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  • Is it possible to offer an affiliate program for your iOS or Android app?

    - by wilfra
    Independent of the App Store or Google Play, is there a way to track where new downloads or paying customers came from? For example, if an app advertises my app in theirs - is there a way for me to find out which users actually downloaded it? And then pay that app owner a commission? On the web this is done via a tracking URL which places a cookie on a users machine. If they signup within a designated timeframe, they are 'tracked to' whomever had their affiliate code in the URL they clicked and that person would receive commissions. How could this be done with native mobile apps, while not violating Apple/Google rules?

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • HTML5 Game (Canvas) - UI Techniques?

    - by Jason L.
    Hi! I'm in the process of building a JavaScript / HTML5 game (using Canvas) for mobile (Android / iPhone/ WebOS) with PhoneGap. I'm currently trying to design out how the UI and playing board should be built and how they should interact but I'm not sure what the best solution is. Here's what I can think of - Build the UI right into the canvas using things like drawImage and fillText Build parts of the UI outside of the canvas using regular DOM objects and then float a div over the canvas when UI elements need to overlap the playing board canvas. Are there any other possible techniques I can use for building the game UI that I haven't thought of? Also, which of these would be considered the "standard" way (I know HTML5 games are not very popular so there probably isn't a "standard" way yet)? And finally, which way would YOU recommend / use? Many thanks in advance!

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  • How to handle "porting" software that's still in development

    - by BAM
    My company is building an iOS version of an Android app that our client is developing (but has not yet released). We have access to the latest builds and source, however since the software is frequently re-structured and refactored, we're doing a lot of unnecessary re-work. In addition, the due date on the contract will likely be passed before the client's application is even ready for release. In other words, we're supposed to build the iOS version before the original Android version is even complete. Luckily the client tossed out the original deadline, but now we may have to renegotiate pricing... never a fun situation. Are we handling this incorrectly? How are "ports" (especially between mobile platforms) normally done? Is there a correct way to pipeline development for multiple platforms without so much re-work? Thanks in advance! :)

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  • I need a backend system that is integrated with web services, is there an open source solution?

    - by Jarom
    I'm basically familiar with what I need in order to setup web services to talk with a centralized db, but if I don't have to go through and do all the work, I'd rather not. Is there an open source solution that would allow me to easily integrate web services for data transfer to a central db? I want to make a site that is powered by a db that can also be accessed by other things like mobile apps for example. What are the steps involved in setting up such a site? Any help is appreciated! I could use all the help I can get!

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  • What's the best route to getting started in moble app development?

    - by Rob Z
    As per the question title, I'm interested in starting up a new side project and I'm currently looking at doing a bit of mobile development as said project. I'm actually in a bit of a good position right now as I have a blank slate in front of me (i.e. not locked into a phone already) but on the same token, I also don't want to invest too much money into hardware and the like since this will likely not be a money making venture. As such, which platform provides the best flexibility in terms of experimentation and learning opportunities? Likewise, what are some useful resources to assist in the process?

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  • How to create a link to Nintex Start Workflow Page in the document set home page

    - by ybbest
    In this blog post, I’d like to show you how to create a link to start Nintex Workflow Page in the document set home page. 1. Firstly, you need to upload the latest version of jQuery to the style library of your team site. 2. Then, upload a text file to the style library for writing your own html and JavaScript 3. In the document set home page, insert a new content editor web part and link the text file you just upload. 4. Update the text file with the following content, you can download this file here. <script type="text/javascript" src="/Style%20Library/jquery-1.9.0.min.js"></script> <script type="text/javascript" src="/_layouts/sp.js"></script> <script type="text/javascript"> $(document).ready(function() { listItemId=getParameterByName("ID"); setTheWorkflowLink("YBBESTDocumentLibrary"); }); function buildWorkflowLink(webRelativeUrl,listId,itemId) { var workflowLink =webRelativeUrl+"_layouts/NintexWorkflow/StartWorkflow.aspx?list="+listId+"&ID="+itemId+"&WorkflowName=Start Approval"; return workflowLink; } function getParameterByName(name) { name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.search); if(results == null){ return ""; } else{ return decodeURIComponent(results[1].replace(/\+/g, " ")); } } function setTheWorkflowLink(listName) { var SPContext = new SP.ClientContext.get_current(); web = SPContext.get_web(); list = web.get_lists().getByTitle(listName); SPContext.load(web,"ServerRelativeUrl"); SPContext.load(list, 'Title', 'Id'); SPContext.executeQueryAsync(setTheWorkflowLink_Success, setTheWorkflowLink_Fail); } function setTheWorkflowLink_Success(sender, args) { var listId = list.get_id(); var listTitle = list.get_title(); var webRelativeUrl = web.get_serverRelativeUrl(); var startWorkflowLink=buildWorkflowLink(webRelativeUrl,listId,listItemId) $("a#submitLink").attr('href',startWorkflowLink); } function setTheWorkflowLink_Fail(sender, args) { alert("There is a problem setting up the submit exam approval link"); } </script> <a href="" target="_blank" id="submitLink"><span style="font-size:14pt">Start the approval process.</span></a> 5. Save your changes and go to the document set Item, you will see the link is on the home page now. Notes: 1. You can create a link to start the workflow using the following build dynamic string configuration: {Common:WebUrl}/_layouts/NintexWorkflow/StartWorkflow.aspx?list={Common:ListID}&ID={ItemProperty:ID}&WorkflowName=workflowname. With this link you will still need to click the start button, this is standard SharePoint behaviour and cannot be altered. References: http://connect.nintex.com/forums/27143/ShowThread.aspx How to use html and JavaScript in Content Editor web part in SharePoint2010

