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  • Creating content for rails-based applications

    - by Matthias Hryniszak
    Hi, I'm facing a problem of cleaning up my application in Ruby on Rails. What I have is a pretty standard 3-panel, header and footer layout where different parts of the screen contain different functionality. By that I mean for example that the header contains (among others) a select that allows one to select parts of the application and a context-dependent menu. The main content area contains obviously the most interactive stuff whereas side panels contain quick-links with stuff like shopping-cart preview, list of potentially attractive products for the customer, a selector to narrow down the list of options... I was wondering how do I go about simplifying the design. Right now I have the stuff that provides data for the "common" stuff (as opposed to direct content that's placed in the center) called from all the actions (with a filter) but that doesn't feel right for me. I've read that "components" are also not the way to go for obvious performance reasons. Is there something that's more like component-oriented (other frameworks do have that kind of stuff - Grails: <ui:include ../>, ASP.NET MVC: <% Html.RenderAction() %>)? Best regards, Matthias.

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  • Throwing a C++ exception after an inline-asm jump

    - by SoapBox
    I have some odd self modifying code, but at the root of it is a pretty simple problem: I want to be able to execute a jmp (or a call) and then from that arbitrary point throw an exception and have it caught by the try/catch block that contained the jmp/call. But when I do this (in gcc 4.4.1 x86_64) the exception results in a terminate() as it would if the exception was thrown from outside of a try/catch. I don't really see how this is different than throwing an exception from inside of some far-flung library, yet it obviously is because it just doesn't work. How can I execute a jmp or call but still throw an exception back to the original try/catch? Why doesn't this try/catch continue to handle these exceptions as it would if the function was called normally? The code: #include <iostream> #include <stdexcept> using namespace std; void thrower() { cout << "Inside thrower" << endl; throw runtime_error("some exception"); } int main() { cout << "Top of main" << endl; try { asm volatile ( "jmp *%0" // same thing happens with a call instead of a jmp : : "r"((long)thrower) : ); } catch (exception &e) { cout << "Caught : " << e.what() << endl; } cout << "Bottom of main" << endl << endl; } The expected output: Top of main Inside thrower Caught : some exception Bottom of main The actual output: Top of main Inside thrower terminate called after throwing an instance of 'std::runtime_error' what(): some exception Aborted

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  • What should the standard be for ReSTful URLS?

    - by gargantaun
    Since I can't find a chuffing job, I've been reading up on ReST and creating web services. The way I've interpreted it, the future is all about creating a web service for all your data before you build the web app. Which seems like a good idea. However, there seems to be a lot of contradictory thoughts on what the best scheme is for ReSTful URLs. Some people advocate simple pretty urls http://api.myapp.com/resource/1 In addition, some people like to add the API version to the url like so http://api.myapp.com/v1/resource/1 And to make things even more confusing, some people advocate adding the content-type to get requests http://api.myapp.com/v1/resource/1.xml http://api.myapp.com/v1/resource/1.json http://api.myapp.com/v1/resource/1.txt Whereas others think the content-type should be sent in the HTTP header. Soooooooo.... That's a lot of variation, which has left me unsure of what the best URL scheme is. I personally see the merits of the most comprehensive URL that includes a version number, resource locator and content-type, but I'm new to this so I could be wrong. On the other hand, you could argue that you should do "whatever works best for you". But that doesn't really fit with the ReST mentality as far as I can tell since the aim is to have a standard. And since a lot of you people will have more experience than me with ReST, I thought I'd ask for some guidance. So, with all that in mind... What should the standard be for ReSTful URLS?

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  • Different Scala Actor Implementations Overview

    - by Stefan K.
    I'm trying to find the 'right' actor implementation for my thesis. I realized there is a bunch of them and it's a bit confusing to pick one. Personally I'm especially interested in remote actors, but I guess a complete overview would be helpful to many others. This is a pretty general question, so feel free to answer just for the implementation you know about. I know about the following Scala Actor implementations (SAI). Please add the missing ones. Scala 2.7 (difference to) Scala 2.8 Akka (http://www.akkasource.org/) Lift (http://liftweb.net/) Scalaz (http://code.google.com/p/scalaz/) What are the target use-cases for these SAIs (lightweight vs. "heavy" enterprise framework)? do they support remote actors? What shortcomings do remote actors have in the SAIs? How is their performace? How active is there community? How easy are they to get started? How good is the documentation? How easy are they to extend? How stable are they? Which projects are using them? What are their shortcomings? What are their design principles? Are they thread based or event based (receive/ react) or both? Nested receiveS hotswapping the Actor’s message loop

