roll back, without data loss – by making incremental updates to the database backward compatible. Slides 103-108 of the following slidedeck, from Niek Bartholomeus explain the process: https://speakerdeck.com/niekbartho/orchestration-in-meatspace As these slides show, by making a significant schema change in multiple steps – where each step can be rolled back without any loss of new data – this affords the release team the opportunity to have zero-downtime deployments with considerably less stress (because if an increment goes wrong, they can roll back easily). There are plenty more great patterns that can be implemented – the book Refactoring Databases, by Scott Ambler and Pramod Sadalage is a great read, if this is a direction you want to go in: http://www.amazon.com/Refactoring-Databases-Evolutionary-paperback-Addison-Wesley/dp/0321774515 But the question is – how much of this investment are you willing to make? How often are you making significant schema changes that would require these best practices? Again, there’s a difference here between migrating old projects and starting afresh – with the latter it’s much easier to instigate best practice from the start. Actions: For your business, work out how far down the path you want to go, amending your database development patterns to “best practice”. It’s a trade-off between implementing quality processes, and the necessity to do so (depending on how often you make complex changes). Socialise these changes with your development group. No-one likes having “best practice” changes imposed on them, so good to introduce these ideas and the rationale behind them early.   Summary The next stages of implementing a continuous delivery pipeline for your database changes (once you have CI up and running) require a little pre-planning, if you want to get the most out of the work, and for the implementation to go smoothly. We’ve covered some of the checklist of areas to consider – mainly in the areas of “Getting the team ready for the changes that are coming” and “Planning our your pipeline, environments, patterns and practices for development”, though there will be more detail, depending on where you’re coming from – and where you want to get to. This article is part of our database delivery patterns & practices series on Simple Talk. Find more articles for version control, automated testing, continuous integration & deployment.

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • iPhone SDK vs. Windows Phone 7 Series SDK Challenge, Part 2: MoveMe

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. If youre seeing this series for the first time, check out Part 1: Hello World. A note on methodologyin the prior post there was some feedback about lines of code not being a very good metric for this exercise.  I dont really disagree, theres a lot more to this than lines of code but I believe that is a relevant metric, even if its not the ultimate one.  And theres no perfect answer here.  So I am going to continue to report the number of lines of code that I, as a developer would need to write in these apps as a data point, and Ill leave it up to the reader to determine how that fits in with overall complexity, etc.  The first example was so basic that I think it was difficult to talk about in real terms.  I think that as these apps get more complex, the subjective differences in concept count and will be more important.  MoveMe The MoveMe app is the main end-to-end app writing example in the iPhone SDK, called Creating an iPhone Application.  This application demonstrates a few concepts, including handling touch input, how to do animations, and how to do some basic transforms. The behavior of the application is pretty simple.  User touches the button: The button does a throb type animation where it scales up and then back down briefly. User drags the button: After a touch begins, moving the touch point will drag the button around with the touch. User lets go of the button: The button animates back to its original position, but does a few small bounces as it reaches its original point, which makes the app fun and gives it an extra bit of interactivity. Now, how would I write an app that meets this spec for Windows Phone 7 Series, and how hard would it be?  Lets find out!     Implementing the UI Okay, lets build the UI for this application.  In the HelloWorld example, we did all the UI design in Visual Studio and/or by hand in XAML.  In this example, were going to use the Expression Blend 4 Beta. You might be wondering when to use Visual Studio, when to use Blend, and when to do XAML by hand.  Different people will have different takes on this, but heres mine: XAML by hand simple UI that doesnt contain animations, gradients, etc., and or UI that I want to really optimize and craft when I know exactly what I want to do. Visual Studio Basic UI layout, property setting, data binding, etc. Blend Any serious design work needs to be done in Blend, including animations, handling states and transitions, styling and templating, editing resources. As in Part 1, go ahead and fire up Visual Studio 2010 Express for Windows Phone (yes, soon it will take longer to say the name of our products than to start them up!), and create a new Windows Phone Application.  As in Part 1, clear out the XAML from the designer.  An easy way to do this is to just: Click on the design surface Hit Control+A Hit Delete Theres a little bit left over (the Grid.RowDefinitions element), just go ahead and delete that element so were starting with a clean state of only one outer Grid element. To use Blend, we need to save this project.  See, when you create a project with Visual Studio Express, it doesnt commit it to the disk (well, in a place where you can find it, at least) until you actually save the project.  This is handy if youre doing some fooling around, because it doesnt clutter your disk with WindowsPhoneApplication23-like directories.  But its also kind of dangerous, since when you close VS, if you dont save the projectits all gone.  Yes, this has bitten me since I was saving files and didnt remember that, so be careful to save the project/solution via Save All, at least once. So, save and note the location on disk.  Start Expression Blend 4 Beta, and chose File > Open Project/Solution, and load your project.  You should see just about the same thing you saw over in VS: a blank, black designer surface. Now, thinking about this application, we dont really need a button, even though it looks like one.  We never click it.  So were just going to create a visual and use that.  This is also true in the iPhone example above, where the visual is actually not a button either but a jpg image with a nice gradient and round edges.  Well do something simple here that looks pretty good. In Blend, look in the tool pane on the left for the icon that looks like the below (the highlighted one on the left), and hold it down to get the popout menu, and choose Border:    Okay, now draw out a box in the middle of the design surface of about 300x100.  The Properties Pane to the left should show the properties for this item. First, lets make it more visible by giving it a border brush.  Set the BorderBrush to white by clicking BorderBrush and dragging the color selector all the way to the upper right in the palette.  Then, down a bit farther, make the BorderThickness 4 all the way around, and the CornerRadius set to 6. In the Layout section, do the following to Width, Height, Horizontal and Vertical Alignment, and Margin (all 4 margin values): Youll see the outline now is in the middle of the design surface.  Now lets give it a background color.  Above BorderBrush select Background, and click the third tab over: Gradient Brush.  Youll see a gradient slider at the bottom, and if you click the markers, you can edit the gradient stops individually (or add more).  In this case, you can select something you like, but wheres what I chose: Left stop: #BFACCFE2 (I just picked a spot on the palette and set opacity to 75%, no magic here, feel free to fiddle these or just enter these numbers into the hex area and be done with it) Right stop: #FF3E738F Okay, looks pretty good.  Finally set the name of the element in the Name field at the top of the Properties pane to welcome. Now lets add some text.  Just hit T and itll select the TextBlock tool automatically: Now draw out some are inside our welcome visual and type Welcome!, then click on the design surface (to exit text entry mode) and hit V to go back into selection mode (or the top item in the tool pane that looks like a mouse pointer).  Click on the text again to select it in the tool pane.  Just like the border, we want to center this.  So set HorizontalAlignment and VerticalAlignment to Center, and clear the Margins: Thats it for the UI.  Heres how it looks, on the design surface: Not bad!  Okay, now the fun part Adding Animations Using Blend to build animations is a lot of fun, and its easy.  In XAML, I can not only declare elements and visuals, but also I can declare animations that will affect those visuals.  These are called Storyboards. To recap, well be doing two animations: The throb animation when the element is touched The center animation when the element is released after being dragged. The throb animation is just a scale transform, so well do that first.  In the Objects and Timeline Pane (left side, bottom half), click the little + icon to add a new Storyboard called touchStoryboard: The timeline view will appear.  In there, click a bit to the right of 0 to create a keyframe at .2 seconds: Now, click on our welcome element (the Border, not the TextBlock in it), and scroll to the bottom of the Properties Pane.  Open up Transform, click the third tab ("Scale), and set X and Y to 1.2: This all of this says that, at .2 seconds, I want the X and Y size of this element to scale to 1.2. In fact you can see this happen.  Push the Play arrow in the timeline view, and youll see the animation run! Lets make two tweaks.  First, we want the animation to automatically reverse so it scales up then back down nicely. Click in the dropdown that says touchStoryboard in Objects and Timeline, then in the Properties pane check Auto Reverse: Now run it again, and youll see it go both ways. Lets even make it nicer by adding an easing function. First, click on the Render Transform item in the Objects tree, then, in the Property Pane, youll see a bunch of easing functions to choose from.  Feel free to play with this, then seeing how each runs.  I chose Circle In, but some other ones are fun.  Try them out!  Elastic In is kind of fun, but well stick with Circle In.  Thats it for that animation. Now, we also want an animation to move the Border back to its original position when the user ends the touch gesture.  This is exactly the same process as above, but just targeting a different transform property. Create a new animation called releaseStoryboard Select a timeline point at 1.2 seconds. Click on the welcome Border element again Scroll to the Transforms panel at the bottom of the Properties Pane Choose the first tab (Translate), which may already be selected Set both X and Y values to 0.0 (we do this just to make the values stick, because the value is already 0 and we need Blend to know we want to save that value) Click on RenderTransform in the Objects tree In the properties pane, choose Bounce Out Set Bounces to 6, and Bounciness to 4 (feel free to play with these as well) Okay, were done. Note, if you want to test this Storyboard, you have to do something a little tricky because the final value is the same as the initial value, so playing it does nothing.  If you want to play with it, do the following: Next to the selection dropdown, hit the little "x (Close Storyboard) Go to the Translate Transform value for welcome Set X,Y to 50, 200, respectively (or whatever) Select releaseStoryboard again from the dropdown Hit play, see it run Go into the object tree and select RenderTransform to change the easing function. When youre done, hit the Close Storyboard x again and set the values in Transform/Translate back to 0 Wiring Up the Animations Okay, now go back to Visual Studio.  Youll get a prompt due to the modification of MainPage.xaml.  Hit Yes. In the designer, click on the welcome Border element.  In the Property Browser, hit the Events button, then double click each of ManipulationStarted, ManipulationDelta, ManipulationCompleted.  Youll need to flip back to the designer from code, after each double click. Its code time.  Here we go. Here, three event handlers have been created for us: welcome_ManipulationStarted: This will execute when a manipulation begins.  Think of it as MouseDown. welcome_ManipulationDelta: This executes each time a manipulation changes.  Think MouseMove. welcome_ManipulationCompleted: This will  execute when the manipulation ends. Think MouseUp. Now, in ManipuliationStarted, we want to kick off the throb animation that we called touchAnimation.  Thats easy: 1: private void welcome_ManipulationStarted(object sender, ManipulationStartedEventArgs e) 2: { 3: touchStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Likewise, when the manipulation completes, we want to re-center the welcome visual with our bounce animation: 1: private void welcome_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e) 2: { 3: releaseStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Note there is actually a way to kick off these animations from Blend directly via something called Triggers, but I think its clearer to show whats going on like this.  A Trigger basically allows you to say When this event fires, trigger this Storyboard, so its the exact same logical process as above, but without the code. But how do we get the object to move?  Well, for that we really dont want an animation because we want it to respond immediately to user input. We do this by directly modifying the transform to match the offset for the manipulation, and then well let the animation bring it back to zero when the manipulation completes.  The manipulation events do a great job of keeping track of all the stuff that you usually had to do yourself when doing drags: where you started from, how far youve moved, etc. So we can easily modify the position as below: 1: private void welcome_ManipulationDelta(object sender, ManipulationDeltaEventArgs e) 2: { 3: CompositeTransform transform = (CompositeTransform)welcome.RenderTransform; 4:   5: transform.TranslateX = e.CumulativeManipulation.Translation.X; 6: transform.TranslateY = e.CumulativeManipulation.Translation.Y; 7: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Thats it! Go ahead and run the app in the emulator.  I suggest running without the debugger, its a little faster (CTRL+F5).  If youve got a machine that supports DirectX 10, youll see nice smooth GPU accelerated graphics, which also what it looks like on the phone, running at about 60 frames per second.  If your machine does not support DX10 (like the laptop Im writing this on!), it wont be quite a smooth so youll have to take my word for it! Comparing Against the iPhone This is an example where the flexibility and power of XAML meets the tooling of Visual Studio and Blend, and the whole experience really shines.  So, for several things that are declarative and 100% toolable with the Windows Phone 7 Series, this example does them with code on the iPhone.  In parens is the lines of code that I count to do these operations. PlacardView.m: 19 total LOC Creating the view that hosts the button-like image and the text Drawing the image that is the background of the button Drawing the Welcome text over the image (I think you could technically do this step and/or the prior one using Interface Builder) MoveMeView.m:  63 total LOC Constructing and running the scale (throb) animation (25) Constructing the path describing the animation back to center plus bounce effect (38) Beyond the code count, yy experience with doing this kind of thing in code is that its VERY time intensive.  When I was a developer back on Windows Forms, doing GDI+ drawing, we did this stuff a lot, and it took forever!  You write some code and even once you get it basically working, you see its not quite right, you go back, tweak the interval, or the math a bit, run it again, etc.  You can take a look at the iPhone code here to judge for yourself.  Scroll down to animatePlacardViewToCenter toward the bottom.  I dont think this code is terribly complicated, but its not what Id call simple and its not at all simple to get right. And then theres a few other lines of code running around for setting up the ViewController and the Views, about 15 lines between MoveMeAppDelegate, PlacardView, and MoveMeView, plus the assorted decls in the h files. Adding those up, I conservatively get something like 100 lines of code (19+63+15+decls) on iPhone that I have to write, by hand, to make this project work. The lines of code that I wrote in the examples above is 5 lines of code on Windows Phone 7 Series. In terms of incremental concept counts beyond the HelloWorld app, heres a shot at that: iPhone: Drawing Images Drawing Text Handling touch events Creating animations Scaling animations Building a path and animating along that Windows Phone 7 Series: Laying out UI in Blend Creating & testing basic animations in Blend Handling touch events Invoking animations from code This was actually the first example I tried converting, even before I did the HelloWorld, and I was pretty surprised.  Some of this is luck that this app happens to match up with the Windows Phone 7 Series platform just perfectly.  In terms of time, I wrote the above application, from scratch, in about 10 minutes.  I dont know how long it would take a very skilled iPhone developer to write MoveMe on that iPhone from scratch, but if I was to write it on Silverlight in the same way (e.g. all via code), I think it would likely take me at least an hour or two to get it all working right, maybe more if I ended up picking the wrong strategy or couldnt get the math right, etc. Making Some Tweaks Silverlight contains a feature called Projections to do a variety of 3D-like effects with a 2D surface. So lets play with that a bit. Go back to Blend and select the welcome Border in the object tree.  In its properties, scroll down to the bottom, open Transform, and see Projection at the bottom.  Set X,Y,Z to 90.  Youll see the element kind of disappear, replaced by a thin blue line. Now Create a new animation called startupStoryboard. Set its key time to .5 seconds in the timeline view Set the projection values above to 0 for X, Y, and Z. Save Go back to Visual Studio, and in the constructor, add the following bold code (lines 7-9 to the constructor: 1: public MainPage() 2: { 3: InitializeComponent(); 4:   5: SupportedOrientations = SupportedPageOrientation.Portrait; 6:   7: this.Loaded += (s, e) => 8: { 9: startupStoryboard.Begin(); 10: }; 11: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If the code above looks funny, its using something called a lambda in C#, which is an inline anonymous method.  Its just a handy shorthand for creating a handler like the manipulation ones above. So with this youll get a nice 3D looking fly in effect when the app starts up.  Here it is, in flight: Pretty cool!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Diving into OpenStack Network Architecture - Part 2 - Basic Use Cases

