Search Results

Search found 16838 results on 674 pages for 'writing patterns dita cms'.

Page 397/674 | < Previous Page | 393 394 395 396 397 398 399 400 401 402 403 404  | Next Page >

  • VMware Player 5.0 or VMware Workstation 9.0 after upgrade to Ubuntu 12.10

    The upgrade process Upgrading Ubuntu 12.04 to latest version 12.10 - aka Quantal Quetzal - is straight forward and you only need to follow the offical upgrade instructions. Short version on the console looks like this: sudo do-release-upgrade This will update the repository entries, and start the upgrade process. After some minutes or hours of download and installation, you have to reboot your system once to get the new kernel loaded. As time of writing, I'm on '3.5.0-17-generic'. And as with any modification of the kernel version, you have to compile the necessary kernel modules to get VMware Player or Workstation up and running. Usually, this happens the first time you try start your VMware software and that's it. Well, again not so this time. Getting the kernel patch Luckily, the community over VMware is very active and you can get a new kernel patch in the online forums here. Get the download and put in a folder have write permissions. Then you extract the archive on the console like so: tar -xjvf vmware9_kernel35_patch.tar.bz2 Then you change into the newly created folder: cd vmware9_kernel3.5_patch/ And you execute the available shell script as root (superuser) like so: sudo ./patch-modules_3.5.0.sh This will stop any running instances of VMware software, patches the source files and runs the compile process for your active environment. This might take some time depending on your machine, and once completed you can start VMware Player or Workstation as previously. In case that you are going to apply the patch again, the script will simply quit with the following output: /usr/lib/vmware/modules/source/.patched found. You have already patched your sources. Exiting You might remove the .patched file in case that you upgraded/changed your kernel and you need to apply the patch again. Disclaimer: The patch is "as-is" and the patcher is originally created by Artem S. Tashkinov, and later modified by An_tony. Please refer to the VMware forum in case of questions or problems. There are also patches available for older versions of VMware Player or Workstation.

    Read the article

  • Can't load model using ContentTypeReader

    - by Xaosthetic
    I'm writing a game where I want to use ContentTypeReader. While loading my model like this: terrain = Content.Load<Model>("Text/terrain"); I get following error: Error loading "Text\terrain". Cannot find ContentTypeReader AdventureGame.World.HeightMapInfoReader,AdventureGame,Version=1.0.0.0,Culture=neutral. I've read that this kind of error can be caused by space's in assembly name so i've already removed them all but exception still occurs. This is my content class: [ContentTypeWriter] public class HeightMapInfoWriter : ContentTypeWriter<HeightmapInfo> { protected override void Write(ContentWriter output, HeightmapInfo value) { output.Write(value.getTerrainScale); output.Write(value.getHeight.GetLength(0)); output.Write(value.getHeight.GetLength(1)); foreach (float height in value.getHeight) { output.Write(height); } } public override string GetRuntimeType(TargetPlatform targetPlatform) { return "AdventureGame.World.Heightmap,AdventureGame,Version=1.0.0.0,Culture=neutral"; } public override string GetRuntimeReader(TargetPlatform targetPlatform) { return "AdventureGame.World.HeightMapInfoReader,AdventureGame,Version=1.0.0.0,Culture=neutral"; } } Does anyone meed that kind of error before?

    Read the article

  • Android Bitmap: Collision Detecting

    - by Aekasitt Guruvanich
    I am writing an Android game right now and I would need some help in the collision of the Pawns on screen. I figured I could run a for loop on the Player class with all Pawn objects on the screen checking whether or not Width*Height intersects with each other, but is there a more efficient way to do this? And if you do it this way, many of the transparent pixel inside the rectangular area will also be considered as collision as well. Is there a way to check for collision between Bitmap on a Canvas that disregard transparent pixels? The class for player is below and the Pawn class uses the same method of display. Class Player { private Resources res; // Used for referencing Bitmap from predefined location private Bounds bounds; // Class that holds the boundary of the screen private Bitmap image; private float x, y; private Matrix position; private int width, height; private float velocity_x, velocity_y; public Player (Resources resources, Bounds boundary) { res = resources; bounds = boundary; image = BitmapFactory.decodeResource(res, R.drawable.player); width = image.getWidth(); height = image.getHeight(); position = new Matrix(); x = bounds.xMax / 2; // Initially puts the Player in the middle of screen y = bounds.yMax / 2; position.preTranslate(x,y); } public void draw(Canvas canvas) { canvas.drawBitmap(image, position, null); } }

