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  • How to import Exchange calendars in Google Calendar (No Desktop Outlook)

    - by Tonny Madsen
    I would like to import my calendar from my company Exchange 2010 server as a new calendar in my private Google account. The primary use is to easy my planning when at home with my laptop. I already have access to both the Google and Exchange calendars on my Android phone, but the size of the screen makes it rather difficult to plan anything serious. Note that I run OSX on my laptop I would prefer a Internet based solution to any software on my own laptop. I do not want an Outlook add-in I do not want to include the work related events in my main calendar I do not want a mobile solution I can pay for the solution

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  • Unzipping in Java and FileUtil.copy

    - by Geertjan
    Via NetBeans File Systems API, which provides FileUtil.copy below, which means a dependency on NetBeans Utilities API: private void unzipEpubFile(String folder, File file) throws IOException { final AtomicBoolean canceled = new AtomicBoolean(); //define and start progress bar here... // ProgressHandle handle = // ProgressHandleFactory.createHandle( // Bundle.MSG_unpacking(zip.getName()), // new Cancellable() { // @Override // public boolean cancel() { // return canceled.compareAndSet(false, true); // } // }); //then unzip 'file' into 'root": try { List folders = new ArrayList<>(); try (InputStream is = new FileInputStream(file)) { ZipInputStream zis = new ZipInputStream(is); ZipEntry entry; while ((entry = zis.getNextEntry()) != null) { if (canceled.get()) { return; } String n = entry.getName(); File f = new File(folder, n); if (n.endsWith("/")) { if (!f.isDirectory()) { if (!f.mkdirs()) { throw new IOException("could not make " + f); } if (entry.getTime() > 0) { if (!f.setLastModified(entry.getTime())) { // oh well } } } folders.add(f); } else { //handle.progress(Bundle.MSG_creating(n)); File p = f.getParentFile(); if (!p.isDirectory() && !p.mkdirs()) { throw new IOException("could not make " + p); } try (OutputStream os = new FileOutputStream(f)) { FileUtil.copy(zis, os); } if (entry.getTime() > 0) { if (!f.setLastModified(entry.getTime())) { // oh well } } } } } //handle.switchToDeterminate(folders.size()); if (canceled.get()) { } } finally { //stop progress bar } } Mostly from NetBeans IDE sources for working with projects and ZIP files.

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  • Windows Server 2003 Router, Good approach [closed]

    - by jM2.me
    Possible Duplicate: Windows Server 2003 Router with PortForwarding Situation We have Verizon Fios 25/25 Internet Connection, Server acting as a router, and around 12 office computers. Task Portforward port 29000 from office computer. Problem Once I connected wan and lan cables I just had to set static lan ip (on server) and plug in switch with office computers into second nic. Then just right click on wan nic and select share internet connection. All office computers were assigned with an IP address 192.168.0.XXX and Gateway 192.168.0.1 (server). Now I have to open port and portfoward it from computer 192.168.0.190 (static ip, manual). Using this guide http://www.rosscode.com/blog/index.php?title=port_forwarding_in_windows_2003&more=1&c=1&tb=1&pb=1 I faced a problem. Before enabling "RRA" I had to unshare internet connection (wan interface) and was able to setup network. Now how do I setup a network within "RRA" and share internet with private network? Thank you much

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  • EC2 custom topology

    - by Methos
    Is there any way to create a desired topology of EC2 instances? For example, can I create a 3 node topology of nodes A, B, C where C gets the public IP address and B and A are connected to it. Something like: Internet <-- C <-- B <-- A B and A only get private IP addresses and there is no way for the traffic to reach A before hitting B and C. This means I can install whatever I want to install on C and B to filter, cache etc. I'm going through EC2 documentation but so far I have not seen anything that talks about it. I will really appreciate if anyone knows how to do this on EC2

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  • Why is file sharing over internet still working, despite all firewall exceptions for filesharing being disabled?