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  • Falling Sand simulation

    - by Erik Forbes
    I'm trying to re-create a 'falling sand' simulation, similar to those various web toys that are out there doing the same thing - and I'm failing pretty hard. I'm not really sure where to begin. I'm trying to use cellular automata to model the behavior of the sand particles, but I'm having trouble figuring out how to make the direction in which I update the 'world' not matter... For example, one of the particle types I'd like to have is Plant. When Plant comes in contact with Water, Plant turns that Water particle into another Plant particle. The problem here though is that if I'm updating the game world from top to bottom and left to right, then a Plant particle placed in the middle of a sea of Water particles will immediately cause all of the Water particles to the right and below that new Plant particle to turn into Plants. This is not the behavior I am expecting. =( I'm having difficulty explaining exactly my difficulty, so I'll try to add more information as best I can as I go along. Suffice it to say that this is very much outside my box, as it were, and I don't even know what to search for.

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  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • HTML5 Shiv not parsing quick enough

    - by Mikey Hogarth
    One of our web designers is working on a site at the moment and is using HTML5 elements, which she styles up in older browsers using the well documented Html5Shiv; http://css-tricks.com/html5-innershiv/ She reported some pretty weird behavior today and it looks like this is the cause. Initially it was very confusing, and went something along the lines of; "The page looks fine, I refresh it looks fine, refresh several times and occasionally it will not apply my styles to the HTML5 elements" Current best theory is that the shiv is not kicking in quick enough, and the page loads before the new elements have been registered. I was wondering if anyone could suggest a surefire way of including the shiv and making sure it's loaded and been parsed BEFORE the rest of the elements, so they will definitely get styled. EDIT (more info) Shiv is being included in the head, directly below the title/meta tags; <!--[if IE]> <script type="text/javascript" src="http://html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> The bit that is being styled is in the footer and is cross-site. Many of the pages will change in size as they're being powered by a CMS that our marketing team will use so I am unable to give an exact page size. All I would say is that if page size is an issue and there is no workaround, can someone let me know as this will mean we basically can't use HTML5 on this project (or at the very least we'll need to add superflous markup such as divs to ensure that the layout doesn't go crazy) EDIT 2 There is no chance of me posting the code unfortunately - it's only re-creatable under really obscure circumstances and the project is marked "top secret" at the moment :( If nobody knows then I'm guessing it's either a case of "everyone knows it happens but kinda ignores it" or just that it's something else other than the shiv.

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  • How to write custom (odd) authentication plugins for Wordpress, Joomla and MediaWiki?

    - by Bart van Heukelom
    On our network (a group of related websites - not a LAN) we have a common authentication system which works like this: On a network site ("consumer") the user clicks on a login link This redirects the user to a login page on our auth system ("RAS"). Upon successful login the user is directed back to the consumer site. Extra data is passed in the query string. This extra data does not include any information about the user yet. The consumer site's backend contacts RAS, with this extra data, to get the information about the logged in user (id, name, email, preferences, etc.). So as you can see, the consumer site knows nothing about the authentication method. It doesn't know if it's by username/password, fingerprint, smartcard, or winning a game of poker. This is the main problem I'm encountering when trying to find out how I could write custom authentication plugins for these packages, acting as consumer sites: Wordpress Joomla MediaWiki For example Joomla offers a pretty simple auth plugin system, but it depends on a username/password entered on the Joomla site. Any hints on where to start?

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  • Is Git ready to be recommended to my boss?

    - by Mike Weller
    I want to recomment Git to my boss as a new source control system, since we're stuck in the 90s with VSS (ouch), but are the tools and 3rd party support good enough yet? Specifically I'm talking about GUI front-ends similar to TortoiseSVN, decent visual diff/merge support, as well as stuff like email commit notifications and general support from 3rd parties like IDEs and build systems. Even though this will be used by programmers, we really need this kind of stuff in our team. I don't want to leave everyone stuck with a new tool, and even a new source control paradigm (distributed), with nothing but a command-line app and some online tutorials. This would be a step backwards. So what do you think... is Git ready? What decent tools exist for Git and what third party development apps support it? EDIT: My original question was pretty vague so I'm updating it to specifically ask for a list of available tools and 3rd party support for Git. Maybe we can get a community wiki post with a list of stuff. I also do not consider 'use subversion' to be an adequate answer. There are other reasons to use a distributed source control system other than offline editing - private and cheap branches being one of them.