    Read the article

  • Recommended display/background brightness ratio and UI color schemes [duplicate]

    - by user1306322
    This question already has an answer here: Colour scheme for editor - guidelines or medical reccomendations 3 answers I'm a professional programmer, which means I spend a lot of time staring at various displays. Recently I've been having some problems with my eyes, so I went to talk to several doctors, which all gave me different recommendations as to how bright the background of the room should be in comparison to the display's brightness. It was very confusing, as some of them even agreed with counter-arguments of others, which made it all even less clear. So I'd like to ask the professional programmers, as people who actually have some experience with that. Some of the doctors said that looking at a monitor is like looking at a book, so the brightness ratios should be approximately the same. Others said that background should be as bright as the display itself, because then there is no brightness difference at the edges, and that's what may cause eye fatigue. From my own experience, I can say that reading a book isn't the same as writing or debugging a program, where you have to pay close attention to each symbol, and in books most words are easily recognizable without focusing too hard on them. Also, books are black on white and I myself use the default (dark text, white bg) color scheme for my IDE, but I've seen some programmers use mid-bright text on very dark background color schemes. So I'd like to ask what are the recommended display/background brightness ratios for programming? I'm not sure this site is the right one for this kind of questions, so if you know a better one, please comment.

    Read the article

  • IEEE SRS documents: lightweight version when working with outside contractors?

    - by maple_shaft
    Typically we follow an Agile development process that tends not to put an emphasis on writing requirements and technical documents that nobody will read. We tend to focus our limited manpower to development and testing activities with collaborative design and whiteboarding as a key focus. There is a mostly standalone web component that will take quite a few weeks to develop, but this work can be mostly parallel with other project work going on. To try and catch up time I was given a budget for hiring a developer on oDesk to complete this work. While my team isn't accustomed to working off of a firm SRS document, I realize that with outsourced development that it is a good idea to be as firm and specific as possible so I realize that I need to provide a detailed Requirements and Technical Specification document for this work to be done correctly. When I do write a Requirements document I typically utilize the standard IEEE SRS document template but I think this is too verbose and probably overkill for what I need to communicate to a developer. Is there another requirements document that is more lightweight and also accepted by a major standards organization like the IEEE? Further, as what will be developed as a software module that will interact with other software modules, my requirements really need to delve into technical specifications for things to work correctly. In this scenario does it make sense to merge technical and requirements specifications into a single document, and if not, what is a viable alternative?

    Read the article

  • How to do integrated testing?

    - by Enthusiastic Programmer
    So I have been reading up on a lot of books surrounding testing. But all the books I've read have the same flaws. They will all tell you the definitions of testing. But I have not found a single book that will guide you into integration testing (or pretty much anything higher then unit testing). Is integration testing that elusive or am I reading the wrong books? I'm a hands on person, so I would appreciate it if someone could help me with a simple program: Let's say you need to make some sort of calculation program that calculates something (doesn't matter what) and exports it to *.txt file. Let's assume we use the Model View Controller design principle. And one class for the actual calculating which you'll use in the model and one for writing the textfile. So: View = Controller = Model = CalculationClass, FileClass So for unittesting: You'd test the calculationClass, I'd personally focus most of my unit tests there. And less time on unit testing the view/controller/FileClass. I personally wouldn't see the use of unittesting those unless you want a really robust program. Integration testing: Now this is where I run into a wall. What would I have to test to call it an integration test? I could stub the view and feed the controller data which it would pass on to the model and so forth. And then check what the view gets back in the end. But ... Couldn't I just run the (in this case small) program then and test it manually? Would this be considered a integration test too, or does it have to be automated? Also, can I check multiple items to see if they are correct? I cannot seem to find any book that offers a hands on approach to methods of integration testing.

    Read the article

  • How do web servers enforce the same-origin policy?

