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  • Cannot login SQL Server after changing machine name

    - by Ucodia
    After installing and setting up new machines in a domain, we decided to rename one of them which had a SQL Server instance installed. So I changed the hostname, everything went fine regarding the domain but now, the server is logging a approximatively 2 SQL Server errors every 5 minutes and I cannot connect to the instance localy or from anywhere within the domain. Here is the error from the event log: SSPI handshake failed with error code 0x8009030c, state 14 while establishing a connection with integrated security; the connection has been closed. Reason: AcceptSecurityContext failed. The Windows error code indicates the cause of failure. The logon attempt failed [CLIENT: x.x.x.x] Concerning the instance, everything is started and restarted without any extra error.

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  • How to make the Eclipse text editor background transparent?

    - by briankb
    Is there a way to make the background of Eclipse IDE text editor transparent? I would like to adjust the alpha transparency of the background, but have the text still be opaque. Perhaps there is a plugin that accomplishes this? I haven't seen any options under preferences. And my search on Google has ended in vain thus far, although I did find some nice color themes. Example (Textmate): Note that the text is still solid. This is important, since making the whole window transparent could cause text to bleed into the desktop wallpaper (or whatever is under Eclipse). On another side note, I'm using the latest version of Eclipse (Helios), on both Windows 7 and Fedora 14. Related questions: Transparent background in editor but solid text Eclipse fonts and background color

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  • Running Hyper-V and VMWare together

    - by Shiki
    I have two virtualization software on one of my laptops which is dedicated to Windows 8 development. A VMWare for generic virtualization and the Windows 8 like Hyper-V for the WP8 SDK. Unfortunately these softwares don't like each other. Is there a way to get them play along? The exact problem is that if I install the SDK, VMWare won't even update or run. There is only one way to make them work. Switch Hyper-V on and off. Which is one restart all the time.

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  • How to reduce Fedora's disk size in VMware player.

    - by user428862
    I'm new to Fedora 14, vmware player. After getting Fedora up and running in VMware player. The disk size was 2.7 GB. After three hours of working with it, the disk size has bloated to 4.3 GB. I havent added software to account for the near doubling in size. How do I reduce the size back to 2.7GB range or lower. Im new to Fedora and superuser controls. Im removing more software than adding software. Is this a VMWARE problem or Fedora problem?

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  • linux - Is Debian "lighter" than Ubuntu?

    - by user2983756
    I currently run Linux Mint 14 KDE on a "semi-old" machine I use for working and surfing the web - it was the first Linux system I ever used (running away from old Win XP), so I picked a complete system that would have most of my basic needs installed (I didn't even know what exactly all those needs were at the time). The thing is, my computer is becoming really old and Mint is a cluttered system, and for the next installation I'm going to try and install a "raw" system and get everything from the online repos. My question is: Since Ubuntu is Debian-based, does that make it consume more resources than its base system? If that isn't the difference, which one is "lighter" in that sense?

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  • sa2 -A /var/log/sa/sa13: No such file or directory

    - by user53925
    I have systat version 7.0.2 and the /etc/sysconfig/sysstat has the entry HISTORY=27, this is on a redhat enterprise server 5.6, the cron setup for this is # run system activity accounting tool every minute * * * * * root /usr/lib64/sa/sa1 1 1 # generate a daily summary of process accounting at 23:53 53 23 * * * root /usr/lib64/sa/sa2 -A I get the following error from the cron sa2 -A find: /var/log/sa/sa13: No such file or directory, Looking at the directory /var/log/sa the files are created from sa01 through sa10 (sa1 created on sep1, sa2 created on sep2 and so on), then the rest of the files are from sa14 through to sa 31 (created from Aug 14 to Aug 31). I have not made any changes on the server so I am not sure why I am getting these error messages and is there a way to fix this?. Someone suggested creating empty files from sa11 through sa14 to fix this but I am not sure if this might mess up something .

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  • openvpn and selective routing

    - by mx2323
    hi everyone, whats the best way to configure openvpn clients to go selectively go about using an openvpn connection? i want to setup a vpn server for friends in china, but i dont want them to use it for everything, just so they can access sites like youtube, facebook, cnn, etc. while they are in china through the vpn (these are blocked). it would be nice if the vpn was a backup, so for instance if they are trying to go to facebook (which is blocked), it would go through the vpn connection once finding that the normal connection does not work. this would save a lot of bandwidth cost actually, and give them a better browsing experience. is this a iptable route thing? or a dns server that i push to my clients?

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  • Upgrade to java 1.7 in eclipse on mac

    - by user2159614
    I'm sort of a beginner with eclipse but I want to update the libraries or build path or whatever to java 1.7 from java 1.6 and I can't figure it out. I'm a computer science student at the university of washington and various TA's and students have tried to figure out this problem but it's stumped them all. I've installed java 1.7 from Oracle a few times already and the java section of system preferences says I have 1.7 but java -version in terminal says: java version "1.6.0_41" Java(TM) SE Runtime Environment (build 1.6.0_41-b02-445-11M4107) Java HotSpot(TM) 64-Bit Server VM (build 20.14-b01-445, mixed mode) What's going on here? My mac is totally up to date on everything else

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  • Javascript auto calculating

    - by Josh
    I have page that automatically calculates a Total by entering digits into the fields or pressing the Plus or Minus buttons. I need to add a second input after the Total that automatically divides the total by 25. Here is the working code with no JavaScript value for the division part of the code: <html> <head> <script language="text/javascript"> function Calc(className){ var elements = document.getElementsByClassName(className); var total = 0; for(var i = 0; i < elements.length; ++i){ total += parseFloat(elements[i].value); } document.form0.total.value = total; } function addone(field) { field.value = Number(field.value) + 1; Calc('add'); } function subtractone(field) { field.value = Number(field.value) - 1; Calc('add'); } </script> </head> <body> <form name="form0" id="form0"> 1: <input type="text" name="box1" id="box1" class="add" value="0" onKeyUp="Calc('add')" onChange="updatesum()" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box1);"> <input type="button" value=" - " onclick="subtractone(box1);"> <br /> 2: <input type="text" name="box2" id="box2" class="add" value="0" onKeyUp="Calc('add')" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box2);"> <input type="button" value=" - " onclick="subtractone(box2);"> <br /> 3: <input type="text" name="box3" id="box3" class="add" value="0" onKeyUp="Calc('add')" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box3);"> <input type="button" value=" - " onclick="subtractone(box3);"> <br /> <br /> Total: <input readonly style="border:0px; font-size:14; color:red;" id="total" name="total"> <br /> Totaly Divided by 25: <input readonly style="border:0px; font-size:14; color:red;" id="divided" name="divided"> </form> </body></html> I have the right details but the formulas I am trying completely break other aspects of the code. I cant figure out how to make the auto adding and auto dividing work at the same time