    - by Triynko
    Every exception in my windows server firewall that starts with "File and Printer Sharing" is disabled (ordered by name, so that includes domain, public (active), and private profiles). The Network and Sharing Center's options for everything except password protected sharing are off. Why would I still be able to access a network share on that server via an address like "\\my.server.com\" over the internet? The firewall is on for all profiles and blocking incoming connections by default. A "netstat -an" command on the server reveals the share connection is occurring over port 445 (SMB). I restarted the client to ensure it was actually re-establishing a new connection successfully. Is the "Password protected sharing: On" option in Network and Sharing Center bypassing the firewall restrictions, or adding some other exception somewhere that I'm missing? EDIT: "Custom" rules are not the problem. It's the "built-in" rules for Terminal Services that was the problem. Can you believe port 445 (File Sharing Port) has to be wide open to the internet to use Terminal Services Licensing?)

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  • How to hide a program that is running on a virtual machine?

    - by Femto Trader
    Some softwares contain tests to see if they are running on a virtual machine. It's very unpleasant to see alert messages such as "Sorry, this application cannot run under a Virtual Machine." and have your software stopped! There is a lot of legal reasons to override such tests. Moreover such limitations are (most of the time) not written in User License Agreement. So... how to hide a program that is running on a virtual machine? I'm using a Virtual Private Server (VPS) with Hyper-V... I'm administrator of the Operating System (Windows 2003) installed on this VPS, not administrator of Hyper-V.

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  • How do I list all the relation variables and debug them interactively?

    - by mfisch
    I'm writing a charm that requires a mysql database, I found from looking at other charms that this (below) is how I get the info about the database: user=`relation-get user` password=`relation-get password` mysqlhost=`relation-get private-address` But I just found that from reading the wordpress charm example, is there a way to show all the relation variables that I can use? Also, while debugging my db-relation-changed script, I wanted to ssh into my host and interactively run those commands, for example relation-get user, but it didn't work. I resorted to having to restart everything and use juju log to print them out. This wasted a lot of time. Is there a way to print out these relations, either from my dev box or from the instance running my charm? (Below is what happens when I tried to interactively run relation-get): ubuntu@mfisch-local-tracks-0:~$ relation-get user usage: relation-get [-h] [-o OUTPUT] [-s SOCKET] [--client-id CLIENT_ID] [--format FORMAT] [--log-file FILE] [--log-level CRITICAL|DEBUG|INFO|ERROR|WARNING] [-r RELATION ID] [settings_name] [unit_name] No JUJU_AGENT_SOCKET/-s option found I tried juju debug-hooks tracks/0 -e local, that dropped me into a shell and relation-get still failed.

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  • Running Tomcat 7 and Apache 2 on the same server

    - by Thorn
    Part of my site needs to run over HTTPS and I'm creating a sub-domain for that part. I have apache httpd 2 AND Tomcat 7 running on the same server with the same IP, Apache is on port 80 of course, while Tomcat is running on port 8080. Right now I am doing domain forwarding for requests that need to run off tomcat. For example, mathteamhosting.com/mathApp can forward to mathteamhosting.com:8080/mathApp. I would like to have Tomcat handle the https requests for that subdomain. I don't think this forwarding technique can work in this case. How do I set that up so that Tomcat receives the requests on port 443 while apache handles port 80. To be more specific: http://proctinator.com == request goes to Apache web server https://private.proctinator.com == request goes to Apache web server

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  • Linux- passwordless ssh from system (root) script

    - by redmoskito
    What's the easiest way to have a system script (running as root) execute remote commands over ssh? I've written some scripts that execute commands remotely via ssh, and they work great when I run them as myself, as I've set up ssh-agent and keys for passwordless login. I'd like to call these when my laptop docks and undocks. I've been successful at running arbitrary scripts when docking/undocking, but since the ACPI event scripts run as root, trying to run my ssh script fails during authentication. I tried using sudo with the -u and -i flags to simulate running the script as my user, e.g.: sudo -u redmoskito -i /home/redmoskito/bin/remote_command which successfully finds my private key and tries to use it, but the ssh-agent credentials are still missing, so it still needs my passphrase.