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  • PHP in Wordpress Posts - Is this okay?

    - by Thomas
    I've been working with some long lists of information and I've come up with a good way to post it in various formats on my wordpress blog posts. I installed the exec-PHP plugin, which allows you to run php in posts. I then created a new table (NEWTABLE) in my wordpress database and filled that table with names, scores, and other stuff. I was then able to use some pretty simple code to display the information in a wordpress post. Below is an example, but you could really do whatever you wanted. My question is - is there a problem with doing this? with security? or memory? I could just type out all the information in each post, but this is really much nicer. Any thoughts are appreciated. <?php $theResult = mysql_query("SELECT * FROM NEWTABLE WHERE Score < 100 ORDER BY LastName"); while($row = mysql_fetch_array($theResult)) { echo $row['FirstName']; echo " " . $row['LastName']; echo " " . $row['Score']; echo "<br />"; } ?>

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  • Sharing storage between servers

    - by El Yobo
    I have a PHP based web application which is currently only using one webserver but will shortly be scaling up to another. In most regards this is pretty straightforward, but the application also stores a lot of files on the filesystem. It seems that there are many approaches to sharing the files between the two servers, from the very simple to the reasonably complex. These are the options that I'm aware of Simple network storage NFS SMB/CIFS Clustered filesystems Lustre GFS/GFS2 GlusterFS Hadoop DFS MogileFS What I want is for a file uploaded via one webserver be immediately available if accessed through the other. The data is extremely important and absolutely cannot be lost, so whatever is implemented needs to a) never lose data and b) have very high availability (as good as, or better, than a local filesystem). It seems like the clustered filesystems will also provide faster data access than local storage (for large files) but that isn't of vita importance at the moment. What would you recommend? Do you have any suggestions to add or anything specifically to look out for with the above options? Any suggestions on how to manage backup of data on the clustered filesystems?

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  • Helping Rails Newbies identify version-specific information on web pages

    - by corprew
    I am trying to help some people getting started programming on rails identify which version that advice found on web pages corresponds to, and am seeking advice and/or guides on how to do it so they don't have to rely on me and/or waste time trying outdated advice. Narrative: I am helping some people get up to speed on rails development, and their stock response to running into problems is searching google for advice. They're using 2.3.5 and thinking of moving to 3. The problem they're running into is that there's a lot of advice out there specific to older rails versions (2.2 for example being popular) that isn't identified. I can usually figure out when the pages are old pretty easily, but they can't (yet.) It seems like random web page authors don't identify which version they're using when they're using the current version, and not all pages are dated. This seems to be a general problem that will get worse -- current unadorned advice is usually 2.3.5 and older unadorned advice is 2.2.x at this point, but people are moving / will be moving to version 3 over the next while and newbies will be stuck looking at a bunch of deprecated/incompatible 2.3.x advice without realizing which version it is. Any advice / pointers / telltales?

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  • injection attack (I thought I was protected!) <?php /**/eval(base64_decode( everywhere

    - by Cyprus106
    I've got a fully custom PHP site with a lot of database calls. I just got injection hacked. This little chunk of code below showed up in dozens of my PHP pages. <?php /**/ eval(base64_decode(big string of code.... I've been pretty careful about my SQL calls and such; they're all in this format: $query = sprintf("UPDATE Sales SET `Shipped`='1', `Tracking_Number`='%s' WHERE ID='%s' LIMIT 1 ;", mysql_real_escape_string($trackNo), mysql_real_escape_string($id)); $result = mysql_query($query); mysql_close(); For the record, I rarely use mysql_close() at the end though. That just happened to be the code I grabbed. I can't think of any places where I don't use mysql_real_escape_string(), (although I'm sure there's probably a couple. I'll be grepping soon to find out) There's also no places where users can put in custom HTML or anything. In fact, most of the user-accessible pages, if they use SQL calls at all, are almost inevitably "SELECT * FROM" pages that use a GET or POST, depending. Obviously I need to beef up my security, but I've never had an attack like this and I'm not positive what I should do. I've decided to put limits on all my inputs and go through looking to see if i missed a mysql_real_escape_string somewhere... Anybody else have any suggestions? Also... what does this type of code do? Why is it there?