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  • Prolog Cut Not Working

    - by user2295607
    Im having a problem with Prolog since cut is not doing what (i believe) its supposed to do: % line-column handlers checkVallEle(_, _, 6, _):- write('FAIL'), !, fail. checkVallEle(TABULEIRO, VALUE, LINE, COLUMN):- COLUMN>5, NL is LINE+1, checkVallEle(TABULEIRO, VALUE, NL, 0). % if this fails, it goes to the next checkVallEle(TABULEIRO, VALUE, LINE, COLUMN):- (checkHorizontal(TABULEIRO, VALUE, LINE, COLUMN, 0), write('HORIZONTAL '); checkVertical(TABULEIRO, VALUE, LINE, COLUMN, 0), write('VERTICAL'); checkDiagonalRight(TABULEIRO, VALUE, LINE, COLUMN, 0), write('DIAGONALRIGHT'); checkDiagonalLeft(TABULEIRO, VALUE, LINE, COLUMN, 0), write('DIAGONALLEFT')), write('WIN'). % goes to the next if above fails checkVallEle(TABULEIRO, VALUE, LINE, COLUMN):- NC is COLUMN+1, checkVallEle(TABULEIRO, VALUE, LINE, NC). What I wish to do is that if the code ever reaches the first statement, that is, if the line is ever 6, it fails (since it went out of range), without checking for more possibilities. But what happens is, when it reaches the first statement, it keeps going to the below statements and ignores the cut symbol, and I dont see why. I just want the statement to fail when it reaches the first line. I also made an experience... run(6):-write('done'), !, fail. run(X):-X1 is X+1, run(X1). And this is what i get from tracing: | ?- run(0). 1 1 Call: run(0) ? 2 2 Call: _1079 is 0+1 ? 2 2 Exit: 1 is 0+1 ? 3 2 Call: run(1) ? 4 3 Call: _3009 is 1+1 ? 4 3 Exit: 2 is 1+1 ? 5 3 Call: run(2) ? 6 4 Call: _4939 is 2+1 ? 6 4 Exit: 3 is 2+1 ? 7 4 Call: run(3) ? 8 5 Call: _6869 is 3+1 ? 8 5 Exit: 4 is 3+1 ? 9 5 Call: run(4) ? 10 6 Call: _8799 is 4+1 ? 10 6 Exit: 5 is 4+1 ? 11 6 Call: run(5) ? 12 7 Call: _10729 is 5+1 ? 12 7 Exit: 6 is 5+1 ? 13 7 Call: run(6) ? 14 8 Call: write(done) ? done 14 8 Exit: write(done) ? 13 7 Fail: run(6) ? 11 6 Fail: run(5) ? 9 5 Fail: run(4) ? 7 4 Fail: run(3) ? 5 3 Fail: run(2) ? 3 2 Fail: run(1) ? 1 1 Fail: run(0) ? no What are all those Fails after the write? is it still backtracing to previous answers? Is this behaviour the reason why cut is failing in my first code? Please enlighten me.

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  • SSH Public Key - No supported authentication methods available (server sent public key)

    - by F21
    I have a 12.10 server setup in a virtual machine with its network set to bridged (essentially will be seen as a computer connected to my switch). I installed opensshd via apt-get and was able to connect to the server using putty with my username and password. I then set about trying to get it to use public/private key authentication. I did the following: Generated the keys using PuttyGen. Moved the public key to /etc/ssh/myusername/authorized_keys (I am using encrypted home directories). Set up sshd_config like so: PubkeyAuthentication yes AuthorizedKeysFile /etc/ssh/%u/authorized_keys StrictModes no PasswordAuthentication no UsePAM yes When I connect using putty or WinSCP, I get an error saying No supported authentication methods available (server sent public key). If I run sshd in debug mode, I see: PAM: initializing for "username" PAM: setting PAM_RHOST to "192.168.1.7" PAM: setting PAM_TTY to "ssh" userauth-request for user username service ssh-connection method publickey [preauth] attempt 1 failures 0 [preauth] test whether pkalg/pkblob are acceptable [preauth[ Checking blacklist file /usr/share/ssh/blacklist.RSA-1023 Checking blacklist file /etc/ssh/blacklist.RSA-1023 temporarily_use_uid: 1000/1000 (e=0/0) trying public key file /etc/ssh/username/authorized_keys fd4 clearing O_NONBLOCK restore_uid: 0/0 Failed publickey for username from 192.168.1.7 port 14343 ssh2 Received disconnect from 192.168.1.7: 14: No supported authentication methods available [preauth] do_cleanup [preauth] monitor_read_log: child log fd closed do_cleanup PAM: cleanup Why is this happening and how can I fix this?

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  • Version Assemblies with TFS 2010 Continuous Integration

