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  • How to autorun wpa_supplicant on Debian startup

    - by The Electric Muffin
    I'd like to run wpa_supplicant -D wext -i wlan0 -c /etc/wpa_supplicant.conf on Debian startup (runlevels 2-5). I found some vague instructions from a related question that said to put a script in /etc/init.d/ and then symlink to it from the apropriate /etc/rcRUNLEVEL.d/ directories. However, I noticed that there are already some files named "wpasupplicant" that probably run at startup: /etc/network/if-down.d/wpasupplicant /etc/network/if-post-down.d/wpasupplicant /etc/network/if-pre-up.d/wpasupplicant /etc/network/if-up.d/wpasupplicant They all are symlinks to the same script, /etc/wpa_supplicant/ifupdown.sh. It has a comment at the beginning saying it "[...] allows ifup(8), and ifdown(8) to manage wpa_supplicant(8) and wpa_cli(8) processes running in daemon mode." However, the closest it gets to calling wpa_supplicant itself is (in functions.sh): WPA_SUP_BIN="/sbin/wpa_supplicant" [snip] start-stop-daemon --start --oknodo $DAEMON_VERBOSITY \ --name $WPA_SUP_PNAME --startas $WPA_SUP_BIN --pidfile $WPA_SUP_PIDFILE \ -- $WPA_SUP_OPTIONS $WPA_SUP_CONF [snip] start-stop-daemon --stop --oknodo $DAEMON_VERBOSITY \ --exec $WPA_SUP_BIN --pidfile $WPA_SUP_PIDFILE Does that mean it's safe to make an init.d script for wpa_supplicant, and if so what would it look like? General info: Debian Squeeze (5.0) official wpasupplicant package (v0.6.10-2.1) The full contents of my system's functions.sh and ifupdown.sh are here (dependent, of course, on my system's uptime—it's a five-year-old laptop that greatly enjoys overheating): functions.sh ifupdown.sh

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  • Have .cmd in startup wait for system wide startup to run.

    - by Dan
    On a computer I'm not an administrator on, there is a startup file (.cmd file in C:\Documents and Settings\All Users\Start Menu\Programs\Startup) for all users. It does several things I don't like, so I have created my own .cmd file which I have placed in C:\Documents and Settings\[user]\Start Menu\Programs\Startup. I want my code to run after the system wide, because my program first undoes the network mappings the system wide file did, and then replaces it with my own network mappings. How can I make my program wait and start as soon as the system wide one is done? (I cannot remove or edit the system wide file). Thanks EDIT: The time that the system wide file takes to runs varies and I would like my file to run right after. The "If Exists" method seems a little to contingent since the system wide script can change or a file could be moved. I am hoping to give my script to a few of my coworkers, so hoping to have it work without me having to update anything. Also, being a linux guy, I don't know cmd code, so please write out any coding suggestions.

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  • FreeBSD: problem with Postfix after updating LDAP

    - by Olexandr
    At the server I installed openldap-server, at this computer open-ldap client has already been installed. Version of openldap-client (2.4.16) was older then new openldap-server (2.4.21) and the version of client has updated too. OpenLDAP-client works with postfix on this server and after all updates postfix cann't start again. The error when postfix stop|start is: /libexec/ld-elf.so.1: Shared object "libldap-2.4.so.6" not found, required by "postfix" At the category with libraries is libldap-2.4.so.7, but libldap-2.4.so.6 is removed from the server. When I want to deinstall curently version of openldap-client, system write ===> Deinstalling for net/openldap24-client O.K., but when I start "make install" system write: ===> Installing for openldap-sasl-client-2.4.23 ===> openldap-sasl-client-2.4.23 depends on shared library: sasl2.2 - found ===> Generating temporary packing list ===> Checking if net/openldap24-client already installed ===> An older version of net/openldap24-client is already installed (openldap-client-2.4.21) You may wish to ``make deinstall'' and install this port again by ``make reinstall'' to upgrade it properly. If you really wish to overwrite the old port of net/openldap24-client without deleting it first, set the variable "FORCE_PKG_REGISTER" in your environment or the "make install" command line. *** Error code 1 Stop in /usr/ports/net/openldap24-client. *** Error code 1 Stop in /usr/ports/net/openldap24-client. Updating of ports doesn't help, and postfix writes error: /libexec/ld-elf.so.1: Shared object "libldap-2.4.so.6" not found, required by "postfix"

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  • Kickstarting an Ubuntu Server 10.04 installation (DHCP fails)

    - by William
    I'm trying to automate the network installation of Ubuntu 10.04 LTS with an anaconda kickstart and everything seems to running except for the initial DHCP autoconfiguration. The installer attempts to configure the install via DHCP but fails on its first attempt. This brings me to a prompt where I can retry DHCP and it seems to always work on the second attempt. My issue is that this is not really automated if I have to hit retry for DHCP. Is there something I can add to the kickstart file so that it will automatically retry or better yet not fail the first time? Thanks. Kickstart: # System language lang en_US # Language modules to install langsupport en_US # System keyboard keyboard us # System mouse mouse # System timezone timezone America/New_York # Root password rootpw --iscrypted $1$unrsWyF2$B0W.k2h1roBSSFmUDsW0r/ # Initial user user --disabled # Reboot after installation reboot # Use text mode install text # Install OS instead of upgrade install # Use Web installation url --url=http://10.16.0.1/cobbler/ks_mirror/ubuntu-10.04-x86_64/ # System bootloader configuration bootloader --location=mbr # Clear the Master Boot Record zerombr yes # Partition clearing information clearpart --all --initlabel # Disk partitioning information part swap --size 512 part / --fstype ext3 --size 1 --grow # System authorization infomation auth --useshadow --enablemd5 %include /tmp/pre_install_ubuntu_network_config # Always install the server kernel. preseed --owner d-i base-installer/kernel/override-image string linux-server # Install the Ubuntu Server seed. preseed --owner tasksel tasksel/force-tasks string server # Firewall configuration firewall --disabled # Do not configure the X Window System skipx %pre wget "http://10.16.0.1/cblr/svc/op/trig/mode/pre/system/Test-D" -O /dev/null # Network information # Start pre_install_network_config generated code # Start of code to match cobbler system interfaces to physical interfaces by their mac addresses # Start eth0 # Configuring eth0 (00:1A:64:36:B1:C8) if ip -o link show | grep -i 00:1A:64:36:B1:C8 then IFNAME=$(ip -o link show | grep -i 00:1A:64:36:B1:C8 | cut -d" " -f2 | tr -d :) echo "network --device=$IFNAME --bootproto=dhcp" >> /tmp/pre_install_ubuntu_network_config fi # End pre_install_network_config generated code %packages openssh-server

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  • How do you link a time stamp to a cell using a userform button control? [migrated]