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  • How do I POST/GET from rails to API with either ActiveResource or rest-client (preferred)?

    - by Angela
    Hi, this is a pretty basic question but I'm not entirely clear how to do this. I am trying to use a third-party service that has RESTful service. The service is called Postful. But I'm not clear what exactly to do? I've looked at ActiveResource (http://api.rubyonrails.org/classes/ActiveResource/Base.html) and rest-client, but I'm still not clear exactly what steps, code, and files to create. http://www.postful.com/service/mail is one of the services (details found http://www.postful.com/developer/guide#rest ), but to upload an image I have to post the following (but I'm not sure how I actually do this?). Thanks! > http://www.postful.com/service/upload > > Be sure to include the Content-Type > and Content-Length headers and the > image itself as the body of the > request. > > POST /upload HTTP/1.0 Content-Type: > application/octet-stream > Content-Length: 301456 > > ... file content here ... > > If the upload is successful, you will > receive a response like the following: > > <?xml version="1.0" encoding="UTF-8"?> > <upload> > <id>290797321.waltershandy.2</id> > </upload>

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  • Ajax heavy JS apps using excessive amounts of memory over time.

    - by Shane Reustle
    I seem to have some pretty large memory leaks in an app that I am working on. The app itself is not very complex. Every 15 seconds, the page requests approx 40kb of JSON from the server, and draws a table on the page using it. It is cheaper to draw the table over because the data is usually always new. I am attaching a few events to the table, approx 5 per line, 30 lines in the table. I used jQuery's .html() method to put the new html into the container and overwrite the existing. I do this specifically so that jQuery's special cleanup functions go in and attempt to detach all events on the elements in the element that it is overwriting. I then also delete the large variables of html once they are sent to the DOM using delete my_var. I have checked for circular references and attached events that are never cleared a few times, but never REALLY dug into it. I was wondering if someone could give me a few pointers on how to optimize a very heavy app like this. I just picked up "High Performance Javascript" by Nicholas Zakas, but didn't have much time to get into it yet. To give an idea on how much memory this is using, after 4~ hours, it is using about 420,000k on chrome, and much more on Firefox or IE. Thanks!

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  • MVC 2 - Name Attributes on HTML Input Field when using Parent/Child Entities

    - by Click Ahead
    Hi All, I'm pretty new to MVC 2 using the Entity Framework. I have two tables Company {ID int identity PK,Name nvarchar} and User {ID int identity PK,UserName nvarchar,CompanyID int FK}. A Foreign Key exists between User and Company. I generated my ADO.NET Entity Data Model, a Controller and a view to insert a record. My HTML form has the fields Company and UserName and the idea is when I click save a Company and User is inserted into the database. Sounds straight forward right! My question is as follows: I created a strongly-typed view derived from my 'User' entity. I'm using the the html helper Html.TextBoxFor(model = model.Organisation.Name) but the html name attribute for this input field is 'Organisation.Name'. My problem with this is that the dot throws up all sorts of issues in JQuery, which sees this as a property. If I want to change the name I read that I can use DataAnnotations but because I used the Entity Designer this involves using Buddy Classes. Seems like a bit of overkill just to change the html name attribute on this input field. Am I approaching this the right way or am I missing something here? Thanks for the help !

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  • How to process AJAX requests more securely in PHP?

    - by animuson
    Ok, so I want to send AJAX requests to my website from my Flash games to process data, but I don't want people downloading them, decompiling them, then sending fake requests to be processed, so I'm trying to figure out the most secure way to process in the PHP files. My first idea was to use Apache's built in Authorization module to require a username and password to access the pages on a separate subdomain of my website, but then you'd have to include that username and password in the AJAX request anyway so that seems kind of pointless to even try. My current option looks pretty promising but I want to make sure it will work. Basically it just checks the IP address being sent using REMOTE_ADDR to make sure it's the IP address that my server runs on. <? $allowed = new Array("64.120.211.89", "64.120.211.90"); if (!in_array($_SERVER['REMOTE_ADDR'], $allowed)) header("HTTP/1.1 403 Forbidden"); ?> Both of those IP addresses point to my server. Things I'm worried about: 1) If I send a request from Flash/ActionScript, will that affect the IP address in any way? 2) Is it possible for malicious users to change the IP address that is being sent with REMOTE_ADDR to one of my IP addresses? Any other ways you would suggest that might be more secure?