    - by Steve Michelotti
    When I first heard that TFS 2010 had moved to Workflow Foundation for Team Build, I was *extremely* skeptical. I’ve loved MSBuild and didn’t quite understand the reasons for this change. In fact, given that I’ve been exclusively using Cruise Control for Continuous Integration (CI) for the last 5+ years of my career, I was skeptical of TFS for CI in general. However, after going through the learning process for TFS 2010 recently, I’m starting to become a believer. I’m also starting to see some of the benefits with Workflow Foundation for the overall processing because it gives you constructs not available in MSBuild such as parallel tasks, better control flow constructs, and a slightly better customization story. The first customization I had to make to the build process was to version the assemblies of my solution. This is not new. In fact, I’d recommend reading Mike Fourie’s well known post on Versioning Code in TFS before you get started. This post describes several foundational aspects of versioning assemblies regardless of your version of TFS. The main points are: 1) don’t use source control operations for your version file, 2) use a schema like <Major>.<Minor>.<IncrementalNumber>.0, and 3) do not keep AssemblyVersion and AssemblyFileVersion in sync. To do this in TFS 2010, the best post I’ve found has been Jim Lamb’s post of building a custom TFS 2010 workflow activity. Overall, this post is excellent but the primary issue I have with it is that the assembly version numbers produced are based in a date and look like this: “2010.5.15.1”. This is definitely not what I want. I want to be able to communicate to the developers and stakeholders that we are producing the “1.1 release” or “1.2 release” – which would have an assembly version number of “1.1.317.0” for example. In this post, I’ll walk through the process of customizing the assembly version number based on this method – customizing the concepts in Lamb’s post to suit my needs. I’ll also be combining this with the concepts of Fourie’s post – particularly with regards to the standards around how to version the assemblies. The first thing I’ll do is add a file called SolutionAssemblyVersionInfo.cs to the root of my solution that looks like this: 1: using System; 2: using System.Reflection; 3: [assembly: AssemblyVersion("1.1.0.0")] 4: [assembly: AssemblyFileVersion("1.1.0.0")] I’ll then add that file as a Visual Studio link file to each project in my solution by right-clicking the project, “Add – Existing Item…” then when I click the SolutionAssemblyVersionInfo.cs file, making sure I “Add As Link”: Now the Solution Explorer will show our file. We can see that it’s a “link” file because of the black arrow in the icon within all our projects. Of course you’ll need to remove the AssemblyVersion and AssemblyFileVersion attributes from the AssemblyInfo.cs files to avoid the duplicate attributes since they now leave in the SolutionAssemblyVersionInfo.cs file. This is an extremely common technique so that all the projects in our solution can be versioned as a unit. At this point, we’re ready to write our custom activity. The primary consideration is that I want the developer and/or tech lead to be able to easily be in control of the Major.Minor and then I want the CI process to add the third number with a unique incremental number. We’ll leave the fourth position always “0” for now – it’s held in reserve in case the day ever comes where we need to do an emergency patch to Production based on a branched version.   Writing the Custom Workflow Activity Similar to Lamb’s post, I’m going to write two custom workflow activities. The “outer” activity (a xaml activity) will be pretty straight forward. It will check if the solution version file exists in the solution root and, if so, delegate the replacement of version to the AssemblyVersionInfo activity which is a CodeActivity highlighted in red below:   Notice that the arguments of this activity are the “solutionVersionFile” and “tfsBuildNumber” which will be passed in. The tfsBuildNumber passed in will look something like this: “CI_MyApplication.4” and we’ll need to grab the “4” (i.e., the incremental revision number) and put that in the third position. Then we’ll need to honor whatever was specified for Major.Minor in the SolutionAssemblyVersionInfo.cs file. For example, if the SolutionAssemblyVersionInfo.cs file had “1.1.0.0” for the AssemblyVersion (as shown in the first code block near the beginning of this post), then we want to resulting file to have “1.1.4.0”. Before we do anything, let’s put together a unit test for all this so we can know if we get it right: 1: [TestMethod] 2: public void Assembly_version_should_be_parsed_correctly_from_build_name() 3: { 4: // arrange 5: const string versionFile = "SolutionAssemblyVersionInfo.cs"; 6: WriteTestVersionFile(versionFile); 7: var activity = new VersionAssemblies(); 8: var arguments = new Dictionary<string, object> { 9: { "tfsBuildNumber", "CI_MyApplication.4"}, 10: { "solutionVersionFile", versionFile} 11: }; 12:   13: // act 14: var result = WorkflowInvoker.Invoke(activity, arguments); 15:   16: // assert 17: Assert.AreEqual("1.2.4.0", (string)result["newAssemblyFileVersion"]); 18: var lines = File.ReadAllLines(versionFile); 19: Assert.IsTrue(lines.Contains("[assembly: AssemblyVersion(\"1.2.0.0\")]")); 20: Assert.IsTrue(lines.Contains("[assembly: AssemblyFileVersion(\"1.2.4.0\")]")); 21: } 22: 23: private void WriteTestVersionFile(string versionFile) 24: { 25: var fileContents = "using System.Reflection;\n" + 26: "[assembly: AssemblyVersion(\"1.2.0.0\")]\n" + 27: "[assembly: AssemblyFileVersion(\"1.2.0.0\")]"; 28: File.WriteAllText(versionFile, fileContents); 29: }   At this point, the code for our AssemblyVersion activity is pretty straight forward: 1: [BuildActivity(HostEnvironmentOption.Agent)] 2: public class AssemblyVersionInfo : CodeActivity 3: { 4: [RequiredArgument] 5: public InArgument<string> FileName { get; set; } 6:   7: [RequiredArgument] 8: public InArgument<string> TfsBuildNumber { get; set; } 9:   10: public OutArgument<string> NewAssemblyFileVersion { get; set; } 11:   12: protected override void Execute(CodeActivityContext context) 13: { 14: var solutionVersionFile = this.FileName.Get(context); 15: 16: // Ensure that the file is writeable 17: var fileAttributes = File.GetAttributes(solutionVersionFile); 18: File.SetAttributes(solutionVersionFile, fileAttributes & ~FileAttributes.ReadOnly); 19:   20: // Prepare assembly versions 21: var majorMinor = GetAssemblyMajorMinorVersionBasedOnExisting(solutionVersionFile); 22: var newBuildNumber = GetNewBuildNumber(this.TfsBuildNumber.Get(context)); 23: var newAssemblyVersion = string.Format("{0}.{1}.0.0", majorMinor.Item1, majorMinor.Item2); 24: var newAssemblyFileVersion = string.Format("{0}.{1}.{2}.0", majorMinor.Item1, majorMinor.Item2, newBuildNumber); 25: this.NewAssemblyFileVersion.Set(context, newAssemblyFileVersion); 26:   27: // Perform the actual replacement 28: var contents = this.GetFileContents(newAssemblyVersion, newAssemblyFileVersion); 29: File.WriteAllText(solutionVersionFile, contents); 30:   31: // Restore the file's original attributes 32: File.SetAttributes(solutionVersionFile, fileAttributes); 33: } 34:   35: #region Private Methods 36:   37: private string GetFileContents(string newAssemblyVersion, string newAssemblyFileVersion) 38: { 39: var cs = new StringBuilder(); 40: cs.AppendLine("using System.Reflection;"); 41: cs.AppendFormat("[assembly: AssemblyVersion(\"{0}\")]", newAssemblyVersion); 42: cs.AppendLine(); 43: cs.AppendFormat("[assembly: AssemblyFileVersion(\"{0}\")]", newAssemblyFileVersion); 44: return cs.ToString(); 45: } 46:   47: private Tuple<string, string> GetAssemblyMajorMinorVersionBasedOnExisting(string filePath) 48: { 49: var lines = File.ReadAllLines(filePath); 50: var versionLine = lines.Where(x => x.Contains("AssemblyVersion")).FirstOrDefault(); 51:   52: if (versionLine == null) 53: { 54: throw new InvalidOperationException("File does not contain [assembly: AssemblyVersion] attribute"); 55: } 56:   57: return ExtractMajorMinor(versionLine); 58: } 59:   60: private static Tuple<string, string> ExtractMajorMinor(string versionLine) 61: { 62: var firstQuote = versionLine.IndexOf('"') + 1; 63: var secondQuote = versionLine.IndexOf('"', firstQuote); 64: var version = versionLine.Substring(firstQuote, secondQuote - firstQuote); 65: var versionParts = version.Split('.'); 66: return new Tuple<string, string>(versionParts[0], versionParts[1]); 67: } 68:   69: private string GetNewBuildNumber(string buildName) 70: { 71: return buildName.Substring(buildName.LastIndexOf(".") + 1); 72: } 73:   74: #endregion 75: }   At this point the final step is to incorporate this activity into the overall build template. Make a copy of the DefaultTempate.xaml – we’ll call it DefaultTemplateWithVersioning.xaml. Before the build and labeling happens, drag the VersionAssemblies activity in. Then set the LabelName variable to “BuildDetail.BuildDefinition.Name + "-" + newAssemblyFileVersion since the newAssemblyFileVersion was produced by our activity.   Configuring CI Once you add your solution to source control, you can configure CI with the build definition window as shown here. The main difference is that we’ll change the Process tab to reflect a different build number format and choose our custom build process file:   When the build completes, we’ll see the name of our project with the unique revision number:   If we look at the detailed build log for the latest build, we’ll see the label being created with our custom task:     We can now look at the history labels in TFS and see the project name with the labels (the Assignment activity I added to the workflow):   Finally, if we look at the physical assemblies that are produced, we can right-click on any assembly in Windows Explorer and see the assembly version in its properties:   Full Traceability We now have full traceability for our code. There will never be a question of what code was deployed to Production. You can always see the assembly version in the properties of the physical assembly. That can be traced back to a label in TFS where the unique revision number matches. The label in TFS gives you the complete snapshot of the code in your source control repository at the time the code was built. This type of process for full traceability has been used for many years for CI – in fact, I’ve done similar things with CCNet and SVN for quite some time. This is simply the TFS implementation of that pattern. The new features that TFS 2010 give you to make these types of customizations in your build process are quite easy once you get over the initial curve.

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  • Google Reader Play – Reading redefined

    - by samsudeen
    “Google Reader Play” is the new Web browsing feature launched by Google on Wednesday which allows users to browse and explore the content in Google reader  like a TV rather than the hierarchical tree view.  Google reader finds and displays the coolest things on the net using the same “Recommended Items”  feature in the Google Reader. if you are a Google user then it tries to filter the content based upon the “Items that several of your friends have shared” and “based upon your past reader History” “Google Reader Play” makes the personalization of content automation by allowing the users to mark , like and share items as shown below It also allows you to personalize the content by choosing the from the list of available categories The interface looks simple and and now users can feel reading news is like watching TV.This is what what  Google is saying about it In Google Reader Play, items are presented one at a time, and each item is big and full-screen. After you’ve read an item, just click the next arrow to move to the next one, or click any item on the filmstrip below to fast-forward. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Parallelism in .NET – Part 3, Imperative Data Parallelism: Early Termination