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  • Samba share external USB device

    - by bioShark
    I managed to share stuff from my Ubuntu 12.04 to my private network, and the data is visible from a Windows machine. I even shared a hdd that has windows on it. So everything seems to work fine. When I want to share a mounted device (USB pen drive, USB HDD... etc) however, I get from the Windows machine: Access denied on file \... I realize that this is due to the missing rights on the mounted folder. By default a mounted folder gets the equivalent of 700 : drwx------, and the owner myself. But, I can't seem to change the rights on the external device... they remain 700. Is there a special trick I need to do in order to share NTFS mounted usb devices? Thanks P.S. from this Question I see that NTFS devices can not be shared....is this true? It's a bit strange, because I have in my PC 2 HDD's with 3 NTFS partitions, and I can share them without a problem.

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  • Override methods should call base method?

    - by Trevor Pilley
    I'm just running NDepend against some code that I have written and one of the warnings is Overrides of Method() should call base.Method(). The places this occurs are where I have a base class which has virtual properties and methods with default behaviour but which can be overridden by a class which inherits from the base class and doesn't call the overridden method. For example, in the base class I have a property defined like this: protected virtual char CloseQuote { get { return '"'; } } And then in an inheriting class which uses a different close quote: protected override char CloseQuote { get { return ']'; } } Not all classes which inherit from the base class use different quote characters hence my initial design. The alternatives I thought of were have get/set properties in the base class with the defaults set in the constructor: protected BaseClass() { this.CloseQuote = '"'; } protected char CloseQuote { get; set; } public InheritingClass() { this.CloseQuote = ']'; } Or make the base class require the values as constructor args: protected BaseClass(char closeQuote, ...) { this.CloseQuote = '"'; } protected char CloseQuote { get; private set; } public InheritingClass() base (closeQuote: ']', ...) { } Should I use virtual in a scenario where the base implementation may be replaced instead of extended or should I opt for one of the alternatives I thought of? If so, which would be preferable and why?

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  • What is the network address (x.x.x.0) used for?

    - by Shtééf
    It appears to be common practice to not use the first address in a subnet, that is the IP 192.168.0.0/24, or a more exotic example would be 172.20.20.64/29. The ipcalc tool I frequently use follows the same practice: $ ipcalc -n -b 172.20.20.64/29 Address: 172.20.20.64 Netmask: 255.255.255.248 = 29 Wildcard: 0.0.0.7 => Network: 172.20.20.64/29 HostMin: 172.20.20.65 HostMax: 172.20.20.70 Broadcast: 172.20.20.71 Hosts/Net: 6 Class B, Private Internet But why is that HostMin is not simply 64 in this case? The 64 address is a valid address, right? And whatever the answer, does the same apply to IPv6? Perhaps slightly related: it also appears possible to use a TCP port 0 and an UDP port 0. Are these valid or used anywhere?

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  • mod hosts file, connect to joomla on remote server

    - by Kate
    I've just acquired an account on a remote server with Joomla installed. I was instructed to add xxx.xx.xxx.xx name.ca www.name.ca to the hosts file which I found in /private/etc/ . I had to su to my admin account and use sudo to mod file and found that hosts is also found in /etc/ though it is apparently the same file. I attempted to flush the the DNS cache using dscacheutil -flushcache and then launched Safari and entered address xxx.xx.xxx.xx/administrator but got a 404 error. Joomla was set up for me by the server owner and accessed from his Windows laptop to demonstrate so I know it should work but no go here. Can anyone suggest what the problem might be?

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Create True VLAN over RAS

    - by Bigbohne
    Hi, I was wondering if it's possible. I want to create a virtual network over RAS using Windows Server 2003. The Client should be able to connect to the server using L2TP and should get an IP Adress from a private Range (lets say 192.168.1.100 - 192.168.1.200 and a subnetmask of 255.255.255.0). Now each client connected to the server should be able to ping another connected client. e.g. 192.168.1.123 <- 192.168.1.145 via RAS via the server. Is this possible? And ... how ? best regards, andre

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  • How to model an address type in DDD?