    - by Chad Cochrane
    Hello fellow VB Developers/Users/Hobbyists/What-Have-You! I have a user form that has two buttons: 1. Start 2. Stop When I press start, I would like it to record the current time with this format: (dd/mm/yy hh:nn:ss:) in a specific column. Then when I press the Stop Button I would like it to record the time again in the cell next to it. Then if I press start Again I would like it to record below the first cells current record. Basically I am building a timer to record data to see how long certain tasks take. I will post the excel file and provide more information were necessary. Thanks for any help provided. CURRENT CODE Public runTimer As Double Public startTime As Date Dim counter As Date Sub setStart() counter = 0 startTime = Now runTimer = Now + TimeSerial(0, 0, 1) Application.OnTime runTimer, "setStart", , True Set myTime = Sheet4.Range("F1") Set timeRng = Sheet4.Range("C8:C100") i = WorksheetFunction.CountA(timeRng) i = i + 1 Cells(i, "C") = myTime Sheet4.Cells(i, "C").NumberFormat = "yyyy/mm/dd HH:mm:ss" If i >= 2 Then Cells(i, "D8") = Cells(i, "C8") - Cells(i - 1, "C8") Sheet4.Cells(i, "C").NumberFormat = "yyyy/mm/dd HH:mm:ss" End If Application.EnableEvents = False End Sub Sub setStop() Application.OnTime runTimer, "setStop", , True Set myTime = Sheet4.Range("F1") Set timeRng = Sheet4.Range("D8:D100") i = WorksheetFunction.CountA(timeRng) i = i + 1 Application.EnableEvents = False Cells(i, "D") = myTime Sheet4.Cells(i, "D").NumberFormat = "yyyy/mm/dd HH:mm:ss" End Sub

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  • "Network is unreachable" When pinging google, can connect to internal computers on debian VM

    - by musher
    Similar to this SU question: "Network is unreachable" when attempting to ping google, but internal addresses work Actually, it's pretty much the same base issue. I went through that thread trying to find a solution, I changed my resolv.conf: before: domain [my work domain] search [my work domain] nameserver [my gateway] nameserver [my gateway2] I changed it to: after: domain [my work domain] search [my work domain] nameserver 8.8.8.8 nameserver 8.8.4.4 However, any time I reboot the computer the resolv.conf gets overwritten to the previous version (the 'before' above). The issues began after I installed virtualbox additions, X server and (specifically) LXDE: Cat of apt history.log: Start-Date: 2014-08-21 10:03:42 Commandline: apt-get install virtualbox-guest-utils virtualbox-guest-dkms Install: x11-xkb-utils:amd64 (7.7+1, automatic), libxaw7:amd64 (1.0.12-2, automatic), xfonts-utils:$ End-Date: 2014-08-21 10:03:56 Start-Date: 2014-08-21 10:18:39 Commandline: apt-get install lxde Install: desktop-base:amd64 (7.0.3, automatic), libgoa-1.0-0b:amd64 (3.12.4-1, automatic), lxmenu-d$ End-Date: 2014-08-21 10:21:52 Start-Date: 2014-08-21 10:26:40 Commandline: apt-get upgrade Upgrade: libio-socket-ssl-perl:am ifconfig on the guest: root@Peridot:~# ifconfig eth0 Link encap:Ethernet HWaddr 08:00:27:89:c9:20 og inet addr:172.31.2.102 Bcast:172.31.2.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:fe89:c920/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:2281 errors:0 dropped:1 overruns:0 frame:0 TX packets:463 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:266507 (260.2 KiB) TX bytes:120554 (117.7 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:4 errors:0 dropped:0 overruns:0 frame:0 TX packets:4 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:240 (240.0 B) TX bytes:240 (240.0 B) The adapter in VBox is a bridged adapter directly onto my ethernet connection; as are my other 2 VMs (which work) Other SU questions I've tried: "connect: Network is unreachable" in VirtualBox VM

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  • OpenSSL force client to use specific protocol

    - by Ex Umbris
    When subversion attempts to connect to an https URL, the underlying protocol library (openssl) attempts to start the secure protocol negotiation at the most basic level, plain SSL. Unfortunately, I have to connect to a server that requires SSL3 or TLS1, and refuses to respond to SSL or SSL2. I’ve done some troubleshooting using s_client and confirmed that if I let s_client start with the default protocol the server never responds to the CLIENT HELLO: $ openssl s_client -connect server.domain.com:443 CONNECTED(00000003) write:errno=104 --- no peer certificate available --- No client certificate CA names sent --- SSL handshake has read 0 bytes and written 320 bytes --- New, (NONE), Cipher is (NONE) Secure Renegotiation IS NOT supported Compression: NONE Expansion: NONE --- Watching this in Wireshark I see: Client Server -------syn----------> <------ack----------- ---CLIENT HELLO-----> <------ack----------- [60 second pause] <------rst----------- If I tell s_client to use ssl2 the server immediately closes the connection. Only ssl3 and tls1 work. Is there any way to configure openssl to skip SSL and SSL2, and start the negotiation with TLS or SSL3? I've found the OpenSSL config file, but that seems to control only certificate generation.

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  • How can I disable 'natural breaks' in Workrave?

    - by Pixelastic
    I've just discovered Workrave, and was trying to use it along the Pomodoro technique (5mn break every 25mn). But the concept of 'natural breaks' of Workrave seems to interfere with what I'm trying to achieve. Workrave tries to guess that I'm doing a natural break if I stop using my mouse and keyboard for longer than 5s. It then stops the work timer, and start counting time as if I was doing my break. Here is a typical example : I've configured a 5mn rest break every 25mn. I start working. 10mn later, I receive a phone call, or start talking with a colleague, or any work-related action that do not need either keyboard nor mouse. Workrave then stops counting my time as work time, and starts its rest timer. If my phone call is shorter than 5mn, then Workrave will resume its timer where it stopped it. Meaning that my time on the phone is not counted as work time, and so my break time is pushed a few minutes later than it should be. Even worse, if my phone call is longer than 5mn, then Workrave count it as a complete rest break, and when I'll resume working, it will restart its timer completly. I'm looking for either a way to disable the natural breaks, or increase the 'inactivity time' from 5s to maybe ~1mn. Or maybe an other angle to look at the natural breaks that might work with the Pomodoro technique (forced 5mn breaks every 25mn). I'm using Ubuntu 11.10.

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  • Azure VM won't boot after sysprep; integration tools installed

    - by Mark Williams
    I have installed the Azure Integration Components and used sysprep on a Windows 2012 VM. Now the machine won't start up. I uploaded the VHD to Azure - it failed there too. When I start up the VM I get a PowerShell window that hangs out for a bit; eventually I get the following error, after which the machine restarts. New-Object: The dependency service or group failed to start. (Exception from HRESULT: 0x8007042C) At line1: char:1 New-Object -comobject WaAgent.WindowsSetupComponent | % { $_.HandleSetupError() ... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +CategoryInfo : ResourceUnavailable (:) [New-Object], COMException +FullyQualifiedErrorId: NoCOMClassIdentified,Microsoft.PowerShell.Commands.NewObjectCommand I have tried renaming unattended.xml and turning on bootlogging. Neither of those yielded much help. Is there a way I can disable the Azure components that run during OOBE? That seems to be the source of the problem. Mounting the VHD is easy. 0x8007042C looks like a firewall issue, based on my googling. Unfortunately I can't get the machine to boot so I can figure that issue out. Also, I can't get around this problem by booting into safe mode. Thanks for your help, guys.