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  • why doesn't the jquery ui multiselect plugin refresh with ajax?

    - by oo
    i take a regular multiselect listbox and convert it to a jquery ui multiselect listbox by calling this: $(".multiSelectMe").multiselect(); As per the API, i call this method in the return of an ajax function $(".multiSelectMe").multiselect("select", "Item 1"); but nothing seems to happen. i can't figure out a way to have this programatically add items within an ajax call. i was thinking there was maybe another "refresh" method or something like that but i can't find any.

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  • OAuth Callback procedure for mobile devices

    - by behrk2
    Hello, I am designing a Netflix Application for BlackBerry mobile devices. I am currently working on the OAuth. I am at the point where I can generate a Netflix login page in an embedded browser field in my application. After the user signs in, Netflix will send the user from the login page to a specified callback url. The callback url will also contain an authorized token, which is then needed to send back to Netflix. My question is: How am I supposed to do this on a mobile device? Is there a procedure set in place? I am unsure how I can extract the authorized token from the callback URL and send it back to my application. From my research, it does not appear that Netflix will provide a PIN/verifier for the user to then type into the application... Does anyone have any ideas? Thanks...

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  • jQuery UI portlets - toggle portlets to save to a cookie (half way there!)

    - by Gareth
    Hi, I'm a bit of a jQuery n00b so please excuse me if this seems like a stupid question. I am creating a site using the jQuery UI more specifically the sortable portlets. I have been able store whether or not a portlet is has been open or closed to a cookie. This is done using the following code. The slider ID is currently where the controls are stored to turn each portlet on and off. var cookie = $.cookie("hidden"); var hidden = cookie ? cookie.split("|").getUnique() : []; var cookieExpires = 7; // cookie expires in 7 days, or set this as a date object to specify a date // Remember content that was hidden $.each( hidden, function(){ var pid = this; //parseInt(this,10); $('#' + pid).hide(); $("#slider div[name='" + pid + "']").addClass('add'); }) // Add Click functionality $("#slider div").click(function(){ $(this).toggleClass('add'); var el = $("div#" + $(this).attr('name')); el.toggle(); updateCookie(el); }); $('a.toggle').click(function(){ $(this).parents(".portlet").hide(); // *** Below line just needs to select the correct 'id' and insert as selector i.e ('#slider div#block-1') and then update cookie! *** $('#slider div').addClass('add'); }); // Update the Cookie function updateCookie(el){ var indx = el.attr('id'); var tmp = hidden.getUnique(); if (el.is(':hidden')) { // add index of widget to hidden list tmp.push(indx); } else { // remove element id from the list tmp.splice( tmp.indexOf(indx) , 1); } hidden = tmp.getUnique(); $.cookie("hidden", hidden.join('|'), { expires: cookieExpires } ); } }) // Return a unique array. Array.prototype.getUnique = function() { var o = new Object(); var i, e; for (i = 0; e = this[i]; i++) {o[e] = 1}; var a = new Array(); for (e in o) {a.push (e)}; return a; } What I would like to do is also add a [x] into the corner of each portlet to give the user another way of hiding it but I'm unable to currently get this to store within the Cookie using the code above. Can anyone give me a pointer of how I would do this? Thanks in advance! Gareth