    - by Ronen Kofman
      rkofman Normal rkofman 4 138 2014-06-05T03:38:00Z 2014-06-05T05:04:00Z 3 2735 15596 Oracle Corporation 129 36 18295 12.00 Clean Clean false false false false EN-US X-NONE HE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi; mso-bidi-language:AR-SA;} In the previous post we reviewed several network components including Open vSwitch, Network Namespaces, Linux Bridges and veth pairs. In this post we will take three simple use cases and see how those basic components come together to create a complete SDN solution in OpenStack. With those three use cases we will review almost the entire network setup and see how all the pieces work together. The use cases we will use are: 1.       Create network – what happens when we create network and how can we create multiple isolated networks 2.       Launch a VM – once we have networks we can launch VMs and connect them to networks. 3.       DHCP request from a VM – OpenStack can automatically assign IP addresses to VMs. This is done through local DHCP service controlled by OpenStack Neutron. We will see how this service runs and how does a DHCP request and response look like. In this post we will show connectivity, we will see how packets get from point A to point B. We first focus on how a configured deployment looks like and only later we will discuss how and when the configuration is created. Personally I found it very valuable to see the actual interfaces and how they connect to each other through examples and hands on experiments. After the end game is clear and we know how the connectivity works, in a later post, we will take a step back and explain how Neutron configures the components to be able to provide such connectivity.  We are going to get pretty technical shortly and I recommend trying these examples on your own deployment or using the Oracle OpenStack Tech Preview. Understanding these three use cases thoroughly and how to look at them will be very helpful when trying to debug a deployment in case something does not work. Use case #1: Create Network Create network is a simple operation it can be performed from the GUI or command line. When we create a network in OpenStack the network is only available to the tenant who created it or it could be defined as “shared” and then it can be used by all tenants. A network can have multiple subnets but for this demonstration purpose and for simplicity we will assume that each network has exactly one subnet. Creating a network from the command line will look like this: # neutron net-create net1 Created a new network: +---------------------------+--------------------------------------+ | Field                     | Value                                | +---------------------------+--------------------------------------+ | admin_state_up            | True                                 | | id                        | 5f833617-6179-4797-b7c0-7d420d84040c | | name                      | net1                                 | | provider:network_type     | vlan                                 | | provider:physical_network | default                              | | provider:segmentation_id  | 1000                                 | | shared                    | False                                | | status                    | ACTIVE                               | | subnets                   |                                      | | tenant_id                 | 9796e5145ee546508939cd49ad59d51f     | +---------------------------+--------------------------------------+ Creating a subnet for this network will look like this: # neutron subnet-create net1 10.10.10.0/24 Created a new subnet: +------------------+------------------------------------------------+ | Field            | Value                                          | +------------------+------------------------------------------------+ | allocation_pools | {"start": "10.10.10.2", "end": "10.10.10.254"} | | cidr             | 10.10.10.0/24                                  | | dns_nameservers  |                                                | | enable_dhcp      | True                                           | | gateway_ip       | 10.10.10.1                                     | | host_routes      |                                                | | id               | 2d7a0a58-0674-439a-ad23-d6471aaae9bc           | | ip_version       | 4                                              | | name             |                                                | | network_id       | 5f833617-6179-4797-b7c0-7d420d84040c           | | tenant_id        | 9796e5145ee546508939cd49ad59d51f               | +------------------+------------------------------------------------+ We now have a network and a subnet, on the network topology view this looks like this: Now let’s dive in and see what happened under the hood. Looking at the control node we will discover that a new namespace was created: # ip netns list qdhcp-5f833617-6179-4797-b7c0-7d420d84040c   The name of the namespace is qdhcp-<network id> (see above), let’s look into the namespace and see what’s in it: # ip netns exec qdhcp-5f833617-6179-4797-b7c0-7d420d84040c ip addr 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN     link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00     inet 127.0.0.1/8 scope host lo     inet6 ::1/128 scope host        valid_lft forever preferred_lft forever 12: tap26c9b807-7c: <BROADCAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN     link/ether fa:16:3e:1d:5c:81 brd ff:ff:ff:ff:ff:ff     inet 10.10.10.3/24 brd 10.10.10.255 scope global tap26c9b807-7c     inet6 fe80::f816:3eff:fe1d:5c81/64 scope link        valid_lft forever preferred_lft forever   We see two interfaces in the namespace, one is the loopback and the other one is an interface called “tap26c9b807-7c”. This interface has the IP address of 10.10.10.3 and it will also serve dhcp requests in a way we will see later. Let’s trace the connectivity of the “tap26c9b807-7c” interface from the namespace.  First stop is OVS, we see that the interface connects to bridge  “br-int” on OVS: # ovs-vsctl show 8a069c7c-ea05-4375-93e2-b9fc9e4b3ca1     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2"                 type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"     Bridge br-ex         Port br-ex             Interface br-ex                 type: internal     Bridge br-int         Port "int-br-eth2"             Interface "int-br-eth2"         Port "tap26c9b807-7c"             tag: 1             Interface "tap26c9b807-7c"                 type: internal         Port br-int             Interface br-int                 type: internal     ovs_version: "1.11.0"   In the picture above we have a veth pair which has two ends called “int-br-eth2” and "phy-br-eth2", this veth pair is used to connect two bridge in OVS "br-eth2" and "br-int". In the previous post we explained how to check the veth connectivity using the ethtool command. It shows that the two are indeed a pair: # ethtool -S int-br-eth2 NIC statistics:      peer_ifindex: 10 . .   #ip link . . 10: phy-br-eth2: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 . . Note that “phy-br-eth2” is connected to a bridge called "br-eth2" and one of this bridge's interfaces is the physical link eth2. This means that the network which we have just created has created a namespace which is connected to the physical interface eth2. eth2 is the “VM network” the physical interface where all the virtual machines connect to where all the VMs are connected. About network isolation: OpenStack supports creation of multiple isolated networks and can use several mechanisms to isolate the networks from one another. The isolation mechanism can be VLANs, VxLANs or GRE tunnels, this is configured as part of the initial setup in our deployment we use VLANs. When using VLAN tagging as an isolation mechanism a VLAN tag is allocated by Neutron from a pre-defined VLAN tags pool and assigned to the newly created network. By provisioning VLAN tags to the networks Neutron allows creation of multiple isolated networks on the same physical link.  The big difference between this and other platforms is that the user does not have to deal with allocating and managing VLANs to networks. The VLAN allocation and provisioning is handled by Neutron which keeps track of the VLAN tags, and responsible for allocating and reclaiming VLAN tags. In the example above net1 has the VLAN tag 1000, this means that whenever a VM is created and connected to this network the packets from that VM will have to be tagged with VLAN tag 1000 to go on this particular network. This is true for namespace as well, if we would like to connect a namespace to a particular network we have to make sure that the packets to and from the namespace are correctly tagged when they reach the VM network. In the example above we see that the namespace interface “tap26c9b807-7c” has vlan tag 1 assigned to it, if we examine OVS we see that it has flows which modify VLAN tag 1 to VLAN tag 1000 when a packet goes to the VM network on eth2 and vice versa. We can see this using the dump-flows command on OVS for packets going to the VM network we see the modification done on br-eth2: #  ovs-ofctl dump-flows br-eth2 NXST_FLOW reply (xid=0x4):  cookie=0x0, duration=18669.401s, table=0, n_packets=857, n_bytes=163350, idle_age=25, priority=4,in_port=2,dl_vlan=1 actions=mod_vlan_vid:1000,NORMAL  cookie=0x0, duration=165108.226s, table=0, n_packets=14, n_bytes=1000, idle_age=5343, hard_age=65534, priority=2,in_port=2 actions=drop  cookie=0x0, duration=165109.813s, table=0, n_packets=1671, n_bytes=213304, idle_age=25, hard_age=65534, priority=1 actions=NORMAL   For packets coming from the interface to the namespace we see the following modification: #  ovs-ofctl dump-flows br-int NXST_FLOW reply (xid=0x4):  cookie=0x0, duration=18690.876s, table=0, n_packets=1610, n_bytes=210752, idle_age=1, priority=3,in_port=1,dl_vlan=1000 actions=mod_vlan_vid:1,NORMAL  cookie=0x0, duration=165130.01s, table=0, n_packets=75, n_bytes=3686, idle_age=4212, hard_age=65534, priority=2,in_port=1 actions=drop  cookie=0x0, duration=165131.96s, table=0, n_packets=863, n_bytes=160727, idle_age=1, hard_age=65534, priority=1 actions=NORMAL   To summarize we can see that when a user creates a network Neutron creates a namespace and this namespace is connected through OVS to the “VM network”. OVS also takes care of tagging the packets from the namespace to the VM network with the correct VLAN tag and knows to modify the VLAN for packets coming from VM network to the namespace. Now let’s see what happens when a VM is launched and how it is connected to the “VM network”. Use case #2: Launch a VM Launching a VM can be done from Horizon or from the command line this is how we do it from Horizon: Attach the network: And Launch Once the virtual machine is up and running we can see the associated IP using the nova list command : # nova list +--------------------------------------+--------------+--------+------------+-------------+-----------------+ | ID                                   | Name         | Status | Task State | Power State | Networks        | +--------------------------------------+--------------+--------+------------+-------------+-----------------+ | 3707ac87-4f5d-4349-b7ed-3a673f55e5e1 | Oracle Linux | ACTIVE | None       | Running     | net1=10.10.10.2 | +--------------------------------------+--------------+--------+------------+-------------+-----------------+ The nova list command shows us that the VM is running and that the IP 10.10.10.2 is assigned to this VM. Let’s trace the connectivity from the VM to VM network on eth2 starting with the VM definition file. The configuration files of the VM including the virtual disk(s), in case of ephemeral storage, are stored on the compute node at/var/lib/nova/instances/<instance-id>/. Looking into the VM definition file ,libvirt.xml,  we see that the VM is connected to an interface called “tap53903a95-82” which is connected to a Linux bridge called “qbr53903a95-82”: <interface type="bridge">       <mac address="fa:16:3e:fe:c7:87"/>       <source bridge="qbr53903a95-82"/>       <target dev="tap53903a95-82"/>     </interface>   Looking at the bridge using the brctl show command we see this: # brctl show bridge name     bridge id               STP enabled     interfaces qbr53903a95-82          8000.7e7f3282b836       no              qvb53903a95-82                                                         tap53903a95-82    The bridge has two interfaces, one connected to the VM (“tap53903a95-82 “) and another one ( “qvb53903a95-82”) connected to “br-int” bridge on OVS: # ovs-vsctl show 83c42f80-77e9-46c8-8560-7697d76de51c     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2"                 type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"     Bridge br-int         Port br-int             Interface br-int                 type: internal         Port "int-br-eth2"             Interface "int-br-eth2"         Port "qvo53903a95-82"             tag: 3             Interface "qvo53903a95-82"     ovs_version: "1.11.0"   As we showed earlier “br-int” is connected to “br-eth2” on OVS using the veth pair int-br-eth2,phy-br-eth2 and br-eth2 is connected to the physical interface eth2. The whole flow end to end looks like this: VM è tap53903a95-82 (virtual interface)è qbr53903a95-82 (Linux bridge) è qvb53903a95-82 (interface connected from Linux bridge to OVS bridge br-int) è int-br-eth2 (veth one end) è phy-br-eth2 (veth the other end) è eth2 physical interface. The purpose of the Linux Bridge connecting to the VM is to allow security group enforcement with iptables. Security groups are enforced at the edge point which are the interface of the VM, since iptables nnot be applied to OVS bridges we use Linux bridge to apply them. In the future we hope to see this Linux Bridge going away rules.  VLAN tags: As we discussed in the first use case net1 is using VLAN tag 1000, looking at OVS above we see that qvo41f1ebcf-7c is tagged with VLAN tag 3. The modification from VLAN tag 3 to 1000 as we go to the physical network is done by OVS  as part of the packet flow of br-eth2 in the same way we showed before. To summarize, when a VM is launched it is connected to the VM network through a chain of elements as described here. During the packet from VM to the network and back the VLAN tag is modified. Use case #3: Serving a DHCP request coming from the virtual machine In the previous use cases we have shown that both the namespace called dhcp-<some id> and the VM end up connecting to the physical interface eth2  on their respective nodes, both will tag their packets with VLAN tag 1000.We saw that the namespace has an interface with IP of 10.10.10.3. Since the VM and the namespace are connected to each other and have interfaces on the same subnet they can ping each other, in this picture we see a ping from the VM which was assigned 10.10.10.2 to the namespace: The fact that they are connected and can ping each other can become very handy when something doesn’t work right and we need to isolate the problem. In such case knowing that we should be able to ping from the VM to the namespace and back can be used to trace the disconnect using tcpdump or other monitoring tools. To serve DHCP requests coming from VMs on the network Neutron uses a Linux tool called “dnsmasq”,this is a lightweight DNS and DHCP service you can read more about it here. If we look at the dnsmasq on the control node with the ps command we see this: dnsmasq --no-hosts --no-resolv --strict-order --bind-interfaces --interface=tap26c9b807-7c --except-interface=lo --pid-file=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/pid --dhcp-hostsfile=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/host --dhcp-optsfile=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/opts --leasefile-ro --dhcp-range=tag0,10.10.10.0,static,120s --dhcp-lease-max=256 --conf-file= --domain=openstacklocal The service connects to the tap interface in the namespace (“--interface=tap26c9b807-7c”), If we look at the hosts file we see this: # cat  /var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/host fa:16:3e:fe:c7:87,host-10-10-10-2.openstacklocal,10.10.10.2   If you look at the console output above you can see the MAC address fa:16:3e:fe:c7:87 which is the VM MAC. This MAC address is mapped to IP 10.10.10.2 and so when a DHCP request comes with this MAC dnsmasq will return the 10.10.10.2.If we look into the namespace at the time we initiate a DHCP request from the VM (this can be done by simply restarting the network service in the VM) we see the following: # ip netns exec qdhcp-5f833617-6179-4797-b7c0-7d420d84040c tcpdump -n 19:27:12.191280 IP 0.0.0.0.bootpc > 255.255.255.255.bootps: BOOTP/DHCP, Request from fa:16:3e:fe:c7:87, length 310 19:27:12.191666 IP 10.10.10.3.bootps > 10.10.10.2.bootpc: BOOTP/DHCP, Reply, length 325   To summarize, the DHCP service is handled by dnsmasq which is configured by Neutron to listen to the interface in the DHCP namespace. Neutron also configures dnsmasq with the combination of MAC and IP so when a DHCP request comes along it will receive the assigned IP. Summary In this post we relied on the components described in the previous post and saw how network connectivity is achieved using three simple use cases. These use cases gave a good view of the entire network stack and helped understand how an end to end connection is being made between a VM on a compute node and the DHCP namespace on the control node. One conclusion we can draw from what we saw here is that if we launch a VM and it is able to perform a DHCP request and receive a correct IP then there is reason to believe that the network is working as expected. We saw that a packet has to travel through a long list of components before reaching its destination and if it has done so successfully this means that many components are functioning properly. In the next post we will look at some more sophisticated services Neutron supports and see how they work. We will see that while there are some more components involved for the most part the concepts are the same. @RonenKofman