    - by BBnyc
    I'm diving deeper into developing RESTful APIs and have so far worked with a few different frameworks to achieve this. Of course I've run into the same-origin policy, and now I'm wondering how web servers (rather than web browsers) enforce it. From what I understand, some enforcing seems to happen on the browser's end (e.g., honoring a Access-Control-Allow-Origin header received from a server). But what about the server? For example, let's say a web server is hosting a Javascript web app that accesses an API, also hosted on that server. I assume that server would enforce the same-origin policy --- so that only the javascript that is hosted on that server would be allowed to access the API. This would prevent someone else from writing a javascript client for that API and hosting it on another site, right? So how would a web server be able to stop a malicious client that would try to make AJAX requests to its api endpoints while claiming to be running javascript that originated from that same web server? What's the way most popular servers (Apache, nginx) protect against this kind of attack? Or is my understanding of this somehow off the mark? Or is the cross-origin policy only enforced on the client end?

    Read the article

  • How can I better manage far-reaching changes in my code?

    - by neuviemeporte
    In my work (writing scientific software in C++), I often get asked by the people who use the software to get their work done to add some functionality or change the way things are done and organized right now. Most of the time this is just a matter of adding a new class or a function and applying some glue to do the job, but from time to time, a seemingly simple change turns out to have far-reaching consequences that require me to redesign a substantial amount of existing code, which takes a lot of time and effort, and is difficult to evaluate in terms of time required. I don't think it has as much to do with inter-dependence of modules, as with changing requirements (admittedly, on a smaller scale). To provide an example, I was thinking about the recently-added multi-user functionality in Android. I don't know whether they planned to introduce it from the very beginning, but assuming they didn't, it seems hard to predict all the areas that will be affected by the change (apps preferences, themes, need to store account info somehow, etc...?), even though the concept seems simple enough, and the code is well-organized. How do you deal with such situations? Do you just jump in to code and then sort out the cruft later like I do? Or do you do a detailed analysis beforehand of what will be affected, what needs to be updated and how, and what has to be rewritten? If so, what tools (if any) and approaches do you use?

    Read the article

  • How to correct a junior, but encourage him to think for himself? [closed]

    - by Phil
    I am the lead of a small team where everyone has less than a year of software development experience. I wouldn't by any means call myself a software guru, but I have learned a few things in the few years that I've been writing software. When we do code reviews I do a fair bit of teaching and correcting mistakes. I will say things like "This is overly complex and convoluted, and here's why," or "What do you think about moving this method into a separate class?" I am extra careful to communicate that if they have questions or dissenting opinions, that's ok and we need to discuss. Every time I correct someone, I ask "What do you think?" or something similar. However they rarely if ever disagree or ask why. And lately I've been noticing more blatant signs that they are blindly agreeing with my statements and not forming opinions of their own. I need a team who can learn to do things right autonomously, not just follow instructions. How does one correct a junior developer, but still encourage him to think for himself? Edit: Here's an example of one of these obvious signs that they're not forming their own opinions: Me: I like your idea of creating an extension method, but I don't like how you passed a large complex lambda as a parameter. The lambda forces others to know too much about the method's implementation. Junior (after misunderstanding me): Yes, I totally agree. We should not use extension methods here because they force other developers to know too much about the implementation. There was a misunderstanding, and that has been dealt with. But there was not even an OUNCE of logic in his statement! He thought he was regurgitating my logic back to me, thinking it would make sense when really he had no clue why he was saying it.

    Read the article

  • Integer type or not [closed]

    - by kira
    I am writing a program (in cpp) to check the primality of a given number The point where i am struck is , I need to check in between the program wether the value i obtained upon some arithmetic operations on the input is an integer or not i.e lets say input is 'a' I want to know how to check if 'b' is integer or not (FYI, b=(a+1)/6 ) My attempt for this : int main() { using std::cin; using std::cout; int b,c; int a; cout<<"enter the number"; cin>>a; b=(a+1)/6; c=(a-1)/6; if (b is an integer) cout << "The given number is prime"; else if (c is an integer) cin << "The given number is prime!"; else cout<<"The number is not prime"; return 0; }

    Read the article

  • In developing a soap client proxy, which return structure is easier to use and more sensible?