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  • upstart scripts: run a task after networking goes up

    - by The Journeyman geek
    I'm working on moving my current server setup to newer hardware, and migrating from ubuntu karmic koala to lucid lynx. Currently i'm using gw6c (compiled from the gogo6 website, as opposed to the version from the repositories) to get ipv6 access for my systems. On the karmic koala system, i used simple init.d script to get the ipv6 client started #! /bin/sh /usr/local/gw6c/bin/gw6c -f /usr/local/gw6c/bin/gw6c.conf I figured since this runs at any runlevel, it should translate to respawn console none start on startup stop on shutdown script exec /usr/local/gw6c/bin/gw6c -f /usr/local/gw6c/bin/gw6c.conf emit free6_ipv6_started end script this works fine started from initctrl, but it apparently fails to start when it boots. - its status being stop/waiting. It works fine (and respawns) when started otherwise.Any ideas on where i'm going wrong, and what would be the appropriate 'start on' arguement? EDIT: the exact error is 'init: gw6c main process (xxx) ended with status 8' followed by the process respawning , with xxx being a PID i suspect. I'm also half suspecting this is cause gw6c starts before networking does, and i need my eth0 up before gw6c is

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  • Disable Windows 7 taskbar grouping. Not combining.

    - by Byran
    I've look near and far but I cannot find a way (setting or hack) to prevent Windows 7 from grouping taskbar buttons together that are "related". I'm not talking about the option to combine or collapse related buttons into one item. I can find that setting at: Taskbar and Start Menu Properties Taskbar Taskbar buttons: This is what I an not looking for: How to Enable or Disable Windows 7 Taskbar Button Grouping I'm talking about how Windows 7 seams to think that it's doing me a favor by grouping all my Google Chrome buttons together and grouping all my Explorer buttons together etc. My workflow in Windows XP was to use the program Taskbar Shuffle to allow me to reorganize my taskbar buttons into related task "groups" I was working on. For example: [Start Button] | [iTunes] [Outlook Express] [Chrome Gmail] [layered design folder] [Photoshop CS4] [exported images folder] [website root folder] [Dreamweaver CS4] [Chrome www.MyAwesomeWebsiteImBuilding.com] [Chrome Recent web search] [some unrelated folder] Windows 7 doesn't seem to let me do this. It wants to do: [Start Button] | [layered design folder][exported images folder][website root folder][some unrelated folder] | [Chrome www.MyAwesomeWebsiteImBuilding.com]Chrome [Gmail][Chrome Recent web search] | [iTunes] | [Outlook Express] | [Photoshop CS4] | [Dreamweaver CS4] Does anyone know of a tool or hack to prevent Windows 7 from grouping taskbar buttons?

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  • Disk fragmentation when dealing with many small files

    - by Zorlack
    On a daily basis we generate about 3.4 Million small jpeg files. We also delete about 3.4 Million 90 day old images. To date, we've dealt with this content by storing the images in a hierarchical manner. The heriarchy is something like this: /Year/Month/Day/Source/ This heirarchy allows us to effectively delete days worth of content across all sources. The files are stored on a Windows 2003 server connected to a 14 disk SATA RAID6. We've started having significant performance issues when writing-to and reading-from the disks. This may be due to the performance of the hardware, but I suspect that disk fragmentation may be a culprit at well. Some people have recommended storing the data in a database, but I've been hesitant to do this. An other thought was to use some sort of container file, like a VHD or something. Does anyone have any advice for mitigating this kind of fragmentation? Additional Info: The average file size is 8-14KB Format information from fsutil: NTFS Volume Serial Number : 0x2ae2ea00e2e9d05d Version : 3.1 Number Sectors : 0x00000001e847ffff Total Clusters : 0x000000003d08ffff Free Clusters : 0x000000001c1a4df0 Total Reserved : 0x0000000000000000 Bytes Per Sector : 512 Bytes Per Cluster : 4096 Bytes Per FileRecord Segment : 1024 Clusters Per FileRecord Segment : 0 Mft Valid Data Length : 0x000000208f020000 Mft Start Lcn : 0x00000000000c0000 Mft2 Start Lcn : 0x000000001e847fff Mft Zone Start : 0x0000000002163b20 Mft Zone End : 0x0000000007ad2000

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  • What is the --daemon option?

    - by Pascal Dimassimo
    I was installing Solr with Jetty using these instructions. Basically, those instructions made you download the Jetty startup script and copy it to /etc/init.d/jetty. But it was not working. Each time I was starting Jetty, I had a "FAILED" message and nothing to understand why it was happening. I decided to open up the /etc/init.d/jetty script to understand what was happening. I saw that this script was using start-stop-daemon to launch jetty. After a couple of time of debugging, I discovered that removing the --daemon option at the end of the start-stop-daemon call was fixing my problem. I did a couple of research and discovered that this guy had the same problem and resolved it like I did: my removing the --daemon option. What is weird is that the switch does not seem to be specific to start-stop-daemon, because it is not documented in the man page. Also, I've seen it used for other commands. So what is that --daemon option doing? And why removing it resolved my problem? Note that I am working on Ubuntu 10.04.2 LTS.

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  • Inexpensive (used) hardware for Xen virtualization test?

    - by Jason Antman
    Virtualization is one of the areas where I could really use some experience. I also run quite a few services (web, mail, dns, etc.) out of my home. Since most of my hardware is getting a bit old (I'm running on stuff that was surplused years ago...) I decided that it's about time I start renewing some things, and also play around with virtualization a bit more. My plan is to setup a SAN box (simple iSCSI target, relatively inexpensive gigE switch), get a pair (for starters) of new servers, and start building some new stuff with Xen, specifically planning on playing with live migration and full virtualization. Does anyone have recommendations for used, older "servers" (really anything in a rack-mount form factor, I'm not too worried about things like iLO/iLOM for the test nodes) that support VT-x/AMD-V? I'm biased to HP, but it looks like they didn't make Proliants with VT-x/Vanderpool processors until G6 (for the DL360) or so, which is way out of my price range. I'm looking in the sub-$300 range (or less, if possible), used, probably Ebay. Any recommendations are greatly appreciated. Edit:And, to catch this before the comments start coming - these are personal systems. I have first-generation Proliants still in use (I got them as corporate surplus in 05, they've been running since then, and probably were running since 01 or 02 prior to being sold). I don't need anything shiny and new - I've got a bunch of old boxes, at least one complete replacement for every model in use, and that's fine for me (and easy on the wallet).