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  • How to automatically remove Flash history/privacy trail? Or stop Flash from storing it?

    - by Arjan van Bentem
    Many people have heard about third-party cookies, and some browsers even block those by default. Some people may even be using Private Browsing modes. However, only few seem to realise that Adobe's Flash player also leaves a cross-browser trail on your local hard drive, and allows for sending cookie-like information back to the server, including third-party sites. And because it is a plugin, Flash does not take any of the browser's privacy settings into account. Sorry for the long post, but first some details about why using Flash raises a privacy concern, followed by the results of my tests: The Flash player keeps a cross-browser history of the domain names of the Flash-sites your computer has visited. Unlike your browser's history, this history is not limited to a certain number of days. History is also recorded while using so-called Private Browsing modes. It is stored on your hard drive (though, as described below, without going to Adobe's site you won't know what is stored). I am not sure if any date and time information is kept about each visit, but to see the domain names: right-click on some Flash content, open the settings dialog, and click the Help icon or click the Advanced button within the Privacy tab. This opens a browser to the help pages on Adobe.com, where one can click through to the Website Storage Settings panel. One can clear the existing list, but one cannot stop it from being recorded again. Flash allows for storing data on your local hard drive, using so-called Local Shared Objects (aka "Flash Cookies"). Just like HTTP cookies, this data can be sent back to the server, for tracking purposes. They are cross-browser, have no expiration date, and no user defined maximum lifetime can be set in the Flash preferences either. These not being HTTP cookies, they are (of course) not blocked by a browser's cookies preferences and are not removed when the normal HTTP cookies are deleted. Adobe has announced that version 10.1 will obey Private Browsing in most popular browsers, but unfortunately no word about also removing the data whenever normal cookies are deleted manually. And its implementation might be confusing: [..] if the browser is in normal browsing mode when the Flash Player instance is created, then that particular instance will forever be in normal browsing mode (private browsing is turned off). Accordingly, toggling private browsing on or off without refreshing the page or closing the private browsing window will not impact Flash Player. Local Shared Objects are not limited to the site you visit, and third-party storage is enabled by default. At the Global Storage Settings panel one can deselect the default Allow third-party Flash content to store data on your computer. Because of the cross-browser and expiration-less nature (and the fact that few people know about it), I feel that the cross-browser third-party Flash Cookies are more dangerous for visitor tracking than third-party normal HTTP cookies. They are even used to restore plain HTTP cookies that the user tried to delete: "All advertisers, websites and networks use cookies for targeted advertising, but cookies are under attack. According to current research they are being erased by 40% of users creating serious problems," says Mookie Tenembaum, founder of United Virtualities. "From simple frequency capping to the more sophisticated behavioral targeting, cookies are an essential part of any online ad campaign. PIE ["Persistent Identification Element"] will give publishers and third-party providers a persistent backup to cookies effectively rendering them unassailable", adds Tenembaum. [..] To justify this tracking mechanism, UV's Tenembaum said, "The user is not proficient enough in technology to know if the cookie is good or bad, or how it works." When selecting None (zero KB) for Specify the amount of disk space that website websites that you haven't yet visited can use to store information on your computer, and checking Never ask again then some sites do not work. However, the same site might work when setting it to None but without selecting Never ask again, and then choose Deny whenever prompted. Both options would result in zero KB of data being allowed, but the behaviour differs. The plugin also provides a Flash Player cache for Adobe-signed files. I guess these files are not an issue. So: how to automatically delete that information? On a Mac, one can find a settings.sol file and a folder for each visited Flash-website in: $HOME/Library/Preferences/Macromedia/Flash Player/macromedia.com/support/flashplayer/sys/ Deleting the settings.sol file and all the folders in sys, removes the trail from the settings panels. However, the actual Local Shared Ojects are elsewhere (see Wikipedia for locations on other operating systems), in a randomly named subfolder of: $HOME/Library/Preferences/Macromedia/Flash Player/#SharedObjects But then: how to remove this automatically? Simply removing the folders and the settings.sol file every now and then (like by using launchd or Windows' Task Scheduler) may interfere with active browsers. Or is it safe to assume that, given the cross-browser nature, the plugin would not care if things are removed while it is active? Only clearing during log-off may not work for those who hibernate all the time. Firefox users can install BetterPrivacy or Objection to delete the Local Shared Objects (for all others browsers as well). I don't know if that also deletes the trail of website domain names. Or: how to stop Flash from storing a history trail? Change of plans: I'm currently testing prohibiting Flash to write to its own sys and #SharedObjects folders. So far, Flash has not tried to restore permissions (though, when deleting the folders, Flash will of course recreate them). I've not encountered any problems but this may take some while to validate, using multiple browsers and sites. I've not yet found a log that reports errors. On a Mac: cd "$HOME/Library/Preferences/Macromedia/Flash Player/macromedia.com/support/flashplayer" rm -r sys/* chmod u-w sys cd "$HOME/Library/Preferences/Macromedia/Flash Player" # preserve the randomly named subfolders (only preserving the latest would suffice; see below) rm -r \#SharedObjects/*/* chmod -R u-w \#SharedObjects I guess the above chmods cannot be achieved on an old Windows system (I'm not sure about XP and Vista?). Though maybe on Windows one could replace the folders sys and #SharedObjects with dummy files with the same names? Anyone? Obviously, keeping Flash from storing those Local Shared Objects for all sites may cause problems. Some test results (Flash 10 on Mac OS X): When blocking the sys folder (even when leaving the #SharedObjects folder writable) then YouTube won't remember your volume settings while viewing multiple videos. Temporarily allowing write access to the blocked folders while visiting trusted sites (to only create folders for domains you like, maybe including references in settings.sol) solves that. This way, for YouTube, Flash could be allowed to write to sys/#s.ytimg.com and #SharedObjects/s.ytimg.com, while Flash could not create new folders for other domains. One may also need to make settings.sol read-only afterwards, or delete it again. When blocking both the sys and #SharedObjects folders, YouTube and Vimeo work fine (though they might not remember any settings). However, Bits on the Run refuses to even show the video player. This is solved by temporarily unblocking the #SharedObjects folder, to allow Flash to create a subfolder with some random name. Within this folder, it would create yet another folder for the current Flash website (content.bitsontherun.com). Removing that website-specific folder, and blocking both #SharedObjects and the randomly named subfolder, still seems to allow Bits on the Run to operate, even though it still cannot write anything to disk. So: the existence of the randomly named subfolder (even when write protected) is important for some sites. When I first found the #SharedObjects folder, it held many subfolders with random names, some created on the very same day. I wonder when Flash decides it wants a new folder, and how it determines (and remembers) that random name. For a moment I considered not blocking write access for sys and #SharedObjects, but explicitly creating read-only folders for well-known third-party tracking domains (like based on a list from, for example, AdBlock Plus). That way, any other domain could still create Local Shared Objects. But the list would be long, and the domains from AdBlock Plus are probably all third-party domains anyway, so disabling Allow third-party Flash content to store data on your computer might have the very same result. Any experience anyone? (Final notes: if the above links to the settings panels do not work in the future, then use the URL that is known to Flash player as a starting point: www.adobe.com/go/settingsmanager. See also "You Deleted Your Cookies? Think Again" at Wired.com -- which uses Flash cookies itself as well... For the very suspicious using Time Machine: you may want to exclude both folders, for each user, and remove the trace that is already on your backup.)