    - by cori
    I'm writing (in PHP) a client/proxy for a SOAP web service. The return types are consistently wrapped in response objects that contain the return values. In many cases this make a lot of sense - for instance when multiple values are being returned: GetDetailsResponse Object ( Results Object ( [TotalResults] => 10 [NextPage] => 2 ) [Details] => Array ( [0] => Detail Object ( [Id] => 1 ) ) ) But some of the methods return a single scalar value or a single object or array wrapped in a response object: GetThingummyIdResponse Object ( [ThingummyId] => 42 ) In some cases these objects might be pretty deep, so getting at properties within requires drilling down several layers: $response->Details->Detail[0]->Contents->Item[5]->Id And if I unwrap them before passing them back I can strip out a layer from consumers' code. I know I'm probably being a little bit of an Architecture Astronaut here, but the latter style really bug me, so I've been working through my code to have my proxy methods just return the scalar value to the client code where there's no absolute need for a wrapper object. My question is, am I actually making things more difficult for the consumers of my code? Would I be better off just leaving the return values wrapped in response objects so that everything is consistent, or is removing unneccessary layers of indirection/abstraction worthwhile?

    Read the article

  • Pros and Cons of Facebook's React vs. Web Components (Polymer)

    - by CletusW
    What are the main benefits of Facebook's React over the upcoming Web Components spec and vice versa (or perhaps a more apples-to-apples comparison would be to Google's Polymer library)? According to this JSConf EU talk and the React homepage, the main benefits of React are: Decoupling and increased cohesion using a component model Abstraction, Composition and Expressivity Virtual DOM & Synthetic events (which basically means they completely re-implemented the DOM and its event system) Enables modern HTML5 event stuff on IE 8 Server-side rendering Testability Bindings to SVG, VML, and <canvas> Almost everything mentioned is being integrated into browsers natively through Web Components except this virtual DOM concept (obviously). I can see how the virtual DOM and synthetic events can be beneficial today to support old browsers, but isn't throwing away a huge chunk of native browser code kind of like shooting yourself in the foot in the long term? As far as modern browsers are concerned, isn't that a lot of unnecessary overhead/reinventing of the wheel? Here are some things I think React is missing that Web Components will care of. Correct me if I'm wrong. Native browser support (read "guaranteed to be faster") Write script in a scripting language, write styles in a styling language, write markup in a markup language. Style encapsulation using Shadow DOM React instead has this, which requires writing CSS in JavaScript. Not pretty. Two-way binding

    Read the article

  • Architecture for dashboard showing aggregated stats [on hold]

    - by soulnafein
    I'd like to know what are common architectural pattern for the following problem. Web application A has information on sales, users, responsiveness score, etc. Some of this information are computationally intensive and or have a complex business logic (e.g. responsiveness score). I'm building a separate application (B) for internal admin tasks that modifies data in web application A and report on data from web application A. For writing I'm planning to use a restful api. E.g. create a new entity, update entity, etc. In application B I'd like to show some graphs and other aggregate data for the previous 12 months. I'm planning to store the aggregate data for each month in redis. Some data should update more often, e.g every 10 minutes. I can think of 3 ways of doing this. A scheduled task in app B that connects to an api of app A that provides some aggregated data. Then app B stores it in Redis and use that to visualise pages. Cons: it makes complex calculation within a web request, requires lot's of work e.g. api server and client, storing, etc., pros: business logic still lives in app A. A scheduled task in app A that aggregates data in an non-web process and stores it directly in Redis to be accessed by app B. A scheduled task in app A that aggregates data in a non-web process and uses an api in app B to save it. I'd like to know if there is a well known architectural solution to this type of problems and if not what are other pros/cons for the solution I've suggested?