    - by Reed
    Although simple data parallelism allows us to easily parallelize many of our iteration statements, there are cases that it does not handle well.  In my previous discussion, I focused on data parallelism with no shared state, and where every element is being processed exactly the same. Unfortunately, there are many common cases where this does not happen.  If we are dealing with a loop that requires early termination, extra care is required when parallelizing. Often, while processing in a loop, once a certain condition is met, it is no longer necessary to continue processing.  This may be a matter of finding a specific element within the collection, or reaching some error case.  The important distinction here is that, it is often impossible to know until runtime, what set of elements needs to be processed. In my initial discussion of data parallelism, I mentioned that this technique is a candidate when you can decompose the problem based on the data involved, and you wish to apply a single operation concurrently on all of the elements of a collection.  This covers many of the potential cases, but sometimes, after processing some of the elements, we need to stop processing. As an example, lets go back to our previous Parallel.ForEach example with contacting a customer.  However, this time, we’ll change the requirements slightly.  In this case, we’ll add an extra condition – if the store is unable to email the customer, we will exit gracefully.  The thinking here, of course, is that if the store is currently unable to email, the next time this operation runs, it will handle the same situation, so we can just skip our processing entirely.  The original, serial case, with this extra condition, might look something like the following: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { // Exit gracefully if we fail to email, since this // entire process can be repeated later without issue. if (theStore.EmailCustomer(customer) == false) break; customer.LastEmailContact = DateTime.Now; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re processing our loop, but at any point, if we fail to send our email successfully, we just abandon this process, and assume that it will get handled correctly the next time our routine is run.  If we try to parallelize this using Parallel.ForEach, as we did previously, we’ll run into an error almost immediately: the break statement we’re using is only valid when enclosed within an iteration statement, such as foreach.  When we switch to Parallel.ForEach, we’re no longer within an iteration statement – we’re a delegate running in a method. This needs to be handled slightly differently when parallelized.  Instead of using the break statement, we need to utilize a new class in the Task Parallel Library: ParallelLoopState.  The ParallelLoopState class is intended to allow concurrently running loop bodies a way to interact with each other, and provides us with a way to break out of a loop.  In order to use this, we will use a different overload of Parallel.ForEach which takes an IEnumerable<T> and an Action<T, ParallelLoopState> instead of an Action<T>.  Using this, we can parallelize the above operation by doing: Parallel.ForEach(customers, (customer, parallelLoopState) => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { // Exit gracefully if we fail to email, since this // entire process can be repeated later without issue. if (theStore.EmailCustomer(customer) == false) parallelLoopState.Break(); else customer.LastEmailContact = DateTime.Now; } }); There are a couple of important points here.  First, we didn’t actually instantiate the ParallelLoopState instance.  It was provided directly to us via the Parallel class.  All we needed to do was change our lambda expression to reflect that we want to use the loop state, and the Parallel class creates an instance for our use.  We also needed to change our logic slightly when we call Break().  Since Break() doesn’t stop the program flow within our block, we needed to add an else case to only set the property in customer when we succeeded.  This same technique can be used to break out of a Parallel.For loop. That being said, there is a huge difference between using ParallelLoopState to cause early termination and to use break in a standard iteration statement.  When dealing with a loop serially, break will immediately terminate the processing within the closest enclosing loop statement.  Calling ParallelLoopState.Break(), however, has a very different behavior. The issue is that, now, we’re no longer processing one element at a time.  If we break in one of our threads, there are other threads that will likely still be executing.  This leads to an important observation about termination of parallel code: Early termination in parallel routines is not immediate.  Code will continue to run after you request a termination. This may seem problematic at first, but it is something you just need to keep in mind while designing your routine.  ParallelLoopState.Break() should be thought of as a request.  We are telling the runtime that no elements that were in the collection past the element we’re currently processing need to be processed, and leaving it up to the runtime to decide how to handle this as gracefully as possible.  Although this may seem problematic at first, it is a good thing.  If the runtime tried to immediately stop processing, many of our elements would be partially processed.  It would be like putting a return statement in a random location throughout our loop body – which could have horrific consequences to our code’s maintainability. In order to understand and effectively write parallel routines, we, as developers, need a subtle, but profound shift in our thinking.  We can no longer think in terms of sequential processes, but rather need to think in terms of requests to the system that may be handled differently than we’d first expect.  This is more natural to developers who have dealt with asynchronous models previously, but is an important distinction when moving to concurrent programming models. As an example, I’ll discuss the Break() method.  ParallelLoopState.Break() functions in a way that may be unexpected at first.  When you call Break() from a loop body, the runtime will continue to process all elements of the collection that were found prior to the element that was being processed when the Break() method was called.  This is done to keep the behavior of the Break() method as close to the behavior of the break statement as possible. We can see the behavior in this simple code: var collection = Enumerable.Range(0, 20); var pResult = Parallel.ForEach(collection, (element, state) => { if (element > 10) { Console.WriteLine("Breaking on {0}", element); state.Break(); } Console.WriteLine(element); }); If we run this, we get a result that may seem unexpected at first: 0 2 1 5 6 3 4 10 Breaking on 11 11 Breaking on 12 12 9 Breaking on 13 13 7 8 Breaking on 15 15 What is occurring here is that we loop until we find the first element where the element is greater than 10.  In this case, this was found, the first time, when one of our threads reached element 11.  It requested that the loop stop by calling Break() at this point.  However, the loop continued processing until all of the elements less than 11 were completed, then terminated.  This means that it will guarantee that elements 9, 7, and 8 are completed before it stops processing.  You can see our other threads that were running each tried to break as well, but since Break() was called on the element with a value of 11, it decides which elements (0-10) must be processed. If this behavior is not desirable, there is another option.  Instead of calling ParallelLoopState.Break(), you can call ParallelLoopState.Stop().  The Stop() method requests that the runtime terminate as soon as possible , without guaranteeing that any other elements are processed.  Stop() will not stop the processing within an element, so elements already being processed will continue to be processed.  It will prevent new elements, even ones found earlier in the collection, from being processed.  Also, when Stop() is called, the ParallelLoopState’s IsStopped property will return true.  This lets longer running processes poll for this value, and return after performing any necessary cleanup. The basic rule of thumb for choosing between Break() and Stop() is the following. Use ParallelLoopState.Stop() when possible, since it terminates more quickly.  This is particularly useful in situations where you are searching for an element or a condition in the collection.  Once you’ve found it, you do not need to do any other processing, so Stop() is more appropriate. Use ParallelLoopState.Break() if you need to more closely match the behavior of the C# break statement. Both methods behave differently than our C# break statement.  Unfortunately, when parallelizing a routine, more thought and care needs to be put into every aspect of your routine than you may otherwise expect.  This is due to my second observation: Parallelizing a routine will almost always change its behavior. This sounds crazy at first, but it’s a concept that’s so simple its easy to forget.  We’re purposely telling the system to process more than one thing at the same time, which means that the sequence in which things get processed is no longer deterministic.  It is easy to change the behavior of your routine in very subtle ways by introducing parallelism.  Often, the changes are not avoidable, even if they don’t have any adverse side effects.  This leads to my final observation for this post: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Direct Links To Download Microsoft Office 2007 Products From Microsoft Download Servers

    - by Damodhar
    Downloading installers of Microsoft Office 2007 products from Microsoft Office website is not an easy task. To download any of the Microsoft Office 2007 products – you need to sign-in using Windows Live/Passport/Hotmail account, fill a big profile form and accept their terms & conditions. However even after gong through all the steps all you get is a link to download 60 day trail version installers. This is not cool! How about links that allows you to download the required installers directly from Microsoft Servers?   Here are the links to download Microsoft Office 2007 Applications & Suites directly from Microsoft download servers: Microsoft Office 2007 Product Installers Microsoft Office Home and Student 2007 Microsoft Office Standard 2007 Microsoft Office Professional 2007 Microsoft Office Small Business 2007 Microsoft Office Enterprise 2007 Microsoft Office OneNote 2007 Microsoft Office Publisher 2007 Microsoft Office Visio Professional 2007 Microsoft Office 2007 Service Packs Microsoft Office 2007 Service Pack 2 Microsoft Office 2007 Service Pack 1 Microsoft Office 2007 Viewers & Compatibility Packs Microsoft Word Viewer 2007 Microsoft PowerPoint Viewer 2007 Microsoft Excel Viewer 2007 Microsoft Visio Viewer 2007 Microsoft Office 2007 Compatibility Pack for Word, Excel, and PowerPoint File Formats CC image credit: flickr Related Posts:None FoundJoin us on Facebook to read all our stories right inside your Facebook news feed.

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  • Microsoft launches IE9 preview – No support for XP

    - by samsudeen
    Microsoft launched the developer preview version of Internet Explorer 9 (IE9) at MIX 10 web conference yesterday.This release is aimed getting the feedback from website designers , developers and other community to make IE9 development better from its previous versions. Microsoft will update the developer preview every eight weeks and the next update is expected on mid of march.So what is new and interesting  about IE9 Chakra Chakra (The new scripting engine of IE9) renders the Java script much faster compared to IE8 and other browsers thus improving the performance significantly.According to Microsoft Chakra renders the java script in background with a separate thread parallel to the main engine which is complete new way of rendering from the current browser technologies Standards Microsoft is desperate to make ( surprisingly!!!) IE9 compliance to  web standards by supporting the open standards such as Accelerated support for HTML5 video support for new web technologies such as CSS3 and SVG2. ACID3 Test IE9 scores (55/100) in its latest ACID3 test which is much better compared to the IE8 score (22/100) but not even  nearer to their rivals Chrome, Opera, and Safari which scores 100/100 in ACID3 testing I am little disappointed over not able to download the  developer preview on my XP machine. The early comments looks much positive for IE9.If you want to explore IE9,check the Microsoft Test drive site  at Microsoft IE9 Test-drive You can also download the IE9 developer preview at Download Preview Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • How To Restore Firefox Options To Default Without Uninstalling