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  • Implementation of ZipCrypto / Zip 2.0 encryption in java

    - by gomesla
    I'm trying o implement the zipcrypto / zip 2.0 encryption algoritm to deal with encrypted zip files as discussed in http://www.pkware.com/documents/casestudies/APPNOTE.TXT I believe I've followed the specs but just can't seem to get it working. I'm fairly sure the issue has to do with my interpretation of the crc algorithm. The documentation states CRC-32: (4 bytes) The CRC-32 algorithm was generously contributed by David Schwaderer and can be found in his excellent book "C Programmers Guide to NetBIOS" published by Howard W. Sams & Co. Inc. The 'magic number' for the CRC is 0xdebb20e3. The proper CRC pre and post conditioning is used, meaning that the CRC register is pre-conditioned with all ones (a starting value of 0xffffffff) and the value is post-conditioned by taking the one's complement of the CRC residual. Here is the snippet that I'm using for the crc32 public class PKZIPCRC32 { private static final int CRC32_POLYNOMIAL = 0xdebb20e3; private int crc = 0xffffffff; private int CRCTable[]; public PKZIPCRC32() { buildCRCTable(); } private void buildCRCTable() { int i, j; CRCTable = new int[256]; for (i = 0; i <= 255; i++) { crc = i; for (j = 8; j > 0; j--) if ((crc & 1) == 1) crc = (crc >>> 1) ^ CRC32_POLYNOMIAL; else crc >>>= 1; CRCTable[i] = crc; } } private int crc32(byte buffer[], int start, int count, int lastcrc) { int temp1, temp2; int i = start; crc = lastcrc; while (count-- != 0) { temp1 = crc >>> 8; temp2 = CRCTable[(crc ^ buffer[i++]) & 0xFF]; crc = temp1 ^ temp2; } return crc; } public int crc32(int crc, byte buffer) { return crc32(new byte[] { buffer }, 0, 1, crc); } } Below is my complete code. Can anyone see what I'm doing wrong. package org.apache.commons.compress.archivers.zip; import java.io.IOException; import java.io.InputStream; public class ZipCryptoInputStream extends InputStream { public class PKZIPCRC32 { private static final int CRC32_POLYNOMIAL = 0xdebb20e3; private int crc = 0xffffffff; private int CRCTable[]; public PKZIPCRC32() { buildCRCTable(); } private void buildCRCTable() { int i, j; CRCTable = new int[256]; for (i = 0; i <= 255; i++) { crc = i; for (j = 8; j > 0; j--) if ((crc & 1) == 1) crc = (crc >>> 1) ^ CRC32_POLYNOMIAL; else crc >>>= 1; CRCTable[i] = crc; } } private int crc32(byte buffer[], int start, int count, int lastcrc) { int temp1, temp2; int i = start; crc = lastcrc; while (count-- != 0) { temp1 = crc >>> 8; temp2 = CRCTable[(crc ^ buffer[i++]) & 0xFF]; crc = temp1 ^ temp2; } return crc; } public int crc32(int crc, byte buffer) { return crc32(new byte[] { buffer }, 0, 1, crc); } } private static final long ENCRYPTION_KEY_1 = 0x12345678; private static final long ENCRYPTION_KEY_2 = 0x23456789; private static final long ENCRYPTION_KEY_3 = 0x34567890; private InputStream baseInputStream = null; private final PKZIPCRC32 checksumEngine = new PKZIPCRC32(); private long[] keys = null; public ZipCryptoInputStream(ZipArchiveEntry zipEntry, InputStream inputStream, String passwd) throws Exception { baseInputStream = inputStream; // Decryption // ---------- // PKZIP encrypts the compressed data stream. Encrypted files must // be decrypted before they can be extracted. // // Each encrypted file has an extra 12 bytes stored at the start of // the data area defining the encryption header for that file. The // encryption header is originally set to random values, and then // itself encrypted, using three, 32-bit keys. The key values are // initialized using the supplied encryption password. After each byte // is encrypted, the keys are then updated using pseudo-random number // generation techniques in combination with the same CRC-32 algorithm // used in PKZIP and described elsewhere in this document. // // The following is the basic steps required to decrypt a file: // // 1) Initialize the three 32-bit keys with the password. // 2) Read and decrypt the 12-byte encryption header, further // initializing the encryption keys. // 3) Read and decrypt the compressed data stream using the // encryption keys. // Step 1 - Initializing the encryption keys // ----------------------------------------- // // Key(0) <- 305419896 // Key(1) <- 591751049 // Key(2) <- 878082192 // // loop for i <- 0 to length(password)-1 // update_keys(password(i)) // end loop // // Where update_keys() is defined as: // // update_keys(char): // Key(0) <- crc32(key(0),char) // Key(1) <- Key(1) + (Key(0) & 000000ffH) // Key(1) <- Key(1) * 134775813 + 1 // Key(2) <- crc32(key(2),key(1) >> 24) // end update_keys // // Where crc32(old_crc,char) is a routine that given a CRC value and a // character, returns an updated CRC value after applying the CRC-32 // algorithm described elsewhere in this document. keys = new long[] { ENCRYPTION_KEY_1, ENCRYPTION_KEY_2, ENCRYPTION_KEY_3 }; for (int i = 0; i < passwd.length(); ++i) { update_keys((byte) passwd.charAt(i)); } // Step 2 - Decrypting the encryption header // ----------------------------------------- // // The purpose of this step is to further initialize the encryption // keys, based on random data, to render a plaintext attack on the // data ineffective. // // Read the 12-byte encryption header into Buffer, in locations // Buffer(0) thru Buffer(11). // // loop for i <- 0 to 11 // C <- buffer(i) ^ decrypt_byte() // update_keys(C) // buffer(i) <- C // end loop // // Where decrypt_byte() is defined as: // // unsigned char decrypt_byte() // local unsigned short temp // temp <- Key(2) | 2 // decrypt_byte <- (temp * (temp ^ 1)) >> 8 // end decrypt_byte // // After the header is decrypted, the last 1 or 2 bytes in Buffer // should be the high-order word/byte of the CRC for the file being // decrypted, stored in Intel low-byte/high-byte order. Versions of // PKZIP prior to 2.0 used a 2 byte CRC check; a 1 byte CRC check is // used on versions after 2.0. This can be used to test if the password // supplied is correct or not. byte[] encryptionHeader = new byte[12]; baseInputStream.read(encryptionHeader); for (int i = 0; i < encryptionHeader.length; i++) { encryptionHeader[i] ^= decrypt_byte(); update_keys(encryptionHeader[i]); } } protected byte decrypt_byte() { byte temp = (byte) (keys[2] | 2); return (byte) ((temp * (temp ^ 1)) >> 8); } @Override public int read() throws IOException { // // Step 3 - Decrypting the compressed data stream // ---------------------------------------------- // // The compressed data stream can be decrypted as follows: // // loop until done // read a character into C // Temp <- C ^ decrypt_byte() // update_keys(temp) // output Temp // end loop int read = baseInputStream.read(); read ^= decrypt_byte(); update_keys((byte) read); return read; } private final void update_keys(byte ch) { keys[0] = checksumEngine.crc32((int) keys[0], ch); keys[1] = keys[1] + (byte) keys[0]; keys[1] = keys[1] * 134775813 + 1; keys[2] = checksumEngine.crc32((int) keys[2], (byte) (keys[1] >> 24)); } }

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  • half or quarter black screen in android

    - by Mike McKeown
    I have an android activity that when I launch sometimes (about 1 in 4 times) it only draws quarter or half the screen before showing it. When I change the orientation or press a button the screen draws properly. I'm just using TextViews, Buttons, Fonts - no drawing or anything like that. All of my code for initialising is in the onCreate(). In this method I'm loading a text file, of about 40 lines long, and also getting a shared preference. Could this cause a delay so that it can't draw the intent? Thanks in advance if anyone has seen anything similar. EDIT - I tried commenting out the loading of the word list, but it didn't fix the problem. Here is the activity <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainRelativeLayout" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/blue_abstract_background" > <RelativeLayout android:id="@+id/relativeScore" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" > <TextView android:id="@+id/ScoreLabel" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_centerVertical="true" android:padding="10dip" android:text="SCORE:" android:textSize="18dp" /> /> <TextView android:id="@+id/ScoreText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_toRightOf="@id/ScoreLabel" android:padding="5dip" android:text="0" android:textSize="18dp" /> <TextView android:id="@+id/GameTimerText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:layout_centerVertical="true" android:layout_marginLeft="5dp" android:layout_marginRight="5dp" android:minWidth="25dp" android:text="0" android:textSize="18dp" /> <TextView android:id="@+id/GameTimerLabel" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_toLeftOf="@id/GameTimerText" android:padding="10dip" android:text="TIMER:" android:textSize="18dp" /> /> </RelativeLayout> <RelativeLayout android:id="@+id/relativeHighScore" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/relativeScore" > <TextView android:id="@+id/HighScoreLabel" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:padding="10dip" android:text="HIGH SCORE:" android:textSize="16dp" /> <TextView android:id="@+id/HighScoreText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_toRightOf="@id/HighScoreLabel" android:padding="10dip" android:text="0" android:textSize="16dp" /> </RelativeLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_alignParentLeft="true" android:layout_below="@+id/relativeHighScore" android:orientation="vertical" > <LinearLayout android:id="@+id/linearMissing" android:layout_width="fill_parent" android:layout_height="80dp" android:layout_gravity="center" android:orientation="vertical" > <View android:layout_width="match_parent" android:layout_height="2dp" android:background="@color/yellow_text" /> <TextView android:id="@+id/MissingWordText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_gravity="center_horizontal" android:layout_marginTop="25dp" android:text="MSSNG WRD" android:textSize="22dp" android:typeface="normal" /> </LinearLayout> <View android:layout_width="match_parent" android:layout_height="2dp" android:background="@color/yellow_text" /> <TableLayout android:id="@+id/buttonsTableLayout" android:layout_width="fill_parent" android:layout_height="wrap_content" > <TableRow android:id="@+id/tableRow3" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" android:paddingTop="5dp" > <Button android:id="@+id/aVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_marginBottom="10dp" android:layout_marginRight="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/a" android:textColor="@color/yellow_text" android:textSize="30dp" /> <Button android:id="@+id/eVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_marginBottom="10dp" android:layout_marginRight="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/e" android:textColor="@color/yellow_text" android:textSize="30dp" /> </TableRow> <TableRow android:id="@+id/tableRow4" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" > <Button android:id="@+id/iVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_margin="5dp" android:background="@drawable/blue_vowel_buttoni" android:text="@string/i" android:textColor="@color/yellow_text" android:textSize="30dp" /> <Button android:id="@+id/oVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_margin="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/o" android:textColor="@color/yellow_text" android:textSize="30dp" /> <Button android:id="@+id/uVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_margin="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/u" android:textColor="@color/yellow_text" android:textSize="30dp" /> </TableRow> </TableLayout> <TextView android:id="@+id/TimeToStartText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" android:textSize="24dp" /> <Button android:id="@+id/startButton" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginTop="10dp" android:background="@drawable/blue_button_menu" android:gravity="center" android:padding="10dip" android:text="START!" android:textSize="28dp" /> </LinearLayout> </RelativeLayout> And the OnCreate() and a few methods: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_game); isNewWord = true; m_gameScore = 0; m_category = getCategoryFromExtras(); // loadWordList(m_category); initialiseTextViewField(); loadHighScoreAndDifficulty(); setFonts(); setButtons(); setStartButton(); enableDisableButtons(false); } private void loadHighScoreAndDifficulty() { //setting preferences SharedPreferences prefs = this.getSharedPreferences(m_category, Context.MODE_PRIVATE); int score = prefs.getInt(m_category, 0); //0 is the default value m_highScore = score; m_highScoreText.setText(String.valueOf(m_highScore)); prefs = this.getSharedPreferences(DIFFICULTY, Context.MODE_PRIVATE); m_difficulty = prefs.getString(DIFFICULTY, NRML_DIFFICULTY); } private void initialiseTextViewField() { m_startButton = (Button) findViewById(R.id.startButton); m_missingWordText = (TextView) findViewById(R.id.MissingWordText); m_gameScoreText = (TextView) findViewById(R.id.ScoreText); m_gameScoreLabel = (TextView) findViewById(R.id.ScoreLabel); m_gameTimerText = (TextView) findViewById(R.id.GameTimerText); m_gameTimerLabel = (TextView) findViewById(R.id.GameTimerLabel); m_timeToStartText = (TextView) findViewById(R.id.TimeToStartText); m_highScoreLabel = (TextView) findViewById(R.id.HighScoreLabel); m_highScoreText = (TextView) findViewById(R.id.HighScoreText); } private String getCategoryFromExtras() { String category = ""; Bundle extras = getIntent().getExtras(); if (extras != null) { category = extras.getString("category"); } return category; } private void enableDisableButtons(boolean enable) { Button button = (Button) findViewById(R.id.aVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.eVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.iVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.oVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.uVowelButton); button.setEnabled(enable); } private void setStartButton() { m_startButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { m_gameScore = 0; updateScore(); m_startButton.setVisibility(View.GONE); m_timeToStartText.setVisibility(View.VISIBLE); startPreTimer(); } }); }