    Read the article

  • Basic questions while making a toy calculator

    - by Jwan622
    I am making a calculator to better understand how to program and I had a question about the following lines of code: I wanted to make my equals sign with this C# code: private void btnEquals_Click(object sender, EventArgs e) { if (plusButtonClicked == true) { total2 = total1 + Convert.ToDouble(txtDisplay.Text); //double.Parse(txtDisplay.Text); } else if (minusButtonClicked == { total2 = total1 - double.Parse(txtDisplay.Text) } } txtDisplay.Text = total2.ToString(); total1 = 0; However, my friend said this way of writing code was superior, with changes in the minus sign. private void btnEquals_Click(object sender, EventArgs e) { if (plusButtonClicked == true) { total2 = total1 + Convert.ToDouble(txtDisplay.Text); //double.Parse(txtDisplay.Text); } else if (minusButtonClicked == true) { double d1; if(double.TryParse(txtDisplay.Text, out d1)) { total2 = total1 - d1; } } txtDisplay.Text = total2.ToString(); total1 = 0; My questions: 1) What does the "out d1" section of this minus sign code mean? 2) My assumption here is that the "TryParse" code results in fewer systems crashes? If I just use "Double.Parse" and I don't put anything in the textbox, the program will crash sometimes right?

    Read the article

  • Is it a good practice to create a list of definitions for all symbols and words in a programming language?

    - by MrDaniel
    After arriving at this point in Learning Python The Hard Way I am wondering if this is a good practice to create a list of symbols and define what they do as noted in bold below, for every programming language. This seems reasonable, and might be very useful to have when jumping between programming languages? Is this something that programmers do or is it just a waste of effort? Exercise 22: What Do You Know So Far? There won't be any code in this exercise or the next one, so there's no WYSS or Extra Credit either. In fact, this exercise is like one giant Extra Credit. I'm going to have you do a form of review what you have learned so far. First, go back through every exercise you have done so far and write down every word and symbol (another name for 'character') that you have used. Make sure your list of symbols is complete. Next to each word or symbol, write its name and what it does. If you can't find a name for a symbol in this book, then look for it online. If you do not know what a word or symbol does, then go read about it again and try using it in some code. You may run into a few things you just can't find out or know, so just keep those on the list and be ready to look them up when you find them. Once you have your list, spend a few days rewriting the list and double checking that it's correct. This may get boring but push through and really nail it down. Once you have memorized the list and what they do, then you should step it up by writing out tables of symbols, their names, and what they do from memory. When you hit some you can't recall from memory, go back and memorize them again.

    Read the article

  • Lighter in CPU/Memory Usage: Lubuntu or Xubuntu

    - by Luis Alvarado
    I am looking for an Ubuntu version that consumes less Memory and CPU. I have read both Lubuntu and Xubuntu (The homepages, wikipedia, phoronix and other sites comparing both). But from experience, which one uses less memory and is less CPU intensive. I need to install them in very old hardware and want to persuade the owner of the hardware of the benefits of Ubuntu. in this case I want to install 11.10 or 12.04 when it comes out. How are each behaving in those versions? The 2 PCs I will be installing either Xubuntu or Lubuntu are: Granpa PC: CPU - Pentium 2 450Mhz RAM - 64MB DIMM Video - 16MB Used for - Documents and Internet. No listening to music, no looking at videos. Just using it for document writing. The other old meat: CPU - Pentium 3 550Mhz RAM - 128MB DIMM Video - 16MB Used for - Documents and Internet also but they want.. or maybe they are wishing for it to use it to see movies and listen to music. This one has internet. The other one does not.

    Read the article

  • I can write code...but can't design well. Any suggestions?

    - by user396089
    I feel that I am good at writing code in bits and pieces, but my designs really suck. The question is how do I improve my designs (in order to become a better designer). I think schools and colleges do a good job of teaching people as to how to become good at mathematical problem solving, but lets admit the fact that most programs taught at school are generally around 1000 - 2000 lines long, which means that it is mostly an academic exercise and no way reflects the complexity of real world software (a few hundred thousand to millions of lines of code). This is where I believe that even projects like topcoder/project euler also won't be of much help, they might sharpen your mathematical problem solving ability - but you might become a theoretician programmer; someone who is more interested in the nice, clean stuff, and someone who is utterly un-interested in the day to day mundane and hairy stuff that most application programmers deal with. So my question is how do I improve my design skills? That is the ability to design small/medium scale applications that will go into a few thousand of lines of code? How can I learn design skills that would help me build a better html editor kit, or some graphics program like gimp?