    - by Gopinath
    Firefox plugins are awesome and they are the pillars for the huge success of Firefox browser. Plugins vary from simple ones like changing color scheme of the browser to powerful ones likes changing the behavior of the browser itself. Recently I installed one of the powerful Firefox plugins and played around to tweak the behavior of the browser. At the end of my half an hour play, Firefox has completely become useless and stopped rending web pages properly. To continue using Firefox I had to restore it to default settings. But I don’t like to uninstall and then install it again as it’s a time consuming process and also I’ll loose all the plugins I’m using. How did I restore the default settings in a single click? Default Settings Restore Through Safe Mode Options It’s very easy to restore default settings of Firefox with the safe mode options. All we need to do is 1.  Close all the Firefox browser windows that are open 2. Launch Firefox in safe mode 3. Choose the option Reset all user preferences to Firefox defaults 4. Click on Make Changes and Restart button. Note: When Firefox restore the default settings, it erases all the stored passwords, browser history and other settings you have done. That’s all. This excellent feature of Firefox saved me from great pain and hope it’s going to help you too. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • How To Restore Firefox Options To Default Without Uninstalling

    - by Gopinath
    Firefox plugins are awesome and they are the pillars for the huge success of Firefox browser. Plugins vary from simple ones like changing color scheme of the browser to powerful ones likes changing the behavior of the browser itself. Recently I installed one of the powerful Firefox plugins and played around to tweak the behavior of the browser. At the end of my half an hour play, Firefox has completely become useless and stopped rending web pages properly. To continue using Firefox I had to restore it to default settings. But I don’t like to uninstall and then install it again as it’s a time consuming process and also I’ll loose all the plugins I’m using. How did I restore the default settings in a single click? Default Settings Restore Through Safe Mode Options It’s very easy to restore default settings of Firefox with the safe mode options. All we need to do is 1.  Close all the Firefox browser windows that are open 2. Launch Firefox in safe mode 3. Choose the option Reset all user preferences to Firefox defaults 4. Click on Make Changes and Restart button. Note: When Firefox restore the default settings, it erases all the stored passwords, browser history and other settings you have done. That’s all. This excellent feature of Firefox saved me from great pain and hope it’s going to help you too. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Setting Up GLFW3 in Visual Studio

    - by sm81095
    I decided a couple of days ago that I was going to start trying to develop games in C++ with OpenGL, instead of C# Monogame like I have been doing for a while. I was looking around for libraries to use, to make OpenGL a little easier to use. I settled on GLEW and GLFW. GLEW was a super easy copy/paste, but GLFW3 was not. After looking around for a while and fighting with CMake, I got the GLFW2.lib file created, and I added the additional include directories, library directories, and linked my program to the glfw3.lib file I just created. The problem is, I get these linker errors when I try to run or build my program: Error 1 error LNK2019: unresolved external symbol _glfwInit referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 2 error LNK2019: unresolved external symbol _glfwTerminate referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 3 error LNK2019: unresolved external symbol _glfwSetErrorCallback referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest and 10 other LNK2019 errors, all talking about some glfw method, as well as: Error 14 error LNK1120: 13 unresolved externals C:\Codex Interactive\Projects\OGLTest\Debug\OGLTest.exe 1 1 OGLTest at the very bottom of the error list. I've looked up most of these errors on their own, and the solutions that I find either do nothing to solve the problem, or are people commenting on how dumb people are for not being about to solve this linker problem. Any assistance to solve these errors would be greatly appreciated. Info: I built GLFW3 on Cmake for Visual Studio 11, 32 bit and 64 bit, and both threw the same errors. The only extra libraries I linked were opengl32.lib, glu32.lib, and glfw3.lib Here is the test code (from GLFW3's latest tutorial): Code

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  • External HDD USB 3.0 failure