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  • NSXMLParser & memory leaks

    - by HBR
    Hi, I am parsing an XML file using a custom class that instanciates & uses NSXMLParser. On the first call everything is fine but on the second, third and later calls Instruments show tens of memory leaks on certain lines inside didEndElement, didEndElement and foundCharacters functions. I googled it and found some people having this issue, but I didn't find anything that could really help me. My Parser class looks like this : Parser.h @interface XMLParser : NSObject { NSMutableArray *data; NSMutableString *currentValue; NSArray *xml; NSMutableArray *videos; NSMutableArray *photos; NSXMLParser *parser; NSURLConnection *feedConnection; NSMutableData *downloadedData; Content *content; Video *video; BOOL nowPhoto; BOOL nowVideo; BOOL finished; BOOL webTV; } -(void)parseXML:(NSURL*)xmlURL; -(int)getCount; -(NSArray*)getData; //- (void)handleError:(NSError *)error; //@property(nonatomic, retain) NSMutableString *currentValue; @property(nonatomic, retain) NSURLConnection *feedConnection; @property(nonatomic, retain) NSMutableData *downloadedData; @property(nonatomic, retain) NSArray *xml; @property(nonatomic, retain) NSXMLParser *parser; @property(nonatomic, retain) NSMutableArray *data; @property(nonatomic, retain) NSMutableArray *photos; @property(nonatomic, retain) NSMutableArray *videos; @property(nonatomic, retain) Content *content; @property(nonatomic, retain) Video *video; @property(nonatomic) BOOL finished; @property(nonatomic) BOOL nowPhoto; @property(nonatomic) BOOL nowVideo; @property(nonatomic) BOOL webTV; @end Parser.m #import "Content.h" #import "Video.h" #import "Parser.h" #import <CFNetwork/CFNetwork.h> @implementation XMLParser @synthesize xml, parser, finished, nowPhoto, nowVideo, webTV; @synthesize feedConnection, downloadedData, data, content, photos, videos, video; -(void)parseXML:(NSURL*)xmlURL { /* NSURLRequest *req = [NSURLRequest requestWithURL:xmlURL]; self.feedConnection = [[[NSURLConnection alloc] initWithRequest:req delegate:self] autorelease]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; */ [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLParser *feedParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; //NSXMLParser *feedParser = [[NSXMLParser alloc] initWithData:theXML]; [self setParser:feedParser]; [feedParser release]; [[self parser] setDelegate:self]; [[self parser] setShouldResolveExternalEntities:YES]; [[self parser] parse]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"articles"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = NO; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"WebTV"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = YES; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"photos"]) { if (!photos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setPhotos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"videos"]) { if (!videos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setVideos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"photo"]) { self.nowPhoto = YES; self.nowVideo = NO; } if ([elementName isEqualToString:@"video"]) { self.nowPhoto = NO; self.nowVideo = YES; } if ([elementName isEqualToString:@"WebTVItem"]) { if (!video) { Video *tmp = [[Video alloc] init]; [self setVideo:tmp]; [tmp release]; } NSString *videoId = [attributeDict objectForKey:@"id"]; [[self video] setVideoId:[videoId intValue]]; } if ([elementName isEqualToString:@"article"]) { if (!content) { Content *tmp = [[Content alloc] init]; [self setContent:tmp]; [tmp release]; } NSString *contentId = [attributeDict objectForKey:@"id"]; [[self content] setContentId:[contentId intValue]]; return; } if ([elementName isEqualToString:@"category"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self content] setCategoryId:[categoryId intValue]]; [[self content] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } if ([elementName isEqualToString:@"vCategory"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self video] setCategoryId:[categoryId intValue]]; [[self video] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if (!currentValue) { currentValue = [[NSMutableString alloc] initWithCapacity:1000]; } if (currentValue != @"\n") [currentValue appendString:string]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { NSString *cleanValue = [currentValue stringByReplacingOccurrencesOfString:@"\n" withString:@""] ; if ([elementName isEqualToString:@"articles"]) { self.finished = YES; //[content release]; } if ([elementName isEqualToString:@"article"]) { [[self data] addObject:[self content]]; [self setContent:nil]; [self setPhotos:nil]; [self setVideos:nil]; /* [content release]; content = nil; [videos release]; videos = nil; [photos release]; photos = nil; */ } if ([elementName isEqualToString:@"WebTVItem"]) { [[self data] addObject:[self video]]; [self setVideo:nil]; //[video release]; //video = nil; } if ([elementName isEqualToString:@"title"]) { //NSLog(@"Tit: %@",cleanValue); [[self content] setTitle:cleanValue]; } if ([elementName isEqualToString:@"vTitle"]) { [[self video] setTitle:cleanValue]; } if ([elementName isEqualToString:@"link"]) { //NSURL *url = [[NSURL alloc] initWithString:cleanValue] ; [[self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; //[url release]; //url = nil; } if ([elementName isEqualToString:@"vLink"]) { [[self video] setLink:cleanValue]; [[self video] setUrl:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"teaser"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setTeaser:tmp]; tmp = nil; } if ([elementName isEqualToString:@"content"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setContent:tmp]; tmp = nil; } if ([elementName isEqualToString:@"category"]) { [[self content] setCategory:cleanValue]; } if ([elementName isEqualToString:@"vCategory"]) { [[self video] setCategory:cleanValue]; } if ([elementName isEqualToString:@"date"]) { [[self content] setDate:cleanValue]; } if ([elementName isEqualToString:@"vDate"]) { [[self video] setDate:cleanValue]; } if ([elementName isEqualToString:@"thumbnail"]) { [[self content] setThumbnail:[NSURL URLWithString:cleanValue]]; [[self content] setThumbnailURL:cleanValue]; } if ([elementName isEqualToString:@"vThumbnail"]) { [[self video] setThumbnailURL:cleanValue]; [[self video] setThumbnail:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"vDirectLink"]){ [[self video] setDirectLink: cleanValue]; } if ([elementName isEqualToString:@"preview"]){ [[self video] setPreview: cleanValue]; } if ([elementName isEqualToString:@"thumbnail_position"]){ [[self content] setThumbnailPosition: cleanValue]; } if ([elementName isEqualToString:@"url"]) { if (self.nowPhoto == YES) { [[self photos] addObject:cleanValue]; } else if (self.nowVideo == YES) { [[self videos] addObject:cleanValue]; } } if ([elementName isEqualToString:@"photos"]) { [[self content] setPhotos:[self photos]]; //[photos release]; //photos = nil; self.nowPhoto = NO; } if ([elementName isEqualToString:@"videos"]) { [[self content] setVideos:[self videos]]; //[videos release]; //videos = nil; self.nowVideo = NO; } //[cleanValue release]; //cleanValue = nil; [currentValue release]; currentValue = nil; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"Error" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } -(NSArray*)getData { return data; } -(int)getCount { return [data count]; } - (void)dealloc { [parser release]; //[data release]; //[photos release]; //[videos release]; //[video release]; //[content release]; [currentValue release]; [super dealloc]; } @end Somewhere in my code, I create an instance of this class : XMLParser* feed = [[XMLParser alloc] init]; [self setRssParser:feed]; [feed release]; // Parse feed NSString *url = [NSString stringWithFormat:@"MyXMLURL"]; [[self rssParser] parseXML:[NSURL URLWithString:url]]; Now the problem is that after the first (which has zero leaks), instruments shows leaks in too many parts like this one (they are too much to enumerate them all, but all the calls look the same, I made the leaking line bold) : in didEndElement : if ([elementName isEqualToString:@"link"]) { // THIS LINE IS LEAKING => INSTRUMENTS SAYS IT IS A NSCFString LEAK [self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; } Any idea how to fix this pealse ? Could this be the same problem as the one mentioned (as an apple bug) by Lee Amtrong here :http://stackoverflow.com/questions/1598928/nsxmlparser-leaking

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  • Need AngularJS grid resizing directive to resize "thumbnail" that contains no image