    Read the article

  • High-level strategy for distinguishing a regular string from invalid JSON (ie. JSON-like string detection)

    - by Jonline
    Disclaimer On Absence of Code: I have no code to post because I haven't started writing; was looking for more theoretical guidance as I doubt I'll have trouble coding it but am pretty befuddled on what approach(es) would yield best results. I'm not seeking any code, either, though; just direction. Dilemma I'm toying with adding a "magic method"-style feature to a UI I'm building for a client, and it would require intelligently detecting whether or not a string was meant to be JSON as against a simple string. I had considered these general ideas: Look for a sort of arbitrarily-determined acceptable ratio of the frequency of JSON-like syntax (ie. regex to find strings separated by colons; look for colons between curly-braces, etc.) to the number of quote-encapsulated strings + nulls, bools and ints/floats. But the smaller the data set, the more fickle this would get look for key identifiers like opening and closing curly braces... not sure if there even are more easy identifiers, and this doesn't appeal anyway because it's so prescriptive about the kinds of mistakes it could find try incrementally parsing chunks, as those between curly braces, and seeing what proportion of these fractional statements turn out to be valid JSON; this seems like it would suffer less than (1) from smaller datasets, but would probably be much more processing-intensive, and very susceptible to a missing or inverted brace Just curious if the computational folks or algorithm pros out there had any approaches in mind that my semantics-oriented brain might have missed. PS: It occurs to me that natural language processing, about which I am totally ignorant, might be a cool approach; but, if NLP is a good strategy here, it sort of doesn't matter because I have zero experience with it and don't have time to learn & then implement/ this feature isn't worth it to the client.

    Read the article

  • Need to include Calendar and Email in own CRM system. Whose?

    - by PurplePilot
    I am writing a web based application that needs to have some elements of CRM in it but I cannot use an of-the-shelf CRM to do what I want. (Honestly we have been through it all and it will not work). Now while Tasks, Calls, Meetings and Notes are straightforward the idea of reinventing Mail and Calendars seems a waste of time and effort and also unproductive as most users already have their own and it simply adds to the complexity of my application and hacks users off. My thoughts are going around using Outlook and or GMail/iCal and or Mac Mail/iCal and or Thunderbird and importing the relevant data or if possible integrating it into the application. Any thoughts? Anyone got any experience of this can point me in a few directions. N.B. Not looking for an answer as too complex just some pointers and thoughts. Thanks. p.s. We did look at Sugar CRM as the basis for our project and it is useful to get best practice from but as I say it was not useable due to how we are structuring our software, not Sugar's fault.

    Read the article

  • What are the design principles that promote testable code? (designing testable code vs driving design through tests)

    - by bot
    Most of the projects that I work on consider development and unit testing in isolation which makes writing unit tests at a later instance a nightmare. My objective is to keep testing in mind during the high level and low level design phases itself. I want to know if there are any well defined design principles that promote testable code. One such principle that I have come to understand recently is Dependency Inversion through Dependency injection and Inversion of Control. I have read that there is something known as SOLID. I want to understand if following the SOLID principles indirectly results in code that is easily testable? If not, are there any well-defined design principles that promote testable code? I am aware that there is something known as Test Driven Development. Although, I am more interested in designing code with testing in mind during the design phase itself rather than driving design through tests. I hope this makes sense. One more question related to this topic is whether it's alright to re-factor an existing product/project and make changes to code and design for the purpose of being able to write a unit test case for each module?

    Read the article

  • Do input template languages exist?

    - by marczellm
    When I have to create some textual representation of data, I can use a template language, so that my code does not have to worry about the structure of the output file - I can sometimes even write code that's independent of whether the output is XML, LaTeX or any other plain text. A simple example: Template (in separate file): <someXmlTag> $variableName </someXmlTag> Code: Template(temstring).substitute(variableName="value") Result (written to output file): <someXmlTag> value </someXmlTag> I want to do the same, but in the opposite direction. I have XML or plain text or whatever files to input. I want to describe the input structure in a separate file that looks like the input but has these variable declarations in it, and I want to handle it with code that's independent of the structure. Is there a library for this concept? (We usually handle XML input by using an XML parser library to describe the input structure in program code, handle plaintext input by writing regexes in code, and don't handle LaTeX input because LaTeX can't really be parsed.)

    Read the article

  • Strings are UTF-16&hellip;. There is an error in XML document (1, 1).