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  • Alpha transparent PNGs not displaying correctly in Mobile Safari

    - by worksology
    I'm using some semi-transparent PNGs as background-images on various websites. These are usually something like a 1x1 image with a 30-percent opaque white layer. I've noticed that Mobile Safari does not display them correctly, giving them a darker/grayish tint. I've created a couple test pages to illustrate. View them both in your normal browser, and then on Mobile Safari, and you should see what I mean. This shows 11 red images of varying opacities on white: http://thecompleteworks.org/alpha-tests/index-red.html This shows 11 white images of varying opacities on blue: http://thecompleteworks.org/alpha-tests/index.html Is this a MobileSafari bug (I couldn't imagine so), or do I need to do something different, either to my pages or PNGs? (Here's how I create the PNGs: In Photoshop, create a 1x1 transparent canvas. Draw a white rectangle in Layer 1. Set opacity to, say 30 percent, Save for Web as 24-bit PNG with transparency.)

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  • What's the best library to do a URL hash/history in JQuery?

    - by alex
    I've been looking around JQuery libraries for the URL hash, but found none that were good. There is the "history plugin", but we all know it's buggy and isn't flexible. I am loading my pages inside a div. I'll need a way to do back/forward along with the url hashing. mydomain.com/#home mydomain.com/#aboutus mydomain.com/#register What's the best library that can handle all of this?

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  • Help me to simplify my jQuery, it's growing huge and redundant!