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  • Exchange 2007 issue internet receive connector

    - by user223779
    I have issue with yahoo.co.uk if I send a mail from within the yahoo webconsole the mail arrives in my inbox on the exchange server If I send mail from Iphone configure to send via mail box configure with yahoo setting mail is dropped. It is not the phone I can send perfectly fine to other exchange 2007 servers same service pack etc. if you look at the smtprec log below. this message sent from the phone you can see stops after 354 Start mail input; end with . ,<,EHLO nm26-vm7.bullet.mail.ir2.yahoo.com, ,,250-mail.marcocm.com Hello [212.82.97.49], ,,250-SIZE 10485760, ,,250-PIPELINING, ,,250-DSN, ,,250-ENHANCEDSTATUSCODES, ,,250-AUTH, ,,250-8BITMIME, ,,250-BINARYMIME, ,,250 CHUNKING, ,<,MAIL FROM:, ,*,08D13F3CADECA060;2014-06-04T11:26:50.898Z;1,receiving message ,,250 2.1.0 Sender OK, ,<,RCPT TO:, ,,250 2.1.5 Recipient OK, ,<,DATA, ,,354 Start mail input; end with ., ,+,, This is the message hitting the same server sent from yahoo webmail. ,"220 mail.marcocm.com Microsoft ESMTP MAIL Service ready at Wed, 4 Jun 2014 12:29:26 +0100", ,<,EHLO nm4-vm6.bullet.mail.ir2.yahoo.com, ,,250-mail.xxx.com Hello [212.82.96.104], ,,250-SIZE 10485760, ,,250-PIPELINING, ,,250-DSN, ,,250-ENHANCEDSTATUSCODES, ,,250-AUTH, ,,250-8BITMIME, ,,250-BINARYMIME, ,,250 CHUNKING, ,<,MAIL FROM:, ,*,08D13F3CADECA06B;2014-06-04T11:29:26.237Z;1,receiving message ,,250 2.1.0 Sender OK, ,<,RCPT TO:, ,,250 2.1.5 Recipient OK, ,<,DATA, ,,354 Start mail input; end with ., 2,,250 2.6.0 <[email protected] Queued mail for delivery, <,QUIT, ,,221 2.0.0 Service closing transmission channel, ,-,,Local ,+,, Any Thoughts how to fix this issue much appreciated.

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  • Automatic switching of network card when vm is moved

    - by spock
    I have two hosts in a pool and I used to be able to move the vm around and they will start without any problem. But after I played around with some network setting, which I don't remember what, I started getting "This VM needs storage that cannot be seen from that server" message. As you can tell I am a beginner with Xenserver. Here is the very simple environment: 2 host servers with their own local hard disk and network card. One is a Pool master. Problem: Power off a vm and move vm from one server to another, or clone one vm to the other server. It used to be able to start up right away. Now, I need to delete one of the network that does not belong to the server, then it will start. Otherwise, the above error msg popup. The two networks (one for each network card in each host) are in the Networking tab of the vm, as well as in the host's networking tab. I googled but all I got to empty the DVD drive, which is not the problem here. Thanks in advance!

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  • Is it safe to format this partition?

    - by xanesis4
    On a ubuntu server I own, I am running out of space. When I ran sudo parted /dev/sda -l to find all available drives, I got this: Model: ATA ST31000528AS (scsi) Disk /dev/sda: 1000GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 256MB 255MB primary ext2 boot 2 257MB 1000GB 1000GB extended 5 257MB 1000GB 1000GB logical lvm Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/server--vg-swap_1: 2135MB Sector size (logical/physical): 512B/512B Partition Table: loop Number Start End Size File system Flags 1 0.00B 2135MB 2135MB linux-swap(v1) Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/server--vg-root: 998GB Sector size (logical/physical): 512B/512B Partition Table: loop Number Start End Size File system Flags 1 0.00B 998GB 998GB ext4 I understand /dev/mapper/server--vg-root is the filesystem, and /dev/sda1 has some stuff related to GRUB. But, what about /dev/sda2 and /dev/sda5? When I tried to mount /dev/sda2, it said that I needed to specify the file system, which according to the table, is nonexistent. So, is it safe to format this with, say ext4 and mount it? Also, when I tried to mount /dev/sd5, it gave me this error: mount: unknown filesystem type 'LVM2_member' I assume it is NOT save to reformat this. If I'm wrong, then that would be great, because I could save some space. Please let me know either way. Thanks in advance! UPDATE: Here is the result of mount: /dev/mapper/server--vg-root on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) /dev/sda1 on /boot type ext2 (rw,acl) /dev/sda1 on /media/hd2 type ext2 (rw)

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  • Mobile app for sysadmins with monitoring and fixing tools(SSH, ping, traceroute) [closed]

    - by Roman
    I present a start-up company which is working on a new mobile tool for system administrators. Our team has released first several versions of Server Auditor which is now just a SSH terminal with special UI approach for touch devices and got quite good feedbacks, e.g. iOS and Android. Now we are thinking about adding extra features to make Server Auditor a tool number one for all system administrators and would like to know your opinion. Main question would you use a tool like Server Auditor with extra features described below: Fast problem fixing - preloaded recipes/snippets, e.g. clean logs, restart a process, reboot etc. Secure user data synchronisation(IP/DNS name, connection options, keys, snippets) across all your devices iPhone and Android. Built-in tools like ping, traceroute, whois System status integration - you can observe information about the system in a friendly way, e.g CPU load, hard drive and RAM usage etc. Monitoring tool integration. Your servers are watched by our Nagios-like system in the cloud and you get notified by push-notifications/SMS. Similar products are Server Density, CopperEgg. If we start to implement features from 1 to 5 when you will be ready to start use it or even potentially pay for it? Can you see any issues that would prevent you from using this kind of system? Thank you a lot for your time, we kindly appreciate it. Looking forward to hear your opinion

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  • Can't upgrade MySQL Server on new Ubuntu 12.04 install

    - by user179627
    After freshly installing Ubuntu server 12.04, I did the usual apt-get update / apt-get upgrade, which failed for mysql-server-5.5: Setting up mysql-server-5.5 (5.5.31-0ubuntu0.12.04.2) ... start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: error processing mysql-server-5.5 (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing mysql-server (--configure): dependency problems - leaving unconfigured I tried a wide variety a approaches suggested by googling, which involved various combinations of apt-get remove/purge/install -f/reinstall, etc., with no luck. I also tried downloading the package directly from launchpad.net and running dpkg -i on it (this had worked for a similar issue with a kernel upgrade), but to no avail. I'm not actually particularly interested in what's going on with mysql, per se (though I will need to figure it out at some time); at this point, my primary concern is that I am unable to apt-get install other packages! What to do?