    - by thebravedave
    UPDATE Plunker to project: http://plnkr.co/edit/oKB96szQhqwpKQbOGUDw?p=preview I have an AngularJS project that uses AngularJS Bootstrap grids. I need all of the grid elements to have the same size so they stack properly. I created an angularJs directive that auto resizes the grid element when placed in said grid element. I have 2 directives that do this for me Directive 1: onload Directive 2: imageonload Directive 2 works. If the grid element uses an image, after the image loads then the directive triggers an event that sends the grid elements height to all other grid elements. If that height sent out via the event is greater than that of the grid element which is listening to the event then that listening grid element changes it's height to be the greater height. This way the largest height becomes the height for all the grid elements. Directive 1 does not work. This one is placed on the outer most grid elements html element, and is triggered when the element loads. The problem is that when the element loads and the onload directive is called AngularJS has not yet filled out the data in said grid element. The outcome is that the real height after AngularJS data binds is not broadcast as an event. My only solution I have thought of (but haven't tried) is to add an image url to an image that exists but doesn't have any data in it, and place that in the grid element (the one that didn't have any images before placing the blank one in). I could then call imageonload instead of onload and I pretty sure the angularjs data binding will have taken place by then. the problem is that that is pretty hacky. I would rather be able to have not an image in the grid element, and be able to call my custom onload directive and have the onload directive calculate the height AFTER angularJS data binds to all of the data binding variables in the grid element. Here is my imageonload directive .directive('imageonload', function($rootScope) { return { restrict: 'A', link: function(scope, element, attrs) { scope.heightArray = []; scope.largestHeight = 50; element.bind('load', function() { broadcastThumbnailHeight(); }); scope.$on('imageOnLoadEvent', function(caller, value){ var el = angular.element(element); var id = el.prop('id'); var pageName = el.prop('title'); if(pageName == value[0]){ if(scope.largestHeight < value[1]){ scope.largestHeight = value[1]; var nestedString = el.prop('alt'); if(nestedString == "") nestedString = "1"; var nested = parseInt(nestedString); nested = nested - 1; var inte = 0; var thumbnail = el["0"]; var finalThumbnailContainer = thumbnail.parentElement; while(inte != nested){ finalThumbnailContainer = finalThumbnailContainer.parentElement; inte++; } var innerEl = angular.element(finalThumbnailContainer); var height = value[1]; innerEl.height(height); } } }); scope.$on('findHeightAndBroadcast', function(){ broadcastThumbnailHeight(); }); scope.$on('resetThumbnailHeight', function(){ scope.largestHeight = 50; }); function broadcastThumbnailHeight(){ var el = angular.element(element); var id = el.prop('id'); var alt = el.prop('alt'); if(alt == "") alt = "1"; var nested = parseInt(alt); nested = nested - 1; var pageName = el.prop('title'); var inte = 1; var thumbnail = el["0"]; var finalThumbnail = thumbnail.parentElement; while(inte != nested){ finalThumbnail = finalThumbnail.parentElement; inte++; } var elZero = el["0"]; var clientHeight = finalThumbnail.clientHeight; var arr = []; arr[0] = pageName; arr[1] = clientHeight; $rootScope.$broadcast('imageOnLoadEvent', arr); } } }; }) And here is my onload directive .directive('onload', function($rootScope) { return { restrict: 'A', link: function(scope, element, attrs) { scope.largestHeight=100; getHeightAndBroadcast(); scope.$on('onLoadEvent', function(caller, value){ var el = angular.element(element); var id = el.prop('id'); var pageName = el.prop('title'); if(pageName == value[0]){ if(scope.largestHeight < value[1]){ scope.largestHeight = value[1]; var height = value[1]; el.height(height); } } }); function getHeightAndBroadcast(){ var el = angular.element(element); var h = el["0"].children; var thumbnailHeightElement = angular.element(h); var pageName = el.prop("title"); var clientHeight = thumbnailHeightElement["0"].clientHeight; var arr = []; arr[0] = pageName; arr[1] = clientHeight; if(clientHeight != undefined) $rootScope.$broadcast('onLoadEvent', arr); } } }; }) Here is an example of one of my grid elements that uses imageonload. Note the imageonload directive in the image html element. This works. There is also an onload directive on the outer most html of the grid element. That does not work. I have stepped through this carefully in Firebug and saw that the onload was calculating the height before AngularJS data binding was complete. <div class="thumbnail col-md-3" id="{{product.id}}" title="thumbnailAdminProductsGrid" onload> <div class="row"> <div class="containerz"> <div class="row-fluid"> <div class="col-md-2"></div> <div class="col-md-7"> <div class="textcenterinline"> <!--tag--><img class="img-responsive" id="{{product.id}}" title="imageAdminProductsGrid" alt=6 ng-src="{{product.baseImage}}" imageonload/><!--end tag--> </div> </div> </div> <div class="caption"> <div class="testing"> <div class="row-fluid"> <div class="col-md-12"> <h3 class=""> <!--tag--><a href="javascript:void(0);" ng-click="loadProductView('{{product.id}}')">{{product.name}}</a><!--end tag--> </h3> </div> </div> <div class="row-fluid"> <div class="col-md-12"> <p class="lead"><!--tag--> {{product.price}}</p><!--end tag--> </div> </div> <div class="row-fluid"> <div class="col-md-12"> <p><!--tag-->{{product.inStock}} units available<!--end tag--></p> </div> </div> <div class="row-fluid"> <div class="col-md-12"> <p class=""><!--tag-->{{product.generalDescription}}<!--end tag--></p> </div> </div> <!--tag--> <div data-ng-if="product.specialized=='true'"> <div class="row-fluid"> <div class="col-md-12" ng-repeat="varCat in product.varietyCategoriesAndOptions"> <b><h4>{{varCat.varietyCategoryName}}</h4></b> <select ng-model="varCat.varietyCategoryOption" ng-options="value.varietyCategoryOptionId as value.varietyCategoryOptionValue for (key,value) in varCat.varietyCategoryOptions"> </select> </div> </div> </div> <!--end tag--> <div class="row-fluid"> <div class="col-md-12"> <!--tag--><div ng-if="product.weight==0"><b>Free Shipping</b></div><!--end tag--> </div> </div> </div> </div> </div> </div> Here is an example of one of the html for one of my grid elements that only uses the "onload" directive and not "imageonload" <div class="thumbnail col-md-3" title="thumbnailCouponGrid" onload> <div class="innnerContainer"> <div class="text-center"> {{coupon.name}} <br /> <br /> <b>Description</b> <br /> {{coupon.description}} <br /> <br /> <button class="btn btn-large btn-primary" ng-click="goToCoupon()">View Coupon Details</button> </div> </div> The imageonload function might look a little confusing because I use the img html attribute "alt" to signal to the directive how many levels the imageonload is placed below the outermost html for the grid element. We have to have this so the directive knows which html element to set the new height on. also I use the "title" attribute to set which grid this grid resizing is for (that way you can use the directive multiple times on the same page for different grids and not have the events for the wrong grid triggered). Does anyone know how I can get the "onload" directive to get called AFTER angularJS binds to the grid element? Just for completeness here are 2 images (almost looks like just 1), the second is a grid that contains grid elements that have images and use the "imageonload" directive and the first is a grid that contains grid elements that do not use images and only uses the "onload" directive.

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  • Can this Query be corrected or different table structure needed? (database dumps provided)

    - by sandeepan
    This is a bit lengthy but I have provided sufficient details and kept things very clear. Please see if you can help. (I will surely accept answer if it solves my problem) I am sure a person experienced with this can surely help or suggest me to decide the tables structure. About the system:- There are tutors who create classes A tags based search approach is being followed Tag relations are created/edited when new tutors registers/edits profile data and when tutors create classes (this makes tutors and classes searcheable).For simplicity, let us consider only tutor name and class name are the fields which are matched against search keywords. In this example, I am considering - tutor "Sandeepan Nath" has created a class called "first class" tutor "Bob Cratchit" has created a class called "new class" Desired search results- AND logic to be appied on the search keywords and match against class and tutor data(class name + tutor name), in other words, All those classes be shown such that all the search terms are present in the class name or its tutor name. Example to be clear - Searching "first class" returns class with id_wc = 1. Working Searching "Sandeepan class" should also return class with id_wc = 1. Not working in System 2. Problem with profile editing and searching To tell in one sentence, I am facing a conflict between the ease of profile edition (edition of tag relations when tutor profiles are edited) and the ease of search logic. In the beginning, we had one table structure and search was easy but tag edition logic was very clumsy and unmaintainable(Check System 1 in the section below) . So we created separate tag relations tables to make profile edition simpler but search has become difficult. Please dump the tables so that you can run the search query I have given below and see the results. System 1 (previous system - search easy - profile edition difficult):- Only one table called All_Tag_Relations table had the all the tag relations. The tags table below is common to both systems 1 and 2. CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 1, 1, 1), (4, 2, 1, 1), (5, 3, 1, 1), (6, 4, 1, 1), (7, 6, 2, NULL), (8, 7, 2, NULL), (9, 6, 2, 2), (10, 7, 2, 2), (11, 5, 2, 2), (12, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); Please note that for every class, the tag rels of its tutor have to be duplicated. Example, for class with id_wc=1, the tag rel records with id_tag_rel = 3 and 4 are actually extras if you compare with the tag rel records with id_tag_rel = 1 and 2. System 2 (present system - profile edition easy, search difficult) Two separate tables Tutors_Tag_Relations and Webclasses_Tag_Relations have the corresponding tag relations data (Please dump into a separate database)- CREATE TABLE IF NOT EXISTS `tutors_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `tutors_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`) VALUES (1, 1, 1), (2, 2, 1), (3, 6, 2), (4, 7, 2); CREATE TABLE IF NOT EXISTS `webclasses_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `webclasses_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `webclasses_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 3, 1, 1), (2, 4, 1, 1), (3, 5, 2, 2), (4, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; insert into All_Tag_Relations select NULL,id_tag,id_tutor,NULL from Tutors_Tag_Relations; insert into All_Tag_Relations select NULL,id_tag,id_tutor,id_wc from Webclasses_Tag_Relations; Here you can see how easily tutor first name can be edited only in one place. But search has become really difficult, so on being advised to use a Temporary table, I am creating one at every search request, then dumping all the necessary data and then searching from it, I am creating this All_Tag_Relations table at search run time. Here I am just dumping all the data from the two tables Tutors_Tag_Relations and Webclasses_Tag_Relations. But, I am still not able to get classes if I search with tutor name This is the query which searches "first class". Running them on both the systems shows correct results (returns the class with id_wc = 1). SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =3)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =3 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 But, searching for "Sandeepan class" works only with the 1st system Here is the query which searches "Sandeepan class" SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =1)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =1 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 Can anybody alter this query and somehow do a proper join or something to get correct results. That solves my problem in a nice way. As you can figure out, the reason why it does not work in system 2 is that in system 1, for every class, one additional tag relation linking class and tutor name is present. e.g. for class first class, (records with id_tag_rel 3 and 4) which returns the class on searching with tutor name. So, you see the trade-off between the search and profile edition difficulty with the two systems. How do I overcome both. I have to reach a conclusion soon. So far my reasoning is it is definitely not good from a code maintainability point of view to follow the single tag rel table structure of system one, because in a real system while editing a field like "tutor qualifications", there can be as many records in tag rels table as there are words in qualification of a tutor (one word in a field = one tag relation). Now suppose a tutor has 100 classes. When he edits his qualification, all the tag rel rows corresponding to him are deleted and then as many copies are to be created (as per the new qualification data) as there are classes. This becomes particularly difficult if later more searcheable fields are added. The code cannot be robust. Is the best solution to follow system 2 (edition has to be in one table - no extra work for each and every class) and somehow re-create the all_tag_relations table like system 1 (from the tables tutor_tag_relations and webclasses_tag_relations), creating the extra tutor tag rels for each and every class by a tutor (which is currently missing in system 2's temporary all_tag_relations table). That would be a time consuming logic script. I doubt that table can be recreated without resorting to PHP sript (mysql alone cannot do that). But the problem is that running all this at search time will make search definitely slow. So, how do such systems work? How are such situations handled? I thought about we can run a cron which initiates that PHP script, say every 1 minute and replaces the existing all_tag_relations table as per new tag rels from tutor_tag_relations and webclasses_tag_relations (replaces means creates a new table, deletes the original and renames the new one as all_tag_relations, otherwise search won't work during that period- or is there any better way to that?). Anyway, the result would be that any changes by tutors will reflect in search in the next 1 minute and not immediately. An alternateve would be to initate that PHP script every time a tutor edits his profile. But here again, since many users may edit their profiles concurrently, will the creation of so many tables be a burden and can mysql make the server slow? Any help would be appreciated and working solution will be accepted as answer. Thanks, Sandeepan

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  • Authoritative sources about Database vs. Flatfile decision