    - by Shawn Cicoria
    I had a situation today where an xml document had a directive indicating it was utf-8.  So, the code in question was reading in the “string” of that xml then attempting to de-serialize it using an Xsd generated type. What you end up with is an exception indicating that there’s an error in the Xml document at (1,1) or something to that effect. The fix is, run it through a memory stream – which reads the string, but at utf8 bytes – if you have things that fall outside of 8 bit chars, you’ll get an exception.   //Need to read it to bytes, to undo the fact that strings are UTF-16 all the time. //We want it to handle it as UTF8. byte[] bytes = Encoding.UTF8.GetBytes(_myXmlString); TargetType myInstance = null; using (MemoryStream memStream = new MemoryStream(bytes)) { XmlSerializer tokenSerializer = new XmlSerializer(typeof(TargetType)); myInstance = (TargetType)tokenSerializer.Deserialize(memStream); }   Writing is similar – also, adding the default namespace prevents the additional xmlns additions that aren’t necessary:   XmlWriterSettings settings = new XmlWriterSettings() { Encoding = Encoding.UTF8, Indent = true, NewLineOnAttributes = true, }; XmlSerializerNamespaces xmlnsEmpty = new XmlSerializerNamespaces(); xmlnsEmpty.Add("", "http://www.wow.thisworks.com/2010/05"); MemoryStream memStr = new MemoryStream(); using (XmlWriter writer = XmlTextWriter.Create(memStr, settings)) { XmlSerializer tokenSerializer = new XmlSerializer(typeof(TargetType)); tokenSerializer.Serialize(writer, theInstance, xmlnsEmpty); }

    Read the article

  • Reliance on the compiler

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being expert. For some time I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC I typed in long listings before finding they would not run and they were a nightmare to debug. So I learnt to write a small bit and then test it. These days I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this ? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

    Read the article

  • Can't boot to Windows 7 after installing Ubuntu 11.10

    - by les02jen17
    Here's what happened: I have 2 HDDs. 1st HDD is partitioned like this: C - Windows 7 D* - Empty drive where I installed Ubuntu E - Personal Files F - Personal Files 2nd HDD is partitioned like this: G - Personal Files *the D partition is originally part of the C partition. I resized it (using Easus Partition Master in Windows) and defragged it prior to installing Ubuntu. I installed Ubuntu by booting to the Ubuntu Secure Remix CD, and chose the D partition to install Ubuntu. I did not create a swap drive, and I mounted the / to the D partition. I didnt know where to mount the others, so I just thought by mounting the / to D, it would be okay. After the long installation, upon rebooting, I can't access Windows AND Ubuntu. I get an infinite bootloop and eventually the choices to boot to Safe Modes, Last Known Good Configuration and Start Windows normally. After failing in all of them, I placed the CD back and ran the Boot Repair. I chose the MBR 1st, it didn't work. I then chose the GRUB 2nd and now I was able to boot to the Ubuntu I installed, but not to my Windows 7! I'm using my newly installed Ubuntu while writing this. I hope you can help me. I did the best I could! Here's the link to the boot repair log: http://paste.ubuntu.com/919354/ Thanks in advance!

    Read the article

  • Trouble installing from disk

    - by SuperNatural
    I'm writing this in desperation, Windows is slowly killing me and i need to change my home pc os to Ubuntu 11.04 as soon as possible. I created a USB flash drive to install ubuntu, twice, and both times they failed to begin install on restart of my pc. i read on another forum that you might have to change some boot sequence in BIOS but when pressing F2 to enter it didnt work. After a lot of cursing, I made myself an UBUNTU install cd and booted. To my excitement, it now displayed... try ubuntu and install ubuntu. i clicked install ubuntu which lead me to the preparing to install ubuntu display, i checked download updates while installing and clicked forward. The very next display is ' allocate drive space ' i assume there are meant to be options of drives provided but mine is just a blank box and underneath all the options to create a new partition table, add, change, delete and revert are all greyed out. There is a drop down menu labelled 'device for boot loader installlation' but the only option is /dev/sda. when i click install, a no root file system error comes up telling me to please correct from the partitioning menu. I am extremely frustrated. please!! can anyone help me...

    Read the article

< Previous Page | 393 394 395 396 397 398 399 400 401 402 403 404  | Next Page >