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  • Trouble Starting MySL Community Server on Windows 7

    - by CodeAngel
    I have installed Netbeans 7 on my Windows 7. In addition, the MySQL Community Server 5.6.12 is installed with the MSI installer on thesame 7 PC. The MySQL server is integrated with the Netbeans IDE. However , it is not possible to start or stop the MySQL server from the command prompt or the Netbeans IDE. I am only able to start or stop the server from the Windows 7 services tool. Also , it is difficult running SQL queries from the Netbeans IDE even though it shows there is connection with the MySQL server. I have added the my.ini file to the installed directory of the MySQL server , that is : C:\Program Files\MySQL\MySQL Server 5.6 below is the my.ini file : # For advice on how to change settings please see # http://dev.mysql.com/doc/refman/5.6/en/server-configuration-defaults.html # *** DO NOT EDIT THIS FILE. It's a template which will be copied to the # *** default location during install, and will be replaced if you # *** upgrade to a newer version of MySQL. [mysqld] # Remove leading # and set to the amount of RAM for the most important data # cache in MySQL. Start at 70% of total RAM for dedicated server, else 10%. # innodb_buffer_pool_size = 128M # Remove leading # to turn on a very important data integrity option: logging # changes to the binary log between backups. # log_bin # These are commonly set, remove the # and set as required. # basedir = ..... # datadir = ..... port = 3306 # server_id = ..... # Remove leading # to set options mainly useful for reporting servers. # The server defaults are faster for transactions and fast SELECTs. # Adjust sizes as needed, experiment to find the optimal values. # join_buffer_size = 128M # sort_buffer_size = 2M # read_rnd_buffer_size = 2M sql_mode=NO_ENGINE_SUBSTITUTION,STRICT_TRANS_TABLES Any suggestion is welcomed.

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  • mac, netbeans 6.8, c++, sdl, opengl: compilation problems

    - by ufk
    Hiya. I'm trying to properly compile a c++ opengl+sdl application using netbeans 6.8 under Snow Leopard 64-bit. I have libSDL 1.2.14 installed using macports. The script that I try to compile is the following: #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif #if defined(__APPLE__) && defined(__MACH__) #include <OpenGL/gl.h> // Header File For The OpenGL32 Library #include <OpenGL/glu.h> // Header File For The GLu32 Library #else #include <GL/gl.h> // Header File For The OpenGL32 Library #include <GL/glu.h> // Header File For The GLu32 Library #endif #include "sdl/SDL.h" #include <stdio.h> #include <unistd.h> #include "SDL/SDL_main.h" SDL_Surface *screen=NULL; GLfloat rtri; // Angle For The Triangle ( NEW ) GLfloat rquad; // Angle For The Quad ( NEW ) void InitGL(int Width, int Height) // We call this right after our OpenGL window is created. { glViewport(0, 0, Width, Height); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // This Will Clear The Background Color To Black glClearDepth(1.0); // Enables Clearing Of The Depth Buffer glDepthFunc(GL_LESS); // The Type Of Depth Test To Do glEnable(GL_DEPTH_TEST); // Enables Depth Testing glShadeModel(GL_SMOOTH); // Enables Smooth Color Shading glMatrixMode(GL_PROJECTION); glLoadIdentity(); // Reset The Projection Matrix gluPerspective(45.0f,(GLfloat)Width/(GLfloat)Height,0.1f,100.0f); // Calculate The Aspect Ratio Of The Window glMatrixMode(GL_MODELVIEW); } /* The main drawing function. */ int DrawGLScene() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer glLoadIdentity(); // Reset The View glTranslatef(-1.5f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 glRotatef(rtri,0.0f,1.0f,0.0f); // Rotate The Triangle On The Y axis ( NEW ) // draw a triangle glBegin(GL_TRIANGLES); // Begin Drawing Triangles glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Front) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Left Of Triangle (Front) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Right Of Triangle (Front) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Right) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Left Of Triangle (Right) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Right Of Triangle (Right) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Back) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Left Of Triangle (Back) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f, -1.0f); // Right Of Triangle (Back) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Left) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f,-1.0f); // Left Of Triangle (Left) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Right Of Triangle (Left) glEnd(); glLoadIdentity(); // Reset The Current Modelview Matrix glTranslatef(1.5f,0.0f,-7.0f); // Move Right 1.5 Units And Into The Screen 6.0 glRotatef(rquad,1.0f,0.0f,0.0f); // Rotate The Quad On The X axis ( NEW ) glBegin(GL_QUADS); // Start Drawing Quads glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Top) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Top) glVertex3f(-1.0f, 1.0f, 1.0f); // Bottom Left Of The Quad (Top) glVertex3f( 1.0f, 1.0f, 1.0f); // Bottom Right Of The Quad (Top) glColor3f(1.0f,0.5f,0.0f); // Set The Color To Orange glVertex3f( 1.0f,-1.0f, 1.0f); // Top Right Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f, 1.0f); // Top Left Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Bottom) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Bottom) glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red glVertex3f( 1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Front) glVertex3f(-1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Front) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Front) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Front) glColor3f(1.0f,1.0f,0.0f); // Set The Color To Yellow glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Back) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Back) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Back) glVertex3f( 1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Back) glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue glVertex3f(-1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Left) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Left) glColor3f(1.0f,0.0f,1.0f); // Set The Color To Violet glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Right) glVertex3f( 1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Right) glEnd(); // Done Drawing A Quad rtri+=0.02f; // Increase The Rotation Variable For The Triangle ( NEW ) rquad-=0.015f; // Decrease The Rotation Variable For The Quad ( NEW ) // swap buffers to display, since we're double buffered. SDL_GL_SwapBuffers(); return true; } int main(int argc,char* argv[]) { int done; /*variable to hold the file name of the image to be loaded *In real world error handling code would precede this */ /* Initialize SDL for video output */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); /* Create a 640x480 OpenGL screen */ if ( SDL_SetVideoMode(640, 480, 0, SDL_OPENGL) == NULL ) { fprintf(stderr, "Unable to create OpenGL screen: %s\n", SDL_GetError()); SDL_Quit(); exit(2); } SDL_WM_SetCaption("another example",NULL); InitGL(640,480); done=0; while (! done) { DrawGLScene(); SDL_Event event; while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_QUIT ) { done = 1; } if ( event.type == SDL_KEYDOWN ) { if ( event.key.keysym.sym == SDLK_ESCAPE ) { done = 1; } } } } } Under netbeans project properties I configured the following: C++ Compiler: added /usr/X11/include and /opt/local/include to the include directories. Linker: I added the following libraries: /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Now... before I included SDL_main.h and libSDLMain.a to the project I got an error unknown reference to _main then I read here: http://www.libsdl.org/faq.php?action=listentries&category=7#55 that I need to include SDL_Main.h and to link libSDLMain.so to my project. after doing so, the project still won't compile. this is the Netbeans output: /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .clean-conf rm -f -r build/Debug rm -f dist/Debug/GNU-MacOSX/opengl2 CLEAN SUCCESSFUL (total time: 79ms) /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/GNU-MacOSX/opengl2 mkdir -p build/Debug/GNU-MacOSX rm -f build/Debug/GNU-MacOSX/main.o.d g++ -c -g -I/usr/X11/include -I/opt/local/include -MMD -MP -MF build/Debug/GNU-MacOSX/main.o.d -o build/Debug/GNU-MacOSX/main.o main.cpp mkdir -p dist/Debug/GNU-MacOSX g++ -o dist/Debug/GNU-MacOSX/opengl2 build/Debug/GNU-MacOSX/main.o /opt/local/lib/libIL.dylib /opt/local/lib/libILU.dylib /opt/local/lib/libILUT.dylib /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Undefined symbols: "_OBJC_CLASS_$_NSMenu", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "__objc_empty_cache", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetMainBundle", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_CFURLGetFileSystemRepresentation", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSApp", referenced from: _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSProcessInfo", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CFURLCreateCopyDeletingLastPathComponent", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSAllocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "___CFConstantStringClassReference", referenced from: cfstring=CFBundleName in libSDLmain.a(SDLMain.o) cfstring= in libSDLmain.a(SDLMain.o) cfstring=About in libSDLmain.a(SDLMain.o) cfstring=Hide in libSDLmain.a(SDLMain.o) cfstring=h in libSDLmain.a(SDLMain.o) cfstring=Hide Others in libSDLmain.a(SDLMain.o) cfstring=Show All in libSDLmain.a(SDLMain.o) cfstring=Quit in libSDLmain.a(SDLMain.o) cfstring=q in libSDLmain.a(SDLMain.o) cfstring=Window in libSDLmain.a(SDLMain.o) cfstring=m in libSDLmain.a(SDLMain.o) cfstring=Minimize in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSAutoreleasePool", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSEnableForegroundOperation", referenced from: _main in libSDLmain.a(SDLMain.o) "_CPSGetCurrentProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFBundleCopyBundleURL", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSDeallocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSApplication", referenced from: l_OBJC_$_CATEGORY_NSApplication_$_SDLApplication in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSSetFrontProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSString", referenced from: l_OBJC_$_CATEGORY_NSString_$_ReplaceSubString in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSObject", referenced from: _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetInfoDictionary", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFRelease", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "__objc_empty_vtable", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSMenuItem", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_objc_msgSend", referenced from: -[SDLMain application:openFile:] in libSDLmain.a(SDLMain.o) -[SDLMain applicationDidFinishLaunching:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_METACLASS_$_NSObject", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_objc_msgSend_fixup", referenced from: l_objc_msgSend_fixup_objectForKey_ in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_length in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_alloc in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_release in libSDLmain.a(SDLMain.o) ld: symbol(s) not found collect2: ld returned 1 exit status make[2]: *** [dist/Debug/GNU-MacOSX/opengl2] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 263ms) any ideas? thanks a lot!