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  • When to use certain optimizations such as -fwhole-program and -fprofile-generate with several shared libraries

    - by James
    Probably a simple answer; I get quite confused with the language used in the GCC documentation for some of these flags! Anyway, I have three libraries and a programme which uses all these three. I compile each of my libraries seperately with individual (potentially) different sets of warning flags. However, I compile all three libraries with the same set of optimisation flags. I then compile my main programme linking in these three libraries with its own set of warning flags and the same optimisation flags used during the libraries' compilation. 1) Do I have to compile the libraries with optimisation flags present or can I just use these flags when compiling the final programme and linking to the libraries? If the latter, will it then optimise all or just some (presumably that which is called) of the code in these libraries? 2) I would like to use -fwhole-program -flto -fuse-linker-plugin and the linker plugin gold. At which stage do I compile with these on ... just the final compilation or do these flags need to be present during the compilation of the libraries? 3) Pretty much the same as 2) however with, -fprofile-generate -fprofile-arcs and -fprofile-use. I understand one first runs a programme with generate, and then with use. However, do I have to compile each of the libraries with generate/use etc. or just the final programme? And if it is just the last programme, when I then compeil with -fprofile-use will it also optimise the libraries functionality? Many thanks, James

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  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

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  • WYSIWYG in Doxygen

    - by Adam Shiemke
    I'm working on a fairly large project written in C. The idea was to build a library of modular blocks that can be reused across several platforms. Each module is assocaited with a word document in .docx format (huge pain to diff-merge). In these docs, an interface section is specified, listing datatypes and publicly accessable functions. These were often inconsistant with the actual implementation in code, and wading through all this documentation was a pain. I've been working to switch to doxygen to simplify document managemnet. I haven't found a good way to embed the previously written documentation into the doxygen output. I've copy-pasted them into sections and used modules to group the sources together, but the document sections look ugly in the comments (the output is pretty) and since doxygen takes a while to parse through our code (about 30 mins), validating formatting is a pain. Is there some way to WYSIWIG large blocks of documentation into doxygen? I feel this would improve the number of people documenting their code, and the quality of that documentation. I considered linking to html, but that splits out the documentation. I also considered putting them inline in html, but this also seems like a pain and would mean everyone needs a WYSIWIG HTML edditor (or some html skillz). Any ideas on how to make things easier and prettier? Thanks loads.

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  • Sending URL as a parameter using javascript

    - by Prashant Singh
    I have to send a name and a link from client side to the server. I thought of using AJAX called by Javascript to do this. This is what I mean. I wished to make an ajax request to a file called abc.php with parameters :- 1. http://thumbs2.ebaystatic.com/m/m7dFgOtLUUUSpktHRspjhXw/140.jpg 2. Apple iPod touch, 3rd generation, 32GB To begin with, I encoded the URL and tried to send it. But the server says status Forbidden Any solution to this ? UPDATE :: It end up calling to http://abc.com/addToWishlist.php?rand=506075547542422&image=http://thumbs1.ebaystatic.com/m/mO64jQrMqam2jde9aKiXC9A/140.jpg&prod=Flat%20USB%20Data%20Sync%20Charging%20Charger%20Cable%20Apple%20iPhone%204G%204S%20iPod%20Touch%20Nano Javascript Code :: function addToWishlist(num) { var myurl = "addToWishlist.php"; var myurl1 = myurl; myRand = parseInt(Math.random()*999999999999999); var rand = "?rand="+myRand ; var modurl = myurl1+ rand + "&image=" + encodeURI(storeArray[num][1]) + "&prod=" + encodeURI(storeArray[num][0]); httpq2.open("GET", modurl, true); httpq2.onreadystatechange = useHttpResponseq2; httpq2.send(null); } function useHttpResponseq2() { if (httpq2.readyState == 4) { if(httpq2.status == 200) { var mytext = httpq2.responseText; document.getElementById('wish' + num).innerHTML = "Added to your wishlist."; } } } Server Code <?php include('/home/ankit/public_html/connect_db.php'); $image = $_GET['image']; $prod = $_GET['prod']; $id = $_GET['id']; echo $prod; echo $image; ?> As I mentioned, its pretty basics More Updates : On trying to send a POST request via AJAX to the server, it says :- Refused to set unsafe header "Content-length" Refused to set unsafe header "Connection"

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • What's the best way to select max over multiple fields in SQL?