    - by Philip
    [ 2560.376113] usb 9-1: new high-speed USB device number 2 using xhci_hcd [ 2560.376186] usb 9-1: Device not responding to set address. [ 2560.580136] usb 9-1: Device not responding to set address. [ 2560.784104] usb 9-1: device not accepting address 2, error -71 [ 2560.840127] hub 9-0:1.0: unable to enumerate USB device on port 1 [ 2561.080182] usb 10-1: new SuperSpeed USB device number 5 using xhci_hcd [ 2566.096163] usb 10-1: device descriptor read/8, error -110 [ 2566.200096] usb 10-1: new SuperSpeed USB device number 5 using xhci_hcd [ 2571.216175] usb 10-1: device descriptor read/8, error -110 [ 2571.376138] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2571.744174] usb 10-1: new SuperSpeed USB device number 7 using xhci_hcd [ 2576.760116] usb 10-1: device descriptor read/8, error -110 [ 2576.864074] usb 10-1: new SuperSpeed USB device number 7 using xhci_hcd [ 2581.880153] usb 10-1: device descriptor read/8, error -110 [ 2582.040123] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2582.224139] hub 9-0:1.0: unable to enumerate USB device on port 1 [ 2582.464177] usb 10-1: new SuperSpeed USB device number 9 using xhci_hcd [ 2587.480122] usb 10-1: device descriptor read/8, error -110 [ 2587.584079] usb 10-1: new SuperSpeed USB device number 9 using xhci_hcd [ 2592.600150] usb 10-1: device descriptor read/8, error -110 [ 2592.760134] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2593.128175] usb 10-1: new SuperSpeed USB device number 11 using xhci_hcd [ 2598.144183] usb 10-1: device descriptor read/8, error -110 [ 2598.248109] usb 10-1: new SuperSpeed USB device number 11 using xhci_hcd [ 2603.264171] usb 10-1: device descriptor read/8, error -110 [ 2603.480157] usb 10-1: new SuperSpeed USB device number 12 using xhci_hcd [ 2608.496162] usb 10-1: device descriptor read/8, error -110 [ 2608.600091] usb 10-1: new SuperSpeed USB device number 12 using xhci_hcd [ 2613.616166] usb 10-1: device descriptor read/8, error -110 [ 2613.832170] usb 10-1: new SuperSpeed USB device number 13 using xhci_hcd [ 2618.848135] usb 10-1: device descriptor read/8, error -110 [ 2618.952079] usb 10-1: new SuperSpeed USB device number 13 using xhci_hcd [ 2623.968155] usb 10-1: device descriptor read/8, error -110 [ 2624.184176] usb 10-1: new SuperSpeed USB device number 14 using xhci_hcd [ 2629.200124] usb 10-1: device descriptor read/8, error -110 [ 2629.304075] usb 10-1: new SuperSpeed USB device number 14 using xhci_hcd [ 2634.320172] usb 10-1: device descriptor read/8, error -110 [ 2634.424135] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2634.776186] usb 10-1: new SuperSpeed USB device number 15 using xhci_hcd [ 2639.792105] usb 10-1: device descriptor read/8, error -110 [ 2639.896090] usb 10-1: new SuperSpeed USB device number 15 using xhci_hcd [ 2644.912172] usb 10-1: device descriptor read/8, error -110 [ 2645.128174] usb 10-1: new SuperSpeed USB device number 16 using xhci_hcd [ 2650.144160] usb 10-1: device descriptor read/8, error -110 [ 2650.248062] usb 10-1: new SuperSpeed USB device number 16 using xhci_hcd [ 2655.264120] usb 10-1: device descriptor read/8, error -110 [ 2655.480182] usb 10-1: new SuperSpeed USB device number 17 using xhci_hcd [ 2660.496121] usb 10-1: device descriptor read/8, error -110 [ 2660.600086] usb 10-1: new SuperSpeed USB device number 17 using xhci_hcd [ 2665.616167] usb 10-1: device descriptor read/8, error -110 [ 2665.832177] usb 10-1: new SuperSpeed USB device number 18 using xhci_hcd [ 2670.848110] usb 10-1: device descriptor read/8, error -110 [ 2670.952066] usb 10-1: new SuperSpeed USB device number 18 using xhci_hcd [ 2675.968081] usb 10-1: device descriptor read/8, error -110 [ 2676.072124] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2786.104531] xhci_hcd 0000:02:00.0: remove, state 4 [ 2786.104546] usb usb10: USB disconnect, device number 1 [ 2786.104686] xHCI xhci_drop_endpoint called for root hub [ 2786.104692] xHCI xhci_check_bandwidth called for root hub [ 2786.104942] xhci_hcd 0000:02:00.0: USB bus 10 deregistered [ 2786.105054] xhci_hcd 0000:02:00.0: remove, state 4 [ 2786.105065] usb usb9: USB disconnect, device number 1 [ 2786.105176] xHCI xhci_drop_endpoint called for root hub [ 2786.105181] xHCI xhci_check_bandwidth called for root hub [ 2786.109787] xhci_hcd 0000:02:00.0: USB bus 9 deregistered [ 2786.110134] xhci_hcd 0000:02:00.0: PCI INT A disabled [ 2794.268445] pci 0000:02:00.0: [1b73:1000] type 0 class 0x000c03 [ 2794.268483] pci 0000:02:00.0: reg 10: [mem 0x00000000-0x0000ffff] [ 2794.268689] pci 0000:02:00.0: PME# supported from D0 D3hot [ 2794.268700] pci 0000:02:00.0: PME# disabled [ 2794.276383] pci 0000:02:00.0: BAR 0: assigned [mem 0xd7800000-0xd780ffff] [ 2794.276398] pci 0000:02:00.0: BAR 0: set to [mem 0xd7800000-0xd780ffff] (PCI address [0xd7800000-0xd780ffff]) [ 2794.276419] pci 0000:02:00.0: no hotplug settings from platform [ 2794.276658] xhci_hcd 0000:02:00.0: enabling device (0000 -> 0002) [ 2794.276675] xhci_hcd 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 2794.276762] xhci_hcd 0000:02:00.0: setting latency timer to 64 [ 2794.276771] xhci_hcd 0000:02:00.0: xHCI Host Controller [ 2794.276913] xhci_hcd 0000:02:00.0: new USB bus registered, assigned bus number 9 [ 2794.395760] xhci_hcd 0000:02:00.0: irq 16, io mem 0xd7800000 [ 2794.396141] xHCI xhci_add_endpoint called for root hub [ 2794.396144] xHCI xhci_check_bandwidth called for root hub [ 2794.396195] hub 9-0:1.0: USB hub found [ 2794.396203] hub 9-0:1.0: 1 port detected [ 2794.396305] xhci_hcd 0000:02:00.0: xHCI Host Controller [ 2794.396371] xhci_hcd 0000:02:00.0: new USB bus registered, assigned bus number 10 [ 2794.396496] xHCI xhci_add_endpoint called for root hub [ 2794.396499] xHCI xhci_check_bandwidth called for root hub [ 2794.396547] hub 10-0:1.0: USB hub found [ 2794.396553] hub 10-0:1.0: 1 port detected [ 2798.004084] usb 1-3: new high-speed USB device number 8 using ehci_hcd [ 2798.140824] scsi21 : usb-storage 1-3:1.0 [ 2820.176116] usb 1-3: reset high-speed USB device number 8 using ehci_hcd [ 2824.000526] scsi 21:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2824.002263] sd 21:0:0:0: Attached scsi generic sg2 type 0 [ 2824.003617] sd 21:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2824.005139] sd 21:0:0:0: [sdb] Write Protect is off [ 2824.005149] sd 21:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2824.009084] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.009094] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.011944] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.011952] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.049153] sdb: sdb1 [ 2824.051814] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.051821] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.051825] sd 21:0:0:0: [sdb] Attached SCSI disk [ 2839.536624] usb 1-3: USB disconnect, device number 8 [ 2844.620178] usb 10-1: new SuperSpeed USB device number 2 using xhci_hcd [ 2844.640281] scsi22 : usb-storage 10-1:1.0 [ 2850.326545] scsi 22:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2850.327560] sd 22:0:0:0: Attached scsi generic sg2 type 0 [ 2850.329561] sd 22:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2850.329889] sd 22:0:0:0: [sdb] Write Protect is off [ 2850.329897] sd 22:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2850.330223] sd 22:0:0:0: [sdb] No Caching mode page present [ 2850.330231] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.331414] sd 22:0:0:0: [sdb] No Caching mode page present [ 2850.331423] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.384116] usb 10-1: USB disconnect, device number 2 [ 2850.392050] sd 22:0:0:0: [sdb] Unhandled error code [ 2850.392056] sd 22:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2850.392061] sd 22:0:0:0: [sdb] CDB: Read(10): 28 00 00 00 00 00 00 00 08 00 [ 2850.392074] end_request: I/O error, dev sdb, sector 0 [ 2850.392079] quiet_error: 70 callbacks suppressed [ 2850.392082] Buffer I/O error on device sdb, logical block 0 [ 2850.392194] ldm_validate_partition_table(): Disk read failed. [ 2850.392271] Dev sdb: unable to read RDB block 0 [ 2850.392377] sdb: unable to read partition table [ 2850.392581] sd 22:0:0:0: [sdb] READ CAPACITY failed [ 2850.392584] sd 22:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2850.392588] sd 22:0:0:0: [sdb] Sense not available. [ 2850.392613] sd 22:0:0:0: [sdb] Asking for cache data failed [ 2850.392617] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.392621] sd 22:0:0:0: [sdb] Attached SCSI disk [ 2850.732182] usb 10-1: new SuperSpeed USB device number 3 using xhci_hcd [ 2850.752228] scsi23 : usb-storage 10-1:1.0 [ 2851.752709] scsi 23:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2851.754481] sd 23:0:0:0: Attached scsi generic sg2 type 0 [ 2851.756576] sd 23:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2851.758426] sd 23:0:0:0: [sdb] Write Protect is off [ 2851.758436] sd 23:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2851.758779] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.758787] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.759968] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.759977] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.817710] sdb: sdb1 [ 2851.820562] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.820568] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.820572] sd 23:0:0:0: [sdb] Attached SCSI disk [ 2852.060352] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.076533] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.076538] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.196329] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.212593] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.212599] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.456290] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.472402] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.472408] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.624304] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.640531] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.640536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.772296] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.788536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.788541] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.920349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.936536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.936540] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2853.072287] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2853.088565] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2853.088570] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.176339] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.192561] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.192567] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.320349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.336526] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.336531] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.468344] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.484551] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.484556] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.612349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.628540] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.628545] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.756350] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.772528] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.772533] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.848116] usb 10-1: USB disconnect, device number 3 [ 2884.851493] scsi 23:0:0:0: [sdb] killing request [ 2884.851501] scsi 23:0:0:0: [sdb] killing request [ 2884.851699] scsi 23:0:0:0: [sdb] Unhandled error code [ 2884.851702] scsi 23:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2884.851708] scsi 23:0:0:0: [sdb] CDB: Read(10): 28 00 00 5f 2b ee 00 00 3e 00 [ 2884.851721] end_request: I/O error, dev sdb, sector 6237166 [ 2884.851726] Buffer I/O error on device sdb1, logical block 6237102 [ 2884.851730] Buffer I/O error on device sdb1, logical block 6237103 [ 2884.851738] Buffer I/O error on device sdb1, logical block 6237104 [ 2884.851741] Buffer I/O error on device sdb1, logical block 6237105 [ 2884.851744] Buffer I/O error on device sdb1, logical block 6237106 [ 2884.851747] Buffer I/O error on device sdb1, logical block 6237107 [ 2884.851750] Buffer I/O error on device sdb1, logical block 6237108 [ 2884.851753] Buffer I/O error on device sdb1, logical block 6237109 [ 2884.851757] Buffer I/O error on device sdb1, logical block 6237110 [ 2884.851807] scsi 23:0:0:0: [sdb] Unhandled error code [ 2884.851810] scsi 23:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2884.851813] scsi 23:0:0:0: [sdb] CDB: Read(10): 28 00 00 5f 2c 2c 00 00 3e 00 [ 2884.851824] end_request: I/O error, dev sdb, sector 6237228 [ 2885.168190] usb 10-1: new SuperSpeed USB device number 4 using xhci_hcd [ 2885.188268] scsi24 : usb-storage 10-1:1.0 Please help me with my problem. I got this after running dmesg.