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  • trouble running smooth animation in thread only when using key listener

    - by heysuse renard
    first time using a forum for coding help so sorry if i post this all wrong. i have more than a few classes i don't think screenManger or core holds the problem but i included them just incase. i got most of this code working through a set of tutorials. but a certain point started trying to do more on my own. i want to play the animation only when i'm moving my sprite. in my KeyTest class i am using threads to run the animation it used to work (poorly) but now not at all pluss it really gunks up my computer. i think it's because of the thread. im new to threads so i'm not to sure if i should even be using one in this situation or if its dangerous for my computer. the animation worked smoothly when i had the sprite bouce around the screen forever. the animation loop played with out stopping. i think the main problem is between the animationThread, Sprite, and keyTest classes, but itcould be more indepth. if someone could point me in the right direction for making the animation run smoothly when i push down a key and stop runing when i let off it would be greatly apriciated. i already looked at this Java a moving animation (sprite) obviously we were doing the same tutorial. but i feel my problem is slightly different. p.s. sorry for the typos. import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.util.ArrayList; import javax.swing.ImageIcon; import javax.swing.JFrame; public class KeyTest extends Core implements KeyListener { public static void main(String[] args) { new KeyTest().run(); } Sprite player1; Image hobo; Image background; animation hoboRun; animationThread t1; //init also calls init form superclass public void init() { super.init(); loadImages(); Window w = s.getFullScreenWindow(); w.setFocusTraversalKeysEnabled(false); w.addKeyListener(this); } //load method will go here. //load all pics need for animation and sprite public void loadImages() { background = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\yellow square.jpg").getImage(); Image face1 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\circle.png").getImage(); Image face2 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\one eye.png").getImage(); hoboRun = new animation(); hoboRun.addScene(face1, 250); hoboRun.addScene(face2, 250); player1 = new Sprite(hoboRun); this.t1 = new animationThread(); this.t1.setAnimation(player1); } //key pressed public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_ESCAPE) { stop(); } if (keyCode == KeyEvent.VK_RIGHT) { player1.setVelocityX(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_UP) { player1.setVelocityY(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1);; th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } else { e.consume(); } } //keyReleased @SuppressWarnings("static-access") public void keyReleased(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_RIGHT || keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } if (keyCode == KeyEvent.VK_UP || keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } else { e.consume(); } } //last method from interface public void keyTyped(KeyEvent e) { e.consume(); } //draw public void draw(Graphics2D g) { Window w = s.getFullScreenWindow(); g.setColor(w.getBackground()); g.fillRect(0, 0, s.getWidth(), s.getHieght()); g.setColor(w.getForeground()); g.drawImage(player1.getImage(), Math.round(player1.getX()), Math.round(player1.getY()), null); } public void update(long timePassed) { player1.update(timePassed); } } abstract class Core { private static DisplayMode modes[] = { new DisplayMode(1600, 900, 64, 0), new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(800, 480, 32, 0), new DisplayMode(800, 480, 24, 0), new DisplayMode(800, 480, 16, 0),}; private boolean running; protected ScreenManager s; //stop method public void stop() { running = false; } public void run() { try { init(); gameLoop(); } finally { s.restoreScreen(); } } //set to full screen //set current background here public void init() { s = new ScreenManager(); DisplayMode dm = s.findFirstCompatibleMode(modes); s.setFullScreen(dm); Window w = s.getFullScreenWindow(); w.setFont(new Font("Arial", Font.PLAIN, 20)); w.setBackground(Color.GREEN); w.setForeground(Color.WHITE); running = true; } //main gameLoop public void gameLoop() { long startTime = System.currentTimeMillis(); long cumTime = startTime; while (running) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; update(timePassed); Graphics2D g = s.getGraphics(); draw(g); g.dispose(); s.update(); try { Thread.sleep(20); } catch (Exception ex) { } } } //update animation public void update(long timePassed) { } //draws to screen abstract void draw(Graphics2D g); } class animationThread implements Runnable { String name; boolean playing; Sprite a; //constructor takes input from keyboard public animationThread() { } //The run method for animation public void run() { long startTime = System.currentTimeMillis(); long cumTime = startTime; boolean test = getRunning(); while (test) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; test = getRunning(); } } public String getName() { return name; } public void setAnimation(Sprite a) { this.a = a; } public void setName(String name) { this.name = name; } public void setRunning(boolean running) { this.playing = running; } public boolean getRunning() { return playing; } } class animation { private ArrayList scenes; private int sceneIndex; private long movieTime; private long totalTime; //constructor public animation() { scenes = new ArrayList(); totalTime = 0; start(); } //add scene to ArrayLisy and set time for each scene public synchronized void addScene(Image i, long t) { totalTime += t; scenes.add(new OneScene(i, totalTime)); } public synchronized void start() { movieTime = 0; sceneIndex = 0; } //change scenes public synchronized void update(long timePassed) { if (scenes.size() > 1) { movieTime += timePassed; if (movieTime >= totalTime) { movieTime = 0; sceneIndex = 0; } while (movieTime > getScene(sceneIndex).endTime) { sceneIndex++; } } } //get animations current scene(aka image) public synchronized Image getImage() { if (scenes.size() == 0) { return null; } else { return getScene(sceneIndex).pic; } } //get scene private OneScene getScene(int x) { return (OneScene) scenes.get(x); } //Private Inner CLASS////////////// private class OneScene { Image pic; long endTime; public OneScene(Image pic, long endTime) { this.pic = pic; this.endTime = endTime; } } } class Sprite { private animation a; private float x; private float y; private float vx; private float vy; //Constructor public Sprite(animation a) { this.a = a; } //change position public void update(long timePassed) { x += vx * timePassed; y += vy * timePassed; } public void startAnimation(long timePassed) { a.update(timePassed); } //get x position public float getX() { return x; } //get y position public float getY() { return y; } //set x public void setX(float x) { this.x = x; } //set y public void setY(float y) { this.y = y; } //get sprite width public int getWidth() { return a.getImage().getWidth(null); } //get sprite height public int getHeight() { return a.getImage().getHeight(null); } //get horizontal velocity public float getVelocityX() { return vx; } //get vertical velocity public float getVelocityY() { return vx; } //set horizontal velocity public void setVelocityX(float vx) { this.vx = vx; } //set vertical velocity public void setVelocityY(float vy) { this.vy = vy; } //get sprite / image public Image getImage() { return a.getImage(); } } class ScreenManager { private GraphicsDevice vc; public ScreenManager() { GraphicsEnvironment e = GraphicsEnvironment.getLocalGraphicsEnvironment(); vc = e.getDefaultScreenDevice(); } //get all compatible DM public DisplayMode[] getCompatibleDisplayModes() { return vc.getDisplayModes(); } //compares DM passed into vc DM and see if they match public DisplayMode findFirstCompatibleMode(DisplayMode modes[]) { DisplayMode goodModes[] = vc.getDisplayModes(); for (int x = 0; x < modes.length; x++) { for (int y = 0; y < goodModes.length; y++) { if (displayModesMatch(modes[x], goodModes[y])) { return modes[x]; } } } return null; } //get current DM public DisplayMode getCurrentDisplayMode() { return vc.getDisplayMode(); } //checks if two modes match each other public boolean displayModesMatch(DisplayMode m1, DisplayMode m2) { if (m1.getWidth() != m2.getWidth() || m1.getHeight() != m2.getHeight()) { return false; } if (m1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m1.getBitDepth() != m2.getBitDepth()) { return false; } if (m1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m1.getRefreshRate() != m2.getRefreshRate()) { return false; } return true; } //make frame full screen public void setFullScreen(DisplayMode dm) { JFrame f = new JFrame(); f.setUndecorated(true); f.setIgnoreRepaint(true); f.setResizable(false); vc.setFullScreenWindow(f); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm); } catch (Exception ex) { } } f.createBufferStrategy(2); } //sets graphics object = this return public Graphics2D getGraphics() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); return (Graphics2D) s.getDrawGraphics(); } else { return null; } } //updates display public void update() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); if (!s.contentsLost()) { s.show(); } } } //returns full screen window public Window getFullScreenWindow() { return vc.getFullScreenWindow(); } //get width of window public int getWidth() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getWidth(); } else { return 0; } } //get height of window public int getHieght() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getHeight(); } else { return 0; } } //get out of full screen public void restoreScreen() { Window w = vc.getFullScreenWindow(); if (w != null) { w.dispose(); } vc.setFullScreenWindow(null); } //create image compatible with monitor public BufferedImage createCopatibleImage(int w, int h, int t) { Window win = vc.getFullScreenWindow(); if (win != null) { GraphicsConfiguration gc = win.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, t); } return null; } }