    - by liquilife
    Hey all, I am no jQuery expert, but I'm learning. I'm using a bit (growing to a LOT) of jQuery to hide some images and show a single image when a thumb is clicked. While this bit of jQuery works, it's horribly inefficient but I am unsure of how to simplify this to something that works on more of a universal level. <script> $(document).ready(function () { // Changing the Materials $("a#shirtred").click(function () { $("#selectMaterials img").removeClass("visible"); $("img.selectShirtRed").addClass("visible"); }); $("a#shirtgrey").click(function () { $("#selectMaterials img").removeClass("visible"); $("img.selectShirtGrey").addClass("visible"); }); $("a#shirtgreen").click(function () { $("#selectMaterials img").removeClass("visible"); $("img.selectShirtGreen").addClass("visible"); }); $("a#shirtblue").click(function () { $("#selectMaterials img").removeClass("visible"); $("img.selectShirtBlue").addClass("visible"); }); // Changing the Collars $("a#collarred").click(function () { $("#selectCollar img").removeClass("visible"); $("img.selectCollarRed").addClass("visible"); }); $("a#collargrey").click(function () { $("#selectCollar img").removeClass("visible"); $("img.selectCollarGrey").addClass("visible"); }); $("a#collargreen").click(function () { $("#selectCollar img").removeClass("visible"); $("img.selectCollarGreen").addClass("visible"); }); $("a#collarblue").click(function () { $("#selectCollar img").removeClass("visible"); $("img.selectCollarBlue").addClass("visible"); }); // Changing the Cuffs $("a#cuffred").click(function () { $("#selectCuff img").removeClass("visible"); $("img.selectCuffRed").addClass("visible"); }); $("a#cuffgrey").click(function () { $("#selectCuff img").removeClass("visible"); $("img.selectCuffGrey").addClass("visible"); }); $("a#cuffblue").click(function () { $("#selectCuff img").removeClass("visible"); $("img.selectCuffBlue").addClass("visible"); }); $("a#cuffgreen").click(function () { $("#selectCuff img").removeClass("visible"); $("img.selectCuffGreen").addClass("visible"); }); // Changing the Pockets $("a#pocketred").click(function () { $("#selectPocket img").removeClass("visible"); $("img.selectPocketRed").addClass("visible"); }); $("a#pocketgrey").click(function () { $("#selectPocket img").removeClass("visible"); $("img.selectPocketGrey").addClass("visible"); }); $("a#pocketblue").click(function () { $("#selectPocket img").removeClass("visible"); $("img.selectPocketBlue").addClass("visible"); }); $("a#pocketgreen").click(function () { $("#selectPocket img").removeClass("visible"); $("img.selectPocketGreen").addClass("visible"); }); }); </scrip> <!-- Thumbnails which can be clicked on to toggle the larger preview image --> <div class="materials"> <a href="javascript:;" id="shirtgrey"><img src="/grey_shirt.png" height="122" width="122" /></a> <a href="javascript:;" id="shirtred"><img src="red_shirt.png" height="122" width="122" /></a> <a href="javascript:;" id="shirtblue"><img src="hblue_shirt.png" height="122" width="122" /></a> <a href="javascript:;" id="shirtgreen"><img src="green_shirt.png" height="122" width="122" /></a> </div> <div class="collars"> <a href="javascript:;" id="collargrey"><img src="grey_collar.png" height="122" width="122" /></a> <a href="javascript:;" id="collarred"><img src="red_collar.png" height="122" width="122" /></a> <a href="javascript:;" id="collarblue"><img src="blue_collar.png" height="122" width="122" /></a> <a href="javascript:;" id="collargreen"><img src="green_collar.png" height="122" width="122" /></a> </div> <div class="cuffs"> <a href="javascript:;" id="cuffgrey"><img src="grey_cuff.png" height="122" width="122" /></a> <a href="javascript:;" id="cuffred"><img src="red_cuff.png" height="122" width="122" /></a> <a href="javascript:;" id="cuffblue"><img src="blue_cuff.png" height="122" width="122" /></a> <a href="javascript:;" id="cuffgreen"><img src="/green_cuff.png" height="122" width="122" /></a> </div> <div class="pockets"> <a href="javascript:;" id="pocketgrey"><img src="grey_pocket.png" height="122" width="122" /></a> <a href="javascript:;" id="pocketred"><img src=".png" height="122" width="122" /></a> <a href="javascript:;" id="pocketblue"><img src="blue_pocket.png" height="122" width="122" /></a> <a href="javascript:;" id="pocketgreen"><img src="green_pocket.png" height="122" width="122" /></a> </div> <!-- The larger images where one from each set should be viewable at one time, triggered by the thumb clicked above --> <div class="selectionimg"> <div id="selectShirt"> <img src="grey_shirt.png" height="250" width="250" class="selectShirtGrey show" /> <img src="red_shirt.png" height="250" width="250" class="selectShirtRed hide" /> <img src="blue_shirt.png" height="250" width="250" class="selectShirtBlue hide" /> <img src="green_shirt.png" height="250" width="250" class="selectShirtGreen hide" /> </div> <div id="selectCollar"> <img src="grey_collar.png" height="250" width="250" class="selectCollarGrey show" /> <img src="red_collar.png" height="250" width="250" class="selectCollarRed hide" /> <img src="blue_collar.png" height="250" width="250" class="selectCollarBlue hide" /> <img src="green_collar.png" height="250" width="250" class="selectCollarGreen hide" /> </div> <div id="selectCuff"> <img src="grey_cuff.png" height="250" width="250" class="selectCuffGrey show" /> <img src="red_cuff.png" height="250" width="250" class="selectCuffRed hide" /> <img src="blue_cuff.png" height="250" width="250" class="selectCuffBlue hide" /> <img src="green_cuff.png" height="250" width="250" class="selectCuffGreen hide" /> </div> <div id="selectPocket"> <img src="grey_pocket.png" height="250" width="250" class="selectPocketGrey show" /> <img src="hred_pocket.png" height="250" width="250" class="selectPocketRed hide" /> <img src="blue_pocket.png" height="250" width="250" class="selectPocketBlue hide" /> <img src="green_pocket.png" height="250" width="250" class="selectPocketGreen hide" /> </div> </div>

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  • how to rest my app to support mobile phone

    - by qichunren
    I am now going to develop a mobile website both support common html format page and wml format page(Because now a usual web browser on mobile can view html page and some old mobiles only support wml ) First step: register content type for wml page config/initializers/mime_types.rb Mime::Type.register_alias "text/vnd.wap.wml", :wml Second: Create two format page for an action in view: class WelcomeController < ApplicationController def index @latest_on_sale_auctions = Auction.latest(15) respond_to do |format| format.html format.wml end end end It works well as I visit: http://localhost:3000/welcome But got: Routing Error No route matches "/welcome.wml" with {:method=:get} as I visit:http://localhost:3000/welcome.wml and it works well as I visit:http://localhost:3000/welcome?format=wml my config/routes.rb like this: ActionController::Routing::Routes.draw do |map| map.root :controller => "welcome" map.connect ':controller/:action/:id' map.connect ':controller/:action/:id.:format' end My rails version is 2.3.5,please help me, I want a restful app,both support html and wml.

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