    - by FastAl
    <tldr>looking for a reference to a book or other undeniably authoritative source that gives reasons when you should choose a database vs. when you should choose other storage methods. I have provided an un-authoritative list of reasons about 2/3 of the way down this post.</tldr> I have a situation at my company where a database is being used where it would be better to use another solution (in this case, an auto-generated piece of source code that contains a static lookup table, searched by binary sort). Normally, a database would be an OK solution even though the problem does not require a database, e.g, none of the elements of ACID are needed, as it is read-only data, updated about every 3-5 years (also requiring other sourcecode changes), and fits in memory, and can be keyed into via binary search (a tad faster than db, but speed is not an issue). The problem is that this code runs on our enterprise server, but is shared with several PC platforms (some disconnected, some use a central DB, etc.), and parts of it are managed by multiple programming units, parts by the DBAs, parts even by mathematicians in another department, etc. These hit their own platform’s version of their databases (containing their own copy of the static data). What happens is that every implementation, every little change, something different goes wrong. There are many other issues as well. I can’t even use a flatfile, because one mode of running on our enterprise server does not have permission to read files (only databases, and of course, its own literal storage, e.g., in-source table). Of course, other parts of the system use databases in proper, less obscure manners; there is no problem with those parts. So why don’t we just change it? I don’t have administrative ability to force a change. But I’m affected because sometimes I have to help fix the problems, but mostly because it causes outages and tons of extra IT time by other programmers and d*mmit that makes me mad! The reason neither management, nor the designers of the system, can see the problem is that they propose a solution that won’t work: increase communication; implement more safeguards and standards; etc. But every time, in a different part of the already-pared-down but still multi-step processes, a few different diligent, hard-working, top performing IT personnel make a unique subtle error that causes it to fail, sometimes after the last round of testing! And in general these are not single-person failures, but understandable miscommunications. And communication at our company is actually better than most. People just don't think that's the case because they haven't dug into the matter. However, I have it on very good word from somebody with extensive formal study of sociology and psychology that the relatively small amount of less-than-proper database usage in this gigantic cross-platform multi-source, multi-language project is bureaucratically un-maintainable. Impossible. No chance. At least with Human Beings in the loop, and it can’t be automated. In addition, the management and developers who could change this, though intelligent and capable, don’t understand the rigidity of this ‘how humans are’ issue, and are not convincible on the matter. The reason putting the static data in sourcecode will solve the problem is, although the solution is less sexy than a database, it would function with no technical drawbacks; and since the sharing of sourcecode already works very well, you basically erase any database-related effort from this section of the project, along with all the drawbacks of it that are causing problems. OK, that’s the background, for the curious. I won’t be able to convince management that this is an unfixable sociological problem, and that the real solution is coding around these limits of human nature, just as you would code around a bug in a 3rd party component that you can’t change. So what I have to do is exploit the unsuitableness of the database solution, and not do it using logic, but rather authority. I am aware of many reasons, and posts on this site giving reasons for one over the other; I’m not looking for lists of reasons like these (although you can add a comment if I've miss a doozy): WHY USE A DATABASE? instead of flatfile/other DB vs. file: if you need... Random Read / Transparent search optimization Advanced / varied / customizable Searching and sorting capabilities Transaction/rollback Locks, semaphores Concurrency control / Shared users Security 1-many/m-m is easier Easy modification Scalability Load Balancing Random updates / inserts / deletes Advanced query Administrative control of design, etc. SQL / learning curve Debugging / Logging Centralized / Live Backup capabilities Cached queries / dvlp & cache execution plans Interleaved update/read Referential integrity, avoid redundant/missing/corrupt/out-of-sync data Reporting (from on olap or oltp db) / turnkey generation tools [Disadvantages:] Important to get right the first time - professional design - but only b/c it's meant to last s/w & h/w cost Usu. over a network, speed issue (best vs. best design vs. local=even then a separate process req's marshalling/netwk layers/inter-p comm) indicies and query processing can stand in the way of simple processing (vs. flatfile) WHY USE FLATFILE: If you only need... Sequential Row processing only Limited usage append only (no reading, no master key/update) Only Update the record you're reading (fixed length recs only) Too big to fit into memory If Local disk / read-ahead network connection Portability / small system Email / cut & Paste / store as document by novice - simple format Low design learning curve but high cost later WHY USE IN-MEMORY/TABLE (tables, arrays, etc.): if you need... Processing a single db/ff record that was imported Known size of data Static data if hardcoding the table Narrow, unchanging use (e.g., one program or proc) -includes a class that will be shared, but encapsulates its data manipulation Extreme speed needed / high transaction frequency Random access - but search is dependent on implementation Following are some other posts about the topic: http://stackoverflow.com/questions/1499239/database-vs-flat-text-file-what-are-some-technical-reasons-for-choosing-one-over http://stackoverflow.com/questions/332825/are-flat-file-databases-any-good http://stackoverflow.com/questions/2356851/database-vs-flat-files http://stackoverflow.com/questions/514455/databases-vs-plain-text/514530 What I’d like to know is if anybody could recommend a hard, authoritative source containing these reasons. I’m looking for a paper book I can buy, or a reputable website with whitepapers about the issue (e.g., Microsoft, IBM), not counting the user-generated content on those sites. This will have a greater change to elicit a change that I’m looking for: less wasted programmer time, and more reliable programs. Thanks very much for your help. You win a prize for reading such a large post!

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  • Can this Query can be corrected or different table structure needed? (question is clear, detailed, d

    - by sandeepan
    This is a bit lengthy but I have provided sufficient details and kept things very clear. Please see if you can help. (I will surely accept answer if it solves my problem) I am sure a person experienced with this can surely help or suggest me to decide the tables structure. About the system:- There are tutors who create classes A tags based search approach is being followed Tag relations are created/edited when new tutors registers/edits profile data and when tutors create classes (this makes tutors and classes searcheable).For simplicity, let us consider only tutor name and class name are the fields which are matched against search keywords. In this example, I am considering - tutor "Sandeepan Nath" has created a class called "first class" tutor "Bob Cratchit" has created a class called "new class" Desired search results- AND logic to be appied on the search keywords and match against class and tutor data(class name + tutor name), in other words, All those classes be shown such that all the search terms are present in the class name or its tutor name. Example to be clear - Searching "first class" returns class with id_wc = 1. Working Searching "Sandeepan class" should also return class with id_wc = 1. Not working in System 2. Problem with profile editing and searching To tell in one sentence, I am facing a conflict between the ease of profile edition (edition of tag relations when tutor profiles are edited) and the ease of search logic. In the beginning, we had one table structure and search was easy but tag edition logic was very clumsy and unmaintainable(Check System 1 in the section below) . So we created separate tag relations tables to make profile edition simpler but search has become difficult. Please dump the tables so that you can run the search query I have given below and see the results. System 1 (previous system - search easy - profile edition difficult):- Only one table called All_Tag_Relations table had the all the tag relations. The tags table below is common to both systems 1 and 2. CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 1, 1, 1), (4, 2, 1, 1), (5, 3, 1, 1), (6, 4, 1, 1), (7, 6, 2, NULL), (8, 7, 2, NULL), (9, 6, 2, 2), (10, 7, 2, 2), (11, 5, 2, 2), (12, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); Please note that for every class, the tag rels of its tutor have to be duplicated. Example, for class with id_wc=1, the tag rel records with id_tag_rel = 3 and 4 are actually extras if you compare with the tag rel records with id_tag_rel = 1 and 2. System 2 (present system - profile edition easy, search difficult) Two separate tables Tutors_Tag_Relations and Webclasses_Tag_Relations have the corresponding tag relations data (Please dump into a separate database)- CREATE TABLE IF NOT EXISTS `tutors_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `tutors_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`) VALUES (1, 1, 1), (2, 2, 1), (3, 6, 2), (4, 7, 2); CREATE TABLE IF NOT EXISTS `webclasses_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `webclasses_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `webclasses_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 3, 1, 1), (2, 4, 1, 1), (3, 5, 2, 2), (4, 4, 2, 2); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'); CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; insert into All_Tag_Relations select NULL,id_tag,id_tutor,NULL from Tutors_Tag_Relations; insert into All_Tag_Relations select NULL,id_tag,id_tutor,id_wc from Webclasses_Tag_Relations; Here you can see how easily tutor first name can be edited only in one place. But search has become really difficult, so on being advised to use a Temporary table, I am creating one at every search request, then dumping all the necessary data and then searching from it, I am creating this All_Tag_Relations table at search run time. Here I am just dumping all the data from the two tables Tutors_Tag_Relations and Webclasses_Tag_Relations. But, I am still not able to get classes if I search with tutor name This is the query which searches "first class". Running them on both the systems shows correct results (returns the class with id_wc = 1). SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =3)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =3 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 But, searching for "Sandeepan class" works only with the 1st system Here is the query which searches "Sandeepan class" SELECT wtagrels.id_wc,SUM(DISTINCT( wtagrels.id_tag =1)) AS key_1_total_matches, SUM(DISTINCT( wtagrels.id_tag =4)) AS key_2_total_matches FROM all_tag_relations AS wtagrels WHERE ( wtagrels.id_tag =1 OR wtagrels.id_tag =4 ) GROUP BY wtagrels.id_wc HAVING key_1_total_matches = 1 AND key_2_total_matches = 1 LIMIT 0, 20 Can anybody alter this query and somehow do a proper join or something to get correct results. That solves my problem in a nice way. As you can figure out, the reason why it does not work in system 2 is that in system 1, for every class, one additional tag relation linking class and tutor name is present. e.g. for class first class, (records with id_tag_rel 3 and 4) which returns the class on searching with tutor name. So, you see the trade-off between the search and profile edition difficulty with the two systems. How do I overcome both. I have to reach a conclusion soon. So far my reasoning is it is definitely not good from a code maintainability point of view to follow the single tag rel table structure of system one, because in a real system while editing a field like "tutor qualifications", there can be as many records in tag rels table as there are words in qualification of a tutor (one word in a field = one tag relation). Now suppose a tutor has 100 classes. When he edits his qualification, all the tag rel rows corresponding to him are deleted and then as many copies are to be created (as per the new qualification data) as there are classes. This becomes particularly difficult if later more searcheable fields are added. The code cannot be robust. Is the best solution to follow system 2 (edition has to be in one table - no extra work for each and every class) and somehow re-create the all_tag_relations table like system 1 (from the tables tutor_tag_relations and webclasses_tag_relations), creating the extra tutor tag rels for each and every class by a tutor (which is currently missing in system 2's temporary all_tag_relations table). That would be a time consuming logic script. I doubt that table can be recreated without resorting to PHP sript (mysql alone cannot do that). But the problem is that running all this at search time will make search definitely slow. So, how do such systems work? How are such situations handled? I thought about we can run a cron which initiates that PHP script, say every 1 minute and replaces the existing all_tag_relations table as per new tag rels from tutor_tag_relations and webclasses_tag_relations (replaces means creates a new table, deletes the original and renames the new one as all_tag_relations, otherwise search won't work during that period- or is there any better way to that?). Anyway, the result would be that any changes by tutors will reflect in search in the next 1 minute and not immediately. An alternateve would be to initate that PHP script every time a tutor edits his profile. But here again, since many users may edit their profiles concurrently, will the creation of so many tables be a burden and can mysql make the server slow? Any help would be appreciated and working solution will be accepted as answer. Thanks, Sandeepan

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  • How do I prove I should put a table of values in source code instead of a database table?

    - by FastAl
    <tldr>looking for a reference to a book or other undeniably authoritative source that gives reasons when you should choose a database vs. when you should choose other storage methods. I have provided an un-authoritative list of reasons about 2/3 of the way down this post.</tldr> I have a situation at my company where a database is being used where it would be better to use another solution (in this case, an auto-generated piece of source code that contains a static lookup table, searched by binary sort). Normally, a database would be an OK solution even though the problem does not require a database, e.g, none of the elements of ACID are needed, as it is read-only data, updated about every 3-5 years (also requiring other sourcecode changes), and fits in memory, and can be keyed into via binary search (a tad faster than db, but speed is not an issue). The problem is that this code runs on our enterprise server, but is shared with several PC platforms (some disconnected, some use a central DB, etc.), and parts of it are managed by multiple programming units, parts by the DBAs, parts even by mathematicians in another department, etc. These hit their own platform’s version of their databases (containing their own copy of the static data). What happens is that every implementation, every little change, something different goes wrong. There are many other issues as well. I can’t even use a flatfile, because one mode of running on our enterprise server does not have permission to read files (only databases, and of course, its own literal storage, e.g., in-source table). Of course, other parts of the system use databases in proper, less obscure manners; there is no problem with those parts. So why don’t we just change it? I don’t have administrative ability to force a change. But I’m affected because sometimes I have to help fix the problems, but mostly because it causes outages and tons of extra IT time by other programmers and d*mmit that makes me mad! The reason neither management, nor the designers of the system, can see the problem is that they propose a solution that won’t work: increase communication; implement more safeguards and standards; etc. But every time, in a different part of the already-pared-down but still multi-step processes, a few different diligent, hard-working, top performing IT personnel make a unique subtle error that causes it to fail, sometimes after the last round of testing! And in general these are not single-person failures, but understandable miscommunications. And communication at our company is actually better than most. People just don't think that's the case because they haven't dug into the matter. However, I have it on very good word from somebody with extensive formal study of sociology and psychology that the relatively small amount of less-than-proper database usage in this gigantic cross-platform multi-source, multi-language project is bureaucratically un-maintainable. Impossible. No chance. At least with Human Beings in the loop, and it can’t be automated. In addition, the management and developers who could change this, though intelligent and capable, don’t understand the rigidity of this ‘how humans are’ issue, and are not convincible on the matter. The reason putting the static data in sourcecode will solve the problem is, although the solution is less sexy than a database, it would function with no technical drawbacks; and since the sharing of sourcecode already works very well, you basically erase any database-related effort from this section of the project, along with all the drawbacks of it that are causing problems. OK, that’s the background, for the curious. I won’t be able to convince management that this is an unfixable sociological problem, and that the real solution is coding around these limits of human nature, just as you would code around a bug in a 3rd party component that you can’t change. So what I have to do is exploit the unsuitableness of the database solution, and not do it using logic, but rather authority. I am aware of many reasons, and posts on this site giving reasons for one over the other; I’m not looking for lists of reasons like these (although you can add a comment if I've miss a doozy): WHY USE A DATABASE? instead of flatfile/other DB vs. file: if you need... Random Read / Transparent search optimization Advanced / varied / customizable Searching and sorting capabilities Transaction/rollback Locks, semaphores Concurrency control / Shared users Security 1-many/m-m is easier Easy modification Scalability Load Balancing Random updates / inserts / deletes Advanced query Administrative control of design, etc. SQL / learning curve Debugging / Logging Centralized / Live Backup capabilities Cached queries / dvlp & cache execution plans Interleaved update/read Referential integrity, avoid redundant/missing/corrupt/out-of-sync data Reporting (from on olap or oltp db) / turnkey generation tools [Disadvantages:] Important to get right the first time - professional design - but only b/c it's meant to last s/w & h/w cost Usu. over a network, speed issue (best vs. best design vs. local=even then a separate process req's marshalling/netwk layers/inter-p comm) indicies and query processing can stand in the way of simple processing (vs. flatfile) WHY USE FLATFILE: If you only need... Sequential Row processing only Limited usage append only (no reading, no master key/update) Only Update the record you're reading (fixed length recs only) Too big to fit into memory If Local disk / read-ahead network connection Portability / small system Email / cut & Paste / store as document by novice - simple format Low design learning curve but high cost later WHY USE IN-MEMORY/TABLE (tables, arrays, etc.): if you need... Processing a single db/ff record that was imported Known size of data Static data if hardcoding the table Narrow, unchanging use (e.g., one program or proc) -includes a class that will be shared, but encapsulates its data manipulation Extreme speed needed / high transaction frequency Random access - but search is dependent on implementation Following are some other posts about the topic: http://stackoverflow.com/questions/1499239/database-vs-flat-text-file-what-are-some-technical-reasons-for-choosing-one-over http://stackoverflow.com/questions/332825/are-flat-file-databases-any-good http://stackoverflow.com/questions/2356851/database-vs-flat-files http://stackoverflow.com/questions/514455/databases-vs-plain-text/514530 What I’d like to know is if anybody could recommend a hard, authoritative source containing these reasons. I’m looking for a paper book I can buy, or a reputable website with whitepapers about the issue (e.g., Microsoft, IBM), not counting the user-generated content on those sites. This will have a greater change to elicit a change that I’m looking for: less wasted programmer time, and more reliable programs. Thanks very much for your help. You win a prize for reading such a large post!