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  • Parallelism in .NET – Part 2, Simple Imperative Data Parallelism

    - by Reed
    In my discussion of Decomposition of the problem space, I mentioned that Data Decomposition is often the simplest abstraction to use when trying to parallelize a routine.  If a problem can be decomposed based off the data, we will often want to use what MSDN refers to as Data Parallelism as our strategy for implementing our routine.  The Task Parallel Library in .NET 4 makes implementing Data Parallelism, for most cases, very simple. Data Parallelism is the main technique we use to parallelize a routine which can be decomposed based off data.  Data Parallelism refers to taking a single collection of data, and having a single operation be performed concurrently on elements in the collection.  One side note here: Data Parallelism is also sometimes referred to as the Loop Parallelism Pattern or Loop-level Parallelism.  In general, for this series, I will try to use the terminology used in the MSDN Documentation for the Task Parallel Library.  This should make it easier to investigate these topics in more detail. Once we’ve determined we have a problem that, potentially, can be decomposed based on data, implementation using Data Parallelism in the TPL is quite simple.  Let’s take our example from the Data Decomposition discussion – a simple contrast stretching filter.  Here, we have a collection of data (pixels), and we need to run a simple operation on each element of the pixel.  Once we know the minimum and maximum values, we most likely would have some simple code like the following: for (int row=0; row < pixelData.GetUpperBound(0); ++row) { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This simple routine loops through a two dimensional array of pixelData, and calls the AdjustContrast routine on each pixel. As I mentioned, when you’re decomposing a problem space, most iteration statements are potentially candidates for data decomposition.  Here, we’re using two for loops – one looping through rows in the image, and a second nested loop iterating through the columns.  We then perform one, independent operation on each element based on those loop positions. This is a prime candidate – we have no shared data, no dependencies on anything but the pixel which we want to change.  Since we’re using a for loop, we can easily parallelize this using the Parallel.For method in the TPL: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Here, by simply changing our first for loop to a call to Parallel.For, we can parallelize this portion of our routine.  Parallel.For works, as do many methods in the TPL, by creating a delegate and using it as an argument to a method.  In this case, our for loop iteration block becomes a delegate creating via a lambda expression.  This lets you write code that, superficially, looks similar to the familiar for loop, but functions quite differently at runtime. We could easily do this to our second for loop as well, but that may not be a good idea.  There is a balance to be struck when writing parallel code.  We want to have enough work items to keep all of our processors busy, but the more we partition our data, the more overhead we introduce.  In this case, we have an image of data – most likely hundreds of pixels in both dimensions.  By just parallelizing our first loop, each row of pixels can be run as a single task.  With hundreds of rows of data, we are providing fine enough granularity to keep all of our processors busy. If we parallelize both loops, we’re potentially creating millions of independent tasks.  This introduces extra overhead with no extra gain, and will actually reduce our overall performance.  This leads to my first guideline when writing parallel code: Partition your problem into enough tasks to keep each processor busy throughout the operation, but not more than necessary to keep each processor busy. Also note that I parallelized the outer loop.  I could have just as easily partitioned the inner loop.  However, partitioning the inner loop would have led to many more discrete work items, each with a smaller amount of work (operate on one pixel instead of one row of pixels).  My second guideline when writing parallel code reflects this: Partition your problem in a way to place the most work possible into each task. This typically means, in practice, that you will want to parallelize the routine at the “highest” point possible in the routine, typically the outermost loop.  If you’re looking at parallelizing methods which call other methods, you’ll want to try to partition your work high up in the stack – as you get into lower level methods, the performance impact of parallelizing your routines may not overcome the overhead introduced. Parallel.For works great for situations where we know the number of elements we’re going to process in advance.  If we’re iterating through an IList<T> or an array, this is a typical approach.  However, there are other iteration statements common in C#.  In many situations, we’ll use foreach instead of a for loop.  This can be more understandable and easier to read, but also has the advantage of working with collections which only implement IEnumerable<T>, where we do not know the number of elements involved in advance. As an example, lets take the following situation.  Say we have a collection of Customers, and we want to iterate through each customer, check some information about the customer, and if a certain case is met, send an email to the customer and update our instance to reflect this change.  Normally, this might look something like: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } } Here, we’re doing a fair amount of work for each customer in our collection, but we don’t know how many customers exist.  If we assume that theStore.GetLastContact(customer) and theStore.EmailCustomer(customer) are both side-effect free, thread safe operations, we could parallelize this using Parallel.ForEach: Parallel.ForEach(customers, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); Just like Parallel.For, we rework our loop into a method call accepting a delegate created via a lambda expression.  This keeps our new code very similar to our original iteration statement, however, this will now execute in parallel.  The same guidelines apply with Parallel.ForEach as with Parallel.For. The other iteration statements, do and while, do not have direct equivalents in the Task Parallel Library.  These, however, are very easy to implement using Parallel.ForEach and the yield keyword. Most applications can benefit from implementing some form of Data Parallelism.  Iterating through collections and performing “work” is a very common pattern in nearly every application.  When the problem can be decomposed by data, we often can parallelize the workload by merely changing foreach statements to Parallel.ForEach method calls, and for loops to Parallel.For method calls.  Any time your program operates on a collection, and does a set of work on each item in the collection where that work is not dependent on other information, you very likely have an opportunity to parallelize your routine.

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  • The Most Common and Least Used 4-Digit PIN Numbers [Security Analysis Report]

    - by Asian Angel
    How ‘secure’ is your 4-digit PIN number? Is your PIN number a far too common one or is it a bit more unique in comparison to others? The folks over at the Data Genetics blog have put together an interesting analysis report that looks at the most common and least used 4-digit PIN numbers chosen by people. Numerically based (0-9) 4-digit PIN numbers only allow for a total of 10,000 possible combinations, so it stands to reason that some combinations are going to be far more common than others. The question is whether or not your personal PIN number choices are among the commonly used ones or ‘stand out’ as being more unique. Note 1: Data Genetics used data condensed from released, exposed, & discovered password tables and security breaches to generate the analysis report. Note 2: The updates section at the bottom has some interesting tidbits concerning peoples’ use of dates and certain words for PIN number generation. The analysis makes for very interesting reading, so browse on over to get an idea of where you stand with regards to your personal PIN number choices. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Ubuntu 13.10 install ISO crashes on VirtualBox Mac 4.3

    - by John Allsup
    Does anybody know what to do about this? Machine is a 2008 Core 2 Duo iMac with 4GB RAM. (And 64bit Debian 7 boots OK, but I've not tried installing under the latest version of VirtualBox as I have just upgraded VBox today.) VirtualBox 4.3, upon trying to boot a machine with the Ubuntu 13.10 (64bit) iso (with the VM configured for Ubuntu 64bit) crashes, with the following information: Failed to open a session for the virtual machine Ubuntu64. The VM session was aborted. Result Code: NS_ERROR_FAILURE (0x80004005) Component: SessionMachine Interface: ISession {12f4dcdb-12b2-4ec1-b7cd-ddd9f6c5bf4d} === Head of crash dump is below Process: VirtualBoxVM [716] Path: /Applications/VirtualBox.app/Contents/MacOS/VirtualBoxVM Identifier: VirtualBoxVM Version: ??? (???) Code Type: X86 (Native) Parent Process: VBoxSVC [644] Date/Time: 2013-10-17 22:58:23.679 +0100 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000040 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 com.apple.CoreFoundation 0x92a25c03 CFSetApplyFunction + 83 1 com.apple.framework.IOKit 0x95557ad4 __IOHIDManagerInitialEnumCallback + 69 2 com.apple.CoreFoundation 0x92a2442b __CFRunLoopDoSources0 + 1563 3 com.apple.CoreFoundation 0x92a21eef __CFRunLoopRun + 1071 4 com.apple.CoreFoundation 0x92a213c4 CFRunLoopRunSpecific + 452 5 com.apple.CoreFoundation 0x92a211f1 CFRunLoopRunInMode + 97 6 com.apple.HIToolbox 0x98eb5e04 RunCurrentEventLoopInMode + 392 7 com.apple.HIToolbox 0x98eb5af5 ReceiveNextEventCommon + 158 8 com.apple.HIToolbox 0x98eb5a3e BlockUntilNextEventMatchingListInMode + 81 9 com.apple.AppKit 0x9971b595 _DPSNextEvent + 847 10 com.apple.AppKit 0x9971add6 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156 11 com.apple.AppKit 0x996dd1f3 -[NSApplication run] + 821 12 QtGuiVBox 0x019f19e1 QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 1505 13 QtCoreVBox 0x018083b1 QEventLoop::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 65 14 QtCoreVBox 0x018086fa QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 170 15 QtGuiVBox 0x01eea9e5 QDialog::exec() + 261 16 VirtualBox.dylib 0x011234b8 TrustedMain + 1108104 17 VirtualBox.dylib 0x01126d68 TrustedMain + 1122616 18 VirtualBox.dylib 0x010fac19 TrustedMain + 942057 19 VirtualBox.dylib 0x010f9b3d TrustedMain + 937741 20 VirtualBox.dylib 0x010f81dd TrustedMain + 931245 21 VirtualBox.dylib 0x010f85b8 TrustedMain + 932232 22 VirtualBox.dylib 0x0109d4f8 TrustedMain + 559304 23 VirtualBox.dylib 0x0101521e TrustedMain + 1518 24 ...virtualbox.app.VirtualBoxVM 0x00002e7e start + 2766 25 ...virtualbox.app.VirtualBoxVM 0x000024b5 start + 261 26 ...virtualbox.app.VirtualBoxVM 0x000023e5 start + 53 ==== And please somebody fix the code so that you can just delimit large blocks of code at the start and the end without indenting every line manually by 4 spaces.