    - by Songo
    I have an User entity that has a Set of Address where Address is a value object: class User{ ... private Set<Address> addresses; ... public setAddresses(Set<Address> addresses){ //set all addresses as a batch } ... } A User can have a home address and a work address, so I should have something that acts as a look up in the database: tbl_address_type ------------------------------------------------ | address_type_id | address_type | ------------------------------------------------ | 1 | work | ------------------------------------------------ | 2 | home | ------------------------------------------------ and correspondingly tbl_address ------------------------------------------------------------------------------------- | address_id | address_description |address_type_id| user_id | ------------------------------------------------------------------------------------- | 1 | 123 main street | 1 | 100 | ------------------------------------------------------------------------------------- | 2 | 456 another street | 1 | 100 | ------------------------------------------------------------------------------------- | 3 | 789 long street | 2 | 200 | ------------------------------------------------------------------------------------- | 4 | 023 short street | 2 | 200 | ------------------------------------------------------------------------------------- Should the address type be modeled as an Entity or Value type? and Why? Is it OK for the Address Value object to hold a reference to the Entity AdressType (in case it was modeled as an entity)? Is this something feasible using Hibernate/NHibernate? If a user can change his home address, should I expose a User.updateHomeAddress(Address homeAddress) function on the User entity itself? How can I enforce that the client passes a Home address and not a work address in this case? (a sample implementation is most welcomed) If I want to get the User's home address via User.getHomeAddress() function, must I load the whole addresses array then loop it and check each for its type till I found the correct type then return it? Is there a more efficient way than this?

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  • How do I properly implement zooming in my game?

    - by Rudy_TM
    I'm trying to implement a zoom feature but I have a problem. I am zooming in and out a camera with a pinch gesture, I update the camera each time in the render, but my sprites keep their original position and don't change with the zoom in or zoom out. The Libraries are from libgdx. What am I missing? private void zoomIn() { ((OrthographicCamera)this.stage.getCamera()).zoom += .01; } public boolean pinch(Vector2 arg0, Vector2 arg1, Vector2 arg2, Vector2 arg3) { // TODO Auto-generated method stub zoomIn(); return false; } public void render(float arg0) { this.gl.glClear(GL10.GL_DEPTH_BUFFER_BIT | GL10.GL_COLOR_BUFFER_BIT); ((OrthographicCamera)this.stage.getCamera()).update(); this.stage.draw(); } public boolean touchDown(int arg0, int arg1, int arg2) { this.stage.toStageCoordinates(arg0, arg1, point); Actor actor = this.stage.hit(point.x, point.y); if(actor instanceof Group) { ((LevelSelect)((Group) actor).getActors().get(0)).touched(); } return true; } Zoom In Zoom Out

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  • Are Rackspace's Cloud Servers really cloud hosting?

    - by sopppas
    I may be confused about what cloud hosting really is... I asked Rackspace how its Cloud Server (CS) 256MB/10GB compares to Slicehost's 256slice VPS, and they said it's exactly the same (only different billing and BW). I know they are the same company. So, why do they call it Cloud Server? Isn't it just a collection of VPS (virtual private servers)? For me, cloud hosting would be: if I need any additional horsepower at any given time, the cloud would automatically stack more VPS and then charge me at the end of the month for the surplus of resources. Reading Rackspace's info, it looks like it's for me to decide when to stack more CS and that its Cloud Servers don't AUTOMATICLY scale up. Am I confusing things?

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  • What would be the fastest way of storing or calculating legal move sets for chess pieces?

    - by ioSamurai
    For example if a move is attempted I could just loop through a list of legal moves and compare the x,y but I have to write logic to calculate those at least every time the piece is moved. Or, I can store in an array [,] and then check if x and y are not 0 then it is a legal move and then I save the data like this [0][1][0][0] etc etc for each row where 1 is a legal move, but I still have to populate it. I wonder what the fastest way to store and read a legal move on a piece object for calculation. I could use matrix math as well I suppose but I don't know. Basically I want to persist the rules for a given piece so I can assign a piece object a little template of all it's possible moves considering it is starting from it's current location, which should be just one table of data. But is it faster to loop or write LINQ queries or store arrays and matrices? public class Move { public int x; public int y; } public class ChessPiece : Move { private List<Move> possibleMoves { get; set; } public bool LegalMove(int x, int y){ foreach(var p in possibleMoves) { if(p.x == x && p.y == y) { return true; } } } } Anyone know?