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  • while I scroll between the layout it takes too long to be able to scroll between the gallerie's pictures. Is there any way to reduce this time?

    - by Mateo
    Hello, this is my first question here, though I've being reading this forum for quite a while. Most of the answers to my doubts are from here :) Getting back on topic. I'm developing an Android application. I'm drawing a dynamic layout that are basically Galleries, inside a LinearLayout, inside a ScrollView, inside a RelativeLayout. The ScrollView is a must, because I'm drawing a dynamic amount of galleries that most probably will not fit on the screen. When I scroll inside the layout, I have to wait 3/4 seconds until the ScrollView "deactivates" to be able to scroll inside the galleries. What I want to do is to reduce this time to a minimum. Preferably I would like to be able to scroll inside the galleries as soon as I lift my finger from the screen, though anything lower than 2 seconds would be great as well. I've being googling around for a solution but all I could find until now where layout tutorials that didn't tackle this particular issue. I was hoping someone here knows if this is possible and if so to give me some hints on how to do so. I would prefer not to do my own ScrollView to solve this. But if that is the only way I would appreciate some help because I'm not really sure how would I solve this issue by doing that. this is my layout: public class PicturesL extends Activity implements OnClickListener, OnItemClickListener, OnItemLongClickListener { private ArrayList<ImageView> imageView = new ArrayList<ImageView>(); private StringBuilder PicsDate = new StringBuilder(); private CaWaApplication application; private long ListID; private ArrayList<Gallery> gallery = new ArrayList<Gallery>(); private ArrayList<Bitmap> Thumbails = new ArrayList<Bitmap>(); private String idioma; private ArrayList<Long> Days = new ArrayList<Long>(); private long oldDay; private long oldThumbsLoaded; private ArrayList<Long> ThumbailsDays = new ArrayList<Long>(); private ArrayList<ArrayList<Long>> IDs = new ArrayList<ArrayList<Long>>(); @Override public void onCreate(Bundle savedInstancedState) { super.onCreate(savedInstancedState); RelativeLayout layout = new RelativeLayout(this); ScrollView scroll = new ScrollView(this); LinearLayout realLayout = new LinearLayout(this); ArrayList<TextView> texts = new ArrayList<TextView>(); Button TakePic = new Button(this); idioma = com.mateloft.cawa.prefs.getLang(this); if (idioma.equals("en")) { TakePic.setText("Take Picture"); } else if (idioma.equals("es")) { TakePic.setText("Sacar Foto"); } RelativeLayout.LayoutParams scrollLP = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.FILL_PARENT); layout.addView(scroll, scrollLP); realLayout.setOrientation(LinearLayout.VERTICAL); realLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); scroll.addView(realLayout); TakePic.setId(67); TakePic.setOnClickListener(this); application = (CaWaApplication) getApplication(); ListID = getIntent().getExtras().getLong("listid"); getAllThumbailsOfID(); LinearLayout.LayoutParams TakeLP = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); realLayout.addView(TakePic); oldThumbsLoaded = 0; int galler = 100; for (int z = 0; z < Days.size(); z++) { ThumbailsManager croppedThumbs = new ThumbailsManager(Thumbails, oldThumbsLoaded, ThumbailsDays.get(z)); oldThumbsLoaded = ThumbailsDays.get(z); texts.add(new TextView(this)); texts.get(z).setText("Day " + Days.get(z).toString()); gallery.add(new Gallery(this)); gallery.get(z).setAdapter(new ImageAdapter(this, croppedThumbs.getGallery(), 250, 175, true, ListID)); gallery.get(z).setOnItemClickListener(this); gallery.get(z).setOnItemLongClickListener(this); gallery.get(z).setId(galler); galler++; realLayout.addView(texts.get(z)); realLayout.addView(gallery.get(z)); } Log.d("PicturesL", "ListID: " + ListID); setContentView(layout); } private void getAllThumbailsOfID() { ArrayList<ModelPics> Pictures = new ArrayList<ModelPics>(); ArrayList<String> ThumbailsPath = new ArrayList<String>(); Pictures = application.dataManager.selectAllPics(); long thumbpathloaded = 0; int currentID = 0; for (int x = 0; x < Pictures.size(); x++) { if (Pictures.get(x).walkname == ListID) { if (Days.size() == 0) { Days.add(Pictures.get(x).day); oldDay = Pictures.get(x).day; IDs.add(new ArrayList<Long>()); currentID = 0; } if (oldDay != Pictures.get(x).day) { oldDay = Pictures.get(x).day; ThumbailsDays.add(thumbpathloaded); Days.add(Pictures.get(x).day); IDs.add(new ArrayList<Long>()); currentID++; } StringBuilder tpath = new StringBuilder(); tpath.append(Pictures.get(x).path.substring(0, Pictures.get(x).path.length() - 4)); tpath.append("-t.jpg"); IDs.get(currentID).add(Pictures.get(x).id); ThumbailsPath.add(tpath.toString()); thumbpathloaded++; if (x == Pictures.size() - 1) { Log.d("PicturesL", "El ultimo de los arrays, tamaño: " + Days.size()); ThumbailsDays.add(thumbpathloaded); } } } for (int y = 0; y < ThumbailsPath.size(); y++) { Thumbails.add(BitmapFactory.decodeFile(ThumbailsPath.get(y))); } } I had a memory leak on another activity when screen orientation changed that was making it slower, now it is working better. The scroller is not locking up. But sometimes, when it stops scrolling, it takes a few seconds (2/3) to disable itself. I just want it to be a little more dynamic, is there any way to override the listener and make it stop scrolling ON_ACTION_UP or something like that? I don't want to use the listview because I want to have each gallery separated by other views, now I just have text, but I will probably separate them with images with a different size than the galleries. I'm not really sure if this is possible with a listadapter and a listview, I assumed that a view can only handle only one type of object, so I'm using a scrollview of a layout, if I'm wrong please correct me :) Also this activity works as a preview or selecting the pictures you want to view in full size and manage their values. So its working only with thumbnails. Each one weights 40 kb. Guessing that is very unlikely that a user gets more than 1000~1500 pictures in this view, i thought that the activity wouldn't use more than 40~50 mb of ram in this case, adding 10 more if I open the fullsized view. So I guessed as well most devices are able to display this view in full size. If it doesn't work on low-end devices my plan was to add an option in the app preferences to let user chop this view according to some database values. And a last reason is that during most of this activity "life-cycle" (the app has pics that are relevant to the view, when it ends the value that selects which pictures are displayed has to change and no more pictures are added inside this instance of this activity); the view will be unpopulated, so most of the time showing everything wont cost much, just at the end of its cycle That was more or less what I thought at the time i created this layout. I'm open to any sort of suggestion or opinion, I just created this layout a few days ago and I'm trying to see if it can work right, because it suits my app needs. Though if there is a better way i would love to hear it Thanks Mateo

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  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

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  • XSD and plain text

    - by Paul Knopf
    I have a rest/xml service that gives me the following... <verse-unit unit-id="38009001"> <marker class="begin-verse" mid="v38009001"/> <begin-chapter num="9"/><heading>Judgment on Israel&apos;s Enemies</heading> <begin-block-indent/> <begin-paragraph class="line-group"/> <begin-line/><verse-num begin-chapter="9">1</verse-num>The burden of the word of the <span class="divine-name">Lord</span> is against the land of Hadrach<end-line class="br"/> <begin-line class="indent"/>and Damascus is its resting place.<end-line class="br"/> <begin-line/>For the <span class="divine-name">Lord</span> has an eye on mankind<end-line class="br"/> <begin-line class="indent"/>and on all the tribes of Israel,<footnote id="f1"> A slight emendation yields <i> For to the <span class="divine-name">Lord</span> belongs the capital of Syria and all the tribes of Israel </i> </footnote><end-line class="br"/> </verse-unit> I used visual studio to generate a schema from this and used XSD.EXE to generate classes that I can use to deserialize this mess into programmable stuff. I got everything to work and it is deserialized perfectly (almost). The problem I have is with the random text mixed throughout the child nodes. The generated verse-unit objects gives me a list of objects (begin-line, begin-block-indent, etc), and also another list of string objects that represent the bits of string throughout the xml. Here is my schema <xs:element maxOccurs="unbounded" name="verse-unit"> <xs:complexType mixed="true"> <xs:sequence> <xs:choice maxOccurs="unbounded"> <xs:element name="marker"> <xs:complexType> <xs:attribute name="class" type="xs:string" use="required" /> <xs:attribute name="mid" type="xs:string" use="required" /> </xs:complexType> </xs:element> <xs:element name="begin-chapter"> <xs:complexType> <xs:attribute name="num" type="xs:unsignedByte" use="required" /> </xs:complexType> </xs:element> <xs:element name="heading"> <xs:complexType mixed="true"> <xs:sequence minOccurs="0"> <xs:element name="span"> <xs:complexType> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute name="class" type="xs:string" use="required" /> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="begin-block-indent" /> <xs:element name="begin-paragraph"> <xs:complexType> <xs:attribute name="class" type="xs:string" use="required" /> </xs:complexType> </xs:element> <xs:element name="begin-line"> <xs:complexType> <xs:attribute name="class" type="xs:string" use="optional" /> </xs:complexType> </xs:element> <xs:element name="verse-num"> <xs:complexType> <xs:simpleContent> <xs:extension base="xs:unsignedByte"> <xs:attribute name="begin-chapter" type="xs:unsignedByte" use="optional" /> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> <xs:element name="end-line"> <xs:complexType> <xs:attribute name="class" type="xs:string" use="optional" /> </xs:complexType> </xs:element> <xs:element name="end-paragraph" /> <xs:element name="end-block-indent" /> <xs:element name="end-chapter" /> </xs:choice> </xs:sequence> <xs:attribute name="unit-id" type="xs:unsignedInt" use="required" /> </xs:complexType> </xs:element> WHAT I NEED IS THIS. I need the random text that is NOT surrounded by an xml node to be represented by an object so I know the order that everything is in. I know this is complicated, so let me try to simplify it. <field name="test_field_0"> Some text I'm sure you don't want. <subfield>Some text.</subfield> More text you don't want. </field> I need the xsd to generate a field object with items that can have either a text object, or a subfield object. I need to no where the random text is within the child nodes.

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