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  • How To Configure Remote Desktop To Hyper-V Guest Virtual Machines

    - by Brian Jackett
    Configuring Remote Desktop (RDP) from a host Hyper-V machine to a guest virtual machine can be tricky, so this post is dedicated to the issues and resolution steps I went through to allow RDP.  Cutting to the point, below are the things to look for followed by some explanation about my scenario if you care to read.  This is not an exhaustive list of what is required, just the items that were causing problems for my particular scenario. Requirements Allow Remote Desktop Connections in guest OS. The network adapter type must allow communication with host machine (e.g. use an “Internal” virtual adapter.) If running Server 2008 R2 on guest, network discovery mode must be turned on. If running Server 2008 R2 on guest, the services supporting network discovery mode must be running: - DNS Client - Function Discovery Resource Publication - SSDP Discovery - UPnP Device Host My Environment     A quick word about my environment.  I am running Windows Server 2008 R2 with Hyper V on my laptop and numerous guest VMs running Windows Server 2003 R2 or Windows Server 2008 R2.  I run a domain controller VM and then 1 or 2 SharePoint servers depending on my work needs.  I’ve found this setup to work well except when it comes to the display window for my VMs. The Issue     Ever since I began running Hyper-V I haven’t been able to RDP to my guest VMs which means the resolution for my connection windows ha been limited to what the native Hyper-V connections allow.  During personal use I can put the resolution up to 1152 x 864, but during presentations I am usually limited to a measly 800 x 600.  That is until today when I decided to fully investigate why I couldn’t connect via RDP.     First a thank you to John Ross (@johnrossjr), Christina Wheeler (@cwheeler76) and Clayton Cobb (@warrtalon) for various suggestions while I was researching tonight.  As it turns out I had not 1, not 2, but 3 items preventing me from using RDP.  Let’s dig into the requirements above. Allow RDP Connection     This item I had previously taken care of, but it bears repeating because by default Windows Server 2008 R2 does not allow RDP connections.  Change the setting from “Don’t allow…” to whichever “Allow connections…” setting suits your needs.  I chose the less secure option as this is just my dev laptop. Network Adapter Type     When I originally configured my VMs I configured each to use 2 network adapters: one using the physical ethernet adapter for internet use and a virtual private adapter for communication between the VMs.  The connection for the ethernet adapter is an "”External” adapter and thus doesn’t connect between the host and guest.  The virtual private adapter allowed communication ONLY between the VMs and not to my host.  There is a third option “Internal” which allows communication between VMs as well as to the host.  After finding out this distinction I promptly created an Internal network adapter and assigned that to my VMs. Turn On Network Discovery     Seems like a pretty common sense thing, but in order to allow remote desktop connections the target computer must able to be found by the source computer (explained here.)  One of the settings that controls if a computer can be found on the network is aptly named Network Discovery.  By default Windows Server 2008 R2 turns Network Discovery off for security purposes.  To enable it open up the Network and Sharing Center.  Click “Change Advanced Sharing Settings” on the left.  On the following screen select “Turn on network discovery” for the currently used profile and click Save Settings.  You may notice though that your selection to turn on network discovery doesn’t save.  If this is the case then you most likely don’t have the supporting services running (as was my case.) Network Discovery Supporting Services     There are a total of 4 services (listed again below) that need to be running before you can turn on network discovery (explained here.)  The below images highlight these services.  In my guest VM I found that I had DNS Client already running while the other 3 were disabled.  I set them all to enabled and started the ones that were stopped.  After this change I returned to the Sharing settings screen and found that Network Discovery was turned on.  I’m not sure whether this was picking up my attempt to turn it on previously or if starting those services turned it on.  Either way the end result was a success. - DNS Client - Function Discovery Resource Publication - SSDP Discovery - UPnP Device Host Before and After Results     The first image is the smaller square shaped viewing window used by the Hyper-V native connection.  The second is the full-screen RDP connection in all its widescreen glory. Conclusion     Over the past few months I’ve found Hyper-V to be very useful for virtualizing my development environments, but I’ve also had a steep learning curve to get various items configured just right.  Allowing RDP connections to guest VMs was one area that I hadn’t been able to get right for the longest time.  Now that I resolved these issues I hope that others can avoid the pitfalls that I ran into.  If you know of any other items I left off feel free to let me know.        -Frog Out   Links Turning on Network Discovery http://sqlblog.com/blogs/john_paul_cook/archive/2009/08/15/remote-desktop-connection-on-windows-server-2008-r2.aspx Services required for Network Discovery http://social.technet.microsoft.com/Forums/en-US/winservergen/thread/2e1fea01-3f2b-4c46-a631-a8db34ed4f84