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  • How to report abuse to website hosting company (GoDaddy) [closed]

    - by lgratian
    I'm not sure if this is the right place to ask such a question... Let's say that a website posted a picture of me, without my consent, and I want it to be removed (it's something private, could compromise my career if it's seen by someone that shouldn't). I sent them an email asking nicely that they should remove it, but they didn't respond and the picture is still there. Using 'Whois' I found that the website is hosted by GoDaddy. Is there a way (an email address, for ex.) to report to GoDaddy that one of the sites they're hosting does something illegal and to force them to remove the photo? I searched the site and found nothing about such a thing. Thnaks in advance!

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  • How to have Excel data validation display different data in drop down than is actually validated

    - by Memitim
    How can I provide a user with a drop-down menu in a cell that displays the contents from one column but actually writes the value from a different column to the cell and validates against the values from that second column? I have a bit of code that very nearly does this (credit: DV0005 from the Contextures site): Private Sub Worksheet_Change(ByVal Target As range) On Error GoTo errHandler If Target.Cells.Count > 1 Then GoTo exitHandler If Target.Column = 10 Then If Target.Value = "" Then GoTo exitHandler Application.EnableEvents = False Target.Value = Worksheets("Measures").range("B1") _ .Offset(Application.WorksheetFunction _ .Match(Target.Value, Worksheets("Measures").range("Measures"), 0) - 1, 1) End If The drop-down displays the values from one column, for example Column B, but when selected actually writes the value on the same row from Column C to the cell. However, data validation is actually validating against Column B, so if I manually enter something from Column C in the cell and try to move to another cell, data validation throws an error.

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  • HTML5 - Does it have the power to handle a large 2D game with a huge world?

    - by user15858
    I have been using XNA game studio, but due to private reasons (as well as the ability to publish anywhere & my heavy interest in isogenic engine), I would like to switch to HTML5. However, I have very high 2D graphic demands for my game. The game itself will have a HDD size of anywhere between 6GB (min) to 12GB (max) which would be a full game deployed offline. The size of the images aren't significantly large, so streaming would be entirely possible if only those assets required were streamed as needed. The game has a massive file size because of the sheer amount of content. For some images or spritesheets, they would be quite massive. (ex. a very large Dragon, which if animated in a spritesheet would be split into two 4096x4096 sheets or one 8192x8192 sheet). Most assets would be very small, and about 7MB for a full character with 15 animations in every direction (all animations not required immediately) so in the size of a few hundred KB to download before the game loads. My question, however, is if the graphical power of HTML5 is enough to animate several characters on screen at once, when it flips through frames quite rapidly. All my sprites have about 25 frames per animation, 5 directions (a spritesheet for each direction & animation), and run at 30fps. Upon changing direction, animation, or a new character entering, spritesheets would change and be constantly loading/unloading. If I pack all directions in a single sheet, it would be about 2048x2048 per sheet. Most frameworks have no problem with this, but I am afraid from what I read that HTML5's graphical capabilities will limit me. Since it takes significant time simply to animate characters in any language, I'd like a quick answer.

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  • Virtual bridge/switch for Windows server&client?

    - by Tiberiu-Ionu? Stan
    I can't find a very simple application, with litle to zero configuration on both client and server side which would help one computer to bring other computers on an existing private LAN. OpenVPN seems like an overkill for this type of thing, and is really hard to get running or debug by various clueless people trying to connect. Does such a software exist? It's very odd not to. THe Windows provided VPN (PPTP over TCP and GRE) is not what I'm looking for because it is often filtered by ISPs. Only TCP and UDP solutions pls. Encryption is not needed.