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  • Sputnik – Google’s Java script conformance tester now as website

    - by samsudeen
    Sputnik the JavaScript 3 conformance test suite launched by Google last year is now available as Google Labs (Sputnik Test)product. You can browse it like any other  website and run over 5000 java script function tests to check your browser compatibility This product allows you do the following options Run :  You can run the complete test suite on your browser to check the compliance to  ECMA-262 standards.You can also browse trough  the failed test case. Compare : You can compare java script conformance of the various leading browsers in the market. Now web developers can be more cautious while designing websites to make them compatible with multiple browsers. Google is committed to review and release multiple version periodically with updated test cases. According to the latest sputnik test  result released by Google, Opera 10.5 leads the race with only 78 failures. Microsoft IE 8 performed the worst (463 failures) . Next to Opera,  Apple’s Safari (159 failures), Google’s Chrome (218 failures) and Mozilla’s Firefox (259 failures) leads respectively Though the test are about conformance, not performance, the top 3 leading browsers are among the last three in conformance which is something they have to improve Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Parallelism in .NET – Part 11, Divide and Conquer via Parallel.Invoke

    - by Reed
    Many algorithms are easily written to work via recursion.  For example, most data-oriented tasks where a tree of data must be processed are much more easily handled by starting at the root, and recursively “walking” the tree.  Some algorithms work this way on flat data structures, such as arrays, as well.  This is a form of divide and conquer: an algorithm design which is based around breaking up a set of work recursively, “dividing” the total work in each recursive step, and “conquering” the work when the remaining work is small enough to be solved easily. Recursive algorithms, especially ones based on a form of divide and conquer, are often a very good candidate for parallelization. This is apparent from a common sense standpoint.  Since we’re dividing up the total work in the algorithm, we have an obvious, built-in partitioning scheme.  Once partitioned, the data can be worked upon independently, so there is good, clean isolation of data. Implementing this type of algorithm is fairly simple.  The Parallel class in .NET 4 includes a method suited for this type of operation: Parallel.Invoke.  This method works by taking any number of delegates defined as an Action, and operating them all in parallel.  The method returns when every delegate has completed: Parallel.Invoke( () => { Console.WriteLine("Action 1 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 2 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 3 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); } ); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Running this simple example demonstrates the ease of using this method.  For example, on my system, I get three separate thread IDs when running the above code.  By allowing any number of delegates to be executed directly, concurrently, the Parallel.Invoke method provides us an easy way to parallelize any algorithm based on divide and conquer.  We can divide our work in each step, and execute each task in parallel, recursively. For example, suppose we wanted to implement our own quicksort routine.  The quicksort algorithm can be designed based on divide and conquer.  In each iteration, we pick a pivot point, and use that to partition the total array.  We swap the elements around the pivot, then recursively sort the lists on each side of the pivot.  For example, let’s look at this simple, sequential implementation of quicksort: public static void QuickSort<T>(T[] array) where T : IComparable<T> { QuickSortInternal(array, 0, array.Length - 1); } private static void QuickSortInternal<T>(T[] array, int left, int right) where T : IComparable<T> { if (left >= right) { return; } SwapElements(array, left, (left + right) / 2); int last = left; for (int current = left + 1; current <= right; ++current) { if (array[current].CompareTo(array[left]) < 0) { ++last; SwapElements(array, last, current); } } SwapElements(array, left, last); QuickSortInternal(array, left, last - 1); QuickSortInternal(array, last + 1, right); } static void SwapElements<T>(T[] array, int i, int j) { T temp = array[i]; array[i] = array[j]; array[j] = temp; } Here, we implement the quicksort algorithm in a very common, divide and conquer approach.  Running this against the built-in Array.Sort routine shows that we get the exact same answers (although the framework’s sort routine is slightly faster).  On my system, for example, I can use framework’s sort to sort ten million random doubles in about 7.3s, and this implementation takes about 9.3s on average. Looking at this routine, though, there is a clear opportunity to parallelize.  At the end of QuickSortInternal, we recursively call into QuickSortInternal with each partition of the array after the pivot is chosen.  This can be rewritten to use Parallel.Invoke by simply changing it to: // Code above is unchanged... SwapElements(array, left, last); Parallel.Invoke( () => QuickSortInternal(array, left, last - 1), () => QuickSortInternal(array, last + 1, right) ); } This routine will now run in parallel.  When executing, we now see the CPU usage across all cores spike while it executes.  However, there is a significant problem here – by parallelizing this routine, we took it from an execution time of 9.3s to an execution time of approximately 14 seconds!  We’re using more resources as seen in the CPU usage, but the overall result is a dramatic slowdown in overall processing time. This occurs because parallelization adds overhead.  Each time we split this array, we spawn two new tasks to parallelize this algorithm!  This is far, far too many tasks for our cores to operate upon at a single time.  In effect, we’re “over-parallelizing” this routine.  This is a common problem when working with divide and conquer algorithms, and leads to an important observation: When parallelizing a recursive routine, take special care not to add more tasks than necessary to fully utilize your system. This can be done with a few different approaches, in this case.  Typically, the way to handle this is to stop parallelizing the routine at a certain point, and revert back to the serial approach.  Since the first few recursions will all still be parallelized, our “deeper” recursive tasks will be running in parallel, and can take full advantage of the machine.  This also dramatically reduces the overhead added by parallelizing, since we’re only adding overhead for the first few recursive calls.  There are two basic approaches we can take here.  The first approach would be to look at the total work size, and if it’s smaller than a specific threshold, revert to our serial implementation.  In this case, we could just check right-left, and if it’s under a threshold, call the methods directly instead of using Parallel.Invoke. The second approach is to track how “deep” in the “tree” we are currently at, and if we are below some number of levels, stop parallelizing.  This approach is a more general-purpose approach, since it works on routines which parse trees as well as routines working off of a single array, but may not work as well if a poor partitioning strategy is chosen or the tree is not balanced evenly. This can be written very easily.  If we pass a maxDepth parameter into our internal routine, we can restrict the amount of times we parallelize by changing the recursive call to: // Code above is unchanged... SwapElements(array, left, last); if (maxDepth < 1) { QuickSortInternal(array, left, last - 1, maxDepth); QuickSortInternal(array, last + 1, right, maxDepth); } else { --maxDepth; Parallel.Invoke( () => QuickSortInternal(array, left, last - 1, maxDepth), () => QuickSortInternal(array, last + 1, right, maxDepth)); } We no longer allow this to parallelize indefinitely – only to a specific depth, at which time we revert to a serial implementation.  By starting the routine with a maxDepth equal to Environment.ProcessorCount, we can restrict the total amount of parallel operations significantly, but still provide adequate work for each processing core. With this final change, my timings are much better.  On average, I get the following timings: Framework via Array.Sort: 7.3 seconds Serial Quicksort Implementation: 9.3 seconds Naive Parallel Implementation: 14 seconds Parallel Implementation Restricting Depth: 4.7 seconds Finally, we are now faster than the framework’s Array.Sort implementation.

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