    - by allyourcode
    The I kind of want to do is select max(f1, f2, f3). I know this doesn't work, but I think what I want should be pretty clear (see update 1). I was thinking of doing select max(concat(f1, '--', f2 ...)), but this has various disadvantages. In particular, doing concat will probably slow things down. What's the best way to get what I want? update 1: The answers I've gotten so far aren't what I'm after. max works over a set of records, but it compares them using only one value; I want max to consider several values, just like the way order by can consider several values. update 2: Suppose I have the following table: id class_name order_by1 order_by_2 1 a 0 0 2 a 0 1 3 b 1 0 4 b 0 9 I want a query that will group the records by class_name. Then, within each "class", select the record that would come first if you ordered by order_by1 ascending then order_by2 ascending. The result set would consist of records 2 and 3. In my magical query language, it would look something like this: select max(* order by order_by1 ASC, order_by2 ASC) from table group by class_name

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  • Cannot launch 16-bit application anymore

    - by Nick Bedford
    I'm trying to debug and resolve some issues with a Win32 macro application written C++ however I'm having the strangest issue. I have to launch a 16-bit program and then simulate entering data into and have been using ShellExecute for over two years now. I haven't touched this actual code at all, but now it doesn't work. I'm doing ShellExecute(NULL, "open", exe_path.c_str(), NULL, "", SW_SHOWDEFAULT);. This has worked flawlessly for years but all of sudden, it stopped working. It gives me an ACCESS_DENIED error code. I've Googled and apparently this is a pretty common issue with launching 16-bit apps. The workstation XP SP2 environment hasn't changed at all, and it was actually working until I rebuilt a little while ago (I've rebuilt it before many times). The code is inside a window procedure function and when I take it out and launch the program in the WinMain function it works, but the code has to be in the window procedure... I've tried numerous alternatives but they all give the same issue. The biggest issue with this is it was working then all of a sudden decided it wasn't going to with no change to both code and environment! In fact, it was about half way through testing changes that it thought it'd stop working. Please help as I cannot do anything without the program launching. It's the first step in the code that I'm debugging!

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  • Question about passing data using intents

    - by Joe K 1973
    Hi everyone, I'm trying to modify the Notepad tutorial (the Notepadv3 solution) to take in a value into the NoteEdit class, given to by the Notepadv3 class. I've successfully used .putExtra in the OnListItemClick method to place the value into the NoteEdit class, but I'm struggling to do this for the createNote method; I'm getting a force close when I try to create a new note. I bet there's a simple solution, but I'm pretty new to Java & Android and would very much appreciate your help. Here's the code in question in the Notepadv3 class: private void createNote() { Intent i = new Intent(this, NoteEdit.class); i.putExtra("key", 1); startActivityForResult(i, ACTIVITY_CREATE); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); Intent i = new Intent(this, NoteEdit.class); i.putExtra(NotesDbAdapter.KEY_ROWID, id); i.putExtra("key", 1); startActivityForResult(i, ACTIVITY_EDIT); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent intent) { super.onActivityResult(requestCode, resultCode, intent); fillData(); } And here's the receiving code in the NoteEdit class: mRowId = savedInstanceState != null ? savedInstanceState.getLong(NotesDbAdapter.KEY_ROWID) : null; if (mRowId == null) { Bundle extras = getIntent().getExtras(); mRowId = extras != null ? extras.getLong(NotesDbAdapter.KEY_ROWID) : null; value = extras.getInt("key"); } I'm fairly sure that (mRowId == null) is not true when I'm using the createNote method so therefore getExtras won't be called. One of my questions would be how can I make my NoteEdit class get this value when I use the createNote method? I'm new to this so sorry if this is a simple question for you all. Thanks, Joe

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