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  • Replace Certificate using Plesk 11

    - by Lambda Dusk
    I am not an admin, but a programmer. But how it is, if you're the only guy who knows about computers, everyone shoves those tasks to you. A certificate of a domain recently expired. The domains are managed using Plesk 11, on a Linux system, Apache2.2. I was given a new certificate from the host, and it is one single .pem file. However, Plesk asks me for a .crt file, a private key and some CA file. I have neither, only this single .pem file the host claims to be the certificate. Since I myself never did anything with SSL certificates, I would really appreciate if anyone can tell me what to do with this file and how to properly add a new one so the old one can be removed.

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  • YouTube SEO: Video Optimization

    - by Mike Stiles
    SEO optimization is still regarded as one of the primary tools in the digital marketing kit. However and wherever a potential customer is conducting a search, brands want their content to surface in the top results. Makes sense. But without a regular flow of good, relevant content, your SEO opportunities run shallow. We know from several studies video is one of the most engaging forms of content, so why not make sure that in addition to being cool, your videos are helping you win the SEO game? Keywords:-Decide what search phrases make the most sense for your video. Don’t dare use phrases that have nothing to do with the content. You’ll make people mad.-Research those keywords to see how competitive they are. Adjust them so there are still lots of people searching for it, but there are not as many links showing up for it.-Search your potential keywords and phrases to see what comes up. It’s amazing how many people forget to do that. Video Title: -Try to start and/or end with your keyword.-When you search on YouTube, visual action words tend to come up as suggested searches. So try to use action words. Video Description: -Lead with a link to your site (include http://). -Don’t stuff this with your keyword. It leads to bad writing and it won’t work anyway. This is where you convince people to watch, so write for humans. Use some showmanship. -At the end, do a call to action (subscribe, see the whole playlist, visit our social channels, etc.) Video Tags:-Don’t over-tag. 5-10 tags per video is plenty. -If you’re compelled to have more than 10, that means you should probably make more videos specifically targeting all those keywords. Find Linking Pals:-45% of videos are discovered on video sites. But 44% are found through links on blogs and sites.-Write a blog about your video’s content, then link to the video in it. -A good site for finding places to guest blog is myblogguest.com-Once you find good linking partners, they’ll link to your future videos (as long as they’re good and you’re returning the favor). Tap the Power of Similar Videos:-Use Video Reply to associate your video with other topic-related videos. That’s when you make a video responding to or referencing a video made by someone else. Content:-Again, build up a portfolio of videos, not just one that goes after 30 keywords.-Create shorter, sequential videos that pull them deeper into the content and closer to a desired final action.-Organize your video topics separately using Playlists. Playlists show up as a whole in search results like individual videos, so optimize playlists the same as you would for a video. Meta Data:-Too much importance is placed on it. It accounts for only 15% of search success.-YouTube reads Captions or Transcripts to determine what a video is about. If you’re not using them, you’re missing out.-You get the SEO benefit of captions and transcripts whether the viewers has them toggled on or not. Promotion:-This accounts for 25% of search success.-Promote the daylights out of your videos using your social channels and digital assets. Don’t assume it’s going to magically get discovered. -You can pay to promote your video. This could surface it on the YouTube home page, YouTube search results, YouTube related videos, and across the Google content network. Community:-Accounts for 10% of search success.-Make sure your YouTube home page is a fun place to spend time. Carefully pick your featured video, and make sure your Playlists are featured. -Participate in discussions so users will see you’re present. The volume of ratings/comments is as important as the number of views when it comes to where you surface on search. Video Sitemaps:-As with a web site, a video sitemap helps Google quickly index your video.-Google wants to know title, description, play page URL, the URL of the thumbnail image you want, and raw video file location.-Sitemaps are xml files you host or dynamically generate on your site. Once you’ve made your sitemap, sign in and submit it using Google webmaster tools. Just as with the broadcast and cable TV channels, putting a video out there is only step one. You also have to make sure everybody knows it’s there so the largest audience possible can see it. Here’s hoping you get great ratings. @mikestiles

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