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  • Geek Fun: Virtualized Old School Windows – Windows 95

    - by Matthew Guay
    Last week we enjoyed looking at Windows 3.1 running in VMware Player on Windows 7.  Today, let’s upgrade our 3.1 to 95, and get a look at how most of us remember Windows from the 90’s. In this demo, we’re running the first release of Windows 95 (version 4.00.950) in VMware Player 3.0 running on Windows 7 x64.  For fun, we ran the 95 upgrade on the 3.1 virtual machine we built last week. Windows 95 So let’s get started.  Here’s the first setup screen.  For the record, Windows 95 installed in about 15 minutes or less in VMware in our test. Strangely, Windows 95 offered several installation choices.  They actually let you choose what extra parts of Windows to install if you wished.  Oh, and who wants to run Windows 95 on your “Portable Computer”?  Most smartphones today are more powerful than the “portable computers” of 95. Your productivity may vastly increase if you run Windows 95.  Anyone want to switch? No, I don’t want to restart … I want to use my computer! Welcome to Windows 95!  Hey, did you know you can launch programs from the Start button? Our quick spin around Windows 95 reminded us why Windows got such a bad reputation in the ‘90’s for being unstable.  We didn’t even get our test copy fully booted after installation before we saw our first error screen.  Windows in space … was that the most popular screensaver in Windows 95, or was it just me? Hello Windows 3.1!  The UI was still outdated in some spots.   Ah, yes, Media Player before it got 101 features to compete with iTunes. But, you couldn’t even play CDs in Media Player.  Actually, CD player was one program I used almost daily in Windows 95 back in the day. Want some new programs?  This help file about new programs designed for Windows 95 lists a lot of outdated names in tech.    And, you really may want some programs.  The first edition of Windows 95 didn’t even ship with Internet Explorer.   We’ve still got Minesweeper, though! My Computer had really limited functionality, and by default opened everything in a new window.  Double click on C:, and it opens in a new window.  Ugh. But Explorer is a bit more like more modern versions. Hey, look, Start menu search!  If only it found the files you were looking for… Now I’m feeling old … this shutdown screen brought back so many memories … of shutdowns that wouldn’t shut down! But, you still have to turn off your computer.  I wonder how many old monitors had these words burned into them? So there’s yet another trip down Windows memory lane.  Most of us can remember using Windows 95, so let us know your favorite (or worst) memory of it!  At least we can all be thankful for our modern computers and operating systems today, right?  Similar Articles Productive Geek Tips Geek Fun: Remember the Old-School SkiFree Game?Geek Fun: Virtualized old school Windows 3.11Stupid Geek Tricks: Tile or Cascade Multiple Windows in Windows 7Stupid Geek Tricks: Select Multiple Windows on the TaskbarHow to Delete a System File in Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • Geek Fun: Virtualized Old School Windows – Windows 95

    - by Matthew Guay
    Last week we enjoyed looking at Windows 3.1 running in VMware Player on Windows 7.  Today, let’s upgrade our 3.1 to 95, and get a look at how most of us remember Windows from the 90’s. In this demo, we’re running the first release of Windows 95 (version 4.00.950) in VMware Player 3.0 running on Windows 7 x64.  For fun, we ran the 95 upgrade on the 3.1 virtual machine we built last week. Windows 95 So let’s get started.  Here’s the first setup screen.  For the record, Windows 95 installed in about 15 minutes or less in VMware in our test. Strangely, Windows 95 offered several installation choices.  They actually let you choose what extra parts of Windows to install if you wished.  Oh, and who wants to run Windows 95 on your “Portable Computer”?  Most smartphones today are more powerful than the “portable computers” of 95. Your productivity may vastly increase if you run Windows 95.  Anyone want to switch? No, I don’t want to restart … I want to use my computer! Welcome to Windows 95!  Hey, did you know you can launch programs from the Start button? Our quick spin around Windows 95 reminded us why Windows got such a bad reputation in the ‘90’s for being unstable.  We didn’t even get our test copy fully booted after installation before we saw our first error screen.  Windows in space … was that the most popular screensaver in Windows 95, or was it just me? Hello Windows 3.1!  The UI was still outdated in some spots.   Ah, yes, Media Player before it got 101 features to compete with iTunes. But, you couldn’t even play CDs in Media Player.  Actually, CD player was one program I used almost daily in Windows 95 back in the day. Want some new programs?  This help file about new programs designed for Windows 95 lists a lot of outdated names in tech.    And, you really may want some programs.  The first edition of Windows 95 didn’t even ship with Internet Explorer.   We’ve still got Minesweeper, though! My Computer had really limited functionality, and by default opened everything in a new window.  Double click on C:, and it opens in a new window.  Ugh. But Explorer is a bit more like more modern versions. Hey, look, Start menu search!  If only it found the files you were looking for… Now I’m feeling old … this shutdown screen brought back so many memories … of shutdowns that wouldn’t shut down! But, you still have to turn off your computer.  I wonder how many old monitors had these words burned into them? So there’s yet another trip down Windows memory lane.  Most of us can remember using Windows 95, so let us know your favorite (or worst) memory of it!  At least we can all be thankful for our modern computers and operating systems today, right?  Similar Articles Productive Geek Tips Geek Fun: Remember the Old-School SkiFree Game?Geek Fun: Virtualized old school Windows 3.11Stupid Geek Tricks: Tile or Cascade Multiple Windows in Windows 7Stupid Geek Tricks: Select Multiple Windows on the TaskbarHow to Delete a System File in Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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